#is there a way to generate parts for my minecraft mod automatically?
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<@&987246652869971988> please have a look, thanks.
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with minecraft questions, u should always specify which library ur using
any way a mod can re-add the nobody has helped yet tag pls
or does it not really matter bec nobody reads the tags
Auto generating code sounds like a big design flaw tbh
u can do that urself. just use the reset activities command
Activities have been reset.
if either nxll or someone else wants to explain why data generation bad then id be ok to listen, just means a bit more work honestly
atc i think im being dumb, i can just have parts link to their materials right?
specifically im using enums because they seem easy and fit well for my vast lists of similar things
instead of using strings, i made everything use numbers which will then be trasnslated into text in the final product making things much easier
maybe it's a better idea to stick everything in NBT
you can also look at how Tetra does things
? (posting another message so it wont close)
should i edit the post's title to something like "nbt help" or something?
probbably "how to use nbt/how does it work?"
note that we barely have minecraft people in this server. maybe 3 or so
It's a Forge mod which is all about custom tools with different parts made out of different materials
You can stick all sorts of things into NBT, your inventory and items perform ticks just like the rest of the world, and during that time you can inspect NBT and do things, you can also use it to calculate properties like armor/health and so on
Apotheosis does it too
NBT is just a json-like piece of data attached to an item or an entity
Its contents are arbitrary and up to you
I think you could ask about this in the official fabric server, where is alot of people who could help you