#space optimization

7 messages · Page 1 of 1 (latest)

plucky blade
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I'm looking for a paterne that's as optimized as possible we're in a 2-dimensional space we have an "A" block of dimension 1:1 which must have an exit the exit is of the same dimension so 1:1 the exits can overlap but not the "A" blocks in a given perimeter we must have as few exits as possible but each "A" block must have at least one exit as we want to optimize the objective is to have as few exits as possible and they must be connected to as many "A" blocks as possible.

fallow mistBOT
half sentinel
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color cells so that there's uncolored cell orthogonally to every colored

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i assume

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that sort of thing maybe