#Constructing a model
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You have to set h=4
@carmine basin
4=2+1.1x-0.1x
-4 on both sides
Use the quadratic formula
@carmine basin
But first u can multiply all sides by 10
X=11+-radical 201/2
Part b:
Do the same thing but let h=3 so
3=2+1.1k-0.1k^2
Minus 3 on both sides
Multiply by 10
K= 11+-radical 161/2
C. The model is not valid for x > k because the equation assumes the basketball is being shot towards a net located at a horizontal distance of k from the player. If the basketball travels beyond the net (x > k), the model no longer accurately represents the motion of the basketball passing through the net.
ohh alright
solved?
so you basically solve for k by solving the quadratic??
Exactly
ohhh
i got confused because of the horizontal distance of the net from the player thing
no, A Level Maths
oh nvm
Yes but looked like an ib book lol
oh lol, this is pearsons edexcel A Level Maths stats and mechanics textbook
theres also another one for pure maths
ohhhh
yup