#Debate Over the Equivalence of Speed and Luck

40 messages · Page 1 of 1 (latest)

modern tiger
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So, there's a game with a feature called Gamepass that speeds up the item rolling process by 3x times. (In this game, rolling for items is free, testing your luck, for example you have a 1 in 1000 chance of obtaining a specific item it's based on RNG.) However, someone says that rolling 3x faster is equivalent to having 3x the luck
i would like to know if it's true or not based on math with explanation etc..

ember plumeBOT
rotund bone
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so we’re considering two things here

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the probability of getting an item on a roll and the rolls per second

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do you have 3 times the luck? no

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i flip a coin twice

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i get heads once i get tails once

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i flip a coin 50 times

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law of probability says that on average, i will get heads around half that time

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so does your luck change? no

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but

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for example

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every time i flip a coin i get one dollar

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i can only flip a coin once a second

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so every minute i would average around 30 dollars due to law of probability

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if i could flip a coin 3 times a second

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then i would flip it 180 times within a minute

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so by law of probability i would get around 90 dollars

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it increases the amount you earn overall , but it doesn’t increase the ratio of successful attempts to unsuccessful attempts

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does that answer your question well?

modern tiger
# rotund bone does that answer your question well?

i came up with this (sorry for late reponse) "it doesnt change your chance per roll but with 3x more rolls you are going to get things (on average) 3x faster, and the same logic would apply with 3x luck"
The person still says that 3x faster is 3x luck but i don't think it is

rotund bone
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no thats factually incorrect

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again flipping a coin faster doesnt change your probability of landing on heads

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if the only thing that was changed was the speed of rolls that has no affect on the probability

modern tiger
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"its more likely for someone to land on heads in 3 flips than 1 flip
same logic applies with the items; Speed roll = get things 3x faster (on average)
which would result in the same thing as a 3x luck gamepass even though they alter the gameplay differently"

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"the speed roll doesnt change the probability of getting an item but you will on average get things 3x faster
luck changes the probability of getting an item and you will on average get things 3x faster"

floral bronze
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If you are talking about a specific game, normally the statistics on which a certain probability depends are not linear. You should check if luck works like that.

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As I see it, the obtaining rates in both cases are the same, but since they are different cases, it depends on other factors if one is more suitable than the other.

modern tiger
modern tiger
floral bronze
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If both are linear, they are the same.

rotund bone
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if the luck stays the same and only the speed increases

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the speed has no effect on the probability

floral bronze
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Both are equivalent, not the same

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Something like:
total = time (speed)*(probability)
total = time (roll /time)*(probability)

total = (roll )*(probability)
So
(3*roll )*(probability)
=(roll )*(3*probability)

modern tiger
modern tiger
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Player A (with Quick Roll Gamepass):

Total Attempts: 3000
Probability of Success per Attempt: Unchanged (1/1000, for example)
Expected Number of Successful Attempts: 3000 * (1/1000) = 3
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Player B (with Increased Luck):

Total Attempts: 1000
Probability of Success per Attempt: Tripled (3/1000, assuming 3x luck)
Expected Number of Successful Attempts: 1000 * (3/1000) = 3
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so they're the same but through different mechanism?