When I log into a server, I never felt any delay before. Now with a ping of 16-50, depending on the server, the animations look strange. This week I see the swing phase and instant damage. Or receiving damage without touching models. The block of the blow occurs at a great distance from someone else’s weapon, the animation does not have time to play out completely, visually I receive damage already at the start of the swing. Either my attacks do not register hits on the enemy, although my weapon can be seen passing through the player model. I haven’t been playing for the first hour, I understand the fighting techniques, this is not some kind of trick with accelerating and slowing down the blow. Sometimes the damage occurs without the enemy's animation, (this is not a player with a cheat, it looks different there) I checked it with friends, standing still, just attacking each other. Or when the enemy walked, my player seemed to slide instead of walking animation. I saw such desynchronized animations and damage registration only on servers with a ping of 120+, but now it’s everywhere, even with low ping. This looks like the effect of ping, but it’s strange that my ping is 16, it looks like 100. If the server has a higher ping, it will be even worse. It’s difficult to make a video, I don’t have time to capture the moment, but I’ll still try to capture the moment, but I can’t promise