#Some mods are crashing the game after the last update

14 messages · Page 1 of 1 (latest)

noble bloom
#

After the last update the mods that crash the game are Fast Track (@carmine rock) Diseases Expanded (@austere vine) and Adjustable Coolers (@raw thistle) in this order.

the last one also makes the game to disable Rocketry Expanded, Backwalls, Workshop Profiles, [Vanilla + DLC] Signs Tags and Ribbons, Show Building Ranges and True Tiles for some reason

if you disable all of them, it seems to work fine

carmine rock
#

Fast Track needs to be updated for each patch, no matter how minor; new versions often take a day or two to test and post

austere vine
#

Diseases Expanded need update as well

noble bloom
#

@raw thistle sorry for pinging again, but it'd be nice to see your response

raw thistle
#

I'll look into it. Can't tell the problem from the log itself, so will check it out.

raw thistle
#

Turns out it was just a case of re-building. Updated version pushed.

#

As a side note: the reason it makes you disable so many mods is because the crash is within Util.PreInit of BuildingLoader.CreateBuildingComplete.
This means any mod which adds a component to any building (including its own) would get blamed because they were in the patch stack.

noble bloom
#

And the diseases expanded fix is on the way, I see. Thanks everyone!

austere vine
tawny hearth
#

Advance Storage has been crashing game since update. Not sure if anyone still maintains it.

mellow horizon
#

what does advance storage do, there might be a mod that does the same thing that is up to date

tawny hearth
#

It allows for infinite storage of resources. All advanced storage units will share inventory, meaning that you can pipe resources into an advanced storage unit on one end of the map and then pipe them out of an advanced storage unit on the complete opposite end of the map without needing any pipes in between. The advanced storage units are able to store as many different elements at a time as you want. There is no heat transfer between them. You can even build them on another planetoid and have access to the before mentioned resources.

mellow horizon
#

ooh