#Does scenebuilder hate loading custom components?

1 messages · Page 1 of 1 (latest)

grand linden
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I made a bunch of components and noticed that sometimes scenebuilder simply refuses to load them.

For example I have 2 files in the same folder LocalizedLabel and LocalizedTooltip.

You may teka biut of time to spot the dirrecences in the 2 files (Label -> Tooltip)

Now it seems to be a pretty small difference... but scenebuilder just says no... but only to the tooltip one...

dusky atlasBOT
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<@&1008423204219531294> please have a look, thanks.

grand linden
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Also fun fact the Tooltip refuses to appear but kinda works, If I manually add it to the fxml scenebuilder correctly displays it but fails to load components that have teh LocalizedTooltip...

here an example of the error given by scenebuilder for a components that uses LocalizedTooltip

dusky atlasBOT
low trench
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and the code of the fxmls

grand linden
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i just renamed it to notificationDispenserWindow (like a minute ago) but nothing more

LocalizedTooltip and LocalizedLabel does not have any fxml they're just a Label and a Textfield with an entry to allow my localization service to interact with them whitout binding it in code every time

grand linden
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I think I'm gonna cry... why this program needs to have so many inconsistencies...