#archived-modding-help

1 messages Β· Page 74 of 1

river vortex
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Just by tweaking the game files

glass meteor
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dnSpy is used to edit dlls

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However if you're making mods for more than just yourself you shouldn't be using that for editing

river vortex
#

I won't be making it for anybody else

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Just for me

glass meteor
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okay cool

river vortex
#

I want to increase my health and take less damage

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Since I suck at the game, but still want to play

glass meteor
real jacinth
#

Could just use debug mod

glass meteor
#

that's a pain though

river vortex
#

Does that make me invincable though?

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I have the invincability mod

glass meteor
#

it has an option for that

river vortex
#

And I don't want that xD

glass meteor
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invin mod sucks

river vortex
#

I just want more health and to not die so much

glass meteor
#

You don't want to edit dlls for that

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fyi

river vortex
#

I am using it to practice platforming and nailjumping

glass meteor
#

Oh

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If you're just practicing then debug mod has "infinite hp"

river vortex
#

Ooh that would be useful!

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Link?

glass meteor
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Installer for mods

river vortex
#

Ooh nice

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Thanks!

glass meteor
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yw

river vortex
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Infinite health would be great for practice

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Since I am trying to get my timing right

glass meteor
#

yeah it's fantastic

river vortex
#

That is my main problem is really slow reflexes

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I'm autistic and have trouble with a LOT of stuff liek that xD

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But practice makes perfect

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Practice without extreme frustration is better

glass meteor
#

yes

river vortex
#

I will go modify my game files back and play with that!

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Ooh... what is custom knight?

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What's the charm notch mod?

novel bronze
river vortex
#

Ooh thank you!

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Debug will be perfect

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How do you toggle stuff in Debug? Are there keybindings?

glass meteor
#

Keybindings and there's a ui

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you can toggle the ui with f1

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you interact with the ui using mouse when the game is paused

river vortex
#

Thanks!

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Sorry I am dumb af xD

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AH YESS it's working... now I can pratice and not suck so bad xD

broken falcon
#

I wanted to add some cosmetic changes to hollow knight and I don't know how "custom knight" is suppose to work. Can somebody explain how to use it to me please?

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^ i used the modloader, and it didn't have a readme file on custom knight

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more precisely, where can i get skins for the knight?

tawny carbon
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@broken falcon

novel bronze
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is charm overhaul broken?

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literally rejoined my save and the wayward compass was 1 notch, the dashmaster was 2

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wayward compass is the best item

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and i can't use it now

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it does like +100 nail damage

real jacinth
#

and that's the only mod you have active?

novel bronze
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you have to sit get up and sit on the bench again @novel bronze

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it sets the charm cost back to default after quitting out so that the charm costs don't persist after uninstalling the mod

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which is because charm cost is a value in the save data

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(this is why if you have a save from before quickslash or flukenest got cost increased to 3, they will still be 2)

novel bronze
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oh ok thx

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it worked

tawny carbon
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cool!

crystal knot
#

guys how do i install mods on my nintendo xbox 4

real jacinth
#

just shove it in there

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real hard

tawny carbon
#

sid

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why

crystal knot
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i tried it, didn’t work

real jacinth
#

harder

tawny carbon
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faster

crystal knot
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i am weak boye

real jacinth
#

HARDER

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HARDER

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YES

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YES

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HARDER

crystal knot
#

cursed

tawny carbon
crystal knot
#

ah got it

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thanks mick

tawny carbon
#

modding staff gone insane find out more in the link below

crystal knot
#

just needed to go harder :^)

wet skiff
#

Do y'all know if glass mode is still a thing?
I remember that mod back in 2017 but I haven't seen any updated versions

tawny carbon
#

yeah

untold elm
#

theres a glass soul mod on the drive

crystal knot
#

i think it still works

tawny carbon
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mick

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why did you ;i

untold elm
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glass soul isnt on the installer

crystal knot
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i can’t remember since i beat it 112% long time ago

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i am too good to remember anything

wet skiff
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Btw, does the mod just get rid of vessel shards or something?

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Or are they just useless

tawny carbon
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not as i remember

untold elm
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having more health gives you more damage

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every mask past 4 gives you +1 nail damage

wet skiff
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Ohh, that's cool

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thanks for the info! πŸ‘

west bane
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wait that's it?

tawny carbon
#

u

west bane
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well i guess when you get like 8 masks you do a fuck ton

tawny carbon
#

what

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thatd gie you 4+

west bane
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if you obtain 8 additional masks or something

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not have in total

tawny carbon
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you cant

untold elm
#

with charms you can

tawny carbon
#

yes

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but

untold elm
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but it's not worth to bother with that

tawny carbon
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^

west bane
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i mean for 250 geo i can get +4 in early game

untold elm
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the only really worth thing is to use lifeblood core if you have strength on

west bane
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so yeah

untold elm
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+4?

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lb heart is +2

west bane
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5 to 9 with nailsmith upgrade

untold elm
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oh

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I thought you were talking about health

west bane
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thats why initially i wasl ike "thats it?" cause of nailsmith initially

wet skiff
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I mean I think the surplus of damage is the point
You're a glass cannon
Otherwise it'd be way too hard

untold elm
#

with glass soul mod the max nail damage per hit would be with pure nail, nine masks joni's blessing lifeblood core, lifeblood heart, fragile heart, and overcharm for strength

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then go through pantheon 5 with all bindings done on 1-4

real jacinth
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isn't it just 1 more dmg per mask

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that's pretty meaningless

untold elm
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it is

real jacinth
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your skill matters way more than the 1 dmg

west bane
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then i have nothign to worry about

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😎

tawny carbon
untold elm
#

with glass soul you can legitimately shred pure vessel if you use the max hp build with strength overcharmed

west bane
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does it set your hp to 1 or is it just radiant mode

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too lazy to download to see zote

untold elm
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it's just radiant

west bane
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fotf would actually be good there

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if it was 1hp

untold elm
#

yeah

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well, at least elegy works Β―_(ツ)_/Β―

novel bronze
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can someone help me, whenever i try to install the modding menu, it says invalid path.

west bane
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where is your path

wet skiff
real jacinth
#

You click on what you have and have checked

wet skiff
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Man, I'm a fucking idiot
I thought it was used to create a more specific seed

real jacinth
wet skiff
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See, I just want to customize which items get randomized and which items stay the same
For example, I want certain key abilities like the kingsoul to be in their original place, while charms and other items are all swapped
Is this sort of thing possible?

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I really thought it was because you can enter in your own seed before starting a playthrough it appears

elfin jasper
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No, that isn't possible

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But if you're using the randomizer off the installer, Kingsoul isn't randomized anyways

wet skiff
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Are abilities like shade cloak randomized?

elfin jasper
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Yes

wet skiff
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Wait, is the kings brand randomized?

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See, I want to have a fresh experience but I also want to be immersed
I don't want things to not make any sense (i.e., getting wayward compass where kings brand should be)
Really wish there was some way to customize it further, but oh well

real jacinth
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wat

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you want the game to be the same.... but not be the same

wet skiff
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You misunderstand
I just want very specific items to be in their original place, so things make sense

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Like, I'm fine with getting mantis claws somewhere completely knew

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But getting shade cloak from somewhere other than the abyss just feels wrong

real jacinth
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Okay. well that doesn't exist. you're not allowed to pick and choose what items are randomized specifically and what isn't.

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there is a large amount of customization available

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but not down to the item

elfin jasper
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Hating on the Mantis Village lore soulpensive

real jacinth
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homotehty, make all charms rando except compass. gimme dat shit vanilla

elfin jasper
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k, Iselda sells compass for 10000 in vanilla, right? I can do that

real jacinth
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yup

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unrelated.... where's the best place to farm

elfin jasper
#

I like luring the vengeflies in King's Pass into the stalagtites

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it's a good strat because it doesn't require nail presses

real jacinth
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smart

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but I'm sorry, the answer we were looking for was Iowa

west bane
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you have the ability to test this yourself but you want us to do your work for you, is that what i'm getting?

west bane
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just make a backup

normal pike
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I don’t believe they usually work together

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Some make different changes to the same aspects of the same charms

novel bronze
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how do i find charm id's?

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and the names for each id

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oh nvm found it on steam

tawny carbon
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pins

novel bronze
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also what name does the sound effects have?

tawny carbon
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@novel bronze here you can find all info

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fringe flame
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after changing notch-cost of the charms do you have to start a new game?

tawny carbon
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no

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do you use infinte charms?

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or did you make it yourself

fringe flame
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i just made it myself

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it didn't work in my current game, maybe because i already have the charm

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it did work if i made a new game though

tawny carbon
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did you try unequip and equip?

fringe flame
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yea going to go back and do that now

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nope

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only works in a new game

real jacinth
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sounds like you programmed it to only work on a new game

fringe flame
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i guess cause i already bought it

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oh yea that could be i dont know what i did really. just modified the dll and charmCost_

real jacinth
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funny thing about computers, they do exactly what you tell them to

fringe flame
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yea, don't know much about programming

tawny carbon
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domiel how did you do that

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from

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radiance host tutorial?

fringe flame
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just edited the charmCost_ integer with dnspy

tawny carbon
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i see

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assembly c sharp right

fringe flame
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nope where is that tutorial?

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yea

tawny carbon
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hmm how do you edit an integer

fringe flame
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sec

tawny carbon
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https://radiance.host/mods.html this gives info about how to use API i guess

fringe flame
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chose edit class

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and changed the 1 for charmCost_1 = 1 to a 0

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ill look at that stuff probably safer πŸ˜„

tawny carbon
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cool thank you , will try soon omggrub

glass meteor
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If you change the initializers about 0 is going to happen on old saves

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Just like how flukenest is 2 notches on old saves

fringe flame
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hmm ok i'm not a programmer not sure what i did tbh

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just know that it only worked on the new game i made

real jacinth
#

you basically changed the variable that says "on new save, define what each charm costs."

fringe flame
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yea

real jacinth
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which doesn't get run on old saves

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cuz they're already defined

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you would have to update charm costs in another way

fringe flame
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aight ill look into how to do that then

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thanks!

glass meteor
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CharmUpdate

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If you really want to use dnSpy

tawny carbon
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what is the other things that you can mod hk with

glass meteor
#

You compile a dll using Visual Studio/Rider which is loaded by the API

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From there I'd use a GetInt hook

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You could also just set it on save load and that'd persist even without the mod if you want that

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@fringe flame if you only want it on some saves, charm costs are in the save so you could just use a save editor

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RainingChain has one, there's one in pins, and I think there's an online one

tawny carbon
glass meteor
#

You could also install QoL and that gives jsons with the saves, pretty-printed for easy editing

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Don't do that Sugar, there's also weird cost calcs in the fsm

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Just outright set the cost in CharmUpdate

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It's on HeroController

tawny carbon
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alright

glass meteor
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Have you tried showing the whole method

tawny carbon
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wait

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thats not

glass meteor
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What are you trying to change

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it really isn't

tawny carbon
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notch

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but

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it is soul gain

glass meteor
tawny carbon
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i tried to change these numbers

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and

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compiler errors

hollow pine
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Question about the Randomizer 2.9, is a dark Deepnest part of the "Dark room" setting?

west bane
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is it dark

hollow pine
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Yeah πŸ˜… but it wasn't required in the old version (before 2.x at least) I think.

west bane
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is it a room

hollow pine
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A couple of them for sure.

west bane
#

we solved the case

hollow pine
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Thanks πŸ˜‰

west bane
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and if homothety says otherwise yell at him

hollow pine
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I would be rather grateful milliS

sleek tiger
#

@upbeat coral how are you installing it?

upbeat coral
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do i need the modinstaller for the randomizer ?

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just downloaded the randomizer yet and putted it into the hk folder

sleek tiger
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modinstaller should make it easier

novel bronze
#

How can I edit the game UI?

versed needle
#

Depends on a lot of things

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To start with, what is it you're trying to change?

crystal bay
#

custom knight mod lets you recolor and slightly retexture the health and soul meter

novel bronze
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oh

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thx

copper flume
#

Is there a mod installer version for the Mac?

novel bronze
#
**Mac**

Yes, mods can be installed on a mac.
You can use the installer
To run the installer:

  1. Open the Terminal
  2. Type cd $(dirname
  3. Drag the exe onto the terminal.
  4. Type ) then hit Return/Enter
  5. Type mono --arch=32 (Note the space at the end)
  6. Drag the exe onto the terminal and then hit Return/Enter

If this fails with bash: mono: command not found then

  1. install mono here
  2. Open a new terminal window
  3. Type/paste in export PATH=/usr/local/bin:${PATH} and hit Return/Enter
  4. Repeat steps 2-6 above.
copper flume
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Thank You 56!

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What do I need to input for the dirname? I assume I'm doing something wrong since it keeps coming back with file not found

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nvm found the vid in pins

brisk swan
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can someone help me

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i uh

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in the debug menu in the part where debug mod is

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i accidentally set the binding thing (below the f1) to my left click

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is there any way i can fix or reset it?

sleek tiger
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should be

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either open it and rebind it

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of directly from the .json (?) file

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that should be an option too

brisk swan
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do I just delete the .json?

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btw

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how does custom knight work?

real jacinth
#

Yes. Delete the json to reset all binds. It's located in the save file location

plush igloo
#

What's the correct install path for the mod installer?

sleek tiger
#

lead it to the HK folder

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steam > steamapps > common > Hollow Knight

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iirc

plush igloo
#

Okay, the install path is set there. Either that's not the right place or i fucked up something majorly regarding the mod installer

sleek tiger
#

uuh

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what are you on?

plush igloo
#

Wdym

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I'm trying to get Randomizer2 to work

sleek tiger
#

like

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are you on Windows?

plush igloo
#

Oh.

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Yeah

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Win7

sleek tiger
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huh

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what kind of error is it giving you?

plush igloo
#

No error in particular

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The modding api doesn't seem to be working

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Unless i don't have that installed...

sleek tiger
#

weird

plush igloo
#

I verified the integrity of the game files, so that's probably why

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I forgot how you're meant to install the modding api. Is it through the mod installer?

old tendon
#

Ok, 2 questions? Are there any good mods for a hollow knight playthrough? I'm thinking randomiser and lightbringer or black moth, but I don't know what to add. For some clarification, since some guy was being a jerk about it last time I asked, I'd like some mods that add a lot of new content and challenge to the game, but nothing unreal like ngg. (Oh, and of course, I'd need the mods to be compatible with eachother.)
2. What's the room randomiser mod people keep talking about? Is it worth downloading/adding to my playthrough?
Thank you for getting through this wall of text! seerpray
Any suggestion helps.

crystal bay
#

room rando randomizes all the areas

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lightbringer adds a lot but it doesn't make the game more difficult

real jacinth
#

The API is installed automatically with the installer

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Verifying file integrity removes the API

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So don't do that after you've opened the installer

quick herald
#

@primal terrace look at the 3rd pinned comment, there's a link to the installer

primal terrace
#

@quick herald Thanks

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Is there a description of all the mods

quick herald
#

Fourth pinned comment, first link is the mod summary (google drive)

novel bronze
primal terrace
#

Thanks

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I dont see a description of Custom Knight what does that do

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Nevermind

old tendon
#

Do you guys think the room randomiser in it's current state would be good for a hollow knight playthrough?

runic oriole
#

Let me ask you this

#

How good are you at the game

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Like, for starters, can you play item randomizer in the hard preset?

brisk swan
#

is bonfire mod restricting you to heal?

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like heal through focus

runic oriole
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No

brisk swan
#

aw

runic oriole
#

Wut

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How is that bad

brisk swan
#

i en

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-tered hall of gods with full spent dex xD

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got killed on uumuu

old tendon
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At the game, I'm pretty good. At speedrunning tech and all of those shenenagins, I'm trash

runic oriole
#

Yeah so

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Prolly practice some rando2 hard mode first

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After you got that down you can give room rando a shot

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Because you absolutely need to know skips etc. by heart to play room rando

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Also don't ever combine gameplay mods (such as lightbringer) with rando

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You can

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It won't break

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But it misses the point

old tendon
#

Alright. Thanks for the tip.
Do you have any reccomendations for a gameplay mod like lightbringer?

runic oriole
#

Lightbringer or blackmoth should be fine

old tendon
#

Alright. Thanks for the advice.
And sorry for all the late responses.

dim marten
#

Does anyone know how to get into crystal peak in the lightbringer mod?

untold elm
#

um

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use dive?

dim marten
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but

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hoe do I get there before city?

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*how

untold elm
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get lantern

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go through the room with the toll

dim marten
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you can't

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sly sells the lantern\

untold elm
#

oh yeah

dim marten
#

have to beat muzz

untold elm
#

beat the superboss

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that easy

dim marten
#

E

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kill me

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i cant get to second phase

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β–ˆ

untold elm
#

you are supposed to just go to city

dim marten
#

dang

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I kind of wanted to go to salubra early to check out all the cool charms

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I'll grind then

west bane
#

do the resting grounds route

dim marten
#

cant

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have to go through crystal peak first

untold elm
#

I should do lightbringer

west bane
#

no you don't

dim marten
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it's hard

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only because of muzz

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if I could disable muzz, amazing mod

west bane
#

if only i could disable bosses that are too hard for me soulpensive

dim marten
#

Oof

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Muzz in insane to

real jacinth
#

Just get stronger

dim marten
#

*tho

real jacinth
#

Or go around thru blue lake

west bane
#

he said you needed crystal peak for htat GWlulurdMegaLul

real jacinth
#

Muzz is hard on purpose to block end game charms

dim marten
#

eck

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also I cant go to blue lake because I would have to go through crystal peak

real jacinth
#

you only need dive for that

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Or claw actually

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Cuz you can get that, then tram pass, then get to right side

west bane
dim marten
#

ogogogog

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k

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I'll do that

copper flume
#

So I followed the steps to install the ModInstaller, but at as soon as I drag the .exe folder into the terminal and hit enter, it says "/Users/(me)/Desktop/ModInstaller.exe: Permission denied". I'm using a Macbook Air and followed the instructions the bot here gives. How do I fix this?

tawny carbon
copper flume
#

It doesn't show anything about being denied... Oof. Thanks for trying!

glass meteor
#

@copper flume

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You have to drag it in after typing mono --arch=32

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with a space at the end

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So the total command would be like

#
mono --arch=32 /Users/user/Downloads/ModInstaller.exe```
copper flume
#

Ahhh, ok. I'll try that! As for the Permissions denied, i just had to edit it and give it permissions

glass meteor
#

permission denied is because exes don't have exec perms

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they're rw instead of rwx

copper flume
#

That makes sense

glass meteor
#

because they have to be run via mono as .net stuff is only compiled to bytecode

copper flume
#

Again, makes sense

#

Ok! I was being stupid and hitting enter after cd dirname. (I realize my own stupidity, obviously), and now it's loading

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Application not responding TvT

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WAIT

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It's working

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Thank you 56!

tiny blade
#

thx ur angel

glass meteor
copper flume
#

So, was a window supposed to pop up showing the mods? [Refering to the video Sugar (moth gang) pasted earlier]

#

What do I do once the ModInstaller is installed?

west bane
#

run it

copper flume
#

Cannot be run in DOS mode... Gonna go look up what that is

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Aaaand Aparently that's something that is only on Windows... ;v;

glass meteor
#

what

copper flume
#

I have no idea what went wrong

glass meteor
#

Running the modinstaller via mono should pop up the modinstaller box

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it takes a year and a half

copper flume
#

Nope, but i'll try again

west bane
#

see you in 723 days

glass meteor
#

that's more than a year and a half

safe canopy
#

548 buddy

#

but ok

west bane
#

its leap year

safe canopy
#

a leap year with an additional 112 days

west bane
#

its just a long leap

copper flume
#

Ok, it says it's downloading the API

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It worked! Thank you!

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Now to mod the game beyond the point of recognition ^-^

vague lake
#

Stupid question but you can turn off mods once you get them right

glass meteor
#

Yeah

copper flume
#

It uninstalled my Hollow knight ;v;

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Oh well! Getting mad will do nothing. Time to start over... TvT

runic oriole
#

what

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it doesn't do that

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you did something wrong mate

old tendon
#

In terms of content and (realistic) challenge, which mod is better - lightbringer, or dark moth?

runic oriole
#

uhhh

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it's hard to compare them tbh

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they're very different

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blackmoth makes exploration easier because of the dash

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lightbringer mixes stuff up more by using Muzznik

sleek tiger
#

dark moth

hazy pond
#

Hello, I'm trying to get the Randomizer mod to work but it's my first time using mods at all. I thought I did it right but when in-game, the API told me that the mod failed to load. The ModLog told me this:

#

[INFO]:[API] - Adding GitHub SSL Cert to Allow for Checking of Mod Versions
[INFO]:[ModManager] - Initializing
[INFO]:[ModManager] - Initialized
[INFO]:Loading ModdingApi Global Settings.
[INFO]:GameLoading
[INFO]:[API] - Trying to load mods
[ERROR]:[API] - Error: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetExportedTypes () [0x00000] in <filename unknown>:0
at Modding.ModLoader+<LoadMods>d__6.MoveNext () [0x00000] in <filename unknown>:0
[INFO]:[API] - Preloading
[INFO]:Loading ModdingApi Global Settings.
[INFO]:Saving Global Settings

glass meteor
#

SeanprCore

pine sierra
#

I want to ask a question about randomizer mod:

I have downloaded and installed the modding api of version 1.4.3.2-51
I have installed the seanprcore.dll
I have the latest modcommon.dll
and the websocket.dll (although I dont know what it is used for)

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Now I have installed the randomizer v2.9
when I begin my game, there's sth that stop my from playing it

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no matter which type of game I start, [item-rando], [area-rando], [room-rando], the game always shuts down.

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oh I have also installed the benchwarp mod which is needed by the randomizer 2.9

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if I give up playing randomizer2.9, all my other mods (customknight, QoL, debug, Pain of Path, ...) can work

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only this randomizer2.9, which I really eager to have a try but it doesn't work

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besides, my computer is mac

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p.s. there's nothing wrong in modlog, everything seems right and secceeded

hoary aspen
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Not exactly modding, but which file is responsible for remembering if I cleared the game?

novel bronze
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the save file

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or do you mean in terms of in game achievements and unlocked extra menu backgrounds?

copper flume
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Hey, So it unistalled my Hollow Knight game, but once i reinstalled it the files were there. So whatever i did wrong fixed itself, I suppose! (I'm just thankful i don't have to start over)

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Aaaand the Modinstaller unistalled itself. Round 19, here we go!

copper flume
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I got it to work, thankfully.

tawny carbon
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yw

copper flume
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Thank you!

tawny carbon
dapper gorge
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haloa

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I started trying to mod HK just now, with mod installer
is it normal HK starts downloadind a tiny file when I launch it?

real jacinth
#

HK isn't downloading anything

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The installer is

dapper gorge
#

Steam starts a sort of update when I launch Hollow Knight after installing mods

real jacinth
#

Then turn off updates

dapper gorge
#

is it possible it's cloud stuff?

warm parrot
#

Hey for the bonfire mod, when i upgrade Restitution, i dont get extra masks

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is it a bug?

untold elm
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you have to upgrade it more than once

untold elm
#

use the installer to manually install it

glass meteor
#

Mac or Linux? @novel bronze

novel bronze
#
**Mac**

Yes, mods can be installed on a mac.
You can use the installer
To run the installer:

  1. Open the Terminal
  2. Type cd $(dirname
  3. Drag the exe onto the terminal.
  4. Type ) then hit Return/Enter
  5. Type mono --arch=32 (Note the space at the end)
  6. Drag the exe onto the terminal and then hit Return/Enter

If this fails with bash: mono: command not found then

  1. install mono here
  2. Open a new terminal window
  3. Type/paste in export PATH=/usr/local/bin:${PATH} and hit Return/Enter
  4. Repeat steps 2-6 above.
glass meteor
#

There's a video in pins

elfin jasper
#

Benji's pin in here explains how to install mods without the installer

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The filepath tells you what folder to use

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steps 3 and 4 from the pin

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There's a folder with the APIs for each version on the drive

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It's a file called Assembly-CSharp

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The randomizer is pinned in #randomizer. There's only one version

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Yes

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That isn't a program

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why

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Follow the instructions

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yes

#
  1. Find your Hollow Knight folder
  2. Replace Assembly-Csharp with the API in the "Managed" folder
  3. Put the mod in a "Mods" folder inside the "Managed" folder
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that's it

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That's what the file path is for

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Steam also has an option to open it in your file explorer

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"View local files"

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yes

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you may need to show hidden files

warm parrot
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@untold elm what do you mean upgrade it more than once? So each upgrade instance must be applied each time?

untold elm
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for that stat you have to increase the stat more than once for the extra mask

warm parrot
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Oh okay thanks I'll try it out

elfin jasper
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I don't know anything about mac

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Hopefully someone with more knowledge can come by and help you

glass meteor
#

You are not good at reading the pins

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why are you manually installing

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I literally linked mac instructions for the installer

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Because you didn't do what it said to

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you don't just run it

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that's the entire point of that thing

novel bronze
#
**Mac**

Yes, mods can be installed on a mac.
You can use the installer
To run the installer:

  1. Open the Terminal
  2. Type cd $(dirname
  3. Drag the exe onto the terminal.
  4. Type ) then hit Return/Enter
  5. Type mono --arch=32 (Note the space at the end)
  6. Drag the exe onto the terminal and then hit Return/Enter

If this fails with bash: mono: command not found then

  1. install mono here
  2. Open a new terminal window
  3. Type/paste in export PATH=/usr/local/bin:${PATH} and hit Return/Enter
  4. Repeat steps 2-6 above.
glass meteor
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you see this wonderful set of instructions

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coupled with this video

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launchpad

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Or spotlight

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or go to the applications folder and within it there's a utilities folder which has the app

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yea

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yes

elfin jasper
#

56 is very helpful uuwuu

hazy pond
#

I tried to get the randomizer to work today but I just got a Failed to Load message, so atleast I know the API is working but I don't know how to get the actual randomizer to run

elfin jasper
#

seanprcore

hazy pond
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What's that?

elfin jasper
#

it's a dependency for the randomizer

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If you're using the installer, it's installed automatically

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If you're using the beta randomizer, then you went past several documents telling you to install it

hazy pond
#

Probably. I didn't use the installer and did everything manually

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I only got the API file and the Randomizer 2.0

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I got the seanprcore zip from the Drive, I assume that's the last file I need.

elfin jasper
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Yes

hazy pond
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Nice, I'm gonna test it out

glass meteor
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Did you close and reopen the terminal

hazy pond
#

Alright, it all works now. No idea what the restrictions like All Bosses and All Charms means though

glass meteor
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Nevermind

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Why are you trying to run the dll

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ModInstaller.exe

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it's the blue link which says here

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the first one

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cool

warm parrot
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i love 56

crystal knot
tardy briar
#

Is there a bug with the QoL Mod causing Dung Defender not to sleep since you never technically killed the Dreamers? Cause i've Dream Nailed all three Dreamers and defeated Dung Defender and he refuses to go to sleep.

glass meteor
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ah shit

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yes

tardy briar
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Ah...Is there a way to fix it for the save, or am I le screwed?

glass meteor
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really easy to fix

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esp because you have qol

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@tardy briar So the save in which this happened

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There'll be a json next to it

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open that

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there'll be dungDefenderSleeping in that

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like

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dungDefenderSleeping: false

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just make it true

sleek tiger
#

56

glass meteor
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hello

sleek tiger
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in the json file

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what's the variable for the 2 maggots being alive

tardy briar
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Alrighty, thank you!

sleek tiger
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I wanna bring them back

glass meteor
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idk

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Probably a scene data thing

sleek tiger
#

smh

glass meteor
#

YuuHkiSay SenSaeSin it should be line 2326

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if you have notepad++

tardy briar
#

...Just to check, "Mega Beam Miner" is the Crystal Guardian in Crystal Peaks, right?

glass meteor
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or anything which isn't notepad

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yes

tardy briar
#

...Coulda swore I murdered his second fight, guess i'm gonna have to go check that.

glass meteor
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ok i put the fix up for that but it's not backwards acting

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if you want I can quickly make something which just sets the stuff for you

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it'd be like 2m

tardy briar
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I got him sleeping thanks to the json edit.

glass meteor
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cool

tardy briar
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Huh, yeah I did defeat Crystal Guardian's 2nd fight, but the JSON has defeatedMegaBeamMiner2 set to false.

glass meteor
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tc

elfin jasper
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many of the playerdata bools are unused

safe canopy
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quite a few

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crystal guardian 2 is scenedata iirc

fallen vessel
#

Is it in any way possible to mod on ps4?

untold elm
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not really

fallen vessel
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ohf

tawny carbon
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well its possible

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but hard

#

expert

flint nimbus
#

Can anyone explain to me why key items aren't random?
I'm using randomizer 2

real jacinth
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Key items are

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All movement and spells are random

last vigil
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Is it possible to mod on switch

tawny carbon
#

yes

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@last vigil

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but you probably fail

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there is no mods for switch

last vigil
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Thought so thanks!

tawny carbon
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np

last vigil
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Yeah that's a rip

tawny carbon
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πŸ˜”

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yeah modding staffs are so lazy that they cant even mod switch

last vigil
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Nah it's fine. Probably wouldn't have been able to do lightbringer anyway

tawny carbon
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alright

flint nimbus
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My key itens aren't random

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Even masks or vessel frags aren't random too

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and I don't find a option to change this

novel bronze
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can i have the file for the double pv mod

buoyant plume
#

@flint nimbus Looks like you grabbed the rando from mod installer. You'll want to disable/uninstall that one and install the one pinned in #randomizer

real jacinth
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Keys and key items are not the same thing

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If you want everything randomized. You'll have to install the beta version manually. It's pinned where kingkiller said

weary pilot
#

Iv been trying to the art file for the pure vessels armor but I have had a bunch off trouble finding it any suggestions?

covert oasis
flint nimbus
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@buoyant plume oh, alright

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Thanks dude

novel bronze
#

help how to stop running into pale princes dagger things

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i'm so used to dashing towards him in that attack

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i am suffering very much

pine sierra
real jacinth
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Don't install so many mods

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And use the installer for everything that's not the randomizer 2.9

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That way all the correct dependencies will be installed and updated

tawny carbon
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yeah randomizer makes my pc lag too

pine sierra
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well, i'back

#

i reverted my hk game by the revert button in the modinstaller

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and i reinstalled all things that is needed

#

and i.tried again

#

and this is what happend

#

it says that my game shut down

tawny carbon
#

maggotprime japanese

pine sierra
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no, chinese

tawny carbon
#

that was my first guess

#

hm

#

never encountered this

pine sierra
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the first line says that the hollowknight accidentally turned off

tawny carbon
#

accidently

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thats weird

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ask a modding staff

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or ask the creator

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@runic oriole

old crest
#

probably verify game files in steam and check if it runs.

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after that, install mods one by one

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and check every single time

tawny carbon
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yeah that makes sense too

pine sierra
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i'll give that a try

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give me 20mins

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what's interesting is that, every other mods can work

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i have verifyed and i have opened the game, i have been to the dirtmouth and nothing's wrong.

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now i'm installing modding api by modinstaller

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OK, nothing's wrong.

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dirtmouth again

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modcommon get

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seanprcore get

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and......rando2.9

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guess what?

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boom...

elfin jasper
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Is seanprcore in the managed folder?

pine sierra
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yes

elfin jasper
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Post the modlog and outputlog after a crash

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Those are in the save directory

pine sierra
#

there's such a doc called outputlog

elfin jasper
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Hmmm. It could just be a mac issue, unless anyone else has managed to run it on mac

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But with only the modlog, I obviously don't see any errors

pine sierra
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so do i (i have read the modlog 3days ago when i first found this issue and when i asked for help at here)

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let me see if i can find another mac user...

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thankyou for trying to solve my problems, and its 2a.m. in my country, so goodnightgoodknight

hollow juniper
#

Multiworld mod isn't loading, I'm getting this error

#
[INFO]:[ModManager] - Initializing
[INFO]:[ModManager] - Initialized
[INFO]:Loading ModdingApi Global Settings.
[INFO]:GameLoading
[INFO]:[API] - Trying to load mods
[INFO]:[ModCommon] - Initializing
[INFO]:[ModCommon] - Instantiating Mod
[INFO]:[ModCommon] - Loading Global Settings
[INFO]:[MultiWorldMod] - Initializing
[INFO]:[MultiWorldMod] - Loading Global Settings
[INFO]:[API] - Preloading
[INFO]:[API] - Checking preloads for mod "ModCommon"
[INFO]:[API] - Checking preloads for mod "MultiWorldMod"
[INFO]:[API] - Found object "Tutorial_01._Props/Chest/Item/Shiny Item (1)"
[INFO]:[API] - Loading scene "Tutorial_01"
[INFO]:[API] - Fetching objects for mod "MultiWorldMod"
[INFO]:[API] - Fetching object "_Props/Chest/Item/Shiny Item (1)"
[INFO]:[API] - Preload done, returning to main menu
[INFO]:GameLoading
[INFO]:Loading ModdingApi Global Settings.
[INFO]:[ModCommon] - Mod Common initializing!
[INFO]:[ModCommon] - Global settings version match!
[INFO]:[ModCommon] - Saving Global Settings
[INFO]:[ModCommon] - Mod Common is done initializing!
[ERROR]:[API] - Error: System.Net.Sockets.SocketException: Une opΓ©ration de blocage a Γ©tΓ© interrompue par un appel Γ  WSACancelBlockingCall.

  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPEndPoint remote_end_point) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPAddress[] ipAddresses, Int32 port) [0x00000] in <filename unknown>:0 ```
#

I don't really know what do to , can someone can help me 🀷

runic oriole
#

@glass meteor

hollow juniper
#

Nevermind it's working now

#

Sorry, idk what happened notlikethis

fervent horizon
#

Hey guys, I found a mod called Exaltation and I want to play it but its not in the Mod Installer. So is there a way to add it Manually ?

tawny carbon
#

yes

#

If you don't want to use an installer, or if you prefer a more textual guide, please follow this easy and simple step-by-step guide. (This is assuming you have a Windows system. Check the File Paths in the pins if you are using a Mac.)

  1. Make sure your Hollow Knight version is up to date.
  2. Download all the mods you need from the Google Drive. You need the Modding API first and foremost, together with the API mod of your choosing (also found there). MAKE SURE YOU DOWNLOAD FOR THE CURRENT VERSION OF THE GAME WHEN YOU DOWNLOAD THE MODS. (current version: 1.4.2.4)
  3. Locate your Hollow Knight data folder. (Usually found in C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight
  4. Merge the folders from the download (hollow_knight_Data) with the mods you just downloaded. A simple drag and drop should work, the folder names just have to match up.
  5. Make sure \Hollow Knight\hollow_knight_Data\Managed\Mods exists and has the mod .dll of the mod you want to download. If not, place it in there. It should just be there as a .dll and not as a folder.
  6. Boot up the game and see if in the top left corner, mod information is displayed (just a name and a version number). If not, verify game integrity (Right-click on the game on Steam, click Properties, go to the Local Files tab and press Verify integrity of game files.) and install the Modding API again as shown in Step 3.

Enjoy your modded Hollow Knight experience!

fervent horizon
#

Thank you Sir !

tawny carbon
#

np

novel bronze
#

how do i go to page 2 in the moresaves mod

#

what key do i press

glass meteor
#

]

novel bronze
#

thanks

severe juniper
#

Hey im pretty new to this. I downloaded the enemy randomizer mod ant when i click load the mod, it gets stuck at 94%. I have restarted my computer and the game multiple times

#

And*

tawny carbon
#

also

#

wait

#

that rando is broke

#

outdated

severe juniper
#

Ah

#

Bruh moment

tawny carbon
#

bruh

#

but there is room and item rando

#

go to randomizer eaces pins

severe juniper
#

I have the item randomizer

#

And that works

glass meteor
#

enemy rando is dead give up

tawny carbon
#

it worked on relyea tho

severe juniper
#

Not big suprise

tawny carbon
#

matter of luck

fervent pagoda
#

Hi so i was wondering where i could find the mod called "Sprite dump"? I really want to be able to mess with some of the game sprites

tawny carbon
#

where di you see that mod?

fervent pagoda
#

in the google doc in pins

tawny carbon
#

it isnt in the installer right?

fervent pagoda
#

No?

tawny carbon
#

If you don't want to use an installer, or if you prefer a more textual guide, please follow this easy and simple step-by-step guide. (This is assuming you have a Windows system. Check the File Paths in the pins if you are using a Mac.)

  1. Make sure your Hollow Knight version is up to date.
  2. Download all the mods you need from the Google Drive. You need the Modding API first and foremost, together with the API mod of your choosing (also found there). MAKE SURE YOU DOWNLOAD FOR THE CURRENT VERSION OF THE GAME WHEN YOU DOWNLOAD THE MODS. (current version: 1.4.2.4)
  3. Locate your Hollow Knight data folder. (Usually found in C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight
  4. Merge the folders from the download (hollow_knight_Data) with the mods you just downloaded. A simple drag and drop should work, the folder names just have to match up.
  5. Make sure \Hollow Knight\hollow_knight_Data\Managed\Mods exists and has the mod .dll of the mod you want to download. If not, place it in there. It should just be there as a .dll and not as a folder.
  6. Boot up the game and see if in the top left corner, mod information is displayed (just a name and a version number). If not, verify game integrity (Right-click on the game on Steam, click Properties, go to the Local Files tab and press Verify integrity of game files.) and install the Modding API again as shown in Step 3.

Enjoy your modded Hollow Knight experience!

glass meteor
#

You can get the assets off of art discussion pins

novel bronze
#
**Assets**

Assets can be found pinned here
You can get Asset Studio to get assets from the game files here
You can get UABE to directly edit assets here (but using a API mod is better)

fervent pagoda
#

Oh thanks!

pine sierra
#

@severe juniper one of the bugs of enemy rando is that tHe percentage might stop at 94. Close the game and open it again might help.

severe juniper
#

Ok

versed needle
#

Enemy randomizer is not that interesting even, imo

#

It's good once to see how dumb and chaotic things get

severe juniper
#

@pine sierra and if that doesnt work?

rigid ivy
#

hey guys ^^
just downpatched to 1.2.2.1 and installed the 1.2.2.1 Mod API and tried to insert the debug mod for it aswell
the mod API is shown in the game but i cant get the debug mod to work, does anyone have a solution for it ?
and yes, the debug mod files are already in the hk local files

real jacinth
#

Did you download the 1221 version?

#

Is it showing on the title screen?

scenic pulsar
#

is it possible to add a function of making multiple marks before those transitions

#

it would be really helpful for room rando since i always get lost

hollow finch
#

hey, im new to modding and was wondering if the randomizer 2 also acts as an item randomizer, and if so how to manipulate the settings to do that. I thought I had it but when I sprinted to the fury of the fallen chest it just game me money, I'm just struggling to make sense of everything in the new save menu

glass meteor
#

that is an item randomizer

#

geo chests are included in the pool

hollow finch
#

oh damn

#

then next question

#

is it really random, because i have started several saves while futzing with the presets and it seemed the same both times

#

specifically the chest

glass meteor
#

default is fury is geo

hollow finch
#

huh

#

alright ill push though then

#

thank you

severe juniper
#

Oh boy more problems

#

Ok so

#

I have done all of the steps in the customknight mod directions

#

But it doesnt work

#

The sprites dont show

#

I have used the spells from the ghost aprite sheet and the regular knight sprites

pine sierra
#

i have nothing to help you with enemy rando
have you put the pictures of customknight in the right place?

severe juniper
#

Yeah

real jacinth
#

Do you have 7 Sprite sheets in that spot?

#

Did you add them when the game was closed?

severe juniper
#

Yup

real jacinth
#

Send screenshots

severe juniper
#

Ok give me a minute

#

Takes a while to open discord on my pc

pine sierra
#

one possibility is that if you have sheets in the right place less than 7, the 7-sheet-customknight will not work

#

if the sheets is less than 5, the 5-sheet-customknight will work

severe juniper
#

wait

#

there are different ones?

#

how do i know?

pine sierra
#

7-sheet-customknight is 17kb

#

5-sheet-cus is 14kb

severe juniper
#

where do i see how much they are

#

because where it is supposed to say its size, it says nothing

#

need a screenshot?

untold elm
#

thats the folder

#

not the mod itself

severe juniper
#

oh crap

#

ok its the 7

untold elm
#

try enabling it from the mods thing ingame

severe juniper
#

ok

real jacinth
#

You always need 7

#

Even if some are vanilla Sprite sheets

severe juniper
#

i dont think that i have ever had less brain cells

#

i had it disabled

untold elm
#

wow nice

severe juniper
#

sorry for wasting your time

#

i will now edit these sprite sheets to my real liking

untold elm
#

just turn it into black squares for all of them

severe juniper
#

Ill do that for a different one

#

For now ill be serious

cloud igloo
#

ehhhh hi i am latin my name is devil the grimm

safe canopy
#

ok buddy

glass meteor
#

ok buddy

plain raven
#

Where can i download room rando

tawny carbon
#

randomizer races pins

plain raven
#

ty

tawny carbon
#

yw

clever ginkgo
#

which mods are best for fun ?

tawny carbon
#

Γ§

#

Γ§

#

Γ‡

#

hmmm i think item rando is cool

#

and light bringer

clever ginkgo
#

item rando?

novel bronze
dim marten
#

so

#

I'm playing lightbringer mod

#

and

#

I tried to go around muznik through blue lake

#

but there is a part where you need the lumafly lantern to get past some crystal hunter filled parkour

#

and i can't get a lumafly lantern without passing this parkour

#

huge F in the chat

#

time to fight crystal hunters and do parkour in the dark

pallid seal
#

Does MoreSaves 0.4.2 not work on HK 1.4.3.2?

#

The name is showing up in the corner with my other mods (Modding API, Benchwarp, and RandomizerMod), but the saves page doesn't seem altered in any way

real jacinth
#

Press ]

pallid seal
#

It didn't do anything

real jacinth
#

What keyboard do you have

#

American?

pallid seal
#

Yeah

real jacinth
#

We're you on the saves page

pallid seal
#

And I don't have any controls overwriting ]

#

Yeah

real jacinth
#

[ and ] are the page turning buttons

pallid seal
#

Neither do anything

real jacinth
#

So it should give you more using that

#

If it's actually installed, then I don't know what to tell you cuz those keys control the pages. You could always add more saves manually

#

What controller are you using

pallid seal
#

I guess that's what I'll have to do πŸ˜“

#

Thanks for the help though

real jacinth
#

Do you have the controller input beta turned on in game?

sharp fog
#

yo guys, how do i get mods, mah dudes?

#

i see

worldly kraken
#

mod installer for gog version?

#

it just takes me to steam

#

nvm

real jacinth
#

Turn off the input beta

clever ginkgo
#

i cant use randomizer help me please

broken oracle
#

im trying to do it on my mac and it not working so can someone tell me if theres a vid that could help?

real jacinth
#

Pins

#

And be more descriptive cari

#

That tells me nothing

tawny carbon
#

Γ§arΔ±*

#

😀

pine sierra
#

@ @broken oracle what were you trying to do on your mac?

sinful wave
#

hi

#

uh

#

if u have cracked

#

does this work

coral zenith
#

No

sinful wave
#

aw

pliant mountain
#

Any tips for room randomizer?

tawny carbon
#

no

#

i mean

#

learn skips

gentle kettle
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Hey i have the windows 10 version of hollow knight and the mod installer doesnt work. (It gives me an error when selecting the folder with the exe). IΒ΄ve tried things like moving the folder location but it still doesnt work so is there a way to get the mod installer on windows 10 or another way to install mods?

tawny carbon
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uh

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whats the error exactly

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@gentle kettle

gentle kettle
tawny carbon
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maggotprime can you translate it?

gentle kettle
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Well the top part is not the error

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The bottom text is and doesnt need to be translated

tawny carbon
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i see

broken oracle
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Um I’m trying to download a mod for hollow knight

tawny carbon
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its an error about the path?

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@broken oracle here it is

gentle kettle
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I think its the same error this guy had

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Did that but still doesnt work

tawny carbon
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re download and relocate the path

glass meteor
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it won't work

tawny carbon
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if that doesnt work

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If you don't want to use an installer, or if you prefer a more textual guide, please follow this easy and simple step-by-step guide. (This is assuming you have a Windows system. Check the File Paths in the pins if you are using a Mac.)

  1. Make sure your Hollow Knight version is up to date.
  2. Download all the mods you need from the Google Drive. You need the Modding API first and foremost, together with the API mod of your choosing (also found there). MAKE SURE YOU DOWNLOAD FOR THE CURRENT VERSION OF THE GAME WHEN YOU DOWNLOAD THE MODS. (current version: 1.4.2.4)
  3. Locate your Hollow Knight data folder. (Usually found in C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight
  4. Merge the folders from the download (hollow_knight_Data) with the mods you just downloaded. A simple drag and drop should work, the folder names just have to match up.
  5. Make sure \Hollow Knight\hollow_knight_Data\Managed\Mods exists and has the mod .dll of the mod you want to download. If not, place it in there. It should just be there as a .dll and not as a folder.
  6. Boot up the game and see if in the top left corner, mod information is displayed (just a name and a version number). If not, verify game integrity (Right-click on the game on Steam, click Properties, go to the Local Files tab and press Verify integrity of game files.) and install the Modding API again as shown in Step 3.

Enjoy your modded Hollow Knight experience!

glass meteor
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No

broken oracle
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Hhhhhhh okay πŸ˜ƒ

glass meteor
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you can literally use a system cmd prompt and it won't have perms

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the only way you modify those files is using a Linux live disk

gentle kettle
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Thankfully i dual boot with linux

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Ill try that

glass meteor
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gamer

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Yeah okay then this shouldn't be too bad

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Replace assembly-csharp with the one in the API zip on the drive and make the mods folder

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Make sure to shut down while holding shift otherwise windows does that shitty hibernate fast shut down thing and you're stuck with a ro mount

gentle kettle
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Ok thanks

olive orchid
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Hey there, anyone here?

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The creator of Mod Installer told me to come here, he said the app was already available for Linux, but I didn't find it. Can you guys point me to the right direction?

glass meteor
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You run it with mono

olive orchid
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Could you please clarify it a bit?

glass meteor
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mono ModInstaller.exe

olive orchid
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Thanks, I'll try that. Is the installer from ModDB up to date?

glass meteor
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it is not

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that link is

olive orchid
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Thanks!

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That seems to have worked, thank you very much!

pearl vale
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I'm trying to do a run with room randomizer from crankytemplar's video, but i cannot find the mod anywhere, can anyone help?

elfin jasper
pearl vale
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i checked the pinned messages on there, clicked through everything and still can't find it

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what's the name of the mod?

elfin jasper
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randomizer2.0.dll

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v2.9

pearl vale
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i have the 2.0.dll, so im just missing the v2.9 right?

elfin jasper
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What?

pearl vale
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or do i have to just use the v2.9

elfin jasper
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that's a version number

pearl vale
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i have randomizer2.0.dll in my mods directory

elfin jasper
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You can view version numbers in game

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in the top left corner

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The pin in #randomizer literally has the mod in a folder named "Randomizer v2.9" though...

pearl vale
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oh now i see, looks like i confused myself. cranky's video description somehow convinced myself that these two are seperate mods

elfin jasper
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Glad you got it sorted out then!

pearl vale
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yea i thought randomizer2.0 was just the item randomizer and the area randomizer is its own seperate mod. thanks for clearing it up for me

vocal rune
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Just a naive question: have any of the mods been used outside Windows environments?

safe canopy
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they work on linux and mac

vocal rune
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Got to use mono then I guess! Thanks, I'll dig into this later on. πŸ˜ƒ

safe canopy
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you have to use mono to run the installer

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the mods are just dlls and they work on all versions

pine sierra
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@elfin jasper
different mac user
different mod player
same accidently shut down

elfin jasper
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I see. If the crash is due to filepaths, it'll be fixed on 2.9.1, but otherwise, I don't know what could cause it

pine sierra
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thx, expecting for 2.9.1

hexed shoal
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Hey, does anyone know of it's possible to run mods using wine? Someone on Reddit mentioned that the people on the discord knew how to do it.

real jacinth
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you don't even need wine to run mods

pine sierra
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on mac you can use modinstaller by someway that is in the Pins, or you can install the mods manufactually by downloading and replacing files

shy rose
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is the room randomiser mod call randomapmod in the installer?

glass meteor
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no

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it is called not in the installer

shy rose
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thankyou very much!

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ooi what is that then?

shy rose
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i downloaded the file and mannually installed it via the launcher, what now?

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nothing's happened

glass meteor
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you need seanprcore

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off the drive

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and randomapmod shows rando 2 items on the map

shy rose
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ah, thanks

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wdym "shows rando 2 items"

glass meteor
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it shows (?) where the items you can get are iirc

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with your current abilities

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the items you can get that you haven't already gotten

shy rose
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oh wow

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that's kind of cool

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i'm going to go classical and use a paper and pen to map out the game with the room randomiser though

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and maps wouldnt even work would they?

glass meteor
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correct

shy rose
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ok so I've downloaded seanprcore

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where do i put the randomizer mod master file? It's not showing up in the installer or the game when I put it in the mods folder in my hk install

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is there some variable i have to change or something

glass meteor
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the who what

shy rose
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uhh

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haha

glass meteor
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did you get it off GitHub

shy rose
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yes

glass meteor
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do not do that

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That's the source code

shy rose
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oh lmfao

glass meteor
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the compiled version is in a gdrive link

shy rose
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well now i feel silly

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v2.9?

glass meteor
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yes

shy rose
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awesome, thanks

shy rose
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erm, the only version in the google doc is 2.0?

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it's in the folder called randomiser 2.9 but the .dll is 2.0 & it doesn't have any option to randomise rooms

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and it doesn't do it by default either

dense forge
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Don't worry about the naming of the dll. All 2.x versions I've seen have 2.0 as dll, so as long as the map you got it from was labeled randomizer 2.9, it's 2.9. But if 2.9 is enabled then creating a new game should have a menu in which at the top you can switch between item randomizer, area randomizer and room randomizer.

odd oxide
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Hello, I'm new here. Can anybody tell me hoe to install Randomizer Mod ?

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*how

tawny carbon
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which randomizer btw

odd oxide
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Enemy

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Thx

tawny carbon
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enemy rando: broken(there is a possibilty for it to work)
item rando: at the installer above
area rando: #randomizer pins

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uh

odd oxide
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Oh... Okay Thx

tawny carbon
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but try it

shy rose
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It can switch between "normal" and "no claw"

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game type switches between refular & steel soul

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ah, nevermind. I did a fresh isntall of the mod manager, turns out I already had randomiser 2 installed

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so i guess they were conflicting with each other

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all good now thanks anyways πŸ‘

shut spade
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how does one get the randomizer

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thank you

tawny carbon
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but which rando

pine sierra
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one cannot get rando 2.9 from mod installer

real jacinth
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It's also a beta build and not currently released. The current release version of randomizer is on the installer

golden gazelle
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how i reset the key commands in debug mod

real jacinth
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Delete the json where your saves are

golden gazelle
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what ?

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how i get there

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like i want to reset the key config for the debug mod

novel bronze
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**Saves**

Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Save Files: %APPDATA%\..\LocalLow\Team Cherry\Hollow Knight\
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\

Mac File Paths:

Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/

Linux File Paths:

Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/
golden gazelle
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im now in the game folder of hollow knight what noow?

real jacinth
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Delete the json where your saves are

golden gazelle
real jacinth
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That's not where your saves are

golden gazelle
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were then ?

novel bronze
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**Saves**

Windows File Paths: (Assumes Default Steam Install Path, Adjust accordingly for DRM Free or Non-Standard Steam Path)

Save Files: %APPDATA%\..\LocalLow\Team Cherry\Hollow Knight\
Game Files: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\

Mac File Paths:

Save Files: ~/Library/Application Support/unity.Team Cherry.Hollow Knight/
Game Files: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/

Linux File Paths:

Save Files: ~/.config/unity3d/Team Cherry/Hollow Knight/
Game Files: ~/.local/share/Steam/steamapps/common/Hollow Knight/
golden gazelle
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but my mac doesend understand thet cus thets not my language