#speedrunning
1 messages · Page 37 of 1
How you been man
True
Huh blue names?
Speedrunners
Yea I'd say I want it buuuut I kind of will feel bad tomorrow when it goes away
Maybe Zal just "forgets" to change it back 
Pog
important thing is for you to not have left; if you leave you'd have to beg and plead to get the blue name back
I got banned for two months but it gives role back so we win these
Mathulu in hkmain is crazy



Didn't you see
Oh how could I forget
Wait what
Yeah
Oh wait nvm I just realized I asked for the role after I got banned lmao
It probably doesn’t give roles back
do I still have role
heck
gimme role
whoever gives me role can have a secret private picture of Reese
HAH switching the icons is great lol
update: Zaliant has received Reese
Did Zal think she was cute?
Seeing the orange names with blue feels wrong
I think Gusten has been discord mod forever, roughyl
I was made discord mod after we banned Lis's original account
Oh huh nvm then
What would be a good place to start running hollowknight
On your PC.
or console if that's what you have
If you meant to ask about categories. any% NMG & All Skills are generally considered fairly beginner categories (although current top level any% strats are not very beginner friendly there are lots of older/alternative routes)
I meant if there are any like important software or like guides or saves and such
Because I know in games I’ve run before you had the option of software that resets until you have particular rng now I know hollow knight doesn’t have that much rng it would still be interesting to know
Based Zaliant
the only software you need for speedrunning is livesplit. There's no mods or software allowed for the actual game during runs
Well, I should amend that, software like Overbind is allowed, but that's not something that effects the game
You can use debug savestate tools for practice, but for actual runs the game must be fully vanilla
For the most up to date guides & resources you'll want to join the pinned server
And if I wanna do individual level runs are there saves I can find online or?
There are some available on SRC I believe, otherwise they'd be in the speedrun server
I’ll check it when I have some time thanks
Some IL runs do have exceptions as well, for things like Mini Save States for Path of Pain runs (since that's impossible to repeat otherwise). Each category or level will have rules posted on SRC
I can’t imagine doing the path of pain enough for a speeltuin I’ve done it 3 times now and i the last one took me like an hour I can’t imagine speedrunning that
Omg blue sr
Omg true blue
So true bestie
your fucking kidding me dawg
the day i decide to download Splitter to try speedrunning splitter.io gets shut down 😭
fml
Gl speedrunning!
ok im hella confused rn
i got live split one downloaded
opened it and it opened terminal
downloaded all the other stuff ion get it
"illegal hardware intruction"
join the speedrun server [invite in pins], don't get confused by the icons (this server and the speedrun server swapped icons for april fools), go to # tech support and ask there
nah this is the speedrun server wdym
-# screenshackn’t
Now we hope Zal forgets...

Indeed…
i like this channel better than whatever the fuck #sk-discussion is
I can not see it, therefore it does not exist
you can submit here @sturdy glade https://www.speedrun.com/mk8dxce?h=Blue_Yourself-No_Custom_Items&x=q25ery82-r8r427rn.klr250j1
First time I realize that channel is real, better stay clear
This gives rickroll vibes
oh sorry I thought you were doing a blue yourself speedrun 
https://youtu.be/I-sH53vXP2A
Here's a video explaining how to get it
Zaliant gave me mine back, but you might have to bribe him with cat
is this channel safe
Can we keep sending cat pics to Zal and get to keep the blue colour?
I'm guessing we'll probably have some sort of small patch to the base game when silksong comes out (if it's a dlc in the most literal sense), if that happens do you think they'll nerf flukenest even harder into the ground lol?
I don't think Team Cherry knows how to fix flukenest
I think the proper nerf is "Flukenest doesn't exist on Silksong"
Patch: "flukenest deals 0 damage and takes up 5 notches"
What if i play relentlessly when ss comes out,submit that to speedrunning.com and get a blue role..
Surely we will have a charm that allows one to kill the same enemy 16 times
If there isn't inv drop im crying
(Or at least some other itemless hard fall cancel)
Unrelated but I've been practicing the salubra fireball skill for like 1 hour straight already lol. It's so hard for me, got it only like 6 times
But it's very satisfying to get it
Coyote jump?
That seems to specific you really only need something that turns of the falling speed cap.
Gonna ask the src mods to put a one month break after the game releases so we can figure out basic rulesets and stuff before people can submit runs
Wtf ekkoet blue role
A very often occurence for me is that I get both the coyote jump and the timing between fireball shots, but just start shooting them wayyyyy to early lol
Because I get nervous
Uh huh
wuts is world record
4 minutes and like 28 seconds
Yeah I got it for accses to the old any% nmms strats posted in #strats on this server
Was it not 29?
i lied its 29
9.58 seconds by Usain Bolt
Btw, does anyone know exactly how long the coyote time is? Just curious
2 or 3 frames i think
2 frames
So true in no access
So, 0.04 seconds?
it's tft dependant
I love tft
It's fate dependent
2 game ticks or actually 2 frames?
tft stands for "The FaTe"
Physics fps
So basically game ticks
I think cayote arent hard to get
I just like look where i jump,and it too early i just land back
Unless theres like a floor above you or smth
I don't think you even need cyote frames for the salubra fb skip
You don't even need three fireballs
True just sahde...
Can you do it with 2 and no cyote frames?
Maybe I'm just way off in terms of when on the arc I should shoot the fireballs
Should be halfway betweenthe peak of your jump and you landing on salubra platform if you could jump far enough
How hard is 2 fb? I might try if it's doable.
Oh yeah that helps
The main thing fb does in fb skips is canseling your fallspeed so doing it in the middle makes it so you don't reach as high of a speed.
Which is why you can usually interchange it with wraights if you want
Ss movement is gonna be absolutelly insane i imagine
Ss glitches
I dont want to go that far yet..
SS patch 1.0 water 
Ss wcs
I wonder if glitchless will be a category in ss or if it's too broken like hk for a glitchless category.
A glitchless game is kind of unreal
I think day one, I’m foregoing playing the game and starting TAS tool development lmao
Do you allready have the beta?
Ask Simo for it fr
I already made splits for it
I cannot WAIT for silksong to crash when you turn around
I can't disclose this information
(Hk already lets you teleport literal miles by turning around)
Yeah the turnaround was good though.
Thanks, it's a very hard part for me
It doesn't look that difficult
(i like never got it vs only)
Do you use keyboard or controller?
Keyboard
Probably means no socd
Can I reccomend
SOCD
Short for "simultaneous opposite cardinal direction cleaner", the SOCD cleaner makes it so holding opposite directions will make you move in the last pressed direction instead of going neutral. It also makes it so that releasing one after holding both will make you move in the direction of the still held button. Get the SOCD cleaner on https://github.com/valignatev/socd/releases and view info & configuration info on its README
I probably won't be doing any actual speedruns any time soon, but is that actually legal?
Yeah
I don't know a hk speedrunner who doesn't use it
Huh
Or uses controller
Correction and is human. Monstah is something else
I see. I'll probably just write my own little utility if I get serious about this though. I'm on linux and it's a very easy thing to do with a little C here lol
Though at what point does a macro like this become illegal? When it does things with a delay?
u guys ready for spreedruning silksong?
No
HK speedrun = fun =/= SS speedrun = fun we will see.
Already practicing my itemless cocoon skip to Green Lake
This implies that speedrunning hk is fun
Thats my idea smh
Just make sure it's a single recording
And also a serious attempt at a speedrun somehow
Just do it on the second run tbh
Wr gonna be 2 hours the first day after release surely.
Know what to do,dont get a geo rock->trying to be faster->is a speedrun
As said, we're taking the month before we accept run submissions
Hell yeah multi-day session with 8 hours AFK
The 2fb version was not as hard as I though.
I'm probably gonna stick to 3fb for consistency's sake for now
(also because I'm bad lol)
Does it work now
I also went a bit early on the tripple but got the double quicker than expected
Do we have the shitpost where I did it with an absurd amount
I have not seen that
Just disabled screenshake, why didn't I do this earlier
I just had a really terrible mod idea
What if every time you fall you hard fall, unless you coyote jump
There is a mod that makes u hard fall no matter how little u fall (even jumping caused a hard fall). Don’t remember the mod name off the top of my head tho
And you take damage
Yeah, I've seen that one, bloody horrible
Called fall damage(maybe)
That happens when you combine the hard fall mod and the fall damage mod lol. I'm assuming the fall damage mod is programmed to hurt you when you hard fall, so when you combine them it becomes literally impossible to play properly
Floor is lava🔥
I now want to run any% with that.....
Surely there isn't a softlock anywhere....
GL getting out of kp
I think it's more so "floor is yoga spikes"
If gsong works it should be ok
Ohh yeah i forgor
Surely there is enough soul....
Could be interesting with nmms
Ew all glitches
Allglitches just get's noclip
And what did you mean
Badfloat to leave kp
Idk for the rest there is a 0 jump tas but landing is allowed in that one
Leaving kp without landing?
Idk glithces btw..
Does getting corner corrected count as landing
What
Like anybody knows🔥
Yeah, you don't even know how to spell glitches
Its like that sometimes
Gusten where is the one jump kingspass vid?
Idk, ask Krythom
This will do then https://youtu.be/xCTEazjR8nw?si=lbvHBAEefec3hAWR
The last required jump in HK has finally been removed! The previous strat for KP required 1 jump after getting bad float to go oob around the top of the room.
After realizing that if you could get every vengefly within range and pogo every breakable object in the top section you could just barely get enough height to reach the 3rd level I start...
I think hitless runs should be called radiant runs
I think radiant runs should be called hitless runs
Use of a controller is highly recommended
@steady lynx wanna help me lab no left presses NMMS TAS?
KP probably isn’t possible (Krythom said so, I trust that) unless you can somehow make it through fury area but beyond that I’m not sure where the cutoff point is
Are you not gonna finish 4ms nmms o.o
I rarely if ever press left in my runs, check mate
can you not ss to get left?
I was thinking you could just go over the top but then you need to press left at the end
I still haven’t been able to get mawlek to work
Literally been trying for years
I like in 4ms nmms when Mawlek just falls through the floor
Oh hold on MAYBE you can get into cliffs
But then what
You gotta go left
Yeah I wasn’t able to get mawlek to work in TAS
Maybe if I tried more fps values or more tft bullshit idk
It kinda sucks for rta since we need low fps for superslides
we can just airwalk jump up but how do we clear the spikes after?
Or does that need a left press?
Exactly
How do you get airwalk without turning around
You don’t
Now you could superslide left and do one left press to get to cliffs
Is the thing tasses do that they walk oob over kp tas only
But then what
Yes
Also, lots of jumps in that
Okay technically it’s not TAS only
But it’s like 40 2-frame perfects in a row (to get enough height)
One funny thing is that once you get VS you can just do VS slides to move left whenever you want
Or like 100 5-frames
Off the top of my head
Lame smh my head
I think someone attemted it and got kinda close but deffinitly not run viable
Wait, I just got an idea
Is it possible to soob out of cliffs and then airwalk up to the dirtmouth transition with one more left press?
Yeah?
That would be dirtmouth with two left presses
Cuz I really don’t think zero is doable
I’ll try it tonight
1fb
0fb
I think basically any skill lets you get up there
Goofy
LOL?
is this lp?
It’s just QMS
Quick menu storage
map*
This is on 1028, I don't play LP anymore
BASED
Why is this literally impossible?
LP in this case being 1.3+
Skill issue lmao
If you can dupe with stags it's LP imo
you do it
@odd crane You're really good at shadeskips. help
You’re* smh my bread
what does your mean then?
So, you are really good at shade skips -> you’re really good at shade skips
wait what? That is like my most optimized record
And your mice is really good at shadeskips?
I can't even make it with longnail I'll get mop maybe I can make it then?
We'll see what I do after I've ran Elderbug%
I though you would go for who% nmms rekkie
It's not a leaderboard category so it's not high on the list
@lofty flare are you proud of me
Yes I’m so proud
that was clean bro
No it wasn't
True
Yes i should mark my pride(i have no idea chat) of you
So I got it with longnail + mop and only mop but only longnail is soo much harder
i cant speedrun
I didn't find the run ability in hk so I speed walk
yes but that is way to slow to get for a speedwalk
less fucking go
Gg zvy
Gg
I hope you realize this is a joke as mop + long nail is way easier than itemless which I wanted to do.
No
A tier
It’s just tight, but it looked like you hit a little low on first d tank maybe, it’s always worth wiggling back if you think you need more time, makes the shade go higher as well
Itemless is just kind of brutal
I can smell in the air..... silksong speedrun world record soon
Who would have thunk?
Just 8 more months
XD
yoo i started hk 4 the first time in fall this year and had the plan to get every acheivment and so i decided to do speed run 2 and i followed fireborns steam sport guide and i kinda got stuck becouse he didnt tell me to get the lumafly lantern and now im forced to do deep nest in darkness so i kinda need help with that
Uhh I recall the guide definitely mentions Lantern, but in any case, it'll be quicker to just get a couple relics and do an extra trip to Lemm
i have 3000 geo but im stuck in queens garden and i dont have a map
and also kinda dont remember the way to qg stag
and ive already wasted enough time on lurien
could i finish it in 2 hours or so?
There are lots of maps online that can help you find your way out of QG or to the stag. Which would be much quicker than trying to learn dark deepnest on the fly
ok thanks ill try to get out of qg without dying hopefully
Ping isn't needed thanks. This is oneof themost detailed maps available: https://hallownest.net/
oh thank you i really appreciate it
I just got into speedrunning this game, is there a way to down patch on the Xbox game pass launcher?
Awww
I have made it to 100h on my save
What do you mean by wiggling back?
not just holding left into the shade if youre too low
So I should be damage tanking at max height I assume but does it matter much if I am over the shade at that point? Is it possible to lure the shade to far up?
Same thing happened to me. I speedran the game on game pass but wanted to downpatch. So I decided to buy it on steam and yes it is very possible to get your saves from xbox to steam.
Update on hardfall+fall damage
Kp is tas only(maybe(humanly impossible idk if tas possible))
Like normal route not the oob nonsense
How so
You have to go the crumble floor route because at the intended route you take like 3 ir 4 hits
And your ass is NOT gonna have 5hp by then
Also you need 1hp to drop in dirtmouth
What
Smh my head just do breakable floor skip
So is this you take fall damage on hardfalls
Isnt that tas only?
Yes
And hardfalls are every jump
Bro doesn't know ball
Ik like 9 glitches yes
It also happens to be fucked lmao
Lmao😭
It’s literally one condition
You can also open and close map whenever
onQuickmap() { if (hero.hasMap()){} } or whatever the fuck
It should be the first condition
Then all the checks for if they should be allowed to use map
Which they also forgot
So you can close map oob to get control and just be oob with literally no items lmfao
Because you can open quick map ANYWHERE
I love soob
And any time
Mid cutscene, mid pickup, mid transition, etc
You can store fucking everything
super slide,,
I wonder if you can hardfall mid superslide
yoooo check out this sub 3h 112% run I just got
So I'm almost done writing my SOCD thingie, and for some reason this is really funny to me
Partially because this is one of the few cases where this is the correct thing to do lol
Gg
Ok it finally works lol
The code is horrible though
I don't think I wrote code this bad in years
Probably because I'm very tired and exhausted right now
Ok and now I'm getting the salubra skip almost every time lmao
Good advice 👍
Just like HK code wow
Is there anything this bad though?
In HK? Absolutely
Huh
It's so bad bruh
there are goto statements in hk code
You do realize it's a game filled to the brim with bugs?
just wanted to say that really quick
Goto statements aren't evil
they shouldn't be used liberally and make it hard to read
Hk has no reason to function whatsoever
the only reason i can think of using goto is to break out of both loops in a nested scenario
I rest my case
Unfortunately I think they're gonna have a guy who can code on silksong so the good stuff won't be there
The player tries to open map well if they are trying to open it then they must clearly have it
Yummy spagetti
Oh please, there are so much better coded games with more bugs than HK
And they just added a ton more slopes, the amount of methods for momentum storage are gonna be insane
i never realized before but this must be an olddddd fsm viewer lmao, this image existed back in 2021 too and i'm sure it was around before that as well
the ui is so different
Ok but I've recently made a deal with Satan to get an ab wr so I gotta get to work
This one I took on the new one
yeah i can tell 
I have never looked at fsm's
Don’t
some are surprisingly neat. iirc nkg is even color coded
but a lot of them are just so, so horrible
They legitimately can make code way more maintainable and easy to read sometimes, but that's mostly for error handling. For example:
int stuff(void) {
void* something;
if (!make_something(&something)) {
return 1;
}
void* stuff;
if (!make_stuff(&stuff)) {
free_something(something);
return 1;
}
void* thing;
if (!make_thing(&stuff)) {
free_something(something);
free_stuff(stuff);
return 1;
}
return 0;
}
vs
int stuff(void) {
void* something;
if (!make_something(&something)) {
goto error_1;
}
void* stuff;
if (!make_stuff(&stuff)) {
goto error_2;
}
void* thing;
if (!make_thing(&stuff)) {
goto error_3;
}
return 0;
error_3:
free_stuff(stuff);
error_2:
free_something(something);
error_1:
return 1;
}
Though cases like this are typically solved with RAII in languages like C++, but this is the best way to do this in C for example
I do find it funny though that 1221 fb can kill an enemy off screan before it starts moving from the camera getting in range.
in c# you just use try catch
hk is a c# game
Is that an actual hk class graph?
That's not the worst FSM
...kinda
what
tc used a thing called playmakerfsm to make a lot of the games logic
Yeah fair, I don't think there's ever a reason to use goto in high level languages like this
I just needed to get this off my chest lol
it's some unity extension thing, you make code blocks called actions and add them to states
they get executed one by one and depending on what happens you can have different state transitions
it can get very messy though and figuring out how something works is horrible because the state itself just says what it's gonna do
you then have to look at what actions there are, then go fetch the action code
that fsm just used to be posted in #sr-offtopic a bunch
Meet the Inventory UI
yeah everything is hard coded it's so fucked up
Ok I don't feel as bad now. I especially feel less bad now about the code of my small toy programming language I made a while ago lol
Do you have map?
Damnit I was looking for it
it's in shared assets iirc
Wait does map have an fsm I actually don’t know
I’m on my phone, I was looking for it in discord
isn't it a part of the ui fsm
Cuz someone’s surely posted it before
fair
Did they not have "actual" (this makes me sound really pretentious but still) programmers in the team?
Oh possibly
i have but i deleted all of my messages some time ago
They did not
The code sucks
Yeah it's on resources.assets "Inv-UI Inventory"
Maybe I should delete all mine tbh
i mean do it if you must, deleting over 100k messages definitely wasn't fun tho lmao
The team was one programmer only I think, and it was their first actual project
Map is clearly the best hk ability
That's genuinely insane
the game was very broken when it released
I can probably write like a vencord script to do it
it still is broken in many ways but... not like release hk lmao
That's one way to learn
no hk was broken on release
I cannot WAIT for silksong to have game breaking and hilarious glitches
i LOVE 1.0 water
It just straight up
Doesn’t work
you should try playing one of the early patches, it's genuinely impossible to not somehow do a major glitch during normal gameplay accidentally
I think I'm gonna throw away my desire to mod the game lol
1028 my BELOVED
Are we talking about the wormhole from white palace to crossroads now?
Modding 1.5 is easy
Modding 1.5 is fun
i didn't get that far wtf
And most of the FSMs you deal with are NOT like the one I shared
i wouldn't call working with fsms fun either way
I'm fine with more normal FSMs
You don’t really work with them
@steady lynx do you have a clip of this?
Even if my idea involves pretty much rewriting the randomizer mod lol?
My j Cole of the big 3 patches fr
Depends on what you'd consider a rewrite, but it does sound like a big project
Not anymore, it was posted on reddit at some point
yeah, you do. if you're modifying something that has an fsm, you have to change the fsm. doesn't matter if you use a helper mod or not, it's horrible eitherway
I meant the fsms that suck
You kinda do or end up using some very hacky workarounds - usually it's simpler to just deal with the FSM
Oh yeah, the horrible ones I straight up ignore
this is the best thing to ever happen
I am still qurious how they managed to mess that up
Thinking about it, maybe I wouldn't have to do as much as I think I would. Does randomizer 4 use wave function collapse for generation?
If anyone knows somehow lol
Nerth would probably know lol
Glitched logic 
Realistically that warp in crossroads might be the default downwarp and the game just sends you there if they forget to set where a down warp should send you
you can check if you want https://github.com/homothetyhk/RandomizerMod
It's kind of the black box of rando for me
But yeah, that GH page has everything
AFAIK it's designed to work with progression spheres
It only happens sometimes though right?
It's only on 1210, Team Cherry fixed it for 1211 which was supposed to be release patch for Grimm Troupe
They just had to rollback to 1210 since 1211 had... Minor issues
1211 best patch
low% my beloved
1211a or 1211b?
you just hate real low% gameplay
Yes I do
I think they're named 1211X and 1211M
Low% is fake nmg and glitched
It's kinda hard to check at a glance. Basically the question is whether it just generates a random thing, then checks if it's possible using logic, or actually uses a constraint solving algorithm
It's just a fancy walking sim really.
I'm assuming the former, considering the "attempts" counter
i haven't contributed to rando i wouldn't know
you'd have to ask in the modding discord
From what I know what it does is it places a random progression item in an accessible location
and repeats
tfw my nail becomes my dream nail
So like, it goes " you have 8 accessible checks. I'll put ... claw in one of them. Now you have 40 accessible checks. I'll put ... a key in one of them. Now you have 39 accessible checks [keys don't unlock checks until you have all 4]" and so on
that's my understanding
No, whenever you press "Randomize" a prompt appears on homothety's screen and he moves the items around in the game manually (He has memorized logic so it's always possible)
I legitimately wouldn’t be suprised
Explains why it straight up takes a few hours sometimes
He’s sleeping
can we get him to memorize glitched logic too
Should have Gusten there instead he doesn't sleep
Glitched logic is basically "If you have claw it's possible"
okay but what about RMG
With IGMMS you can probably get to basically every single item without any skills
fuck
Laughs in breakable walls
Hmm, but how does that work with transition rando? The main reason I wanted this is because I think a room randomizer which actually makes euclidian maps would be really cool, but that would require a constraint solving algorithm. And I don't want for transition randomization and item randomization to be in separate steps, because that would result in movement items almost always showing up very early into runs, to make moving through the rooms generated without regard for traversal possible
Why tho? Rando is probably one of the best coded mods there is fir hk and has functionality to plug in whatever else you want
oh I have no clue how transition rando works colette/nerthul might be able to give insight?
For transition rando I think it first randomizes the items and then deals with the transitions
Huh
But I agree though in that it's one of the most flexible mods available
Yeah, I'd trust Colette with rando knowledge, I feel like if you join the modding server they'd be willing to help to some extent
I would think the opposite. Or that they're done in tandem. But I'm not a coder
Hell, all modding reputation I have I owe
But yeah randomizer is a really cool mod in terms of flexibility, I was very impressed when I first saw it. It's just that what I'm thinking of doing is kinda extreme lol
I've worked on 8 mods so far and in 7 of them it's me doing Rando integration
you could look into how the hk archi does it maybe?
In rando context rmg is basically just 1mg because televator doesn't change logic and vs is now a pickup
Plus at least 3 more mod ideas that I didn't start working (and all three would have some rando work to an extent)
The thing is the map isn't really conductive to moving the rooms around. They don't fit nicely. There have been tools that generate an actual map for room rando but they're resource intensive and end up eith a lot of strange connections since room rando produces loops & rooms connecting to themselves
As someone who used to make their own maps, for me it's easier to have the vanilla layout and tools to navigate, than a map that's visually accurate but really hard to navigate
I'd imagine there are quite a lot of room arrangements that fit into euclidean geometry. My whole idea is making it generate layouts that can actually properly fit on a map
That sounds so restrictive tho?
Just make it 3d
are there algorithms for this that make this doable in a reasonable time without leaving out a bunch of rooms?
Yes and no. It is a bit more on the restrictive level but the main thing is - room randomizer has an additional option to have transitions be uncoupled
And that's impossible to set in a map
And you're never "properly" mapping that
I mean yeah I wouldn't try to do uncoupled with this, that doesn't make sense lol. I'm more so thinking of an option to make the generated map euclidean
But rather than reworking the whole Rando Mod
Yeah
I was gonna say, it can very well be a connection
That works by placing constraints to transitions
And then somehow deals with the map placement
Never done that, not sure of how doable it is, but it's likely less work than rebuilding the whole randomizer
i'm just wondering how you'd implement that
do you need to, like, get the size of every room and reference them while generating? what do you do about transitions, do you include them in the euclidian part? do the elevators necessarily connect to each other? the trams too?
Yeah, the last couple mappers (Tangled mappers & homothety's that I forget the name of) were external programs, so something in-game would be nice e for those who want it
I might but realistically I probably won't. I constantly get a lot of ideas for stuff despite having a full time job and college lol, so stuff competes for time
But if this idea will be persistent enough in my brain I might
Also Limited Room Rando exists, dunno if that would cause problems for your idea
i'm sure you can ask the rando peeps about their implementations on the modding server though
(Removes rooms without checks)
Yeah I definitely recommend you ask on the modding server too
So all of WP if you're mayonnaisical?
Quite a bunch of the bigger modders don't really read here
I'm worrying that doing that might cause insane generation times because the algorithm isn't built for this sort of stuff
Well, especially HERE here 
Referencing size? Yep. Transitions? Also yes. Elevators and trams? I'm not sure, trying to align those probably wouldn't work very well
Elevators & tram are always vanilla
but how do you fit that in with euclidian mapping
i feel like that'd cause generation times to increase a lot
Yeah, also I'm now realizing that this is the speedrunning channel and I completely derailed everything lmao
Just build around them? 
yeah, but if you want to do that you gotta place them early, no? and if you add trams as well that gets quite restrictive i think
I mean, the whole thing is going n g to be quite restrictive if I understand correctly
Fair lol. Also letting the algorithm imagine short "corridors" between rooms to align stuff properly would likely make that quite feasible (though it'd be necessary anyways)
Just adding a line to the map that joins the two rooms would do it honestly
No need to have it be exactly "above" and "below"
doesn't that kinda defeat the purpose though
We technically don't see what the Tramlevator does between transitions 
Yeah, there'd be orders of magnitude less possible map configurations. I wouldn't be surprised if there'd only be a couple thousand valid configurations
We can imagine it turns into a rollercoaster
TRUE
SURELY just pre calculate every possible one and then just randomize which one to pick lmao
no need to worry about the efficiency then 
This just sounds like how I used to do it in Slides lol
The real question is whether silksong or euclidean room randomizer will happen first
I should mod more tbh
you should run 1114 more tbh
1114 is just worse 1028 tbqh
dgate yippee
is the acid skip skippable in the latest patch
you can go thru deepnest
love key i mean
okok ill do that then and bc im doing all achievements and i need to get all the pale ores on one playthough
my b
Love key doesn't get you a pale ore
It gets you love tower and collector and 3 grubs and grub map
getting 31 grubs does
and i haven't kept count on how much i got
soooo
bc with achievements you need to do two playthroughs
one with steelsoul
and without
100 %*
112 steel soul counts for everything
you do because you need to beat the game
Have you beaten the game yet
theres two achievements with the nailsmith
Ok you're talking about beating the game so I was confused
So is this your purity file?
You also need to do banishment and neglect
my plan to beat the game in under 5 hours is done now. I hit zote head and left him there, gonna kill the Naismith and i banished grimm
Ok
Ok
on different consoles and platforms
I wouldn't recommend doing love tower for grubs though it's just not fast
i didnt keep count tho and my guess im about half way there
idk grubs off my heart yet
Bro I want to help you talking about playing on console isn't helping me out
bro ik what im doing
if i want to get the love key
i will
I didn't say you didn't know what you were doing
But I'm just saying you could just look at a map for all grub locations and just get a bunch
But yes you can acid skip there
but i dont need suggestions
im far too experienced for suggestions
if i wanted suggestions i woulda asked for them
But not experienced enough to know the acid skip is possible 
(which indicates you're probably not as experienced as you think LOL)

most other skips i know of
Sure pal
What you know about acn acid
i know a whole lot about holllow skip
Ping isn't needed thanks. But have fun learning one of the shittiest acid skips for no reason
Bait used to be believable
i dont know abbreviations look im not trying to be cocky
AND that they knew most other skips 
if i wanted them i wouldve asked
And your name is murder backwards 
bro i never changed my name ever since i was 13
point is ik most skips and a whole lot about hk
So in like a month 
LMAO
haha very funny
You do not know most of them lmfao
ik about the skip on queens station
ik the skip to get on the ledge on greenpath
ik the skip about no abilities blue lake
If you think you can list off "most" skips you're already showing your ignorance
ik about the skip to royal waterways
What do you know about say nosk no dash no cdash
yes i do actually with the shade and the weird creepy crawly ?
Steel soul
look i dont need to explain these to you
point is i dont like it when people suggest things
when im clearly qualified i did this before
Life will not be friendly to you with that attitude
if i want suggestions i will ask for them
simple
come here and ask about suggestions all the time
but when i dont ask
i dont want
Being a prick about someone telling you that there is an easier way to do something isn't getting you anywhere but okay get your love key
Wait did you join this server today just to ask if this acid skip was possible
No, they joined to ask how to cheat their way to a cheevo with save editing

I just heard two very loud explosions in the sky, I'm blaming this on you
Far too experienced
Probably yes, but do you know that skip without having Dash?
Or the crossroads acid skip to fog canyon without items

So 2 months ago?
The world of HK skips is insane
Gusten stealing my joke SMH
And half of them are stupidly specific
Also claiming to know "most" skips in HK is wild, there's like maybe a dozen people in the whole community I'd believe if they said that
This guy's head will explode when he sees rando skips
Oh I hadn't read that far yet
Like maybe a handful of older rando people know a majority of skips
I feel like, kamakilled might know all NMG skips
Kama and May are probably the most knowledgeable
Kama doesn't know the ones that don't exist. Checkmate
So true eisog
But every now and then someone finds a new slope that can potentially be used for some weird skip
I know all the skips used in speedruns, but that's only really scratching the surface of everything used in rando
Gusten when silksong never drops will you run no major glitches or slope storage
true i apologist
?tag noping ffs
i can say i was wrong about that
I'll run whichever I find more fun
If I don't find Silksong fun to run I won't run it at all
Shrimple as that
we good ?
You ain't Gusten vro
Though I have requested modders try to make a mod for me that just flips Hornet upside down when it releases
Have any said they'll try
It's mostly Peeka, he said we'll see
idk everything which concludes me to ask this
there's two ways to get to queens gardens right ?
No
deepnest way near maskmaker and isma
And the shade gate
Please, for the love of god, stop pinging me when I'm right here
And lever skip 🔥
and when you're asking a question literally anyone could answer
I was kind of counting this with the sahde gate since that room is FC so they both guard the same entrance to QG
But that's using glitches, glitches are cheating
GP vessel you can actually get thru in ... certain unnatural circumstances that give you a VERY long nail
No unfortunately
like, crowd control, or Beeg Knight
There's a trigger you have to be in
Was there ever some falling platform rando? That'd let you in if you found both the platforms guarding the root
I think those put you in the trigger not the nail
vines may be added to breakable walls soo I think gusten
Rope rando
Isn't that chand?
(the watcher chandelier rope)
Storerooms chain rando
I remember when it was first added they didn't scale the sprite correctly in recent items so the full size sprite would appear
I wonder if this is on nerthul's radar actually for vine rando
Not to walls but probably will make it its own connection or ask to PR Rope, feels more appropiate
And yeah, the Storerooms is on the radar
is it at all close to happening? I know there aren't that many of them
There's >20 iirc
Not quite close as I'm working on two higher-prio things first
Actually not many more than 10 I bet
One of them being adding the small collapsers to BWR
Also, shoutouts to fully derailing speedrum channel with rando mod shenanigans TWICE in one day 
Rando is the true speedrunning
We're locked in
I think other users are mostly surprised people are actually talking here
Can we make this a read only channel just full of the anyag pasta
Shit for April fools we missed that
At least we got the funny
I'm surprised we still have blue
He forgot

Surely there's randoms asking how they get the speedrun role?
May convinced Zal to let us keep it
Hey guys, I'm a new guy, one might say a random. My sister (attractive) encouraged me to ask for the speedrunner role. If I don't get it by tomorrow, she'll be very sad. Cheers <3
This is probably not true
I will return with a new pasta asking for sr role later
This message is for @raven holly and @raven holly only.
Hello Nerf (aka Nerf (aka Nerf)),
I come to you with a grand request as your biggest fan. As someone of your high intelligence would know, imitation is the highest form of flattery, and with the years I have spent imitating you it should come as no surprises that in my eyes you are the greatest person ever. Your activity within the small bit mighty group of runners completing category extensions on the patch 1.2.2.1 encouraged me to do the same for as long as I can remember (I'm an amnesiac). I hope the knowledge I have just given you about our relationship (God to peasant) makes you aware I come to you with no malice or anger, but a request to help the needy. My sister (attractive) feels that it is necessitated that I obtain the speedrunner role in the Hollow Knight Community Discord. I hope you consider this request with the same understanding that I give you if you choose to not give me the role. Cheers <3
I wasn't sure if I wanted to give you the role at first, but my sister (attractive) inspired me to. Unfortunately, when I went to give you the role, I found out that the admin Zaliant (attractive) has not given me the proper permissions to do so. So, it is with sadness that I must inform you I cannot give you the role.
As I said in my message (attractive), I have complete understanding of the situation and your incapability to give me the role requested by my sister (attractive). But also I want the speedrun role bruh 💯
Can't get it from zal cause he might unblue the role 
I mean
Like 4 people have asked already
And gotten it
With the blue
Should I send the same thing I sent to nerf to zal
speedrun
Just got sub 3, this shit is too easy 😎
tyty
My second attempt
embrace the horse
everything is fate
0:00 Intro
0:36 Vengeful Spirit
12:42 Greenpath
16:48 Mothwing Cloak
24:46 Mantis Claw
36:23 Gruz Mother
40:40 Dream Nail
47:40 Chandelier
57:30 Lumafly Lantern
There is no Watcher Knights, because this guide does not cover bosses
For credibility sake, I am 2nd place in any% at the time of making and 1st place in Current Patch Any%
This guide...
Oh
Hello
Shuu wants to try a P5 run
How should shuu proceed?
Practicing rad hog?
or just overcharmed p5?
shuu isn't that skillful to use fury rn
i would recommend using the godseeker plus mod, it allows for extra options in hall of gods and pantheons, especially p5. for example, u can set it so that u can practice bosses at attuned health but with ascended arena even in hall of gods. u can also set it so that u start with fury and start with a specific amount of soul and lifeblood during hall of gods practice so that u can emulate the conditions u would be in in an actual p5 run
thankyu achy 
Also
unrelated but
should shuu buy a controller?
as shuu is buying a laptop for the 1st time so basically no practice with keyboard as well as controller
its is mainly up to preference i would say, ive never actually played with controller before but ive heard narts could be awkward with the default keybinds on controller. but there are some things that are a bit awkward with the default keyboard keybinds as well
Are such speedruns done on a down patched version?
Or the latest patch
current patch
Ohww, shuu will figure that out by themselves
ive mostly seen pantheon speedruns on current patch
Fury works different in latest one no?
Or is just just a visual diff
Cause shuu has seen various runs & it seems different
ahh wai
Not fury
Shuu meant
Fluke
oh wait i just realized u cant even run pantheon speedruns on lower patch cuz godhome wasnt added back then 🤦♂️
Lol
So godhome was Latest hmm
yea godhome doesnt exist on lower patches
on current patch flukenest should be broken, idk about older patches tho. i would expect flukenest to be similarly broken on most patches tho
Yeah, even more actually as mentioned in blue's video
but the relevant patch for pantheon speedruns on current patch in which i do know flukenest is pretty broken
Yuh, just the accuracy is to be improved...
Shuu could spawn kill almost all dream warriors but it's not consistent
That video was rushed and slightly inaccurate, but yes, flukes are very broken on older patches
This was indeed done with the Isma's Tear route instead of the Crystal Heart route. There's a lot of room for improvement but I'm going to leave this category for now, since it is very draining. Still super happy that I managed to get world record with it though.
Twitch: https://www.twitch.tv/wpnebula
UPDATE: Yihou beat it back with a 32:32. It...
How does this skip work? I can't seem to get it go for as long, and whenI try to pogo off of it it explodes
u have to wait for the spore to be "fizzling" right before it explodes to pogo on it, if u pogo on it while its still moving ull just explode it instantly
There are some other iterations of it
yea, personally i found the setups with the purple mushroom bounce to be too inconsistent for me
This vid shows a few variations: https://youtu.be/bYsRWyHjcmM?si=TVogXgPlhW-ZU7Vb
Update with the release of 1.5: This explosion pogo is still valid on the current patch of Hollow Knight, and older methods are still patched, so all the information in this video is still up to date.
This is a new method for performing Explosion Pogo in Hollow Knight on Current Patch (1.4.3.2 at the time of publishing this). This came out of s...
yea i use that 3 fireball method
You can run it on 1432 I doubt 1424 is allowed though.
Last I heard that version is slow and outdated acording to @pliant token
not slower than failing other methods 
well i knew it was slow but is there faster and still consistent method?
Oh yeah this looks a tad easier
True, I was trying the reckahcooper epogo but Idk what the sound que is lol
You all should hop on TAS epogo which doesn’t use a pogo and works on all patches smh
That's going to vary from person to person. Do whatever is consistent for you in runs, then practice whatever is optimal until it becomes consistent.
bahhh I'm used to pinging people
Discord should have a feature so you could make reply pings default to off for certain people
I generally am trying to do it with two fireballs and using the bottom bouncer. Not really consistent at it but I do get it right sometimes
I love practicing what’s optimal
From what I have heard this one is pretty good. You dash when you hear the sporg spawn then buffer the secound dash hold right pogo bonk your head dashunder the wall fb twice pogo dash
We should make that a copypasta
You dash when you hear the sporg spawn then buffer the secound dash hold right pogo bonk your head dashunder the wall fb twice pogo dash
I just gotta figure out what sound the sporg spawning makes and how long they expect my reaction time to be
Yeah this would be the one I found the easiest
What sound are you lisening to? Idk I feel like the clip goes before the sound I would think it would be.
I ignore the sound and dash when I see the thing on the screen
idk if the 2fb version is slower than other 2fb setups, it's definitely harder tho
and the 3fb version is definitely slower than any 2fb setup and not easier I feel
Why isn't the speed of them timed and written down
idk i found 3 fireballs to be easier, i couldnt get 2 fireballs to work. and the purple mushroom bounce is inconsistent for me as well
of course ymmv, you can try this version but I recommend trying newer setups as well, such as the one in the clip by ekkoet or meemeepogo (you buffer a full jump as soon as you land on the platform, then continue as ekkoet showed by pogoing the mushroom down below, dashing, 2fb and pogoing)
fwiw this is my current setup for the epogo (i kinda modified the 3 fireball method from mathulus vid to intentionally include a damage tank for consistency sake lol), its obviously slow and bad but i want to say i have about 80% or so consistency with this, im not even remotely close to being a serious speedrunner so as long as i hit the epogo at all im happy lol
if it works it works, gg 
Just don't die to double dash after
Taking damage counts as a successful pogo IMO
yea i have some trouble with going fast enough for the mantis pogo to line up right but i usually am fine with entering mantis village with 3hp, and well if i die im gonna reset anyways lol
Even if you heal after it's still faster than the safari
yea, well in my setup specifically i actually am hoping for the damage tank for consistency sake but its not that great of a setup anyways so idk
I have been doing a little but of who% lately so getting hit isn't great as we continue from claw to deepnest
Yeah getting hit would give you more height so if you dash far under the wall you defginitly want that to get up
what is who%, is that some acronym
It's just get the grub at the top of queen gardens lol
~25 min run
Just did it at 0.5 speed. Thanks! Now time to actually try doing it lol
It really doesn't it's just because monstahler said who ### is jonny. Jonny being the name for the grub given by Skurry iirc
Why that doesn't help right?
What?
Are saying that doing it slowed down doesn't help? Yeah, it doesn't help with memorizing the timing, but it helps with actually properly understanding what I'm trying to do
Yay, just did it at full speed :3
I am confused maybe I am missing out and should try it sometime
I think it's more helpful for a newbie like me, mostly for understanding which movement/key presses are needed
Idk might help me for something like itemless bluelake shadeskip
Yay, finally got it without also getting hit :3
Previously I was partially getting damage boosted up
Nice! Now u just gotta learn the mantis pogo that’s after this and ull have that segment pretty clean
It's genuinely pretty fun seeing tricks that felt almost impossible for me become possible before the same happening again with the next one lol
Yep it feels really cool to pull these tricks off the first time, but then u try to practice them to get them consistently and u start to find out all these little ways that u could screw up the trick and it can get annoying at times lol
I don't really find that annoying, because I only count a trick as being "learned" for myself when I can consistently do it multiple times in a row. I'm not there with this one yet, but I'm getting closer
The phase when you're still messing up pretty often but can adjust stuff with actual results is really fun for me
Yeah, the satisfaction of landing a trick you don't consistently land is amazing
When you master the trick too much, the frustration of missing it grows bigger and it's annoying
The opposite for me honestly!
I find landing it once or twice, and then being unable to replicate for a while really annoying lol
I think I'm just wording this badly lmao
But the main part is that learning is fun
Basically
Trying to Speedrun absolute radiance for the first time
Defeated her 3 times while trying to speedrun
I'm playing on ascended+Overcharmed+fury of the fallen
I'm on mobile btw so I need to get used with some stuff
Also
For now
1 Minute and 20 seconds
Passed through the first 3 phases in 20 seconds
I'm excited to do faster <33

Imma buy it once I get a PC though
It's an amazing game
I think imma get a PC this year so
Yuh
Imma go try to Speedrun her again, it's pretty fun
I just hope I don't die to a beam in the climbing phase
What's the easiest category for newbies?
Full game all skills old route is relatively easy with just a couple skips that are hard
2023 route has harder wk (still relatively easy) and ibaldur route does ibaldur
4ms isn't the easiest
No equipment mawlek lowk hard
KP IL is arguably the simplest
The easiest full game is old route All Skills NMG, as Arcornflakes stated
I can't even jokingly pretend that that's a real category
At least it doesn't essence grind
Low equipment mawlek is hard but it's easier to learn than everything in All Skills
But All Skills is going to teach you a lot more relevant stuff if you then want to run other categories
Yeah, it'll be difficult to be easier than KP IL
I mean competition wise maybe not
I mostly mean to finish a baseline okay run
Yeah
It really isn't that bad unless you want to go fast the beginner strats of 2 hits back off 2 hits are not bad.
Also KP NG+ nmg is just load in dreamgate hold right
Man timing on linux sucks
