#Regarding the w3d plugin for 3Dmax
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To import w3d files, you can use this importer: https://www.the3rdage.net/item-860?addview
A new version of the W3D Importer for 3dsMax, capable of processing BfME2 animations.
What settings are you using in the export dialog?
It seems to be the default
I'm not really familiar with this thing because I rarely use it
like this
The error is related to the skeleton file
make sure the Export using Existing Skeleton is disabled
okey
@warm mauve bro If it is convenient……Can you also teach me how to adapt the hand model😅🙏
I wonder if this model is made too big and doesn't match the hand model🤣🤣
shit