#Seasons

1 messages · Page 1 of 1 (latest)

forest turtle
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dont think it has been suggested so here we go.Adding seasons as an extra difficulty, winter being too cold, summer too hot etc.Plants cant grow in harsh conditions so extra measures have to be taken.Spring can have rainfall(?) and autumn could possible be a normal season with nothing special, like Dont starve.Will be a trouble early game but post-aquatuner era wont really be that bad

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it could be even harder by making plants not grow at all on winter

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also making day cycle change depending on what season you are in, longer night on winters

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sunlight levels will be higher on summer and low on winter

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high enough to cause sunburns even in atmosuits

scenic dome
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How often would these seasons change?

forest turtle
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idk like 100 cycles? could customize it

prisma spruce
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What u can currently have would be different light, as there is vacuum and no atmosphere you can not really do external changes in temperature

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What u would need is bigger mod that would introduce planetoid without vacuum present and have seasons on it, atmosphere and all

astral field
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and meteors

prisma spruce
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Yeah thats pretty much what it can be with what we have, which is not that different with day/night cycle

astral field
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i'd be a gigantic pain if the surface was roasted

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or the radiation at an absurd number

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idk

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thats whats capable right now

prisma spruce
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What could pose interesting challange would be season with part of orbit near star, radiation and light out of scales, also would heat surface blocks immensely, on other side of season you could have meteorite cloud so during that part of season frequent meteor showets

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In between maybe 60-80% of time of relative peace from both extremes

astral field
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this would pair well with an underwater/europa-like world

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in the summer surface ice melts and things start boiling

prisma spruce
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Could work for every type of map really, so players can have choice

astral field
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then the winter the core of the worlds gets bombbarded

prisma spruce
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Ice melts, steam leaves planetoid and then what exactly would freeze again

astral field
prisma spruce
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This would requiere black body radiation on space exposed natural block, which would be neat option, and from there you could make your cycle

astral field
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i made another thread about the water planet

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or a sort of ocean expansion mod

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that adds more water-based stuff

astral field
prisma spruce
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Also this would pose interesting challange on its own, u start deep within planetoid, magma in core is your source of heat and surface freezing temperatures slowly creep ever downwards

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Then introduce beforementioned seasons and u have really dynamic enviroment to deal with

astral field
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and then the advanced ONI players would use a stupid amount of insulation and lose a negatable amount of water in under 200 cycles

prisma spruce
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Who cares, you can approach problem your way

astral field
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yeah

prisma spruce
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There is no shortage of ways to break game in every way possible

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Its up to player what they choose to engage with

astral field
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i made a quick MS paint concept of what i could look like

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i mean, someone could use the "ocean planetoid" as a template

prisma spruce
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#art

astral field
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right.

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if someone takes from this thread, this could be a cool mod

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i mean, not all planetoids have to get the same seasons right?

prisma spruce
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So it boils down to this

  • Black body radiation to all space exposed blocks/buildings
  • Season of meteors and light, radiation and heating of surface
astral field
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there could be a randomiser or a bunch of presets

prisma spruce
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Yeah u could adjust every one of them individually

astral field
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just so

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noone gets mad because they dont want seasons

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or they dont want Black body radiation

prisma spruce
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Unless included, your planetoid would just heat up endlessly. And if u had anything less than abyssalite on surface it would get to your base, even vacuum lock would fail as your liquids would evaporate and doors would melt

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Also why would somebody complain about seasons in seasons mod

astral field
astral field
prisma spruce
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Why would modders entertain pointless complaints

astral field
prisma spruce
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If somebody makes mods they dont even have to read comments/feedback or do bugfixes

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Modders dont owe us anything, u cant make everyone happy nor should u

astral field
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i guess..

prisma spruce
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But, mod configuration is in most cases good idea, like how much stuff heats/cools, radiation and meteorites is recommended

astral field
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i might make a "friend alt"

forest turtle
hoary mesa
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Season temperature changes could also be implemented by slowly adding/deleting heat in many cells every cycle. So in winter it deletes a bit of DTU and in summer it adds a bit.

crimson narwhal
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dont starve moment

balmy radish
astral field
hoary mesa
warm glacier
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I think it would be laggy to apply heating and cooling to every tile frequently

hoary mesa
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"many" is not "every", and "every cycle" is not frequently. It wouldn't lag nearly as much as the auto save does and it could even be done with the auto save to hide the lag

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I was thinking that the "topsoil" of the asteroid would get heating or cooling by the season too because it's all due to the sunlight changes. So the closer you are to the surface the more seasonal temperature effects you have to worry about.

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Regolith spawns very hot in vanilla because it's been soaking sunlight for a long time, but the game doesn't actually simulate the sunlight turning into heat. You would only need to iterate over the width of the map and add heat to the cells in sunlight, just one for each column