#help-43

1 messages · Page 8 of 1

near crown
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There are 6 ways with 6 and 0 with 7 though

rich jay
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yes 6 with 6 that's what I thought

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like these

near crown
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Yes

rich jay
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hmmmmmm

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maybe the student who wrote these is wrong

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or the professor made a mistake

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gpt o4 mini high says the same as us

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6 for 6 and 0 for 7

near crown
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yeah

rich jay
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okay thanks bud, my whole class dosen't know the answer, bunch of potatos i guess xd

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solved

near crown
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.close

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near crown
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np

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untold wagon
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I do not know where to begin:

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untold wagon
compact pewterBOT
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@untold wagon Has your question been resolved?

untold wagon
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<@&286206848099549185>

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Anyone helping?

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<@&286206848099549185>

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<@&286206848099549185>

wide herald
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huh

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ain't this is cs

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also can you make a large screenshot

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i got lost

untold wagon
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i cannot make a large screenshot. just presss on each of them

untold wagon
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<@&286206848099549185>

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#

@untold wagon Has your question been resolved?

long vigil
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# untold wagon
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
long vigil
untold wagon
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yes i do not exactly understand how to comprehend the q

untold wagon
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<@&286206848099549185>

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plush mantle
#

I have to proof the circular motion of particle in this task. And this is the beginning part ,however, I do not understand how get Fx, Fy, Fz from calculating matrix I got j(dz/dt)Hx - k(dy/dt)Hx from this answer how we get thos projections??

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@plush mantle Has your question been resolved?

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@plush mantle Has your question been resolved?

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@plush mantle Has your question been resolved?

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@plush mantle Has your question been resolved?

lilac zinc
#

Я не очень понимаю обозначения но похоже что у тебя константный угловой момент, отсюда ты можешь вывести что траектории будут кониками

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pure cedar
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A company produces computer at a cost of cx = 5000 + 3x dollar, where x is the number of computers produced, the selling price os each computer is sx = 15x + 200 sollar

find the revenue function rx in terms of x where rx reperesent the total revenue when x computers are sold

pure cedar
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im confused about isnt sx equal to rx

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cause selling = revenue

torn rose
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I think revenue is like selling minus the cost

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Revenue is supposed to be like profit I think

pure cedar
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i checked dy

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revenue is just the selling cost

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cuz they say 100 dollar in sales is equal to 100 in revenue

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@pure cedar Has your question been resolved?

pure cedar
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<@&286206848099549185>

barren dawn
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This looks like sx - cx = rx? Is this what you're looking for?

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Revenue isn't only about selling, it's about making a profit after paying off the cost.

pure cedar
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huh really

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i just google it its saying revenue its the sales

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only

barren dawn
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Yeah, revenue is the earnings in this context.

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You factor in both the sales and the cost of manufacturing.

pure cedar
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but that wont make sense cause at question b its looking for the profit

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so it will be the same equation no?

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profit will still be the sales - the cost

barren dawn
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I think the first question asks you to stage the equation and the other question is for looking for the profit of x amount of computers?

pure cedar
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find the prodit function px in terms of x where px reperesent the total profitwhen x computers are sold

barren dawn
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This might take a minute.

pure cedar
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its an easy question just i cant get around how they are wording this

barren dawn
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I took a second look and it looks like rx = sx and px = sx - cx?

pure cedar
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so rx = sx then just rewriting it?

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and then change to sx

barren dawn
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You can just flip it around.

pure cedar
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i thought of this but i just dont know why its so easy

barren dawn
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Maybe in larger operations, there are more factors from multiple functions? I believe it's for a little modular intuition here.

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It is just that easy.

pure cedar
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also when u wanna find the vertex of a quadtratic u use the form fx = a(x-p) power of 2 + q ya?

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u just rewrite it

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fringe lichen
#

Hi, Im supposed to show that given a real vector space V and $v \in V{{0}$, span(v) is the smallest non trivial subspace, that is contained in span(v)

boreal girderBOT
fringe lichen
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Now my idea was to let U be some other subspace of V that is also contained in span(v)

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and to show that $span(v) \subset U$

boreal girderBOT
fringe lichen
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but since we assume $U \subset span(v)$ they both need to be equal no?

boreal girderBOT
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fringe lichen
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<@&286206848099549185>

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formal stirrup
#

in my fluids book it says that because the flow is incompressible and of uniform density in a constant cross section siphon, then the speed of the flow in the siphon must be constant due to the rate of volumetric flux being conserved

formal stirrup
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however when i was doing another question, the fluid was draining out of a tank with constant cross section and it was slowing down as its height decreased (dependence on height)

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how come it varies in this case but doesnt vary in the above case?

rigid perch
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the speed of the flow must be constant across space (within a region of constant cross section), not necessarily across time

formal stirrup
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but in this example they say the speed of the flow is the same at the top of the siphon and at the bottom

gilded urchin
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as the amount of water in the tank decreased the pressure decreases and force is changing so density x acceleration x length changes

formal stirrup
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then how is there dependence on height

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at any given time wouldnt the speed of the fow be faster at the top?

rigid perch
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it's a dependence on the current height of the free surface relative to the bottom of the tank, not on the vertical coordinate of any other point under consideration

formal stirrup
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ohhh

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wait

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so at the point of the free surface when it hits the top of the siphon and when it hits the bottom of the siphon the speed is the same

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but

rigid perch
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so the velocity at point P in this diagram depends on h, but not on z

formal stirrup
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then how come u can use bernoulli's equation to find the pressure distribution throughout the fluid by asssuming the speeds at both points are the same

rigid perch
formal stirrup
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like here

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they assume the speed of the flow at B and C is equal to find the pressure distribution across the fluid in the siphon?

rigid perch
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it must be equal at B and C, since the velocity at B is Q/A and the velocity at C is Q/A

gilded urchin
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the speed in a pipe is equal because its area of cross section is equal at any given point

formal stirrup
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but isnt the the pressure throughout the fluid aka not at the surface

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u said that the speed at B and C is equal when the surface of the fluid reaches those points

gilded urchin
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think of it like this: when some amount of water leaves point C then theres a pressure difference which is taken away by equal amount of water at B by being displaced towards C and we know v = Q/A, A=const , Q= const, therefore V=const

rigid perch
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wdym by "the surface of the fluid"? the siphon is full of fluid, there is no surface unless you count the walls of the siphon

formal stirrup
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maybe i didnt get it

rigid perch
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that's for the case of draining a tank

formal stirrup
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i think i cget what u mean now tho, like the fluid speed does change but at that given point in time throughout the siphon its constant?

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so at the height h_0 let's say the speed of the fluid is constant throughout the siphon (due to incompressible flow of uniform density in a constant cross section siphon), but the speed will change as it moves through the siphon

rigid perch
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the speed is the same throughout the siphon, but that speed will change over time, yes

formal stirrup
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ye i got it now

gilded urchin
rigid perch
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well the speed of the fluid is, which is in general a sort of "local average" speed of the individual molecules

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and given the assumption that the fluid is inviscid and incompressible, and the flow is 1D

compact pewterBOT
#

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cedar solar
#

Hey guys, I need to find x>0 to this series to be convergent. I found 0<x<1. But the answer sheet says it is 0 < x equal or less to 2. Any chances of it being wrong?

cedar solar
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I did this

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It is in portuguese, but I think the math is understandable

short ferry
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it converges for -1 <= x < 1

cedar solar
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yeah, but the question limits it to x>0, so I came up with 0<x<1

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perhaps the answer sheet is indeep wrong so

short ferry
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either that, or perhaps you misread the question

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but its possible that the answer sheet is wrong, it happens

cedar solar
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Determine x>0x>0 so that the given series is convergent

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letter b

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I think what I did is right, i'll keep up with that

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ty

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frank zodiac
#

Am i setting this up incorrectly?
jacobian is -1
x = 5u + 4v
y = -u-v

kind crane
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show how you got your limits

frank zodiac
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u is from 0 and 5 because u = 4y+x]

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v is from 1 to 8 because v = -x-5y

kind crane
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oh very simple actually

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what about the jacboian = -1?

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how did you get that

frank zodiac
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it's just determinant of partial x/partial u, partial x/partial v, partial y/partial u, partial y/partial v right?

long delta
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U just derivate for jacobian

kind crane
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right

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the word is differentiate*

frank zodiac
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it should be -1

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the jacobian

kind crane
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how did you get these

frank zodiac
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you solve each one for x and y

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yeah i just doubled check they are correct

kind crane
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show

frank zodiac
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OK
u = x + 4y (eq 1)
v = -x-5y (eq 2)
Solve eq 1 for x
x = u - 4y (eq 3)
Substitute into eq 2
v = -(u-4y)-5y
Solve for y
y = -u-v
Substitute into eq 3
x = u - 4(-u-v)
x = 5u + 4v

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@kind crane

kind crane
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looks right

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did you make a rounding mistake

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or are you supposed to leave in exact form

compact pewterBOT
#

@frank zodiac Has your question been resolved?

frank zodiac
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next latch
#

how to do this? i don’t know how i would find angles or find vector a plus vector b from this point onward

next latch
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i don’t know my angle properties

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so i’m struggling with this

kind crane
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that's how you measure angles between two vectors

next latch
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yeah so i first drew those two lines

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then i changed the location of vector a

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so that it would be tip to tail to vector b

kind crane
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that doesn't look like 40 degrees

next latch
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and then i added them together, forming the resultant vector

kind crane
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you're not asked to find the direction of a+b, but a-b

next latch
#

oh

kind crane
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you can do a + (-b)

next latch
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let me try that

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thank u

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what is it asking me to find when it asks for the direction?

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like the angle…?

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i’m confused

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@kind crane

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that’s what i did

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that’s what i did for question b) as well but idk if it’s right

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<@&286206848099549185>

kind crane
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use $\vec{u} \cdot (\vec{v}-\vec{w}) = \vec{u}\cdot \vec{v} - \vec{u}\cdot \vec{w}$

boreal girderBOT
#

riemann

compact pewterBOT
#

@next latch Has your question been resolved?

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fossil scaffold
compact pewterBOT
fossil scaffold
#

set up integral

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1 or 2 is correct

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Why?

acoustic yarrow
#

which ever gives u a positive answer

junior vault
# fossil scaffold

well you know the two curves intersect at x = -1 and 3 so in that region one must be greater

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can plug in a value in the region to determine which one

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(x = 0 would be most optimal here)

fossil scaffold
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But I have to integrate first

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Which term I put it first?

junior vault
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well the way you find the area between curves is you subtract the greater curve's area by the smaller one

fossil scaffold
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4x+16-(2x^2+10)

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?

junior vault
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yes

fossil scaffold
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Thank you

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I got it

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granite mortar
#

Im trying to solve question e, since its absolute value do I just find the integral of both -x and x and then add them together?

subtle zealot
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|f(x)| in this case makes any negative f(x) positive

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so that means if your function dips below the x axis, reflect it so it becomes above the x axis then take the area of that

granite mortar
#

Got it thank you

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restive monolith
compact pewterBOT
restive monolith
#

what did i do wrong

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the correct answer is 3pir

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fuck

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nvm i see

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i wrote y incorrect at the start

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<@&286206848099549185>

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I got the wrong answer again

compact pewterBOT
#

@restive monolith Has your question been resolved?

compact pewterBOT
#

@restive monolith Has your question been resolved?

dawn quiver
# restive monolith

when you multiplique (1-cos theta) (1-cos theta) = 1 - 2 cos theta + cos theta * cos theta

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you wrote - cos theta * cos theta

restive monolith
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gilded atlas
#

Can someone help explain where this guy got the 3000/250 from? Why did he suddenly double it

short ferry
#

and a particularly simple way to divide stuff by 5 is multiply it by 2 and then divide by 10

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since multiplying by 2 is quite easy, and dividing by 10 is even easier (just cancelling 0)

gilded atlas
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Can I apply this method of multiplying by 2 and then dividing it by 10 to any question if I ever encounter something similiar where I could divide both the numerator and denominator by 5?

short ferry
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you can also just use it in your head, thats probably simpler

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i use it whenever i need to divide sth by 5

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#

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carmine garden
#

I'm trying to integrate the given function over the given curve, the function whose gradient is F is is y^2 arctan(x)
\
We thus have 2t\cdot \arctan(t^2), which when integrate gives 2π/4

carmine garden
#

is that right

timid lodge
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so (0,0) to (1,2), and grad f is y arctan(x), so

2arctan(1) - 0 = pi/2

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yep

carmine garden
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but at t=1., the end point is (1,2)

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so 4•p/4=π

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which is confusing me

carmine garden
timid lodge
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oh you're correct

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I misread, it should be 4(pi/4) = π

carmine garden
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Just trying to figure out what causes this discrepancy

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wait, did I make a mistake

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yup

timid lodge
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oh lol

carmine garden
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should be 4t arctan(t^2)

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not 2t

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One more problem, then i suppose

timid lodge
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oh guess I messed up too lmao

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this is what i get for doing things in my head, I feel you

carmine garden
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this is pretty simple, the function is xtan(y)

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so 2 is the answer?

timid lodge
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yes

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ezpz

carmine garden
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one last one

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I'll do part (b) first

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Trying to figure out what F is the gradiennt of

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nothing, I suppose?

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I'll have to brute force this, won't I

timid lodge
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might have to if it isn't immediately obvious yeah

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you know the denominator of grad f has to be x^2+y^2, so itll be some quotient rule junk

carmine garden
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,w derive \sqrt{1+{y^2}/{x^2}} wrt x and y

carmine garden
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nope, this ain't it

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ln(x^+y^2) and \sqrt{x^2+y^2} won't work either

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ooh

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arctan(y/x)

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,w derive arctan(y/x) wrt x and y

carmine garden
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that works

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it isn't defined at the origin, thus it isn't path independent on R^2

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does that work

timid lodge
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issue is that just because the mixed partials are equal, it does not imply path independence

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if they're asking you to show b is true, it means you can't find a grad f for this field

fair raft
#

try to integrate F on the unit circle, it will give u a non zero value and then use green theorem to show that for any closed loop not enclosing the origin, the integral should be 0

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it should work

pearl sierra
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Doesn’t showing that in part a) they’re not equal to each other show that it’s not path independent

pearl sierra
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By greens

fair raft
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domain needs to be simply connected

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F is undefined at (0,0)

pearl sierra
#

Oh ok yes that is true

carmine garden
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thanks

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I'll close this for now, if that's fine

fair raft
#

np u welcome

carmine garden
#

.close

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#
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slim garnet
compact pewterBOT
dark ermine
#

The series doesn’t converge for x>=1 for sure

slim garnet
#

I have x^n

#

oh I messed up I did |x| instead of x^n for the first time

slim garnet
dark ermine
slim garnet
#

yess I simplified using the radius test to limit n to infinity |x^n|

dark ermine
#

Yeah then 1 should be correct

slim garnet
#

yay thank you

#

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ionic niche
#

Did I do this right?

compact pewterBOT
twilit quail
#

yeah but make ur steps clearer. I was confused by this, but i get what u mean

#

and then plug x into the original equation to get a point

wanton inlet
#

A good way to quick check is calculate y with the x value you found, then go graph the original function , either by hand or desmos, and see the point you computed, if it was a critical point or nah, (lowkey this is tedious now that im typing it out)

#

Ofc you’re welcome here anytime either way

ionic niche
ionic niche
woeful basalt
ionic niche
woeful basalt
#

😭

wanton inlet
#

Aight the cat is going wild im out

ionic niche
ionic niche
woeful basalt
#

wait so

#

what answer did yall get

#

@wanton inlet

#

the critical point I mean

#

Because erm … x = 1 is the actual critical point..

wanton inlet
woeful basalt
#

At the derivative you could’ve got 0

#

since y = 0

wanton inlet
#

Actually yeah

woeful basalt
#

x = 1

wanton inlet
#

Yeah

woeful basalt
#

So x = 1

#

is the critical point

#

therefore you’re right

wanton inlet
#

Idk anymore

#

Anyway earl

#

You’re right

woeful basalt
#

It’s easy you can work it out in your head lol

#

That’s what I do

wanton inlet
#

Now this convo made me sure i need sleep

ionic niche
#

Oops I didn’t mean to do that

woeful basalt
ionic niche
#

wait I just searched the answer and it said one of the critical points is (0,0) ;-;

#

What would that possibly mean

wanton inlet
#

We all going to dumb dumb prison

#

Jk

#

Who said that tho

#

Chatgpt?

twilit quail
ionic niche
ionic niche
wanton inlet
#

Not because it’s mathway

#

But because the derivative didn’t show it

#

If there was another value

ionic niche
#

yeah I figured, Ty queen

wanton inlet
#

It wouldve been x to the power of two

wanton inlet
ionic niche
#

.close

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#
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wicked lake
compact pewterBOT
wicked lake
#

what i have so far

a = 4
u = e^10x

du = 10e^10x dx

and i think the formula is for arcsin

arcsin(u/a) + c

bronze narwhal
boreal girderBOT
#

JustToPro

bronze narwhal
#

so thtas why u converted 16 into 4^2 and got a as 4

#

why not do the same with the "u" term (e^10x) D:

wicked lake
#

i just added the du after the 1/ sqrt 4^2

bronze narwhal
#

ah ok , i didnt see ur other msg

wicked lake
#

oh forgot the u as well

#

thank you

bronze narwhal
#

yeah i think thats good

wicked lake
#

how about the other problem

bronze narwhal
#

,w integrate e^(5x) / sqrt(16-e^(10x))

bronze narwhal
#

ok , whats the other problem

wicked lake
bronze narwhal
#

seems alright as well

#

,w integrate 7/(x^2 + 81)

wicked lake
#

when i pick the u

#

i can pick anywhere as long as its a variable?

bronze narwhal
#

i mean yeah

#

but usually we pick u , such that the function is simplified way more

bronze narwhal
# wicked lake

like here u = e^5x simplifies the function so much and the top is gone

#

imagine if u did u = e^10x , like u said (woulldnt be so ez)

#

!done

compact pewterBOT
#

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wicked lake
#

.close

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cinder owl
compact pewterBOT
cinder owl
#

btw the matrix A is just the matrix to the left of the line

thick rose
#

What exactly are you struggling with?

cinder owl
#

i dont even know what it is asking about

#

like what is x

#

and how does a matrix multiplied by it become e1

kind viper
#

have you ever seen a system of equations written in matrix form?

cinder owl
#

so we multiply the vector x by A and see if that can equal e1

#

?

kind viper
#

you could say that...

cinder owl
#

ok for the first q i get x-zm=1

#

y+z(m+3) = 0

#

z(m(m+3))

#

=0

#

is this the right steps

compact pewterBOT
#

@cinder owl Has your question been resolved?

cinder owl
#

@kind viper

kind viper
#

m(m+2)z not m(m+3)z

#

otherwise thats correct for writing out the system Ax = e_1 in equation form

#

can you find a value of m for which this system has no solutions?

cinder owl
#

how do i do that

#

do i make m the subject

kind viper
#

no

#

look at the last equation, which only involves z and no other variables

#

z * m(m+2) = 0

#

is it possible for m to be such that there's no value of z which makes this work?

#

this is going to be a "think about this" question not a "plug shit into a formula" question

cinder owl
#

z could be 0 no matter what m is right

#

and if z=0 then y=0

#

and x = 1

#

for e2,

#

z * m(m+2) = 1

#

m could be 0 but then u would get 0 = 1

#

same for -2

#

@kind viper

kind viper
#

so in fact this system is always consistent

cinder owl
#

Ok

cinder owl
kind viper
#

indeed

cinder owl
#

it says its wrong

compact pewterBOT
#

@cinder owl Has your question been resolved?

kind viper
#

i think we may have missed something

#

which is also kind of making me confused about it all lol

kind viper
#

ok right

#

so then in fact the system Ax = e_3 corresponds to taking this submatrix

#

and the last equation is not m(m+2)z = 1 but m(m+2)z = m+2

#

which is consistent for m=-2 (but for m=0 it still isn't)

#

and actually our reasoning was wrong for Ax = e_1 but we got lucky

#

Ax = e_1 would have required this

cinder owl
#

is this because the matrix M is actually not the matrix A, but instead its the matrix you get after she does the row echelon stuff

#

so for the first question it wouldve been m+3=0?

kind viper
#

for (b)(i) the crucial equation would still be m(m+2)z = 0

#

and that's still always consistent

cinder owl
#

oh right yeah

#

why do u take the first column for e1 and the third for e3

#

why isnt it rows

kind viper
#

rows mean individual equations within a system...

#

it would make no sense to try and pluck a row out of the right half of this aug matrix

cinder owl
#

that means that the columns are all potential solutions for the left matrix

#

but still

#

at the start, when u had the original matrix A they said they appended the identity matrix on the right

#

what is the connection between that and solving for e1

#

like if they had appended a different matrix

#

would that mean you would then be solving for that new one

#

wait nvm

#

i think i get it

#

solving for e1 for matrix A is the same as solving for [0,1,0] for matrixM

kind viper
#

i dont have enough energy to say anything more nuanced than "yes" right now

cinder owl
#

ok makes sense ty

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keen glacier
#

If you have a surface {z = 4-x^2-y^2, z > 0}, and you plug in x^2+y^2 = 5, would the result be undefined? or what would it be?

hushed magnet
#

it just means that there is no intersection between those surfaces

keen glacier
#

don't we need to find the domain first?

#

which is x^2+y^2<=4 I believe

#

so anything outside the domain u can't plug in

compact pewterBOT
#

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faint dawn
#

hey, ive got to calculate this determinant, and from what ive seen, some people got to a triangular matrice but i dont really understand how to. can anyone explain please? ive tried but instead the closest things ive got to is something like:
1 2 ... n-1 n
1 -1 .. -1 -1
. . . .
. . . .
0 0 (2) 0 0
0 0 2 0

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@faint dawn Has your question been resolved?

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@faint dawn Has your question been resolved?

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quartz yoke
#

small confusion with the definition of function
consider R: A->B
then does every element of A need to have an image of it

sturdy forge
#

no if B is the codomain, yes if B is the image

sturdy forge
#

I think usually B is written to be the image

quartz yoke
#

yea

sturdy forge
#

wait sorry I misread your question

#

the answer is yes

#

because A being the domain of R means that R(a) is defined for all $a\in A$

boreal girderBOT
#

00100000

quartz yoke
#

👍 thanks

sturdy forge
#

I originally thought you were asking if A is necessarily surjective 😅 my bad

quartz yoke
#

.solved

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flat inlet
#

Can anyone check my proof for exercise 20:

-Closure under addition
{a_n+b_n} is in V because it is a sequence with real entries (from closure of fields such as the realms under addition). It is unique because the sum of each entry a_n+b_n is unique by field axioms
-Closure under scalar multiplication
Similarly seen from closure of multiplication in fields
-Addition is commutative and associative
Follows from commutativity and associativity of fields
-Existence of zero vector
Define {0_n} such that 0_n=0 for every natural number n. Then we verify that {a_n}+{0_n}={a_n+0_n}={a_n} from additive identity of a field.
-Additive inverses of vectors
For arbitrary sequence {a_n} in V define {(-a)_n} such that (-a)_n=-(a_n) for each n. Then it is easy to verify indeed that {a_n}+{(-a)_n}={0_n} from additive inverses of fields.
-1x=x for each vector x
Follows from multiplicative identity for fields such as the realms
-(ab)x=a(bx)
(ab){a_n}={(ab)a_n}={a(ba_n}}=a({ba_n})=a(b{a_n}) from associativity of multiplication for fields
-a(x+y)=ax+ay
a({a_n}+{b_n})=a({a_n+b_n})={aa_n+ab_n}={aa_n}+{ab_n}=a{a_n}+a{b_n} from distributivity of multiplication over addition for fields
-(a+b)x=ax+bx
Similar to the previous one but makes use of distributivity with commutativity of addition

flat inlet
#

Oh

carmine garden
#

oops

#

sorry

flat inlet
#

Np

lime juniper
compact pewterBOT
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tight aurora
compact pewterBOT
tight aurora
#

Am I missing something or are dy/dt and dx/dt mixed up?

kind viper
#

yeah looks like they are

eternal pulsar
#

Unfortunate

tight aurora
#

Don’t go to Rutgers guys

civic quartz
#

who

tight aurora
#

I’ve found so many mistakes in this guys notes

eternal pulsar
#

On a scale of 1 to 10, how fucked are you for your finals?

civic quartz
#

oh

tight aurora
#

Got 72 80 and 86 on my midterms which are all a B lol

#

improvin tho

warped oar
#

Out of?

eternal pulsar
#

Lock in 😭

tight aurora
warped oar
#

bruh

tight aurora
#

What

warped oar
#

Which class are you?

tight aurora
#

Class of 28

tight aurora
eternal pulsar
#

Yeah

tight aurora
#

I got all A’s rest of my classes

eternal pulsar
#

Good luck with that GPA man bleak

tight aurora
#

I got it tho

#

Imma be the best McDonalds worker ever

eternal pulsar
#

Fuck wrong emoji

tight aurora
#

Me fr

eternal pulsar
#

FUCK WRONG RRACTION

#

MY BAD 😭

tight aurora
#

What

eternal pulsar
tight aurora
#

Ok I go back to work now gotta lock in

#

Bye Ty

#

.close

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median dust
#

Once again, i need help figuring out the fractions for this. Specifically the bottom roq
And if ive asked you to DNI, simply DNI!

median dust
#

.clos

#

.close

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turbid surge
#

Hey, did you learn these terms in your material?

median dust
#

But

#

I didnt memorize

#

Its incrdibly hard for me to memorize

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sudden carbon
#

how do i do this

compact pewterBOT
sudden carbon
#

im so confused

#

is it C(x)^2 = 3(4)^2 + (8-x)^2

#

<@&286206848099549185>

kind crane
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@sudden carbon Has your question been resolved?

sudden carbon
#

<@&286206848099549185>

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lusty ferry
compact pewterBOT
lusty ferry
#

need to solve this diff eq

#

from what i've seen

#

it's not homogeneous

#

it's non linear

#

and it's not a bernoulli diff eq

#

i could do this

#

oh okay

#

so just solve from there

#

not too bad

#

u sub?

wheat pasture
#

I wouldn't suggest a sub personally sadcat not sure of the ways you've learned, but I'd suggest splitting the 1/(y^2 - 169) up catokay

lusty ferry
#

ahh

#

yeah that could work

#

okay it's a diff of squares

#

so PFD maybe

#

alright cool

#

thanks!

#

.close

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naive oar
compact pewterBOT
naive oar
#

Are my answers correct? is this r-combinations with repetition?

mortal bay
#

no, the last one is incorrect

#

you have to view the rats as

#

distinct entities

#

for thr first one... each rat can be given any one of the 4 drugs so

#

we have 4 ways of doing it

#

and theres 11 rats so it should be 4¹¹... hmmm

#

@naive oar

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shy valley
#

why is the result of simplifying the red expression the blue result and not the green result?

dusty harbor
#

only z is

#

(15z)^3/10 would be the green answer

shy valley
#

ah ok thank you

#

.close

dusty harbor
#

no problem

compact pewterBOT
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austere hornet
#

how come its only x=-4 and not the other endpoint, 4?

austere hornet
#

oh wait

#

i understand now omg

#

nvm mb 😭

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carmine garden
compact pewterBOT
carmine garden
#

This paramatrization works well enough

#

so we have $\sigma_{u} = ( 2u, \sin(v), \cos(v))$ and $\sigma_{v} = (0, u\cos(v), -u \sin(v))$

boreal girderBOT
#

What a wonderful world !

carmine garden
#

The cross product is $(-u \cos^2(v), u \sin^2(v), 2u^2 \cos(v))$

boreal girderBOT
#

What a wonderful world !

carmine garden
#

the norm is then $\sqrt{4u^4+u^2}$

boreal girderBOT
#

What a wonderful world !

carmine garden
#

We then have $\int_{0}^{1} \int_{0}^{π/2} (u^2 \sin(v) \cos(v)) \cdot \sqrt{4u^4+u^2} du dv$

boreal girderBOT
#

What a wonderful world !

carmine garden
#

Does this work

#

.close

compact pewterBOT
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forest token
compact pewterBOT
forest token
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im thinking that min speed occurs when the ball is at maximum height when it grazes the wall

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and range = R/2

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but im not able to use this

compact pewterBOT
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@forest token Has your question been resolved?

forest token
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<@&286206848099549185>

tired bear
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where exactly did you get this from

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because i am not getting a very nice answer

forest token
tired bear
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and the theta for the velocity

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is $\frac{1}{2}arctan(-\frac{x}{h})$

boreal girderBOT
forest token
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oh what did u get as the velocity

tired bear
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thats the hard part

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now i need to substitute it in the first v = f(theta) relation i got and use some very painful trig identities

forest token
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the answer is 3 btw

tired bear
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this is a bit too cruel even for jee

forest token
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so pissing off

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@tired bear what would we get if we differentiate trajectory equation and equate to 0?

forest token
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then would we get the minimum value of theta

tired bear
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yeah ig

forest token
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or is that what u already did

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to get theta

tired bear
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yes

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ok nvm

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the simplification is doable

forest token
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@tired bear any update or should i just ask it as a doubt?

tired bear
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but getting some answer in the form shown in question with some flipped signs

forest token
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oh

forest token
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and u took x = R/2 and h = Hmax?

tired bear
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i never assumed x and h

forest token
tired bear
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because im not sure

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sometimes it may just look like common sense

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but idk if it will actually work

forest token
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oh wait no your right lol

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cause they want answer in terms of x and h

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what was i doing

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@tired bear thanks a lot for helping man i think ill just ask my teacher

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.close

compact pewterBOT
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compact pewterBOT
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broken lantern
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help, why

compact pewterBOT
broken lantern
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sorry, I meant this but anyways, why

kind viper
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$2 \tan^{-1}(z) = \tan^{-1}\paren{\frac{2z}{1-z^2}}$ as long as $z \in (-1,1)$

boreal girderBOT
broken lantern
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I have never seen this fabulous, wonderful thing in my life, what am I doing

short silo
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Perhaps let y=2arctan(cosx)

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And then manipulate to look like rhs

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Whcjh should show its true

broken lantern
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not an LHs RHS questioin, I need to find x

short silo
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Oh

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You need to solve for x?

broken lantern
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okay wait I have a problem

short silo
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What's the question

broken lantern
# boreal girder **Ann**

so I do recognise this formula because I have written it (took me a min since I haven't used it) but my dumdum school has banned us from using inverse trig formulas

short silo
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Yh ive never seen that formula before

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But whats the question?

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Ill attempt it myself

broken lantern
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ye, one sec

short silo
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Bet

broken lantern
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the only other option I see is through trial and error

short silo
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Yh i feel like a identity would be nice to use

short silo
broken lantern
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like, after they apply the identity

short silo
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Thought u just said

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Ur not allowed to use the indentity

broken lantern
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exactly

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so I can't use that particular method in the solution

short silo
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That's stupid lmao

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But its likely that you will need to just prove the method and act like u didnf ude it 😂

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If ur skl doesn't want u to just quote it

broken lantern
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my school wants me to jump off a roof

compact pewterBOT
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@broken lantern Has your question been resolved?

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carmine garden
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Okay, so now I want to figure out the boundary of a truncated paraboloid

carmine garden
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So if I were to consider this as a subset of R^3, the entire thing would be the boundary, right

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Like why is it the biggest circle?

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.close

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tepid schooner
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Very Basic probability theory. I'm wondering how the intersection of two independent events A and B are obtained by multiplying. I can derive the formula from that of conditional probability which I intuitively understand.

My problem is, the formula for "A intersection B" when both A and B are independent looks like finding the size of the cartesian product of A and B divided by the size of the cartesian product of the sample space S into itsel (SxS). That doesn't sound like "intersection" to me.

Example: Probability of rolling a die that is an even number (P(A) = 3/6), followed by a die that is less than 5 (P(B) = 2/6) is P(A).P(B) = 6/36

I don't intuitively get how this makes sense with the formal definition of event set A and B having an intersection.

slate sand
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What’s the definition of independent events?

tepid schooner
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Informally, one event happening doesn't effect the odds of the other

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Formally I only know the formula sadly.
P(A intersection B) = P(A).P(B)
If A and B are independent events

slate sand
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Okay

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So what’s the problem

tepid schooner
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Intersection would show the parts set A and B have in common, I can't get that from that formula

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In my mind, intuitively basically

slate sand
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There is an event called C = A ∩ B

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And P(A and B both occurring) = P(C)

small mason
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rather than a typical venn diagram with ellipses, its more helpful to consider a 2x2 table. The rows are "A" and "not A"
The columns are "B" and "not B"

kind viper
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for intuition you can think about a deck of cards without jokers

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when drawing a single card, the events "draw a spade" and "draw a face card" are independent of each other for example

slate sand
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We are asking about the probability of such an event

tepid schooner
slate sand
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Venn diagrams aren’t so helpful because Venn diagrams visually depict adding and subtracting areas

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Whereas here we want to talk about the product of the areas as a %

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It visually doesn’t make sense to multiply to parts of a Venn diagram together

tepid schooner
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My mental model for this, is I'm viewing say two dice rolls with a sample space of 36 outcomes, and the events A and B I described as 6 specific outcomes within those

But this doesn't translate into an intersection in my head, it's just cartesian products.

slate sand
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There’s no Cartesian products going on here

tepid schooner
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It shows all the ways A and B can be combined

slate sand
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Yes but not quite

tepid schooner
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And SxS

slate sand
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Suppose your sample space was all the 36 outcomes

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Then A is an event

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Here the sample space = {1, 2, 3, 4, 5, 6} x {1, 2, 3, 4, 5, 6} in the Cartesian product sense

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And A is the event {(2,1), (2,2), (2,3), (2,4), (2,5), (2,6), (4,1), (4,2), (4,3), (4,4), (4,5), (4,6), (6,1), (6,2), (6,3), (6,4), (6,5), (6,6)}

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B is the event {(1,1), …, (1,4), (2,1), …, (2,4), …, (6,1), …, (6,4)}

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Now they have some intersection

tepid schooner
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Yes that makes more sense

slate sand
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Typing on my phone is hard give me a money

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Moment

tepid schooner
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So sorry for that but honestly that cleared it all up. Thanks for the help

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Almost I'd say, you can add more if you have more to say

slate sand
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so here P(A) = P({(2,1), (2,2), (2,3), (2,4), (2,5), (2,6), (4,1), (4,2), (4,3), (4,4), (4,5), (4,6), (6,1), (6,2), (6,3), (6,4), (6,5), (6,6)}) = 18/36 = 1/2
P(B) = P({(1,1), …, (1,4), (2,1), …, (2,4), …, (6,1), …, (6,4)}) = 24/36 = 2/3
so P(A)P(B) = 1/3

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on the other hand A ∩ B = {(2,1), (2,2), (2,3), (2,4), (4,1), (4,2), (4,3), (4,4), (6,1), (6,2), (6,3), (6,4)}
and P(A ∩ B) = P({(2,1), (2,2), (2,3), (2,4), (4,1), (4,2), (4,3), (4,4), (6,1), (6,2), (6,3), (6,4)}) = 12/36 = 1/3

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since P(A ∩ B) = P(A)P(B) we say A and B are independent events

tepid schooner
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Yes this absolutely clarified all I had in my head 👍

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Wish I could save this thread, thanks a lot for your response

slate sand
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you can save this link

tepid schooner
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.closed.

slate sand
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.close

compact pewterBOT
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safe silo
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how to solve it

compact pewterBOT
kind viper
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how can you tell the nature of roots of a quadratic without finding the roots themselves?

safe silo
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by solving for D

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it has to be less than 0

safe silo
kind viper
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D = [2(3a+5)]^2 - 4 * 1 * 2*(9a^2 + 25) = ...

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and simplify

safe silo
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and why a here

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'a'

kind viper
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i do not understand either of your questions

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the letter a was present in the original equation. why would it be a mystery that it is still present in D?

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and also i invited you to take this and write it down and simplify it. i am not going to do it for you, you have to simplify it yourself.

safe silo
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why is there an 'a' variable in the the equation

kind viper
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you're examining a quadratic equation with a real parameter called a.

kind viper
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fix these mistakes

safe silo
kind viper
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show me what you have.

safe silo
kind viper
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ok

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now solve the inequality -36a^2 + 120a - 100 < 0.

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solving for D
it has to be less than 0

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your own words

safe silo
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ok..i got the answer but still don't understand the concept and why a is equal to 5/3??

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@kind viper

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or why a less than 5/3

kind viper
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would you like my honest but unpleasant feedback

safe silo
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ahm....

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ok tell

kind viper
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i think you didn't really "get the answer" but instead went through the motions with no understanding of what you were actually doing

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it would be more helpful if you had a habit of putting not just a soup of symbols in your work but a few words every now and then

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such as:
"To solve this inequality let's first find where D = 0"

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then you get a double root and can conclude: "so this quadratic is zero at a = (the root), and is always positive/always negative everywhere else"

safe silo
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i will remember this

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but can you tell me how to prove that roots of this eq. will be non real complex

floral fjord
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ok so what did you not understand?

safe silo
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i found out that 5/3 is the root which will make this eq. 0...

but how do i prove that all other roots are going to be non real complex

floral fjord
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ok let me see

bleak dock
floral fjord
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ah

bleak dock
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well, a constant multiplied by a perfect square trinomial

floral fjord
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think about it

bleak dock
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basically, complete the square of this

floral fjord
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hint take - common

safe silo
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4?

floral fjord
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as a perfect square

bleak dock
floral fjord
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ok

safe silo
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but......

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whats the point...

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😞sorry i don't understand

bleak dock
floral fjord
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9a^2-30a+25<0

bleak dock
safe silo
floral fjord
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so we can write

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(3a-5)^2

bleak dock
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yes, $(3x - 5)^2 \ge 0$ for all real $x$

boreal girderBOT
bleak dock
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if we want $(3x - 5)^2 > 0$, well then $x = 5/3$ is the only value where $(3x - 5)^2 = 0$

boreal girderBOT
floral fjord
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less than 0?

bleak dock
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so we do indeed get (3a - 5)^2 > 0

safe silo
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why (3a - 5)^2🥲

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i am not good at graphs too

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@bleak dock

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@floral fjord i have to solve this question by this night..please help me with this

bleak dock
safe silo
bleak dock
# safe silo why (3a - 5)^2🥲

This algebra video tutorial explains how to solve quadratic equations by completing the square. Here are some other YouTube videos with more example problems:

Quadratic Equations - Free Formula Sheet: https://www.video-tutor.net/algebra-formula-sheet.html

Quadratic Equations - More Videos:
https://www.video-tutor.net/quadratic-equations....

▶ Play video
safe silo
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i can solve the eq. by any method right?

floral fjord
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what

bleak dock
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I think you'd confuse yourself

bleak dock
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have you seen this though?

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it's the wavy curve method actually

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but it's explained really simply, well cause the focus of that video is just on quadratics

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find the roots and sketch the shape
concave up for a > 0
concave down for a < 0

compact pewterBOT
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@safe silo Has your question been resolved?

compact pewterBOT
#
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gaunt wave
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Is my answer the correct one, because it contradicts the stuff that's written on the internet. I take an area of 1/4th of the circle 22/7×7^2 ×1/4 = 154/4 and subtract half an area of one 4th of the square 7×7/2=49/2, 154/4 - 49/2=56/4. Thus, i get a half an area of one of those shapes and then i after i multiply it by 2 i get an area of one such shape 56/2. Considering the fact that there are 4 shapes like that i multiply the area of on such shape 56/2 by 4. 56×2=112

vivid raven
gaunt wave
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it talkes about those circle-like figures

vivid raven
gaunt wave
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yeah

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i'm sorry for my camera being awkward

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I've seen answers on the web that are fundamentally different, but they don't make any sense to me

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that's why i wanted to check if i am right or not

vivid raven
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uh

eternal pulsar
vivid raven
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area of shaded part = area of square - 4 x area of segment

gaunt wave
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this is what i have found on the web

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the mathgpt was giving me the same answer

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but it doesen't make much sense to me

vivid raven
gaunt wave
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there are 4 of them

eternal pulsar
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Which is indeed in two parts.

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I’m referencing the white area of AOD and BOC.

vivid raven
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the angle is so akward i dont see any shit shade

gaunt wave
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this should be better

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but it's reverse

vivid raven
eternal pulsar
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You got the area of the petals though.

signal mist
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@gaunt wave What level math is this for?

vivid raven
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whatever level that is

gaunt wave
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just school planimetry

signal mist
gaunt wave
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grade school

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so no trigo-calculus oodoo woodoo

vivid raven
eternal pulsar
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Off topic.

gaunt wave
next fiber
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22/7 as the value of π 😭

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my soul

gaunt wave
eternal pulsar
vivid raven
next fiber
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22/7 being approximated as pi is one of the sins of math but that's besides the point

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ive never actually seen a problem ask you to intentionally do that

next fiber
gaunt wave
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it's a preparation sample test to prepare for college exams

long vigil
eternal pulsar
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!redir

next fiber
compact pewterBOT
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This channel is only for on-topic discussion. Please take casual conversation to #discussion or #chill.

next fiber
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also why did you do 7^2/2 for the area of a smaller square?

gaunt wave
long vigil
eternal pulsar
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Anyways.

gaunt wave
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basically the triangle

next fiber
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each side is 14 so a smaller square would just be 7^2 unless im missing something?