#can someone help with this, idk whats happening (i dont have nitro so i will cut it in half) - HELP

1 messages · Page 1 of 1 (latest)

white olive
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Out of nav links. Need to increase maxLinksPerCell:33

at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj) [0x00000] in <0f4b778ef79c497e89f6ee18303840cf>:0
at NavGridUpdater.CreateLinks (System.Int32 cell, NavTable nav_table, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary2[TKey,TValue] teleport_transitions) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0 at NavGridUpdater.CreateLinksForCell (System.Int32 cell, NavTable nav_table, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary2[TKey,TValue] teleport_transitions) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
at NavGridUpdater.UpdateLinks (System.Collections.Generic.HashSet1[T] dirty_nav_cells, NavTable nav_table, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary2[TKey,TValue] teleport_transitions) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0

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at NavGridUpdater.UpdateNavGrid (NavTable nav_table, NavTableValidator[] validators, CellOffset[] bounding_offsets, System.Int32 max_links_per_cell, NavGrid+Link[] links, NavGrid+Transition[][] transitions_by_nav_type, System.Collections.Generic.Dictionary2[TKey,TValue] teleport_transitions, System.Collections.Generic.HashSet1[T] dirty_nav_cells) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
at NavGrid.UpdateGraph (System.Collections.Generic.HashSet`1[T] dirty_nav_cells) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
at NavGrid.UpdateGraph () [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
at Pathfinding.UpdateNavGrids (System.Boolean update_all) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
at Game.UnsafeSim200ms (System.Single dt) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
at Game.SimEveryTick (System.Single dt) [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
at Game.Update () [0x00000] in <990b4cf9a7d84305ad7eaef1059b672b>:0
Build: U47-561558-S

primal fog
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per the pinned capsed post, please attach full log

white olive
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done

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can someone help with this, idk whats happening (i dont have nitro so i will cut it in half) - HELP

sullen zenith
# white olive

I don't think that there is a crash report in the player.log...

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But with your message above, I think that is a path finding probleme due to a teleportation... Maybe?

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First remove pliers mod, it is now outdated and useless

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@white olive how your game crashed?

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Before teleporting à dupe?

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By creating a portal?

white olive
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kinda strange

white olive
sullen zenith
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So you canceled digging errand and it crashed?

white olive
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nope, i canceled the digging errand and the problem was solved, i dont know what happened but im still playing the same map

sullen zenith
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ok

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wait so, what append to make your game crash @white olive

primal fog
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this log has no crash. if there is no log with a crash and you're back to playing please close this thread