#Content Advice
24 messages · Page 1 of 1 (latest)
Depending on your arcana choice. Party play hardmode techs, crom 0-30%, glenn normal and hardmode
Exploit weakness, timeshift, redoubled offensive, fate weaver, dampen shock and blunting field are the most important techs
Vital surge and defiance are usefull if you find yourself dying a lot
i have explosive vanguard and elemental knight lv50 i have 9 links into vanguard but only 6 in elemental knight
Suggesting glenn hard to someone without amazing gear is sadism.
Basically with a full party you do tech hard and glenn normal.
Best just to not ask what people like me and you can solo cause the answer is mostly nothing.
Can probably solo tech normals, but soloing tech hards without very good gear apparently requires some sort of voodoo I know very little about and/or extra equip slots which we won't be getting for free for too much longer.
My guild basically told me that even gate 1 and 2 bri leith is only for endgamers so it'd be better to forget about that too.
Explosive vanguard struggles a lot with aoe dmg for most content before bri. I wouldn't recommend soloing anything higher than dungeons with it but keyword is party play, a group of players can clear anything without a time limit aslong as they know the mechanics.
I'd recommend finding a group for techs until your techniques are finished
glenn hard is mega easy once you learn the mechanics
it's like 90% of it's difficulty
perseus weapon with mid range reforges on equipment would be enough for the average player to be useful in glenn hard mode
glenn normals aren't even tech hard solo difficulty and tech hard solos are comfortably able to be beaten by blannid gear ek in under 10 minutes
it takes
link 10 arcana
level 10 techs
blannid gear
physical power potion/magic power potion
the ability to use skills
that's it, you don't need extra equips - they help though because you'll want to apply deathmark to bosses and use bard buffs
you legit just press vivace/battlefield overture with blannid lute and gear, drink a power potion and use fateweaver 5231 on yourself. You ideally should select bard grandmaster as your active gm for the 30 extra seconds. With your link 10 arcana you now have enough power to solo the tech hard feth fiadha in under 10 minutes for ek. Seven nightmares if you're unable to do zombie hall which will take around 12 minutes.
it's not hard and if you ever want to run content you'll have to learn to do those things regardless
getting more gear isn't gonna give you nearly as much of a boost as learning to do those things. You could dish out real life money to get to end game gear and you'd still be unable to do content if you refuse to learn to do those things.
With the free fergseus weapons and link 10 arcana it becomes even easier
people did feth fiadha with blannid gear in under 8 minutes before EK was buffed and before they buffed all the most important debuffs.
40k Total Level, Maxed Stardust, Elemental Knight Link 10
Gear is showed in the video.
38% BFO, Bone Chips used.
4 Extra Equipment Slots used. Bard, Chain Blade, Cylinder, Knuckles.
No Echostones.
No Spirit Weapons.
No expensive kart or cat pets used, bone/mir/jack/sheeptuplet/tuan/alto are either free or some of the cheapest pets to purchase of...
Actually if you're ev you could look at trying subject theta with a group too
video evidence of it too, the only major thing they'll have over the average noob is stardust, but arcana buffs should account for it
EV would be better off running seven nightmares for someone whos newer
or kraken even, they should use astrology for grouping enemies
EK is the better investment though