#sk-discussion
1 messages · Page 7057 of 1
and we also got more stuff about the ||soul||

oh you do?
I didn’t play anything past 2nd chapter
did you get spoiled on it or did you find out in the game
What even qualifies as a superboss, ||sv?||
then whhy tf are you complaining about writing
id say so, theyre clearly really damn hard for the sake of it
Its after sun and violin which is my favourite fight, which i obviously murdered in cold blood
i guess it would be a boss thats purposefully way harder than the rest
alr so you have
I jst don’t like how ||nothing happened after that moment with soul and kris which makes everything too confusing for me||
superbosses are by definition extremely strong and they are usually hidden from the main path
Or usually they're obstacles not meant to be beaten
first sinner is a superboss in theory but she's limp dick easy
Since ||speep's|| internal name is philosopher I might start calling him phil
Idk man, it took me like what, 20-30 attempts for Sun and violin at base damage
anyway, youd know that ||they replace the voices every (some amount) of years with new incumbents to avoid decay, or deprecate in the game's terminology|| MAJOR MIO SPOILERS
savage beastfly is a superboss 
watcher at the edge should've been a superboss but he just kirby up specials you
||why philosopher lmao|| (mio)
Zango and lugoli are super bosses
and because of ||lura, they stopped doing that and thats why all of the events of the game take place|| MAJOR MIO SPOILERS
What do they do with remnants and what's the selection proccess for that
superbosses are difficult first, secret second
||idk the selection process, the remnants are something you have to discover for yourself if you dont already know it||
if a boss isn't designed to be difficult it's not a superboss
yes
Ah yes, spoilers
But you just called fs a super boss but she is easy
My boy liho talks like a caveman
also, spoilers lol
yues, spoiler nuke in #sk-discussion pls 
I love spoilers
Why not clanker
and thats why ||the voices are so irrational, noden killed everyone, halyn is a power creep in denial, amytis no longer cares about anything, and liho is infinitely depressed|| MAJOR MAJOR MIO SPOILERS
Clankers have very obvious personalities in the game no clue why that bit was necessary
||I lwk thought the noden part was something of a foreshadowing towards shii being the fb but eh|| spoilers for mio
That's an absolutely dumb move from the travellers part but im not surprised
i mean it was never intended to go wrong
||if things went according to plan, it wouldve been perfect|| mio spoilers
Who the hell is ||speep|| in mio
I have ~95% and never found a ||speep||
||spine keeper|| MAJOR MAJOR MIO SPOILERS
Oh ok mb
They doomed themselves because of a single causality
Why not call him by legal name
yes
||While uh... the selection proccess itself is unknown but i'd imagine its involuntary, and plenty of complex mechanisms exist|| mio spoilers
who'd be willing to be stuffed into an animatronic
And ||asma is dead||
no thats not why unfortunately
Asthma's chamber collapsed on her i think
||precisely, but the thing is that the voices were revered as gods so people would want to be voices i think|| MAJOR MIO SPOILERS
||asma gave mio her voice at the beginning|| (MIO MAJOR SPOILERS)
also not true
Actually nvm there's a reason as to why mid is the keeper
what's yalls top bosses in any game
||so that mio can save the khlia|| (MIO MAJOR SPOILERS)
Yeah but like... so irrational, what a miserable existence
comon now
egg
like not just metroidvanias
it really is fuckin miserable
just like top 10 in anything
still egg
basically my current list but put seraphic ceratinia somewhere
Dunno probably like ender dracon from Minecraft
||1. Orphan of kos
2. Ludwig
3. Edong
4. Gehrman
5. Maria|| Spoilers for bloodborne and nine sols ig
Idk i don't play much games
because aside from metroidvanias, i've only played survival/resource management/farming games
slopborne
But egg is prob my fav
yeah, egg
and then now theyre ||trapped there for eternity|| MIO SPOILERS
AWOOO !
think somebody likes bloodbornr
mhmmmm
How many points
Ha ha ha 67 ha ha ga
the temple guy from ducktales game
43
fascinating
when will nine sols go on sale on switch comon
not funny
That's why i keep saying it
Kinda stupid if you ask me but wtv the writing does with it
heh six seven
fuck you too
ewww fr**ch
stfu
i mean i still think it ||makes sense that theyre humans, as humans are what they trust most and have the most self-decision-making, and the incumbent system would be flawless if lura never happened|| MAJOR MIO SPOILERS
||any particular reason for why deciever looks so much like an overseer, but evolved or smth|| mio spoiler
Their mind capacity is very limited compared to clankers doe
which is why ||incumbents exist|| MIO SPOILERS
whats the 25th letter of the alphabet rq
||Mio is a game and it’s probably good from what I’ve heard|| MAJOR MIO SPOILERS
4
||"flawless" as if the ones that eventually get tossed away don't rot there||
for me it's probably something like
- pure vessel
- ||the roaring knight|| deltarune chapter 3 final boss
- ||sigrun|| gow 2018 endgame superboss
- karmelita
- ||jena anderson|| astral chain lategame boss
For calculations, managing and stuff i meant
someone help
this is hard actually
you certainly have an acquired taste 
||managing and stuff would be better with humans rather than robots, and the voices arent the ones that do calculations|| MAJOR MIO SPOILERS
how many of these have you touched
2
I mean not at all? js imagine all you need to do as a pearl
||overseers are connections for the spine, deciever is a keeper and the ultimate overseer|| MIO SPOILERS
i don't get the pv hate from you
Y
evil papyrus is such a good fight man
since when do i hate pv
because we're playing bendy
i'm moreso talking about the rpg bosses being so high
yeah
usually i don't think they're all that great
||they have robots doing the calculations for them
|| MIO SPOILERS
||Voices did have some decision making power (see the planetary report where the eye rejects a planet)||
literally just one of them?
they definitely do
Managing i meant
the rest of those are all action games
oh
i didn't know
Lwk ||badeline|| from Celeste is my top 1 boss
you see i play 3 games in total
Ah ok
Didnt know that ||overseers are connections to the spine|| but ig it makes sense due to ||how much connections radiate from nexus to other overseers||
it would likely also require some form of rest i'd imagine them going insane in less than 2 decades
this also isn't like
id rather have ||healthy real minds managing my spaceship rather than ai overlords sorry lol|| MAJOR MIO SPOILERS
just taking gameplay into account
||chapter 6 badeline ofc||
"Healthy" up to a point that they aren't
||theres obviously preservation complexities involved but thats why incumbents exist|| MAJOR MIO SPOILERS
it's also spectacle and story impact kinda
my top 10 definitely would have more rpg fights in there because of that
which si why ||incumbents|| exist
It’s almost like ||they used to do something to manage that lol||
do we know the time period
yes
that's still piling up corpses either way lmfao
its not very ethical
like if you removed all the aura and the sick intro and the story impact and the banger music from DELTARUNE ||the knight|| they wouldn't be there
but they have all of that and the best gameplay that game has to offer right now
in an rpg combat system i happen to enjoy quite a lot
xenoblade 3 has my favorite combbat system of all time by far but i think thats mostly based on the combat and not the quality of the bosses
but the quality of the bosses is still peak which is why seraphic ceratinia is the goat
id put seraphic ceratinia right under second sentinel tbh
or maybe right over second sentinel
pragmata has good gameplay
i think ||zanza|| XC1 would be up there for me
Idk what the whole list would be but demise from skyward sword Sam from mgr and Ashera from fe10 will be on it
i would put N up there but i havent played N enough
it's hard to name a boss in like the entirety of xc that stands out a lot in the gameplay department
in a particular good way
because most of the combat in those games is purely player driven
huh nine sols sales on switch are very irregular compared to steam
XC fights feel mostly like punching bags the player facing mechanics are just so good
yeah
thats why i like N and seraphic ceratinia
N xc3fr specifically, i dont remember how he was in base game
seraphic ceratinia feels like it has the most interaction with the player in the player driven compartment
nvm i think it'll be soon on sale next month at worst
FR was good in that department with a’s talent art being a strong reactive tool
||jin and malos|| XC2 would also be up there
since it does things like disabling chain attacks, huge aoe in sensational vortex creating movement, lots more movement with celestial dash
for the story
this is true
while specifically forcing advanced combat strats to counteract things like ultra playbite
pharsis would be pretty cool if x didn't have the worst combat balancing of all time
ive never fought telethia but from what i heard telethia would probably be mny favorite tbh
but i do like X combat much less than 3
i dont know my faviuritr bosses of all tome
also, seraphic ceratinia goes up to lvl200, slap on hard mode and it becomes actually a challenge tbh
uhhhhhhh
2 has good superbosses as well
i cant really choose a favourite
partly because 2 combat slaps
i dont know them that well tbh
like all i know is ckk is a fat fuck who has al ot of hp like gradivus
thematically the snake vs big boss fight in mg2 is probably my favourite or the ||eigong|| fight in nine sold
i understand Alpre now 
3's are solid i think but i only remember two of them
and tk is just oneshot material
they all have something that stands out to me
i can say mg2 snake vs bb is my favourite boss gameplay wise when theyfucjing REMAKE MG2
except for levialord empireo
||true eight|| and ||gigantic bot|| in pragmata are fun
that's the other one i remember but i forgot the name
focus on agility, focus on block rate, focus on movement & invincibility, and seraphic ceratinia is just the goat
i can't even envision the other ones weirdly
idk why when i know most 1 and 2 superbosses
i put 250 hours into the video game
except for fogweller abassy but thats because of xc3fr
idk if that's hardly playing
you need 5000 to be considered a real xenoblade fan....
i should care about ori2's story
the only xc2 superbosses i remembe are ckk and tk idk if theres more
i know i did all of them because sc doesn't appear until you do iirc
ophion
pernicious benf
ehhh
who tf is that
trust me it's an alright story but it's not exactly remarkable
i personally grinded all of them (except for levialord) so i know them pretty well lol
you dont need to pay a ton of attention to understand
the robots in uh
the ending is really sad though
the ||jin and amalthus arena||
oh yea there was a robot in the arsenal place
they should make a definitive edition one day ||where ori survives||
orion
who ???
is that the dumb morytha driver
temperantia crater guy
yes

oh yea
i didn't need to know that frankly but it's ok, i can live with it
bullytitan kurodil
i feel like this story is gonna be super forgettable anyways
go in with an open mind and try to enjoy it 
yes sir
yea im surprised theres so many superbosses in 2 and i only remember 2 of them lol
in 1 i only remember 1 😔
1 has ||belgazas, abaasy, marcus, daedala and arsene||
I DONT care about the writing i DON'T care about the story if i enjoy a game I LIKE IT
nvm i remember 2 of these now
i assume the first one is a big purple mant ories
3 minutes of slice of life footage to sympathy farm
yeah sorta
can we get to the good part
i vaguely remember the name marcus
when will one of them die
Final Marcus or smth
nine sols did this btw
but it somewhat worked when it was ||beheading time||
it had intrigue and mystery
ooga booga humans do human shit
also in temperantia but no benf is different
they gave her 439 more years
no its because tyrannotitan is a tyrant while benf is a bully
i wish i was a kawaii vtuber so i can "Aww" through this
open mind, open mind
i have to open my mind
aint no way you need to tell yourself that like a breathing exercise 😭
my teacher is playing a song that sounds like washing machine
send invite link
cskk in 2 is the real bullyable one
its a private server just for me :p
I can feel the wind beneath my toes
honestly the only reason why i even remember any superbosses is because enel fights them lol
here is the image make the server yourself
one piece reference
cold war reference
Bro what
||vlad ||mentioned
ok this is honestly pretty endearing
they wanted the server link i let them make the server
such a bum with such a cool ass name how could they
ass fight
this shit is so ass
(still better than the worst bosses in skong)
vlad or palestag
palestag
washing machine on his way to be the worst boss in terms of both gameplay and lore
palestag's only crime is being boring
lwk palestags worse
palestag yeah
and a bit annoying
palestag cursed my lineage
unravelled is worse
unravelled is ok
dogshit
unravelled overhated
palestag ate my cat
May 23rd trust me guys
Lowkey unravelled has been the most annoying boss so far
unravelled's only crime is pogo immunity and the stupid hitbox
i think it's the most anti-fun fight in the entire game
And the huge health
palestag wants you to use clawline but blocks out any usage of it
sad that whiteward has a shitty boss
unrav is lwk c tier
First sinner is peak tho enjoyed it and it was pretty easy
palestag i've only ever fought once because verdania is slop
and i don't remember it very much
i know it looks boring
and worse cuz the little shitty projectiles linger in place for a while and pstag tps almost instantly
Ym like creepy?
beastfly 2 is the worst instance of content reuse team cherry has done
yeah, her ambience is very unique
||You have to get lucky with the rock spawns otherwise you're screwed||
Have you seen the abyss
tarmites are awful dogshit enemies and beastfly is just not a good fight
Mostly screwed atlesst
it also goes out of your screen
Literally not true
yeah abyss reuse is worse
Beastfly 2 was atleast okok, I had fully upgraded tool dmg by that point so iirc threefold pin one shotted the mobs it spawned
Abyss is kinda bad i agree
what would you say is worse
I mean it’s pretty bad but there are plenty of real stinkers
not that abyss as an area is that bad, whole idea of reusing void is bad
beastfly 2 would've been alright if tarmites didnt zone you out more than the boss already does
Magma bell?
pantheon 5?
We got to see it be actually threatening but there's zero buildup and the shaman twist is kinda shallow
Abyss sucks ass as an area there’s like nothing there and it disables beastling call so if you want to leave LL to do literally anything else it takes eons
yeah
hk abyss mogs
Im just trying to wrap up everything in act 2 before starting act 3
verdania has unironically nothing
Verdania suckass
there are but i don't think there's any other fight that is as actively miserable and boring
vibes are unique so i would say it's c tier
palestag
palestag has no health
absrad is the worst content recycling from tc because there's barely any noticeable changes
those abyss giraffes are more eligible to be called higher beings than gms
beastfly 2 is close but unravelled actually has aura
LMAO
which is why i'd still say i like it more
you cant reach pstag
Holy truth nuke lmao
gargant glooms are probably the worst enemy btw
shit squits in ducts:
so bad that tc added an extra passage below them to avoid them
I’m sorry but those annoying ass verdania enemies exist
the speed is a big one
Wraiths are so annoying but you barely have to deal with them so
oh its kinda like stalking devouts
That's as lazy as it gets
if theres more than a single wraith in a room it automatically removes all of the fun
but i admire the design of them because they really look like they belong to nowhere but the abyss
wraiths completely ruin the experience of the mist in act 1
This would be fair if absrad wasn't just actually better
valid opinion
silksong has PEAK enemies but also some stinkers
The pizza’s here
"better"
it's better with the third phase imo
those things that exist purely to jumpscare you in putrified ducts, abyss giraffes and those mist ghosts are the worst enemies in any game ever
literally faster and an upgrade to her most annoying attack
silksong enemy design is honestly okay, like a 6
The red charged roidquitoes in MIO:
fym its literally so good
elecogs are peak

thank god these things are present in like one area 2 instances
Its fine to have gripes with the boss itself but the content reuse isn't the issue
there are a lot of really good enemies in silksong but unfortunately there's also a lot of incredibly annoying abysmal dogshit
how many times have you 100% silksong, nubbie
And yk, zero changes to her design n stuff
i honestly think i played silksong more than you
i do think mio enemies are really cool in tha they complement mio really wel
Like 2, i absolutely adore the gauntlets n stuff
yues, i played silksong way more than you
silksong enemy design is pretty good
Ima hop on a replay and js confirm what i've been saying ever since lmao
that’s why i enjoy mio gauntlets but not siljsong gauntlets
doesnt change anything at all
the enemy design is overall really good there are just a few that make me want to take a cheese-grater to my own face
yes, replay the game, nubbie
Mio modders pleeeeease make a mod that replaces all icers and thricers with elecogggs
Mio's enemies are ultra forgettable
yeah exactly
but theyre rare
yes please
to see how it actually is
dude fucking underlofts
no one will forget the terror of the ledge
you're just being forgetful
or bulbasaurs
microwaved dogshit enemy
No, ill lwk prove my point again
i liked most of the gauntlets in sk, i HATE the underworks and act 3 gauntlets
those are ASS holy shit
i 100% sk 4 times and hitless'd a bunch of bosses as well
i can mostly run past them but holy fuck
I hitless'd the entire act 3 roster
i think silksong enemies that throw projectiles have been coded with some kind of magical foresight
im waiting for actual scaling updates to do the rest
ew why even do belleater
i got that achievement in the late game
silksong enemies have the problem of like
lwk very easy if yk what youre doing
for every banger there's one that is just Awful
belleater with witch 
silksong enemies have the issue of being better than me at the game
and then a bunch that are just like ok whatever
some enemies throw projectiles near you instead of at you and you get hit by them while trying to dodge
choristors are great
Bell eater gets shredded into pieces by witch
grand reeds are also very fun
one of my favorites
most citadel enemies are great
are you sure its not prescience
I love reeds
the enemies actually force you to use the mechanics given
citadel itself is so peak
choral chambers vaults and whiteward pretty much have all good enemies if you exclude clawmaidens and those shitters with the annoying voice in vaults that come out in act 3
drizznits do that iirc
Tbf I have to respect an attempt being made, it’s more than most mvs can say
and the bell throwers
Are we deadass we’ve been waiting 7 years for the game to release
They are really fun to fight but sometimes hitboxes feel unfair
/j
clawmaidens are cool because they have their control room
I kinda loved the high halls gauntlet mostly cz of the citadel enemies and banger music
pilgrims are mostly ok to good
I waited like a half a year for it
usually most enemies are just in the ok whatever category
would you kick him for 2 hundred dollars
i would
Craws fucking suck
shellwood enemies are mostly good too
and they have low hp, it might sound crazy but i like their design
quicktime event when you see a knife towards you press attack
They like being hit, I'd do it for free
Silksong sadly will never have the best mv mob combat because you can’t juggle enemies around and bounce them off the terrain
i actually dont mind the claw madians tbh they force you to play aggressive
hornet pets them
Possibly most rng enemy ever
the old flea
I’m not even talking about squat craws
like that's hk and mio i would say
afterimage they're all pushovers unless you're on advanced where some of them become pretty annoying
Some enemies do force you to adapt to the combat instead of dying from 3 m1s but wtv
blasphemous 1 they're ok whatever
i would pay to kick them
blasphemous 2 has some decent ones and some ass ones
Mio's enemies dissapointed me honestly
Santa vigilia enemies
they all suck
santa vigilia enemies are ass
one of my friends played it, said the movement and combat isn't all that smooth
I’m vaguely hinting about poptlc
the fucking lantern guys are terrible
dlc brings down the games quality
If 9s was a mvania I'd say the enemies are pretty fun
True
9s enemies are good too
the minibosses are quite good
Crimson spear guys are goated
it is a metroidvania btw grynne 
Some of them are wayyy over the top but yeah 9s enemies are solid
I know, it's mostly a joke
nah mausoleum is goated fym
Clueless
Mostly
and santa vigilia platforming is also fun

I was playing 9s but honestly the abundance of snap attacks kinda turned me off
I will continue soon ig
Snap attacks?
icebound mausoleum is cool
I do actually think mio combat is generally pretty good but it’s more about enemy placements than them being cool or having good mechanics in a vacuum
attacks with long windups and instant delivery
There's not much variety of them
I can vouch for Mio combat being excellent 👌
haven enemies are a nothingburger

Btw is it intentional to use ||talisman as an air dash|| in nine slops
enemies are slop in there (half of them exist in other dlc area too)
It's a parry game, they have to telegraph stuff and hit if you didn't catch it
yues
santa vigilia has cool platforming but the gauntlets suck
the crimson rain whip dudes being there for wtv reason
ik, I ain't saying it's bad or anything
I will continue sometime
Okay
b2 in general aint that great

i liked the gameplay more overall
it falls off midgame
you ranked it an 8 its not an 8
tho ig Goumang fight wasn't fun, I went in with zero upgrades and the duo kinda isn't very well made
8 isnt mid
it moved down over time
that's mostly the reason I felt exhausted from it
also, that scoring is arbitrary
every boss from midgame onwards sucks
based username 🙏
Widely considered the worst main boss iirc
i replaced it with emotions
ig
hollow silk: KnightSong
hell yes someone gets it
theres also an expecially egregious boss in two moons
it's my fav boss in any game
I personally liked silksong a lot more than HK
Same
valid, he's in my top 5 asw
i like skarr stalkers
nice 
skarr stalkers are the best
Skarr enemies are also generally great
except the skarr crawler thingies that dont do anything
that boss is so bad holy shit
OFFENSIVELY bad
part of the reason I didn't mind the gauntlet b4 karmelita
only thing thats good about it is the music
it is pretty inoffensive
doing the 2 last claws and testing techs on them is neat
i don't think i'll ever like silksong more than hk but it's like Close-ish
Nah the area itself is very solid but the boss just kiills it
the area idea is super cool actually
like immediate death
yea i was talking about the boss
enemies and boss were bit slop
yeah
it was fun to traverse
i mean it's still my second favorite metroidvania out of 10
Blasted steps enemies are alright ig judges are cool
One day when blebbles gets a more personalized pfp he'll be unrecognizable
the rest are nothing special
wtf
i knew blebbles before the hk pfp i think
john hollow knight
whispering vaults enemies are neat, high halls enemies are decent-ish, choral chambers enemies are PEAK, ccore enemies also good
new tk art is so good
Whats yo pfp
whiteward enemies are cool too
The new art has something weird going on with it and I don't like it very much
I like silksong more cz of the movement, the citadel and the much better base game boss design, I even loved the coral tower and high halls gauntlets a lot more than colosseum of fools, but yeah liking HK more is valid cz the atmosphere is different. To me silksong js feels like HK but everything got an upgrade
mio spoilers ||stargazing||
You did not explore
Ig i didnt get to an overly optional area somewhere mbn
so much of silksong is peak gaming and then other times it's like game wtf are you doing
that area is creepy as hell man
the game didnt spark much interest
flea minigames ffs
i loved it but idk man
everything got an upgrade except the map design and lore probably
i like a lot of things in hk more mechanically
istg nubbie, this is why you enjoy silksong more, you dont fucking explore
silksong would be rightfully peak if you removed whats so obviously dumb
tho for me the frustrating moments weren't enough to ruin it
the movement isn't one of them that shit is awesome
I absolutely had a blast in hk and elden ring
tbf people enjoy different things, still working on mio, the exploration is cool and all but eh, i prioritize mechanics in games usually
and silksong does get unlinear in act 2
just remove flea minigames, courier rasher and add some more benches
Mio's enemies feel to bland for the supposedly great combat
i liked mio for the exploration
all of mio mechanics are great except possibly one nitpick
its probably reason i rate silksong so high is mechanics
shell shards, no a3 exploration
the movement
combat feels near perfect to me
same
I love the story, movement and combat
Mechanics do get pretty goated though
also how every area feels
one big comparison that i draw a lot where i like hk more mechanically is that it feels like at least half of what you collect in silksong is sidegrades and only sidegrades but other metroidvanias also don't have that problem
what story in silksong, is there a story in silksong
yeh also shell shards kinda dumb
What’s the nitpick
Also you started playing, cool
There's fnaf animatronics yes
its a game of themes not a full story really
same with bosses and gauntlets and other collectibles basically not having any reward half the time
i feel sad being the only person who likes mio combat this much
it has a story but shit is explained like a soulslike
mio spoilers ||tremors||
hornet, a chemistry teacher in pharloom, gets diagnosed with cancer
hk doesn't have those problems but neither do the blasphemous games, or mio, or afterimage
why do tremors exist
that's not how themes work

well Hk didn't reward all that much either
it does
I wanna get there I promise but slay the spire 2 has me in a death grip rn
actually
you get my point though right
I need more 9s kinda games with a more complete (not fully complete though because 9s isn't perfect) story
what really
-unrewarding fights
-shell shards
-boring quests
its not a full tied together story its weird pieces i guess
i'm pretty sure it does more consistently even if you exclude direct geo drops
very few and unnotable rewards
silksong has a bunch of surface level topics that it wants to touch on but doesn't do anything about but to collect mention points
it's not very few lol
quests are mostly fine and so are fight rewards (they should drop resources ong)
omg the environment!! and what
geo doesn't even matter much at a point
if you want to nitpick stuff you can do it about every game tbh though i do agree with all your points
I mean the citadel is good and evocative and allat
omg!!! motherhood anf what

areas like bilewater should be rewarding at the end
I don't consider abilities and progression unlocking as reward tho
This can be said about literally every game if you dumb it down enough
No you're missing the point, there's a bathroom, so there's depth
every mandatory boss in hk aside from uumuu has some reward
yes, citadel is the best area narratively then act 3 happened
tired of the blocked messages im unblocknig nubbie for now
spoiler shit before
you spoiler nuke people
This is why Discord blocking sucks
^^
it's still Something
yeah ofc, silksong has more flaws than hk but i like sk more
agreed
silksong doesn't try
also better highs imo
80% of fleas are literally nothing
true
it tried to balance the economy but kinda failed
silksong has more flaws but also has much higher highs
I like both games equally tbh for hk in skong, tbh they have different things i like about both. Boss fights/mechanics in silksong are better, but the replayability in hk is unmatched
like 3 mandatory fights in all of silksong give you anything at all as a reward that isn't just You Can Move Forward now
Nothing in Skong is as cool as the THK Radiance fight
The slab was so close to being narratively great but I just can’t look past you know what
second sentinel:
fleas could never top the fake grubs in deepnest anyway
Or White Palace
holy glaze
I think its mainly because team cherry mostly over compensated for too much money in hk
first time in choral chambers or last dive mog
even though i honestly dont think hk money is too crazy tbh
hype moments n aura 
gauntlet enemies don't drop anything

same with HK no? Entirety of white palace and no reward but the kingsoul (You can move forward now)
kingsoul also being dogshit
Last dive is boring
the gauntlets are way more fun in silksong
Act 3 voidslop
enemies waking up and music playing after talking to lace was top 10 moments tbh
act 3 could've done voidslop well
there's an entire gauntlet in deep docks 2 dedicated to a shortcut you will never use and a singular flea which, as i have already described, give you nothing 80% of the time
yea, honestly a high moment i havent found in many other games t bh
literally mogs any moment in HK ngl
thk feels that good because of the music
No mentor should h-
yeah gauntlets should've dropped shards/rosaries or had a reward after it
mio has a gauntlet that gives you ||an elevator and progrsesion|| is that a sidegrade
yeah and radiance is js rng spam
they're Okay
slop enemies though
LL is a far better boss
i mean outside of collo they barely exist in 1
but its fun
i think collo is pretty fun
i agree they are more fun but they could drop money/shell shards tbh
Ehhhhh
mio gauntlets are good, i will eat any mio gauntlets given to me. in fact, not enough mio gauntlets.
Veeeery basic
Elecog gauntlet where
please
I agree with that too, wish I got more and more rosaries as I fought in high halls
dont do this to me
this is fine
instead of js nothing
mio gauntlets are ok
reminder that earlygame mio combat is peak
EARLYGAME MIO SPOILERS
wouldnt silksong gauntlets allow you to farm shit tons of infinite money by dying and coming back
MIO spoilers kinda not really ||from what i played so far, mio gaunlets are okay, they are very basic enemies, used as skill tests to a degree for some part||
but I will forgive that cz high halls is some of the most fun I've had in silksong outside of bosses
you do the same thing with grand reeds
""""Combat"""""
white palace is different from almost all of the mandatory bosses in the fucking game
True
js make the game more rewarding and we don't need to farm anything
I see zero issues with this if people wanna do it
I don't get the hate for gauntlets tbh
white palace would be better if we fought pure vessel after path of pain
and it's the hardest of em all, and there being no reward for completing white palace is worse than any underrewarding moment is silksong
cogwork core and surface climb also have no reward but i don't care about that
with a bench before him right?
My main problem with MIO (Mio spoilers) ||Is that the difficulty is just from not having health, so if you fuck up once there goes a quarter of your health, its not like the game or enemies are particularly hard, hell even platforming even though it is challenging the main scare is having this tiny amount of health||
Surface climb is as optional as PoP
they're smaller and easier
.
and ccore is progression ig
considering that it's the final test before the end of the game no
though i still need to finish the game
valid
Healing sucks
not really actually
easy game but its punishing, pretty valid
There become more healing options throughout the game but, yeah, fair
cogwork core is also like 10 times more fun than white palace
silksong has hard difficulty enemies/combat, but its compensated by healing
the currency is also utterly useless except for like a single vendor and heals
peak
you can accumulate 5 million crystallized nacre
ngl i would prefer useless currency over farming
This is how I lost my 112% steel save, I forgot I had this mod on
but keep the same reward of a 3 second cutscene
there being no reward for the endgame platforming challenge is fine
And my steel save is where I did my PoP runs
how is it fine?
you can die in white palace for steel soul?
gaslighting ourselves are we?
Yes
how is it not
it literally loses value early game even, all you need are pearls
i didnt know you can die in white palace
its a challenge
Yeah WP and Radiance are exempt from dream deaths
no we aren't gaslighting ourselves
it's one thing
it's one of the last things you even can do
he was saying that silksong is underrewarding, so I gave him the white palace example
silksong has that problem throughout its entire runtime
This 100%
well i dont agree with either of those
release patch was miserable i couldnt afford like half of the bellways man
how so
is it not combat?
sorry, i posted a platforming clip lol
I think when we fight a boss or complete an area, we should see the boss and the area itself as a reward
mb yall
No it was combat
main reason i prefer this is:
- A first playthrough makes you buy things earlier and allows you to use them throughout the run
- Replayability, limited money sucks for that shit
Ig pushing the bland annoying enemies into spikes is neat
omg, glowing item on the ground i wonder what it is. frayed rosary string. 
when in other games i played, it's almost always at least semi-exciting to pick up things
who tf cares that we get the worst spell from first sinner? no one cz the fight is peak asf
are the enemies actually bad
true
all yal lcare about is material possessions
They're no bad but boring
theyre simple and thats fine, things dont have to be crazy to be cool
fr
theyre still fun to fight despite being simple
you're lucky to get a rosary string and not a shard bundle lol
and barely any variety
don't act like we weren't picking up rancid eggs by risking our lives in HK
and shard bundles too lmao
I dont find them particularly interesting to fight either
mio enemies are just ok
rancid eggs and 3 geo
moss mother gives you nothing
lace 1 gives you nothing
fourth chorus gives you nothing
moorwing gives you nothing
sister splinter gives you nothing
last judge gives you nothing
hhg gives you nothing
Rancid eggs are worth a fortune in steel
just quit out? ik you're against that but if it was cuz of a modded enemy that you weren't prepared to fight i feel like save quitting is justified there
every act 3 boss gives you nothing
fourth chorus should've given the simple key in bone bottom shop
ok sister splinter is supposed to give you something you can just skip her
every boss needs to give you something now apparently
in steel you're likely already john rockefeller himself because you wont drop any of that sweet geo ever
and almost all of em are fun as hell
not EVERY boss but half of the bosses in silksong don't contribute anything beyond a story objective
i agree that's not what we're talking about here though
I do my PoP runs on Steel so much I had just forgotten it was permadeath. I actually stood there and let him kill me so I could try again
Good enough for me
team cherry said they wanted to make players do it for intrinsic pleasure. damn, what a flop
does this guy even enjoy games, he seems to enjoy collecting things more
the fights being fun doesn't mean the lack of rewards doesn't suck shit
I could also say
Hornet gives you nothing
Traitor Lord gives you nothing
all dream fights, nothing except progression
not everything in games need a reward
beating the bosses does feel kinda rewarding instead of hitting mmc 3 times to get like 123 geo
hornet gives you dash
intrinsic pleasure isnt too bad but they gotta be fun first
i dont think every boss needs to, but a rosary chest every once in a while wouldnt be so bad
Most of them are
not for me personally
sister splinter gives you cling grip
all dream fights give you essence which gives rewards
Theres a nice feeling in games when you get a reward after them, i think hk did it well with those geo chests tbh
exploration in silksong is weeweedoodoo
thats part of why i like mio gauntlets
you can skip her
progression stuff
easily
you can skip nearly all the bosses in hk
a new player isnt gonna know how to do that on their first time playing
Mio gauntlets are both slog and dont give anything (occasionally theres a chest but wtv)
Moss mother is REQUIRED for you to progress
lace 1 is the intended way forward but fair I guess
fourth chorus is REQUIRED to even LEAVE (We dont talk about the skip that does not count)
Moorwing actually unlocks Bellhart. Unless we're talking about the other encounter where yes it shouldve gotten something but also its optional
sister splinter gives you cling grip
last judge is the finale of Act 1 and unlocks the Citadel through the bells route
high halls gauntlet unlocks the Conductor's Melody
genuinely why do people argue that all of these are "unrewarding"
fr, its such a redundant argument
name a mio gauntlet that doesnt give anything
no it's not just progression, it's money, a pale ore, a vessel fragment, a mask shard, a charm, dreamgate
the one in haven you've shown
apparently progression isn't a reward to em unless it's in HK
mio gauntlets are truly intrinsic pleasure, i crave them
Yeah...
the combat has so much juice
nacre + elevator
there is not enough rosary rewards
I think the main problem with people is that most bosses are progress not rewards
you can have both progress and a reward
both of which are instant rewards
Elevator which counts as progression, as most things and nacre which is hella useless and extremely abundant
a fight being required for progression and giving you nothing other than progression is the thing i am talking about here actually
hk does that very often
ig silksong is shit now because moss mother doesnt give 500 rosaries
some hk boss rewards just dont make any sense oh yeah the big bush monster thing has hundreds of geos inside it despite it only being like 4 little bugs makes sense
bro said "last judge gives you nothing" as if the citadel isn't the best reward anyone can ask for
the elevator doesnt help you progress
fucking THANK YOU
you are just stretching what people are arguing for no reason
yeah silksong is so bad its got nothing im gonna go and play smt better like dark souls 1 ofc
im exaggerating to exemplify how silly your argument is
false knight for example first boss money and progress, gruz mother, money and progress
ash is the only silksong glazer i listen to, yall shut up
"you can move forward" when they could also drop rosaries or something
shush wrinkled your takes are bed of chaos tier
look, this is a subjective topic, but I consider the reward to be beating the boss.
The only thing I do think TC should've done regaridng rewards is give you more Rosaries as you go. But not everything should give you rosaries and I do not think every boss needs a proper reward like a tool or something. Especially not main progression bosses
Yeah why didn't team cherry do this with silksong
nacre is way better than nothing like silksong does
why is the goat grover catching flak
Nacre IS nothing
why would a boss dropping rosaries even change anything, oh wow a small dopamine boost that adds nothing to the fight
last judge giving a big amount of rosaries would ruin the point of underworks
yeah i don't either
too much money in the ecosystem they thought, they over compensated from hks economy
You can get so much money in hollow knight even when you are just progressing normally
if we're not considering nacre, theres uhhh
the point of adding Rosaries to rewards is to lessen the grinding at the end for 100%.
2 gauntlets that have no reward outside of progression
though hks money abudance came from colletibles (and some big chests), colo i dont count because lategame
silksong rewards going into the world and exploring its nooks and crannies, exploring in silksong is extremely rewarding if you don't expect to get everything in your progression path
no metroidvania gives every boss a good secondary reward
You still need money? There's atleast a fun way to do it and it's collesium
vespa bossfigh...
That elevator could be called progression to further explore and stuff
now why in the fuck would Moss Mother have rosaries 😭 Last Judge maybe HAD Rosaries but they were all destroyed during the suicide finish.
it doesnt have to drop, just add a rosary chest in a room after it, i don't wanna constantly farm rosaries to buy tools
i rather be drowned in currency than having to farm currency for 30 minutes 
but half of the ones i've played do a MUCH better job, by virtue of trying, at all, than silksong does
who is that
silksong's economy is intentionally broken, that's the whole point of the game gng
what did alpre do
yeah and it isn't fun
free my man 💔
oh look a stash of rosaries of to the side of a pilgrim trader that died to moss mother
Is that me
it is
Posted longnose green loser
the game is fun but the economy isn't
why does gruz mother and vengefly have money by all accounts of your guys arguement they should have none
btw i'm talking about my 6th favorite game of all time here
the cs market is crashing
well the "economy" of this game is prayer beads that are used to signify devotion and faith
Sorry for the crime i commited. I apologize to all of the hollow knight community.
ngl you still get enough rosaries unless if you keep dying too much
I appreciate TC's efforts at making every mob drop lore accurate currency and amount, but they should've added more guaranteed rosaries along your path
Underworks is the one area that's justified
me having a big problem with it is not me hating every single aspect of it
I think the main problem with the game is sacrficing mechanics for lore is bad
yes
kinda agree, but honestly it's not as big of an issue as people seem to make it out to be
...and any mob that should not canonically be carrying rosaries
It's not really an issue until you go for shops for 100%
the "money" in HK is fossilized remains of bugs, and it's said that most common bugs are attracted to them simply of the virtue of them being shiny. Other bugs have them because they're used as currency.
To me, if i open an extra chest full of rosaries its not going to break my immersion
it's not like it's got a good story to tell neither
this adds literally nothing of value to gameplay
oh, valid
ftr silksong is still better with rewards than like any metroid
it does, it removes the boring farming process
it just sucks at having that be a part of the game when compared to like
hk, afterimage, blasphemous 1 and 2
Theres only one rosary chest i remember and that's in high halls
tbh if i want a game that hits money correct right on the head its nine sols
just nuke corpse run, that shit makes currency balancing harder than usual in metroidvanias
nine sols does an AMAZING job at pacing money
behind the simple key door
wtf nine sols glaze
there are quite a few chests that contain rosaries
or, crazy idea, maybe some items should be cheaper. like why the fuck spider strings cost 320 rosaries
two of those cost money
Oh that exists
its well spread out throughout the game, and you get the correct amount by the end
nine sols is too expensive i want more money
on my replays id say mio does money well but i dont remember what it was like first playthrough
part of that is bc it's relatively linear
in less linear metroidvanias, devs should start removing corpse run mechanics because it hurts currency balancing
mio does money well
NUKE corpse run
it's kind of an afterthought if you play decently but it exists
havent finished it yet, but it seems okay so far
i like the crystallizing feature
who the hell uses rosary cannon
yea i think so too
yeah man that's my point
p2w gun
i will say not sure if this is even MIO spoilers but ||paying for heals was kinda fucking annoying and unneccesary at the start, equipped that one modifier immeidatly for free heals||
also why are we giving 1/4 of the amount for making rosary strings
it's so cheap though it's basically a nonissue
the only red tools I used were cogflies, tacks, plasmium and I didn't even use em on bosses
simple keys cost money and there is nothing else in that area in high halls besides about as much money as a simple key costs
i found it completely okay because it was so cheap and easy to come by
yea, but just kinda a nuisance, like why does it even exist
what if you could like make rosary strings on certain benches
lore over gameplay 
it's a prank lmao
because we're paying the merchant to do it for us (Hornet is too stupid to ig)

i know earlygame ive heard people complain about it tho
just make it free like mio
i think i made one string and said, nah fuck this i aint spending my rosaries on this
like id rather survive than lose 20 rosaries each time
i honestly had no issues
the bigger the string, the lesser the cut will feel
they thought they were making it interesting by making people think about whether to make strings or not, but it just ends up being fucking annoying
also something that silksong does worse than all of those games i mentioned is that much more of what you collect is just sidegrades and not something that in any way contributes to your overall power
ya wanna know what's even worse? Losing 100% of the rosaries cuz you died twice. It's for safety. And if you're so skilled you never die (or if you're doing steel soul) then simply... don't buy them.
though to be fair i dont think i have ever lost money to corpse mechanic in hk/skong/nine sols
what is this supposed to mean
yes
if you just prioritize getting your corpse i dont really see how you lose money
i kinda sometimes felt like most of what to buy wasnt worth it and i had too much money for what i did want to buy i guess
pickups feel insignificant towards increasing your strength
when you have a very large amount of rosaries with nothing in the moment to spend them on, but you want to keep them safe with a guarantee, you trade in a portion of them in order to keep the rest safe
also by the end crystallized nacre is completely useless
my point is economy is already tight and the game forces me to lose even more, donation quests are a thing too
so do you want needle upgrades lying on the ground or something
i'd rather have that
every silk skill or tool replaces another silk skill or tool and does nothing more
crests and memory lockets do contribute to eva's rewards but this is so poorly explained that i've seen people completely miss it and rather than something that slowly builds like the salubra notches you only get 1 thing that's universally impactful from her
I found strings and stuff useless because I developed a policy in HK to just spend money whenever I can even if I don't particularly need the charm or whatever
It's better to spend it than to lose it
what do we think of afterimage currency
my current state of mio atm, mio spoiler i guess ||i got a bunch of stuff in the shop atm im just not buying, probably gonna spend 10k on the random guy to figure out what that is before buying out the shop||
useless?
afterimage currency is fine
yea so pretty much what i said
lots of money, nothing to buy
well silksong's silk skills are far cooler and more fun than HK's spells
afterimage is not real because i havent played it
i disagree very hard but again that's not even related to the point i'm trying to make
Eh
Pale nails is I guess
yea, its just an illusion
HK js got shade dash, vertical shade dash that explodes, upwards explosion, random spell, bigger spell, smaller spell
I guess one way of doing pickups slightly better in skong is replacing them with lore items
a few more bone scrolls or weaver effigies
I had a dream last night someone at Costco gave me a bottle of whiskey for free
The real world is so cruel 
then its lore + money instead of just money
silksong has throw needle whip needle in circle shade dash but it has worse startup and does more damage now lame autoaim projectile and Useless Dogshit Rage
pale nails, cross stitch, threadstorm, silkspear, the silk iframe dash I forgot the name of are all unique and work based on situation
though i dont mind random ground pickups of rosary strings tbh
i do wish that some of the late game rosary strings were just 40 rosaries though
and then cross stitch which is cool
only rune rage is bad
i think hk and sk skills are on par for me
everything else is great
existence of rune rage even as an idea is crazy to me
spells all look way cooler to me and they actually feel like a core part of the combat
I feel like a lot of my gameplay issues with Silksong would be solved with the ability to quickswap between two crests (and also DEATH TO MEMORY LOCKETS)
honestly i think sk did silk skills very good
memory lockets suckkk
doesnt this mean you can use two crests at once
