Hello everyone,
I'm new to Rust and my goal is to build a solid foundational understanding. I'm planning to work on a hybrid Rust/Python system project and want to make sure the core concepts really stick.
I've seen the book "Hands-On Rust" by Herbert Wolverson recommended. For those who have read it: is this book particularly good for building a strong, practical foundation?
I learn best by doing, so the project-based approach appeals to me. I'm just wondering if the concepts taught through game development are transferable to other domains, like systems programming or building performance-critical backends.