Base Island Stat Changes
- Gain 1 additional Island Skill Point every 5 Levels
- Increase Satisfaction cap from 200 to 400
- Change Island and Islander EXP gain from Satisfaction
- 0~50 Satisfaction: EXP +0%
- 51~100 Satisfaction: EXP +5%
- 101~170 Satisfaction: EXP +10%
- 170~250 Satisfaction: EXP +15%
- 251+ Satisfaction: EXP +20%
- Change Natural Endurance Recovery from Satisfaction
- 0~50 Satisfaction: Natural Endurance Recovery -5%
- 50~100 Satisfaction: Natural Endurance Recovery +0%
- 101~170 Satisfaction: Natural Endurance Recovery +5%
- 170~250 Satisfaction: Natural Endurance Recovery +10%
- 251+ Satisfaction: Natural Endurance Recovery +15%
- Add Production Capacity Recovery bonus at high Satisfaction
- 200+ Satisfaction: +1 Natural Production Capacity Recovery per Erinn Day
- Increase base Storage limit from 100 to 200
- Increase Endurance Recovery Potion effect from 10 to 30
- Increase Satisfaction Recovery Potion effect from 10 to 20
Potions buffed to maintain relevance after Skill changes.
Smithing
Unlock Special Recipes Level 1/2/3
- These can stay the way they are.
Faster Normal Production: Smithing
- Change to Faster Production: Smithing, which applies to both normal and special production
- Change gain per level from 1% to 3%
- Required Skill Points: 1
- Max Level: 5
Faster Special Production: Smithing
- Replace with Lower Production Rank Required: Smithing (Removed from Production tab)
-
- 1 Islander Skill Level required for Smithing per Level
- Required Skill Points: 1
- Max Level: 3
More Production Equipment: Smithing
- Replace with Craft Completion: Smithing (Removed from Production tab)
- Allows Islanders to finish crafting of Smithing items
- Required Skill Points: 3
- Max Level: 1
This allows better specializing in Smithing without having to pay for Tailoring Skills too.
Tailoring
Unlock Special Recipes Level 1/2/3
- These can stay the way they are.
Faster Normal Production: Tailoring
- Change to Faster Production: Tailoring, which applies to both normal and special production
- Change gain per level from 1% to 3%
- Required Skill Points: 1
- Max Level: 5
Faster Special Production: Tailoring
- Replace with Lower Production Rank Required: Tailoring (Removed from Production tab)
-
- 1 Islander Skill Level required for Tailoring per Level
- Required Skill Points: 1
- Max Level: 3
More Production Equipment: Tailoring
- Replace with Craft Completion: Tailoring (Removed from Production tab)
- Allows Islanders to finish crafting of Tailoring items
- Required Skill Points: 3
- Max Level: 1
This allows better specializing in Tailoring without having to pay for Smithing Skills too.
Carpentry
Unlock Special Recipes Level 1/2/3
- These can stay the way they are.
Faster Normal Production: Carpentry
- Change to Faster Production: Carpentry, which applies to both normal and special production
- Change gain per level from 1% to 3%
- Required Skill Points: 1
- Max Level: 5
Faster Special Production: Carpentry
- Replace with Lower Production Rank Required: Carpentry (Removed from Production tab)
-
- 1 Islander Skill Level required for Tailoring per Level
- Required Skill Points: 1
- Max Level: 3
More Production Equipment: Carpentry
- Replace with Lower Production Cost: Carpentry
- Reduces Wood-related cost of Carpentry items by 1 (but no lower than 3 for an item)
- Required Skill Points: 3
- Max Level: 1
This results in the material cost being closer to that of Milletian crafts (for stuff like firewood), while making it slightly cheaper for certain other items (Bows, etc.) - which is still okay since Islanders do not have Production Quality or the ability to sign items.