#sk-lore
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makes most epic boss in the whole game
earlygame fight
i remember my friend telling me SS didn’t stick out compared to HK and it’s because it’s plain in the sense of palette
I think my #1 regret with skong is that progression is more scripted. I wish there were more sequence breaks, especially between acts.
What were the Choruses anyways? Judging by their size, were they construction automatons doubling as religious symbols?
My area tier list
No pink area, i kinda get it
Was your friend british
american
Made to hunt down citadels enemies (pinstresses)
I love all your top 3 but there's a good amount of your list I disagree with
no one talks about high halls and its the best area ❤️
WHAT. This is entirely new to me and hit from left-field.
Tbf after the top 6 it blends together for me.
High halls has such gentle music and I love it
so like
well not MADE to, that's just something they were used for at one point at least
yuh
what the hell?????
I know my top 6 areas, and I know I hate the Ducts and Weavenest Atla
Best part of High Halls is Second... wow, I forget the automaton knight's name.
Weavenest Atla had so much promise but its just so much mid carried by Eva hype.
in hindsight I actually do like High Halls and its arena but idk about best area. That's a pretty wild take
Ducts was a real L even for TC
Second sentinel is my favourite npc
Ducts is literally "we were too cowardly to make Bilewater even bigger"
||i FIGURED theyd reference the knight in some capacity but having it just SHOW UP????||
its their take on rain world
I want it to talk to me. Always dutifully performing its task and running off.
Ngl duct shouldve been our entry to bilewater
It would be wayyyy funnier if Bilewater was just the largest area in the game and encompassed the ducts.
itd probably be easier to accept if there was anything to do in there other than the arena
The flowing water, gentle soundtrack, calm rotating things, it's just such a vibe
man the duct enemies also just suck so hard. The Primal Aspid of Skong, the double damage worm enemy, the fucking tonguegrabber.
And I actually like the high halls arena and the music that plays in it
There are 8 primal aspids in skong
the one thing I like about Ducts is the tongue enemies. They're actually pretty creative. You can blow them up by making them grab bombs. You can kite flying enemies into them and they'll get eaten, and you can get carried up into hidden places
First thought that came to me after the ending is future au with lace as the monarch hornet as royal advisor and second sentinel as knight. and sherma is there. and shakra
It feels so epic to be fighting the entire choir
and the ducts has the worst one
choir feels epic but i just hate fighting the clappers at the end
Lava spitting one would like to have a word
High Halls needs serene music to counter how high the engineering team was. Whaddya mean I need to climb on rotating circles and half the floor will skewer me.
just not a fun fight to me, and since its at the end of such a long arena its not even that learnable since the runback is like 5 mins of combat
You do fight one big guy in the middle
And I just spammed all my tools for the final stage lol
Lol crystal hunter slander isnt allowed
I still hate that enemy more than most of the flying enemies in silksong
the pattern of 2 at once is vastly different, but imo the last phase encourages cheese and toolspam because theyre just too annoying
crystal hunter is way worse that mfer was inaccessible
Ducts is so fucking annoying but i gotta give them credit for copypasting a half life enemy into the game and calling it a day
I think the knight had less air control than hornet so they stood out more
And the thing it spawns is gargantuan
the only flying enemies that annoyed me a lot are the ones in coral tower
Choir clapper gets their name from clapping asses
I think I hate crystal hunter more than primal aspid lol
very, very interesting
Hahaha yeah, and it ate mosquitoes. Not quite headcrabs but I'll take it.
Why cant they eat ductsuckers
also i think HK boss roster is overall more consistent
where's the meme about the 2 types of Skong bosses
Like genuinely gonna be a cool boss, a giant barnak consuming nothing but ductsuckers
And ducts has like 3 enemies, one of which is fairly trivial once you get it, one of which you can manipulate its movement into those eaters, and one of which is pretty easy to dodge, or if you really want to fight, isn't too bad
I think Mount Fay being any lower than S is just blasphemy. I understand it doesn't get a boss until Act 3 but it's quite possibly the best platforming section in the game next to the Cogwork Core ascent to Architect Melody
I do like mount fay, but not nearly as much as many other areas
I think the timing element of mount fay made me love it more than anything else
Maybe it's because it reminded me of celeste and I like celeste more lol
Mount Fay being a real mountain climb is thematically good
Celeste is peak yeah
Celeste getting those quick respawns in each room just feels so good
So not getting them in silksong felt a bit more frustrating
cogwork core ascent felt more like a level than an area, admittedly the skips are cool.
But I enjoyed it regardless
Yeah cogwork really feel lackluster despite its importance
Meanwhile choral chambers are just everywhere
I wish they went full white palace for Cogwork tbh. It was too easy.
Honestly, now that I've beaten all the silksong bosses, very few of them meet the second type for me
It's really just the two beastflies, broodmother and unraveled, and trust me I hate the latter two
Especially unraveled, that boss was awful
I think there are a few HK bosses that are just.... not really bosses and just elevated normal enemies, but there's a few SKong bosses that just made me actively irritated
White Palace WAS similarly 'easy' to a trained player. Path of Pain was the real animal.
I think it depends on what you look for in a platforming challenge. Do you want frequent checkpoints in your progress like Celeste, or to be regularly reset and have to master it to succeed? For me both are fantastic at what they set out to do.
Broodmother gave me such a visceral disgust i first tried her
White Palace wasnt like kaizo, but it was wayyy harder and more involved than cogworks imo
they are willing to put up with the most and are also closer to the epicenter of its actions and power
Yeah, makes sense, funnily enough I actually enjoyed path of pain more than mount fay because it felt more like celeste
Dont forget moss mother
You insta die to those sawblades and spikes and respawn instantly
watch out around here you're going to get called a genocide supporter
Moss mother is the tutorial boss and pretty fun imo
Double Moss mother it is
i think Moss Mother is a pretty good intro boss
Well designed as an intense but fun introduction to the game
I hope we get an actual PoP level of challenge in an expansion or something. The Cradle section is so disappointing
Or you enjoy void moss mother more?
I like double moss mother too, didn't expect 2 of the tutorial boss to kick my ass lol
Double Moss Mother is a waste of time, save that shit for godhome why put that in the actual game.
I was upset when I found a Broodling there after hatefully... evicting the former tenant. It never ends!
I had to fight double void moss mother because I didn't get rid of them early on
yeah the cradle platform section was just "do the same harpoon jump 20 times"
I liked that part, but tbh it felt more like path of mild inconvenience than path of pain
Well you dont get any other bench in cradle
I just wish cogworks was more difficult tbh
Resting right before your grandmas bedroom is cursed
my number one issue with that place
I applaud Team Cherry for not only managing to reinvent the soul of the Primal Aspid, but to put it in an even more hellish environment such that its awfulness is made horribly clear
Cogwork used to give me double headtrauma damage
It's not too different from my own tier list surprisingly
I completed Cogwork Core before it was patched
Same
was horrible
me too yeah it sucked
I'd rather have fewer frustrating areas. It is one of the major issues I have with Silksong. It just frustrates me in quick succession. One annoying thing after the other.
also fun fact, originally its name on the map was CogworkCore
but it wasn't platforming difficult, just double damage difficult
for some reason the space between the words didn't show up
Very few areas in silksong frustrated me tbh, even bilewater was fine for me
i would agree but during my second playthrough i barely struggled
they were right calling it skill issue
Although to be fair, I went to the putrified ducts first and got the wreath of purity there
it's not bad but not nearly what it's supposed to be. It's supposed to be like a final test of your platforming and movement ability. It's supposed to be the pinnacle platforming challenge of the game just like PoP and it's just not. If it were just another regular platforming section in the game I would like it more.
And bilewater was like the second last area I went to
I wanted just a bit more challenging platforming through the game. We got some neat sequences but no really hard ones.
Give me more lava escape sequences please
The two we have in the game are way too short
i hate lava escape sequences
I think they should make the surface climb way harder, like full POP level
I loved both lava escape sequences
mount fay does a better job giving you a time limit
I hated the one in Far Fields but loved the Abyss escape one
i didnt like it when the lava escape sequences reset but i liked them overall
We need more escape sequence
Two was too little
I find it hilarious that the lava waits for you in the abyss escape one
it was ok because of the music buildup
Yes and no. It totally got a lot better with some skill-up, but the initial experience is horrendous. Do you want people to hate your product? Obviously you can't make it easy at first without getting complaints the other end. And TC haven't done difficulty settings in their game, heh.
I wanted to uninstall, it was that bad for me.
i dont like lava if they dont include lava then im ok with it
where is my silksong path of pain
the only place that made me want to uninstall was hhg
well, maybe the surface climb
Funnily enough I found path of pain much more fun than white palace
i was SEVERELY underleveled for it
HHG nail 0 would be fun
Path of pain felt just like celeste, fun rooms of hard platforming, white palace is just frustrating precision
bike lanes are not the only way to get around
I somehow died on the final long ascend because i guess i was a couple pixels to a side and the game was just ok sure you beat it and placed me and my cocoon outside
i meant more in terms of difficulty than fun. I do agree POP is more fun.
i did it with the free nail upgrade
its the first melody i went to
I do think there's incredibly little opportunity cost to TC adding an easy mode that's clearly labelled as "not the dev's intent"
I didn't like white palace and expected to hate path of pain, then I went back to path of pain after playing silksong and was pleasantly surprised
some people act like that's a sin to say, but I just think it wouldn't harm the game that much. Babysoul mode.
I think an assist mode like celeste would be great
Counterpoint you will play as baby hornet
The tension and the idea of actually ascending out as the Abyss floods definitely make it a lot more exciting. The Far Fields one was just an annoying arena fight where the floor is lava followed by a mid platforming section all for what? A mask shard?
i would play that just for the adorableness
I doubt they'd add one though, so I guess most people's option for an easy mode is probably mods
esp considering a lot of people play HK for the vibes over the difficulty
You die to a boss too much it lets you call up second sentinel with a screen pop up
I remember having way more difficulty on my first HK playthrough than my first silksong playthrough
yeah TC seems to have some philosophical bent against easy modes, not sure I really get it when it seems somewhat easy to implement.
Issue with adding an easy mode is that it would be a lot of hard and tedious work. Mindbogglingly boring to add more save spots, adjust hazards and their impact and so on. I would not wish such a task upon someone.
Bosses like soul master, hornet 2 and traitor lord made me rage so hard
And their runbacks were awful
same
I mean playing silksong the second time is a breeze because you’re more comfortable with the controls
TC played HK so much they lost sense of difficulty probably
Well, not hornet 2, but the other two
evveryone complains about silksong runbacks but soul master is way worse than any silksong runback
Traitor lord run back isn’t a problem if you got dreamgate
I think Skong's difficulty curve just picks up from HK, it's kinda funny like that
it WAS meant as a dlc i think they never changed the difficulty plan much
id argue groal runback is worse
Soul master is shit tho( thats why you have soul in the area)
I straight up rage quit soul master and only came back later with like 3 more masks, 2 nail upgrades and a ton of other stuff and demolished him
The game just starts getting incredibly mean since moorwing
Groal runback is 1000% the most evil runback TC has put in HK.
its not that bad with the secret bench
Yeah, secret bench makes Groal runback manageable
I think most people are complete babies about runbacks but even with the hidden bench the Groal runback is irritating to me.
Still the worst runback in silksong, but I hate the runbacks in HK more
Groal runbacks are enabled by TCs honestly evil decision to add that trap bench. The area was already hell, mercy please.
I think skong's difficulty floor is higher but the game gets a lot easier as you progress, and actually know how to effectively use all your options.
Mantis Lords, Soul Master, Traitor Lord, Hive Knight (this one is the absolute worst)
yeah Im very excited for Skong's DLC where they actually add a mode to really really master your skills, like Godhome did for HK
Honestly think some of the issues people have is relying too much on a single crest for every single boss, one size is not fits all
I really was convinced Skong would come with a pre built in godhome of some variety
Yeah, I feel like the silksong difficulty curve largely plateaus after act 1, with just a few difficulty spikes
Act 1 was brutal and I was terrified of what came next, but I found acts 2 and 3 relatively chill because you could get tons of upgrades
Agreed, one size does not fit all. But for each player archetype, options are still limited. I couldn't use Architect if my life depended upon it.
Yeah, and Skong has some really weird moments, like Cogwork Dancers being way easier than most act 1 bosses
Of course, now that I've come back to play act 1, it's trivial lol
i think the issue with act 1 is that its the less linear act
Funnily enough I started a new save with architect crest
Oh that’s fair, had to learn the hard way that reaper crest was too slow for the large conefly
I think act 1 was actually pretty linear for most players I saw
The downward pogo is so annoying to deal with, but drilling enemies to death was fun
act 2 is just the citadel and nothing else kinda
Act 2 has a ton of side areas to explore
most of them were already accesible by act 1
Mount Fay, Bilewater, Putrified Ducts, Sands of Karak, Wisp Thicket
Yeah you only really explore bile water in act 2
The vast majority of Bilewater doesn't open up until you get double jump
besides Hunter's march, there's not many optional things in Act 1. Most players are guided explicitly to go in a winding snake formation through the map.
wisp thicket is barely an area
Act 1 was just a rough start to a game, more so before nerf waves. It wasn't pretty having to navigate spikes with 5 Masks and most hits taking 2 of that. Sometimes even the 'spike floor' itself.
Wisp thicket was strangely out of place
this is probably true. for me at least. I really like to main a crest, but that's not what the game encourages. A big part of progression for the Hunter Crest is unlocking the other Crests and their memory slots which doesn't really matter if you never use them. I think the idea of that is the game is telling you to try out every crest for spaces of time even if you are primarily commited to one, like the Hunter.
All for a subpar tool
I’m so incredibly powerful for repeatedly getting lost in act 1 trying to use a guide to speedrun
Wisp thicket does feel a bit out of place, but I do like the lore that all of greymoor was once wisp thicket
<--------|
-------->|
^ this is the route the game really guides you into taking. You can do some breaks in sequence but this is 100% the way the game guides you to play.
But industrialisation and pollution turned greymoor into a drab and dreary place
Act 1 wasn't an issue but i was just utterly lost in act 2 and the place was just ginormous and theres like no fast travel if you don't see the terminus thingies
the other routes involve doing the flea quest or buying the 500 rosary simple key and going up through wormways
And I think that's completely fine
and even if you do the flea quest youll realize quickly you pretty much need to backtrack to far fields to get the cloak
I like that the early game is more guided than HK, it was sometimes pretty unclear what the next thing to do was in HK
I actually find the fact that they called those Vent...rica was it? hilarious. You literally Vent like in the sus game.
I think I kept accidentally going in circles 😭
I think it's fine, but someone was claiming act 1 was less linear than act 2
Oh god damn it team cherry
yeah i remember i couldn't find the resting grounds so I was just super lost for a bit looking for directions
before finally finding the damn dream nail and being like "how did I miss that?"
Like, now that we know the game, it's obvious that the path is crossroads -> greenpath -> fungal wastes -> mantis village -> whatever you want to do, but it's a bit tricky to find without guidance
I just straight up googled it because I had no idea what to do next a lot in the early game
I also missed the mantis claw and was super confused about where to go lol
seems like you and I had a similar experience but i was too stubborn to look it up and wasted a lot of my time lol
I even googled how to get out of city of tears because I was stuck lol
the humble worm ways through the mist 
I've been replaying but doing the most unintuitive route
And it is this sequence of area access that made HK such a beloved game. As long as you weren't playing sound off/trashy music on, the music helped you forge on.
Greenpath was great, first time I really clicked into HK
I think wormways --> shellwood --> slab --> mount faye --> wisp thicket --> underworks is the peak route
you just have to do 20 hard skips
Anyone know how the pinmaster in the putrified ducts died?
How do you get into slab from worm ways
But I like the silksong early game more, I was having more fun than in crossroads on my first playthrough
oh i forgot a step
Oh you mean the epic sharpdart skip
Idk how someone could reach the conclusion that Act 2 is more linear. That's baffling to me. There's like 1 path in Act 1 with an optional vacation to Hunter's March.
i personally always disliked crossroads a lot
yeah that is what i was feeling
lets talk about who imprisoned first sinner.
yeah i also disliked crossroads when i first played HK
Nice sarcasm with HM there
I liked crossroads more my most recent HK playthrough because I know the lore better now, but not knowing the lore it's just a kinda boring area
Does taking a horrible vacation to the wisp thicket count as act 1?
bench trap noise
I like the guy who fought the first sinner in act 1
oh yeah ig there are alternate routes at the end.
double damage noise
sinner's road/mist and wisp thicket are there ig
Don't you need double jump to access wisp thicket
you do
i truly think Hollow Knight clears Silksong but i don’t think that takes away from silksong
Wish i went to sinners road in act 1, tacks woulda been useful during act 2
yes, but you can use sharpdart skips
Personally I love silksong way more than HK, I liked HK but I absolutely love silksong
you can always go back once you reach a bellway. I don't like skipping Last Judge because I like the boss too much
I got sent to the slab went straight up the mountain and dipped
I think one's purple lightning and one's green lightning. I like them both.
Thats no vacation if you are getting in citadel by that
I have very conflicting feelings with silksong i
Think i like it??? a lot??? but also there were countless times I wanted to quit or throw something at the wall
for act 1 you can either take the flea caravan, worm ways, or far fields to get to the second layer up, from there all roads lead to bellhart and then you either go mist or blasted steps.
This is assuming no unintended skips or glitches.
It's funny because a lot of people's complaints about silksong were complaints I had about HK and felt they're way more egregious there on my first playthrough
HK was weird, and mechanically limited in fairly absurd ways. But it had a lot of love put in it, so much for you to absorb by mitosis or something.
Oh that’s the mist, also known as the hellish speedrun purgatory
Shame that we cant finish silksong without triggering act 2
Would be kinda funny if we didn’t see lace in choral chambers at all
and you can get kidnapped
My favourite thing about HK was probably the exploration, getting lost in a whole new area was cool
can you actually use wormways to get up to Shellwood?
Skong's biggest issue for me was that sometimes I just was not good enough at video games for it, whereas in HK i got progress locked a few times.
yes, you need to use the simple key though
yup, you only need dash.
Kindapping entry to The Slab is the best way in.
Everything else about HK I thought was alright
you can avoid lace's first fight too, she'll say hi to you on the shellwood bridge
true but it's not like that really gets you into act 2
Or sinners road gate
I went to the slab by myself and was like woah i cant do shit here and only got kidnapped way later
i like hallownest more than pharloom
You can actually get to shellwood without dash but it requires weird cocoon ships
theres like 4 greenpaths in pharloom
Had to look up the apostate key
Wait you can get kidnapped after getting to slab?
I do like Hallownest more than pharloom but the games overall I think Skong played better on the first route
Honestly Pharloom's grown on me, it's just such a dynamic place with so many diverse areas
That being said, I'd much rather live in Hallownest lol
?
I thought wardenflies desapwn after we visit the slab first
Nah they're there
far fields, hunters march, shellwood
I did find some areas in Pharloom pretty repetitive, like to me Hunter's march, far fields, and the marrow sorta blended together.
none of them stood out for me
Silksong is an objectively better game but I’m biased towards hollow knight
So we can still get kidnapped after visiting the slab from choral chambers
I've noped out of The Slab. Was already down to my last Mask. Friend told me to go enter Slab in the better way. I admit, fistfighter Hornet is quite the thing.
also Sinners Road + Bilewater + Ducts are literally just one area high key.
I think the objectively better game is the one you subjectively like more
She kicks
Man im speedrunning wings and 9 masks now
Then im getting cursed ending
I still like the lost and dead kingdom vibe of HK, I think that was really cool
Fair. My premise assumed Hornet has fists in the first place and I do not have proof of that.
Wonder how hallownest is rn. Gotta assume everywhere is riddled with corpses now that radiance is gone
Not that it wasn't before but. More
For me, the difference in the two games reminds me a lot of SMG1 vs 2, where one has probably better gameplay, but the vibes on the first one kinda clear.
Well, maybe some life subsist where we cant see
silksong really puts into perspective how dead hallownest is
hunter's march and far fields are pretty similar, but shellwood is completely different and none of them are that similar to Greenpath. There are some similarites between Greenpath and Shellwood if you squint but Idk how you reach the conclusion that Hunter's March/ Far Fields are even remotely similar
Sentient life not wild bugs
And I think HK and Silksong existing is more of a "wow! Two cakes!" kinda thing than "oh wow which one's better / a replacement"
Silksong doing "but what if the kingdom was sort of alive" was a pretty good natural progression tho I'll say
I like what HK did with its dead kingdom and I like what silksong did with its living, breathing kingdom on its final legs
One sad thing abt Skong being so good is that it made Hallownest feel small to me, which it never had before.
thats why its my opinion
hollow knight areas are all wildly different from each other
shellwood high key one of my less preferred areas. Just the most generic planty area in the whole game.
Sure, but Idk where you're finding those similarites. I'm curious is all
Idk, I actually kinda like the vibe of shellwood
Hmm, is it that much smaller though? It is, sure. But is it say 60% Pharloom's size? Not lil more perhaps? Feels like it had more 'out of map' areas.
Pros and cons, silksong I feel like I could explore forever but it gets overwhelming sometimes
Just a mysterious and small little grotto next to the bell town with cute hunters and creatures
plants and fields I HATE plants and fields thats my thought process
green is the worst color
thats really the only similarity
I love the atmosphere of Shellwood. It's so distinct from the rest of the game. It feels like an actual forest as opposed to the Citadel or the rocky areas like Marrow and Deep Docks
on one hand, I like the way the areas in Skong link together and blend in to each other, but the HK thing where each area had a radically different vibe was super cool.
Shellwood feels like it’s waiting to eat me for some reason :/ love it though, very pretty!
Shellwood carries the heavy burden of being the core of Zote's divine blade.
I also really like Shellwood's color pallete
The stick bug enemies are funny
Idk, I think Mount Fay, Choral Chambers, Deep Docks and Bilewater are pretty distinct
like going from Sinner's Road to Bilewater I felt very little because of the natural progression of the maggot swamp theme already present in Sinner's road, but going from Wastes to Deepnest felt like going to a whole new world
theyre very different across the map, but they're next to similar areas
I thought the silksong areas blended together at first, but now that I've explored the entire map I love the full breadth of diversity across the map
Which I think is really cool
i think lost being in the boss titles just meant they lost to the void
skong and HK have equal diversity, but Skong has all these in between areas that bridge the themes, rather than sudden changes in themes
garmond lost to the void therefore he is lost garmond
You really get to see the areas change as you travel through them and there's still a huge diversity in regions throughout the map
Agreed! The amount of the map I’ve managed to memorize is kinda terrifying
Yea Lost seems to mean they've lost themselves
greymoor and bilewater are 👌
And one thing I really like about silksong is the much better bellway placement, going back to HK was a bit frustrating with having to figure out pathing from the rather awkwardly placed stagways
making me comeback to bilewater alot tho
I think greymoor is the one thing I overhyped in my head from the trailers and was mildly dissapointed by.
Greymoor's atmosphere was so peak when I first found it. Such a memorable area.
Like its still a cool area but i think i got super hyped for it for some reason
Love greymoor having a little tavern in the middle
Areas are distinct and I personally can identify what kind of ground and wall I'm looking at. Which confused me to no end when a friend told me they made it to the furnace area in Act 1... they had gotten stuck at the Skarrgard fight. Yea that ain't a furnace.
at least youre not like everynoe else anticipating the coral area
Loved act 3 beastling fast travel, so much more convenient compared to dream gate
also I love the build-up to Moorwing and the fight itself. especially if you have Garmond join. It's not a particularly hard fight but it is very fun
I wonder how eva feels whenever we overdose lol
It's so good because otherwise I might just exit to menu and re enter if I don't wanna do the walk back and the beastlings fix that
I genuinely don't get why people hate moorwing, I really liked that fight
see a random pit? it leads to bilewater
try and find the witches crest? go to bilewater
attempt to sit on a bench? fell to bilewater
do you need soul? beat the bilewater gauntlet
And I fought the pre nerf moorwing too
Doesn't she react with the overdose?
Banished us like the plague
I really like it too, but it was my first "fuck everything 3HKOs me" boss and I had to adjust hard
Will i get stoned to death if i admit i cheesed moorwing
nah same here lmao
Moorwing got nerfed
Well, as she agreed when speaking with Hornet about it... she ceases to exist as a separate will. She no longer is.
i cheesed him after the fleas moved on, too
How do you cheese moorwing
same. even pre-nerf Moorwing wasn't really that challenging. He felt like a sort of early game test for the player without being too punishing and I love the mechanics of the fight
I think it’s cause you didn’t have much health to last if you got hit in while in a bad position
Pre nerf moorwing killed me a couple of times, but I found him fun and it was satisfying to bring him down with Garamond
U go up where you came from and have it follow you and down slash until it dies
i find it funny that they nerfed the less frustrating part of moorwing instead of his bigass body doing 2 contact damage
U reaper crest pogo at a wall
Thing is people ignore moorwings projectile too much
I really love the animation when moorwing flips over and summons the two spinny projectiles at once, made the fight feel more epic
Like they rammed head in
What was nerfed from moorwin again
When I refought moorwing I realised that the floaty cloak makes dodging his charge really easy
with moorwing the way the saws curve upwards is also super awkward given the large size of the arena
The projectiles became one damage right?
I think the 2 mask damage on the saws
Damn
Moorwing could be cheesed with Reaper in that one corner, or by fighting from under the platform with the upwards fan. Second option kinda sucks, but should still work.
like moorwing overall, but especially on release he was kind of a gatekeeper boss and a sudden step up in difficulty
I liked that aspect of him, really felt like a real early game test
I'm so glad Sister Splinter's ads were nerfed, those things made me angry to no end
But I get why team cherry nerfed him to smooth out the difficulty curve a little bit
Ads?
the summons she has
Wish i knew magma bell breaks last judge's legs
Oh
Besides, it would be a shame if people quit before encountering the absolute peak bossfight that is Widow
I now realise that I described the method for 'cheesing' Groal.
widow >>>>
Widows peak
Do they do 1 damage now or something
yeah
Yeah i think so
Widow is still my third favourite fight in the game, what an amazing boss
Feel like groal is meant to be cheese or else they wouldve patch it by now
Highkey Garmond is an equally great character to both Shakra and Sherma. I loved following Garmond's journey all the way to the tragic end in Act 3. He's such a likable character.
I found widow way more learnable than moorwing because it turns out not having a massive arena makes tricky attacks easier to learn
Garamond becoming lost was so heartbreaking
Is it me or does Widow have some of that spastic Nosk gene?
Well, it forces you into learning their attacks, at least
The Groal boss fight itself doesn't feel so bad, it's just that the runback's giga ass
I thought garmond would become the new zote
You’ve convinced me, they are the same person
But honestly really like him
I think Groal will move up on my tier list once I get to fight him in godhome without the runback and pre fight arena
Not that much higher, but at least not in D tier with Broodmother
the problem with moorwing is he'd fire his saws, but because the arena was so big and my position relative to him could be so variable, I didnt know when they would curve upwards and gank my ass as i tried to jump over them. So the only answer was to keep myself constantly in a specific range of him instead of just sightreading the attacks.
Godhome Groal needs a new title. Groan.
that was my early impression of him but turns out he's actually goated. He's not extremely strong like he hypes himself up but he's not a coward and is more than willing to fight.
I find sightreading a lot more fun than "keep the boss at this distance at all times so you won't get caught off guard"
Groal the Tyrant
I like Garmond a lot 🙁
Garamond helped me a good bit in the moorwing fight and I like him for that
I think when I did it he kept whiffing on moorwing lol
I think it's so cool that the first real difficulty check in the game allows you to go in as a 2v1
No one could replace Zote
Really sad you can't get Zaza
take zaza home with you DLC
I feel like if there is a new zote hornet would automatically beat the shit out of him senseless
I guess there's Kratt, that guy does suck
Hornet is not as forgiving as the knight lolol
But not the same as Zote
I need myself some HK therapy. Go watch Zote be chewed on.
Garmond's so motivated and committed to his goal even in his old age and relative weakness. He's a fighter even with the odds clearly stacked against him and I think even Hornet admires him for that
tbh jubilana
zote is hilarious kratt is disgusting
I feel like Hornet would just ignore a Zote like character, not important enough for Hornet to care about
I want the option to kill kratt
If someone doesn't bother her she kinda just lets them do whatever
Tbh grindle is kinda like
Hahaha I remember, wasn't it Kratt who tried to sweet-talk Hornet and she was like 'Call me by my name or never address me again.'
now that i think on it jubilana is the one i feel was closest to zote
I love how you can play golf with Kratt right after whacking him from the spa window
she pissed me right off and it wasn't even funny like our Grey Prince
Jubilana and Mort both just... keep asking you to 'show your devotion'. Turns me away.
I’m convinced that team cherry would just put zote in silksong inexplicably
Mort at least has the decency to die
Is Mort the shopkeep in Pilgrim's Rest?
I think Mort dying made me like his character 10x more. Like he actually made me a bit sad even though he sucked ❤️
They gave him the name Mort. I find it weird. Like it already means 'Dead'...................
I thought you were going in a different direction there for a second
mad?
it just expounds on the bleakness of Act 3. the compounded destruction of all these places even the deaths of the least liked people feel like tragic, wasteful destruction.
It makes you hate the Snail Shamans even more for destroying the world and gaslighting Hornet
Both are endlessly greedy. One even asks for money to enter the safety of his shopping mall, the other's face is a limp ....
My favorite character besides garmond is grindle
Mort from madagascar is a demon
The Theorizer is that you?
Wonder how exactly stuff would've transpired if hornet didnt get caught so lace wouldn't have thrown herself at gms
I think GMS would just die after some amount of fighting
Look what i found as a cut background frame from the memorium. Please team cherry bring shitshell guy back 😭😭🙏🙏
Would pharloom just be fine?
We'd have gotten Silksong before 2020 ended.
Omg trailer guy
If lace didn't fall in I think the plan would've worked.
Yeah. And if she catches him peeping she tells him to be grateful she didn't kill him and that she will do it if he peeps again
The question is if Lace would have thrown herself in regardless of Hornet being caught
I think to an extent Lace just wanted to stab her mom as her mom died.
But how was ass jim allowed into the citadel? All the flies we see are in the slab
only to find out her mom actually loved her 🙁
Hes not the same type of fly as the slab flies
She jumped to deny her own mother a certain satisfaction. I'd think that Lace wouldn't want into the snare otherwise.
Yea ass jim doesn't have that. Elephant thing the others have
Renowned chef Lugoli is probably a native to sinner's road who went to cook in the citadel, based on their resemblance to the other roach herders.
Lace was quite stubborn about herself not being truly alive, and ever so slowly degrading, as Phantom did. Chances are she'd still reject her mother's love.
How far can you actually make it in the game without killing Widow? Obviously you can't do the Threefold Melody or the Weaver doors but you could technically skip Last Judge and make it into the Citadel through The Mist, and get all the movement abilities and explore most of the map without Needolin.
if lace didn't change after all of the events of the true ending, hornet should simply kick her back into the void.
Lol they're all called roachkeeper roachcatcher roachfeeder roachserver that's pretty funny
Well you’d have to have it for the three fold melody, besides that idk
Navigating the mist needolin less is cbt
wait nvm i just cracked out
oh right.
you actually physically cant get through the mist without needolin, the game stops you
Interesting
if its not in your inventory there is no correct answer
i was gonna say do the wisp thicket skip, but that requires sharp dart, which is behind a weaver door
Also is the reason sherma survived because he played music which tends to stun enemies?
thats probably a factor
Lol I came to the same conclusion
but also i think not all haunted entities are as hostile to other pilgrims as they are to hornet.
Sherma was right the whole time
Sherma's music only seems to enchant us humans though.
In pilgrims rest he’s playing for a clearly silk strung pilgrim
also if you look in the files, Sherma's shirtless sprite has ripling abs, indicating a high degree of strength
Aight think Imma exit convo soon, that was info that worries me.
Sherma was doing some crazy parkour to get to that chair on blasted steps
Could sherma have wings
Sherma Is jacked confirmed
Sherma would be a worthy half of the new pharloom royal genetic
the man problem with no epilogue is that we don't get to see pope sherma
We're here now so can you please fork over this Sherma sprite? Friend of mine is gonna have a suprise in his IMs real soon.
that's how sherma got through last judge
he's not free of sin, he's just so unbelievably yoked that he put the last judge somewhere else
Sherma is out of hornets league
👀
honestly impressed i found this on google, fanart never dissapoints
Masseur vibes
Wdym fanart? Team cherry put this in the game
i hope they add a lost sherma boss fight in future DLCs tbh
Sherma getting that far i think means every bug has access to the third dimension and doesn't need to jump into floating platforms and hornet is just stupid
They can't.
Wyrm foresight genes have some drawbacks
Why do u want poor sherma to die
Convinced lost sherma would be just as nice as regular sherma
Also void seems to really hate music so sherma is cracked against it
Sherma's direction is towards becoming a staple of the budding future Pharloom community. A better place.
At least the tendrils
Oh, right. Just a random tidbit about the snails. Their empty conches emit a bit of whispy white when struck. Soul maybe. Odd?
Shermas biceps flex off the voids hold
They seem to like collecting soul? Maybe it’s something like that
Question then is how they do this in Pharloom. They don't seem to use the same tech as Hallownest snails.
Snail shell?
Calcium then. Weirder still.
Nah wait, is soul in the flesh or in the shells.
Spiral focus... soul is made coherent within shells. Did I for years miss how important shells were for Soul magic?
Snail shell is probably similar to void
The spiral design acts like a vortex pulling soul in
starting to think the khann hibernation theory has more merit than i first thought
Ugh, but Groal is a Vengeful Spirit user, and in his case, seems like the soul is shot out of his gullet.
It could be that he harvests soul by consuming bugs whole
His Vengeful Spirits are visibly less refined than the Vessel's, I could agree that he is not very adept at it. Or unsuitably formed to coalesce the Soul properly.
It could be that he doesn’t really know what he’s doing mechanically and is just benefiting from him being particularly well attuned to engaging with souls
For whatever reason I couldn’t tell ya
There is some chance he somehow absorbed SOMETHING from the Snail that visited his lands. And paid for it.
Ah yeah there is mention of this in his Trivia on the wiki.
Not impossible considering snails have the ability to grant capable beings of soul focusing abilities
Vengeful spirit being the explicit one from the first game
The 3 snail shaman may have ceased to exist due to performing a ritual on Hornet, a partially Pale being.
I’ve always been fascinated by the state of every snail we see in the series
Half the snails in HK appear to just be destabilizing and melting down as opposed to anything actually happening to them
if what Groal is using is actually the Vengeful Spirit, a spell the Crossroads shaman claimed to have invented, then... uh-oh
that guy probably regrets going to visit the extended family in Pharloom
For all I know, the snails may be remnants of the Ancient Civilization. Not that they never went that deep so as to know of Abyssal Shriek, but that it is lost knowledge?
Lmao they may actually be relatives
The snails' extended families are quite the trope actually. Likely true.
between the crossroads snail not recognizing the Abyss Shriek and multiple mentions of the snails not going to the Abyss, I doubt there's a connection between them and the AC
also the AC not having any snail shell imagery, and being mostly weirdly giant bugs
ancient nailsmith, the shade cloak guy, etc.
I do have my doubts, yes. Especially that fossils are of giant bugs. Unless we see huge snail shells, the idea is dead.
My main theory on the snails is that they’re ancient civilization remnants but only in what they literally are, as in the nature of their beings, but their culture and existence in any form we see them as has evolved past the ancient civilization. They’re only connected in origin point but don’t have any direct affiliation, in terms of what I know at least
the snails are just wannabe ancient civilization
they like void but don’t got the juice like the AC goats
Yes, Snails are far less involved or goated compared to AC.
They’re not fans of becoming a very angry ocean of ooze
I suspect the AC died out (or at least disappeared) long before anyone else encountered them and will remain mysterious
maybe if we're lucky the steel clan dug up some more info on them
What I fear most is that AC is something that won't even be explored in Silksong DLCs due to being far removed from Hornet's endeavors.
The only potential tie I see with them is that the Radiance may have interacted with them ages ago and may be the reason they don’t exist anymore, but ofc I can’t claim that in any capacity beyond her considering the void her ancient enemy
In fairness, act 3 is all about the abyss, which up until that point wasn’t really involved in her story either, so it’s possible
AC bugs were void like Vessels
there are those ancient ruins atop Hallownest's Crown that have the Soul glyphs on them
they might be moth construction, but they don't really match anything the moths did in the Resting Grounds (no Essence imagery, etc.)
no one can stop my head canon
Problem is that current day Abyss is too late for AC stuff... well, I do suspect a bell connected to the Abyss, so I'll hold onto hope.
ellina implies they’re moth made
Mhm I’d forgotten about that.
The Radiance is also the oldest entity we’re aware of in the Hallownest area so if any being is likely to have interacted with the AC it’s her, which again may explain a bit about what happened to them.
Guys if we ever somehow got the chance to fight the knight would he be a spellcaster freak or a Chad nailmaster
Hallownest's Crown is almost 100% moth design. From the times they worshipped Radiance rather than tend to the spirits of the departed.
she mentions winged figures, which could allude to moths, or their dream forms
that is literally the moths home
idk what other species would fit that description, it’s almost certainly moths
I think he’s a bit beyond the use of his nail at this point, being the lord of the abyss and all
yk aside from the giant Rad
He’d be a chad void tentacle spam user
So basically lost lace
Yeah just….scaled way up
Yeah it's not like the area has a statue that suspiciously looks like a particular god who we have to fight to kill the infection or anything
And that god who was worshipped by a bunch of flying figures or anything
Which speaks volumes for how in tune the moths were with Radiance. They understood her form, rather than seeing her as a sun.
For all we know it could be unn
The moths are implied to originate from the radiance directly right?
Like with Unn and the mosskin
Yeah the radiance created them
Mhm, again still the funniest joke in the game to me
The biggest light created a race of moths lmao
which also raises the question
if Radiance lives in the minds of the moths, but also created the moths in the first place...
whose minds was she living in before creating them?
Eventually the pale king arrived did nothing and the moths worshipped pale king because he was more "existing" unlike the radiance who was seemingly just light to them
Dreams itself
This is an issue shared by GMS to some degree.
Likely just the dream world, she seems to function like a chaos god from 40k, her power is relative to who believes in her and thus has her in their mind
that would make her extra evil for getting all stroppy about being forgotten by the moths
The radiance originated in team Cherry's sketchbook aka the dream world
just go back to your dream home
Oh yeah the radiance is genocidally petty
So gods seem to just come into existence with a will and their will is to gain worship, in turn giving them greater presence.
It's not his fault really or even the pale king it was the moths tribes fault had they not change who to believe hallownest would've been a great kingdom
Yeah what originates the dream gods isn’t known
Either way, chicken and egg problem. Twice so far, good one TC.
Every god creation or origin is a chicken and egg problem
i mean they’re gods, i don’t think youre supposed to fully understand them or their origin that’s the point
It was still Rad’s fault mostly, she reacted to her fan club choosing a new god by essentially giving every sapient being a psychic plague that mutates your body into a monster
They exist because they seemingly do
simply decided one day to appear until further notice
i hope City of Steel has like a big record of all the gods
like a bunch of statues
Let's scratch our heads at the Seer seemingly turning into a Lumafly when 'ascending'.
there's some familiar faces, and a bunch of unknowns
Lumaflies need some serious explaining
I meannnn if I created people and they didn't worshipped me because they found someone better I would be pissed
Lumaflies are theorized to be freed souls, think I've heard.
Right but like….she basically enacted universal genocide like she reacted quite poorly
freed souls yeah they're still being used
Bugs have no respect, using them as lamps.
reacted poorly is idk about that
The radiance's action was justified 🤷 idk what to say
you steal my people I'll steal ypurs
that's freedom of religion
Radiance losing worship is more than justified. She would cease to exist. It's not about someone taking their toy, but their very existence.
Well apparently not because she returned long after being forgotten
So I think it’s moreso just about her being empowered rather than actually being threatened
I don't think radiance will cease to exist I mean he wouldn't exist in the first place now would he
yea, Seer mentioned that being forgotten for a dream means being sealed away, not actually destroyed
it sucks maybe, but its not like a literal death
Was Seer still remembering her? If yes, could we give credence to the idea that Seer's failure to abandon the old ways allowed Radiance to retain existence?
Seer is to blame (I think she did forget lol)
Seer does remember her but not that she actually cares or so idk but the only reason the radiance still existed was because of the statue in hallownests crown that was the thing that kept radiance alive
Like literally that was the only thing iirc
Seer refers to 'hushed whispers of faith' until all of Hallownest started dreaming
so there was probably a handful of moths sticking to the old ways
Not exactly, the statue was what reminded bugs of her and restarted the infection
She was fine, but she was able to invade the dreams of bugs because of that effigy
Yikes, getting sick from touching old moth god dust.
Y'know nightmare and dreams the easter bunny vs the dinosaurs type of question
Shoulda torn the statue down
Honestly that’s the pale king’s least ethical action as king
Because not doing that lead to everyone’s deaths
gods have powers to idk spread plagues hmmm wonder why they have such mutually assured destruction
The nightmare heart doesn’t really do that, it’s moreso just Rad
Nightmare Hearts feels like a subversive force. I don't see it engaging in battle, but infecting dream.
The nightmare heart can be something yknow grimm Grimm itself is the NH iirc
Just a vessel to be something
Grimm is effectively it’s naturally reincarnating avatar that replaces his body from time to time
White Lady mentioned the Nightmare Heart using her progeny to grow its own. So if Grimm is a progeny, then the Nightmare Heart cyclically feeds itself to be replaced by a new one.
If I remember there was some dialogue or something about the nightmare realm taking half of the dream realm from radiance because it was mandatory or something
Like y'know 50/50
nothing like that - seer just has a poem about the heart
'Expanse of dream in past was split - one realm now must stand apart'
It’s because the void is an extremely effective counter to sentient life
Which gods rely on to function
Dream and nightmare are sides of a coin. Void is death, regret.
nightmares are still a type of dreams, and dreams are Essence/Light/etc.
fair enough
Void would be the end of both dream and nightmare. Of life, in fact. Void* is regret of life's failures or so.
Yeah nightmares are a mechanic the radiance can meaningfully engage with, the void isn’t
It just counters her
Like every other god or anything
void counters everything
it’s super death
'cept for this one flower
The only exception is in some ways, is the pale king’s light
which is countered by everything else
a bright enough light can pacify it
Yeah, that Everbloom thing. How does anything explain it being so fragile yet still existing.
everbloom is the first light over whatever bs WL was talking about
I feel like the void is actually the wyrms dookie or something considering the world of HK had alot of wyrms which were mostly the reason big and huge civilizations exist and all but surely they knew something about the void
dumbass flower should’ve stayed in godhome
As far as I’m aware the everbloom is a plant that exists from derivatives of the pale kings godly essence
The Everbloom was drawn from Hornet's memory, not from the real-world Delicate Flower. It's an idealised version of the DF
there's a trade-off for everything
Everbloom gets to hard-counter the most dangerous and powerful force in the cosmos
but a stiff breeze will obliterate it
Funny how that works
Something that gets countered by everything but counters the thing that is the most dangerous
Mechanically speaking, true. Everbloom doesn't just die when your character sneezes.
Perfect
When the everbloom appeared, I was wondering whether we had to do delicate flower quest v2 lol
It’s even funnier when the thing that gets countered by everything except for the one thing it counters is the thing that counters everything else…
No hit lost lace or no ending
Now for the white flower what is it exactly like i have some crackhead theory is that this thing was from idk the white ladies lineage or godhood powers or something and her lineage maybe lived with the void civilization and mayhaps the reason they kinda dabble in the black water
blackwater hmm that reminds me something
I should be in the mountains with dutch
first light sounds like creation story stuff to me
this thing comes from primordial power
i mean she tells us the flower isn’t hers
“not of me the flower, nor this land”
If void is regret then flower is hope. But its origins are still unknown.
First Light sounds like opposite Primal Force of Void, but i wonder if it is related to Essence, Soul or different thing altogether
I guess you could say the flower is hope and we have to dream...hope and dreams
sounds pretty gay alright
I mean we did had to dream to get it
that’s cause hornet didn’t have one on hand
there seems to be a strong connection between Essence and Soul
living beings generate dreams, and dreams can become living beings
Yeah so if flower is hope we have to dream to get it hopes and dreams it's fucking Undertale all over again
where is first light mentioned? in red memory?
well, i guess
yeah
WL: Witness, the first light. The only means we possess to resist that void with which our family is forever linked.
Ah no, the flower isn't hope. But peace. The opposite of regret at the end of one's life, is peace. I'd think both sides are related to time rather than soul or essence.
Or contentment............ but that doesn't sounds so nice and aetherial.
is her family linked forever with void or first light?
probably, yeah
maaaaybe a hint at a larger connection between void and pale beings in general, the 'higher caste...'
it is also interesting that radiance had light brighter than essence, she partially resisted void, Pale King had Pale Light to counter Void, i wonder in First Light is related to that somehow?
I'd like to see a god that suspiciously looks like a cherry
i thought regret being void is a fan theory but we don’t know for sure
that's right
Void might as well be sin.
(I hope its not actually regret - that would be dumb
Like, think of the 'dandy' or whatever he's called, in HK. A fairly sinful character.
Void can’t be sin because AC bugs saw it as something that erases sin
The void is actually wyrm dookie and piss because where do the things that come out from worms go
Yeah I've nothing to go by either way. All being sinful effectively makes the very concept of sin pointless. But it'd be just annoying to use such logic.
if TC ever makes a new game who would be the next mc? (obviously its pablo, the goat)
its linked to regrets multiple times
symbolically at least
If void is absence, what absence of.
hypothetically speaking
i dont think a 3rd game will probably happen lol. but since they're financially stable they can still keep cooking indefinitely
didnt we have dialogue relating to void being our regret
everything
sound, sometimes
soul
life
thought (not really but yk)
its more perceived as absence by others as a property rather than being literal emptiness itself
i guess it kinda makes sense in the first game as the knight "regretted" on dying
so maybe its just regret since our shade is just our previous "regret"
The void is just water but black problem solved
like how hornets regret is just the cocoon
Hunger too. One instinct - to strike.
yeah but i don’t think jiji knows what’s really going on with void
and it’s also hard to take that as canon since HK doesn’t die
duh, regret probably is different from different bugs
maybe it cna be explained like hornet waking up in a bench allowing her to foresee what happens incase she fails in a hypothetical
the hypothethical situation when she wakes up can be called a regret
The knight respawning from the bench is kinda the same like that, it can forsee the future
Perhaps its because its from our wyrm abilities?
I think Jiji and Jinn were both connected to the Steel faction, or possibly civilization. They seem robotic at times. They've never shown a flesh and shell body.
Didnt rhe pale king been said to be able to see the future
Jinn is definitely steel clan, Jiji is likely Jinn's vassal
Jiji is also certainly part of the clan, though maybe a renegade like Sula
so its like a foresight
That can be passed down to hornet and the knight, which are both part wyrm and that may mean they have the abilities of foresight
Y'know I feel like the steel faction is like the descendant to the void civilization because I felt like steel could give void a form of sort or something
The failed foresight can be called a regret
I thought this might be the case for a long time too - less sure now in light of SS steel mode
eva is cool asf lol
Respawning is 100% a game mechanic, but I guess you could see it as a path which leads to failure.
But foresight no.
PK did have foresight. He did know of an end unstoppable. The big mushroom's remains does 'speak' of an end unavoidable.
It might've been the reason the pale king managed to make the kingsmould something because dude the shell looks like steel
y not foresight? when you die you can see hornet waking up from the bench like she realized the path she took was the wrong one
This one though
he might've copied the steel clan separately, he took from Weavers and AC - guy was shameless
hornets eyes lol
Ahh, hah. So every sit at a bench is our character falling asleep and dreaming their way forward. Every failure is waking up from a bad dream.
maybe
i mean you can treat a bed like a bench too in silksong
or we just doze and think of the possabilities
No no, characters do doze off on benches. 😄
yea
this is the deep lore: when Hornet lies down on her bed and you look at the map, she'll unfold the map to read while still lying down
no way
what mean
Yeah I mean come on there's no way the shells aren't steel because he'll when we get the steel dlc I swear
Deepest lore is Hornet dreaming while her Gramophone is playing the guy reading scripture and performing brutal surgery on an unfortunate bug.
Why would TC add that holy shit
It's done. History will tell why. Can't wait for random interview questions with Will and Ari answering randomer stuff.
is that in the game? I thought it was broken...
anyway, it reads as a monument to the Weaver entombed there
"Sister, spider, husk bound to moss" - the entombed Weaver
"Watch over these bugs born low" - watch over the lesser, non-Weaver bugs
"Raised up by fervour fostered," - the bugs become pilgrims, caught up in the faith of the Citadel
"Born and caught within our web unknowing." - the pilgrims don't realize the Citadel was made by the Weavers
medival doctors be like
its so funny how karmelita's achivement is just called diva even if it makes sense
Born and caught within our web unknowing.
is about bugs in Pharloom having silk in them and further on in their offspring. Thus the mind control, they are genetically susceptible to it.
that would have come after the Citadel's founding, with the Whiteward experiments and later the Haunting
the Citadel's been described as a 'web' the Weavers created
Yes, the citadel is a web in which GMS lays captive in a cocoon. Spider prey.
I was more leaning into why all bugs respond to Weaver music, and also take input from GMS' strings. It it by birth that they are already within said web.
that is a thing, but I think the Weaver monument refers more to the system the Weavers put in place, when they were still orchestrating the Citadel
rather than the Haunting that came when everything started going wrong and the Weavers bailed
What was the first sinner’s sin?
I think the specific charge written in the Slab is apostasy
The system was meant to attract bugs so they can also sing and continue lulling GMS. The haunting is a side effect of the same system.
And what’s that 
like rejection of god
Imagine getting sealed a gazillion times because you don’t like god
presumably she's the first Weaver to go against the Grand Mother
First Sinner gives the Rune Rage ability. Get the feeling that not only did she abandon her worship, but might have been involved in creating GMS' prison. Unfounded guess that Runes and rebelling something something.
Don't take this with any grain of salt honestly, it's probably strictly the apostasy that landed FS in the Slab.
Now I feel bad about eating her again. Who else dons a dress with such style.
Karmelita is alright but man, FS does an amazing intro.
I wonder how many troops it took to lock her up
I haven’t got to karme yet, can’t wait to see her
I bet she’s very fun knowing how evasive all the other ants are
I suggest you be evasive while fighting her.
I will be, my style is very evasive
I go in and out of fights a lot with run attack-air dash/pogo depending on enemy option
If dash away then prepare for another run attack and repeat of choices
Dashing away allows time for ranged tools as well and to be prepared for dodging anything abrupt
it’s almost like everything in the game promotes exactly that fighting style because it’s hornet’s fighting style and it fits her character
That’s why I hated gms, I had to fight her like without thag style obviously
Except crest of the wanderer
I’m using the default creat for my first run it’s fun
default is my favorite for consistent use
I used hunter for the important sections but wanderer just melts
Returning to lore stuff - I think there was a record about First Sinner. But I forget its contents. What I do know is that they didn't get the kill, FS was too much. As she'd be worthy of.
Any boss tbh that goes against this natural hornet style is troublesome for most casuals i noticed
Beastfly for example
Yea I think record was about betrayal?
I’d need to go back and check later
Also I wish we got a number for how many troops it took to lock up first sinner like the numbers for the cages under gms
Wanderer runs higher risk, higher DPS, good recovery via just refilling Silk fast. Is forgiving for its own habit of landing you into damage by allowing you the Silk to heal a lot.
Beast in its current form seems a bit too gung-ho to work when Wanderer exists.
Probably shamefully many.
Also I love that now I know why herra wanted to mate with the pale king lol
She knew hornet might be attacked this way eventually I bet
Cause iirc in hk herra wanted to mate for the alliance to work right?
Herrah no longer had a mate. She wanted a successor, and PK needed her and her Weaver brigade to build seals.
i don’t think it was really specified she just wanted hornet to be of high birth
Mhm that does make sense too
Herrah's story was all about rising in status. Not without any respect or love for what it took. Her retcon to be a Weaver is strange to me, but... fine I guess, I give up.
Because like there were other captured weaver successors in the cages, so obviously others like hornets, children of weavers in other kingdoms prob shown on the map in the weaver nest atla iirc showing paths out of pharloom were captured up
Is beast not technically the best in terms of healing
Like
Masks healed
No, still limited to 3 or 4 masks healed per Fury/Bind.
Huh
My question tho is citadel is like a area made to keep gms contained right?
It’s also occurred to me that beast may be the best crest for races
Yea it prob is for face tanking damage races
Oh
Beast compels you to go overly aggressive. This causes you to take damage. You will almost never take less damage than what Beast recovers for you.
Not the easiest but maybe the fastest
Wanderer does the same but gives you ample opportunity to get out of the way if your reaction time is good enough
Right... and Wanderer is less askew. In fact it's dead easy, with similarly high DPS. Beast Fury gives +25% damage sure, but eh... overly aggressive tendencies bad.
Yup, precisely this. What about it?
So pharloom is just like a giant spider trap isn’t it?
Some significant part of it yes.
So before citadel what was there?
I know verdania and karak exist but besides them
Like Ofc I assume bilewater was clean, but where citadel is was it just like verdania?
Or was it another part of the map?
Can't think of much reason why most areas didn't already exist. What's special/different is that particular areas fell to ruin due to GMS.
Probably more like Fleatopia.
Yea, but bilewater and duct would be different too, and bellheart is just a collection of bells leftover from citadel? And greymoor was prob not raining like bilewater too?
I’m just tryna see how the map would’ve been before kinda haha, sorry it’s an odd question
Can't say we have much historical information regarding most areas. 😄
It’s what interested me in hk when I first explored it too tryna imagine the map before the fall
Ripp
there are important bits, but you'd know them if you got to the end, so let's not spoil
Tyty, I’ll prob be done in 4 days too depending on length of act
I assume another 20 hours ish
who wrote this readable? i cant think of anything to make sense of it
probably a pilgrim that came here and figured out that Holy Shit What The Fuck They're Putting It Inside Themselves
like microplastics, but the scraps of a god's soul
oh like the silk experiments in whiteward i see
Any ideas for extra areas?
Something you would like to see in game
maaaybe yarnaby?
I don’t know what she’d have been doing there though, could’ve been before she went to and was subsequently exiled from bellhart
A beach area. For once, without gnashing floor, lava, spikes. With a nice breeze rather than a raging dust storm, and a Pina Colada.
hornet vacation lol
girl deserves it
I have fed the mean ground so many times.
Pale Lake
With vog standing guard so kratt stop taking pictures
Good luck with that. Only thing that'll fix Kratt is being forced into servi-... marriage with Vog.
Big flea as guard dog to the family.
Vog at most would only beat into kratt some sense
Literally
Vog ... would only beat ... Kratt
Might work.
the glowup is crazy
Its hard to imagine such an area without a sun or blue sky
I getcha. Ya need Radiance and Zote's pall upon the skies for the full effect. Is it acceptable to think of Zote as plain blue though?
Why cant it be karaks
also her eyes seem to change proportion the most in cutscenes
she looks so full of wonder here
Mm
A sandy area with lush blue plants hanging from the ceiling
Its bright and welcoming
There is lots of water and sand pits with spikes under (its more forgiving because you can jump out of the sand)
At some point one must understand that they were less experiments than standard procedure
Where is this in-game?
cutscenes were animated at different points in development so the proportions jump around accordingly
in the marrow
that being said silksong makes her head better match her sprites in size and her cloak is more vibrant red
Thanks
Do we know if the Mask Maker has unique dialogue if he's unmasked before giving him the liquid lacquer?
Someone lwk slide me silksong
Why the fuck did Hornet ||Invade the green princes dream when the shamans never even mentioned him. He asked her to leave she went in anyway, he defends his dream and she MURDERS HIM|| Shit actually pissed me off ||Grief doesn't mean you euthanize him||
Sad people can still ||live wtf||
team cherry what's the message
Did she really kill him though?
The message is action adventure genre of games is evil
Yes she took his heart
no, I dont think he was aware. He just told her to not disturb the silence
Green Prince wasn't happy to find Hornet in his mind. He only realized just before their fight, he said that we will not brook the invasion.
oh yeah, in a dream he realized, forgot about it
but dont think after that he mentions it in real world
That’s cause he’s dead
well, you can die to him in a boss fight and talk again
Prince had been a bit more than just sad, for a long time. Just about indifferent towards everything. He didn't mind rotting away in a cage*, if you recall. You can let him wail in his agony, sure, that's also a great fate.
Dying isn’t canonical even in dream fights iirc
hmm, maybe. Cant think of other times dialogue changes after dying
is sister of the void true ending?
prolly
Chara did it
Sister of the Void feels distinctly... not final. It is current true ending, I hope not in the future.
On one hand yeah on the other at least Hornet is kindly helping him remember his past
i hope they add an epilogue dlc or something tbh
Act 4...
At MINIMUM, I want to see Bellhart partying like there will actually be a tomorrow. Though I do want the option to gag Pavo.
holy shit i have a new theory
the radiance stole hallownest's saturation with her defeat
which is why everything in hk is so muted
and everything in pharloom is so saturated and pops out
this also explains why the radiance appears so extra bright in hk when we first fight her
she took all the saturation for herself
Why is nobody talking about this massive retcon? Look at her eyes and cloak! 
what retcon
silksong was desaturated in early trailers, similar to HK. They just decided to change, it would be funny though
It's a joke about Hornet's slight design changes
hornet's eye became larger from shock as she witnessed the radiance getting defeated thats all
elegy of the deep has a special cue for when it can be used so its not unlikely it was felt in-universe by hornet too and caused her to investigate, which is why she peers into his memory to begin with
all of lost verdania is hornet - while prying - helping green prince to piece back the memory of his home, the clover dancers fight and conclusion isnt there to say that "grieving people cant move on and should die"
this conclusion applies to green prince specifically as someone who quite literally is a relic of the past and doesnt want to move on nor cant reasonably achieve that (his whole LIFE was for his lover and home), hornet plucking out his heart allows him to pass at the peak of his memory, dancing alongside his lover
its not a realistic conclusion (that can be applied to people at least), its hopelessly romantic and very fairytale like, but thats kinda green prince's whole thing lol
Pharloom has better lighting, with like lava and the shining citadel
yeah but what other ending is closer
speaking of which, one thing that bugs me (pun unintended)
is how come the widow looks yellow
while her journal entry clearly shows her not being yellow
i think they mean, there will be another more canon one in the future
i was also like what the fuck why did you actually kill him 😭
bellvein lighting is messed up
I think her outfits just dirty
hopefully
anyway where did that put lace and hornet
I suppose Hornet dies in Cursed Child. Hard to get more final than that.
maybe? I mean dnm is still somewhat canon
None. Which is why I hope that as more content it added, this is no longer the true ending. Like HK's 112%.
also were the void entities in that ending from godhome ending or the radiance one i can't tell
Godhome void is gone in canon
people think both are plausible. Though we dont see THK shade in this ending, so godhome ending has like one more small evidence backing it
Hornet talks about the void being vanished from hallownest by the flower the god seeker had
oh, when does she mention that?
she does?
I actually think that it doesnt really matter that much which since
In act 3 when talking to the Shaman about how to fix the miss they made
the void is united either way, it's just the form it took is different in each of these endings
I believe, idk I could have misinterpreted something
it matters, cause I want THK to live a happy live now
oh
she saw the flower in her youth from white lady, which was like bazillion years ago. Dont think she mentions godseeker in any capacity
so uh the flower made the void come to pharloom? or is the void just thing at the bedrock of all lands and it's united
but eh, ill go to wiki double check just in case
how did last judge determine who was sinless did they just kill pilgrims based on vibes
it's to make it ambigous
if we saw THK it would've 100% been DnM, so they don't show it as to make it a toss up between which one of the two
Anyone else disappointed the three whispering vault enemies were reduced to enemies and not a triple boss fight?
its probably just everywhere under the world
that's also true. Both are plausible, i just lean more towards godmaster
is this thing a higher being
when is mossbag dropping that video
i dont think so
no cause it don't even talk
just a very big bug
no, its more like bell beast if anything
probably not?
GMS doesn’t talk
tbf uun didnt either
presumably its the mother of all the lil driflin
alot of things dont talk
the balls?
i think they work as a soul warrior like fight, but i do enjoy the idea that someone had, that they should've dropped a cogfly upgrade that allowed you to turn them into balls after the double fight
since the driftlin needolin dialogue mentions their mother
true but it does to other bugs telepathically or whatever evidentially
Balls? Also Cogflies DO NOT need any kind of upgrades
cogwork clapper
upgrade like the volt thingy has, you can switch it between ball mode and syringe mode
volt vessels
I meant the whispering vault exclusive enemies they were supposed to be bosses but reduced to regular enemies
Tc said they were a late game trio covering eachothers weaknesses
kinda but also, high halls gauntlet is more than enough for me in terms of gank fights
oh scrollreader
Yeah but I would rather have fought a lore rich boss than a gauntlet despite the high halls gauntlet being relatively easy and fun
Could be just a pale being, and not a full higher being like the palestag and maybe weavers,
also what use did the weavers have for it
Sylphsong
Any new theories on what the sylph is?
I honestly think everything pale in the games are almost immediately assumed to be kind of godlike despite them not being god like
is it to protect against the cold?
reminder that palestag might not even be real
Probably double jump
but the weavers don't have cloaks
easy!? But yeah, trio boss could be fun like Mantis Lords. Though they have the same moveset, so I imagine the idea of having different moves that cover each other weaknesses was cool, and then they realized it's actually a shitshow and it's tough designing a boss like that
I think pale is like divinity, but you can be divine without being a god
From the first sinner we can see they can make dresses maybe they use those for the double jumps along with fayforn feathers
"In the distant past, I knew the flower. My thread still holds its faint memory. If the Everbloom was grasped strongly enough within my Silk, it could be made to manifest."
also this is the dialogue for everbloom from hornet. It doesnt mention godseeker. And line about distant past makes me think more of she saw it in her youth
oh right
Forgebrothers is kinda like that
but also I'd assume they dont really need double jumps
Wanderers crest trivialises the gauntlet it’s not even funny but if the boss was too hard to make enjoyable while being a unique triple threat I can understand that.
since the two weavers we meet can both jump quite high, and also weavers can climb walls
forebrothers was a really cool duo fight, i wish they had more moves though
not sure they cover each others weakness that much. Also I think most people dont like forebrothers that much. Also why are they called forebrothers really weird