#Mirage F1 discussion

835 messages · Page 1 of 1 (latest)

muted torrent
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Oh, were you using a center mounted matra?

muted torrent
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Pretty sure the jet is complaining to me when my JPT goes over 800, I think I see "LIM" or something illuminate

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seems to go away if I throttle back and let temp drop

muted torrent
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Or was I hitting a speed restriction...

low musk
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What's the "weapon release" control labelled as in the bindings for launching 530s/magics etc?

muted torrent
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I posted some of those in #999732250734239904 , it's "Bombs, rockets, missiles and sight recorder button"

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or something similar

fair ocean
muted torrent
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Yeah, I want to try a max speed attempt soon as well

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overspeed mode sounds like fun

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Craziness

fair ocean
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broke the engine trying

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achieved!

muted torrent
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Nice. Don't adjust thrust lever~~s ~~now I guess

fair ocean
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....

muted torrent
fair ocean
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couldn't help myself

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had to see if something happening would be modelled

muted torrent
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Ah. Did you break it?

fair ocean
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Spectacularly

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ever tried to throttle up but the RPM gauge acts like a compass that just found magnetic north

muted torrent
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Oh. You got to go over 9000??!?!?!!

fair ocean
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it did then broke

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then got stuck at around 5000rpm

muted torrent
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windmilling maybe

fair ocean
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whole plane started shaking

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and then the rpm gauge started going crazy

muted torrent
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This says I should try to get to 1.8 for a supersonic climb. Have you gotten up to that speed?

muted torrent
fair ocean
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and still getting some power. After a few mins though it completely shut down

muted torrent
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No fire though huh

fair ocean
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getting there

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Mach 1.8 reached

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Mach 2.2 !

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aaannndd after crossing that the engine has failed.

muted torrent
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Exactly as in the manual

fair ocean
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for an EA module, this thing is modelled so nicely

muted torrent
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I'm super happy so far

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Lights on for safety JP

austere pewter
slate nebula
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My engine died at Mach 2.3 or so last time I tried

muted torrent
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Fuel: We can take 4240 liters max, so that's roughly 3400 kg, right?

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internal

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(I'm rule of thumbing around 0.8 kg per liter)

slate nebula
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Internal capacity is 3,397kg

muted torrent
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Oh, there it is on the quick start guide aircraft characteristics. I'm looking for fuel burn stuff now

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Hmm, not seeing it but this IT call is still loud in my ears. I'll just note what I see on that gauge later when I figure out how to read it

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I'm assuming this is liters/hr:

austere pewter
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no. just L

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2 needles

muted torrent
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that's how much I have? Not using. Got it

austere pewter
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3 is also how much you have.

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*in most cases

muted torrent
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Yeah, was using that last night

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Is there a fuel burn rate gauge?

austere pewter
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no

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is AWACS Declare working?

muted torrent
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if not, VID is all we got

austere pewter
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And F10. Hopefully.

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Ty

muted torrent
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I want to know too

fluid turret
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If you get it to 651kn at around 65k feet it just blows up.

muted torrent
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@slate nebula - have you played with the TWS button yet?

slate nebula
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Not yet

open pasture
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is there a list of what all the rocket heads do?

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or well..is there a difference between the lg whd and the normal he/frag etc?

fluid turret
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Hmm so I got most the radar functions but the radar control stick range doesn’t actually change the radar range.
Is that even the right one for that?

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Ah yeah it just moved the cursor

austere pewter
fluid turret
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Ah okay I see now

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Hmmm doesn’t want to move is that what the radar stick unlock is for?

muted torrent
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Should be able to just move it. Just doesn’t go past 35 nm I think

fluid turret
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Weird I can move it with the mouse but it won’t move with keybinds

muted torrent
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Hmm. I just set my normal warthog tdc to the radar axis and it worked without doing anything in cockpit

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There’s also binds in lieu of an axis input but that was infuriating when I tried it

austere pewter
fluid turret
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Ah that explains a lot.

austere pewter
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sry i didnt say that b4. went to do some chores and i thought about it.

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for MF1, if you are experience keybind weirdness, its common

fluid turret
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No it’s fine. I guess just gotta wait for a patch then. For now I’ll do it manually

austere pewter
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if you have a stream deck or something similar you can set it that way.

fluid turret
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Alright sweet that sorted out a lot of stuff.
God I love the weapon and radar workflow. Once I can properly adjust range it’ll be damn near perfect.

austere pewter
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Whats the name of that range control in the controls menu?

fluid turret
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It should be something like radar control stick scale.

austere pewter
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Radar control stick scale selection ty

muted torrent
muted torrent
austere pewter
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ah. np. there isnt one. looking on how i may mod it in.

muted torrent
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That explains it

primal timber
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epic trailer

muted torrent
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Did you get the module?

austere pewter
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FYI, autostart puts the gear lever up. It wont raise till you take off. be careful.

muted torrent
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I can't get the CAP warning light to extinguish and couldn't find what it means

fluid turret
uneven bluff
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anyone know when its gonna get on trial?

fair ocean
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in 2 weeks, give or take

fair ocean
austere pewter
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wheres the rest of that pic?

fair ocean
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@austere pewter saw it initially on the redkite startup vid.

austere pewter
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thank you!

low musk
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okay so I just used auto start and started rolling into the sky on hoggit training, first time I strike the tail as I try lift off too slow and the limit warning blares constantly, 2nd time I get into the air with no strikes but limit warning still blares?

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I pressed the keys I set to gear up/down and flaps up/down so what was I doing wrong?

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I'll go sit in training flight A if anyone fancies giving a hand

strong raptor
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120 knots, rotate to no more than 12 degrees, and hold. Lift off at around 150 knots. LIM warning will sound if the gear and/or flaps are down above 214 knots.

austere pewter
low musk
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Now I need to look up TACAN navigation so I can find where I took off from and try landing

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But shooting down the drone C101s was fun

austere pewter
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nice. tacan navigation with the MF1 is simple. review how to use it in the manual first.

muted torrent
muted torrent
austere pewter
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Surface radar mode works great as a sea radar.

sly yew
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Would manual bombing techniques and numbers (roughly) from the F5 carry over to the MF.1?

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Like a Mk82 dropped at x angle, y speed, and z alt should land in roughly the same area regardless of airframe I'd think

slate nebula
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Yes however adjustment for zero sight line and such are obviously going to be different

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You can probably find the difference by comparing similar profiles to the ones Aerges provides

sly yew
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Since Mirage F1 tutorials don't exist yet, I figured I'd use F5 manual bombing tutorials to get a feel for it

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I did see the bombing tables included in the default Kneeboard so I'll def reference those, but they're only for the SAMP-250's

slate nebula
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I've been using the 500 knot, 20 degree, 3,000 profile for the SAMPs and it works great

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I think there are charts for Mk 82s there though, aren't there?

sly yew
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In the manual I think yeah. I'll have to pull those pages out and add them to the kneeboard

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Actually, the manual doesn't have the tables for the MK82's

austere pewter
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Only Matra rockets and SAMP 250 LD

slate nebula
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Unfortunate

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The table for SAMP works for the 400s too by the way

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They are already in the kneeboard by the way

austere pewter
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Unfortunately unreadable in some VR and flatscreen resolutions. Which is why I made VR friendly ones https://www.digitalcombatsimulator.com/en/files/3325088/ 😀

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I also made a streamdeck calculator for them for those interested.

clever marsh
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400s are ridiculous

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especially the chute ones

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afterburner above target, release, stonks

muted torrent
muted torrent
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// kininja's cold start abbreviated procedure v3 20220723

//right console
-BATT
-AVERT SON (Warning horn switch)
-Cockpit lighting as needed

//dash
-Master failure warning light - click to silence audio alarm

//left console
-COMPE FEU - LP main cock switch
-POMPES (Gauche et Droit) - L/H and R/H LP pump switches
-DEMAR Start button cover (automatically turns on the Starting pump switch)
--> Start button depress (~1 sec hold)
--> Throw throttle fwd to "give it some gas" around 300 to 500 RPM until past around 1000 RPM and back to flight idle, if you miss this, have to rearm/refuel before starting again? -oddly the nosewheel steering light extinguishes around the same time I go back to idle, don't know if related ("Dirig")

//right console
-CONV REARM (Inverter selector switch reset)
-Flip all switches up (HORIZ ELEC, EL POMPE, ANEMO, RWR, leave Police off that's a search light)
-Sight selector Marche
-Firing fuel dipper Marche
-Radar selector FWD (there's a middle and full fwd, use either?)
-(OPTIONAL) Emergency gyro magnetic switch Marche
-Heading and vertical reference system control switch GM
-CABINE: Master valve control switch 

//left console
-Servo reset 
-Close and lock canopy
-Check all warning/caution lights extinguished

//center console
-Standby AI uncage and set
-SOURIS - Shock cone button depressed
-Check your nosewheel steering as appropriate before taxi
-IFF SBY (standby) I guess, don't know if IFF works yet - set your Mode 3 above if desired and go to "N" later

//left console
-COM to Marche (Radio), presets only looks like
-Potentiometers up (audio for VOR, TAC, MISS I assume)
-COM (2?) to PAL (enter frequencies here manually or switch M to P to use presets)

//right console (OPTIONAL)
-VOR to Marche
-TACAN to REC or T/R
-VOR/TACAN selector as required
-Lights as required (right of idiot lights)

Where is eject seat arm?

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Maybe useful for someone. Or just go watch a RedKite video or follow the kneeboard checklist but this is what has gotten me going the quickest. Does NOT set you up for combat or navigation -- check your own instruments and configuration before take off, you're the pilot in command. Turn on your counter measures left of the HUD

-If you refuel on the ground, reset fuel to 4246 (?) liters max
slate nebula
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What about the shock cone button RichelieuThink

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I don't know what it does but the checklist tells you to depress it

muted torrent
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Thanks. Adding to my list to check out.

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I've been surprised how far I've gotten into the F1 with so little review of videos or looking at the checklists. I looked at a checklist today and added a few items above I needed to extinguish lights, and then just checked out Redkite's video for A/G because I could not, for the life of me, find the darn reticle depression knob

slate nebula
muted torrent
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My concern with that shock cone button NOT being depressed would be compressor stalls

slate nebula
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Which is pretty important

muted torrent
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Probably only at transonic and supersonic, but yes

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Must be short for something

slate nebula
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The shock-cones are literally called mice

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Don't ask me why

muted torrent
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Oh, are they? Well that actually makes sense

indigo jay
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Anyone know if IFF will be implemented in the future for the F1?

fluid turret
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I know the F-1M will have it for sure EE should. Don’t know enough about the CE or BE on whether or not they ever had it.

muted torrent
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I don't think the C or E had interrogators if that's the question

muted torrent
slate nebula
tawny depot
fluid turret
muted torrent
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Geez, is there an easier way to reset the fuel quantity number?

muted torrent
slate nebula
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Cadence mentioned earlier that their engine would flame out at M1.4 every time so I thought about that

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Even if it's not modelled it's probably good to get into the habit of adjusting it

muted torrent
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Maybe. I can try again and do a dive to 1.4 or higher

slate nebula
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You might also be losing performance

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The optimal profile I found was to accelerate to Mach 1.1 or so at 30,000 feet, go into a shallow dive until you're past Mach 1.2 then slowly climb up to 30,000 while maintaining speed

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You should be able to continue accelerating and once you're past Mach 1.3 things will start getting really fast

muted torrent
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gear drop overspeed test:

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hmmm, I broke my hsi (missing in my cold start flow)

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oh, I just need to turn it on and learn the modes

muted torrent
austere pewter
muted torrent
austere pewter
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I do the Trainings bc I don't have the time or desire for that kind of discovery. Tell me how to blow things up and I'll be set.

muted torrent
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new module, my favorite thing is to immediately jump in it blind and see if I could "steal it" if I just found it on the ramp

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The manual has been helpful enough so far too

muted torrent
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(I've never gone this fast before in DCS)

slate nebula
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Mice are the solution for nyoom

fair ocean
muted torrent
muted torrent
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Fun while washing dishes and not playing dcs. Third or fourth time I've watched this vid over the last year

muted torrent
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Current test: Can I go supersonic with two wing tanks

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(I assume this is stupid but I need to know)

austere pewter
muted torrent
# austere pewter tldr?

Dassault Mirage development from post ww2 to Rafale, but in 20 minutes with no detail and lots of excitement

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Mentions of F1 and M2000

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It's for eight year olds. Perfect for me

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huh. ALT2 caution light

slate nebula
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Yes

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There's an envelope where your alternators can't get enough cooling and will fail

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However there also seems to be a bug where they'll fail even in proper parameters

muted torrent
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Hmm. I'm at 340 kts indicated, 29k ft. Am I on the left dot or right dot?

slate nebula
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Right dot

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You should be fine

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This is like a perfectly normal flight regime

muted torrent
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🤔

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what's the x axis?

slate nebula
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Airspeed

muted torrent
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What are the curved lines?

slate nebula
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Airspeed

muted torrent
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🤔

slate nebula
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You have mach on the top and IAS on the bottom

muted torrent
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well, if I use IAS on the bottom, I'm left dot then, right? In the no no zone?

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~~curves aren't ~~IAS TAS and x axis TAS IAS?

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oh god it's too late

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(in the evening)

slate nebula
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You are here

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Approximately

muted torrent
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I'm back to curves are indicated and x axis is true

slate nebula
muted torrent
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Yes

slate nebula
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Makes sense

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?

muted torrent
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Yes

slate nebula
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So you should be fine, however you are not

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Which is a bug

muted torrent
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Note: Two bags, after burner up to 35k ft and continuing, ~140 nm until dry

slate nebula
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What speed?

muted torrent
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I just broke mach 1.0 with two tanks in a shallow dive before dropping the tanks

slate nebula
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If you dropped the tanks you can go up to Mach whatever and cross the map easily

muted torrent
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130 nm probably better measurement

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I'm still in burner

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Darn it all. Just broke the engine at 2.1 indicated

muted torrent
austere pewter
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it was in response to this

I could not, for the life of me, find the darn reticle depression knob

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you shouldn't have to press souris on cold start.

muted torrent
muted torrent
austere pewter
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its on the checklist in the manual

muted torrent
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and on kneeboard checklist

austere pewter
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which is the same one as the manual

red seal
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They probably should've included it in the cold start tutorial seen as not pressing it has quite dramatic consequences!

austere pewter
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what are the consequences?

frail ore
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Hey, quick question, how do you go from a-a to a-g, cause just clicking on the bomb buttons doesn't do it for me

slate nebula
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Make sure R mode is disengaged and the other air-to-air weapons are not selected

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And that's it, really

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And of course master arm on

frail ore
heavy viper
fair ocean
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I haven't either

lament snow
odd stone
muted torrent
muted torrent
fluid turret
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So How the fuck are you supposed to get the ir 530 to lock and fire.
The manual doesn’t show any special steps for employing them.

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Nvm think I figured it out

fluid turret
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God these things are fuckin annoying when they lock kek

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Literally just

muted torrent
fluid turret
muted torrent
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Cool. That’s what I figured

muted torrent
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Bug: selecting any missile seems to set heading tape on hud to 0 (360 north) regardless of actual heading. At least it better be a bug. Thanks @red seal

red seal
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Anyone figured out a way to adjust the intensity of the armament control panel? Just selected a weapon on a night flight and now I'm permanently blinded

muted torrent
red seal
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Not as far as I can tell

muted torrent
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same

fair ocean
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I thought they were radar brightness?

red seal
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Since we're making a list, anyone noticed that sometimes the ejection seat safety pin is invisible?

red seal
muted torrent
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I keep frying alternator 2 somehow

open pasture
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same honestly

chrome oasis
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Hey fellas, does anyone know why my throttle controls nose wheel steering? I can’t accelerate without turning violently off the runway.

fair ocean
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How are the bindings?

muted torrent
austere pewter
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Or brakes. An embarrassingly significant number of hours were spent with one throttle bound to right brakes.

winter anvil
stuck wadi
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So does the autopilot in the F1 work? I bound the keys but nothing happens

winter anvil
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you need to hold the stick button while pressing the main PA button to turn it on

stuck wadi
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Just tried it, but nope

winter anvil
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either you were holding the wrong stick button, or something is mis-configured in your plane

stuck wadi
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Maybe since I'm on a training mission

glass depot
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By default, you hold down A on the keyboard while clicking on the autopilot power button

stuck wadi
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Got it now

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The order matters. First is disengage and then PA

muted torrent
austere pewter
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Does anyone know what best rate and radius are?

austere pewter
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Is JTAC available?

winter anvil
fair ocean
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mini nukes

slate nebula
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I wonder if they use whatever the S-25O has RichelieuThink

austere pewter
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I dropped a stick on kobuleti X and got about 40 kills.

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They didn't even hit the runway 😆

odd stone
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how tall is the explosion?

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like, can you nuke friendly planes with it?

austere pewter
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I get a self hit thud at 350ft active pause.

winter anvil
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apparently similar things happens with some of the other bombs from both mirages as well

slate nebula
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I wonder if we can use them to isolate the S-25-O effect

winter anvil
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it also sounds like ED has changed how the ground dampens explosions, which might be related

austere pewter
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"dampens explosions" . How so?

winter anvil
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there's an ED forum thread linked in that linked comment with more info

austere pewter
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Interesting ty.

sterile wolf
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Just checking, the F1 IFF transponder doesn't work with GCIs, right?

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Docs say it's not simulated but is there SRS magic that happens?

winter anvil
austere pewter
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I have converted a number of missions for MF1 use. What is the the best distribution method for users? The plan is to and more missions over time.

  • Release them each on Ed user files?
  • Make a single user files pack and update the pack?
  • Host on GitHub?
  • Host on Dropbox/google drive
muted torrent
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I vote pack on ED user files and update. But I’m only kininja

austere pewter
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What means you have to download all of the missions when one is added to play that one.

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Hmm. Option 5: user files pack with parallel git releases for the added mission.

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Option 6: user files pack that contains the collection of individual user file releases.

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Concerns:

  • I don’t want to flood user files
  • I don’t want to have ppl redownload missions they already have
  • I want it to be easy to download everything at once
sly yew
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Anyone know if the F1M will have CCIP?

slate nebula
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It should have CCIP and CCRP, yes

fluid turret
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What y’all don’t like adjust the depression dial kek

slate nebula
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I'm fine with manual bombing but how slow the dials are in this module gives me a headache

fair ocean
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The cap knob and fuel totalizer are pain

slate nebula
fluid turret
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You know for the 530 ir supposed to being “all aspect” it fucking sucks. Like I have to be like twice as close to start getting a lock as compared to the magics.

slate nebula
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It's not all aspect in the slightest

fluid turret
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Manual says limited all aspect kek

muted torrent
slate nebula
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Well, in reality allegedly had some all aspect capabilities

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In DCS it really doesn't

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Just use the radar ones

austere pewter
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And most importantly, in the Ed user files, link only the most direct recent releases page.

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Oh, and a forum thread for ppl to get notified of updates.

winter anvil
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Problem with git is that it really doesn't do well with binary files
So for miz files I'd probably suggest looking for something else

austere pewter
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Why don’t they do well?

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And what’s the result?

winter anvil
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Git is optimised for text files

austere pewter
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Does this optimization effect ~~ a downloader~~ ppl downloading in any way?

winter anvil
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Not really

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I suppose it really comes down to if you plan to make changes to the files frequently

austere pewter
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No, I do not. Once a mission is made, it goes posted and unchanged unless there’s an error in the mission.

winter anvil
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The place git mostly struggles is with large and/or frequently changing binary files

austere pewter
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What are the effects of struggle?

winter anvil
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Mostly because you'll end up with bloat from multiple copies/versions of the files (though git will try to compress if possible)

muted torrent
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Hmm, so a Drive or Dropbox shared folder then?

austere pewter
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Neither of which I have the personal desire to fund/maintain.

muted torrent
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So we're back to pack or single files on ED?

austere pewter
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Just discussing at the moment. Nothing in stone.

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Eg, if I said no to hosting but someone paid for the costs, it wouldn’t be an issue.

lament snow
slate nebula
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I'll try

lament snow
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Thank me later greatstory

quaint trellis
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Slow and steady

red seal
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it still takes far too long but it means you dont have to keep releasing and clicking again

muted torrent
brittle inlet
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Keep getting alternator failures when cruising. 25k feet at 406kt IAS and still get failures. That should be well within acceptable ranges for cooling. Very odd trying to figure out how this thing wants me to fly it.

winter anvil
brittle inlet
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Well at least I am not alone

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Doesn't much help my busted electrical system xD

muted torrent
brittle inlet
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Well both will fail evetually

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failure cascades

muted torrent
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Ah. I need to do a longer flight then

brittle inlet
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I may just adopt the plan of Mach 2 to the target instead of cruising, fuel be damned

muted torrent
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It's a lot of fun. I've broken my engine twice at M2.1 somehow

brittle inlet
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I mean that is expected, engine with fail just above mach 2.2

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And you have to be careful with it when it is in overspeed (8900 RPM)

muted torrent
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Yeah, but I couldn't get an indicated 2.2, at least I think

brittle inlet
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I hit 1280kt TAS when I hit engine failure

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which is pretty much exactly when it is supposed to fail

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which was just about 2.2 indicated

winter anvil
odd stone
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The supersonic climb profile in the kneeboard does not work. After reaching 30kft I can start to slowly accelerate but the engine ragequits way before I can reach that 610 kts, at 1.2 mach or so 🤔

muted torrent
brittle inlet
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Acceleration between mach 1.2 and like mach 1.4 takes ages

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Then it shoots up like a rocket

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when it hits overspeed

odd stone
muted torrent
brittle inlet
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You will sit here for a while

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but you are still accelerating

muted torrent
brittle inlet
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Then you hit that juicy overspeed

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Then the alarms go off at mach 2

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then your engine dies at about 2.2

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So you probably should respect the alarms when they go off

austere pewter
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Is an workaround for the alternators to not fly above 20k?

south pulsar
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could someone post a screenshot from the MF1 special options window ?

brittle inlet
#

Interestingly the Mirage altimeter can't read higher than 65615 feet apparently

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At least mine stopped increasing there sharply

fair ocean
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Might be hard to measure air that thin

brittle inlet
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I mean that is like 15000 feet above the rated service ceiling so it isn't really a problem

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50k foot ceiling on the aircraft

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You can only actually get that high in a zoom climb

red seal
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Btw is there a gauge that measures TAS in the cockpit?

austere pewter
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Relative true airspeed in the cockpit should be 0 at all times unless you roll the windows down 🥁
No

red seal
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Obviously I need to crack the canopy to smoke my gauloises

austere pewter
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huh, its only for certain files...... and one of them is miz?!?!

winter anvil
austere pewter
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it seems so. this completely solves some of my concerns.

winter anvil
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it did also occur to me that you could perhaps "abuse" the release function to do what you're thinking of doing

austere pewter
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how so?

#

I was thinking of releasing and adding every mission as its own file

winter anvil
#

well, it's more intended for uploading precompiled binaries etc...

austere pewter
#

yes, thats where the abuse of the system comes in.

odd stone
austere pewter
#

wow. I think i can add the direct link too...
test success

winter anvil
#

works

austere pewter
#

ty

winter anvil
#

also, if you look at the link, "download" for non-text files is exactly the same as "raw" for text files on github

austere pewter
#

interesting

fair ocean
#

Oh sweet. Missions for me to finally practice AG

#

Ty

austere pewter
#

check again in 5 hrs. there will be more

winter anvil
red seal
#

Man I'm glad nobody uses wake turbulence online :/

winter anvil
#

yeah, according to that thread wake turbulence is just completely broken on the F1

brittle inlet
#

I mean the engine does spin down when you launch to prevent that exact problem

#

So that probably shouldn't be happening

#

Same when you fire guns

winter anvil
#

Engine stall or shut off happens not only when you take off after an other plane, but even waiting on taxiway holding point with an other plane landing passing by in front of you (so 90° off your longitudinal axis).

In flight when you cross an other plane's wake turbulence (during dogfight or terrain following) your plane can explode in flight in some cases.

#

(from that same bug-report thread the screenshot is from)

brittle inlet
#

Yeah it seems overly sensitive

#

I've never seen explode in flight happen though

#

Just engine stalls

slate nebula
#

There's a fuel dipper switch that throttles down the engine so this theoretically won't happen

south pulsar
#

does the f1 has a fox 2 uncage button to give lead ?

#

like the F5

muted torrent
#

I don't think so. If it does, I haven't found it

#

Does the ejection seat have to be armed?

winter anvil
#

yes

#

there's a pin by the handle nest the bottom

#

(currently bugged and will be hidden if you remove the radar screen shield)

muted torrent
#

Thanks. I am missing that from my [personal] startup flow

muted torrent
winter anvil
#

while stationary on the ground and canopy open, click the little bolt above the shield to toggle it on or off

muted torrent
#

Thank you

fair ocean
muted torrent
#

I haven't figured out how to use that yet

#

(looking to learn!)

south pulsar
#

mmmmm

brittle inlet
#

can not be put back in flight though even with the keybind

muted torrent
muted torrent
#

From Hoggit sub to FL and back to Hoggit:

austere pewter
#

For fuel, can't you just look at your fuel indicator rotary for the total fuel remaining?

red seal
#

You have to have set it correctly in the first place but yeah

#

Although I imagine it accrues some error

muted torrent
#

I set it once on refueling. I ran out of fuel by the time I got there (joking, but.... it was long enough to not want to even bother next time)

#

I'd rather just use a stopwatch and glance at which tanks are empty

red seal
#

I set it, but it's painful how slow it turns

austere pewter
muted torrent
#

I think so, yes

#

but if you refuel or add tanks, for example

red seal
#

Yeah it is, but you need to add 1200 for each bag, then reset it manually on refuelling

#

There's no auto detot option like in the M2K

fair ocean
#

Sometimes feels easier for me to let it run past 0 and do the math on what's left by taking away from the the big number after

#

Esp on the third sortie or so

fluid turret
muted torrent
austere pewter
#

!remindme 7 hours look into making a keybind and SD button for the fuel rotary set function

#

/sigh

muted torrent
#

oh you're sighing that the remind me function didn't work here. I thought you were sighing about having to fix more stuff for the F1 @austere pewter

austere pewter
lament snow
#

Has anyone seen that you can detect and STT aircrafts with the radar on stby?

austere pewter
#

Yes

muted torrent
austere pewter
austere pewter
#

(unless it is above about 2.1k)

#

also, you cant know how much fuel you have if you have fuel in drop tanks and the thumbwheel wasnt reset, correct?

red seal
#

You have to wait for the tanks to empty

#

When your external tank lights turn on you know you've got 4240L remaining

austere pewter
#

where did you get that info?

red seal
#

Either the manual or that kneeboard

austere pewter
#

im seeing 4230 from the graph.
ok

red seal
#

I dial 4200 as a "good enough"

#

4200 internal, 5400 1 bag, 6600 2 bags

#

easy to remember

austere pewter
#

4240 is the max internal in the manual, but the graph says 4230 is the transition. ok

#

easy. ty. no need for graphology when there is a needle and 3 tanks.

red seal
#

I imagine the totaliser is based on the fuel consumed by the engine and will accrue inaccuracy as it doesn't account for trapped fuel

#

the gauge is probably more accurate but only starts moving when you're half empty

#

Unless I can't read the gauge

austere pewter
#

totalisers are typically via sensors in the fuel tank. I cant think of a system that knows how much fuel you have by consumption like that.

red seal
#

I thought that was how it worked on the M2K but I don't know why I think that

austere pewter
#

ok. thanks for the info. i thought i was going to have to do some crazy lua logic for the fuel values.

red seal
#

Hopefully we get a few F1 fixes

south pulsar
#

I just want better keybinds 🙏

south pulsar
#

pain

red seal
#

I want volume controls that work

red seal
odd stone
#

I like to bump blacks by 8 % in OpenXR toolkit settings instead

#

That way nights are manageable and days won't be overly bright

south pulsar
#

@odd stone I did that because of the cockpit being so dark can barely tell the switches apart sometimes

fair ocean
#

Did not know that the shock cones are modelled to move when set to auto

humble relic
#

chonky F1 patch released

fair ocean
#

busy week I bet

austere pewter
#

Virpil CM3 w/ push through detent at around 89 for me.

south pulsar
slate nebula
#

No alternator fix though MonarchSad

brittle inlet
#

Likely needs more time to identify specific issue

south pulsar
#

I feel like this moved faster when holding the radar elevation increase/decrease before

brittle inlet
#

no E always moved super slow

#

D moves fast

south pulsar
#

@brittle inlet how do u change between ?

brittle inlet
#

The ELEVATION/ALTITUDE DIFFERENCE BUTTON, which is by the radar range selector on the radar control stick

south pulsar
#

thx

#

so all this does is change how fast the elevation changes?

brittle inlet
#

but the manual is kind of crap

south pulsar
#

“Afterburner detent” tick was added on the throttle scale of Controls Indicator

#

what do they mean ?

#

I know about the AB detent slider in the special options but

#

idk what they mean about this tick

winter anvil
#

on the controls indicator

south pulsar
#

oh the thing when u press right ctrl Enter

winter anvil
#

aka RCtrl + enter

winter anvil
south pulsar
#

👌

fair ocean
#

so glad to see the parachute glitch gone.

winter anvil
fair ocean
#

yh

indigo jay
#

Anyone else having trouble setting delayed fuses for the f1?

weak oriole
#

Followed RedKite's tutorial for rockets and no dice. Anyone have any insight into why my rockets aren't firing?

muted torrent
weak oriole
#

No. I have them on the outboards with 530s (already fired) on inboards. Outboard pylons selected, quant switch at CPC, master arm on, fuze set to instant, gun & rocket button illuminated

#

nvm they magically work now

muted torrent
weak oriole
#

nope

brittle inlet
#

Gun Firing trigger

muted torrent
#

A ha

red seal
brittle inlet
#

I think so, the simplified adds the behavior of hitting it ince opening it iirc

fluid turret
#

Hmmm did the update change any bindings? Or did it just make the existing ones work properly?

red seal
#

Yes and Yes

#

They fixed a lot of the binds that didn't work properly and in the process they unbound a lot of your controls

fluid turret
#

Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck

#

It’s cool I’ll just spend another night figuring out shit again kek

brittle inlet
#

It honestly was mostly just radar controls

#

which were broken anyway

south pulsar
#

I just had radar related stuff unbound @fluid turret

red seal
#

Strangely it also unbound the radar stick, one of the few radar controls that was actually working

low musk
#

Fukkkkkkkkkkk

#

The F1 so hard to turn

#

AT 200-300 Knots seems stall

south pulsar
#

maybe combat flaps help?

slate nebula
#

Yeah, use combat flaps below 300 knots

humble relic
#

french fishbed DunktsukiStare

fluid turret
#

Le Lit de poisson

ebon mesa
#

I couldn't find this info anywhere, so I'll ask here. Does anyone know how to change the laser code on the GBU's besides mission editor in the F-1? Is it even possible?

slate nebula
#

Not possible AFAIK

#

I asked them to add an option for it in the kneeboard ErikaShrug

ebon mesa
#

thank you

fair ocean
#

I am still wondering what the other two AP modes are for

austere pewter
#

G for Glideslope. R for Runway localizer.

fair ocean
#

Oh neat!

#

I fully expect it to land my plane in bad weather now

odd stone
#

Currently the G mode tries to lawndart you

loud fulcrum
#

Just here to brag;
I did the quick and dirty startup and get airborne with the F1. Figured out enough buttons to get weapons off the wings. Had ZERO knowledge of a good dive angle or speed or anything, and still managed to put rockets on target, first try

fair ocean
#

beautiful

loud fulcrum
#

#AllSkillNoLuck

low musk
#

🥲

low musk
#

So hard to control in dogfight,can't turn.Rudder and joystick all not working.Like a idiot stuck in the air

#

200-300 knots Flaps middle and then Jammed.Turn rates seems not change

red seal
#

Combat flaps has its own controls on the throttle handle

#

With the combat flaps button pressed the flaps will open and close automatically as appropriate throughout the maneuvering envelope

low musk
#

?

#

I saw the Flaps middle show combat flaps

low musk
red seal
#

Setting flaps to the middle position will just force them to that position and they'll jam if you leave the envelope

#

Combat flaps lets the plane open and close them itself

low musk
#

thx

low musk
#

Is there a full guide to setup the keybinds?

#

Like throttle,seems there are multi positions ?

muted torrent
#

We have the bindings discussion in this topic. Multiple positions for the throttle? Do you man where the afterburner engages?

stuck wadi
#

So, what are everyone's favorite rocket and bomb solutions/release methods? I hope I'm not the only one that can't learn all the tables and just pick one to use

austere pewter
slate nebula
#

I usually go with the 20 degree, 3,000 feet, 500 knots profile for the SAMPs and it works quite well

stuck wadi
#

Also, is it just me or is the warning horn especially loud? Any way to decrease that volume?

austere pewter
brittle inlet
#

I think all the volume controls don't work atm

#

so probably coming later

austere pewter
#

Sounds like a good mod...

austere pewter
stuck wadi
#

Is that a file we can modify?

austere pewter
fluid turret
#

Had a wierd bug in the F-1 last night. Was starting up and my gyro was glitched out as my gauges were all crooked. I started playing with the little flapper switch thing on the horizon gauge and then the plane just blew up.

fluid turret
#

Anyone got a good throttle curve for the CM3? For whatever reason I can’t seem to make mine feel quite right.

brittle inlet
#

What doesn't feel right?

fluid turret
#

I have to move my throttle like 33% before the plane will even move on the ground. And the afterburner just feels like it’s kicking in at a wierd spot.
I try to adjust for low speed and it pulls the afterburner engage point with it.

austere pewter
brittle inlet
#

I don't really run a curve, but i have AB set for 71% and run with detents set up in Virpil config

austere pewter
brittle inlet
#

I use lift detents hence the deadzones for detents

fluid turret
#

Yeah all I got is whatever small dip detent the throttle came with attached. I’d be nice to have it match that though I’m not sure what percentage that is.

austere pewter
#

No one does. Play with it. Increase by 20, back off by 10, increase by 5, etc

brittle inlet
#

You can go into the virpil software and look at the Axis logical output at the detent

#

and use that number

#

if you don't want to setup detent stuff in it

#

otherwise you can put detents at effectivly whatever % you want

#

whatever feels correct

#

Having the ability to set the afterburner % for the module is also so nice, I wish that was on more modules

fluid turret
#

That makes a little too much sense kek

austere pewter
fluid turret
#

Looks like it says mine is 93% so I guess I’ll try that.

fluid turret
red seal
#

Will have to try taking off my custom curve and using this thing later

odd stone
#

I wish Eagly finally standardized the detent locations 😩

slate nebula
#

One of the Wags videos had a detent option in the axis setting

#

But that has not been seen in the actual game yet

fair ocean
#

Hoarding all the cool stuff

fluid turret
#

Gotta say after flying this thing for a while it might actually benefit from larger maps. Way too easy to distracted and look of and have overshot the objective by 200 miles kek

muted torrent
#

It’s so much fun, huh

fluid turret
#

It just goes it’s stupid. Cross the map and I’ve maybe used half a tank.

fair ocean
#

Yup. Love it, trying that on the Mig-21 doesn't work nearly as well.

hard echo
#

Soo the CE has refuel probe on marianas > does it work ?

brittle inlet
#

CE shouldn't have a probe, refuel is on the EE

slate nebula
#

One of the liveries is bugged and uses the M model IIRC

#

But no, it won't work

hard echo
brittle inlet
#

Will need to wait for the other varriants

fair ocean
#

Could I have a bit of help understanding user games folder structure for the Mirage liveries? They don't seem to show up, even when the same location and structure works for other modules

muted torrent
#

Have we figured out the rate speed yet?

fluid turret
#

Gotta love the rwr on this thing. All 4 arrows lit red like 90% of the time get a missile launch alert and it’s basically like yeah good luck hombre kek

muted torrent
#

Hombre is an acceptable term for the jet to use for you.

red seal
#

The RWR is currently broken, it will get marginally better

brittle inlet
#

Current RWR is just "RADAR EVERYWHERE"

winter anvil
#

Added an option (Special Options menu) to automatically reset the countermeasures and fuel (detotalizer) counters upon rearm or refuel.

fluid turret
#

At last

winter anvil
#

oh and they also claim to have fixed the alternator bug

#

but who cares about that, right?

brittle inlet
#

They also broke the engine speed limit so you can go mach 1.8 on the deck without the engine exploding

slate nebula
#

Can you even get to that speed?

brittle inlet
#

Yes

#

And you can do it with a weapon load, though you will need to dive to overspeed

#

Once in overspeed though you can maintain (and eventually exceed) that speed

#

going faster though causes the plane to disintegrate

#

This occurs at ~1215 IAS at sea level

slate nebula
#

Interesting

brittle inlet
#

I can't imagine this is correct behavior, but it is a bit funny to play with

#

the plane will start buffeting hard at mach 1.1, but you can just ignore it and keep flying

#

You will need to use F2 to measure speed as well since your instruments don't go past 800IAS, well the mach meter does but it lacks precision to not kill yourself

austere pewter
brittle inlet
#

I assume that is why? Because all documentation I can find have maximum sea level speeds at an ABSOLUTE max at 794kt, with the manual giving save operational limits of 700kt. 1200kt is just SOOO much higher than those numbers, if it was capable of that something would indicate it somewhere.

#

Pretty much the highest numbers you will find anywhere

grand goblet
#

does mirage f1 has iff in its mti?

slate nebula
#

This Mirage has neither IFF nor MTI

#

(well, it has a transponder obviously, though that's irrelevant in DCS)

austere pewter
#

*Works in SRS

slate nebula
#

There's that, yeah

#

If they implemented it

austere pewter
#

If it isnt in, it's getting worked on.

hollow drum
winter anvil
#

DCS does not simulate IFF to that level

hollow drum
#

Hmmm.... so what actual effect would it have?

#

In game, that is

slate nebula
#

Same as any other plane

#

Friendly plane returns friendly, not friendly plane doesn't return

#

It's a simple coalition check

brittle inlet
slate nebula
#

There's no MTI on this one

#

It was a feature of earlier the Cyrano IV-1 (or one of them) and it was completely worthless, this jet has Cyrano IVM and it doesn't have the low altitude mode listed at all

#

There is some kind of "clutter attenuation device" but nobody seems to know what it actually does

brittle inlet
#

They did not remove the MTI from the radar O.o

slate nebula
#

Why wouldn't they?

#

It was useless

brittle inlet
#

The the additional filtering is ontop of the MTI to improve lookdown

#

How well that works irl is hard to get information on

slate nebula
#

The MTI mode on the earlier Cyranos was called "LA" and had very specific operating limitations

#

It was only functional below something like 6,000 feet (IIRC?) and the scan volume depended on aircraft velocity (the faster you're moving the worse it is)

#

There is no mode like that on this jet

#

We only have "High Altitude" and "Short Pulse"

brittle inlet
#

Because it was moved into automated opperations

slate nebula
#

You have a source for that?

brittle inlet
#

Somewhere yes if I can find it again

#

Note that it is likely called Dopler Filtering in french documents

#

not MTI

slate nebula
#

In French it's called "Élimination des Échos Fixes" which is about what it sounds. English manuals refer to it as a moving target indicator

#

It's possible that other variants of the IVMs, for example used by other operators, had the low altitude mode by the way. Or maybe it is automatic but I don't think I've seen that mentioned anywhere. Considering how poorly the MTI mode on Cyrano IV worked it's hard for me to imagine all the limitations on it were suddenly worked out

brittle inlet
#

Oh the radar we have here is magic don't get me wrong

#

But they didn't strip all lookdown from the radar

#

It just should be very bad

#

Attempts to visualize moving targets carried out on the CYRANO IVs, by working on the magnetron transmitter to improve its stability and by using coherent oscillators to copy and memorize the phase of the signals emitted at each recurrence, were not crowned with success. despite the efforts made.
As they say

slate nebula
#

Well, if you can find any reliable source that says this radar was fitted with MTI then I would be interesting in seeing that

#

The Aerges manual certainly doesn't mention it

brittle inlet
#

Aerges manual doesn't mention a lot of things to be fair :(

low musk
#

Where is the boresight area of the AIM9 on the HUD?

slate nebula
#

It seems to be above the HUD frame for the JULIs

low musk
#

sometimes not working for AIM9

low musk
#

radar elevation 1 mean 1k ft or 10k ft?

#

I saw a bug 1 mean 10k

slate nebula
#

It's supposed to be 1k but it's bugged

low musk
#

🤨

low musk
#

Why AIM9 always cant get tone?I am at bandit's six oclock ant he is turning AB

red seal
#

Did you turn it on?

low musk
#

I mean what version I need take

#

P or J

#

There has search sound but no tone for shoot

winter anvil
low musk
#

No juli,only J and P

#

J better?

#

also,530IR so hard to get tone too even I at bandit's six o'clock and so close.But sometimes the 530IR can lock long range target ,I can't see the bandit by my eyes

slate nebula
#

Are you selecting the Sidewinders on the weapon selector or with R mode?

low musk
#

I tested J version,seems better than P

#

At least I can get the lock tone behind the bandit

brittle inlet
#

the seeker FoV is quite narrow to get tone

royal oak
#

Anyone else having their F1 rock back and forth ever since this latest update? It sort of sways in its yaw anytime I maneuver

winter anvil
royal oak
#

Oof

south pulsar
#

3D model:

Updated Cockpit PBR materials and textures overall darkness. The cockpit is now much lighter.

#

rejoice

strong raptor
#

Fun thing I found out. The flare/chaff boxes reflect how many of each you fired.

muted torrent
#

Mirage F1, let's goooo!

fair ocean
#

Just finished downloading so finally will be able to try it out for myself

muted torrent
#

Baily's bindings tips:
trim.
flaps.
dogfight switch and its off (something like C+S/M switch)
Radar Marker Move binds
Nose wheel Gain
Radar lock and unlock
Chute
Airbrakes
Gun fire
Bomb Drop

#

Darn, can't pin that

#

Parking brake left side near "gear T shape". Another helpful tip from Bailey

#

How is Mirage F1 going for everyoen?

fair ocean
#

Sweet, bindings done so now to fly it out and see how it performs

muted torrent
#

Can't wait until, I don't know... 0500 UTC when I can finally fly

shy grove
#

Ewww Forum kek

muted torrent
muted torrent
#

There's probably more discussion on LK and ECW

fair ocean
#

So much fun, managed to kill the engine just by speeding

muted torrent
#

Nice. I'm hoping it feels as fun to fly as the Tomcat

fair ocean
#

its hard to describe. The throttle issues remind me a bit of the Me-262 in IL-2 but with lots of shaking when you fiddle the throttle in a dogfight

#

The plane is unforgiving when it comes to handling but extremely responsive

muted torrent
#

Sounds amazing

fair ocean
#

The afterburner reminds me of the one in the F-14A. Takes ages but you get this incredible roar and oompf when it comes on

#

It is also very mirage like as expected. You probably already know half the stuff if you flew the M2K but it's all in weird areas

muted torrent
fair ocean
#

Yh and boy are the sounds fun. Push the plane in a way it doesn't like and it will let you know by shinning a bunch of lights at you and beeping

#

Feels like an F-16 on the ground too.

muted torrent
#

Wow, so all around you're a thumbs up. Cool

#

Can't wait to find the bugs and idiosyncrasies of the module. Really looking forward to just enjoying my first cross country in it

fair ocean
#

the main issue I've been getting is simply bindings. The one for changing radar modes specifically is a bit weird

muted torrent
#

I'm collecting notes on the F1, apparently only from Bailey and JP here. Regarding radar scale:

I have the same issue. Both bindings switch between 7nm and max range. Same happens when trying radar modes, though clicking on the buttons in the cockpit manually doesnt have the same issue

#

(how do the radar range bindings work)
#questions message

silent oreBOT
#
Username JP#2312

this one specifically

Attachments
Posted in

[#questions (go to message)](#questions message)

muted torrent
#

SABRE 5-9 | Antheus — Today at 12:52 PM
Bomb Drop/Missile Fire is the Bombs, Rockets, Missile, and Sight Recorder button
also the axis for the radar thing is Radar Control Stick Bearing (L/R) and Range/Velocity(Up/Down)

tawny depot
#

soooooo

#

^ was the clickable cockpit mod

muted torrent
#

How many aircraft are there?

tawny depot
#

no thats the F1 with a su25t cockpit lol

robust raptor
#

bruh what is this jet and why is it so expensive

tawny depot
#

but it does all fc3

tawny depot
robust raptor
#

is litearaly 80$ without discount

#

is it a new module or sum?

muted torrent
muted torrent
fair ocean
muted torrent
#

and that's close enough

austere pewter
light swan
#

Anyone been to 40k+

humble relic
#

@slate nebula went to 80k+ DunkekStare

fluid turret
#

Baguette space force

slate nebula
#

The altimeter stops at ~65k

austere pewter
austere pewter
slate nebula
fluid turret
#

Damn does this thing ever run out of fuel

austere pewter
#

Yes

fluid turret
#

plane is not happy

muted torrent
#

Still have fuel though?

fluid turret
#

uh sure kek

muted torrent
#

12? You have 12 fuels still?

fluid turret
#

theres still 12 cause the engine turned off

muted torrent
#

Ah. Smart thinking. Don't want to burn your last fuels if you're on your way to the moon

fluid turret
#

plane randomly blew up on the way down kek

muted torrent
#

Sounds about right. Wait, this is ksp, right?

fluid turret
#

i need help someone have nasas #? kek

#

good news is afterburner keeps working till it doesnt kek

odd stone
#

The easiest way to get an AI fulcrum off yout butt is to put the plane in a spin. Hit the brakes etc. kek

muted torrent
#

Oh, geez, I have to bind:

#

Sweet. Got it started

muted torrent
#

first landing was a success

austere pewter
open pasture
#

how do you get the matra ir to fire...? it wont even come up on the hud that i have it selected

muted torrent
#

oh matra not magic (I'm super tired)

open pasture
#

yea matra 530 IR, i got the julies to fire but the matra even though i slected it on the weapons page doesnt even show up

slate nebula
#

Make sure R mode is disengaged

#

There's a separate switch that turns it off

open pasture
#

yea i have it bound

#

ill try putting them on the wings

muted torrent
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So, I just locked a target, had master arm on, one of my Matras selected and got behind a bomber. I got a tone, but an orange solid dot (not green, so that probably means it's a red dot and I've exceeded parameters, I'm guessing too close)

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still hit and took out the bomber

muted torrent
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worked with and without a radar lock for me, so, just like a big aim9

open pasture
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yea it wasnt showin up on the hud at all idk

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ill try it agian we shall see

open pasture
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ok so the wing ones worked

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hm