#help-42

1 messages · Page 57 of 1

remote mural
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Tbh

young zephyr
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i meant sequence*

remote mural
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I have trouble distinguishing

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I think so

young zephyr
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im no good at math so dont take what i say too seriously

golden frost
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sequence is just a list of numbers

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series is a list of added numbers

remote mural
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So the context of that problem it’s a sequence

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I think

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I just don’t ljke how it says it doubles every four hours

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Cuz now getting the ratio is hard

golden frost
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is n in days or hours?

remote mural
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That’s what I’m wondering

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I think I have to convert it to days

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Because an is in the days measurement

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But idk

golden frost
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if it's in days then do 6(n-1) for the exponent

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cuz it doubles every 4 hours

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so it doubles 6 times a day

remote mural
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You mean 6^(n-1)?

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I’m tryna get the R value

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Not the n value

golden frost
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oh r is 2

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cuz it doubles

remote mural
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So it’s 3 million(2)^6(n-1)?

golden frost
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yeah

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looks right

remote mural
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Your correct

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What what’s the n value?

golden frost
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the day which it is

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so in this case day 2

remote mural
#

Ohhhthats what I was doing wrong

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I assumed n would be 1

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Thanks

#

.close

calm coralBOT
#
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verbal otter
#

how do you find the equation of a cubic graph

verbal otter
#

is there a video

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beacuse for me the equation is k(x - a)(x - b)(x - c)

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but i see this function and i get confused f(x) = ax³ + bx² + cx + d

calm coralBOT
#

@verbal otter Has your question been resolved?

thick sinew
verbal otter
#

Lemme get the question rq

thick sinew
#

if you're given a graph and want to determine the function you can use k(x - a)(x - b)(x - c) as you mentioned

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now you just need to multiply out the brackets

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which gives you the function in form ex³+fx²+gx+h

verbal otter
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sorry for the trash quality 💀

thick sinew
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ok so we can see the x-intersections

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-2 1 3 I presume

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so your function would be k(x+2)(x-1)(x-3)

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and you still need to find k

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@verbal otter so far clear?

verbal otter
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Yeah thanks for the help

thick sinew
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can you find k?

verbal otter
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not really sure how to do that

thick sinew
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so far we used all intersections with the x axis

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meaning where the function is equal to 0

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so let's find another point on the graph whose value we have

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the y-axis intersection

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is at 6

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meaning f(0) = 6

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and we know f(x) = k(x+2)(x-1)(x-3)

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so let's set these two equal to find k

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f(0) = k(0+2)(0-1)(0-3) = k*6

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and since f(0) = 6 ====> k = 1

verbal otter
#

Ill try to send a better photo

thick sinew
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did I not read it right?

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now we'd have that the function is g(x) = 6(x+2)(x-1)(x-3)

verbal otter
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No its just hard for me to understand lol

potent lotusBOT
thick sinew
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yea so x-intersections are at -2 1 3 right

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of g(x)

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@verbal otter ?

verbal otter
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ye

thick sinew
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meaning we know g(x) = k(x+2)(x-1)(x-3)

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since we have the roots

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that part clear?

verbal otter
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wait so why do we put it in that order instead

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i thought it was (x-2)

thick sinew
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nop since we want -2 to be a root

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meaning that if our function has the factor (x+2)

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then if we insert x = -2

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that factor becomes 0

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:)

verbal otter
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ohhhh

thick sinew
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that's why you flip the signs

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k so we have g(x) = k(x+2)(x-1)(x-3)

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now we need k

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the graph g(x) intesects the y-axis at 6

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so we know g(0) = 6

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.-.

verbal otter
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wait so is 6=k or just g(0)

thick sinew
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g(0) = k(x+2)(x-1)(x-3) = k*6

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and since we know g(0) = 6

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==> k = 1

verbal otter
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thanks for the help bro

#

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bleak socket
#

I don't know where to start with a problem like this- I was always really bad at the 3D conceptual stuff.

marsh valley
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This triangle they're talking about lies inside a plane. Now with three points, you should be able to get two vectors in that plane. Do you have a tool that, if given two vectors, will spit out a vector orthogonal to both?

marsh valley
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Indeed.

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So try and find two vectors using the coordinates you're given. Then use the cross product to find a vector orthogonal to the plane the triangle is in (and hence orthogonal to the triangle itself).

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You'll have to normalize it, since they are asking for a unit vector.

marsh valley
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Careful, you have to take the cross product of vectors not points.

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So for instance, a first one could be the vector given by the side with endpoints (4,2,2) and (1,0,-4), which you can get the vector for by subtracting those two, giving (3, 2, 6)

bleak socket
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Oh, right, I forgot about that part!

bleak socket
marsh valley
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Yes, that would work.

bleak socket
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Which would be 4, 0, 1?

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Alright, let me try again with this in mind!

bleak socket
marsh valley
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Yes, that should be right!

bleak socket
bleak socket
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Oomf, forgot about that part too.

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Admittedly I don’t understand normalizing it all that much, what does that mean again?

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To make it orthogonal right?

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I thought we had already done it in the form of the cross product here?

marsh valley
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Now you have the vector that is orthogonal to the triangle.

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YOu want it normalized, so you have to divide it by its own norm.

bleak socket
marsh valley
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RIght now, the vector you have has some length that isn't 1.

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You want it to have the same direction, but length 1.

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If you divide the vector by the length it has, then it keeps the same direction, and the resulting vector has length 1.

bleak socket
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So divide it by itself? I think I’m recalling unit vector definition now from what you’ve said, although it’s a bit fuzzy since I still don’t have the greatest handle on it.

marsh valley
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Yes somewhat. You divide by the length of the vector.

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For instance, the vector (1,1) has length sqrt(1^2 + 1^2) = sqrt(2). This isn't 1. So if we take the vector

1/sqrt(2) * (1, 1) = (1/sqrt(2), 1/sqrt(2)), this new vector has length 1 but it still has the same direction.

bleak socket
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Oh, I remember that length calculation- so it’d be the coordinates I have currently divided by the length?

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Which would be the square root of each coordinate squared and added together?

marsh valley
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Yes I think you got it

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Try and do it and show me what you get.

bleak socket
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So that’d be 2, 21, and -8 divided by the square root of 509?

marsh valley
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That should be it.

bleak socket
#

That’s very messy…

bleak socket
marsh valley
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I think that's good if they want 2 digits of precision.

bleak socket
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Got it correct, thank you!

#

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#
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bleak socket
#

Not sure where i went wrong here?

calm coralBOT
bleak socket
#

I followed this video's instructions.

quaint sphinx
bleak socket
bleak socket
#

Nevermind, I just solved it- it was a calculation issue. Thank you!

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remote mural
calm coralBOT
remote mural
#

What did I do wrong?

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I did every step correctly

crystal forge
harsh siren
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not a_n

remote mural
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Oh

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What

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What’s an then

crystal forge
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these are your a_n values, you listed them before, what you mena to do is find the last one i assume? that would be plugging in 15 for n to find the a_15

harsh siren
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you dont need to know it

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you have a, d and n

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then just use the sum of arithmetic progression formula

remote mural
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Why is n 15

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And not an

harsh siren
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a_n is the score available on the nth question

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not the total number of questions

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15 is your NUMBER of questions

crystal forge
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a_n represents how many points the nth question is worth doesn't it? the test has 15 questions, 15 is not a particular amount of points a question is worth

remote mural
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Ohh

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Did I get an and n correctly this time?

harsh siren
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two weeks is 14 days no?

remote mural
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I’m not thinking straight today

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desert falcon
#

How many ways can you arrange the letters in the word ARRANGEMENT such that no two As are adjacent and all Rs are adjacent

desert falcon
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Maybe if it was just one condition say, no two As together, I could have gone about it by doing 9! × 2C2. ah no there's reptitions. it's confusing

thick sinew
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can you find the number of arrangements if no restrictions are set?

desert falcon
thick sinew
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exactly!

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now, let's look at the second restriction

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two R's are adjacent

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hm, we could see them as one element in that case

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since they're always next to each other

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so we only have 10! / (2! * 2! * 2!)

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so far clear right

desert falcon
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yes got it

desert falcon
thick sinew
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ok, now what we can do is:

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we look at the negated first restriction

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so we'll look at all cases where A's are together and R's are together.

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and we subtract these cases from the cases where R's are together

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because then we get the cases where R's are together and A's aren't together

desert falcon
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alright yes

thick sinew
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to express it in set theory: |notX and Y| = |Y| - |X and Y|

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where X, Y are your restrictions here

desert falcon
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okayy. i can't visualize this but I get that in set theory it's this

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okay I can

desert falcon
thick sinew
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yup!

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since we have 9 elements

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and 2 duplicates twice

desert falcon
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right!

thick sinew
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therefore:

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10! / (2! * 2! * 2!) - 9! / (2! * 2!)

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[R's adjacent] - [R's & A's adjacent] = [R's adjacent and A's not adjacent]

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and the result is 362880 🦇

desert falcon
thick sinew
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as a general advice, it's often easier to consider the opposite case

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don't get too hung up on specifically finding the combinations for the desired case

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bc subtracing the opposite is sometimes easier

desert falcon
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say just for this one restriction where we have to find out the number of arrangements with no two As adjacent.
And I know one approach now is to consider the opposite case and subtract it from 11/2!×2!×2!×2!

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Although if I were to do it directly, how could I do it?

thick sinew
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probably by tree splitting

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but maybe there's a faster way

desert falcon
tawdry lodge
#

lunatic mind helping me out when u finish this?

desert falcon
thick sinew
tawdry lodge
thick sinew
#

the channels don't run out

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others can simply open a new one

desert falcon
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oh okay

thick sinew
tawdry lodge
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ty and good luck harry

thick sinew
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but it's still somewhat horrible in contrast to doing the opposite case

obtuse pebble
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@tawdry lodge sir can u help me

thick sinew
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.-.

desert falcon
desert falcon
tawdry lodge
thick sinew
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first placing down the consonants and then the vowels

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would work for the initial as well true

desert falcon
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why was it 6P3?

thick sinew
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what do you use APB as notation for?

desert falcon
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permutations

thick sinew
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because you place three vowels onto 6 possible spots

thick sinew
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-D-G-H-T-R-

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each - is a possible spot

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for the vowels

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and you distribute 3 of them onto the 6 spots

desert falcon
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in our case, or in any case where say all the vowels were same we'd do 6C3 tho right?

thick sinew
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that's by 6P3

desert falcon
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Okay okay I've got it

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thank you!

thick sinew
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np 🐛

desert falcon
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there's a long queue for you ig so I'll close ty. .close

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.close

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#
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thick sinew
#

essentially voluntary guidance for strangers :)

desert falcon
calm coralBOT
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lost ice
#

i forgot how to change my bounds....

calm coralBOT
lost ice
#

when R=0, and R=1, what is x?

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omfg

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nvm

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so tired

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final zephyr
calm coralBOT
modern peak
#

let's call the point at which the rectangle touches the circle "P"

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we know that OP = CD, correct?

final zephyr
#

Yes

modern peak
#

well, we know OP is the radius

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which is 6

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done

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and also

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!done

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final zephyr
#

So its 6

modern peak
#

yes

final zephyr
#

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tawdry lodge
#

@final zephyr if ur just looking for answers in this server you wont learn anything im guessing this is a test for your math class or something

modern peak
#

nah it's probably practice

final zephyr
#

It was practise test online

#

That is failed a week ago

#

That is

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mossy wigeon
calm coralBOT
mossy wigeon
#

for integration by parts here

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would it make sense to consider u to be ln(2x+1)

exotic falcon
#

perchance

mossy wigeon
dreamy hull
#

It helps if you know the indefinite integral of log

mossy wigeon
#

any tips on where to stop?

quaint sphinx
mossy wigeon
quaint sphinx
#

no

mossy wigeon
#

im not too sure if i nudertsand

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ah

exotic falcon
#

don't use tabular method for this if you're getting confused

quaint sphinx
#

it helps to understand what's actually going on when applying ibp

exotic falcon
#

just do basic integration by parts

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look at the integral you get

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seee if you can solve that

quaint sphinx
#

👀

mossy wigeon
exotic falcon
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tabular method is like a speed up trick for IBP, but you have to really know what is going on like Mqnic said

mossy wigeon
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but usually it stops when i can lets say simplify it

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but when it comes to ln idk wheres the line i should stop at

exotic falcon
#

Try it without using the tabular method

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Show what the result is

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(if you get stuck)

mossy wigeon
mossy wigeon
exotic falcon
#

at a brief glance it looks like you got it

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are you still stuck?

mossy wigeon
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mhm not on this problem in particular but

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i wanna ask how i can translate

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where to stop here on the tabular

exotic falcon
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If you don't know where to stop using the tabular method don't use it

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Normal integration by parts is all you need

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I've never used that tabular method in any of my classes

mossy wigeon
#

thing is my teahcer knda requires it

exotic falcon
#

I doubt that

mossy wigeon
#

at least he said idk if hes gonnna grade it differently

exotic falcon
#

That would be very dumb, as the tabular method is just integration by parts

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written less cleanly as to make you go faster

mossy wigeon
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alos im redoing it cuz i did it worng apparently

mossy wigeon
#

just curious

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cuz i think i figured it out

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on tabular do we stop when we can find a product on the row that can be integrated

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anyway ty!

#

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thick sinew
#

did I utilise the properties of the binomial series correctly?

calm coralBOT
#

@thick sinew Has your question been resolved?

calm coralBOT
#

@thick sinew Has your question been resolved?

thick sinew
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hidden ice
calm coralBOT
hidden ice
#

I dont know what I did wrong

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u = 3x+9

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(u-9)/3 = x

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So sub it in to get

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((u-9)/3)(u)^9

gloomy badge
#

Remember, dx = du/3

hidden ice
#

Which step was wrong

gloomy badge
#

No wrong steps so far, just reminding you that dx has to be changed into du/3

hidden ice
#

I still dont follow sry

gloomy badge
#

OK, when you substitute, you have to substitute for the dx part as well

hidden ice
#

Which dx part

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Could you show me please im not following

gloomy badge
#

The dx part in the integral

hidden ice
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Why does it become du/3

gloomy badge
#

Well, you're saying u = 3x+9, right

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(back in 2m)

hidden ice
#

Ahhhh yes

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I think I remember this rule now

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That was what I did wrong 😇

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Thank you! I think I can finish it now

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❤️

#

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burnt saffron
#

.reopen

leaden bluff
calm coralBOT
leaden bluff
#

i need help to solve it

remote mural
#

try to convert that (i^2)/(4^i)

leaden bluff
#

that is what i have now

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teacher explained how to do it, but havent finished

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i also know that sum of i/4^i = 4/9

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and sum of 1/4^i = 4/3

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but it's from i =0 to oo

leaden bluff
# leaden bluff

here we have k = 1 not 0 in the last line and i don't know why

#

someone please help

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gpt saing that the answear is 5\9

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but when i am splitting the last equation i have:

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sum of (2k-1) / 4^k

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sum of 2k / 4^k - sum of 1 / 4^k

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second sum is 4/3 from what i know

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so we have

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sum of 2k / 4^k + 4/3

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sum of 2k / 4^k is my question i have no idea what to do with it. I tried the next:

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sum of 2k/4^k is two sums of k/4^k which is from what i know 4/9. so:

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2 * 4/9 which is 8/9

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then we have

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8/9 - 4/3 = - 4/9

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which is not correct as i suspect

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and i don't know where is my mistake

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here is my messi notes if it will help

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I have explained my problem as detailed as possible for me. Please help me to solve it and if you need something else - ask

leaden bluff
#

convert to what

remote mural
#

sry for my bad english 😢

leaden bluff
#

no worries

remote mural
#

i mean this and stuck 😢

leaden bluff
#

not really helpful honestly

calm coralBOT
#

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exotic gate
#

Questions: (1) what is an algebraic subvariety? it does not seem to match the definition on wikipedia where it is the set of zeros while here it is a polynomial system, (2) what is the set sigma in the example supposed to be? a set of polynomials? (3) how is sigma calculated in the example?

exotic gate
#

R is the vector space representing systems of n polynomials in n variables with complex coefficients

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noble notch
#

Working on a lab, could someone confirm that I'm doing my math when substituting values of k into the chi-square distribution equation?

noble notch
#

here’s k=2, k=4 will follow shortly

#

above is k=4

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#

@noble notch Has your question been resolved?

noble notch
#

<@&286206848099549185>

#

Please help catscream

#

Oh wait I just realized sumn

#

The gamma function is in terms of k/2, not x, silly me

#

new k=4

#

new k=2

#

oops- factorial should be on the outside of the parentheses

#

I finally got it I think, lemme draw them graphs

#

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drowsy tide
#

after I put 3x on the same side with 8 do I divide by -2?

dull wagon
#

depends on what the question is asking for

drowsy tide
#

The slope and y-intercept

dull wagon
#

show your attempt

drowsy tide
#

If I divide by -2 I get: Y=3/2x+4

dull wagon
#

you didn't divide properly

drowsy tide
#

i meant 4

dull wagon
#

wrong sign

drowsy tide
#

I realized that right after I typed it

#

negative and a negative

#

makes a positive

dull wagon
#

looks ok now

drowsy tide
#

Thank you

#

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drowsy tide
#

.reopen

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drowsy tide
#

I dont know how to simplify

karmic sonnet
#

are you aware of this identity? :

potent lotusBOT
#

Reaper

drowsy tide
#

Yes

karmic sonnet
#

do you see something similar in the question?

drowsy tide
#

Yes

#

(x+7)(x-7)

karmic sonnet
#

correct

#

now does something cancel out?

drowsy tide
#

the numerator

karmic sonnet
#

correct

#

what are you left with now?

drowsy tide
#

x^2-49

#

or (x+7)(x-7)

karmic sonnet
#

you just said the numerator got cancelled

#

what did you cancel it with?

drowsy tide
#

Idk

karmic sonnet
#

isn't it x-7/(x-7)(x+7) ?

#

do you see the (x-7) gets cancelled?

drowsy tide
#

Yea because the first and second are the same

karmic sonnet
#

the numerator and one term in denominator is same

drowsy tide
#

so it would just be x+7

karmic sonnet
#

1/(x+7)

#

and that is your answer

drowsy tide
#

Oh

#

ok

#

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coral moss
calm coralBOT
coral moss
#

i have this

#

i need help on setting the integrals up lol

#

functions are
2x=1-2y-y^2
y=-x
y=-3

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hushed folio
calm coralBOT
karmic sonnet
#

do you know the form of a line when it passes through a particular point (x1,y1) and has slope m?

#

$(y-y1)=m(x-x1)$

potent lotusBOT
#

Reaper

hushed folio
#

so do i find the gradient

karmic sonnet
#

yes and you can do that by using the 2 points given to you

karmic sonnet
hushed folio
karmic sonnet
#

yes

hushed folio
#

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calm coralBOT
#

@onyx quiver Has your question been resolved?

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hallow mountain
#

how would someone solve this using grade 12 advanced function, i dont quite know how to check if something is a possible solution

hallow mountain
#

<@&286206848099549185>

calm coralBOT
#

@hallow mountain Has your question been resolved?

untold drum
#

you need to know something about csc. and you need to know some spacial values for such functions. can you express csc in terms of cos or sin?

#

@hallow mountain

hallow mountain
#

csc is just 1/sin i think

#

right

#

i would like to know how do i plug in 5pi/3 to get possible solutions

untold drum
#

just a moment.
write 1/sin instead of csc. what do you get?

hallow mountain
#

is it 1/sinx or 1/sin * x

#

or is it the same

untold drum
#

1/(sin(x))

hallow mountain
#

1/sinx + 2/root(3) = 0

#

do i put 5pi/3 in x

untold drum
#

now modify this equation to get sin(x)= ...

hallow mountain
#

i dont see how i can do that without multiplying a sinx to the 2/root(3) than i dont know how i would remove it from the 2/root(3)

untold drum
#

is 1/sin x = -2/root(3) a possible step?

hallow mountain
#

yes but how i would remove the 1/ from sinx

glacial nacelle
#

Just plug in 5pi/3 into the equation

#

That should be easier than solving the equation

hallow mountain
#

since it doesnt equal 0 doesnt it mean its not a solution

#

but the question says it is

glacial nacelle
#

,w 1/sin(5pi/3) + 2/sqrt3

hallow mountain
#

?

glacial nacelle
#

Your calculator is set to degrees my friend

hallow mountain
#

yep

glacial nacelle
#

yea

hallow mountain
#

k thx i was super confused

glacial nacelle
#

lol

#

happens all the time

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tiny stump
#

[tan(x)csc(x)]/cos(x)

calm coralBOT
tiny stump
#

I cant tell if its 1 or sec^2

ivory pilot
#

You want to take its derivative or just want to evaluate it

tiny stump
#

I got 1/cos/cos

#

Is it one or sec^2

#

1/cos^2 or it is 1/1

ivory pilot
#

$\frac{\tan(x)\csc(x)}{\cos(x)} =
\frac{\tan(x)}{\sin(x)\cos(x)} =\frac{\sin(x)}{\sin(x)\cos^2(x)}$

potent lotusBOT
#

Sherif Player

ivory pilot
#

Then you can see what value you should get

tiny stump
#

So its sec^2 (x)

ivory pilot
#

Yeah

tiny stump
#

Well ok thanks

#

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latent zinc
calm coralBOT
latent zinc
#

Not sure where to begin

#

I have never dealt with a function where they specify "on the entire real axis" or one thats a piece-wise or whatever its called

civic dirge
#

"Differentiable on the entire real axis" = "differentiable everywhere"

latent zinc
#

right, okay

civic dirge
#

It should be pretty easy to imply that most points are differentiable. Any giving you any trouble?

latent zinc
#

Well its just the general setup

#

Im not sure how to word or write it

#

In fact, I don't even know what happens when we square a two-piece like this

civic dirge
#

It's not really important that it's a piecewise function

#

What definition of ReLU are you using here?

latent zinc
#

lemme open the book

civic dirge
#

So f(x) = x² for any x > 0, clearly differentiable

#

f(x) = 0 for any x < 0, clearly differentiable

latent zinc
#

you mean x >= 0

#

?

civic dirge
#

But the point x = 0 is weird

#

As that's a join between y = 0, and y = x²

#

We can refer to the definition of the derivative, to see how this should be differentiated

latent zinc
civic dirge
#

To the left, we've got y = 0.

To the right, we've got y = x².

Is this even differentiable?

latent zinc
#

mhm

latent zinc
#

But

#

from the definition we see that it's x^2 for x >= 0

#

and not just for x > 0

#

@civic dirge

civic dirge
#

True! I misspoke

#

Now the issue we've got is whether or not this limit exists

latent zinc
#

mhm

civic dirge
#

Like you're saying, the right-hand limit obviously exists, because that's all just x²

latent zinc
#

What do you mean when you say right hand and left hand derivative?

#

Im so confused

latent zinc
#

Which is x^2

#

Are you here?:)

#

<@&286206848099549185>

civic dirge
#

No I meant left-handed derivative

#

That is, the limit for the definition of the derivative, but only taken as the left handed limit

#

We can "better expose" this, by subbing -h in for h:
lim [f(x - h) - f(x)] / -h

#

Does that exist for x = 0?

calm coralBOT
#

@latent zinc Has your question been resolved?

cloud sun
#

kheryhvargen zunichan therthurkiler

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foggy plume
#

Does anyone know how they came up with this? I couldn't find any other resources online aboout it

foggy plume
#

It kind of looks like the inverse hyperbolic tangent

calm coralBOT
#

@foggy plume Has your question been resolved?

calm coralBOT
#

@foggy plume Has your question been resolved?

foggy plume
#

<@&286206848099549185>

clever ruin
#

Perhaps something related to this?

#

Also $\tan(ix)=i\tanh(x)$

potent lotusBOT
foggy plume
#

that's why I was scared to ask there...

clever ruin
#

$\frac{1+\frac{b}{a}i}{1-\frac{b}{a}i}=\frac{a+bi}{a-bi}$

potent lotusBOT
clever ruin
clever ruin
foggy plume
clever ruin
#

Engineers induction?

foggy plume
foggy plume
clever ruin
#

Oh that was a joke lol

#

Engineers induction as in subbing in values

#

$a+bi=re^{i\theta}\Rightarrow \frac{a+bi}{((a+bi)(a-bi))^{1/2}}=e^{i\theta}$

potent lotusBOT
clever ruin
#

I think this is how they did it

#

So I've divided both sides by the magnitude of $a+bi$ (which is $\sqrt{(a+bi)(a-bi)}$)

potent lotusBOT
foggy plume
clever ruin
#

It should be

foggy plume
#

the magnitude is $\sqrt{a^2-b^2}$

potent lotusBOT
#

OmegaAplha

foggy plume
#

because this is the split complex numbers

#

I'm sorry if I confused you with that

clever ruin
#

Split complex numbers?

foggy plume
#

yeah where j^2=1

#

j not equal to 1 or -1

clever ruin
#

Huh okay lmao

foggy plume
foggy plume
# clever ruin Huh okay lmao

I like some of your ideas though, some of these formulas could be good starting points for finding the solution

clever ruin
#

I got no idea tho, I guess alot follows from CA tho like how Trig identities follow to Hyperbolic

#

Good luck

foggy plume
calm coralBOT
#

@foggy plume Has your question been resolved?

foggy plume
#

I think I get the gist of how it works now.

#

.close()

#

.close

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foggy plume
#

.close

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wraith gale
#

Can someone help me understand tensor products?
for v.s. U,V : U⊗V has elements z=x⊗y ; with x and y from U and V respectively
The problem is that absolutely every source refuses to define x⊗y in any concrete manner.
All I know is that there is some kind of bilinear property between x and y
My textbooks says "x⊗y should define a bilinear (vector-valued) function of x and y."
The dot product is a bilinear function of x and y, right? x•y
So is the dot product in U⊗V?????
On the other hand, it seems that these elements z exist for each pair of x and y as opposed to being
And I have had physics friends define x⊗y as being a "tensor" that could take the form of
[x1y1, x1y2, x2y1, x2y2],
or
[x1y1, x1y2,
x2y1, x2y2]
depending on who you ask.
The more I look into it, the less consistent and more confusing it gets.

azure rose
#

You might get some more help in #old-network, there is a physics specific discord there.

wraith gale
#

I'm not in physics at all. I am taking the second course in a linear algebra series. It is more abstract and mathematical.

unkempt quail
#

in the same way that a "product" is a general object

#

it is a famously tricky concept when you first encounter it

orchid tendon
#

Someone else said 5

orchid tendon
#

Oh okay thx

unkempt quail
wraith gale
#

I really don't get the 'generality' of it. Is there any kind of explanation?

unkempt quail
#

well the vector/matrix example from your physics friends is correct

#

in fact the tensor product of two vectors is both of these things

wraith gale
#

ok, so how is that object related to or representative of a bilinear function as my textbook states?

unkempt quail
#

neither is the "correct" one

#

@peak lava don't GPT post, come back in a couple hours

#
#

i would stick about to explain further but i gotta run

wraith gale
#

aight, ill look into the article. thanks

#

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grave bane
#

how do i solve a depressed cubic say x^3+x+1=0

grave bane
#

real solutions only btw

neon sage
grave bane
#

no

neon sage
#

well it's a direct result for solving cubics of that form

#

you can avoid having to memorize it by following the same substitutions used in its derivation

grave bane
#

okay ill check that out

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#

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prime topaz
calm coralBOT
patent tundra
#

So for this question you should apply rule of product axiom and rule of addition axiom

prime topaz
#

is this for part i and ii respectively?

#

<@&286206848099549185>

#

<@&286206848099549185>

sick zealot
#

for part i), the only way that the player would have no chance of winning is if both dice show the same number, so just show the probability of rolling 2 of the same numbers

calm coralBOT
#

@prime topaz Has your question been resolved?

prime topaz
#

wait so how do u do part ii)

sick zealot
#

you just work out the probability that the player rolls a winning roll on the third die. its a bit more involved than the first part but its not too much more complicated

prime topaz
#

but how..

sick zealot
#

on the third die, a 1 and a 6 can never be winning rolls, if they roll a 2, with a 1/6 probability, the first two dice rolls must be 1&3 or 1&4 or 1&5 or 1&6, and you work out those probabilities. there might be a more elegant way but if i was doing the question in an exam i would just brute force it.

#

and you do that for each roll of the third die

prime topaz
#

ohhh got it

#

thanks 🙂

#

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remote mural
#

What to do next? I can't seem to do anything with (x^2+2) to remove (x-1)

clear delta
#

what happens if you substitute x = 1 in there?

granite jay
#

牛顿皇帝……

#

6

#

能拍清楚点吗,看不清

#

Are you there?

#

@remote mural

winter elbow
granite jay
#

Yes

remote mural
#

wait

remote mural
granite jay
#

OK

remote mural
#

which is why i need to get rid of (x-1)

granite jay
#

Can you make it more clear? It’s blurry

clear delta
granite jay
#

I cant see it clearly

remote mural
remote mural
#

Wait

#

......

winter elbow
remote mural
#

oh NVM

#

BRUH

clear delta
#

would you have a problem with $\lim_{x\to2}\f{x-2}{7}$?

remote mural
#

0/3 would be 0

potent lotusBOT
#

hayley!

remote mural
#

its only 0/0 that would be a problem

#

my mistake

#

.close

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#
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remote mural
#

sorry for the hassle

granite jay
#

LOL

calm coralBOT
#
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alpine cedar
#

Discrete mathematics problem
Especially the b one

clear moat
#

what did you try

alpine cedar
#

ahh
nothing

#

couldn;t understand anything

#

I need your help

clear moat
#

you already know how to represent a even number E(x)

#

for any could be said as \forall

alpine cedar
clear moat
#

cool

alpine cedar
#

how can I represent it into symbol

#

what will be the right way

alpine cedar
#

hey there

clear moat
alpine cedar
#

I mean I have to represent it into symbols and formulla

#

hey

clear moat
#

whats O(x)

#

@alpine cedar

#

$$(E(x) \forall x \in \mathbb{Z}) \rightarrow (E(x) + 1 = O(x))$$

potent lotusBOT
#

ℕaive

clear moat
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I assume O(x) is any odd.

calm coralBOT
#

@alpine cedar Has your question been resolved?

thick sinew
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@alpine cedar did you solve it? :)

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next vigil
#

can someone help with this?

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@next vigil Has your question been resolved?

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@next vigil Has your question been resolved?

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@next vigil Has your question been resolved?

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leaden tinsel
#

i need to define DF using a and b, i know that ∆AFD is similar to ∆CEF

leaden tinsel
#

Please help, also why are vectors so hard.

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@leaden tinsel Has your question been resolved?

leaden mulch
#

is the a vector AB or BA?

leaden tinsel
#

its BA and AD as shown by the arrows.

#

sorry if i'm unclear.

leaden tinsel
#

ok nvm i found the solution its DF=(5/7)DE=5/7(-b-a+(3/5)b)

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viscid spruce
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help

calm coralBOT
opaque fulcrum
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@viscid spruce

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please post the question

viscid spruce
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wait

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nvm i got it

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tired gyro
#

I have a true/false question. This is the statement:
Let V be a set that contains the 0-vector, and such that whenever u and v are in then u+v is in V. Then V is a vector space.

tired gyro
#

I know that I need to check the axioms to verify that it is a vector space, but I'm not sure what to say about the scalar ones.

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@tired gyro Has your question been resolved?

tired gyro
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<@&286206848099549185>

uneven tangle
#

True?

tired gyro
#

That is what I assumed, but I'm not sure if the addition was defined to be standard addition.

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The only thing I can really say for sure is that it fulfills additive closure and additive identity.

potent lotusBOT
#

BotToes

tired gyro
#

I see, so since the statement jumps to the assumption only based on the additive axioms and not the scalar axioms, I can say it's false since it doesn't mention V being closed under scalar multiplication.

#

Ok, I understand now. Thanks!

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orchid palm
calm coralBOT
orchid palm
#

This doesn't seem right

#

I'm not sure how I can proceed with the -4sec(theta)^3 * sec(theta) * dtheta

#

Ok I figured out it's right

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I just need help with one thing

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Since its x^2-16, does that mean x is -4sec(theta), or is it +4sec(theta)

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paper grail
#

hello!

calm coralBOT
paper grail
#

i think i'm misunderstanding this question on self-dual connectives in predicate logic

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phi is just some sentence and f its truth function

solar spruce
paper grail
#

so my idea was by induction

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okay

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random stratus
#

i have to show that it exists 2 constants A ans B such as there's this equality
P is a polynom of degree 1

I have no idea how to do it, developing P doesn't seem that much helpful at first glance

mortal orbit
#

well P = ax+b

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so start from there to evaluate the integral

calm coralBOT
#

@random stratus Has your question been resolved?

random stratus
#

so a + b = A(a*alpha + b) + B(a*beta + b)

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Idk if this could be true

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<@&286206848099549185>

tall mason
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yes that is correct

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assuming that it is required for any or all P(x) = ax + b

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as in a and b are arbitrary

random stratus
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well A and B doesn't depend on a and b so that's fine

tall mason
#

gl :)

random stratus
#

i solve the system and i found B = 1/alpha - beta and A = -B
i think that's correct

#

thx for the help

tall mason
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A + B = 1

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A = 1 - B

random stratus
#

ye i'm dum

random stratus
#

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vale sorrel
#

A lot of the time, people use f'_n uniformly convergence to f' to prove f_n uniformly convergence to f. Does the reverse implies? Does f_n -> f uniformly implies f'_n -> f' uniformly?

mortal orbit
#

if f_n -> f uniformly, sometimes f' doesn't even exist even though f_n' does

vale sorrel
#

hmmm, what about if f', and f'_n exist?

mortal orbit
#

still you can find counterexamples

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take fn(x) = x^2sin(1/(x+(1/n))) on [0,1]

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this converges uniformly to f(x) = x^2sin(1/x)) when x non 0 and f(0) = 0

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fn and f are both derivable

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yet fn' cannot converge uniformly to f' because f' is not continuous whereas fn' is

mortal orbit
vale sorrel
#

thanks!! I'll mull over this counterexample!

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mortal orbit
#

now it should be good

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zenith wind
#

Pete’s Sno-Cone Stand sells three different size sno-cones. Pete will earn $6 for each large sno-cone,
$3 for each medium, and $2 for each small that he sells. Suppose Pete sells twice as many small snocones as he sells large sno-cones. If Pete sells 55 total sno-cones and earns $175, how many of each size
sno-cone did Pete sell can you help me put it in augmented matrix

zenith wind
#

hello

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.close

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teal hull
#

how can I approach this

calm coralBOT
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old falcon
calm coralBOT
old falcon
#

Having trouble again with this indexing

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My question is only about the sentence beginning "Argue that there is a strictly increasing..." and before.

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I don't really understand how what is stated is equivalent to x being cauchy here

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dont we need to put some restriction on k?

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I understand that we could equivalently state whatever like

mortal orbit
#

we never said it's equivalent

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we just said cauchy => this

old falcon
#

so it could be more restrictive

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i still don't believe it

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i guess i dont mean equivalent in that way

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i mean, how do we know this will be true given (x_n) is cauchy

mortal orbit
#

also actually it is equivalent to being cauchy I just noticed

old falcon
#

i may need help blobsweat

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ive been playing with it

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i get that you could just let m,n > N in whatever cauchy defn you have

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then just take n_k to start at the m such that m>N

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and fix n>m>N to fix that problem

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then we may as well just select epsilon = 1/k^2 for all it matters

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but this doesnt resolve the issues does it

mortal orbit
#

that's precisely it

old falcon
#

oh flonshed

mortal orbit
#

select epsilon = 1/k^2

old falcon
#

right and there doesnt need to be any care put into that

mortal orbit
#

this gives us N such that for m,n > N, ...

old falcon
#

okay

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hmm maybe i am getting tired

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thank you again 🙂

mortal orbit
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take n_k = N+1

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and voilà

old falcon
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hmmm

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is that necessary

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i guess yea you want to describe n_k

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or, its possible

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anyways

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i think i can struggle forward happy

#

thanks

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pine schooner
calm coralBOT
pine schooner
#

can someone help me find a counterexample to show this statement is false? (or tell me why its true but i think its false)

#

I was thinking like what if you just made a set out of the terms of the infinite series $\sum_{n=1}^{\infty} \frac{\sqrt{2}}{n^2}$ ?

potent lotusBOT
#

goobybalooby

pine schooner
#

or does that not do it? are the irrationals closed under addition?

graceful dust
#

that might be a little difficult to work with

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what intuition leads you to that?

pine schooner
#

well im thinking $\sum_{n=1}^{\infty} \frac{1}{n^2}$ is bounded because it converges to $\frac{\pi^2}{6}$, but all the terms would be rationals

potent lotusBOT
#

goobybalooby

pine schooner
#

so then just multiply everything by an irrational number

graceful dust
#

o sure if you can use that then you're good

pine schooner
#

oh fosho?

graceful dust
#

yea

pine schooner
#

i mean i think i can use it lol we havent proved it but its come up in other hw problems so i hope i can use that

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and the irrationals are closed under addition? is that true?

graceful dust
#

you also need that sqrt(2)*pi^2/6 is irrational

graceful dust
#

e.g. sqrt(2) + -sqrt(2) is rational

pine schooner
graceful dust
#

and it isn't even know if pi + e is irrational

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for example

pine schooner
#

hmmmm okay so maybe its not a good one to use then

graceful dust
graceful dust
pine schooner
#

how can you do it if the irrationals arent closed under addition?

graceful dust
#

for nonzero rational p and irrational q, p*q is irrational

pine schooner
#

just factor our sqrt(2) for every term?

graceful dust
#

yea

pine schooner
#

okay that makes sense. thank you!

graceful dust
pine schooner
#

.close