"So, for Hollow knight we had 'Steel Soul mode', which was largely a permadeath mode, with some very small tweaks to it." "It was like an extra challenge for people who'd finished the game, and then wanted to play through with like, just a slight change to gameplay to make it feel fresh." "And this time, we're gonna try and take that and just go a step further, and mix it up a little bit, and give you something that potentially can last a little longer. We haven't, it's not-" "It's another fresh experience." "Yes, so we haven't implemented this mode yet, we know what it is, we think it sounds really cool. We obviously, we'll have to-" "We'll have to play it, so hopefully it's good!" "We'll have to finish this stuff, so, uh... good luck." "To us."
what was Silk Soul even going to be? surely not just a singular extra quest from how they were describing it... hell, it's ambiguous whether it even would've even actually featured permadeath... was it the original concept for act 3? Considering the quest's name, and "mixing the game up" and "making it last longer"?