#Clathrus is broken on the last build
21 messages · Page 1 of 1 (latest)
Oof
@foggy valley not sure if u saw it, but i think it is kinda critical. Sorry for the ping
No, thanks for the ping. I will check it out immediately.
This bug was critical enough to trigger a new build.
It has been published in beta, Zoy will announce it when he wakes up.
@echo vale I pulled the latest translations too, so the new Russian drench-loc should be included.
Oki
When I’ll come home I will check out
Also, tile.effect.flooded and tile.effect.tentacles translations will come later, right?
Yes, need to send it off for translation though, so will take at least a few days.
they're being fast for once 😁
so yes, it seems working. the only thing i dont know if should mycelium connect to clathrus near land, because rn it does not
maybe @ripe imp knows
(by near land i mean that it also is in mycelium’s radius)
We're going to take a proper look at this, and in roads/routes in general in the coming weeks. The code could benefit from some cleanup 😅
I honestly dont. Mycelium and clathrus interactions have been bugged so many times i genuinely cant recall lmao