#Crash on New World

34 messages · Page 1 of 1 (latest)

lost crag
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Trying to create a new world using the new 'Single Asteroid Clusters' mod.
Game crashes after clicking embark, after defining my starting dupes.
Game also crashes on clicking embark, if on a normal classic asteroid.

As can be seen on the log, I do play with a log of mods, but hopefully somebody can point be towards the offender, so i don't have to spend hours (yet again) disabling half, trying to start, etc.

inland pumice
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do you have Baator enabled?

lost crag
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No

hushed elbow
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RomenH.GermicideLamp.CeilingGermicideLampConfig from GermicidalLamps

inland pumice
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nvm... I thought the mod stated it doesn't work with other worldgen mods enabled but it doesn't

hushed elbow
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Error in TopRightInfoPanelButtons.ManagementMenu.OnPrefabInit

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Error in SandboxToolParameters.SandboxToolParameterMenu.OnSpawn

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the germicide lamps threw an error first

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try in that order

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hard to say what actually happened later that was not just a domino effect

lost crag
hushed elbow
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then are you sure you linked the correct log?

lost crag
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Yes

hushed elbow
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then thats what is in the log in order of appearance 😛

lost crag
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New log, after disabling/uninstalling 'GermicideLamp' and Baator'.
Doing some cleanup of unused mods in the process of fixing this issue.

lost crag
hushed elbow
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please stop pinging

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theres absolutely no reason to

lost crag
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Ok sorry.

hushed elbow
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Error in TopRightInfoPanelButtons.ManagementMenu.OnPrefabInit 
System.NullReferenceException: Object reference not set to an instance of an object
  at Crop.InformationDescriptors (UnityEngine.GameObject go) [0x0001f] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at Crop.GetDescriptors (UnityEngine.GameObject go) [0x0003d] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at GameUtil.GetAllDescriptors (UnityEngine.GameObject go, System.Boolean simpleInfoScreen) [0x00045] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at GameUtil.GetPlantRequirementDescriptors (UnityEngine.GameObject go) [0x00006] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at CodexEntryGenerator.GeneratePlantDescriptionContainers (UnityEngine.GameObject plant, System.Collections.Generic.List`1[T] containers) [0x00104] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at CodexEntryGenerator.GeneratePlantEntries () [0x0007b] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at CodexCache.CodexCacheInit () [0x001b5] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at ManagementMenu.OnPrefabInit () [0x00023] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at KMonoBehaviour.InitializeComponent () [0x00068] in <fa50cdddb14a483d94f547557a674a42>:0 
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
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thats the full error

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im not sure if its an UI mod issue or some messed up plant

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id lean toward the former

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  at FXHelpers.CreateEffect (System.String anim_file_name, UnityEngine.Vector3 position, UnityEngine.Transform parent, System.Boolean update_looping_sounds_position, Grid+SceneLayer layer, System.Boolean set_inactive) [0x0000f] in <1726ad14e928409087f7fe566b21e0ff>:0 
  at (wrapper dynamic-method) GravityComponents.GravityComponents.FixedUpdate_Patch0(GravityComponents,single)
 
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lots of that stuff

lost crag
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AFAIK, i have nothing that alters the top right menues. If it said bottom right, i'd suspect it being 'Pliers (Fixed)'.

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Hmm, nevermind my last message. Might be one of my additional overlays - the whole top right error.

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Disabled 'Map Overlay' and 'Traffic Overlay'. Didn't help.

lost crag
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Disabled 'Insulated Radbolt Joint Plate', 'Rebuildable AETN' and 'Butcher & Fishing Station' as they seem to be mention early on, with some errors.

After that i tried again to create a new world, and got a new error. It auto disabled 'No Drop // by Ony' and 'Efficent Supply'.

I could live without those. Going to try turning on 'Efficent Supply', and see if it is capable of getting into a new world.

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With 'No Drop // by Ony' disabled the world loads. going to try turning some of the other mods back on.

hushed elbow
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that's really not something i suspected, but ony's got a history of breaking completely unrelated things

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the error wasnt really very clear this time so not obv

lost crag
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With 'Insulated Radbolt Joint Plate', 'Rebuildable AETN' and 'Butcher & Fishing Station' disabled, the game loads. So one or more of them is causing the error.

Thankfully they are some of the few mods that is not used early on, and can be added back in when they hopefully get fixed.