#Feature suggestions to add to my program

1 messages · Page 1 of 1 (latest)

pallid waveBOT
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<@&987246487241105418> please have a look, thanks.

quiet ice
neat stream
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I doubt anyone is going to install your .exe and run it lol

harsh seal
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It would be easier to list your features than asking people to install a random file.

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You could also always look at what Visual Studio Code/Sublime/TextMate/et cetera.

quiet ice
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but i also sent the github

pale valley
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How about a markdown editor like we have in Intellij. With one screen for editing, another screen for displaying how the markdown looks. Markdown has a lot of 'flavors' now (e.g. github markdown) which don't play well with others so it would be nice to specify the flavor and have some kind of flavor guidance about which markups are allowed/won't work.

unreal isle
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dont use wildcard imports, especially with swing/awt

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make use of OOP

quiet ice
unreal isle
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you rely on static too much

quiet ice
unreal isle
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its procedural

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Java revolves heavily around OOP, using objects

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and you are throwing that under the rug

quiet ice
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yea but i dont have any features yet that would make sense to use oop rn

unreal isle
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i see a lot

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we work with objects irl all the time. the idea is to make use of objects in the same way within our code

pallid waveBOT
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@quiet ice

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quiet ice
# unreal isle make use of OOP

kinda late reply but im thinking of adding ActionListeners in a seperate class, do you mean smth like that? when saying use oop

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like having too many things in one class

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thats like the only thing i currently see which could be seperated

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and maybe a buttons class for anything I need to click on the gui screen