#help-43

1 messages · Page 15 of 1

floral fjord
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@deft tangle

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Let {x,y,z} be A

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Let {1,2,x} be B

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Let {x,2,4} be C

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A intersection B = {x}

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A intersection C = {x}

kind viper
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missing {}

warped oar
floral fjord
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x y z are 3 elements

warped oar
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Ok.

deft tangle
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So the intersection will be in B and C

warped oar
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?

deft tangle
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A intersection B=A intersection C means the common elements will be B and C

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A U B = A intersection B

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Means A=B@kind viper

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C

compact pewterBOT
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@deft tangle Has your question been resolved?

deft tangle
#

U agree

sick shard
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A={1,2,3}
B={1,2,3}
C={1,2,3,4}

AuB={1,2,3}=AnC
AnB={1,2,3}=AnC

Clearly, B≠C, A≠C but A=B so option B or since it's not a proof, so option D can also be answer but options A and C can't be answers.

#

Bro did it here, real proof

compact pewterBOT
#

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compact pewterBOT
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fast comet
#

I ended up in this limit trying to determine the convergence of the series with the ratio test. I ended up with two limits: the right one, I have absolutely no idea of how to solve. Any help? Or maybe there's an easier way to determine the convergence?

compact pewterBOT
#

@fast comet Has your question been resolved?

native shard
fast comet
native shard
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$\lim_{n \to \infty} \frac{4n^2 + 6n + 2}{n^2 + 2n + 1} \cdot \left(\frac{n}{n + 1}\right)^{2n}$

boreal girderBOT
native shard
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so i guess you took ln for the right one?

fast comet
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But from there, I tried to do chain rule. I ended up with something much less intuitive than before

native shard
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$L = \lim_{n \to \infty} \left(\frac{n}{n + 1}\right)^{2n}$

boreal girderBOT
native shard
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$\ln L = \lim_{n \to \infty} 2n\ln \frac{n}{n+1}$

boreal girderBOT
native shard
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now the ln bit goes to ln(1) = 0

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and 2n —> inf so we can rewrite this and use lhopital

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$\ln L = \lim_{x \to \infty} \frac{2\ln \left(\frac{x}{x+1}\right)}{\frac{1}{x}}$

boreal girderBOT
native shard
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now we have 0/0

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,w derivative x/(x + 1)

fast comet
# boreal girder **knief**

Shouldn't the argument be an exponent to "e"? I suppose you took down 2n as a coefficient by using e^ln

native shard
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$\ln L = \lim_{x \to \infty} \frac{\frac{2}{(x + 1)^2}}{-\frac{1}{x^2}}$

boreal girderBOT
native shard
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i took ln of both sides

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we will do e^ after

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then ln is continuous so we bring it inside the limit

fast comet
native shard
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we know the limit of the rational function is 4 clearly

native shard
boreal girderBOT
native shard
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so ln L = -2 and so L = e^{-2}

fast comet
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So 1/e^2

native shard
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yea but then we also have the 4

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so 4/e^2

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e^2 ≈ 9

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so 4/9 < 1

fast comet
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So the series converge

fast comet
native shard
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,w \sum_{n = 1}^{\infty} \frac{(2n)!}{n^{2n}}

native shard
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because using lhopitals rule for an expression involving n is a bit cooked

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it’s the same thing

fast comet
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Does that property have a specific name? I still do not understand it

native shard
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lhopitals rule?

fast comet
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I mean, not that. I know L'hopital's rule is used if you have an indefinite limit

native shard
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i didn’t change anything except writing x instead of n

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it changes nothing

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it’s just that n is for natural numbers and x is for reals usually in terms of notation

fast comet
# boreal girder **knief**

I see, but what I'm confused about is that L'hopital's rule has to be applied to a fraction. And both 2n and ln are in the numerator here

native shard
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as it stands there we have inf * 0

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so i rewrite 2n as 2/(1/n)

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because then as n -> inf that goes to 0

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so i can use 0/0

fast comet
native shard
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nice

fast comet
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I will try to do it in paper, and then take a picture

fast comet
native shard
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simple rational function limit

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$\lim_{x \to \infty} \frac{-2x^2}{x^2 + 2x + 1}$

boreal girderBOT
native shard
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divide coefficients

fast comet
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Ah of course

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The coefficients with the term of higher grade

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Forgot to consider expanding (x+1)^2

fast comet
native shard
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yea

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i think this way is clearer than e^ln

fast comet
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But the e is always there, right?

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And when you take the limit of a power, you take the limit of the base and leave the power as is

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In this case, you took the limit of the power and left the base as is, as far as I understood

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This is what I mean

native shard
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eh

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yes and no

native shard
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then after evaluating what ln L was i found L

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like it’s the same thing

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but i think my way is clearer

fast comet
native shard
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yea

fast comet
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No, the other way around

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But you get what I mean

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Yeah, now I understand

native shard
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nice

fast comet
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I'll check everything briefly

fast comet
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I prefer to do that rather than derivative of a quotient

native shard
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what happened here

native shard
fast comet
native shard
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$\frac{1}{x + 1} - \frac{x}{(x + 1)^2} = \frac{x + 1 - x}{(x + 1)^2}$

boreal girderBOT
native shard
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and you get 1/(x + 1)^2

fast comet
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Oh, damn

native shard
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how did x get into the denomiantor

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and what happened to the other term

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and why is there (x + 1)^-1 in the numerator and (x + 1)^2 in the denomiantor

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i have no clue how you got that

fast comet
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Let me redo it

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I rewrote it, it ended up being just a mishap from my part

native shard
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it’s - x/(x + 1)^2

fast comet
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Changed

native shard
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why do you have an extra x + 1

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everywhere

native shard
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$(x + 1)^{-1} + (-x(x + 1)^{-2}) = \frac{1}{x + 1} - \frac{x}{(x + 1)^2} = \frac{x + 1}{(x + 1)^2} - \frac{x}{(x + 1)^2}$

boreal girderBOT
native shard
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x cancels leaving you with 1/(x + 1)^2

fast comet
native shard
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no

fast comet
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Ahhh, right

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It's two different factors, I saw

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Damn

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If it were a whole parenthesis it'd be another thing

native shard
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don’t use product rule for this tbh

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it makes it more confusing and more work

fast comet
# boreal girder **knief**

I was trying to do this with the cross method, but I just got more confused

Then I just multiplied 1/x+1 by (x+1)/(x+1), and did it immediately

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Good freaking damn...

fast comet
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Damn, took a while

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Mostly due to me getting confused over things 😂

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You helped me a lot, thank you

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tulip abyss
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is this correct i think it's missing a a in the in part

grave field
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meant to type sin part

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?

tulip abyss
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yes

dense dagger
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Yes, you’re missing an a, but I think the +/- in sin should be -/+ no?

grave field
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i think this is from a trig handout for the usamo?

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or usajmo

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it had a lot of typos

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so just double check everything

compact pewterBOT
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serene blade
#

im confused

compact pewterBOT
serene blade
stark marsh
# serene blade

n[g(x)]^n-1
means you need to keep the inside function the same

rugged glen
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U can't just multiply the 4 without expanding (x^2+3)^3

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it stays outside

serene blade
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oops

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so 8x(x^2+3))^3

compact pewterBOT
# serene blade

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

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As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

serene blade
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scarlet raft
#

I can’t figure this out on how to make them have the same inside numbers, can anybody help? Step by step please.

floral fjord
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How is cube root of 25=5?

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@scarlet raft

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Do you know prime factorisation?

compact pewterBOT
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@scarlet raft Has your question been resolved?

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scarlet raft
#

.reopen

compact pewterBOT
#

scarlet raft
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Like finding prime numbers

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?

scarlet raft
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I took notes earlier, and I just applied this to the question I’m having trouble with

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<@&286206848099549185>

compact pewterBOT
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@scarlet raft Has your question been resolved?

bold kayak
scarlet raft
bold kayak
#

cube root of 25 is not 5, nor is cube root of 9 -> 3

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those are square roots

eternal pulsar
scarlet raft
scarlet raft
eternal pulsar
scarlet raft
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I got no idea tbh

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I might have to restart my work

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But cubed roots are just number equal to number multiplied 3 times it self

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Like 8 cubed is 2x2x2

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or just 2

bold kayak
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you seem to mix up "cubed" and "cube roots"

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2 cubed is 8, 8 has the cube root 2

scarlet raft
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also it was cubed root of 250, so I think it would be 125 x square root of 2 with 3 or smth forgot what it was called

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rather than 25x10 like I did

bold kayak
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"square root of 2 with 3" is actually "cube root of 2"

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"x cubed" and "cube root of x" are the inverses of each other

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if x cubed is y, then cube root of y is x

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it's like "twice x" and "half of x"

scarlet raft
scarlet raft
bold kayak
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split it like you did with 250

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find a different split than the 9 and 9 you did already (that one doesn't work)

scarlet raft
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They don’t got same radical thingy inside number

bold kayak
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27 and 3 is perfect

bold kayak
boreal girderBOT
scarlet raft
bold kayak
#

yes, good

scarlet raft
# boreal girder **vhj**

yeah u see the cubed root, that’s the same but that inside number isn’t so we can’t combine at all

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so we can’t do this

bold kayak
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we can do it, it'll just be more than one term

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nothing wrong with that

scarlet raft
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also how do I find 125 square

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so I can make it like 4(parenthis number) cubed root of 2

bold kayak
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what you have there is the cube root of 125, not 125 squared

scarlet raft
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cuz 125/2 ain’t doing anything

bold kayak
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look for a number such that x * x * x = 125

scarlet raft
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Ohhhh

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It’s 5 lol

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Right?

bold kayak
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yes!

scarlet raft
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And for the other radical it’s 3

bold kayak
#

yes

scarlet raft
bold kayak
#

yes, it's d

scarlet raft
#

Ohh Tysm

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I understand it better now

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ancient kiln
#

how is 90+θ allied with θ?

compact pewterBOT
ancient kiln
#

90+θ+θ = 90 + 2θ

if you let θ =21 then
90+2θ = 90+42
=132

which is not a multiple of 90

kind crane
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132 is not relevant here

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$\th = 21$ and $\th + 90$ are

boreal girderBOT
#

riemann

ancient kiln
kind crane
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find $\th + 90$ and compare it to 21

boreal girderBOT
#

riemann

kind crane
#

your "counterexample" isn't one because you're not calculating the correct values in the definition

ancient kiln
kind crane
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no

ancient kiln
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so it meant that 90 + θ is the allied part with 90 and θ?

kind crane
#

the two angles in your question are $\th$ and $\th + 90$

boreal girderBOT
#

riemann

kind crane
#

and their difference is indeed a multiple of 90 degrees

ancient kiln
#

or no?

kind crane
ancient kiln
#

ok. in that case the two angles 90+theta and theta are allied angles

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and the difference of 90 + A and A is:

(90 + A) - A
= 90

which is a multiple of 90

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but that's the differece not the sum, which is what I'm asking

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(90+A) + A is NOT allied angle, correct?

inland nacelle
#

Sum or difference

ancient kiln
# inland nacelle They said

alright. it said 90 ± A allied with theta so i assumed that ± here meant that it should be both plus and minus in case of 90+theta and theta

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otherwise it would've said 90 - A allied with A which would've made more sense

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do you agree?

#

well either way, I got it.

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ancient kiln
#

thanks everyone!

compact pewterBOT
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dusk isle
#

how would you solve this in an easy and simple way

whole flax
#

You can say there's 4x ml of orange juice, 3x ml of pineapple guice and 2x ml of guava juice

#

then you can try and find x, and add everything up

kind viper
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kind viper
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ok

kind viper
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otherwise the channel will time out and close

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feral jewel
#

ABCD is kite , |BC| = |DC| what is the value of x? I need help please

compact pewterBOT
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@feral jewel Has your question been resolved?

bleak dock
feral jewel
#

bro i have tried to make a rectangle

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like this

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but it doesnt work

bleak dock
#

hmmm maybe try drawing BD, which must be perpendicular to AC?

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I honestly don't know

feral jewel
#

ty

bleak dock
#

wow really?

#

yeah you do get similar triangles from that, but I was probably a step or two short from actually figuring it out myself

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oh wait gah

bleak dock
feral jewel
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okay

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maiden plover
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I have a question to the monotonicity of graphs. Sorry if the terms are wrong I do maths in German. So for example x^3 has a “terrace” point so the derivative of x=0 is 0 but it continues up all the time apart from that so it is strongly monotonously increasing. But x^7 for example, its graph has a visible line from x is -0,5 until 0,5 so our teacher said it is not strongly monotonously increasing but only monotonously increasing. Although the f(x) is never really the same in those points, but has a tiny difference. Would x^7 be still strongly monotonously increasing anyways because the y amount is always bigger?

maiden plover
eternal pulsar
#

So I guess you could say that, but you have to define strength

maiden plover
#

Okay thanks

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worldly wind
#

Can anyone help me with --alpha beta gama

compact pewterBOT
quartz yoke
#

Whats the question?

compact pewterBOT
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kind viper
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no question was ever posted

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quartz yoke
#

I don't understand why 0/0 is undefined where it means what number do we multiply 0 with TO get 0 again,Since any number we multiply 0 with..the result is always 0 so shouldn't 0/0 be ANY real number?Like 0 times 6 is 0 and 0 times 25 is 0 too.I'd appreciate if someone can clear it for me.

lime juniper
#

0/0=0=1 implies 0=1 which is false

quartz yoke
#

Ah I see..SO since 0/0 equals multiple numbers..this implies that those numbers are equal as well which is wrong..I see it's clear to me why it's undefined.Thank you very much!

eternal pulsar
#

0/0 = quantum particle

quartz yoke
eternal pulsar
kind viper
eternal pulsar
#

:(

abstract bolt
quartz yoke
#

that's fine I'll close it now.Thank you everybody

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forest token
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vale halo
#

I thought that, P(U sub 2) would be the sum of all outcomes for U at week 2 eval.

So I thought it should be
P(U sub 2) = 0.8 * 0.8 + 0.2 * 0.6
instead of
P(U sub 2) = 0.8 * 0.8 + 0.2 * 0.4
what am i missing

kind crane
#

are you asking specifically about the second equation

#

P(U2 | B1) = P(up to date week 2 | behind on week 1) = 0.6 and not 0.4 so you're right

vale halo
#

so the textbook is just wrong? @kind crane

kind crane
#

Yes typos exist. Google the errata for the book

vale halo
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slim crystal
#

am i right with A here?

compact pewterBOT
eternal pulsar
slim crystal
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warped oar
#

???????

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stone jackal
#

\subsection*{41) $\begin{aligned}
&3x^2 + 2y^2 - z = 15 \
&(x, y, z) = (2, 2, 5)
\end{aligned}$}
$$f(x, y, z) = 3x^2 + 2y^2 - z - 15$$
$$\nabla f = \left<6x, 4y, -1\right> = \left<12, 8, -1\right>$$
$$\lm \nabla f \rm = \sqrt{12^2 + 8^2 + 1} = \sqrt{209}$$
$$\cos(\theta) = \left| \frac{-1}{\sqrt{209}} \right|$$
$$\theta \approx -1.6400230529$$

boreal girderBOT
#

@stone jackal

stone jackal
#

I'm supposed to find the angle of inclination of a tangent plane to the surface at the given point. Can someone check my work?

kind crane
#

,calc acos(1/sqrt(209))

boreal girderBOT
#

Result:

1.5015696006589
kind crane
#

not sure how you're getting a negative

#

,calc 12^2 + 8^2+1

boreal girderBOT
#

Result:

209
kind crane
#

the rest looks right

stone jackal
kind crane
#

why do you need to do that

stone jackal
stone jackal
kind crane
#

i still don't see why you're subtracting pi

#

what does "surface's z value reduces x increases" mean

#

additionally, your angle doesn't even satisfy the equation before it

#

,calc cos(-1.6400230529) - 1/sqrt(209)

boreal girderBOT
#

Result:

-0.13834289274244
kind crane
#

,calc cos(1.5015696006589) - 1/sqrt(209)

boreal girderBOT
#

Result:

4.5602410736478e-14
kind crane
#

,tex .reflect trig

boreal girderBOT
#

riemann

kind crane
#

maybe you were thinking about one of those?

#

,tex .shift trig

boreal girderBOT
#

riemann

kind crane
#

or those?

stone jackal
#

No, that's not what I was thinking.

stone jackal
#

This is the angle I would have found by simply applying arccos to both sides.

stone jackal
kind crane
#

if that's the unit circle, the cosine of the black ray is negative while the cosine of the red ray is positive so i don't see how it can satisfy the cos(theta) >= 0 requirement

stone jackal
stone jackal
kind crane
#

absolute value bars means the right side is nonnegative

stone jackal
#

\subsection*{41) $\begin{aligned}
&3x^2 + 2y^2 - z = 15 \
&(x, y, z) = (2, 2, 5)
\end{aligned}$}
$$f(x, y, z) = 3x^2 + 2y^2 - z - 15$$
$$\nabla f = \left<6x, 4y, -1\right> = \left<12, 8, -1\right>$$
$$\lm \nabla f \rm = \sqrt{12^2 + 8^2 + 1} = \sqrt{209}$$
$$\cos(\theta) = \left| \frac{-1}{\sqrt{209}} \right|$$
$$\begin{aligned}
\theta &= \arccos(\frac{1}{\sqrt{209}}) \
&\approx 1.5015696007 \end{aligned}$$

steel nest
#

yo guys pppllllllssssssss dm me help me to understand powers must talk frensh but its ok if its english

boreal girderBOT
#

@stone jackal

compact pewterBOT
stone jackal
#

If there's anything else I need to know, please ping me.

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slim crystal
#

am i right with C here?

compact pewterBOT
slim crystal
#

<@&286206848099549185>

sage swallow
#

Approximately, yes

slim crystal
#

tysm

pine osprey
#

!done

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slim crystal
#

am i right with D here? i got 10.945 and the closest was D

slim crystal
#

am i doing something wrong

#

<@&286206848099549185>

sage swallow
#

25 cos 47° t = 13
t=13/(25 cos 47°)

y=6.3 + 25 sin 47° 13/(25 cos 47°)- 16 13²/(25 cos 47°)²
≈ 10.939

sage swallow
#

Error always adds

slim crystal
#

yeah i messed up there

slim crystal
sage swallow
#

Just keep it in mind, let the calculator do the work

slim crystal
#

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slim lodge
compact pewterBOT
slim lodge
#

to get tan i need to get dy/dx

#

am i right to say

#

$\ y\left = (1+\cos\theta)$ and y' would equal $(1+\cos\theta)\sin\theta - \sin\theta\cos\theta$

#

uhhh

#

idk how to use latex

boreal girderBOT
#

Light
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sage swallow
#

Write it in pen and paper and share

slim lodge
#

uh

#

but its right there

slim lodge
eternal pulsar
#

Aaa

#

$y=r\sin(\theta)$

boreal girderBOT
eternal pulsar
#

“Message failed to send” fuck is discord talking about

slim lodge
#

oh yea

eternal pulsar
boreal girderBOT
eternal pulsar
#

Ain’t NOBODY memorizing that

sage swallow
#

True

#

I'll memories the first line

slim lodge
#

i assume that dy part on top

#

is js the deirvative

eternal pulsar
slim lodge
sage swallow
#

Yeah, but that is rather tedious, I'd just plug in r, theta in this

slim lodge
#

is it that tedious? i mean derivative of (1+costheta) isnt just -sin

sage swallow
#

You have sin theta multiplied too

slim lodge
sage swallow
slim lodge
#

ill note it down

sage swallow
#

I'll simplify it for u w8

slim lodge
#

its ok

#

nw

#

i understand

slim lodge
#

-sin?

sage swallow
#

Remember this one

sage swallow
sage swallow
slim lodge
#

oh

#

i see

sage swallow
#

You can find out dr/dtheta

slim lodge
#

thx

#

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river wasp
#

Could someone jog my memory pls

compact pewterBOT
sage swallow
#

SohCahToa

river wasp
#

OH YEAH

#

Some old hippies caught another hippie tripping on acid

tight badger
#

Or you can use the characteristics of a 30-60-90 triangle.

river wasp
#

SOHCAHTOA

river wasp
#

Making y = 10

#

@dense dagger it's a phrase to remember the acronym

tight badger
#

Wait no, I mixed up the long and short leg.

dense dagger
#

weirdest mnemonic ive ever heard

river wasp
#

Oh I see

#

Wait

#

Why is it multiplying by √3

tight badger
#

Never mind. Was right the first time. Hypotenuse is double the value of the side across from 30 degrees.

dense dagger
#

Notice that the outer triangle is equilateral, so you can get the side length ebtween the 30 deg and 60 deg angle. (you dont even need this actually) Afterwards, you can work backwards from the properties of a 30-60-90 triangle to get x

tight badger
#

Yes.

river wasp
tight badger
river wasp
#

10/2 = 5

#

What

#

How can x be 5

#

That's wrong

#

@tight badger

dense dagger
tight badger
river wasp
#

I really doubt

dense dagger
#

Do you mean the x in this

#

or your question?

river wasp
#

My question bruh

tight badger
river wasp
#

My question chat

#

Let's focus on my question

dense dagger
#

Yeah, @tight badger is referring to the x in the 30-60-90 triangle (like my photo), while youre referring to the triangle in your question

river wasp
#

So chat

#

How do I find x

#

If we've already determined y = 10

dense dagger
#

Draw your triangle, and my triangle side by side

#

the length of the side between the 90 deg and 60 deg angle is "Something"

#

Accoirding to the rule in my triangle, the hypotenuse must be 2*Something

#

and the other side must be sqt(3)*Something

river wasp
dense dagger
#

It's not the adjacent, it is the hypotenuse

#

side "y"

river wasp
#

5 is the adjacent I mean

dense dagger
#

adjacent to what

river wasp
#

It's just the adjacent

tight badger
#

In terms of 60, yes.

river wasp
#

All triangles are split into adjacent opposite and hypotenuse

tight badger
#

You can prove the value of x (in your diagram) with SOHCAHTOA if you want also

dense dagger
#

5 is the side adjacent to the 60 degree angle, but x is the side adjacent to the 30 degree angle

river wasp
#

X is 8.7

#

I think

#

Is it

tight badger
#

Yes, if you were instructed to round to the nearest tenths place.

river wasp
#

Well seeing as it's infinite I'm gonna yeah

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#

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urban glen
#

why is B wrong?

compact pewterBOT
urban glen
#

answer key said D

proven wren
#

wait

proven wren
#

you're (and i'm) confusing with derivative

#

notice that D has two extrema, and the original graph intersects with x-axis at two corresponding points

cloud granite
#

The sign of f is the monotonicity of antiderivative of f.

#

Determine where f is positive and negative, then compare with the graphs.

compact pewterBOT
#

@urban glen Has your question been resolved?

urban glen
#

oh i thought this was graph of derivative

#

i get it

#

thanks

#

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wary mulch
#

I dont know why I got Q5 wrong

compact pewterBOT
#

Please don't occupy multiple help channels.

wary mulch
#

x = 9/2 mb but still confused why i got it wrong

tight badger
compact pewterBOT
#

@wary mulch Has your question been resolved?

wary mulch
tight badger
wary mulch
tight badger
#

,rccw

boreal girderBOT
tight badger
# boreal girder

The x and y-int need to be altered for the new equation of y = (2/3)x - 2, as they are not the same values when the equation is y = (2/3)x - 3.

#

@wary mulch

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carmine garden
#

An equivalence relation on $S$ is determined by the subset $R$ is determined by the subset $R$ on the set $S \cross S$ consisting of those pairs $(a,b)$, Such that $a \sim b$. write the axioms for an equivalence relation in terms of the subset $R$
\
\begin{enumerate}
\item reflexivity : The Relation is reflexive if $a \sim a \implies (a,a) \in R \forall a \in S$
\item symmetry : The relation is said to be symmetric if $a \sim b \implies (a,b) \in R \implies (b,a) \in R$. In short if $(a,b) \in R$, then $(b,a)$ must be in $R$
\item transitivity : if (a,b) and (b,c) in R, then (a,c) must be in R
\end{enumerate}

boreal girderBOT
#

What a wonderful world !

compact pewterBOT
#

@carmine garden Has your question been resolved?

kind viper
#

you definitely wrote that wrong

#

also where is your question

carmine garden
carmine garden
# kind viper also where is your question

An equivalence relation on $S$ is determined by the subset $R$ is determined by the subset $R$ on the set $S \cross S$ consisting of those pairs $(a,b)$, Such that $a~b$. write the axioms for an equivalence relation in terms of the subset $R$

boreal girderBOT
#

What a wonderful world !

kind viper
#

\sim for a tilde symbol btw

#

~ produces a non-breaking space

carmine garden
#

An equivalence relation on $S$ is determined by the subset $R$ is determined by the subset $R$ on the set $S \cross S$ consisting of those pairs $(a,b)$, Such that $a \sim b$. write the axioms for an equivalence relation in terms of the subset $R$
\
\begin{enumerate}
\item reflexivity : The Relation is reflexive if $a \sim a \implies (a,a) \in R \forall a \in S$
\item symmetry : The relation is said to be symmetric if $a \sim b \implies (a,b) \in R \implies (b,a) \in R$. In short if $(a,b) \in R$, then $(b,a)$ must be in $R$
\item transitivity : if (a,b) and (b,c) in R, then (a,c) must be in R
\end{enumerate}

boreal girderBOT
#

What a wonderful world !

carmine garden
#

<@&286206848099549185>

#

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slender ferry
#

the denominators should be 9 and 36 why is it 3 and 6

bleak dock
boreal girderBOT
slender ferry
#

oh my god im so fucking dumb

#

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misty jewel
compact pewterBOT
misty jewel
#

Plz help

#

I got no idea how to start

#

Like the lowest point is 0.5 but the starting is 1

#

The highest point is 4

#

I just don’t know how to graph it

bleak dock
#

the midline is (4 + 0.5)/2 = 2.25

#

also her lowest point is at 1.5 s, so that means you should stretch your curve out more

misty jewel
#

So I should start my point at 2.25

#

?

#

Something like this?

bleak dock
boreal girderBOT
bleak dock
#

yep that's correct!

misty jewel
#

Is that how you set the equation?

bleak dock
#

just be careful of this starting bit

bleak dock
#

highest to lowest = 1 second = 1/2 a period

so 4 seconds, say 0 to 4 s, would be 2 periods

bleak dock
misty jewel
#

Emmm?

bleak dock
#

should be 1.75 cos(b(x - c)) + 1.25

misty jewel
#

That’s my friend answer

#

Did he do it right?

#

Because I don’t know how the 2.25 come from

bleak dock
#

,calc 1/2 * (4 - 0.5)

boreal girderBOT
#

Result:

1.75
bleak dock
#

wait yeah I messed up the mental maths

misty jewel
#

But why +2.25

bleak dock
misty jewel
#

I don’t get it shouldn’t it add 1?

bleak dock
#

your task is to find d, a such that d + a = 4 and d - a = 0.5

misty jewel
#

Ohhhhh

#

I c

bleak dock
#

d is the midline, a is the amplitude

#

so adding both equations, 2d = 4.5

misty jewel
#

So if cos =1 is 1.75

bleak dock
#

subtracting both equations, a - (-a) = 3.5

bleak dock
#

same is true for sin

misty jewel
bleak dock
#

2d = 4.5

misty jewel
#

4-0.5/2?

bleak dock
misty jewel
#

Should the highest minus the lowest

#

Ohh

#

My bad

#

So a is the like where mid line add a is the highest or lowest

bleak dock
#

a is the amplitude

misty jewel
#

And in this question 2 sec is one period

#

So we need pi

#

Because 2 pi /2

misty jewel
#

And we move x-0.5

#

Because 0.5 is the highest point

#

We start from X=0

bleak dock
#

both give the exact same graph

#

it's a direct sine graph

#

but it's also a cos graph moved 0.5 units to the right

misty jewel
#

So in all the case if we wanna shift( just making sure), we start no matter what x=0

#

To shift the graph

bleak dock
misty jewel
#

Why does that matter? Both start at 0 right, the matter is that how much it shift

#

The shift is different

misty jewel
#

X=0

#

What I mean is

#

Not y

bleak dock
#

you have to start with a base sin or cos graph

#

so the shifts for the sin graph and the cos graph will be different

misty jewel
#

Phase shift

bleak dock
#

yes

misty jewel
#

Yeah, but like both start at x=0 no matter what right

bleak dock
#

I mean it depends

#

what I'm talking about is

misty jewel
bleak dock
bleak dock
misty jewel
#

I think what u mean is the phase shift will be difference because cos start at 1 and sin start at 0

bleak dock
misty jewel
#

What I try to said is if like I wanna shift a graph is either sin or cos, I always start with x=0 from that point I start phase shift

#

Like x=0 not y

bleak dock
#

sin or cos

misty jewel
#

Ok is getting kinda confusing

#

I wanna phase shift

misty jewel
#

But where should I start my phase shift?

bleak dock
#

look at the maximum of the graph

#

and then look at the maximum of the cos function, let's choose cos then

misty jewel
#

Should be at x=0 and then I see my highest or lowest point to phase shift to that point

bleak dock
#

yes, the maximum of cos is at x = 0

misty jewel
#

Ohh I see what you try to say

bleak dock
#

and (one of) the maximum of the graph is at x = 0.5

#

so it's a shift right by 0.5 units

#

so there's an (x - 0.5)

#

specifically, pi * (x - 0.5)

misty jewel
#

Do you think we can use sin in that problem?

bleak dock
#

the phase shift is 0 actually

#

for sin

misty jewel
#

This ?

bleak dock
misty jewel
#

Okok

#

Last double check

#

D is the middle line

#

And a is the distance between the middle line and the highest or lowest line

#

Is there other thing I need to knows

#

?

bleak dock
#

working in radians of course which are the natural units for all trig functions

#

the other thing you need to remember is to pick the maximum on the graph, and know the maximum of the original sin or cos graph, then compare for the phase shift

#

you could also compare minimum with minimum

misty jewel
#

Okok, tysm

#

❤️❤️❤️

bleak dock
#

no worries!!

misty jewel
#

.close

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deft tangle
#

how can I solve 789135mod1001

compact pewterBOT
deft tangle
#

,w 789297 mod 1001

deft tangle
#

,w 789135+162

inland nacelle
deft tangle
#

not yet

#

actually i am solving this one

#

so 1000000mod 1001 is 1

#

so it will be 789135+162 right?

#

,w 789135000000mod1001

trim plume
deft tangle
trim plume
#

seems right to me, yes

deft tangle
#

i see

#

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compact pewterBOT
boreal girderBOT
turbid folio
#

idk where to go from here

boreal girderBOT
compact pewterBOT
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weak warren
compact pewterBOT
weak warren
#

im a little confused on the base case

#

how can i make sure k isnt greater then one?

#

because it just breaks if k is

compact pewterBOT
#

@weak warren Has your question been resolved?

compact pewterBOT
#

@weak warren Has your question been resolved?

weak warren
#

got it lol

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solemn karma
#

help im so confused

compact pewterBOT
solemn karma
#

what do i do with the 4

latent ridge
solemn karma
#

No, whats that?

eternal pulsar
boreal girderBOT
slate sand
#

Double the trapezium, flip it upside down now you have a parallelogram

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Cut the side up so it’s straight then move it to the other side

solemn karma
#

ohh

slate sand
#

You find that the side length is base 1 + base 2

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It’s a rectangle so multiply by the height

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But there’s of them so divide by 2 at the end

solemn karma
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so would my base be 4???

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and i just do 4+4/2 x height

slate sand
#

There are 2 base numbers

solemn karma
#

OHH

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okay yes tysm i get it now

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bleak canopy
compact pewterBOT
bleak canopy
#

I have no clue where to begin

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serene blade
#

woiuld this be an acceptable way to solve this type of question?

serene blade
kind viper
#

the way you write your sevens is wonky kekehands

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and... well, i guess it's okay, but it isn't free of risk.

native shard
#

$\rangle$

boreal girderBOT
serene blade
#

hehe

kind viper
#

for more complicated graph shapes it could well happen that the tangent line intersects your curve at other points than the point of contact

#

better to find where dy/dx = the slope of your line

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and then check all such points for whether they lie on your line

serene blade
#

so your saying that wont always work out as nicely?

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if i were to do it that way dy/dx=-7?

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then wym check all points

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@kind viper

kind viper
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then for each of those values of x check whether the y value of the curve and the line are the same

serene blade
#

What would I need to do to find all x at which dy/dx = -7

kind viper
#

work out dy/dx first

serene blade
#

On the 63/x-4?

kind viper
#

yes

#

take the derivative of that

compact pewterBOT
#

@serene blade Has your question been resolved?

serene blade
serene blade
kind viper
#

you... haven't done what i wanted you to

#

you found y' = -63/(x-4)^2, now solve the equation -63/(x-4)^2 = -7 for x

serene blade
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oh i just set them equal now

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so just algebra from there

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from there i plug in my x values

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so either answer will work?

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@kind viper

kind viper
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no

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you need to check whether (1, -21) and (7, 21) lie on the line y = -7x + 70

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and you'll find that (1, -21) does not

serene blade
#

oh

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thanks

#

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bleak canopy
compact pewterBOT
bleak canopy
#

Is this right?

warped oar
#

everything is basically given

bleak canopy
#

Nah i calculated everything based on these

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strange pendant
compact pewterBOT
strange pendant
#

can I get some hints?

compact pewterBOT
#

@strange pendant Has your question been resolved?

devout latch
#

imo i think you will have to compute H_1 perp with the k to verify when it will be contained in H_2 and find k there

strange pendant
#

1 - 0 -k + 2 = 0

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k = 3

strange pendant
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T is dim 2

devout latch
#

yeah because dim(H_2) = 3 and dim(H_1 perp) = 1

strange pendant
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yeah and also bec they are in oplus

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H1 perp oplus T

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lets find S n H2

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(a+b,2a+b,-a-2b,b)∈ S

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H2 = {x1-2x2-x3+x4=0}

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(a+b)-2(2a+b)-(-a-2b)+b=0

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a(1-4+1)+b(1-2+2+1)=0

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-4a+2b=0

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-2a+b=0

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b=2a

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(a+2a,2a+2a,-a-2(2a),2a)∈ S n H2

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SnH2=<(3,4,-5,2)>

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,w nullspace{{1,2,-1,0},{1,1,-2,1}}

boreal girderBOT
strange pendant
#

Sperp = <(3,-1,1,0),(-2,1,0,1)>

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S = {3x1 - x2 + x3 = 0, -2x1 + x2 + x4 = 0}

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,w nullspace {{3,-1,1,0},{-2,1,0,1},{1,-2,-1,1}}

boreal girderBOT
lime juniper
#

hi!

strange pendant
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i made a mistake somewhere

lime juniper
#

what were you looking for with Sperp, whats the purpose

strange pendant
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I was checking if my intersection is correct

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but its not

lime juniper
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but Sperp isnt used in the problem at all

strange pendant
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is hard to explain but

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I was trying to get the cartesian equation of S

lime juniper
#

why?

strange pendant
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if you are given S = <(1,2,-1,0),(1,1,-2,1)>

strange pendant
lime juniper
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ah

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why

strange pendant
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because i think i made a mistake when finding SnH2

lime juniper
#

im not sure why S cap H2 is something you want to know anything about

strange pendant
#

is very simple because

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dim(SnT) >= 1

lime juniper
#

yes

strange pendant
#

And

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T ⊂ H2

lime juniper
#

yes

strange pendant
#

so if T is entirely contained in H2

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and SnT is non trivial

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particularly SnH2 is nontrivial aswell

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what i mean is, maybe we can use the vector of the intersection SnH2 for the basis of T

lime juniper
#

aah

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ah, that's smart!

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good shortcut

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I didn't see that shortcut

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and what did you find?

strange pendant
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but i messed up the intersection

lime juniper
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how do you know?

strange pendant
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well I think so

lime juniper
#

what did you get for the intersection?

strange pendant
lime juniper
#

okay so lets go through this

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S= span{(1,2,-1,0),(1,1,-2,1)}

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H2 = span, uh, did you find a basis?

strange pendant
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we didnt but for finding the intersection we dont need to

#

🥺

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like what I usually do Is write S as a generic point in R4

lime juniper
#

right, sure

strange pendant
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and make it satisfy H2 eq

lime juniper
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so let's do that

#

except

#

for the basis of S

devout latch
#

but i’m prone to errors be aware

lime juniper
#

for a generic linear combination of the basis vectors

strange pendant
devout latch
#

yeah i think

strange pendant
#

SnH2=<(2,3,-3,1)>

strange pendant
lime juniper
#

a=b is also correct

devout latch
#

then it’s vector picking time with the conditions given

lime juniper
#

so your shortcut actually doesn't conclude anything! but it was an interesting idea

strange pendant
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T = <(2,3,-3,1), t2>

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t2 = (1,0,1,0)

lime juniper
#

hold up, do you know the dimension of T ?

devout latch
#

not in H_1 perp but in H_2

#

yeah

devout latch
lime juniper
#

how do you figure?

strange pendant
#

because the

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grassman formula

lime juniper
#

H2=H1(+)T

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dim H2?

strange pendant
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H2 consists of 1 equation and 4 unknowns

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4-1=3

lime juniper
#

good

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dim H1?

strange pendant
#

well H1perp is dim 1

lime juniper
#

I meant Hperp

strange pendant
#

because

lime juniper
#

wait we still have
H2=H1(+)T

strange pendant
#

the normal of the plane is orthogonal to all the vectors contained in the plane

devout latch
strange pendant
#

yeah but we can see that H1perp is the coefficients of the cartesian equation of the plane H

lime juniper
#

thats why I was confused

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ty

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dim(H1)=3 so dim(H1 perp) = 1

strange pendant
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yes because they are complementary subspaces

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T = <(2,3,-3,1), (1,0,1,0)>?