#Can't walk on bridge

29 messages · Page 1 of 1 (latest)

silent fjord
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This archer is unable to progress onto the bridge I built. I ordered the warrior to the left to shatter the surrounding ice. I built a bridge to cross the water. The bridge built itself sideways (which is perhaps another bug, it should have a bias to build across land). Then I could not advance the archer across.

twin rampart
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You can't enter bridges from the side

signal zealot
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Hah, another one bites the bait

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This is how bridges work, can't enter from the side genius 🤓. But to be completely honest I wouldn't have realized this either.

hardy crag
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i guess that makes sense but thats is certainly NOT how they worked before

signal zealot
silent fjord
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ok. well, this bridge shouldn't have been build sideways (ice to ice?) when a land connection exists

blazing hemlock
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That's a very good point. Ice counts as land for bridge-building, but I guess the devs didn't consider the possibility of a water tile being surrounded on four sides by land, as it won't usually happen.

signal zealot
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i think once i've tried to get a warrior onto the bridge to make an attack, realized I couldn't get in from the side, made a road to get in (I was confused and just tested)

blazing hemlock
signal zealot
# blazing hemlock What is "this" and what is "normally?"

"this" is being unable to enter a bridge from the side.
Normally as in without ice. This situation occurs anytime there is a tile to the side of the bridge point, you often make a bridge there as it gives one extra tile of range or if you want a unit to use it as a stepping pad for an attack.

blazing hemlock
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Okay. Yes, this is true, but not what I was referring to. The OP pointed out that while there was a land-to-land option for the bridge, it connected ice-to-ice instead, and I'm trying to explain that.

ancient panther
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Same thing. Why cant we choose which position we build it then??

signal zealot
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I personally want bridges to be made into "boardwalks" that can connect to any other bridge tile like roads, allowing multiple tile bridges (on shallow water), letting you make a boardwalk on the shoreline.

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This includes diagonal bridges/boardwalks

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at present the only way to make the really cool multi-tile bridges is with Polaris

blazing hemlock
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Yeah, but that's not the point. If you want to build into the water, build ports.

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@prime ridge The rationale behind this behavior (from top of the thread) makes sense, but the issues towards the bottom counteract it in my mind. Thought I'd put it out there.

prime ridge
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Bridges always worked like this. It's just quite uncommon to notice it since you can move on to it diagonally and from each side (only 2/8 tiles that denies entry). Units with 2 movement would look like they can move on to the bridge too, but they take 2 movement to do so.

blazing hemlock
mental hinge
signal zealot
blazing hemlock
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I have no idea what to say to these. Midjiate might be able to help.

prime ridge