#help-41

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narrow night
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I added the vectors together and got 19.6 km/h

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For x : 15cos(35) + 5cos(15) For y : 15sin(15) + 5sin(15)

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then i found that the hypotenuse and got 19.6 km/h

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now as for the angle I did tan-1(y/x)

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but that gives me 31 degrees

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and the answer is 41 degrees 19.6 km/h

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idk what i did wrong

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could somebody help me, thank you in advance

mint nacelle
#

so (r cos 35, r sin 35) is the resultant vector of the sailboat

and if you add the trajectory plus tidal current, you get (15 cos theta + 5 cos 15, 15 sin theta + 5 sin 15)

so if you equate the slopes of both vectors, you get tan 35 = (15 sin theta + 15 sin 15) / (15 cos theta + 5 cos 15)

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,w tan(35 deg) = (15 sin theta - 5 sin(15 deg)) / (15 cos theta - 5 cos(15 deg)), solve for theta

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take the acute solution cause it's the only one that make sense if you draw it

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,calc 0.58353 * 180/pi

grizzled pagodaBOT
#

Result:

33.433806219269
mint nacelle
#

oh weird

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wait the current moves against the boat, so change the + to -

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,calc 0.63820 * 180/pi

grizzled pagodaBOT
#

Result:

36.566166485249
mint nacelle
#

that is weird

narrow night
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I dont even get whats going on

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lmao

mint nacelle
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,calc 0.49661 * 180/pi

grizzled pagodaBOT
#

Result:

28.453657063992
mint nacelle
#

oh whatever

mint nacelle
#

so (r cos theta, r sin theta) with theta = 35

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and then the course of the sailboat is (15 cos theta, 15 sin theta), cause the velocity is 15

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and then we add the wind vector, which is against the boat, so (-5 cos 15, -5 sin 15)

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oh 15 km/h relative to the water

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it's such a messy problem

narrow night
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i give up

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icl

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i dont understand

amber waspBOT
#

@narrow night Has your question been resolved?

narrow night
#

<@&286206848099549185>

#

In good conditions, a sailboat can move at 15 km/h relative to the water. (a) What course must this sailboat follow (in other words, what orientation must the bow of the sailboat have) so that its trajectory is oriented at 35° north of east while it is experiencing a tidal current of 5 km/h directed 15° north of east? (b) What will then be the modulus of its speed relative to the earth?

amber waspBOT
#

@narrow night Has your question been resolved?

amber waspBOT
#

@narrow night Has your question been resolved?

red river
#

Hello @narrow night . In fact the vectors tidal current + sailboat must be equal to the trajectory vector (35° orientation)

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,w (15sin(x)+5sin(15°))/(15cos(x)+5cos(15°)) = tan(35°)

red river
#

,calc 0.72512*180/pi

grizzled pagodaBOT
#

Result:

41.546315640526
red river
# grizzled pagoda

Notice that this equation would be really hard to solve without this kind of calculator

#

Instead, you can use cosine law first in order to find the speed

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Anyway, I suggest you first draw a correct diagram for this problem

amber waspBOT
#

@narrow night Has your question been resolved?

narrow night
#

icl you got it wrong i think i did it right

red river
narrow night
#

oh nvm yeah you got it right

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but idk how

red river
#

I wrote some suggestions above in case you're still interested

narrow night
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alright so i did wrong

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i thought it was 15 km/h of 35

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that’s why

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all righty thank you

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hey man @red river

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got a question

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when i’m on a bus for example and i put a ball in the aisle

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why does the ball go backward

amber waspBOT
#

@narrow night Has your question been resolved?

narrow night
#

how do i find the angle now

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is this even good

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can someone help me pls

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In good conditions, a sailboat can move at 15 km/h relative to the water. (a) What course must this sailboat follow (in other words, what orientation must the bow of the sailboat have) so that its trajectory is oriented at 35° north of east while it is experiencing a tidal current of 5 km/h directed 15° north of east? (b) What will then be the modulus of its speed relative to the earth?

deep karma
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i can do this shit in my head but i rlly wanna take a shit

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ill help u once im back

narrow night
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okay

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thanks

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icl this question is not a 12 th grade question

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never seen some like that in my life

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fuck this question

narrow night
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this guy did not come back 😭

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.close

amber waspBOT
#
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deep karma
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hi

deep karma
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i just opened

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discord

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LMAO

narrow night
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no way lmao

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all good though

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i found the answer

deep karma
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yay

narrow night
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using my peanut brain

deep karma
#

pepenut brain

narrow night
#

😂

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have a good one man

deep karma
#

i think you just solve vectors here

narrow night
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yeah

deep karma
narrow night
#

i just didn’t understand the problem

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it’s 1:40 am for me

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am i cooked

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.close

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idk how to close this

narrow night
#

.reopen

amber waspBOT
#

narrow night
#

.close

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split sail
#

solve this eq

amber waspBOT
split sail
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pi^x = 4x

primal holly
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,w (pi)^x = 4x

grizzled pagodaBOT
split sail
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ok

#

.cllose

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keen pawn
#

Trying to write this in its logical form

amber waspBOT
keen pawn
#

so $\forall \varepsilon >0 , \exists M>0 , G(M) \implies L( \varepsilon)$

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Where G(M) = x>M

grizzled pagodaBOT
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Veni, vidi, perii is not f(wai)

keen pawn
#

and $L(\varepsilon) \equiv $|f(x)-b| < \varespilon$

grizzled pagodaBOT
#

Veni, vidi, perii is not f(wai)
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

undone merlin
#

$$\forall; \epsilon > 0 .; \exists; M .; x > M \implies \left| f(x) -b \right| < \epsilon$$

grizzled pagodaBOT
keen pawn
#

Yeah, I know that way

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But I'm pretty sure my prof wants each of these to be represented by a logical statement

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so like x>M should be a statement like G(M) where that means x>m

gloomy tide
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wouldn't it be G(x)...

fierce linden
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ah that explains why you insist on abbreviating statements

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though to be completely safe doing that, you need to write stuff like L(f,x,b,eps)

keen pawn
#

Yeah should have probably done that

keen pawn
fierce linden
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meh that just looks annoying

gloomy tide
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but also that's very annoying to do

undone merlin
#

This?
$$G(x,M) \equiv x > M$$
$$L(f,x,b,\epsilon) \equiv \left| f(x) - b \right| < \epsilon$$
$$\forall.; \epsilon > 0 .; \exists; M > 0.; G(x,M) \implies L(f,x,b,\epsilon)$$

keen pawn
#

Something like that, yeah

grizzled pagodaBOT
fierce linden
#

did your prof explicitly say to abbreviate stuff

keen pawn
#

That's what we've done in class

undone merlin
#

you probably don't need to explicitly define the predicates like this

keen pawn
grizzled pagodaBOT
#

Veni, vidi, perii is not f(wai)

fierce linden
#

it should depend on everything you see

gloomy tide
#

because you need forall x \in R at some point

keen pawn
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oh yeah, true

undone merlin
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for an implied forall x

fierce linden
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imo unless youre explicitly told to do this on hw, i wouldnt bother

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this kind of problem is focused on translating english to math, so whatever is already clear math should be left alone

undone merlin
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imo, not much point in explicitly defining the predicates unless you need them for later use.

gloomy tide
keen pawn
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Cool

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Thanks!

paper dawn
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1 + 1

keen pawn
#

Hope I do well on my test tomorrow, as is obvious, my logic is a bit shaky, p good at proof writing and set theory though

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thanks everyone

#

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amber waspBOT
#
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atomic frost
#

I’m confused on the answer to 6), I got pi not pi/2

patent raptor
atomic frost
#

yeah symbolab's calculator gave me pi as well, perhaps my professor made a mistake

quick spoke
#

,w int_{-infinity}^{infinity} 1/(1+x^2) dx

patent raptor
#

it's arctan(inf)

atomic frost
#

interesting

quick spoke
atomic frost
#

hmm, i guess i'll ask my professor about it

#

thanks

#

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unkempt grove
#

The answer to 15 is (negative infinity, infinity), but i'm not sure how the teacher got there.
Including the previous question and solution for reference

tidal meteor
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is the question -4 or 4?

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@unkempt grove

unkempt grove
tidal meteor
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i think it should be 4

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as the value will always be greater than or equal to 0 anyways

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it has a modulus

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absolute value

unkempt grove
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Definetly negative 4

tidal meteor
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thats y im asking u to check it

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bruh

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hmmm

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well

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its gonna be greater than 0 for any value

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so it is -inf,inf

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basically

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it doesent matter what value u take for x

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its always gonna be greater than 0

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thats y the range is -inf to inf

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@unkempt grove

unkempt grove
#

interesting

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give me a minute, gotta do something IRL

tidal meteor
#

aight

amber waspBOT
#

@unkempt grove Has your question been resolved?

unkempt grove
#

@tidal meteor
It's evident i'm doing something wrong, but what, i don't know

tidal meteor
#

listen

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do you know what the function does?

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the |x| function

unkempt grove
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yes
Absolute value is always a positive number, and it's just the distance a number has from zero

tidal meteor
#

right

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so doesent matter what x is

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it will come out to be positive right?

unkempt grove
tidal meteor
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ok

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listen

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|-2|=2

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and |2|=2 right?

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|any number| = positive number

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or 0

unkempt grove
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absoluteley

tidal meteor
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So doesent matter what is in the middle

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it will always be greater than -4?

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as it is positive??

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basically

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any positive number is greater than -4 right?

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and 0 is greater than -4

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lmk if u did not understand

unkempt grove
#

Any positive number is greater, absolutely
but what about numbers -3 to -1?

tidal meteor
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that is not a possible outcome right?

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ok listen

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do you know why -1 is multiplied?

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ok

#

listen'

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imagine you have |x-5|

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now there are two possibilities

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either x-5 is negative

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or x-5 is positive right?

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@unkempt grove

unkempt grove
tidal meteor
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ok

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so now

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is (x-5) is positive

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then |(x-5)| is basically just (x-5)right?

unkempt grove
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I'm with you

tidal meteor
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now if (x-5) is negative

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we multiply it with -1

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to make it positive

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so |(x-5)| = -1*(x-5)

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@unkempt grove

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ok imagine x-5 is -2

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then mod x-5 is -2 x -1

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so 2

unkempt grove
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understood

tidal meteor
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ok now

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back to your problem

tidal meteor
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|10-4x|>-4

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now the |10-4x| is greater -4 always cuz it is always positive right?

unkempt grove
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yes

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I think i'm starting to see where you're going with this, but carry on, please

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@tidal meteor

tidal meteor
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So basically

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no matter what u put in place of x

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its always positive

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therefore always greater than -4

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so u can put anything in place of x

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ranging for -inf to inf

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thats it

unkempt grove
#

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amber waspBOT
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red needle
#

Not sure how to go about this problem. Just factoring the problem completely and the answer given is 4(y+2)^2 *(y-2) anyone know how to go on this?

red needle
#

Didn’t post it right the first time sorry

south harbor
#

what are you trying to do?

red needle
rancid raven
south harbor
#

yo my bad

#

there's an easier way

#

I'll let you figure it out

#

maybe try the naive way and brute force expanding, see what you get

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atomic frost
#

Can someone explain the blue part? I don't understand how that works at all

atomic frost
#

ohh

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one sec

elfin vale
#

1 is the quotient and -1 the remainder

grizzled pagodaBOT
atomic frost
#

alright so i got 1 with a remainder of -1

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looks like the -1 goes up top and the 1 gets added on?

pseudo crescent
lost star
#

heya meth

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long time no see

atomic frost
#

oh okay i think i just didnt know how remainders work

atomic frost
#

that makes sense

#

thank you

#

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pseudo crescent
pseudo crescent
atomic frost
amber waspBOT
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leaden mica
#

pls help I want to learn how to do this quickly like in this picture

leaden mica
#

is there a concept which I should run through in my mind

mint nacelle
#

note that the derivative of sin 2x is 2 cos 2x, so you are multiplying by 2

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so to undo the differentiation (fundamental theorem of calculus)

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you need to divide by 2

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so -cos 2x * 1/2

leaden mica
mint nacelle
#

cause the derivative of the inside function is d/dx (2x) = 2

leaden mica
#

yes, first we see sin=cos, then 2x =2

mint nacelle
#

you shouldn't use = in that way

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but yes

leaden mica
#

I mean differentiation equal to

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so what about it

mint nacelle
leaden mica
#

yes

mint nacelle
# leaden mica yes

how about observe that d/dx (-cos 2x) = 2 sin 2x

so d/dx (-1/2 cos 2x) = sin 2x

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constant multiple rule

leaden mica
mint nacelle
#

we're doing the integral by inspection

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cause you know that -cos differentiates to sin

leaden mica
#

yes

mint nacelle
#

and then we multiplied both sides by 1/2

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to get the integral of sin 2x

leaden mica
#

you mean this?

mint nacelle
#

it's not very useful however since it doesn't tell us about sin(2x) or sin(kx) in general

leaden mica
#

do you know a YouTube video on this @mint nacelle

mint nacelle
#

try this

#

just more examples to get your head around the concept

leaden mica
#

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gray pivot
#

What is the general method/methods for doing these kind of qs?

gray pivot
#

,rotate

grizzled pagodaBOT
mint nacelle
#

I'm pretty sure that the discriminant (-(4 + i))^2 - 4(1)(9 - 3i) is equal to -21 + 20i

#

so you can just apply the quadratic formula as normal
yep, it works the exact same using the complex numbers

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then you just need to find $\frac{-b \pm \sqrt{\Delta}}{2a}$ where you already know $\sqrt{\Delta}$ from the previous part

grizzled pagodaBOT
#

higher's secret twin brother

gray pivot
#

ohhh

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ok

mint nacelle
#

the two square roots are a multiple of -1 apart anyways, so you still get 2 solutions

gray pivot
#

wait

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i dont rlly get the wording of

clear plinth
#

5x5

gray pivot
#

find the square root of -21+20i

mint nacelle
gray pivot
#

yeah

mint nacelle
#

in the complex numbers, there are n roots if you're doing the nth root

gray pivot
#

yep

mint nacelle
#

so yeah they would be z = 2 + 5i and -2 - 5i

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both are equally valid

gray pivot
#

wait

mint nacelle
gray pivot
#

oh

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ok

mint nacelle
#

compare coefficients, so x^2 - y^2 = -21 for the real part

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for example

gray pivot
#

and then the answer of that i just throw in the discriminant for the next step

gray pivot
#

ohhhhhhh

#

ok

#

tysm

mint nacelle
#

npnp!

gray pivot
#

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pliant copper
#

which algorithm is this

red knot
#

Send the orginal question if possible

amber waspBOT
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@teal vine Has your question been resolved?

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bright kelp
#

Hi any help?

amber waspBOT
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amber waspBOT
sinful sapphire
#

MP and MP

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or idk

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i guess that's the problem, which one is it exactly

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i think HS is what i mean

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assume D, then A follows, from which B → C follows and also B follows

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hm

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i guess not then

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i want [B & (B → C)] → C

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that's MP

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then if you combine D → B and D → (B → C) into D → (B & (B → C)) you got it

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but how

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what's Conj?

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@neat cliffcan you make C → C?

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it does seem like you can't even start making anything with C

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what's Equiv?

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got it

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@neat cliffdo the 10 on the left side too

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~D V (~B V C)

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idk maybe they combine into something afterwards

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i give up

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there's no way for me to try, right?

amber waspBOT
#

@neat cliff Has your question been resolved?

amber waspBOT
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@neat cliff Has your question been resolved?

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north dirge
amber waspBOT
north dirge
#

helpp

#

i have no idea how to solve it, and i need to explain why i solve it the way that i do

twin terrace
#

do you know how to solve simple equations (stuff like 5x-4=2)?

north dirge
#

yes

twin terrace
#

great

#

this is basically that

north dirge
#

but i should mention im bad at them

twin terrace
#

thats ok as long as you know how it generally works

north dirge
#

okay:,(

twin terrace
#

so the first task is already "done" it says 7.5 Tr is equal to 0 Tc so we can ignore that one

#

in the next one youre given Tc=20

#

you can put that 20 into the given equation, and solve it for Tr to find the temperature in Romer

north dirge
#

what

twin terrace
#

ok you said you would know how to solve 5x-4=2. Now imagine if instead of that, it said 5x-y=2 but i told you that y=4

#

its the exact same thing, because you can just change the y with a 4

#

do you get that

amber waspBOT
#

@north dirge Has your question been resolved?

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shadow parcel
#

can someone explain how they do b) here? i can do a) and understand that far

shadow parcel
#

are they applying some formula for infinite geometric sums

shadow parcel
shadow parcel
fickle ferry
#

when does sum x^n coverge?

shadow parcel
fickle ferry
#

correct now when will sum (x/2)^n converge

shadow parcel
#

when -1 < x/2 < 1 or -2 < x < 2 i think

shadow parcel
fickle ferry
#

correct so now can u use that idea in this question

shadow parcel
#

That just tells me it will converge or not

#

thats not what im after

#

its question b

shadow parcel
#

or am i wrong and its applicable there too?

fickle ferry
#

ok do u know the formula for S

#

if s= sum of x^n

#

|x|<1

shadow parcel
#

i just remember some geometric formula that looks like

#

a1 / 1-R

#

first term/ 1 - rate or something

#

if thats not it then i do not remember it by heart

shadow parcel
fickle ferry
#

mhm

#

use that

tawny rover
#

can someone help in help-26

shadow parcel
#

like this one i think

fickle ferry
#

yep

tawny rover
shadow parcel
#

i always struggle with what is a and R here tho

#

is the 1st term just the expression plug in n = 1

#

so that is a

#

and r is something? idk what R is tbh

#

i think one can find r by dividing the 2nd term by the first but that just gives the expression inside the parenthesis too

#

that means a and r are equiv?

marsh cloud
shadow parcel
#

if im right(prob not) then i can write it like this and solve for x somehow?

fickle ferry
#

ye

shadow parcel
#

wtf ok, lemme try to solve that, not sure where to begin

shadow parcel
# fickle ferry ye

ok it worked, is this a good way to solve it or did i miss a step that could make it shorter/easier?

#

thx!

#

.close

amber waspBOT
#
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shadow parcel
#

What does it mean tha for these conditions does the system have a unique solution, infinite or no solutions

shadow parcel
#

i can get as far that if i calculate the det and set it to 0 and solve for a i get 3 and 5

shadow parcel
pallid canopy
#

in the 2d case, x + y = 1 and 2x + 2y = 2 are the same equations

shadow parcel
#

how are the relative slopes of these lines related to the determinant of this equation and system and number of solutions

#

makes sense

#

if that was system they have infinite solutions or?

shadow parcel
pallid canopy
#

yes when two equations are the same line, then they have infinite solutions

shadow parcel
fickle ferry
shadow parcel
#

is that right? idk

fickle ferry
#

well these are only planes

#

so like only consider tht

shadow parcel
#

arent they 3d? its x y and z

#

oh i just put it into desmos

#

they are planes

fickle ferry
#

now what do u get if 2 planes intersect each other

shadow parcel
#

then what functions in 3d are like bucket shapes and stuff

fickle ferry
#

you dont have to worry about it rn

shadow parcel
#

?

fickle ferry
#

u get a line correct?

shadow parcel
#

what

#

really?

fickle ferry
#

ummm

shadow parcel
#

oh yeah

fickle ferry
#

think about it

shadow parcel
#

if they slice eachother

fickle ferry
#

yes

shadow parcel
#

its when 2d lines slice that i get a point and in 3d i get a line/curve

#

ok

fickle ferry
#

now what does it mean for a line and a plane to intersect each other

#

what do u get

shadow parcel
#

and im lost again

#

you mean geometrically or ?

fickle ferry
#

geometrically

#

again

shadow parcel
#

a point i guess

fickle ferry
#

yep

#

ok

#

now

shadow parcel
#

couldnt the line go through at an angle so its several points?

fickle ferry
#

it can eitehr a)

#

be on the same plane

#

(so u have infinite solutions)

#

or go through

#

(so u have 1 solution)

#

a point

#

is this clear

shadow parcel
#

ok so either its a line/curve shooting through the plane at one point

#

or it can go through it across the entire plane giving

#

infinite solutions

fickle ferry
#

ye

#

p

#

now suppose u have 3 equations

#

ax+by+cz+d=0

#

and whatever whatever

#

u have 3 variables

shadow parcel
#

ok

fickle ferry
#

what are the number of solutions u expect for (x,y,z)

shadow parcel
#

no idea

#

they will be planes

fickle ferry
#

alright so like its easy to see geoemtrically

shadow parcel
#

that either cut or dont cut eachother

fickle ferry
#

ill try to find a diagram or else explain it to you

shadow parcel
#

how many lines if its 3d or points in 2d they intersect at i don't see how that info would tell me how many solutions but im prob thinking of it wrong

fickle ferry
#

so like firstly ill just tell you it can have 1 unique solution

#

and geometrically u can see it like this

#

consider plane 1 and plane 2

#

they intersect and have a "common" line of intersection

#

and now this common line of intersection intersects plane 3

#

so u have a point which is common to plane 3 plane 2 and plane 1

#

which is why its unique

shadow parcel
#

ok so in this scenario

#

either the 3 planes cut in one point = unique, never intersect = no solution or the 3rd plane joins along/across the line so infinite??

#

maybe i grapsed that wrong

fickle ferry
#

yep

#

yep

#

exactly that

#

u also understand geometrically the never intersecting part right?

shadow parcel
#

that just means the 3 planes never touch any one point right?

fickle ferry
#

like suppose the common line is "parallel" to the plane

#

not necessaruly

tulip jasper
#

Need help please

shadow parcel
#

how is that possible

fickle ferry
#

consider a prism

shadow parcel
fickle ferry
#

u see the 3 planes?

#

the common line of intersection is "parallel" to the base plane

shadow parcel
#

a prism is lots of planes more than 3 but you mean the bottom, left and right one?

fickle ferry
#

yes

shadow parcel
#

here they never all 3 touch in one spot right?

pallid canopy
fickle ferry
#

yes

shadow parcel
#

only 2 at a time

fickle ferry
#

so i hope u understand what it means "geometrically"

shadow parcel
#

wait so here 1, 2 and 7 have infinite solutions?

fickle ferry
#

yeo

#

yeo

#

yep

#

**

shadow parcel
#

6 is unique

#

and the rest are none

#

or nah?

shadow parcel
# fickle ferry yeo

if what i just said is true we've gotten as far as for me to understand what it means geometrically for shapes to intersect and have a certain amount of solutions i think, which is kinda a revelation. This is just for planes btw? There are 3d functions that have crazy shapes. Do the same kinda rules of intersections and solutions apply there? i would think so

fickle ferry
#

now do you know what an augmented matrix is?

shadow parcel
#

prob seen it gotta look it up as the term doesn't ring any bells directly

fickle ferry
#

like all u need to do is find the rank of the augmented matrix and the coeffecient matrix

#

u can check how to find the rank of a matrix

shadow parcel
#

is this one of those where i do gauss elimination

fickle ferry
#

its just gauss elimination

#

yeah

#

and this dirrectly corelleates to what we learnt geometrically

#

since suppose u get something like

#

1 0 0

#

0 1 0

#

000

shadow parcel
#

almost identity

fickle ferry
#

this means the 3rd plane is a linear combination of the above two planes

#

since like in gauss elimination

#

all u do is multiply and subtract or add

#

almost like how u just try to find solutions for

#

ax+by=c

#

dx+ey=f

shadow parcel
#

hmm ok

fickle ferry
#

and like

#

when u have one plane to be a liner combination of two other planes

#

you get the 7th situation

shadow parcel
fickle ferry
#

like

#

like

#

after apllying

#

gauss elimination

#

to a matrix

#

u get row echelon yeah

#

or an almost diagonal matrix if we are being lazy

#

abc

#

0de

#

00f

shadow parcel
#

im still not following sry

#

all ive done with gauss elim is solve for ax = b so or inverses

#

or solve determinants faster

fickle ferry
#

yeah well

shadow parcel
#

thats all i know

fickle ferry
#

in the gauss elimination

#

have u used matrixes?

#

like

#

without writing

#

equal signs

shadow parcel
#

i've def used matrices but

#

not sure how deep into it you define as having used tehm

#

i know basic operations like, add, sub, matrix multiply, find the inverse

#

solve for det

#

what identity is kinda

#

im thinking

fickle ferry
shadow parcel
#

writing up and aug matrix

#

like that

fickle ferry
#

this is the aug matrix yea

shadow parcel
#

when i have a system of linear eq

fickle ferry
#

now can u convert it into like row echelon form

shadow parcel
#

ok what is that

fickle ferry
#

or a diagonal matrix

#

like

#

u multiply the second row

#

by d/a

#

and subtract it from the first row

#

so u get

#

a b c

#

0 ed/a-b fd/a - c

#

g h i

#

and then u do it agian

#

for the third row

#

and in the end

shadow parcel
#

holup

fickle ferry
#

u get something like

#

a b c

#

0 stuff stuff

#

0 0 stuff

shadow parcel
#

wdym by multiply by d/a

#

and here you have 9 diff variables

fickle ferry
#

uhhhh

shadow parcel
#

I've heard of rank and maybe calculated rote once or twice

fickle ferry
#

The rank of a matrix is the number of linearly independent rows or the number of linearly independent columns the matrix has. These definitions are equivalent. To find this number, we can reduce a matrix to row echelon form and count the nonzero rows, whose leading entries are called pivot numbers. We'll solve five rank of a matrix examples in t...

▶ Play video
shadow parcel
#

is that what will help me solve the problem?

fickle ferry
#

yeah that essentially

#

yes

shadow parcel
#

like the rank of the matrix given a value of a

fickle ferry
#

i was just trying to explain how rank geometrically relates

shadow parcel
#

will tell no/inf/unique solutions

fickle ferry
#

yes

shadow parcel
#

i mean i wanna understand that too but i guess maybe im behind on that too much to explain in one sitting

fickle ferry
#

the method is like

#

u find the rank of the augmented matrix

shadow parcel
#

orm just

fickle ferry
#

yes

#

rank calculation

shadow parcel
#

okok

fickle ferry
#

to reduce it to row echelon form

#

so that i can find the rank

#

u find the rank of matrix A

shadow parcel
#

ok how many ranks are there, wathcin vid rn

#

is it just a numerical value like det(A)

fickle ferry
#

yeah

#

for like a 3x3 matrix

#

u can have rank 1 2 or 3

#

just look up

#

"rank of a matrix and consistency of linear equations"

#

and u should get ur answer

#

after u learn the algorithm try understanding what it means geometrically

#

i need to go now

shadow parcel
#

ok ill try i have the exam in 12hrs

#

wish me luckl

fickle ferry
#

its 5 am and i have class in 3 hours

shadow parcel
#

thx

fickle ferry
#

good luck

shadow parcel
#

yea sry

#

bb take care ty for help

#

<34

#

❤️

fickle ferry
#

yw

shadow parcel
#

.close

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#
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split sail
#

How to find inverse of 7x+1/5-x

amber waspBOT
split sail
mighty lagoon
#

otherwise you're on the right track

split sail
#

Wait like how?

#

I did cross multiply

split sail
#

If h(x) is inverse of f(x)

Use f(h(x)) = x

#

Easily

mighty lagoon
#

in this case you're solving for a = b/c and you're getting rid of the denominator

#

you do the same thing to both sides of the equation

split sail
#

Wait so what do I do now

mighty lagoon
#

you just did algebra wrong but you set up the first equation correct

split sail
#

I have x(5-y)=7y+1

mighty lagoon
#

good

split sail
#

Take y together and x on other side

#

And manipulate to get coeff of y=1

mighty lagoon
#

so to find the inverse what you set up was you switched x and y

#

and then you solve for y

split sail
#

Can you like show me?

#

Do I distribute x(5-y) or divide by x for both sides

mighty lagoon
split sail
# split sail

No that’s where I am confused on because I can’t put y on other side after divide by x on both sides

mighty lagoon
#

you need to isolate y

#

distributing is indeed a start

tulip jasper
#

Need help please

split sail
#

How do I isolate like how do I simplify -xy subtract with 7y

mighty lagoon
#

if you have different terms containing y like ay + by, then you could factor out y

#

to get (a + b)y, then you'll have just one y left

split sail
mighty lagoon
#

that looks correct so far

split sail
#

Do I divide (x+7)?

mighty lagoon
#

you could try and see how it goes
at this point you just need to do algebra, the question about inverses you already do how to do

split sail
#

I have an another question what is range for the original function

#

Which is 7x+1/5-x

mighty lagoon
#

you can simplify first

#

and then try to recognize what type of function this is

split sail
#

I know that domain can be anything other than 5

mighty lagoon
#

ah

#

if the range of the original function doesn't reach certain values, what does that say about the inverse?

amber waspBOT
#

@split sail Has your question been resolved?

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stone quarry
amber waspBOT
stone quarry
#

$$\frac{2sec(x)tan(x)}{x^3} - 6sec(x)$$

grizzled pagodaBOT
#

Devil Wears Prada

stone quarry
#

this is what i got

#

is it right?

#

only using product rule btw

shell osprey
#

d/dx (1/x^3) is not 3 ( rather not -3)

stone quarry
#

?

#

i know that

#

what does that have to do with the problem though

shell osprey
stone quarry
#

what

#

shouldve i kept it as $$2x^{-3}sec(x)tan(x)$$

shell osprey
#

no the second part

grizzled pagodaBOT
#

Devil Wears Prada

shell osprey
#

$-6sec(x)$ should be $\frac{-6\sec(x)}{x^4}$

grizzled pagodaBOT
#

someone1010

stone quarry
#

why

shell osprey
#

why not?

stone quarry
#

i used product rule

#

$$(2x^{-3})(sec(x)tan(x)) + (-6)(sec(x))$$

grizzled pagodaBOT
#

Devil Wears Prada

shell osprey
#

and in no way is $\frac{d}{dx}(2x^{-3}) = -6$

stone quarry
#

when $$f(x)g'(x) + f'(x)g(x)$$

grizzled pagodaBOT
#

someone1010

#

Devil Wears Prada

shell osprey
#

$\frac{d}{dx}(2x^{-3}) = -6x^{-4}$

grizzled pagodaBOT
#

someone1010

stone quarry
#

$$\frac{2sec(x)tan(x)}{x^3} - \frac{6sec(x)}{x^4}$$

grizzled pagodaBOT
#

Devil Wears Prada

stone quarry
#

is this right

shell osprey
#

probably

stone quarry
#

also another question

#

how would i multiply $$3x^4(e^x)$$

grizzled pagodaBOT
#

Devil Wears Prada

shell osprey
#

wdym?

stone quarry
#

how

shell osprey
#

$$f(x) = 3x^4$$
$$g(x) = e^x$$

stone quarry
#

do i just leave it as $$3x^4e^x$$

grizzled pagodaBOT
#

someone1010

#

Devil Wears Prada

stone quarry
#

yes

shell osprey
#

yea, you can't simplify it any more

stone quarry
#

ok

shell osprey
#

nope you meant as a question

#

just product rule

stone quarry
#

bro

#

no way ur real

shell osprey
stone quarry
grizzled pagodaBOT
#

Devil Wears Prada

shell osprey
#

pretty sure it is

#

,w d/dx 3x^4e^x

grizzled pagodaBOT
stone quarry
#

nah dont use wolfram

shell osprey
#

eh wolfram being a goof

stone quarry
#

it uses other rules

#

ye

#

now this

shell osprey
#

basically the same question lol

stone quarry
#

oh yeah

#

this is harder

shell osprey
#

easier than your first one

#

and basically the same as it

stone quarry
#

ok let me do it hold on

#

$$-5x^2sin(x) + 10xcos(x)$$

grizzled pagodaBOT
#

Devil Wears Prada

shell osprey
#

seems right

stone quarry
#

and thois one

#

what is the derivative of 2e^x

#

just 2e^x?

shell osprey
#

yea

stone quarry
#

so then its

#

wait

#

$(2e^x)(\frac12x^{-\frac12})$

grizzled pagodaBOT
#

Devil Wears Prada

stone quarry
#

how

#

is it $$\frac{e^x}{\sqrt{x}}$$

grizzled pagodaBOT
#

Devil Wears Prada

shell osprey
#

I mean, not sure what you're saying but it's prod rule?

stone quarry
#

like when those terms are multiplied

#

does it equal that

shell osprey
#

uh, yea

stone quarry
#

ok

#

so the full answer is

#

$$\frac{e^x}{\sqrt{x}} + 2e^x\sqrt{x}$$

grizzled pagodaBOT
#

Devil Wears Prada

shell osprey
#

i would think so

stone quarry
#

okay well i dont think i need much help

#

ill open another one when i do

#

i think theres more challenging ones coming up

#

thanks

#

.close

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#
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split sail
#

Where did I go wrong ?

amber waspBOT
split sail
#

I’m doing rref

amber waspBOT
#

@split sail Has your question been resolved?

amber waspBOT
#

@split sail Has your question been resolved?

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verbal lark
#

One message removed from a suspended account.

verbal lark
#

One message removed from a suspended account.

#

One message removed from a suspended account.

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One message removed from a suspended account.

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shadow stump
#

divide numerator & denominator by x

#

that's the same as multiplying by (1/x) / (1/x) = 1

verbal lark
#

One message removed from a suspended account.

#

One message removed from a suspended account.

#

One message removed from a suspended account.

#

One message removed from a suspended account.

shadow stump
#

|x| = sqrt(x^2) (but we only care about positive x so |x| = x)

verbal lark
#

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#

One message removed from a suspended account.

#

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#
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wispy kestrel
amber waspBOT
wispy kestrel
#

Gr 12 Data Management

pallid canopy
#

<@&268886789983436800>

wispy kestrel
#

uh

#

?

#

hi

wispy kestrel
#

like

#

she can win all 5 : W W W W W

#

win ad lose 1: W W W W L

#

and W W W L L

pallid canopy
#

Best of 5 means the rounds are over after Elena wins 3

wispy kestrel
#

oh

#

umm ok

#

so how do i do it then

#

ermm we didnt learn that yet

#

is there another way

#

we just learnt odds

#

well what i wrote was:

#

W W W W W

and

W W W W L

And

W W W L L

#

but then someone said that it ends after 3..

#

oh

#

nvm

#

itys ok

#

ty

#

.close

amber waspBOT
#
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amber waspBOT
#
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thick seal
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pls

amber waspBOT
thick seal
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idk how its marked wrong

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omg

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i put 6.022 x 10^22 instead of 23

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idk why i catch my mistakes when im asking for help always

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.close

amber waspBOT
#
Channel closed

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thick seal
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huh

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nope

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still wrong

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im showing my work 1 sec

cedar plaza
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.reopen

amber waspBOT
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thick seal
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sry it took a while i was looking for my phone

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they;'re saying the answer is 1.08x10^22

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that cant just be 1.08

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1.07 make mroe sense

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1.07 and a 3 to its right

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so surely cant just round up

shadow stump
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your answer looks right, their answer is probably a little off due to rounding in the middle of calculation

thick seal
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o ok

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thnxs

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.close

amber waspBOT
#
Channel closed

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#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

leaden mica
#

here when I solved tan inverse, then it was zero point answer so it's in radian

leaden mica
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but here it's bigger number then it's in degree?

amber waspBOT
#

@leaden mica Has your question been resolved?

leaden mica
#

<@&286206848099549185>

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and we have to find max and min T, so we are finding max and min value of theta. but it came negative angle, so we will add 90° to it? I don't understand this

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@help

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<@&286206848099549185>

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I'm waiting for 45 mins on this question

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please

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.close

amber waspBOT
#
Channel closed

Closed by @leaden mica

Use .reopen if this was a mistake.

amber waspBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

split sail
#

hi'

amber waspBOT
split sail
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two congruent circle are set such O1 and P1 are the centers of the circles

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find the perimeter of QORP

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oh

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yeah

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and the radius is 4

fresh ocean
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So what is the perimeter? Can you write the sides involved in it?

split sail
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what

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sides?

fresh ocean
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does anything special about the sides stand out to you?

fresh ocean
split sail
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Oh shi

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i am talking about the curve

fresh ocean
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Oh ok

split sail
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the curve QORP

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yeah

fresh ocean
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still

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segment OQ and all such are still somewhat relevant

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what can you say about the angle QOP?

split sail
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idk

fresh ocean
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What about the triangle QOP? And its sides?

split sail
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OP = 4
QO = 4
QP = 4

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damn

split sail
fresh ocean
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yes