#help-43

1 messages · Page 3 of 1

compact pewterBOT
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@vale perch Has your question been resolved?

vale perch
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Yup ur writing is clean

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Got it

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Now how we carry this forward

kind viper
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carrying means replacing the ten 1's with one 10 like i showed

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so instead of sixteen ones we will be left with six

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so the ones digit is 6

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and the tens will be one more than what they were, so from 5 up to 6

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thus, 666

vale perch
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so much clear now

vale perch
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And six 1's are left as it is in one's place

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Hence 666

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Tysm

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How carrying forward works in subtraction and multiplication

compact pewterBOT
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@vale perch Has your question been resolved?

kind viper
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you borrow, as it's usually called

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but it's the reverse of the stuff i said about addition

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and instead of combining lower denominations into higher, you make change by breaking a denomination into ten of the next lower one

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ie break a 1000 into ten 100s, or a 100 into ten 10s, or a 10 into ten 1s etc.

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multiplication is much trickier to look at in terms of money, but the algorithm essentially consists of multiplication by single digits and then following that with addition (which i already explained)

compact pewterBOT
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quasi wind
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How do i even approach this question??

compact pewterBOT
carmine garden
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I'd start by realising that $(a+2b)^2=c^2$

boreal girderBOT
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What a wonderful world !

quasi wind
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my doubt is

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We can find the common point with this relation

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so

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All the lines pass through that point

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so shouldnt the distance be zero (shortest)??

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common point is A(-1,-2) right

iron stag
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and from that u can find maximum distance between two lines from the families

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||so all the options would be correct, as the distances range from 0 to root(20)||

quasi wind
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is there a formula?

iron stag
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now think of different possible parallel lines

quasi wind
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if u expand it from (a^2-b^2)=(a+b)(a-b) u get two conditions

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im jus dumb

quasi wind
iron stag
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yes

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note that they said "can be" so all possible distances are correct

quasi wind
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Wouldn't the distance between the points be the largest distance needed (since apart from one pair of line all the other lines will have shortest distance less than the distance)

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so all of the options r correct

iron stag
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yeah

quasi wind
iron stag
compact pewterBOT
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unreal moon
compact pewterBOT
unreal moon
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Hi just trying to find this mystery function.

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Can someone tell me what that math is called or a link to where i can find resources

kind viper
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,rcw

boreal girderBOT
unreal moon
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maybe just some subject related to the mystery function anything anyone?

compact pewterBOT
#

@unreal moon Has your question been resolved?

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trim path
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Could someone explain how to do this please

compact pewterBOT
trim path
compact pewterBOT
# trim path Could someone explain how to do this please
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
trim path
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I got the answer by manually counting since it's easy in this case

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I wrote all subsets (16 including null) and then counted them

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But I can't think of a formal solution

iron stag
trim path
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Yeah

iron stag
trim path
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So there'll be 3^n possibilities in total, and since they're asking unordered, it should be 3^n/2

iron stag
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u need to subtract 1 from 3^n. the case where both A and B are empty sets

trim path
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Oh yeah

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But that doesn't give the right answer

iron stag
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(3^n - 1)/2

trim path
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The answer key says (3^n+1)/2 tho

iron stag
trim path
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Why the +1 😅

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Wait aren't we subtracting the null case twice?

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Nvm

iron stag
trim path
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Why not

iron stag
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two null sets are disjoint and both subsets of S

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mb

trim path
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Why are they considered disjoint tho

iron stag
trim path
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Mm yeah

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I get it

iron stag
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ok so we are still missing one case

trim path
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So (3^n-1)/2+1

iron stag
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oh wait

trim path
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No we need to count the null pair only once right

iron stag
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nvm yeah correct

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thats it

trim path
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Yep i got it, thanks a lot

iron stag
trim path
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.close

compact pewterBOT
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young raft
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i do not get this definition at all

compact pewterBOT
young raft
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why are there two S??

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he never defines what S is (the regular one)

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the only one it can be i assume is the S here and below in the page but i only see them in context of dS

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never on its own

regal storm
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They're all the same S. it's poorly written

regal storm
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Yes

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The same

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A set $S$ is a smooth surface if for any $P$ you can find an open ball $N$ around $P$ such taht inside the ball there is a smooth function $g(x,y,z)$ that has a nonzero gradient near $P$ and near $P$ the surface is the set of points where $g(x,y,z)$ is nonzero

boreal girderBOT
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Oliver

young raft
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where g is non zero?

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it say $N \cap S = { Q \in N : g(Q)=0 }$

boreal girderBOT
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artemetra

young raft
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should it be ≠ instead?

regal storm
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Shit. my bad. I meant $g(x,y,z)$ should be zero. the gradient should be nonzero. @young raft

boreal girderBOT
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Oliver

regal storm
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but yea in all images the $\mathcal{S}=S$

boreal girderBOT
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Oliver

young raft
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this is the part that confuses me

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how can there be a neighbourhood where the function is only zero but the gradient isn't

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wouldn't it be a constant

regal storm
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Becuase we're only thinking of surfaces, not all of space

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Take $g(x,y,z)=x^2+y^2+z^2+c$ for any constant $c$. The surface defined by $g(x,y,z)=0$ is a sphere with radius $\sqrt{c}$. Which works. Also $\nabla (g) = (2x,2y,2z)$ which is not 0 anywhere on the surface - it's 0 only at the origin

boreal girderBOT
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Oliver

young raft
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z^2 - c btw

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hmmmmm

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oh i think i get it

calm trout
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the condition that grad g != 0 is the condition that the surface has a tangent plane at each point

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this ensures that S locally is actually a surface, rather than some singular looking thing like the union of two planes

young raft
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okay i get it now

young raft
calm trout
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its definitely a typo

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don't worry about it

young raft
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$\mathcal{S}$ seems to be the surface of integration while $dS$ is an area element

boreal girderBOT
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artemetra

calm trout
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that is unrelated

young raft
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ok

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thank you!!!

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compact pewterBOT
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compact pewterBOT
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heady hawk
compact pewterBOT
heady hawk
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someone help this was in my school olympiad

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i guessed the answer in the test it was right some how

bleak dock
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then you can set up an equation for sides ST, TR and also don't forget Pythagoras

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so you will know what sides ST, TR are

heady hawk
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oh

bleak dock
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yes then this is the next step

compact pewterBOT
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@heady hawk Has your question been resolved?

bleak dock
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the idea is that you let the radius of the big circle = r

heady hawk
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i clicked x by accident

bleak dock
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oh rly?

heady hawk
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im solving it

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ty

bleak dock
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and then using similar triangles you can get an expression for the red length in terms of x

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npnp!!

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like side-chasing okok I'll leave you to it!

heady hawk
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tyy

bleak dock
compact pewterBOT
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deft tangle
compact pewterBOT
#

@deft tangle Has your question been resolved?

bleak dock
# deft tangle

well if $S = 0 \cdot 1 + 1 \cdot nC1 + \cdots + n \cdot nCn$

deft tangle
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Yeah

boreal girderBOT
deft tangle
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Sun r=0 to n
rncr

bleak dock
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then you also have $S = 0 \cdot nCn + 1 \cdot nC(n - 1) + \cdots n \cdot nC0$

boreal girderBOT
bleak dock
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so you can add the two sums together

deft tangle
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But how can I add them?

bleak dock
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0 * 1 + n * 1

  • (1 * nC1 + (n - 1) * nC(n - 1))
  • ...
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and nC1 = nC(n - 1) ofc

deft tangle
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Can you type this step in latex?

bleak dock
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$0 \cdot nC0 + n \cdot nCn = 0 \cdot nC0 + n \cdot nC0 = n \cdot nC0$

boreal girderBOT
bleak dock
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$1 \cdot nC1 + (n - 1) \cdot nC(n - 1) = 1 \cdot nC1 + (n - 1) \cdot nC1 = (1 + n - 1) \cdot nC1$

boreal girderBOT
deft tangle
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You are adding one from left end and other from right end

deft tangle
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Now i understood

bleak dock
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great so now you should be able to continue

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bear in mind the AM = S/2^n

deft tangle
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So n will taken out

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n(nc1+nc2+....ncn)=n(2^n-n

compact pewterBOT
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@deft tangle Has your question been resolved?

deft tangle
#

.close

compact pewterBOT
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copper lion
compact pewterBOT
pine osprey
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Got anything ?

copper lion
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-2(sinx + cos2x) = 0

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cant solve it

potent berry
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,w derivative 2cosx -sin(2x)

potent berry
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okay

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guess im stupid

potent berry
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from here either $-2=0$ or $\sin(x) + \cos(2x)=0$

boreal girderBOT
pine osprey
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Cos(2x) = ... in terms of sin²

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= 1 - 2sin²(x)

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Now its 2nd degree polynomial in sin(x)

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u = sin(x) if you want to visualise it

copper lion
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ok so -2sin^2x + sinx + 1 = 0

pine osprey
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Seems like

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Yeah

copper lion
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if i let x sin

granite forge
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take sin(x) = u not x

potent berry
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$u \not x$?

boreal girderBOT
potent berry
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im assuming you mean $u_0 x$?

boreal girderBOT
copper lion
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you get what i mean bruh

eternal pulsar
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Factorize it again.

granite forge
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i meant to say take sin(x) = u

compact pewterBOT
#

@copper lion Has your question been resolved?

compact pewterBOT
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slate sequoia
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can someone help me with this

compact pewterBOT
slate sequoia
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just 4 and 5 i guess

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but 4 definitely

pseudo rapids
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use sum from n = 1 to infinty of x^n = 1/(1-x)

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!nogpt

compact pewterBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

atomic ledge
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Lol

trim marsh
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Yo

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Is this still open

potent berry
compact pewterBOT
trim marsh
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Okay

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I just found the question interesting

compact pewterBOT
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@slate sequoia Has your question been resolved?

compact pewterBOT
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trim marsh
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I got the infinite sum as 25

compact pewterBOT
glacial mortar
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could you share your work?

slate sequoia
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.reopen

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please guys

slate sequoia
trim marsh
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Oh my bad

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Should i send it here

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I didn't derive the n^2/2^n summation because it was kinda lengthy and i found it online

acoustic stump
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i got it as 2/27

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not sure if i did it correct

trim marsh
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Can you share your work

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We will check each other's

acoustic stump
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i dont have phone to send my work but what i did was

just like how you calculate sum of an AGP

trim marsh
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But this is not a simple agp right?

acoustic stump
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i converted into one

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i remember doing similar question before

trim marsh
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Can you send me the steps or is it too lengthy

acoustic stump
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write the series S = -1/2 + 2^3/4 - 3^3/8 +......

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divide by 2 and shift one term to right

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S/2 = -1/4 +2^3/8 -3^3/16 + ....

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now add them

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3S/2 = -1/2 + 7/4 -19/8 + 37/16 - ......

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do the same step again

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3S/4 = -1/4 + 7/8 -19/16 +....

shift one term and add

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9S/4 = -1/2 + 6/4 -12/8 + 18/16 - .....

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add 1/2 both sides to get

9S/4 + 1/2 = 6/4 -12/8 +18/16

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now you can see an AGP forming

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@trim marsh

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@slate sequoia@glacial mortar

glacial mortar
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yeahh you are going correct @acoustic stump

acoustic stump
glacial mortar
#

uhh yeah it might be, not sure

compact pewterBOT
#

@trim marsh Has your question been resolved?

compact pewterBOT
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scenic holly
#

Need help here i think i messed up rounding ill show work below

scenic holly
#

P(x=0) c (10,0)=1 p^0=1

(0.71)^8 0.0646 * .71^2 = 0.0646 * .0541 ~ 0.0326

P (X=1) C(10,1) p^1 = .29
q^9 = (0.71)^9 = (0.71) ^8 *.71 ~ 0.0459
P (x=1) = 10 .29 *.0.0459 ~ 10 * 0.0133 -= .1330

0.0326+0.1330+0.2445= 0.4101

compact pewterBOT
#

@scenic holly Has your question been resolved?

scenic holly
#

<@&286206848099549185>

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an1 :?

scenic holly
#

^

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bump if someone sees

kind crane
#

!noping

compact pewterBOT
#

Please do not ping individual helpers unprompted.

scenic holly
kind crane
#

,w binomialcdf(10,0.29,3)

kind crane
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,calc 0.0325524 + 0.377346

boreal girderBOT
#

Result:

0.4098984
kind crane
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yea rounding error

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keep all digits and don't round until the very end

scenic holly
#

.close

compact pewterBOT
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quartz yoke
compact pewterBOT
quartz yoke
#

@floral fjord

floral fjord
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lol

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took u so long

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@quartz yoke ok

compact pewterBOT
#

@quartz yoke Has your question been resolved?

small mason
#

writing log_e cry1

compact pewterBOT
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stark ridge
#

A and B throw a pair of dice one after another. A wins if the sum on the dice is 5. B wins if the sum on the dice is 8. Find the probability of A winning given that A starts first

stark ridge
#

for A to win sum can be 1+4;2+3;3+2;4+1
for B to win sum can be 2+6;3+5;4+4;5+3;6+2
so P(A)= 4/36
and P(B)= 5/36
also P(A')=32/36
and P(B')=31/36

#

what we are looking for is
= P(A)+P(A')P(B')P(A)+P(A')P(B')P(A')P(B')P(A)....

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right?

lone quartz
#

I think I have done this one before. Jee?

stark ridge
lone quartz
#

Figured

stark ridge
#

ok nevermind i figured what my mistake was

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i wrote 3 instead of 36 in P(A) in the final sum

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got it, thanks

#

have a nice day

lone quartz
#

You too

stark ridge
#

.close

compact pewterBOT
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primal ledge
#

oh

compact pewterBOT
#

Please don't occupy multiple help channels.

primal ledge
#

.close

compact pewterBOT
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fast frigate
#

hello can someone explain why the integral value is like this?

fast frigate
#

my working is like this

floral fjord
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(-1)^n is constant right?

primal ledge
#

no it is not a constant

torpid pier
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Is

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Not in the sigma

primal ledge
#

ohhh

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but generally it is not a constant

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i wanted to say that

kind viper
floral fjord
#

my bad

fast frigate
#

ohh wait so (-1)^n is a constant in the integral so we take it out first and then integrate the rest?

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okk thanks

#

.close

compact pewterBOT
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keen glacier
#

how to find the curve of intersection between the plane z = 0 and the cylinder x^2 + y^2 = 4

azure vault
#

so z = 0 and x^2 + y^2 = 4

keen glacier
#

how do u get the curve of intersection without graphing

azure vault
#

Well let's think about it

#

z = 0 means that the freedom of movement in z is removed

#

so it's kinda like we removed that dimension

#

from there, what does x^2+y^2 = 4 represent if there were no "z dimension"?

keen glacier
#

a circle

azure vault
#

exactly

keen glacier
#

but we can't solve it directly

#

we have to visualize it in our head

azure vault
#

?

#

Didn't I tell you how you should visualize it in your head?

#

you look at your cylinder

#

and you remove the freedom of the z dimension

#

it's like you squashed your cylinder in 2D

#

to where you cut it with the xy plane

keen glacier
#

i know but we can't get it from an equation

#

one is a function of z, the other is a cylinder

#

i can't set them "equal" to each other

azure vault
keen glacier
#

I know you didn't mention any equation

azure vault
#

so apply that

keen glacier
#

I was just saying that there's no way to find it using an equation

azure vault
#

wdym

#

do you want to find it using equations or not?

keen glacier
#

if u have z = 4-y, and z = 0, u can set them equal to each other and find the intersection

#

here, u can't do that

keen glacier
azure vault
#

z = 0

#

and x,y independent from that equation

#

and x^2+y^2 = 4

#

z independent from that equation

#

in that case

#

we can do cylindrical coordinates for example

#

(x,y,z) = (rcos(t),rsin(t),z)

#

->

#

z = 0

#

r = 2

#

there's not much else to think about

#

and so if you want the formula for the path that describes your curve

#

f(t) = (path for a circle for x,y ; z=0)

#

so f(t) = (2cos(t),2sin(t),0)

#

and that's it

keen glacier
#

ok thanks

#

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drowsy tusk
compact pewterBOT
drowsy tusk
#

Why can I only divide top and bottom by a polynomial when the limit is of the form 0/0

kind viper
#

the reason you can factor out (x-2), and then cancel it out, is because num and denom are both polynomials and have x=2 as a root

drowsy tusk
#

ah right ok

#

makes sense

#

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astral cipher
#

can anyone help with physics help or no

compact pewterBOT
proven latch
#

what level?

humble mortar
#

!da2a

compact pewterBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

astral cipher
proven latch
#

sorry

astral cipher
#

ok np

#

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opal stirrup
#

ho do i calc this without calculator? r = 1000 X 0.125 X 1/12

potent berry
#

can you write 0.125 as a fraction

opal stirrup
#

its percentage

subtle zealot
#

Personally, I would do it (1000*0.125)/12

short ferry
#

keep in mind that you're just multiplying by 1000, so just shifting the decimal point

opal stirrup
#

yeah i get 125

#

then i divide 125 by 0.08?

#

no i mean 125 x 0.08

subtle zealot
#

using one significant digit is very inaccurate, and it would add extra steps to calculate 1/12 by hand then multiply by hand

#

you can put it together in one step by dividing 125 by 1/12

opal stirrup
#

how do i calc that on paper

subtle zealot
#

whoops i meant dividing 125 by 12

#

do you remember long division?

opal stirrup
#

oh yea

#

ty

#

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lament token
#

it was a tricks video for matrices where he mentioned if we put r and n as 1 we get the determinant value as zero which i understood how , but i couldnt understand how that would also mean that the summation of all determinants would be 0

kind viper
#

that sounds quite suspicious, can you link the video

kind crane
#

entire determinant where r would go from 1 to n would also be zero
do you mean sum of the determinants?

lament token
lone quartz
#

Are you sure it's sum of determinants and not sum of matrix and then determinant?

lament token
#

yes its jus the sum pf determinants

lone quartz
#

Okayyy

#

Let me check that for higher numbers like 2 or 3

kind viper
#

ok let me watch this

#

@lament token it looks like the guy just arbitrarily decides to see what happens if n were 1 and the summation had only 1 term

#

in the name of speedrunning, not math

lone quartz
kind viper
#

$

#

if we abandon speedrun strats, i think we can have $$\vmqty{r-1&n&6 \ (r-1)^2 & 2n^2 & 4n-2 \ (r-1)^3 & 3n^2 & 3n^2-3n} = n(r-1) \vmqty{1&1&6 \ r-1 & 2n & 4n-2 \ (r-1)^2 & 3n & 3n^2-3n}$$

boreal girderBOT
kind viper
#

does that help us any?

kind viper
#

at least the first row is now constant

torpid pier
kind viper
#

maybe subtract 6*col2 from col3

#

that might cook

torpid pier
#

Ek week pehel hi dekha tha ye lmao

lament token
kind viper
#

but still i guess we have to place trust in the question that there even exists a correct answer option

torpid pier
#

Nahi toh cooked

lone quartz
#

Natural numbers

kind viper
#

$$n(r-1) \vmqty{1&1&6 \ r-1 & 2n & 4n-2 \ (r-1)^2 & 3n & 3n^2-3n} = n(r-1) \vmqty{1&1&0 \ r-1 & 2n & -8n-2 \ (r-1)^2 & 3n & 3n^2-21n}$$

boreal girderBOT
kind viper
#

,rccw

lament token
lone quartz
torpid pier
#

It's like saying ki sin^2x+cos^2x ki value batao

#

Would only work substituting the value

#

Agar koi identity hai

lament token
#

😭also I can't seem to understand why we use n(n-1) here instead of n(n+1)

lone quartz
#

Cause you have r-1 and not r

#

Summation for natural no. starts from 1, here it will start from 0 if you put r=1

kind viper
lament token
lament token
lone quartz
kind viper
#

it is a trick. it is trickery.

lament token
# boreal girder **Ann**

When i use the summation method i understood how when we get two columns we get it zero but i didn't understand how here u called two columns common

lone quartz
#

Let them use it lol, it would help them good in exams (if you are giving jee)

kind viper
#

,w det{{r-1, n, 6},{(r-1)^2,2n^2,4n-2},{(r-1)^3,3n^2,3n^2-3n}}

lament token
kind viper
#

oh that is so ugly.

lament token
#

😭gosh

torpid pier
kind viper
#

sure

#

but again it is MCQ exam trickery.

torpid pier
#

plus that question was never meant to be solved using conventional methods

lone quartz
kind viper
#

ok i am done tooting this horn sorry

torpid pier
#

You get 2mins per question

#

Jus sub and move on

lament token
lone quartz
#

So the determinant will always be zero

potent berry
#

whats going on

lament token
lone quartz
#

Oh ok

potent berry
#

what even is the question.

lament token
#

🤡

potent berry
#

that's not a question.

#

i mean the orig ques

lament token
#

Yea so i shouldn't use the a=n= 1 part as it doesn't always work?

lament token
potent berry
#

okay.

lone quartz
potent berry
#

i dont like the word 'trick'.

lone quartz
#

Why? "Logic" is better?

torpid pier
#

Advance ki prep kar rahi hai toh solution dekh agar mains ka kar rahi hai then you are wasting time

lament token
#

Okay but like as shown when we did a and n as 1 we got delta 1 as zero

But its a summation from 1 to n right

So when we add the parts like delta 2+ delta 3.....+delta n how do i know its still zero

lament token
torpid pier
#

Her name sounds feminine

lament token
#

🤡🙏

torpid pier
potent berry
fair frigate
fair frigate
#

which is why substitution doesnt even work when its not mcq

torpid pier
potent berry
fair frigate
# lament token Ohhhh

it could be some complex polynomial in n you just dont know but if u put values and see it might match with only 1 option

torpid pier
compact pewterBOT
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sleek sapphire
compact pewterBOT
sleek sapphire
#

hm so how do i apply this to the problem

#

the only thing i can say is that "when x is less than 1 it converges"

eternal pulsar
#

What would your r be?

sleek sapphire
#

x

#

i dont know what x is though

#

how do i communicate that in interval notation

kind viper
#

no, your r isn't x

sleek sapphire
#

huh how

kind viper
#

look at the series more closely

#

it is not $\sum x^n$ and it is also not $\sum \text{(constant)} \cdot x^n$

boreal girderBOT
sleek sapphire
#

oh i was confusing it with my a

#

my a is x

#

my r is 1/3

kind viper
#

wrong again

sleek sapphire
#

or, (1/3)^n

#

wat

#

x^n/3^n

kind viper
#

the series is $\sum_{n=0}^{\infty} \paren{\frac{x}{3}}^n$; if it were as you say and $a=x$ and $r=\frac{1}{3}$, the series would have been $\sum_{n=0}^{\infty} \frac{x}{3^n}$.

boreal girderBOT
kind viper
#

you see that those two series i wrote aren't the same at all, yes?

sleek sapphire
#

i see

#

i cant split the series either

kind viper
#

you do not need to do any splitting or other such surgery

sleek sapphire
#

so series x^n * series 1/3^n

kind viper
#

no

#

no

#

this is so far from the truth it does not even hold for finite summations

sleek sapphire
#

i genuinely have no clue then

kind viper
#

in the series $\sum_{n=0}^{\infty} \paren{\frac{x}{3}}^n$, the common ratio is $\frac{x}{3}$

boreal girderBOT
kind viper
#

and the first term is just 1.

sleek sapphire
#

i didnt consider that because how can i evaluate it when i dont know my x

#

1/1-x/3

kind viper
#

no, you are still overthinking it

#

in math sometimes you do not immediately know the "value" of every single letter involved

#

and you should make yourself OK with leaving an answer in terms of one or more letters when it is appropriate to do so (and in this case it is).

#

x, right now, is just x.

#

the expression $\frac{x}{3}$ is not something that needs to be exorcized by ``evaluation''. it just is.

boreal girderBOT
sleek sapphire
#

okay so how do i find out its divergence/convergence

#

with that in mind

#

it diverges when x is this and converges when x is that?

kind viper
#

well, yes, that's roughly what your conclusion would look like

#

now,

kind viper
#

the condition under which a geometric series is convergent is |r| < 1.

#

here, the role of r is played by x/3.

#

write down the inequality in x that describes the convergence of your series.

do NOT attempt to solve, simplify, or otherwise manipulate it until i tell you otherwise.

sleek sapphire
#

hmmm
so it converges when |x / 3| < 1

potent berry
#

oh lord

#

what'd she say about not attempting to simplify

#

better

sleek sapphire
#

i just wrote down the inequality

#

i didnt isolate x

potent berry
#

no, you wrote down $\frac{x}3<1$.

boreal girderBOT
sleek sapphire
#

is that not an inequality

kind viper
#

x/3 < 1 would be an inequality but it'd be the wrong one

#

|x/3| < 1 is correct

sleek sapphire
#

this is what i think of when i hear "inequality"

kind viper
sleek sapphire
#

right. this is less than that

kind viper
#

ie they are like rules of the game by which you can transition from one inequality to another

potent berry
kind viper
#

anyway, now that we know the inequality we're looking for is $\absv{\frac{x}{3}} < 1$, now you need to solve it.

boreal girderBOT
potent berry
sleek sapphire
#

hmm i havent done inequalites in ages
do i do -x/3 < x/3 < 1 and then like, simplify something

#

something like that ik its wrong

potent berry
#

geq is also ineq

#

anyway

sleek sapphire
#

ok....

kind viper
sleek sapphire
#

yea probably but not rn. last time i did them was 2 years ago in pre calc algebra
can i do |x/3| < 1
|x| < 3

kind viper
#

like we can fumble our way to a solution here kinda but it is just objective fact that if you have not worked w/ inequalities in ages then you have to revisit them as a topic in their own right

#

can i do |x/3| < 3
bad notation

sleek sapphire
#

oops

#

i meant < 1

kind viper
#

but yes, you can multiply both sides by 3 and get |x| < 3.

#

that is a good step in fact.

sleek sapphire
#

well that tells me x is always between -3,3

kind viper
#

mmm don't like that comma.

#

but yes.

sleek sapphire
#

(-3,3)

kind viper
#

sure, that's the interval notation for it.

sleek sapphire
#

i never care about the importance of notation i probably should 😭

kind viper
#

do you understand why you need to use () and [] ?

kind viper
#

in math, notation is important.

sleek sapphire
sleek sapphire
#

diverges otherwise

kind viper
#

the conclusion you should come to is that the interval of convergence is, as you mentioned before, (-3, 3).

sleek sapphire
#

yea but if i wanna explain what its interval of convergence means here

sleek sapphire
#

is that how i would word it

potent berry
#

x is between -3 and 3 exclusive

sleek sapphire
#

hm okay

#

well thanks for all the help and corrections

#

.close

compact pewterBOT
#
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glacial slate
# torpid pier Vehencho 😭🙏🏻

This is an unacceptable thing to say. Particularly to helpers who are just volunteering their time to help other users. If I catch you saying anything like this to a helper again you will be banned. Further, for moderation purposes you need to use english.

#

Once the mute expires do not make this same mistake again

compact pewterBOT
#
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keen glacier
#

How to draw a closed surface on 3D desmos?

I know how to draw a volume or an open surface. How do we draw a closed surface? I'm trying to draw a capped cylinder for example.

Here is my attempt. I'm getting an open surface, not a closed one.

rigid perch
#

add the caps separately

keen glacier
#

I want to draw the net overall surface.

#

how do I do that

#

i know I can easily write the equations for the caps on another line

#

can i use braces to draw the overall surface here

kind crane
#

this isn't a desmos server

compact pewterBOT
#

@keen glacier Has your question been resolved?

compact pewterBOT
#

@keen glacier Has your question been resolved?

paper rune
mortal scroll
compact pewterBOT
#

@keen glacier Has your question been resolved?

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gray stirrup
compact pewterBOT
gray stirrup
#

How do I do this question?

#

Let me know if I need to show more information

pliant beacon
gray stirrup
#

So u times 9(pi) by 378699/2599000
then u divide the answer of that by pi
Then square root it after?

#

@pliant beacon

pliant beacon
gray stirrup
#

🙂

#

Thanks

pliant beacon
#

what do you get

gray stirrup
#

3.53

#

.close

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#
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pliant beacon
gray stirrup
#

I redid it and got 3.6cm

pliant beacon
#

3.62?

gray stirrup
#

Yeah

pliant beacon
#

cool

gray stirrup
#

👍

#

Made typo

#

Maybe

compact pewterBOT
#
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rough raft
#

Hello I need help with this Poisson probability question. I used excel like the question asked and it’s just not correct can someone please let me know what I did wrong?

compact pewterBOT
#

Show your work, and if possible, explain where you are stuck.

rough raft
#

This is my work

wheat pasture
#

I don't know, perhaps stupid question, but why 134 instead of 1.34?

rough raft
#

I thought since n is 100

#

I thought the 1.34 defects is for one vehicle

#

But ima try that rn

wheat pasture
#

Fairs, I'm not knowlegable enough (been a bit long since I've needed to do stats, and I forgot it sky_kekegirlOwO) but that sounds a little bit sus sadCatThumbsUp

rough raft
#

💔

#

<@&286206848099549185> hi I’m really stuck on this question

torpid spear
#

why would in excel the cumulative = 1?

rough raft
torpid spear
#

did you calculate the solutions to the other problems with excel's POISSON.DIST?

torpid spear
#

honestly not sure why your mean is 134

#

because it says 100 random cars sampled?

rough raft
#

My friend has the same question but different numbers

#

Okay I just found out what I did wrong ugh 💔

#

.close

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proud coral
compact pewterBOT
proud coral
#

why is this line incorrect?

junior vault
#

formatting issue

proud coral
junior vault
#

but above that youre subtracting the tan

#

i dont see multiplication

proud coral
#

truee

#

this is still incorrect

junior vault
#

idk if youd call plugging in numbers algebra

proud coral
#

ohhh evaluation

#

now I see

#

thanks you

#

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pure spear
#

Hello

compact pewterBOT
pure spear
#

I don't understand where the extra p is coming from

kind viper
#

rho, not p

#

also, from context it looks like they are going for cylindrical coordinates

#

does it say that anywhere earlier in the text

kind viper
#

ok then yeah the jacobian is $\dd{x}\dd{y}\dd{z} = \rho \dd{\rho} \dd{\phi} \dd{z}$

boreal girderBOT
kind viper
#

it is basically the same as the polar jacobian, but with a dz tacked on

pure spear
#

Is the dz the same as the original cartesian dz?

#

Am I supposed to use this?

kind viper
#

you're looking for CYLINDRICAL coords

kind viper
pure spear
kind viper
#

yeah

pure spear
#

So it's always r or rho when you use jacobian for clyindrical?

kind viper
#

...yes

pure spear
#

Okay thanks!

kind viper
#

it is basically the same as the polar jacobian, but with a dz tacked on

pure spear
#

.close

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#
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stark terrace
compact pewterBOT
stark terrace
#

help

#

i took logarithm on both side and double diffrentiated it but i dont see where the e^e comes from

latent ridge
stark terrace
#

i was trying to prove it 💀

#

(dumbness)^2

#

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stark terrace
#

thanks

compact pewterBOT
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shell cairn
compact pewterBOT
shell cairn
#

I was thinking that since x* is an interior minimizer i can create a ball around it b(x*, \varepsilon) such that every feasible direction from x* has the following property gradient f(x*) times direction > 0

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Now whenever x* is not an interior point and is on the boundry of omega, we cant take into account all fesible directions

kind viper
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do we even know that f is differentiable here

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i think you're overcomping it cause we do not need anything like a gradient or any of that fancy stuff here -- we do not even know that Omega is a subset of anything with more structure than a topological space

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you are right in that an open ball centered at x* will come into play somehow

shell cairn
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alright ill think about it thank you

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pale ocean
#

How do I solve for c here?

compact pewterBOT
pale ocean
pine osprey
#

develop the b(x+c) as bx + bc and use the relations between graphs and expression of function

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#

Please don't occupy multiple help channels.

pine osprey
#

no we don't want your discord server

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<@&268886789983436800>

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trim oak
compact pewterBOT
trim oak
#

could someone explain how the got the step func equation in B

timid lodge
#

start by graphing 2u(t). then you notice that between 1 and 2, you have a height of two.

you want a height of 0 at that point, so if you subtract off 2u(t-1), you get what you want.

now you look at 2u(t) - 2u(t-1) and notice that the height between 2 and 3 is 0, but you want it to be 2, so you add 2u(t-2).

and finally you look at 2u(t) - 2u(t-1) + 2u(t-2) and notice that the height after 3 is 2, but you want it to be 4, so you add 2u(t-3)

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so you go one little interval at a time and add or subtract the step function (shifted to that point) that gets you the value you want

compact pewterBOT
#

@trim oak Has your question been resolved?

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trail berry
#

Working Laplace transforms, and I just need to know if I'm starting this problem correctly:

trail berry
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Never seen one that doesn't simply start with F(s).. can I factor that F(s) out and just.. actually, that should be division..

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At any rate, is that allowed?

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outer halo
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proper swan
#

i need help with "factoring by grouping"

compact pewterBOT
proper swan
#

i chose the pairs shown on the picture but im not sure what to do next

old mica
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a good thing to do is to write it as (ab + a) + (-ub - u) c:

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literally grouping the pairs by parentheses

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now you can focus on each pair individually

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and hopefully you‘ve seen how to factor each pair

proper swan
proper swan
old mica
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ah, my mistake

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but it won’t change anything

proper swan
#

okkk ty

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il put the thingys

old mica
proper swan
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8

old mica
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yeah!

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so you wanna do the same thing to each of your pairs aecatheart

proper swan
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ohh ok but what next c:

old mica
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what do you have now? :o

proper swan
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a and 4

old mica
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right

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after you find the GCF, you can factor it out of both terms in the expression

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for example, 8x + 8 = 8(x + 1)

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what we’re using here is just the distributive law giggle

old mica
proper swan
#

ok il try!

old mica
proper swan
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i meant -4 whoops

proper swan
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do i keep the minus with b or

proper swan
proper swan
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ty what about b

old mica
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you can leave it c:

old mica
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have you written down the factored expression yet?

proper swan
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mhm

old mica
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you’re almost done!

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now look closely at your two terms

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what’s the greatest common factor they share?

old mica
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unfortunately not bearlain

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almost though!!

proper swan
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b+1?

old mica
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yes!!

proper swan
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:D

old mica
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so we can do the same thing one more time

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and factor b + 1 out of both terms

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can you write down what we get after we do that? awoo

proper swan
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i dont know how

old mica
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here, let’s do a sneaky trick giggwe

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you have a(b + 1) - 4(b + 1) right now, yes?

proper swan
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mhm

old mica
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we’re going to say “let b + 1 = c”

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this is just renaming b + 1

proper swan
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mhm

old mica
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now our expression looks like ac - 4c

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now, can you factor this?

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same thing as you did earlier for each pair

proper swan
#

il try

old mica
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write the expression here when you do c:

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you did an excellent job earlier with this 🤍

proper swan
#

here (ignore the bottom thing

old mica
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wonderful!

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now, just remember that b + 1 = c, and we get…?

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(just replace c with b + 1)

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and write down the final expression c:

proper swan
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ok!

old mica
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excellent!

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congratulations, you’ve solved the problem Loves

proper swan
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:).

old mica
proper swan
#

good byee thanks again for the help

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!.close

old mica
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have a great day! Loves

proper swan
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ty

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!close

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. close

old mica
proper swan
#

.close

compact pewterBOT
#
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proper swan
old mica
#

there you go c:

proper swan
#

yay

#

c:

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proper swan
#

i need to figure out A1 with taletes theorem but i dont know how

proper swan
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i dont know what to do

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i don't understand thr theorem

quartz yoke
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since two parallel lines divide them

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if a line is drawn parallel to one side of a triangle, intersecting the other two sides, then it divides those sides in the same rati

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ratio

quartz yoke
proper swan
#

ok what next

quartz yoke
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...

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have you tried anything?

proper swan
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i don't understand what I'm supposed to try

quartz yoke
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you need to find A1

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right?

proper swan
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yeah

quartz yoke
#

by the basic proportionality theorem

quartz yoke
#

this holds true

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5:3 = 6:A1

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now you just solve it

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you need an example?

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@proper swan

proper swan
quartz yoke
proper swan
#

im stuck on that

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i dont know the next step

quartz yoke
#

EXACTLY

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dude

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write x instead of that question mark

proper swan
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ok

quartz yoke
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multiply by x on both sides

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yo?

proper swan
quartz yoke
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its okie

proper swan
#

like this?

quartz yoke
#

nope

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lemme send

proper swan
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oh

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ok

#

ty

quartz yoke
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understood?

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you just solve for x

proper swan
quartz yoke
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i just multiplied by x on both sides

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okay forget those

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solve this

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6+x=8

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what is x

proper swan
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8-6

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2

quartz yoke
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good

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addition becomes subration when its taken to the other side of equality

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and vice versa

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right?

proper swan
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yeah

quartz yoke
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similarly

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multiplication becomes division

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solve this

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5x=10

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x=?

proper swan
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10:5=2

quartz yoke
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good

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10/5=2

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solve this

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20/x = 4

proper swan
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20•4

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80

quartz yoke
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nope

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20:x = 4

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this?

proper swan
quartz yoke
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nahh