Project Name: Wall Runner (Placeholder)
Role Required: Artist (Animations), Artist (Environment)
**My Role: **Game Design + Programmer
My Previous Projects: Legions (Jam Game) [On Hold], Project Kronos (School Mini Project)
Team Size: - 2 Members
Project Length: 3-6 months
Compensation: Rev-Share if any (Count with Unpaid possibility)
Responsibilities:
- Have fun. (This is passion project. I expect anyone working on it to have a good time and get some new experience.)
- Decent English (Personally I'm from Czechia and my communication in English is on Intermediate level (Better B2). Expecting something similar from you too.)
- Able to communicate in voice chat. (I'm writing enough code, writing hours of text chains is not good for the flow.)
- Collaborative mindset. (This is one of the "everyone has a say" projects, I don't want you to silently listen and cope with any bs ideas you don't agree with. Make your self heard.)
- Some art showcase. (Just shower me with some work of yours. I'm not difficult to please, I find quality in overall feeling rather than perfection. So don't be shy.)
Project Description:
Well... Let's look at it from a simple point of view. If you take the basic idea from Jump King, Getting Over It and throw Mirror's Edge into a 2D space and top it all off with a cheap Celeste substitute and "wow" you have a pretty interesting platformer where you can't stop and have to precisely press one button to move forward or up. Everything about the look, story, etc. is loose and open for discussion. Anyone who feels a slight fondness for a little flustracion, or just wants to torture other players is welcome to do so here, and I'll look forward to possible future collaborations.