#Nerf Crabs and/or Buff Juggernauts

1 messages · Page 2 of 1

digital lion
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it's not stalemate here but if I played more normally it could be

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maybe not stalemate

nimble trail
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Like again, I have no issue with flooding on drylands, just make it a real actual mechanic

digital lion
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but it would take 20+ turns to finish the game off

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aight I resign

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going to bed soon

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thanks for the game

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games

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all three

nimble trail
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Yeah

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Good night

latent tapir
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I disagree with this take. Currently on live patch the most common way to lose as Aquarion against a human tribe is by human tribe rushing an early juggernaut and building scouts behind. You might be able to throw a lot of amphibians at the juggernauts, but ultimately the opponent ends up building up a lot of scouts behind that can kill your amphibians quite effectively combined with juggernaut splash

nimble trail
# latent tapir I disagree with this take. Currently on live patch the most common way to lose a...

That's in the live build where your only options are amphibians and tridentions. Beta can play the early game better thanks to warriors being able to go on water, you have minimum sharks that can fight against scouts, and atolls exists. The live version has enough issues actually amassing the amphibians in the first place, but I don't really think there's an argument that if Aquarion didn't have the issues it does that it really is that big a deal to have the critical mass of amphibians that you need

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Like, for any tribe, if you're worried about the unit limit then either you're just missing pop in general or you have a lot of units

latent tapir
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I just explained to you why unit capacity matters in the case against juggernauts, I didnt question that the beta gives aquarion more tools

nimble trail
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Ok, but the point is that these extra tools means that Aquarion isn't as worried about the unit limit

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At least no more than any other non turn 0

latent tapir
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no, the main problem is that tribes that aren't Aquarion and can't rush an early giant themselves always get obliterated by juggernaut rush

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which is why I think that rammers should remain a viable unit against juggernauts

nimble trail
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And again, I rarely notice the unit limit that hard for any tribe. Even when it starts to matter, it's not too difficult to have a unit that can freely die if need be

latent tapir
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realistically it's the crab that needs a nerf

latent tapir
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it is, but maybe to a lesser extent?

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sending a ton of rammers into a juggernaut is a viable way to take one down right now

nimble trail
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This only affects rammers vs juggernauts in a more mid game scenario. Fast rushed juggernauts is going to kill you before rammers matters, regardless of retaliation

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And hello? This is a super unit

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Super units are typically this strong on land too

latent tapir
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the difference is that it takes them longer to reach enemy cities on land in the early game

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werent juggernauts originally introduced because giant battleships were too strong?

nimble trail
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Roads aren't that difficult to get, dragons and centipedes have 2 move

latent tapir
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if you think that they should be better later on, I could see aquatism removing stiff from certain units like the juggernaut be a good idea

nimble trail
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Strong units. Defines the naval game. But heavily, heavily overrated

bright hound
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honestly I like the escape mechanic crabs have, its fun and I d be sad to see it go

however, I think reducing their hp to 30 and defense by 1 it would make them into a more mobile special unit, which can be fun

also, I do agree that juggernauts should be able to retaliate, it always felt weird to me

tawny talon
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Just reducing defense by 1 already makes it palatable

bright hound
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yea cuz even on poto update (I didnt play the beta) crabs with defense in water is stupid in terms of defensive abilities

white salmon
bright hound
white salmon
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It would be like me saying the giant needs a nerf because it's damage is to high.

white salmon
bright hound
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whats the tradeoff here ?

white salmon
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The same way a Crab will always loose one to one with the normal giant on land.

bright hound
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giants on land are not the point here

white salmon
bright hound
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did I mention making it better ?

white salmon
white salmon
# bright hound giants on land are not the point here

The giant on land is apart of this conversation because it's supposed to incentivize players to get them back on land where they can excel rather than a unit akin to the old giant battleships wich the entire navy is centered around.

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The Crab is also very weak against rangegd units. Like multiple bombers or scouts do to their lack of damage if you're a good player you can kill a Crab without losing any units so the whole idea when people say "but the Crab can retaliate" is only if you play like a bot and spam rammer. Just like how it would be silly to spam warriors to kill a centipede.

compact mirage
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that's the key difference xD

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It's not that easy to take down

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Atleast

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from my experience from aquarion mirrors

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a single crab is a menace

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(They were the only way you could deal with tridention spam p much)

compact mirage
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the crab itself doesn't defeat tridention spam

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but rather it can work as a stalemate breaker w/ sharks once the game gets to that point

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And vs normal tribes

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it's simply a pain on the ass to deal with for them

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esp w/ some decent supporting units

white salmon
compact mirage
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a crab siege is nearly impossible to remove

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more than other giants cuz of the absurd defense

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then I'm not a pro

bright hound
white salmon
bright hound
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need to be taken into account now

compact mirage
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on paper they should be pretty decent

digital lion
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i just played today and crab isn't that big of an issue to deal if you go tridents

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but it kinda depends what your opponent is doing

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my opponent spammed crabs

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so it was pretty easy

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sharks wouldn't really be a good choice I guess because my crab had zone of control

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jelly belly against crab not that good either

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idk i feel like the only answer to crab + tridents is crabs + tridents

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maybe pufferfish, but then you are outranged by your opponent

digital lion
compact mirage
digital lion
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how is that reason for them to be good?

compact mirage
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juggernauts can't do anything vs it

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can convert units that just embarked

digital lion
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except move next to them and finish one off with scout?

compact mirage
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I don't want to have to deal with you again

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have agood day

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got no time to argue today

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i'm sorry

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we can do this later

tawny talon
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They are probably not that useful either way

compact mirage
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@ me in 1-2 hrs

compact mirage
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cya and sry

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but i'm busy

tawny talon
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Bye

digital lion
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me too actually

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thank you for that

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xD

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u saved us both

nimble trail
compact mirage
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I'm back

compact mirage
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but it shouldn't be terrible

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could see some v niche situations where it's good

bright hound
compact mirage
bright hound
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like, mindbenders are already very strong to me in poto patch

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I use them as healing towers in my island cities to heal up my injured crabs

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now they can float, so I can make literal healing stations

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you need to consider this in the equation of fights, crabs can be healed in middle of ocean

compact mirage
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True

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That's true

nimble trail
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While I do think mindbenders are maybe underrated, I think y'all are arguing niche scenarios for a unit that still is tier 3 on a tech branch that's not leading to yellys or pop

bright hound
safe fossil
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Keep them the exact same đź—ż give them some vengance for being bad for so long

compact mirage
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Yk what

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Fuck balance

safe fossil
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YEAH

compact mirage
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Let crabs be broken

safe fossil
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KEEP EM BROKEN

compact mirage
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They deserve it

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YES

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CRAB BEST GIANT FOREVER

safe fossil
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ONG

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đź—ż

compact mirage
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We aren't beating T0s anyways

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Let crab be busted

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End of the story

vestal moon
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We are. We are definitely beating t0's with the current aq build

compact mirage
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I kinda suck at poly so idk

vestal moon
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In my games: yes

compact mirage
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It looked pretty good but not busted af

compact mirage
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And how did you do it

vestal moon
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Against myself in a pass and play and against some good players

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A pretty standard broad exploration with warriors then amphibians. Using atolls to get a strong economy going while still primarily focussing on expansion.

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Especially sharks feel busted. As the player on the other side, I feel like there isn't a single unit I can put forward to try to stop them

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Add to that that sharks are much easier to make than defender rammers (2 techs vs 4 and no port needed) while also having surprise...

vestal moon
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The 10/3/3/3 shark was a bit boring, but it was pretty spot on when it comes to naval powerlevel

compact mirage
ivory oar
compact mirage
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Surprise

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Creep

safe fossil
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just take its health back to 10

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thats all they need

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how they were before was boring, having surprise is nice, but the 15 health isn't necessary

bright hound
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I agree having 15 + surprise isnt necessary, better return them to 10

normal salmon
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What good is juggernaut having stiff anyway. Makes them weaker to rammers, that seems like the only relevant interaction for base tribes

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I can see a really strong juggernaut being problematic but letting it retaliate doesn’t seem like too much sure

tawny talon
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What if they got halved retaliation instead
Would be a compromise

ivory oar
white salmon
normal salmon
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Uhh nah I think it’s fine

nimble trail
digital lion
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only reason I could win that game was that greedy ruin play

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and you still would have won imo if you hadn't moved your crab away from the capital

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kickoo can put some pressure on aquarion early and that's pretty much the only moment he seems to have a chance

digital lion
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how did you feel about their strength?

rain spire
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I actually gave it escape because it made it move a bit more like a crab, in real life I mean, they move sideways

turbid hemlock
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🌚

nimble trail
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Real game, replay isn't compatible for server reasons, but it just finished a few minutes ago

turbid hemlock
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Gotta get some yellys on that coast

digital lion
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Not to be picky, but that's 2 water tiles access. It's suprising he went for sailing at all and it doesn't even matter since he is losing already.

boreal tiger
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Crabs force a lot of attention in the east, while the west is easily defended by cheap units so juggs can’t do much

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Construction for more crabs or strat -> diplo seems like an easy conversion from here

digital lion
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Yeah diplo here is lethal

nimble trail
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Wasn't even necessary

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Just throw a couple tridents and nuke all of the riders that way

digital lion
# nimble trail Why use diplo?

Probably you can finish him off earlier but with cloaks pretty much no matter what tech gymantics he does he can't defend