#player dirtiness

1 messages · Page 1 of 1 (latest)

signal oriole
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not so much of a suggestion per say but a discussion i wanna see what people would think about it.
what if players themselves could get "covered" in a reagent. like if you crawl through a spill you'd get covered in whatever it is or if a drink is thrown at you. would also apply to blood probably, like if you get stabbed or stab someone. also having some way to visibly show it like a stained sprite that overlays the player when they are covered in something. it would probably be able to be washed off by like using soap or maybe adding showers or something?
idk if this exists in normal ss13 either.

hollow wasp
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Clothes and contaminated items can transfer reagents and react with atmos?

signal oriole
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maybe

signal oriole
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i think it might easier code wise if the contamination was just player but maybe clothes too

hollow wasp
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Was thinking of clothes soaked with flammables having a reaction from heat or gasses

signal oriole
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oh yeah thatd be cool

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cover yourself in potassium and lie down in water puddle

hollow wasp
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Yes

dusky ivy
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posts like these remind me of the cyclical nature of simulationist gameplay.

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the same ideas being brought up, tried, removed, then a few years later brought up by new people

signal oriole
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ah was this a thing already at some point

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i guess that makes sense seems like somethign pretty simple