#help-41

1 messages · Page 52 of 1

golden holly
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Hiiii so I had a question about fourier analysis stuff when studying discrete fourier transforms and fft's

golden holly
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So I was studying DFT today and they an approach like this and so I was wondering why we don't do a similar approach for continuous signals...

Okay so can we just use fourier series on a decaying signal and then periodically extend that signal, take the fourier series of that signal, then just piecewise it so that we only take the part from a to b that the signal is significant over?

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I've studied fourier analysis with continuous signals and am familiar with the fourier transform as well

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Just wondering why I've never seen an approach like this before

pallid canopy
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the fourier transform is defined as an integral on the real line while the fourier coefficients are defined to be an integral on an interval. what exactly are you asking?

amber waspBOT
#

@golden holly Has your question been resolved?

golden holly
# pallid canopy the fourier transform is defined as an integral on the real line while the fouri...

I'm not asking about the definition of a fourier transform. I know what they are.

I'm asking in the context of signal processing. Fourier transform very roughly is a way of applying fourier series to nonperiodic functions and expanding them in terms of complex exponentials

In DFT (discrete fourier transform), we do a similar approach to the one I mentioned if you read my original post, for periodic and non-periodic finite, causal signals

I'm wondering if we can approximate a continuous finite function using a fourier series in an approach like that

pallid canopy
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you're confusing the purposes of the fourier series and fourier transforms. just because they have the name "fourier" in it, doesn't mean they both should do the same thing

golden holly
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I know they are not

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I know what both are and I'm certain I'm not confusing them

pallid canopy
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i didn't say you didn't understand their formulas

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i said you're confusing their purposes

golden holly
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Ah okay

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Could you tell me where I am going wrong?

pallid canopy
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that they should be compared to each other at all

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or at least to the extent you're trying to

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fourier series can already give approximations to continuous finite functions

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fourier transforms produces a completely new function

golden holly
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I see okay

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I just have a couple clarifications then

pallid canopy
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there is deeper connection with regards to hilbert spaces of square summable sequences and square integrable functions, but that requires more machinery

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and has nothing to do with applications like signal processing

golden holly
golden holly
# pallid canopy fourier transforms produces a completely new function

I understand this. In a certain kind of limit the texts compares it to fourier coefficients.

A lot of signal processing texts arrive at the fourier transform by taking the fourier series, periodically extending a non-periodic function, then taking the limit of the period approaching infinity

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That was the basis of my comparison

pallid canopy
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yea that's hand-waving and fine if you don't care about rigor

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just tells a nice story

golden holly
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Hmm I see thanks for the help

pallid canopy
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estimate continuous functions with finite support or something else?

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or are you supposed to actually find the fourier transform of it

golden holly
golden holly
pallid canopy
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yea once again, the math doesn't care about the application

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distance, momentum, frequency, time, it does not matter

golden holly
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Pretty cool thanks again for the help 🙂

amber waspBOT
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compact wagon
amber waspBOT
compact wagon
#

or would it be 16u^1/2

honest dagger
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mistake here

compact wagon
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is it 16u^1/2 not 4u^1/2??

honest dagger
compact wagon
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languid thorn
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i dont know how to do the coordinates for problem 2a

fluid belfry
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lets start with the asymptote, because you were very close.

languid thorn
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yeah.. i dont know how i got that wrong i figured it out after that its 3

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also fixed that the domain is negative inf to 3

fluid belfry
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when you are trying to find asymptotes, you have to find when the function is undefined (this isnt a general case, but it is for logarithms)

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if you plug in x=-3 you will get -2ln(6)-2, which is defined

languid thorn
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thats a better way of thinking about it

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oh ya.. i shouldve noticed that

fluid belfry
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all good, ive definitely made mistakes like that in the past

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and i think most of the mistakes stem from that minor sign error

languid thorn
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ya def when i look back on it

quick ridge
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just 3-x > 0 -> 3 > x -> x < 3

languid thorn
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yep yep thats what i did when i redid it

fluid belfry
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the domain is pretty easy to solve for once you know the asymptote

languid thorn
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i dont know how to do the cords tho like now i understand the domain and asymptote but i still dont get the cords

fluid belfry
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hmmm, i dont really understand what they are asking either

languid thorn
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i can explain that but idk how to apply it let me just type what it means

quick ridge
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so the parent function is 2^x

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is what they’re saying i believe

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and then they transformed it

languid thorn
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its like we use the image points (0,1) and (1,2) then apply the transformations thats happening to those points

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ya

quick ridge
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to be log_2 of all that

languid thorn
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so like how the x and y points change like horizontal shift of 3 and then idk somrhow i should get two points on the graph

quick ridge
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ok so if the parent function contains the point (0,1) we wish to find where this point gets mapped to

languid thorn
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ya ya

quick ridge
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so we can first think about what does the transformation 2^x -> log_2(x) do to some point (a,b) on 2^x

languid thorn
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honestly

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i dont know

quick ridge
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hint: ||inverse functions||

languid thorn
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turns it negative 😔

quick ridge
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no

languid thorn
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thats all i got

quick ridge
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(x,y) -> (y,x)

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since they’re inverses

languid thorn
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ohhh

quick ridge
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the inverse functions interchange the x and y yea

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since they’re really a reflection over y = x

languid thorn
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waitt that makes so much sense now

quick ridge
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i mean just graphically you can picture it

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hold on

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i’ll show you

languid thorn
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okk

quick ridge
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can you see how it’s reflected over the line y = x

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just imagine flipping either of the curves over the line y = x

languid thorn
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ohh ya i see now

quick ridge
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it will cover the other curve

languid thorn
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after that do i just apply the transformations thats happening

quick ridge
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so the point (0,1) on 2^x goes to (1,0) on log_2(x)

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then we have some other transformations

languid thorn
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ya i think for x then itll be 2?

quick ridge
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reflect over y axis, left 3, reflect over x axis, then down 2

languid thorn
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wait let me think about this more

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i think i messed up like i usually use the x naught thing

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nevermind i get it 😸

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thsnk u guys very mind opening convo

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quick ridge
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tidal rapids
#

hey guys, is

Sin theta = o/h and y/r

Part of any of the identities (Quotient reciprocal and phytagorean)

or are they just the definition?

fiery moss
tidal rapids
#

tysmmmm

fiery moss
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ofc, np!

tidal rapids
#

have a great day !

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close

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glad pulsar
#

what is this dude

amber waspBOT
#

@glad pulsar Has your question been resolved?

glad pulsar
#

<@&286206848099549185>

strange field
glad pulsar
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feels like im approaching the question incorrectly

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i made some progress on lhl

strange field
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if you notice, the first sigma is a_0 + a_2 + a_4 + ...., and second one is a_1 + a_3 + a_5 + .....

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can you somehow get this from the given info?

glad pulsar
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ye

glad pulsar
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Smth like this?

strange field
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the given sigma, if you expand it

glad pulsar
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expansion

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Right

strange field
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it's a_0 + a_1x + a_2x² + ......

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right?

glad pulsar
strange field
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think if you can get what we want from this

glad pulsar
#

hmm

glad pulsar
strange field
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how?

glad pulsar
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put x=1

glad pulsar
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im sorry if im a little dumb I just finished an organic chemistry test

strange field
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and also x = -1

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you'll get 2 equations

glad pulsar
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What about left side of the equation

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{(1-x)+x^3}^n

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if u put x= 1 u get 1^n expansion which is just 1

strange field
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1 for both 1 and -1

glad pulsar
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put x= -1 u get 10^n

glad pulsar
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wait

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sry

strange field
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1-x+x³, put x=-1, 1-(-1)+(-1)³ = 1

glad pulsar
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mb

strange field
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now u have 2 equations

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get what we want from these

glad pulsar
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Should i equate them to each other?

strange field
glad pulsar
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which equations are u talking about

strange field
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yes but one is all addition and one has alternating +/-

glad pulsar
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add them

strange field
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yep

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and subtract for the second one

glad pulsar
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ohh

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so answer is 2?

strange field
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1

glad pulsar
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1+1= 2

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when u subtract 1-1

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?

strange field
glad pulsar
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u get two times()

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so 2 gets cancelled

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ohhh

strange field
glad pulsar
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In the question

strange field
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to make it look complex probably

glad pulsar
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does it serve any purpose

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oh

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thanks have a great day

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strange field
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crimson flame
#

I am studying the Laplace equation in EM and want to know why the exact 2D Laplace equation is the one in the image, why g seems to be a reciprocal of a distance formula, and why the solution function needs to be close to that of a plane.

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spare galleon
#

I have a question related to linear algebra.

spare galleon
#

Given two matrices A and B and their product AB.

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If the first and second rows of B are the same then so are that of AB.

devout reef
#

Put your actual question on your first message.

spare galleon
spare galleon
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My interpretation is we can consider each row of B as individual vectors.

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Therefore, multiplying B by A is actually operating the transformation encoded in matrix A to these vectors inside matrix B.

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I have a correction to be made about my question.

devout reef
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Yeah, but the result of multiplication between the vector and A depends on the entire rows of A.

spare galleon
devout reef
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Not just one rows of A, though.

spare galleon
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If two vectors are identical then they should be the same after being transformed by some matrix.

devout reef
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Hold on

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Since you're calculating AB, the first row of AB depends on the first row of A, but the entirety of B.

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I thought you're calculating BA for a sec.

spare galleon
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I actually have to make a correction

spare galleon
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So it is the first and the third rows rather than the first and the second rows.

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I think my conception that regarding each row of B as vectors in the space is valid.

devout reef
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Yeah, no. You would've been right if you were regarding each row of A, or each column of B.

spare galleon
devout reef
#

You can look at how multiplication is defined for matrix.

spare galleon
#

Yet, I cannot still figure out why my interpretation is false.

devout reef
#

You can think matrix multiplication AB as the dot product between each rows of A and each columns of B.

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Note that it's not "each rows of A and each rows of B"

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split sail
#

Find lim z-> inf z\left(\ln\left(z+1\right)\right)\ -\ z\left(\ln\left(z\right)\right)

split sail
#

,, \lim_{z \to \infty} \left[ z \ln(z+1) - z \ln(z) \right]

grizzled pagodaBOT
#

anjali

thick shale
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z(ln(z+1/z))

weak zinc
split sail
#

Ok, what shall I do now?

weak zinc
thick shale
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use L'hopital's rule

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z/1/ln(balahohsfo)

split sail
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I don't know the derivative of ln(f(x)). 😄 LOL

mint nacelle
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so 1/f(x) * f'(x)

weak zinc
amber waspBOT
#

@split sail Has your question been resolved?

split sail
#

uhm

#

I also don't know the derivative of ln(x)

thick shale
#

lets figure out derivative of ln(x) then...

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do you know implicit differentiation?

weak zinc
grizzled pagodaBOT
#

@weak zinc

inland pulsar
#

idk but you should prob learn differentiation before doing such questions

split sail
#

yes

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e

weak zinc
weak zinc
split sail
#

yes

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ln((1+1/z)^z)

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Thank you, now this will just be equal to ln e = 1

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grizzled raptor
#

Hello, good afternoon, my question is: I have a mapping where each component is contractive, that implies that the mapping is contractive?

grizzled raptor
#

this is the mapping

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<@&286206848099549185>

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proud gazelle
#

Should I be using parentheses for arcsin like that?
And am I using the ≈ sign correctly? That's all I need to know

proud gazelle
#

Feels like I'm using too many ≈

pallid canopy
#

it's fine

proud gazelle
pallid canopy
#

it's fine

proud gazelle
#

All right, and what does ⟺ mean?

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@proud gazelle Has your question been resolved?

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graceful badger
#

I saw this in a list of examples:

amber waspBOT
graceful badger
#

That should be -420, correct?

pallid canopy
#

yea

#

,calc 180 * 7 / 3

grizzled pagodaBOT
#

Result:

420
graceful badger
#

That's positive, though

pallid canopy
#

420 is the right number and negative is the right sign

graceful badger
#

,calc (-1 (7/3)) / 180

grizzled pagodaBOT
#

Result:

-0.012962962962963
pallid canopy
graceful badger
#

hehe, found mistake in the book then. Thanks

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hard jolt
amber waspBOT
hard jolt
#

I dont get what to do for this question
I know that $$(f^{-1})'(y) = \frac1{f'(x)} = \frac1{f'(f^{-1}(y))}$$

grizzled pagodaBOT
#

Xotiic

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hollow cape
#

is that literally the entire question or is there more to it

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exotic olive
#

am i right with D here i tested n = 0 and it satisfies one of the points

lusty pine
#

correct

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worn cosmos
amber waspBOT
worn cosmos
#

what happens ot the

#

cos

true jackal
#

Well, you should also notice that there's an extra 2 inside sin(2x)

worn cosmos
#

oh ok

#

is it just a trig identity

true jackal
#

Therefore, this should ring you a bell

true jackal
#

It's sin(2x) = 2sinxcosx

worn cosmos
#

i need to work on my trig identities 😭

true jackal
worn cosmos
#

thank you for the help

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sharp dock
#

How do u do question 1 f)?

amber waspBOT
sharp dock
#

<@&286206848099549185>

#

I made it where u = tanx

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Then got

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3u⁴-4u²+1=0

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Now idk

verbal jewel
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!15min

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brisk nexus
#

Hi

naive pivot
sharp dock
grizzled pagodaBOT
#

Tazculator

sharp dock
#

Wtf is that

brisk nexus
#

Tazculator!

sharp dock
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Yea nah I've never seen that

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It's confusing me

brisk nexus
#

...

sharp dock
brisk nexus
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It is the complement of the square

brisk nexus
sharp dock
grizzled pagodaBOT
#

Tazculator

brisk nexus
#

I took the step after this

sharp dock
#

Yea that's better

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But let's use u

brisk nexus
sharp dock
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3u²-4u+1=0

brisk nexus
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Ok

grizzled pagodaBOT
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Tazculator

sharp dock
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What's that 4/3 and -1/3

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Wtf

naive pivot
#

Well you can solve for u in different ways
the way Tazcularor suggested is completing the square

brisk nexus
#

I wrote that thing above in another way

sharp dock
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Or wtv it's called

naive pivot
brisk nexus
sharp dock
#

This is what I'm doing for this other question

brisk nexus
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I would have proceeded like this

sharp dock
#

Am I right so far?

grizzled pagodaBOT
#

Tazculator

sharp dock
#

pls stop 😭

#

This tazculator is confusing me rn

grizzled pagodaBOT
#

Tazculator

sharp dock
#

Ty for tryna help but idk what ur doing

ruby dome
#

Hi

sharp dock
#

Yo

ruby dome
#

Yo

sharp dock
#

Help me

naive pivot
brisk nexus
sharp dock
#

What do I do now?

#

Damn

#

How

#

I have a test on this

#

So pls

#

Someone tell me

naive pivot
# sharp dock

Looks correct but you still need to solve for tanx

ruby dome
#

Its clear what tazcalculator said

naive pivot
sharp dock
#

yea

brisk nexus
#

@sharp dock Bro Is here !

sharp dock
naive pivot
# sharp dock yea

yk what values of x that satisfy
tan(x)=-1/3 And also tan(x)=1
(Bcz u also equals 1)

sharp dock
#

Nope

#

Idk

naive pivot
#

Damn

sharp dock
#

Can u tell me

#

I just wanna figure this out

naive pivot
sharp dock
#

Huh

#

If tan of x = -1/3

#

Then x is -1/3

#

?

#

1

#

1

#

Has to be 1 right?

naive pivot
sharp dock
#

Can u do it for me?

#

Pls

#

Do I use special triangles?

#

Or what?

ruby dome
#

Tan(x)=-1/3 -> x=arctan(-1/3)

sharp dock
#

Yk what I give up

#

Like can someone actually help?

#

Just show me how to do it

ruby dome
#

Yes

sharp dock
#

I'll figure the rest out

ruby dome
#

What

#

I have to do

sharp dock
#

What do I do now?

ruby dome
#

Where

sharp dock
#

The final answer should be pi/4, and 5pi/4

sharp dock
#

Where -1/3=tanx and tanx=1

ruby dome
#

,w tan(x)=-1/3

grizzled pagodaBOT
ruby dome
#

,w tan(x)=1

sharp dock
#

Ohh I put it in inverse

#

Then graph it

grizzled pagodaBOT
sharp dock
#

Using the cast rule

#

Where tan is -

#

Right

#

Is that all?

#

Tan is negative in the 2nd and 3rd quadrant

ruby dome
sharp dock
#

Nvm

#

I'm gonna give up

ruby dome
#

When you make the arctangent even the minus I have to put in

ruby dome
#

A solution is right

sharp dock
#

I'm so confused

#

Look at this

ruby dome
#

It's not 5π/4

sharp dock
#

Should be

#

That's what my teacher put as the answer

#

5pi/4 and pi/4

ruby dome
#

π/4 is what you end up with

sharp dock
#

Huh how

#

Please how

#

Can someone please write it on paper for me?

#

For the love of God

#

I'm about to lose it

#

I'm sorry but idk

ruby dome
#

,w tan(x)=1

grizzled pagodaBOT
sharp dock
#

Alr im gonna leav

#

<@&286206848099549185>

#

Anyone know how to do this?

ruby dome
#

Wait

#

If you consider the periodicity

#

This is also 5π/4

#

,w tan(5π/4)=1

grizzled pagodaBOT
sharp dock
#

Ok ok

#

BUT HOWOWWW

#

Man it's alr

#

Ima figure it out on my own or ask the teacher

#

This isn't helping

#

.close

amber waspBOT
#
Channel closed

Closed by @sharp dock

Use .reopen if this was a mistake.

ruby dome
#

What

sharp dock
#

It's not helping

#

Where did u get the 1/4 from?

#

Where did the 4 come from?

ruby dome
#

What is not clear

sharp dock
#

Everything

#

Yk what

#

Let's start with something easie

ruby dome
#

Okay

sharp dock
#

Here

#

Here

ruby dome
#

Tell me where to start

sharp dock
#

That

#

Start at the start pls

#

Let's factor out sinx?

ruby dome
#

sin(x)=t

sharp dock
#

What?

ruby dome
#

This leads you back to a second degree algebraic equation

sharp dock
#

I don't wanna know what it leads me to

ruby dome
#

You solve it and then return to sin(x)

sharp dock
#

Can you solve it on paper? And show me the final answer

ruby dome
#

No

sharp dock
#

Answer should be pi/2

#

Ok then bye

#

.close

ruby dome
#

Wait

#

I can't do it now

#

I got the answer anyway

#

It was easy

#

t=-3 , t=1 -> sin(x)=1 -> x=π/2

sharp dock
#

T?

#

So ur saying let sinx be t?

ruby dome
#

Yes

sharp dock
#

So t² + 2t - 3 = 0

#

?

ruby dome
#

Yes

sharp dock
#

Then we factor it

ruby dome
#

Solve it however you want

#

,w t² + 2t - 3 = 0

grizzled pagodaBOT
sharp dock
#

So t² + 3t - 1t -3 =0?

brisk nexus
#

Bros are cooking

ruby dome
#

I think my cell phone will turn off soon

#

Its 1%

sharp dock
#

Yea so 3 × -1 is -3 and 3 + -1 is 2

sharp dock
#

Alr anyways thanks for trying to help ig

#

I'll ask chatgpt

ruby dome
#

Wait

sharp dock
#

Okok

ruby dome
#

Find the solutions and then return to sin(x)

sharp dock
#

I'll try and find it

#

I gtg now

#

My phones about to die as well

ruby dome
#

You will get a solution sin(x)=-3 which makes no sense because sin≥-1

sharp dock
#

Wait also for this

#

What do we do for this one?

#

First step?

ruby dome
#

Always the same thing

sharp dock
#

Just let u = whateve

#

How come my teacher didn't do that for this

ruby dome
#

CSC(x)=t

sharp dock
#

Okok

#

Ok nvm I got it

#

Cya

#

,close

#

.close

#

.open

#

.close

#

Alr wtv

#

Cya

#

Ty btw

brisk nexus
amber waspBOT
#
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verbal lark
#

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amber waspBOT
#

@verbal lark Has your question been resolved?

dapper trench
#

shouldn't there only be one dV/dt

verbal lark
#

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dapper trench
#

you used ohms law right

verbal lark
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#

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#

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dapper trench
#

how did you get dI/dt as -1/3

verbal lark
#

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dapper trench
verbal lark
#

One message removed from a suspended account.

dapper trench
#

ohhh my bad

verbal lark
#

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dapper trench
verbal lark
#

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dapper trench
verbal lark
#

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#

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dapper trench
#

one second ill think abt it

verbal lark
#

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dapper trench
#

its 1

#

cuz its increasing at 1 volt per second

verbal lark
#

One message removed from a suspended account.

#

One message removed from a suspended account.

dapper trench
#

yeah

verbal lark
#

One message removed from a suspended account.

dapper trench
#

yeah there shouldnt be a V there

#

just dV/dt

#

try with 1 and see if it works

verbal lark
#

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#

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amber waspBOT
#
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high moon
#

Martha claims she can roll triples with three dice in fewer than 15 rolls.
What is the expected number of rolls that it would take to roll the first set of triples?

high moon
#

Why doesnt the geometric formula q/p work

#

where q is the probability of failure and p is the probability of success

amber waspBOT
#

@high moon Has your question been resolved?

amber waspBOT
#

@high moon Has your question been resolved?

high moon
#

<@&286206848099549185>

#

whats going on nowadays with helpers 🤔

amber waspBOT
#

@high moon Has your question been resolved?

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#
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#
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keen pawn
#

Trying to orthogonally diagonilse this [
\begin{bmatrix}
3 & 1 & 1 \
1 & 3 & -1 \
1 & -1 & 3
\end{bmatrix}
]

grizzled pagodaBOT
#

A dense set(Ping when reply)

keen pawn
#

so I start by finding it's eigenvalues

#

so the eigenvalues of 1 and 4, with 4 having a geometric multiplicity of 2

sterile nymph
#

So you get 2 for free and you just need to make sure the second eigenvector for 4 is ortho to the first

keen pawn
#

Yeah, that's fine

#

I also need to perform spectral decomposition

sterile nymph
#

Once you have the matrix of eigenvectors you just need to invert it

#

And you're done

keen pawn
#

mhm

#

so I'll now have to solve $\begin{bmatrix} 2&1&1\1&2&-1\1&-1&2 \end{bmatrix}\begin{bmatrix} x\y\z\end{bmatrix}=0$

grizzled pagodaBOT
#

A dense set(Ping when reply)

sterile nymph
#

Are those orthogonal?

#

They don't look like it

keen pawn
#

oops

#

my bad

#

wait

#

no

#

this is how I perfom spectral decomposition

#

no

sterile nymph
#

u.v = 0 if and only if u perp v.

keen pawn
#

yes

sterile nymph
#

If we consider the first two columns

#

We have 2 + 2 - 1 = 3

#

These are not orthogonal

keen pawn
#

yes

#

I know

sterile nymph
#

But you need orthogonal eigenvectors

keen pawn
#

I'm solving to find eigenvectors

sterile nymph
#

Am I missing something?

keen pawn
#

oh

#

so I just solve the diagonal matrix

#

$

sterile nymph
#

The diagonal matrix is just the matrix of eigenvalues

keen pawn
#

$\begin{bmatrix}1&0&0\0&4&0\0&0&4 \end{bmatrix} \end{bmatrix} \begin{bmatrix} x \y \z \end{bmatrix}=0$

grizzled pagodaBOT
#

A dense set(Ping when reply)
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sterile nymph
#

Exactly

keen pawn
#

\begin{bmatrix}
1 & 0 & 0 \
0 & 4 & 0 \
0 & 0 & 4
\end{bmatrix}
\begin{bmatrix}
x \
y \
z
\end{bmatrix}
= 0

grizzled pagodaBOT
#

A dense set(Ping when reply)
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sterile nymph
#

And for this diagonal matrix, your eigenvector matrix will have in its first column the eigenvector for 1.

#

And the second and third columns the eigenvectors for 4

keen pawn
#

so what would the spctral decomposition look like?

sterile nymph
#

P^(-1) D P where P is the eigenvector matrix and D is the eigenvalue matrix

keen pawn
#

I know , that's what I was trying to find (P)

#

which is why I didn't diagonlise it

sterile nymph
#

Ooooh, I see what you did now

#

Sorry, I thought you were claiming that the matrix with 2s in it was the eigenvector matrix already solved

keen pawn
#

ah

#

I guess REF works here

sterile nymph
#

It's just the matrix A - I

keen pawn
#

$\begin{bmatrix} 2&1&1\1&2&-1\1&-1&2 \end{bmatrix}\begin{bmatrix} x\y\z\end{bmatrix}=0$

grizzled pagodaBOT
#

A dense set(Ping when reply)
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sterile nymph
#

Yes, ref does work with the augmented matrix

keen pawn
#

so I'll now have to solve $\begin{bmatrix} 2&1&1\1&2&-1\1&-1&2 \end{bmatrix}\begin{bmatrix} x\y\z\end{bmatrix}=0$

grizzled pagodaBOT
#

A dense set(Ping when reply)

keen pawn
#

so I have $\begin{bmatrix} 2&1&1\0&3&-3\1&-1&2 \end{bmatrix}\begin{bmatrix} x\y\z\end{bmatrix}=0$

grizzled pagodaBOT
#

A dense set(Ping when reply)
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

keen pawn
#

\begin{bmatrix}
2 & 1 & 1 \
0 & 3 & -3 \
1 & -1 & 2
\end{bmatrix}
\begin{bmatrix}
x \
y \
z
\end{bmatrix}
= 0

grizzled pagodaBOT
#

A dense set(Ping when reply)
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

keen pawn
#

$\begin{bmatrix}
0 & -3 & -3\
0 & 3 & -3 \
1 & -1 & 2
\end{bmatrix}
\begin{bmatrix}
x \
y \
z
\end{bmatrix}
= 0$

grizzled pagodaBOT
#

A dense set(Ping when reply)

keen pawn
#

$\begin{bmatrix}
0 & -3 & -3\
0 & 0 & -6 \
1 & -1 & 2
\end{bmatrix}
\begin{bmatrix}
x \
y \
z
\end{bmatrix}
= 0$

grizzled pagodaBOT
#

A dense set(Ping when reply)

keen pawn
#

no point in row reducing it further IMO

#

I already know z=0

#

so (1,1,-1) is an eigenvector

#

as 3y+2z=0;6z=0; z-y+2z=0

#

,w is (1,1-1) an eigenvector of [3,1,1][1,3,-1],[1,-1,3]

grizzled pagodaBOT
sterile nymph
#

,w eigensystem {{3, 1, 1},{1,3,-1},{1,-1,3}}

grizzled pagodaBOT
keen pawn
#

close

#

oops

#

my bad

#

I has z=0

#

and x-y=0

#

so (1,10)

#

indeed

sterile nymph
#

That's an eigenvector for 4 though

keen pawn
#

hmm

#

what am I doing wrong?

#

wrong REF?

sterile nymph
#

Probably an arithmetic error

sterile nymph
#

Should be 3

keen pawn
#

found it

#

so the REF would be

#

$\begin{bmatrix} 0&0&0 \0&1&-1\1&-1&2 \end{bmatrix}$

grizzled pagodaBOT
#

A dense set(Ping when reply)

keen pawn
#

got it

#

thanks!

#

so y-z=0

#

x-y+2z=0

sterile nymph
#

And you can add the second row to the third

keen pawn
#

yeah

sterile nymph
#

To get x - z = 0

keen pawn
#

yup

#

that sounds wrong

#

x+z=0

sterile nymph
#

That's still wrong yeah

#

My bad

#

That fixes it

keen pawn
#

so that gives us (-1,1,1) as desired

sterile nymph
#

So we have -x = y = z yeah

keen pawn
#

the other two eigenvector can be calculated similarly

sterile nymph
#

Well, you'll have fewer constraints

#

Because the null space is larger

keen pawn
#

got it

#

have a lecture i want to attend , I think I can do this from here

#

thanks!

sterile nymph
#

Best of luck!

keen pawn
#

.close

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#
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near flower
#

hi how do you do this?

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#

@near flower Has your question been resolved?

near flower
#

<@&286206848099549185>

lime verge
#

u worked anything on this?

near flower
#

the answer was like 110.92 degrees

lime verge
#

was that the correct answer from ur teacher??

#

111 degrees>

near flower
#

yep

lime verge
#

for time?

#

was it like 30?

#

30 sec?

near flower
#

time was 535 s

#

<@&286206848099549185>

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#

@near flower Has your question been resolved?

amber waspBOT
#

@near flower Has your question been resolved?

near flower
#

<@&286206848099549185>

#

;-;

shrewd palm
#

ohh physics

#

lemme try real quick

#

@near flower what were the correct answers>

near flower
shrewd palm
#

you probably were supposed to add 90 degrees

near flower
#

i did that

near flower
shrewd palm
#

oh i see

near flower
#

like i got close to it but its not the right answer but i also dk whr i went wrong

shrewd palm
#

walk me through hwo you got 0.5 and 1.4

near flower
#

good question wait a second

#

oh this is awkward i sent the working out for the wrong kinematics question

shrewd palm
#

yeah thats why im so confused

#

lol

near flower
#

thats my bad sorry oops

#

ok forget everything i said

shrewd palm
#

XD

near flower
#

i didnt get a solution for that

#

like the question i sent

shrewd palm
#

the boat problem is the question though right?

near flower
#

i also had problems with the other one (the one for the working i sent) but ill leave that to another channel

shrewd palm
#

Do you have the correct answers for this

near flower
#

nope sorry

shrewd palm
#

ok well thats how you get it

#

draw a picture, take the sume of x velocities and y velocities

#

combine them with squareroot(a^2 + b^2)

#

use inverse tangent to get angle

#

and then find the distance across the river with that angle

#

and solve for time

near flower
#

ok this might seem dumb but i always get confused on calculating the angle, like which angle r u meant to calculate

shrewd palm
#

well the angle it gave was in respect to the river

#

so I just used the river

near flower
#

but it was 35 degrees to the river but ur angle was 44.78 degrees

#

oh wait

shrewd palm
#

yes because of the 0.75 m/s flow of the river

near flower
#

is it cus the river pushes the boat like outwards

shrewd palm
#

yeah

near flower
#

ohhh right so u just always find the angle with respect to whatever they give u basically?

shrewd palm
#

it makes the boat travel more perpindicular to the river

#

making the angle larger

near flower
#

rightt that makes sense

shrewd palm
near flower
#

alright got it thank you

#

wait if u dont mind

#

can u do the other kinematics question asw

shrewd palm
#

sure

#

what is it

near flower
#

ok this is the right one lol

shrewd palm
#

Ok that’s the angle

#

And time

#

@near flower

near flower
#

ohh its not tan theta

shrewd palm
#

No because it’s just combining the x velocities

near flower
#

yea i just made a silly mistake

shrewd palm
#

Ah gotcha

near flower
#

Alright thank you for ur help

shrewd palm
#

You’re welcome

near flower
#

.close

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#
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unborn mauve
#

How do find a subgroup of a group that is the symmetries of a figure?
For example, if my figure is a rectangle (so is a group in S_4),
and is labelled as follows:
1--------4
| |
2--------3
How would I use the rectangle above to find a subgroup of S4

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#

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zinc arch
#

How hectoliters in 3 liters in?

amber waspBOT
snow blade
#

100 liters in 1 hectoliter

#

Use that relationship

zinc arch
#

1 hl = 100l?

#

Can you show me the table of conversion?

split sail
#

100L = 1 hectolitre

#

Then 1L = 1/100 hectolitre
3L = 3/100 hectolitre = 0.03 hectolitre

zinc arch
split sail
#

!15mib

amber waspBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

zinc arch
#

Only 3 min difference

split sail
#

4 min*

weak fern
zinc arch
# weak fern

No give mike like

Hektoliter, dm, etc milliliter centiliter mililiter

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#

@zinc arch Has your question been resolved?

amber waspBOT
#

@zinc arch Has your question been resolved?

zinc arch
#

.close

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#
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snow blade
amber waspBOT
snow blade
#

i let w be sinx

#

idk if im substituting right

#

nvm

#

.clos

amber waspBOT
#

@snow blade Has your question been resolved?

amber waspBOT
#
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amber waspBOT
#
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royal parcel
amber waspBOT
royal parcel
#

Could anyone hint me for this? Im quite stuck

#

The previous question was to show that $b_n=\frac{a_1+a_2+\cdots+a_n}{n}$ converges to $a$

grizzled pagodaBOT
#

somethingwrong

royal parcel
# royal parcel

oops just realised it should be $b_n=\sqrt[n]{a_1a_2\cdots a_n}$

grizzled pagodaBOT
#

somethingwrong

quick spoke
#

consider log(a_n)

royal parcel
vernal surge
#

if you don't have logarithms yet, there is an alternative way

#

do you have am-gm inequalities?

royal parcel
#

but could you give me abit more about how I would go about using am-gm inequalities? I can only imagine getting an upper-bound at most

vernal surge
#

using the harmonic mean too

#

I think it was something like

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$\sqrt[n]{a_1...a_n} \geq \frac{n}{\frac{1}{a_1}+...+\frac{1}{a_n}}$

grizzled pagodaBOT
vernal surge
#

now what would be left is to show that the harmonic mean indeed has limit a too

#

you can start with lim a_n = a and instead, consider

#

$\lim_{n \to \infty} \frac{1}{a_n} = \frac{1}{a}$

grizzled pagodaBOT
vernal surge
#

from here you can derive the harmonic mean

#

this all requires a_n > 0 though, well the question wouldn't really make much sense otherwise anyway

royal parcel
royal parcel
#

thanks for the this method too, I will try it when Im free

vernal surge
#

using log seems easier, this one is more elementary though

royal parcel
#

i think i get the gist of it

royal parcel
vernal surge
#

there is one property that ln has, which makes this trivial pretty much, but if you don't have all that theory yet it will be tricky

royal parcel
#

continuity?

vernal surge
#

yeah

royal parcel
#

right, don't have that yet too unfortunately haha. but thanks again for the help

#

.close

amber waspBOT
#
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amber waspBOT
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sharp dock
#

How do I do 1b?

amber waspBOT
sharp dock
#

<@&286206848099549185>

pallid canopy
amber waspBOT
# sharp dock <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

#

@sharp dock Has your question been resolved?

pallid canopy
#

.close

sharp dock
#

<@&286206848099549185> how do u do this?

amber waspBOT
#
Channel closed

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sharp dock
#

.reopen

amber waspBOT
#

pallid canopy
hollow cape
#

what are you having trouble with

pallid canopy
#

stick to one chanenl

desert rover
lusty pine
#

what isnt this his only channel

desert rover
#

that’s all

sharp dock
#

Idk how to start

desert rover
#

do yk how to solve for x with a regular equation?

#

like a normal equal sign?

sharp dock
#

I expand it first right?

desert rover
#

well yes you need to distribute

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just solve it like regular

sharp dock
#

Ok ima do that first

#

@desert rover

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Right?

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Anyone?

hollow cape
#

yep

sharp dock
#

Nvm I got it

#

Can u help me with b instead?

sharp dock
#

Alr nvm this isn't helpful

#

No one is helping

#

.close

amber waspBOT
#
Channel closed

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#
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split sail
amber waspBOT
split sail
#

would r(t) just be $t \hat i + t^2 \hat j + t \hat k$

grizzled pagodaBOT
split sail
#

y=xz ?

#

<@&286206848099549185>

mellow hornet
split sail
#

thanks

#

.close

amber waspBOT
#
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amber waspBOT
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zealous flare
#

How would I go about solving this?

amber waspBOT
toxic talon
#

Hey how would I do the is fixing my throat

low crypt
toxic talon
#

6+384672818+3926572818x48583818495827184958538divided by 138582

zealous flare
#

11 cm and 33

low crypt
frank flint
#

each heigh *3

zealous flare
dull pike
low crypt
#

nope

#

the ratio is basically what you can multiply 11 by to get 33

zealous flare
#

OH

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1 over 3

low crypt
#

uh well 33*(1/3) is 11

#

but in this case the other way around

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11*x = 33

#

(just solve for x)

zealous flare
#

The answer was 1 over 3

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But yes! Thank you

low crypt
#

oh i guess 1/3 and 3 are both the ratios

#

depends from what

#

but sure np

zealous flare
#

.close

amber waspBOT
#
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amber waspBOT
#
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harsh quiver
#

Hello! I am in need of help. I am currently challenging myself and trying to do Trigonometry, but obvioulsy I don't know ANY of the common formulas. As you can see, I already chose an answer. This was guessed however, because I don't know ANYTHING! Please someone help me. The photos of the questions are listed below:

harsh quiver
#

<@&286206848099549185>

livid gull
#

ik the calculator trick

livid gull
amber waspBOT
# harsh quiver <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

scarlet trail
#

"i am currentley challenging my self"

#

proceeds to guess

amber waspBOT
#

@harsh quiver Has your question been resolved?