Using a few mods - mostly QOL. Show Building Ranges; Pause on Ready to Print; Pip Planting Overlay; and ONY's DGSM mod to ensure a single dupe start and no dupe prints. Also, special thanks to @orchid cobalt for making a mod to remove the Colony Lost status when I do rocketry stuffs.
Started on the Swampy Metallic cluster, which is actually a pretty rough start - no source of plastic, no renewable water, no ice biome. Did get some lucky wort seeds from one of the crashed satellites, which was much appreciated.
This is my main base at cycle 250. Bit of a disorganized mess, but I like how I set up the wild pacu farm and the future wild shove vole farm to be integrated into the ceiling of the kitchen. I just landed on Desolands, but haven't built anything more than a landing pad there, yet.