#archived-modding-help
1 messages · Page 229 of 1
ok, so after verifying the integrity of HKs files on steam it must have removed the mods? i cant see them on the top corner of the title screen now. I never checked the game itself after verifying, I only tried launching the installer lol
i installed benchwarp, modcommon, g to dab, QoL, randomizer 3, serecore, and vasi
Verifying Game Integrity removes Modding API, which is what mods use
If your installer isn't working, you can manually install the API from the drive
?mods
Mods
Google Drive with Mods - https://drive.google.com/drive/u/0/folders/1lnjtSYMfRe1LyA_qSq2CoXKI6NRm_I-e
Installer - https://radiance.host/mods/ModInstaller.exe
Mod Summaries - https://docs.google.com/document/d/1cz5tcggpGofrBcM90XyTkMWjMelDHzugvQM6HpB13Ew
There's more info for manually installing mod stuff in the pins
(kinda low in them)
I feel like this might be a question for moding help recently I installed a skin that needed to change the files in hollow knight and now even after I uninstalled it a replaced the files I sill have a glitch where my soul randomly just goes away or I cant cast vengeful spirit anyone known how to fix this?
You can verify game integrity (from steam) to reset the main game files. If your save is affected, then it is likely because you used another mod
ok validating right now
@agile zealot Make sure you're using the most recent version of ModInstaller2 (for Mac) from the pins 
Is there a mod to give yourself items?
?mods
Mods
Google Drive with Mods - https://drive.google.com/drive/u/0/folders/1lnjtSYMfRe1LyA_qSq2CoXKI6NRm_I-e
Installer - https://radiance.host/mods/ModInstaller.exe
Mod Summaries - https://docs.google.com/document/d/1cz5tcggpGofrBcM90XyTkMWjMelDHzugvQM6HpB13Ew
Mod summaries lists what the mods do, as well as Mod Installer 2's descriptions.
But to be more direct: Debug mod does
Oh thanks
so i followed some of the instructions in pinned messages and they have worked so far. gonna launch the game to see if I can load them
What button activates debug mod?
ok, game launches and correct mods load with the right instances for room randomizer lol
f1
ok so my question is, if i want to load a vanilla save and want to keep it vanilla, should i disable mods before loading the save?
i would imagine so
rando can mess with stuff definitely
yes
like im sure im not the first lol
if you want a save to stay modded, don't use it without the mods you wanted(mostly just for rando)
and i can enable/disable and still go back to the vanilla save with no issues?
yes
ok sick
im curious like someone else said above which mods really matter for a save if you enable disable, like some don't but rando def would
You should act under the assumption that all mods will permanently affect a save. A lot of mods edit at least one property of the save file, in a way that requires save-editing to fix.
If you want to keep a file vanilla, then don't load that file while you have mods enabled
certain mods like rando truly change the game and could corrupt the file if saved with them on, while some might not have a huge effect?
And make backups of your main files, just in case you accidentally load them
yes, but like loading a save with only press g to dab on for example doesnt really change much right? i am new, i just dont fully understand yet lol thanks for being patient
It depends on what you mean by "huge effect" is the whole thing.
And it's typically better to err on the side of caution, rather than not.
You can always copy a save, and rename it (change the number of the save to the number of a different slot) in order to play that save with mods without a worry.
But like, it's not really helpful to go through and list every mod that may possibly leave a trace on a vanilla file, because there's a lot of mods.
You can probably use G to Dab, Custom Knight, and HP Bars without permanently affecting a file, but again, I personally would recommend backing up the saves. It's also easy to forget that you have other mods on.
Is there a way to change the keybind for debug mod?
so, i'm having this problem when i try to put mods now, i literally went to verify the integrity of the files in the game and it doesn't fix, can anybody help me( i tried uninstall the game and install again it didn't work either)
You rebind things by clicking the little buttons to the right of them. You can't rebind F1 afaik
Check the pins 
Specifically:
<#archived-modding-help message>
You can use an external program to make another button or key-combination work as those buttons.
If you're playing from Steam, there's an option in Big Picture mode to use custom inputs with a game. Otherwise, there's programs such as Joy2Key
never checked but there might be a value to rebind debug menu in the globalsettings
Huh, there is
You don't happen to know where I can look to find what value each keyboard button is do you? Is this a Unity thing specifically?
o
That two-arrow button
what after that?
I mean, I'm trying to find out exactly how to just rebind the key itself, because apparently you can do that lol.
I just don't know keybut input numbers lol
i see
no clue, sorry. I'd check the .net documentation, might be the same
Numbers related to https://docs.unity3d.com/ScriptReference/KeyCode.html
swag
I went and checked, and fwiw, I don't think Steam lets you rebind keyboard inputs-- it only lets you bind Keyboard inputs to controller inputs. Which I mean, if you're using controller, then this means you can still bind F1 to a controller button that you don't use, but you can't bind F1 to a different keyboard button with it.
I did find a number list though
so there is another chance?
Apparently it uses these numbers:
https://developer.roblox.com/en-us/api-reference/enum/KeyCode
I don't know why these ones specifically, but I checked them against my save, and it's all correct
I literally searched for any docs that had the correct keys in them. This was the first one I found that was all accurate lol
lol
Note, KeyCode keyboard values refer to the physical position of buttons on a standard QWERTY keyboard.
It's a hardware keycode mapping
Why can't other sources just list the ding-dang numbers like this one does lol
Thank you Roblox dev
Well, the 'letter' will change based on the software setup for your keyboard
Ah
If you're AZERTY, for example, it'll be different.
that's not correct
hmm
Yeah, that doesn't map to hardware or anything. It's used specifically for winforms
I'm on a QWERTY board, and that doc doesn't have matching nums
oh I'm not smart, mobile. browsing documentation is hard
Gross. I wouldn't wanna look a docs on mobile @_@
This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.
This is the biggest indicator that it's not what you're looking for. The enum values would have enormous values then to enable every key on the keyboard to work with theFlagsAttribute
Someone just needs to add a string enum json converter to those values and everything’s fixed
in my defense I wasn't paying any attention and thought I was looking at the KeyCode enum, which should be correct? maybe idk it's late
Anyway, @frosty swallow
If you go to your Saves folder, you can open DebugMod.GlobalSettings.json in notepad, then change the button for Toggle All UI (literally the first option) to a different number.
This is a list of button numbers that should work, assuming you're on a QWERTY keyboard:
https://developer.roblox.com/en-us/api-reference/enum/KeyCode
So if you want to open the menu with Number Pad 0 (KeypadZero in the doc linked), then change 282 to 256.
?saves
Saves
Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\``` ** ** Mac File Paths: ```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/ Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/``` ** ** Linux File Paths: ```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/ Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
thanks
Thank you for mentioning this btw 
like the notepad app?
right click the file - open with... - notepad
You went to the mod folder
Go to the SAVES folder
And open the file that I said to open lol
toggle all ui to 256
ty dwarf
@pliant lantern can I just change it to the letter V?
neat
Killer Whale requires you to rename a bunch of stuff
AFAIK there's not a version posted that has everything actually setup correctly
It needs to match how the Default skin is set
So each file name needs to match how the file names are in Default
oh i see
thx
but also like in the Winrar within the folder( have images), do i let it like that or pull it on the folder?
IIRC you also need to extract those, and rename them
so extract and rename it then?
so i was playing the lightbringer mod and then my debug mod stoped working, i reinstalled it and restarted the game to no availe. no idea what cassed it or how to fix it
- What does "stop working" mean?
- Does Debug show up in your main menu?
- Have you changed anything else about your mods recently?
well by "not working" i mean i cant use any of the moduals
yes debug shows up and no i did nt change my mods
But F1 still opens and closes the UI?
yes
Then it sounds like it's working.
If you use MoreSaves, then it's possible that you can't click some settings in the panels for some reason, but the bindings should work fine
@lost talon
Why do you say it isn't installing?
its basically stuck in an update loop that wont let me install it after i update it, it pretty much uninstalled itself
nvm it fixed itself
There's a bug with a couple of mods, including Hollow Point, where the mod installers will always think that they have updates
That doesn't mean that they didn't install though
when it asks to install the download do i just say no?
Job Change is also broken for updates iirc
it says its installed on the launcher and enabled, alongside modcommon but doesnt show up in game
other mods do tho^
if my mod installer launched that would be great
i have a similar problem
except on a mac
and none of my mods show
only hollowpoint isnt working for me, all others show ^
Are you sure HollowPoint is "Enabled"?
You need ModdingAPI
yeah its enabled you can see on the ss
Click the Out of Date button
Sorry, I didn't realize that there were two- I only saw the first one originally
no its all good lmao
Go to your mods folder, and see if the .dll for it is there
?mods
Mods
Google Drive with Mods - https://drive.google.com/drive/u/0/folders/1lnjtSYMfRe1LyA_qSq2CoXKI6NRm_I-e
Installer - https://radiance.host/mods/ModInstaller.exe
Mod Summaries - https://docs.google.com/document/d/1cz5tcggpGofrBcM90XyTkMWjMelDHzugvQM6HpB13Ew
Saves
Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\``` ** ** Mac File Paths: ```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/ Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/``` ** ** Linux File Paths: ```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/ Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
You want the GAME FILES one
gotcha
In hk open setting then mods
And ss
clicking modding API "out of date button" worked
thanks
preciate the help
I assumed that it would still show in the corner, otherwise that would have been the first thing I'd have checked. Womp womp. Live and learn, and all that jazz
Does HollowPoint start disabled?
Where did you get the game from?
steam
Doesn't look like it
i pirated it before then bought it
it was the last game i pirated
the path is changed as well
If you actually have it now, then follow the steps in this message:
#archived-modding-help message
But if you don't have it, it won't work
Before doing this delete the pirated files
Grimmchild upgrades also infinitly updates for me lol
why do some infinitly update tho?
There's a code that is checked for them, and if the code doesn't match, then it thinks it's out of date. Some of the mods have the wrong code.
the SHA1?
Yeah
How do i un-enable mods?
If you're using a Mod Installer, then you just click disable next to it, and wait a moment, then do the same for the next one.
On ModInstaller2, you un-check the box, then wait a moment, then repeat for the next one
It kinda just crashes for me
how to use modinstaller2?
oh wait
Mmmm, that's been happening for some people. You can click "Uninstall" for the mods you want to disable. It should work too
By clicking buttons?
I don't know what you want here.
is it possible to get the decoration mod with mod installer 2 because i do not see a 'manually download mods' in mod installer 2
you dont need that button
just place the .dll in the mods folder and you're good to go
ok
then you'll find the dll
?mods
Mods
Google Drive with Mods - https://drive.google.com/drive/u/0/folders/1lnjtSYMfRe1LyA_qSq2CoXKI6NRm_I-e
Installer - https://radiance.host/mods/ModInstaller.exe
Mod Summaries - https://docs.google.com/document/d/1cz5tcggpGofrBcM90XyTkMWjMelDHzugvQM6HpB13Ew
It should be in the Good Google Drive btw
good drive
You'll probably want to look up a video tutorial on DecoMaster, because it's a little bit complicated to set up
shhh.. I'm sleepy
no i think its not on the drive
does anyone know how to install the gun mod?
this appeared
ok so
i installed some mods, then the installer stopped working. i deleted it, but now i don't know how to remove the mods from the game
some mods change saves, but none delete them afaik
idk if thats even possible
wait
im waiting :)
Hi guys, I'm trying to install mod installer for Mac but it keeps saying that the installer is broken. Any ideas?
This is what I see when I try to open the installer
that again
common issue?
where did you get hk
yes
ah
idk where you would get it else
yeah, I've searched but no luck really
you need the latest update bc the other update is broken
modinstaller update?
or maybe this version is still broken
I think it is. I can't get it to work. It just has a broken logo over the app when I try to open it then I get the shot I posted above.
I can‘t download the picture
56 prob does
which picture
the files
the mods?
How about the one from radiance?
that doesn't work on mac
Ah, thought as much. So no go for now then?
maybe if you have luck 56 reads this and bothers to awnser
prob the second thing doesn't happen
when you open the game and click "start game"
second what does appear
Crap, ok. Well thanks for your help Ruttie.
I'll try again in a while and see if it's been fixed.
you'll have a lot more luck if the modding-staff, no one, someone or jamie helps you
I‘m not good at english ok?
Ok, thanks anyway
np
no
does the mods delete all the progress?
tell (us?) me
- what mods you did install
- where you got the game
- what your problem is
no
none
ok
some people told me yes
then did you want to know if mods delete progress
yes
if yes then no they dont delete progress
but is is reccomended to backup your save files
when I install a mod I have to open a new file?
how
you dont have to but its reccomended as some mods do change how fast you heal etc
?saves
Saves
Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\``` ** ** Mac File Paths: ```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/ Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/``` ** ** Linux File Paths: ```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/ Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
?saves thats where you need to go then just copy userX.dat to a different file
Saves
Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\``` ** ** Mac File Paths: ```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/ Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/``` ** ** Linux File Paths: ```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/ Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
there are your save files, just copy them into a seperate folder so that, even if something breaks, you still have them
ok
in userX.dat X is the number of the save
but i gtg now i need to learn for physics bye
yes
Just copy them using the copy command built into your computer
so, in the directory the we have shown there are user(a number here).dat files alright. Just copy them to a different folder on your desktop or something so that you have a copy of them in your save data whatever folder and on your deskopt
And then make a folder basically anywhere that's easy to find and press paste
I copied them now how to install mods?
Download the mod installer from the pinned messages in this channel
If you're on windows, get ModInstaller for Windows. If you're on Mac, ModInstaller 2 for Mac
windows
downloaded
is it Modinstaller2.exe?
Sure
Im going to continue after eating
Can you help me? How do I load QoL mod properly? It says failed to load everytime i open the game
what to do next?
Did you open the installer?
Make sure you have all of the following downloaded and enabled:
ModCommon
Vasi
Serecore
SFCore
Yeah, neither do I. Those four will run basically all mods.
Ok thx
You could also get Weavercore and Frogcore, but I've no idea what uses those two
It's never come up for me
Yea, never used those two and everything worked
So i wanted to do some gun gameplay wit hollowpoint and for some reason it doesnt work. Anyone got a sollution
I've installed modding api and debug mod with ModInstaller2 and now I want to uninstall all mod related stuff to record a speedrun, I unticked the "Installed?" from debug mod but I can't get rid of Modding API, it keeps reinstalling it, it disappeared for a while when I unticked the "Enabled?" on it but it appeared again and won't go away) what do I do?
also how do I choose a different path in ModInstaller2?
Could you provide more info?
Did you get hollow knight on steam
yeah I'm on steam
Look in the pins for how to reset the installer
you mean verify game files?
Yeah
bummer
Just don’t open the installer until you want mods
ye sure when i open up settings it says mods and everything is on including hollow point but when i go into a game i dont have a gun
Are you creating a new save or loading one
new one
Are you using mod installer 2?
yes
ye i think so i reinstalled it yesterday from pinned posts
I want to install mods too
Ok. One of hollow point’s problems is working when creating a save. I’ll link you the readme that you can normally access in installer 1 which explains everything
also everytime i open mod manager it asks me to update hollow point so idk whats happening
That’s normal
oh ok
Well, is that where hollow knight is installed?
Yes or no
Probably yes if you got it on steam
yes
Click yes then
Click the out of date button on ModdingApi
then
Then click install on modcommon, frogcore, serecore, SFCore, and Vasi
Then you can install whatever mods you want
Click the arrow next to a mod to get a short description of them
should I click "installed?"?
ok thx i fixed it
Yes
"enabled?" too?
The box next to it should already be checked
Also look at the bottom of the installer to see a small blue bar representing the progress of mod downloads
can I open the game and chose the mods or do I have to choose from it?
ok ty
@wheat orchid thanks, got rid of the mods. I wanna create a second copy of the game to work with mods, is there a clean way to do this? Just copy pasting and adding to steam doesn't seem to work, it recognizes it and just opens the original copy
Im so excited for room randomiser!
Add a text file(similar to down patching) forgot the name and forgot what you need to type in it
Next to the exe file add a txt file called steam_appid with the number 367520 in it
the dependencies of QoL are ModCommon and Vasi
to the second copy right?
I just, haven't looked at downpatching stuff
I'll just try
Yes
bye
?
can you guys help this guy too?
is the modinstaller for mac broken?
Why would it be
I blame a Mac system update or something
@glass meteor strange problem with installer 2 #archived-modding-help message
what macos version
@wheat orchid @limber egret thanks a lot guys, everything seems to be working perfectly
ok I'm here
?
So your issue is with hollowpoint, you have used it right?
yes but I thought I had uninstalled it
That unfortunately does not work
oh
You should read the readme to fix it
Hollow point changes stuff in your save files
ohhh
I tried to find the read me in the mod files (since I'm using mod installer 2) but didn't find it there
look on the drive
okay, I will. Thank you btw
@sick ledge ^
thank you!
no problem
@here how do i change the file path for the installer? Btw I'm on mac.
Pins, reset the installer
attempting to @ here 
Oh
Why did you try to do that
You do know that would ping ~30k people if it had worked
30? It would be 100k
that wuld be everyone
Yea I confused everyone and here
nice
is there a way to make the new installer work on mac? When I try it says: You can’t open the application because it may be damaged or incomplete.
what os version

found them
Lifeblood thk? Never heard of it
can someone help me
with what
everytime i start hollow knight it crashes
which mods do you have
only debug mode
no modcommon or vasi or sfcore or smth?
no
try installing modcommon
modinstaller
ok
did you get debug mod from the installer?
yes
wdym
modinstaller 1 (white) or modinstaller 2 (dark)
It was 30k at the time
yeah
i will try
it works
nice
thanks
Check pins
hey can someone give me ModCommon file that shows 1.4.3.2-50 in game(old version, I guess)?
i want to use an old mod that plays on the version
Which mod isn't working for the current modding ali version?
modded boss named 'dumb radiance'
how do i open debug mode menu?
f1
didn't he ask for modcommon??
it showed 1.4.3.2-57 but didn't run dumb radiance. thanks anyway
so guys, is there any list of all the enemies that can be spawned with the twitch mod command?, and is there an updated command list?
i need help
when i try to open the mod installer it just say that cannot install the mod list but i open the same version before and now just stop working
my hollow night is pirate
There's your problem. This community isn't amenable to pirated copies. Please buy the game.
If you accidentally closed it, how'd you start it the first time? 
Programs don't just start themselves. Did you download the EXE then click it in your browser (thus starting it)?
Do you know where you downloaded it to? Go there and run it again
someone to help me in that i dont have money to buy the original game so pls help
how i fix this error?
sorry but you have to buy the game
the modinstaller is made to ignore your game if its pirated
ok i will try to make the modinstaller to work on my game i dont have money anyway
how do i fix that error
what error
my brains error
spoiler: it wont
yes but it was clear he wanted the modding api
it cannot figure out how to use custom knight
oh ok
you downloaded it right?
custom knight
yeah
ok then in mods there is a folder called cutom knight
what do i get to mods
C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\hollow_knight_Data\Managed\Mods
did you download custom knight?
you clicked the download box?
Mod manager yeah\
btw you mean install
i reinstalled it
now what
yeah i see the folder now
ok in that folder you place the skins
CustomKnight
Disabled
CustomKnight.dll
DebugMod.dll
ModCommon.dll
that is what is inside it
ok
where do i get la skins
tha pins
there is skins inside the Default folder
ok wair
mk
it's a legal obligation lol
yeah
lol
pick one
daughter of hallownest
saphire
there are 2 links
Art {custom previews} or hollow knight skin
hollow knight skin
ye
you have the zip?
or rar?
right click
press extract
then what is the folder you get called?
Fwiw, following along the tutorial is probably easier:
https://youtu.be/AKx9Hqzy1OM
np
how to add mods on modinstaller 2
click installed? next to the mod
wait a min
At the bottom of the Installer, it has a very small/thin loading bar btw. Make sure you wait for that to finish in between each thing you click
yeah it wasnt downloading lol
what to do about this 🤔
Where did you get ModInstaller?
Where did you get Hollow Knight?
From here?
yeah
Did you either move Hollow Knight from its regular installation, or did you ever have a pirated version of HK?
nah i don't pirate
where do i get the mod installer
If you ever had a pirated version, you need to make sure it is entirely deleted
pins
what one
Read the pins to find out
would entirely reinstalling hk help?
It might do.
follow instructions to reset modinstaller in pins
If this doesn’t work use mods installer 2 in the pins
where should the install path be?
what mods should i get
g to dab
having some troubles with playing multiplayer with a friend, it says that they connected but we dont see each other. im using the newer multiplayer mod rn
Check Mod Summaries to see what interests you
?mods
Mods
Google Drive with Mods - https://drive.google.com/drive/u/0/folders/1lnjtSYMfRe1LyA_qSq2CoXKI6NRm_I-e
Installer - https://radiance.host/mods/ModInstaller.exe
Mod Summaries - https://docs.google.com/document/d/1cz5tcggpGofrBcM90XyTkMWjMelDHzugvQM6HpB13Ew
The Installer should point to the folder that has hollow_knight.exe in it
?saves
Saves
Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\``` ** ** Mac File Paths: ```Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/ Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/``` ** ** Linux File Paths: ```Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/ Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/```
That's the one labeled Game Files
Check the pins 
It's like the 4th pin down or so
A few things, including dying in one hit
oh
HowwowKnyight: Makes aww de text in Howwow Knyight wike dis UwU xd
Uuwuu: uumuu but kill u
i'm guessing how you manually install stuff is in pins
one way to find out
you can go to the mods folder and change the .zip to a .dll
Yeah
why is boop mod disconuntiued
Uuwuu: Significantly buffs Uumuu
Yay one of my mods have been mentioned again
bruh moment TransTrans: TikTiks support trans rights
Custom Knight: Allows for the player character’s sprites to be edited by modifying image files in the Hollow Knight directory, Custom Knight sprite sheets can be found here and here, with a tutorial on how to install them here
so many heres
here
Fwiw, if you don't need help with a mod, and are just talking about them, then probably use #modding-discussion , so that this channel isn't spammed
so uh, how do you change a .zip to a .dll
Right click, rename
double click the zip, windows has integrated zip support
do you need inferno king grimm for infinite grimm?
man, nothing went wrong until i tried to install the poorly translated mod
Whats the problem
What gave errors
trying to install mods
Or ss them
too late now lol
just to make sure, which of these do i need to use as install path
Look if you want help ask here not if you want to do it your own
Hk
Not hkd
are CharmOverhaul and Exaltation compatible?
Prob not
this is the thing i get
In the managed folder there is no CustomKnight folder. is that normal for mac if yes what do i have to do
Oh that again
Hmm
Can you possible post a screenshot of the Details section as well?
@glass meteor you havent fixed that error yet?
It's not just ModInstaller2 tho. It's both of them
Something causes both of them to do that
what is this for
what error
I assume Ruttie pinged you because they thought that it was a ModInstaller2 problem specifically? (Since you mentioned there being an issue with a colon in filename for the logger).
But there's def something else going on, that is breaking both Installers for people
i could also try manually installing mods instead right
will probably save some time for now
last time i used modinstaller 2 it didn't work
Fwiw, I wasn't saying that this was your error-- I'm just assuming that that is why they pinged you specifically lol
Something else has been going on, that's preventing either Installer from working for some people though. They both seem to suddenly stop working, and seemingly don't pull up the directory
interesting
And shouldn't i be able to ping you as you're modding staff? Or is it reserved for mods?
Clearing their modinstaller files in appdata doesn't fix it for them either.
It just seems to for whatever reason stop finding the mod file directory for awhile (either saying it is null, or corrupt, or just loading a blank installer)
I mean you can ping me but I'm not going to do anything lmao
Hmm
unless it's modinstaller 2
where can you download mods for manually installing?
you can read the modlinks or check the drive
Not entirely sure the drive is even up to date for the mods with large downloads
I dont know who owns what modisntaller apperently you are only in charche of mod2?
Anyways sry if i pinged you wrongly
Does anyone know if I have to get a new mod isnatkler for 1221 patcj
My spelling is shit also
Mod Installers are only for current patch
There isn't an installer for older patches
So I can't get debug on 1221
you can
Just not with installer
you just do it yourself
How?
Check the pins for how to manually install mods 
But where do I get the dll from
replace assembly-csharp with the 1221 api and put debug in the mods folder, creating it if it's not already there
The recent resources you'll need are in #resources
^
Awesome thanks dudes
huuhhhhh
ok so i did try to use modinstaller 2 this time
but i don't see the files in the mod folder
does it show as installed in the installer?
yeah
do you have multiple copies of the game
just looked and there was a hk folder on my hard drive instead only my ssd
should i delete that one and reinstall the mods?
yeah if you're not using it
you'll also want to delete the settings for the installer to reset it
it'll be in %appdata%
this one i take it?
gg
out of date?
did you click it already
yeah
just wait a bit for it to update then
is your internet garbage by any chance
hmm
oh the bar doesn't work for gdrive downloads
because google drive sucks
and they don't implement file sizes
Maybe manually change the modding api to a newer version?
how exactly would I do that
drop this file in hollow_knight_data -> managed
hollow point isn't working, help please.
wdym by not working?
it's installed but when i load in a game it doesnt activate
reload the save
ive reloaded it about 5 times
screenshot you hk title screen
try running as administrator and removing it from the downloads folder and move it to like desktop
screenshot what happens when you open the game
sadly didn't change anything
if it doesnt work reset benchwarp and modding api
ive reloaded it about 5 times
meaning.... you started a new save 5 times? or you opened the one you had just made 5 times
wdym running by admin?
it wasnt for you
o
i think it decided to work
i made a new save about 5 times
open the game = open a save file
hollow point doesn't work on new saves
you have to make a save, leave, then go back into the save
@digital copper the game or the installer?
the installer
alright
though it now decided to not work again
i was able to download some mods but now its stopped
I'll get a build where the error logging actually works later today
is there any mod in particular which didn't work
any mod i try to install, right now
can you try infinite grimm
Sure
try vasi
not vasi either
was also already installed
Grimmchild upgrades
it does
extremely interesting
Cool. Inconsistencies
do i unzip the file?
no I just wanted to see if it was a network thing
ah
do you need all mods active when you start a new save or does it not matter
like if i added a modded boss later, would it still work
yes
guess i'll play with the mods that do work for now then
can someone help me use uuwuu
can you spawn regular enemies with the !spawn command?
in the hollow knigh twitch mod
@glass meteor is there an updated list of the commands?, we are in a stream trying some commands such as !duplicateboss or !spawn vengefly and they don't work
duplicateboss is a bit buggy
The command list in the mods folder is always as up to date as you can get because it's generated by the mod
how do i prevent crashing at start of the game when i installed custom knight and randomizer?
I used to have a issue similar to that but not exactly but it was normally because qol was being weird and I had to uninstall and reinstall but then again I don’t remember if I had custom knight when I got that issue
It has to do something with the hardware?
From my computer?
I'm not having a powerful one but is running hollow knight smooth
quick question, are there any mods that increase enemy health?
or just increase the difficulty overall
(besides the harder boss mods ofc)
question do you need Hamachi to do multiplayer with someone
No but you need to use a vpn like it, or port forward(requires revealing your real ip and access to your router)
Ok
Hi all, I need some help
Whenever I try to launch the modinstaller, I get an error
It starts off:
System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at ModInstaller.ModManager.InstallDependencies(Mod mod)
at ModInstaller.ModManager.GetInstalledFiles()
at ModInstaller.ModManager.PopulateList()
at ModInstaller.ModManager.Form2_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
and just keeps going
Use mod installer 2 from the pins
is there any mod for getting more notches?
Mods
Google Drive with Mods - https://drive.google.com/drive/u/0/folders/1lnjtSYMfRe1LyA_qSq2CoXKI6NRm_I-e
Installer - https://radiance.host/mods/ModInstaller.exe
Mod Summaries - https://docs.google.com/document/d/1cz5tcggpGofrBcM90XyTkMWjMelDHzugvQM6HpB13Ew
thanks
question, would family sharing hinder the games ability to use mods
shouldn't do, you still have your own install of the game
ok, but when I looked at the files, they were different then what someone here said they were supposed to be
I have a mac and mod installer 2 wont work when i drag the hollow knight file into where it says select your hollow knight file path and when i do it say Invalid Hollow Knight App. Assembly-CSharp or Managed folder missing.
mac go brrrr
yeah so can someone help me please?
so i got the game on my pc for my birth day and i'm trying to get mods because of peoples vids i've seen
I have a different problem. I downloaded modinstaller1 and the mods aren't appearing in the game, anyone know a solution
im on windows btw
anyways if you find a way @ me because ima be playin
that doesn't seem great
hmm. Im not sure, but try deleting all the mod installers. If that doesnt work uninstall and resinstall hollow knight
I dont know the game well
bc i know the game but not the god damm menu
bassicly
in the time were i coulden't see anything
i change my language
to russin
wtf
WAIT
I FIXED IT
damm
how?
cool
welp no mods i guess
