#help-39

1 messages · Page 303 of 1

daring bay
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yes

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do i just basically remove the ^2s

proper nova
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well simplify it first

daring bay
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1/3 b

proper nova
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simplify what's in the root first

proper nova
#

that's the answer for the root

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b/3

daring bay
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but what about 4/9

proper nova
jolly parrotBOT
#

1 divided by 0 equals Infinity

proper nova
#

to be able to compute this

daring bay
#

but do we have to simplify that in the root

proper nova
#

you should simplify what's in the root first

daring bay
#

cant we do it after

proper nova
daring bay
#

oh damn

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okay noted

proper nova
#

you can't have $\sqrt{A - B} = \sqrt{A} - \sqrt{B}$

jolly parrotBOT
#

1 divided by 0 equals Infinity

daring bay
#

but 4/9 - 1/3

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is 1/9

proper nova
proper nova
#

so $\sqrt{\frac{1}{9}b^2}$

jolly parrotBOT
#

1 divided by 0 equals Infinity

daring bay
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oh

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oh ok i get it

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so always simplfiy in root first

proper nova
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yea

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it depends tho, but mostly you simplify in the roots first

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it makes things nicer to handle like what you had here

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you done @daring bay?

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anymore questions to ask us?

daring bay
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like

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im still doing

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i dont think so no

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il open a new channel

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.close

pearl pondBOT
#
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proper nova
#

dw

#

you can continue sending it here

proper nova
pearl pondBOT
#
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wide pawn
#

I need a hint, how do I evaluate the limit of
$\frac{\left(1+x\right)^{\frac{1}{x}}-e}{x}$
as x approaches 0

jolly parrotBOT
shadow elm
#

take x=1/t to start with

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nvm

wide pawn
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hmmm

eager jewel
#

i remember this question..jee advanced right

wide pawn
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yep

eager jewel
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let me try

autumn fossil
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this is a defn of derivative technically, though im not sure whether it helps

shadow elm
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oh yes

wide pawn
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I took the derivative but it's blightful

autumn fossil
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its the derivative of (1+x)^(1/x) at 0, if you extend it continuously at 0

shadow elm
#

we can solve by definition of derivative

autumn fossil
#

if you're okay with differentiating that thing, then i think its the fastest sol

wide pawn
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yeah but the derivative is just a worse problem to handle imo

autumn fossil
#

it should be just e^ln(1+x)/x and then chain rule

wide pawn
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ya, but both the terms have 1/x

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and also the (1+x)^1/x doesn't really disappear

autumn fossil
shadow elm
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use logarithmic diff.

wide pawn
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gang I did just that

shadow elm
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when x approaches 0

autumn fossil
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are you okay with taylor expanding?

shadow elm
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write the (1+x)^1/x as e

wide pawn
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I'm okay but how would we taylor expand (1+x)^1/x hmmcat

autumn fossil
eager jewel
autumn fossil
shadow elm
jolly parrotBOT
#

MathIsAlwaysRight

autumn fossil
autumn fossil
shadow elm
#

whats exp

autumn fossil
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e^sth

wide pawn
shadow elm
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oj

wide pawn
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I moved on to differentiating it entirely

wide pawn
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thank you all!!

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I will go ahead and close the channel then hmmcat

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.close

pearl pondBOT
#
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sinful snow
#

How do you find the domain of a function from a graph?

sinful snow
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For b

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Because the last one was just R

cinder flower
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go along the x axis and ask yourself whether there is a point on the graph associated that with each x value

nocturne grail
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these are not called functions (b and c) catnod see what layla said.

cinder flower
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at the point 1 on the x axis, there are two points straight above or below 1

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so 1 is in the domain

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at the 2 there is also a point on the graph

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at 3 there is not

sinful snow
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So would it be 2 since it's the highest number?

cinder flower
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well all the real numbers <= 2 are in the relation's domain

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the numbers > 2 are not

sinful snow
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So less than or equal to 2?

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I think I understand

cinder flower
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there is a point on the graph that intersects this vertical line, so 1 is in the domain

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so there are no such points when you put the line at 3 instead of 1, so 3 is not in the domain

sinful snow
#

In a the domain was just R, is that when the point isn't at a number on the graph

cinder flower
cinder flower
# sinful snow

it means that at every real number z, there is a point (x,y) on the graph with x = z

sinful snow
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Ahhhh

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So the range for b would also be R

cinder flower
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yep

dreamy bobcat
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Do you know hit and try method?

sinful snow
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I kinda get it now

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For c would I do like domain is 3 < x<0

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Or something

cinder flower
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almost

sinful snow
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Less or equal to

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I can't find that sign on my keyboard

cinder flower
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yes, but also it looks like -4 <= x <= 0

sinful snow
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Would the range be 4 <= x <= 0

cinder flower
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almost

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you have the signs mixed up

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0 <= x <= 4
or
4 >= x >= 0

sinful snow
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Ohhh whoops

white veldt
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wsp guys im new to this server

sinful snow
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Since it dosent say 4 would I be allowed to say 3? Because its really just a guess

cinder flower
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like it's a circle with radius 2

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so the diameter is 4

sinful snow
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Ahhh okay

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Well tysm for helping I understand now

cinder flower
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yay

sinful snow
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I'm probably gonna be back in this server about 20 times tonight

cinder flower
sinful snow
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I kinda delayed studying now my test is tomorrow sully

cinder flower
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we've all been there

sinful snow
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Well I'm back

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For 13

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I looked at the solution and it uses a formula ds/dt

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What does d stand for?? I know s and t but how do I type that in

nocturne grail
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ds/dt is the derivative of displacement with respect to time.

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do you know what that is equivalent to?

sinful snow
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displacement? I have no clue

nocturne grail
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:((

sinful snow
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There are no other numbers in the equation or anything

nocturne grail
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here's a useful list

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d(displacement)/dt = velocity (v)
d(velocity)/dt = acceleration (a)

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and you can reverse these operations with antiderivatives.

nocturne grail
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the derivative of displacement with respect to time is velocity. or speed

nocturne grail
dreamy bobcat
nocturne grail
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now that you know that the derivative of displacement is speed

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you can get a function of speed by differentiating the displacement function you're given!

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I will explain again perhaps you're back-reading/didnt get something.

we are given a function of displacement,
s= 0.25 e^t

we are asked for velocity. the releationship of velocity and displacement is quite the famous one! velocity is the derivative of displacement.

since we're given a function of displacement, if we find the derivative of it, we can get the function of velocity. which will solve alll of our problems!

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displacement ---> velocity ---> acceleration

the arrows represent differentiation/derivative.

dreamy bobcat
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@sinful snow Is it IGCSE book? Something

pearl pondBOT
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@sinful snow Has your question been resolved?

sinful snow
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sorry for taking so long I had to grab smth

nocturne grail
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I'm afraid you're lacking some essentials covered in early calculus and early kinematics.

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I'm not sure what I can do about that except i can redirect you to a youtube video,.

sinful snow
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Yeah we haven't done calculus yet

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This formula has never came up before

nocturne grail
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you cant solve that question without calculus

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or I'm really missing something

sinful snow
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I really hate this book, the examples they give us are simple then the questions have no correlation

nocturne grail
# sinful snow

@cinder flower can we solve this without calculus (13)

nocturne grail
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actually- it shouldnt be covered in math but

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oh well- it uses calculus!

cinder flower
sinful snow
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This subject will be the death of me

cinder flower
nocturne grail
sinful snow
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Yea

nocturne grail
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have you tried studying the material before- solving?

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weird question but i wanna make sure

sinful snow
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I did 😭 😭

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I've read through all the examples and notes in the chapter

dreamy bobcat
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Slayla and carla you know many concepts of maths, you guys are at which year?

nocturne grail
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are you familiar with that

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like graph of exponentials.

sinful snow
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Yeah I've done a bunch of graphing

nocturne grail
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take derivatives of stuff

sinful snow
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I don't

nocturne grail
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I'm afraid you cant solve that problem then

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is there any way you can check your syllabus and see if it has calculus in it

sinful snow
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So far we've done slgerbra 1,2 and 3

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This chapter is functions

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Maybe the problem is that we don't go by book chapter, like it's chapter 1, 2,12 then 8

nocturne grail
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well yeah the chapter wont include differentiation. but the question does expect you to know how to differentiate

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so ignore it

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move on

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solve the other ones

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and see if you face any problems

sinful snow
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Okay dokey catthumbsup

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I'll do as much as I can before I fall asleep

nocturne grail
nocturne grail
sinful snow
#

Thank uuuu

pearl pondBOT
#

@sinful snow Has your question been resolved?

pearl pondBOT
#
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pearl pondBOT
pearl pondBOT
#

@desert silo Has your question been resolved?

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dark dagger
pearl pondBOT
dark dagger
#

Instructions are to rewrite the expression in terms of the first power of the cosine

#

At first glance I thought this problem requires me to use the Half-Angle Identity

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But I don’t think that’s right

west sapphire
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could use the cos(a)cos(b) formula if you have it

dark dagger
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Huh

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the cos(a)cos(b) + sin(a)sin(b) ?

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maybe the power reducing identity could work

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although that's basically taken from the cos(a)cos(b) thingy

dark dagger
#

😭

outer canyon
#

use the formula for cos(2x)

sterile python
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If cos(2x) = cos^2(x) - sin^2(x)

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then cos^2(x) = cos(2x) + sin^2(x)

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you sub pi/2 into x @dark dagger

outer canyon
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cos(2x) = cos²x - sin²x

sterile python
#

mb haha

outer canyon
#

no worries

#

also 1 + cos(2x) = 2cos²(x)
so cos²(x/2) = ( 1+cos(x) )/2
ans could be in this form as well

pearl pondBOT
#

@dark dagger Has your question been resolved?

dark dagger
#

Ok I’ll do it that wayyy

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Thanks

dark dagger
iron basin
#

$\cos(\frac{x}{2}) = \sqrt{\frac{1+\cos(x)}{2}}$

jolly parrotBOT
iron basin
#

something similar for sin and tan

pearl pondBOT
#

@dark dagger Has your question been resolved?

pearl pondBOT
#
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#
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boreal slate
#

am i right to say =(2/3)

pearl pondBOT
honest spear
#

ayep

shell brook
#

Yeah you're right

boreal slate
boreal slate
#

.close

pearl pondBOT
#
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shell brook
#

Yeah it's fine

pearl pondBOT
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scenic crest
pearl pondBOT
scenic crest
#

Hello , can someone explain how to solve this by using equation appraoch

proper nova
#

that's just pure grammar 🥀

scenic crest
#

Ig misprinted

random ermine
#

this is correct grammar

proper nova
#

💀

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please tell me the plural of person is persons 🥀

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but anyways

scenic crest
#

aree who cares

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solve na

proper nova
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i don't really know much

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but i think you should consider how many gaps you can make

scenic crest
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I did

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using gap method already

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I just wanna know the equation approach

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I mean I solved using that

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We put 14 gaps

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and arrange 10 people in the 15 created gaps

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15p10ig

rare scaffold
#

you mean you want a generalization?

scenic crest
#

No.........

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wait showing you

proper nova
#

you really want to make an equation out of this?

scenic crest
#

this........

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I have no idea what this means

thorn shale
#

oh

scenic crest
#

I didn't get the first inequality x1,x11 greater than equalt to 0

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and rest greater than equal to 1

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(ignore capitalization , pure accident

rare scaffold
#

are the people independent?

scenic crest
#

well read the question , my guess is as good as urs

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tbh I don't know what that means

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dependent on whom?

rare scaffold
#

I'm forgetting terminology, I meant distinct

scenic crest
#

yeah ig

warped violet
scenic crest
#

unless specified otherwise it shud be standard assumption

thorn shale
# scenic crest I have no idea what this means

x1 is number of empty seats before first person
x2 is number of empty seats between 1st and 2nd
all th eway to x11 being the number of empty seats after last person

because no two people can sit in consecutive seats then there must be at least one empty seat between any two people
so x2 to x10 are 1 or more

x0 or x11 can be 0 because there can be no empty seats before/after the first/last person

rare scaffold
#

there is no standard

scenic crest
scenic crest
#

¯_(ツ)_/¯

#

Ig people means diff

rare scaffold
#

sometimes the people receiving a donut are distinct but the people who don't are not

scenic crest
#

well now that i have clearly stated there is diff so yea........

warped violet
# proper nova ||wait really?||

||yes, mostly to emphasize individuals separately rather than as a group of 'people'. But anyway I won't clutter this help channel anymore. Sorry Agape||

scenic crest
#

how to proceed after this

scenic crest
#

take it else where

thorn shale
scenic crest
#

yea yea u r correct

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carry on with ur solution

rare scaffold
#

this attitude, man

thorn shale
#

🤷

rare scaffold
#

so demanding

scenic crest
#

Sowwy

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I just thought

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She thought I was just solve afterward

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so I made it clear

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well if I send the entire solution would u be able to tell smth

thorn shale
#

probably

warped violet
#

I think the point is you do the work and people guide you when you get stuck and/or explain the reasoning

scenic crest
thorn shale
#

yeah

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you subtract 9

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had that idea

scenic crest
#

I don't ask without trying

thorn shale
#

you subtract 1 from x2 to x10 to make them non negative

scenic crest
#

sowwy

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I will keep that in mind

thorn shale
#

then do stars & bars

rare scaffold
#

you should define your x_i's

thorn shale
#

just a guess

scenic crest
scenic crest
#

cuz then the solution makes sense

rare scaffold
#

oh duh the watermarks lol

scenic crest
#

Listen lets not talk abt my pirating habits

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too poor man

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Anyway ty to all

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even to mr grammar who enlightenet me abt two persons lol

#

.close

pearl pondBOT
#
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tired hemlock
#

Hello everyone, Am trying to solve a CTF which requires me to prove ( that is not the part of concern) that a point (x,y) exists on a curve and curve has a eqaution of y^2=x^3+ax+b (a and b are given), but the thing is they want me to satisfy few relations y^2=x^3+ax+b mod p1, y^2=x^3+ax+b mod p2....so on where p1,p2... are prime is there a way i can find (x,y) i will use sageMaths to find the solution but like what should be the approch to this?
Thanks 😄

tired hemlock
#

also that (x,y) should be a integer pair

unborn abyss
#

hmm i see an elliptic curve

tired hemlock
#

yea, its based on cryptography

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<@&286206848099549185> Anyone?

#

.close

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violet terrace
#

anyone by any chance knows how to fix this really small tiny iny issue?

violet terrace
#

number aint even that big cmon

plush bramble
violet terrace
#

ill try over there ig

#

!close

#

.close

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safe harbor
#

I need help with solving for angle of elevation/depression

safe harbor
#

I know it's not a very specific question, I just don't understand how to solve for it in general and none of my resources are helping me

toxic remnant
#

angle of depression is the angle by which your line of sight goes down to look at an object

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rest is trigonometry and depends on the structure of the question

safe harbor
#

I get that (mostly) but I can't tell where exactly you'd be "looking down" at something from
Or how to properly do inverse functions

toxic remnant
#

angle of elevation 'from the boat' to the top of the tower

#

you're standing at the boat and need to look up at the yop of the tower

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the angle by which your neck moves up

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is the elevation

pearl pondBOT
#

Asking the actual question right away is more likely to get responses.

Asking "Can I ask...?" or "Does anyone know about...?" doesn't give people enough information to decide whether they can help, and answering can feel like a promise to help with the actual question, which they might find themselves unable to.

dense jasper
#

(In the future, please make the first message you send the actual question since that's what the bot pins. This saves us the effort of having to change the pin manually.)

safe harbor
#

Ah, I'm sorry
It's my first time asking for help and I wasn't 100% sure how to ask what I needed

#

.close

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#
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left vector
pearl pondBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
left vector
#

1

versed mica
left vector
#

but i havent studied graphs of exponential

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isnt therre other way?

versed mica
#

you don't know what 2^-x looks like?

left vector
versed mica
#

if you know what 2^x looks like it's just the same thing but reflected over the y axis

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the factor of 2^6 will stretch it of course in our example

left vector
#

but like i need to solve qs withouut graph

versed mica
#

i mean what class is this for

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and how do you know you need to do this without a graph

left vector
versed mica
#

that's not what i meant but ok

left vector
left vector
versed mica
#

like the course name

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is it just "year 11 maths"

left vector
#

this is js jee math

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its diff from most countries

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the name of ch is basic maths

versed mica
#

i mean i'd be willing to bet a solution key would graph it

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it isn't complicated to do so

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just a rough sketch

left vector
left vector
versed mica
#

or an exponential?

versed mica
#

that's the point of graphing

left vector
versed mica
#

it only asks how many points of intersection

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doesn't ask you where it is

left vector
#

2^6-x will start 6 unit left of y axis?

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and decrease??

versed mica
left vector
left vector
#

is this correct?

versed mica
#

yea looks good

left vector
#

.solved

pearl pondBOT
#
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daring bay
#

hello whats the derivative of (c-2)/2 x^2

daring bay
#

i had this in an exam and i did something wrong

#

i really wanna know what i did wrong and it really frustrates me

silent notch
#

do you mean c-2 over 2x^2 or c-2 over 2 times x^2

daring bay
#

no like

sterile python
#

$\frac{x^2(c-2)}{2}$

daring bay
#

as a fraction

#

no

sterile python
#

This?

daring bay
#

in the bottom

#

theres a 2

silent notch
#

2x^2?

daring bay
#

and after the fraction theres a x^2

daring bay
silent notch
#

$\frac{c-2}{2x^2}$

jolly parrotBOT
#

acacialog123

silent notch
#

oh

daring bay
#

no

jolly parrotBOT
silent notch
#

so you derive the x^2 first

sterile python
#

This?

silent notch
#

do you know how to do that

daring bay
#

the x ^2 is after the fraction

daring bay
#

i just did the fraction times 2/1

#

is that correct

sterile python
silent notch
#

the derivative of x^2 is 2x.

daring bay
sterile python
#

Then which formula so vague

silent notch
#

so its ((c-2)/2)*2x

daring bay
#

$\frac{c-2}{2}{x^2}$

jolly parrotBOT
silent notch
#

ok thats clearer

daring bay
#

tbut

#

there was a bracket

#

(c-2)

silent notch
#

so whats the derivative of x^2

daring bay
#

so i just multiplied the whole fraction times 2

silent notch
#

ok what do you think would happen next

sterile python
daring bay
#

and we have 4/4 then

silent notch
#

it leaves you with (c-2)x

#

which is your derivative

daring bay
#

okay

#

i thought

#

the 4/4 cancels

#

and we just have c left

silent notch
#

😭

daring bay
#

but if you have 4/4, isnt that 1?

#

why does it cancel

silent notch
#

so say you have c/2 times 2x

#

you get 2cx/2

#

the 2s cancel

#

leaves you with x(c)

daring bay
#

oh

#

if there were no brackets it wouldve made a difference right?

silent notch
#

around c-2?

#

actually yeah nowhere it will make a difference

daring bay
silent notch
daring bay
#

oh

#

actually yeah

#

idk

south ice
#

Did you figure it out

south ice
south ice
silent notch
#

is it not right

south ice
#

No it is

#

I’m tryna see if he agrees as in if he knows why that’s correct

silent notch
#

oh

south ice
#

Depending on how you multiply the fraction by x^2

south ice
# jolly parrot **Minhh**

If there weren’t parenthesis here, in this way of writing the problem, it would be a different fraction to begin with

#

So in that sense it’ll be different

pearl pondBOT
#

@daring bay Has your question been resolved?

pearl pondBOT
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boreal slate
#

can anyone help me solve this limt

pearl pondBOT
boreal slate
#

small hint plz

midnight haven
#

lopital

honest spear
#

or we think the french only know how to say baguette and not do maths and we try this without L'Hôpital's

pastel umbra
#

Try and formulate a grammatical sentence and try again KEK

iron basin
#

sabotaged by a comma

pastel umbra
#

But yh, have you tried L'Hôpital yet? @boreal slate

shadow elm
#

L🏥

honest spear
#

"Perhaps we assume the French are better at baking baguettes than solving equations; let's attempt this without using L'Hôpital's Rule." Fit bro's fancy better? English pedants in a maths server 💀

boreal slate
#

@pastel umbra @honest spear

#

i aint sure lhoptials is the right choice here..

#

or maybe im doin it wrong

iron basin
#

lhopital always works with enough confidence

pastel umbra
#

Follow-up question - does that limit actually exist?

iron basin
boreal slate
pastel umbra
#

Check the left and right side of those limits

honest spear
#

your numerator should be $\ln(x)+1$

jolly parrotBOT
#

Nyxzore

honest spear
#

not -

boreal slate
boreal slate
honest spear
#

do it 1 more time

#

famous last words

boreal slate
#

thx

#

.close

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#
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ashen slate
#

Helloo what's this formula for? I heard it has something to do with the ratio but i forgot 😅

jolly parrotBOT
rough forge
sweet schooner
#

It’s just a sequence

#

If that’s an inequality, then it’s a family of sequences with that as the lower bound

#

Nothing special really if I’m not mistaken

midnight haven
#

looks like general term of sequence

#

an hp with alternating plus minus terms

pearl pondBOT
#

@ashen slate Has your question been resolved?

ashen slate
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blissful brook
pearl pondBOT
blissful brook
#

not sure how to do this

full wadi
#

Have you drawn out the diagram and all the relevent forces, including friction?

blissful brook
#

yeah

#

lemme redraw it on paint

#

cus i have it on apper

#

paper

#

not sure what to do now

full wadi
#

As you need the ladder to be stationary, consider the moments about the point where it contacts the ground, to find X

#

Are you working on that?

blissful brook
#

yeah so

#

M(about A):

a * wcos(th) = 2aX * cos(th)

full wadi
#

You balance the vertical forces, so R = W, then use the moment to calculate X from W, then balance horizontal forces using X = mu R

blissful brook
full wadi
#

Something in terms of f(W) = mu R

#

Then the mass will apparently cancel, I haven't done these in a while

#

How's it going?

full wadi
pearl pondBOT
#

@blissful brook Has your question been resolved?

pearl pondBOT
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shadow elm
pearl pondBOT
shell brook
#

show your work hmmcat

shadow elm
toxic remnant
#

after squaring

slender stream
# shadow elm

try x^2 - y^2 = xy^2 - yx^2 and factoring (its a small trick that will let you get the desired derrivative)

toxic remnant
#

its factorisable

#

x≠y so ignore the x-y factor

shadow elm
#

,rcw

#

,rcw

jolly parrotBOT
shadow elm
#

what did i do wrong

#

oh

#

right

slender stream
#

you did (x-y)/(y-x)=1 when it should be -1

shadow elm
#

the -ve ofc

slender stream
#

yep

shadow elm
#

thanks

#

.close

pearl pondBOT
#
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grizzled matrix
#

how would these 2 graphs look like if i would graphical intergrade them?

autumn fossil
#

Like interpolate between them?

grizzled matrix
#

ugh i mean these are f(x) right now and i want to draw F(x)

#

idk the english words for it

main oriole
#

integrate?

autumn fossil
#

oh

grizzled matrix
full wadi
#

Not this?

grizzled matrix
full wadi
grizzled matrix
#

does that makes sense?

full wadi
#

I don't have much experience drawing integrals numerically

grizzled matrix
#

aight nw

full wadi
#

You could use the graphs to determine the equation, integrate that, then plot it

grizzled matrix
full wadi
#

It is quadratic

#

So using some points you can find the equation

midnight haven
grizzled matrix
midnight haven
#

Left looks like cubic integrating it will give graph of a quartic with 3 turning points

grizzled matrix
#

.close

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green aurora
pearl pondBOT
green aurora
#

What do those red vertical axes mean?

#

And why are they in that position?

hollow magnet
#

sigma is the standard deviation

#

the red vertical axes show $\mu-\sigma$ and $\mu+\sigma$

jolly parrotBOT
#

gribble19

green aurora
#

What does it measure?

#

That is, what do those numbers we just found measure?

rough stream
#

The standard deviation is a measure of "spreadness". A large standard deviation means you are likely to sample far away from the mean

green aurora
#

You are likely to sample?

#

@rough stream

#

What It means

rough stream
#

Like, in this case, if you rolled a die.

#

I think, judging by that bottom axis, this is based on dice rolls

#

Large standard deviation: You will probably not roll close to the mean. The data is very spread out.

Small SD: You will probably roll close to the mean. The data is very concentrated.

green aurora
#

That is, you are saying if the mean is 0 and σ is small, I often draw numbers like 0.5,0.2,0.1 if the mean is 0 and σ is large, you often draw numbers like 3,2.5,4

hollow magnet
#

this might help illustrate

rough stream
#

SD and variance measure the same thing, if you know variance

green aurora
#

many values are often close by, but it is not guaranteed and it is not a “always valid” rule?

rough stream
#

SD has the same units as the data though, so it's used in more calculations

green aurora
#

I ready this

rough stream
#

What is not guarenteed?

green aurora
rough stream
#

No not guaranteed. SD just controls how probable it is

hollow magnet
#

if you roll a die, there is a 68,27% chance the result is between the red lines

#

so it is not guaranteed it will be in there

#

but lets say we have two different sets of values

A:
1: 10
2: 10
3: 10
4: 10
5: 10

B:
1: 1
2: 4
3: 40
4: 4
5: 1

#

both A and B have the same Mean, but they have a different Standard Deviation

#

when you roll a die in A, the chance of getting a result far away from the mean (so 1 or 5) is much bigger than in B

hollow magnet
#

so it wouldn't apply in the example you showed

green aurora
#

@rough stream @hollow magnet So small σ → more concentrated values ​​near μ, large σ → more dispersed values ​​μ. But then what is
μ±σ (the arrows in my image)?

#

would these be the two intervals where the values fall?

rough stream
#

The arrows are just μ±σ

#

A place where a lot of values happen to be

#

I think they just want to give you a picture to see what μ and σ can look like

#

@green aurora

pearl pondBOT
#

@green aurora Has your question been resolved?

pearl pondBOT
#
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odd sparrow
#

idk if i am being slow but how would i do this i just have no idea where to start

steel flume
jolly parrotBOT
#

akeanti💕

steel flume
#

it simplifies

#

'produit telescopique'

#

$$\left(\frac{2}{1}\right) \times \left(\frac{3}{2}\right) \times \left(\frac{4}{3}\right) \times \dots \times \left(\frac{n-1}{n-2}\right) \times \left(\frac{n}{n-1}\right)$$

jolly parrotBOT
#

akeanti💕

odd sparrow
#

ooooo i get it i think

#

thank you very much @steel flume

#

.close

pearl pondBOT
#
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south ice
#

Hello I need help with something

pearl pondBOT
south ice
#

I’m trying to visualize the geometry of these unit vectors and how the come about

#

In terms of the definition of a derivative

full wadi
#

Each one?

south ice
full wadi
#

For the tangent, you can picture it similarly to how to the derivative of an equation is the tangent of the graph

#

So the tangent is the direction (although not directional) of travel

south ice
full wadi
#

If you did define it that way would it would give the same tangents

#

As it doesn't measure the position of the vector but its change

south ice
#

So you’re saying the position wouldn’t matter and that’s why

full wadi
#

Picture the discrete delta y delta x method of approximating a tangent on a graph

#

so you're moving a small amount along the graph using that to approximate the slope

#

it is the same for the vector definition, where you start and make a small movement using the equation for r, then measure the direction

#

so the derivative gives that exact value

south ice
#

What about the unit normal

#

Why is it perpendicular to the unit tangent

full wadi
#

the normal is defined as being perpendicular to the tangent

south ice
#

Yes but why

full wadi
#

because that is what a normal vector is

#

that is just an equation for finding the normal

south ice
#

How do you know that using the derivative definition

#

Because it’s defined as the unit tangent vector’s derivative normalized

#

T’(t)/|T’(t)|

#

You’re deriving T’(t)

full wadi
#

Yes

south ice
#

So like

full wadi
#

I'm trying to think of an intuitive way

south ice
#

The derivative of the graph of the unit tangent vectors for all t???

full wadi
#

The normal is again the direction of change of the tangent. Suppose at some point the tangent is pointing at (0,1) and then shortly after pointing at (0.01, 0.99)

#

I'm trying to explain it without drawing it

#

Visually you would intuit that the shape has to have 'bent' in the direction of the normal and so the change of the tangent can measure the normal

pearl pondBOT
#

@south ice Has your question been resolved?

south ice
#

Is it the same logic for why the unit tangent vector is normal to the position vector at some point t

full wadi
#

It is if you're considering circular motion

pearl pondBOT
#

@south ice Has your question been resolved?

south ice
full wadi
#

No, only in circular motion

#

*perpendicular

south ice
# full wadi *perpendicular

I see. One thing tho. Can you think of the unit normal vector, as the full definition of the derivative (limit of the difference quotient as h approaches 0) for some point t on the derivative function ?

full wadi
#

I don't know what you mean by that

south ice
#

Then that vector you get you just divide by its magnitude

midnight haven
#

Hello ppl

#

What u need help with I can help a lil

full wadi
#

The normal from the derivative gives the direction, then you normalise it to length 1 using the division

midnight haven
#

What r u guys talking abt I can help a lil

south ice
#

Trying to understand the unit normal vectors intuitively

midnight haven
#

Ohhh

#

Lemme check my book to see any thing equivalent to that

full wadi
midnight haven
#

So

south ice
#

Okay

midnight haven
#

Unit normal vector or dt is always a orthogonal curve and also unit tangent vector T is contained in the vector substance defind by the two units...... Idk if she's correct well she should bc she's a teacher

#

If u don't understand I'll tell her

full wadi
midnight haven
#

Probably

south ice
full wadi
#

Think about it instead as the second derivative of the position vector

midnight haven
#

Can u guys text out the pinned comment

#

Am confused now

south ice
#

If you can

full wadi
#

Given the calculation above the normal is pointing toward the 'interior' of the curve at that point, and so describes the behaviour of the curve in the same way the second derivative of an equation describes the behaviour of the slope, in that it curves up or down

full wadi
south ice
#

I mean

#

I’m trying to think of how you’re supposed to graph the derivative functions

#

Then from there

#

How the derivative behaves

#

Like the vector at that point

midnight haven
#

I got smth

#

Jsn

south ice
#

Okay

full wadi
#

If you're trying it out on a circle at the origin then the tangent derivative is another circle at the origin that starts 90 degrees from the original

#

And the unit normal the unit circle starting another 90 degrees from the tangent circle's start

midnight haven
#

Right she told me smth

foggy meteor
#

Can I have this channel?

south ice
full wadi
#

The unit normal is very important, you can look at lots of computer science examples to see why

south ice
south ice
#

Lol

midnight haven
# south ice What I was asking tho is how to think of all this in terms of derivatives, like ...

Take some point P1=(S1) on a curve C. Let T1 be the unit tangent at this point. Now move a tiny distance along the curve to get to the point P2=c (s2) and let T2 be the unit tangent at this point now draw the vector V=T2-T1 if P1 and P2 are very close together T1 and T2 will be almost equal and V will be roughly perpendicular to both of them because the triangle with sides T1 and T2 will be almost isosceles and very skinny.......... She wrote this btw

merry carbon
midnight haven
midnight haven
#

Gng why am I even writing this down

#

Lol

#

War beast do u understand

#

Or just send a pic of the hw

#

So I can understand better

#

Or just show my mother

midnight haven
south ice
south ice
midnight haven
#

Lemme ask her

south ice
#

Alright thanks

full wadi
#

We normalise the vectors to simplify the mathematics

#

As all normalised vectors have length one

#

If the normal hadn't been normalised then the 3rd equation (binormal) wouldnt be correct and we would have to scale it down

south ice
#

So wait

#

Normal tangent vector: tells us how a particle’s direction changes

Unit normal vector: tells us how a particle is turning

Correct

full wadi
#

The binormal

south ice
#

Okay so

#

Alright so when we talk about the unit tangent vector

#

We are considering the velocity of the position function

#

Then we normalize that velocity vector

#

@full wadi right

#

unit tangent vector = unit velocity vector

#

If I’m not wrong

full wadi
#

unit just means normalised to length one

midnight haven
# south ice Why do we consider the unit tangent vectors and not just the vectors themselves ...

In Riemnannian geometry for example one defines the unit normal of a local parametrization (under the right circumstances) as
N:=∂1X×∂2X|∂1X×∂2X|
As the name says, it is a unit vector. I mean, one advantage of normalizing basis vectors is that we can easily calculate the coefficients in the linear combinations, but I think there are more. Sorry it took long she's a slow typer

full wadi
#

Tell her she can do LaTeX on here!

south ice
midnight haven
#

Ok

#

She said np

#

She asked if u need more help

#

She is not busy

south ice
#

Because velocity = speed + direction

#

Are we only utilizing the direction part ?

full wadi
#

The tangent is the velocity yes

midnight haven
#

Yea

full wadi
#

Atleast the direction of the velocity

#

I can't remember if that equation gives the correct magnitude

midnight haven
midnight haven
full wadi
#

Is the length of the tangent vector the speed?

midnight haven
#

Lemme ask

south ice
#

Good question btw

#

I don’t think it’s the full speed

#

I think it would be a constant speed of 1

south ice
#

Yes it’s the speed

#

Magnitude of velocity = speed

#

Speed is a scalar

full wadi
#

Yes but I can't remember if that equation gives the tangent vector of the same length as the velocity vector

lavish bay
#

is the tangent velocity

midnight haven
#

Why do I feel so smart

south ice
#

Lol

south ice
midnight haven
#

Will ask

south ice
midnight haven
#

Choose one paragraph

south ice
#

Wait lemme ask it here again for better understanding

midnight haven
#

Yes pls

south ice
# midnight haven Yes pls

Unit tangent vector: tells us how a particle moves as far as it’s direction
(How its direction is changing)

Unit tangent vectors come from velocity/ magnitude of that velocity

But what we also know about velocity is that it’s a speed + magnitude (speed going a certain direction)

Do we care about this information when considering how a particle changes direction ? Do we utilize this information about what a velocity is in relation to how a particle changes directions? Since that’s our main goal

midnight haven
#

Alr lemme ask

south ice
#

Thanks a lot

midnight haven
south ice
#

That’s why we take its magnitude?

midnight haven
#

Yes basically

Replied - mom

#

Am I the only person here gng

south ice
#

Your mom is awesome

#

Wait I got another question

midnight haven
#

Oki

south ice
#

If that’s fine with her

midnight haven
#

She said yes

south ice
#

Alright so when it comes to the unit normal vector: this tells us how a particle is turning

Now what does turn here mean?

And when it comes to that turning , why do we obtain that turning information through taking the derivative of the unit tangent vector and dividing it by its magnitude ?

midnight haven
#

I'mma ask

#

In the world of calculus, "turning" has a very specific geometric meaning. It isn’t about how fast you are spinning your wheels; it’s about how much the direction of your travel is deviating from a straight line...... ( basically means it doesn't means that it not abt how fast u go if uk then uk)

#

She said basically

full wadi
midnight haven
#

Am just explaining for fun ngl

full wadi
#

it describes turning in the same way the second derivative describes turning of a function

south ice
full wadi
#

If the particle continued on a straight line without turning then it would have constant tangent vector (direction)

midnight haven
#

I should have said that Instead of this

south ice
#

Right

full wadi
#

You can imagine that the normal vector is applying a force

midnight haven
#

Yes

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Am sure @full wadi is stressed lol

south ice
full wadi
#

As T is the first derivative, that equation means the normal is the second derivative

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the devision is just making the length one to make future maths more convenient

midnight haven
#

To understand why \frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)|} captures the "turning" information, we have to look at what the derivative of a direction ACTUALLY REPRESENT SSSSSSSSSSSSSSSSSSSSSSSSASSSSSSSSSS

south ice
#

I think it is but you missed the $$

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$$To understand why \frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)|} captures the "turning" information, we have to look at what the derivative of a direction$$

jolly parrotBOT
#

warbeast002

full wadi
#

$\frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)|$

south ice
#

Oops

midnight haven
#

bro

full wadi
#

$ \frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)| $

#

what is breaking

south ice
#

To understand why $$\frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)|}$$ captures the "turning" information, we have to look at what the derivative of a direction

jolly parrotBOT
#

warbeast002

full wadi
#

what a fool i am

midnight haven
#

Lol

south ice
midnight haven
#

Sighhh lemme ask her to explain a more simple way

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SIGHHH

full wadi
#

Consider the standard derivatives, position derives to velocity and then to accelleration

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Im sure you can intuit why accelleration would be a 'turning' value

midnight haven
#

She said and I quote think of it as a car steering wheel

south ice
#

Okay

full wadi
#

Space ship steering wheel

midnight haven
#

Lol

south ice
#

We wanna take the derivative of velocity is that what she means ?

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I mean that’s the thing I don’t understand why the derivative of velocity gives us insight on Turning

midnight haven
#

NOOOO

full wadi
#

the derivative of velocity is accelleration

south ice
#

Derivative of the unit tangent vector

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Divided by its magnitude

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Which is the formula for the unit normal vector

full wadi
#

Where are you getting unit tangent vector

midnight haven
south ice
full wadi
#

Its not a unit vector though

south ice
south ice
full wadi
#

The tangent wont have length one

south ice
#

T(t) is a unit tangent vector no?

full wadi
#

A 'unit' vector is one with length one

south ice
#

Yes

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T(t) = r’(t) / |r’(t)|

full wadi
#

Which the tangent vector doesnt (probably)

midnight haven
#

Bro idek anymore bro it was me giving all the ans from the begging my mom left since last week

full wadi
#

that isn't what the equation shows

south ice
#

Bro WHAT

midnight haven
#

Yes

#

Am tired

south ice
#

That’s actually crazy

#

Man

midnight haven
#

They call me 𝕡𝕣𝕖𝕞𝕚𝕦𝕞 for a reason

south ice
#

Is your mom also not a teacher

midnight haven
#

No it was just me using my brain cells

south ice
#

I figured

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Alright then do you know why

midnight haven
south ice
#

Who else was gonna answer if it was you other than you

midnight haven
#

Idk

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Anyway the only reason am helping is bc am bored

midnight haven
#

Bruh

south ice
#

Why do we use that formula

midnight haven
#

No

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Np

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What formula

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For what exactly

south ice
#

The one for unit normal vector

midnight haven
#

Ok lemme look in mi books

full wadi
midnight haven
#

Cant u not read

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Well I can still ask bc she may not be a teacher but she is very good in maths

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But for the rest of the question s I was answering for myself

full wadi
#

Idk man ur mum seemed to be giving pretty good answers 👍

midnight haven
#

That was me.....

#

Cant u not read

#

I figured

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Anyway

south ice
midnight haven
#

Who

midnight haven
#

\mathbf{N}(t) = \frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)|}= the formula for de unit nrml vector or V

full wadi
#

$ \mathbf{N}(t) = \frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)|} $ = the formula for de unit nrml vector or V

midnight haven
#

Bro

full wadi
#

oma god the bot hates me

midnight haven
#

Lol

full wadi
#

$$\mathbf{N}(t) = \frac{\mathbf{T}'(t)}{|\mathbf{T}'(t)|}$$ = the formula for de unit nrml vector or V

jolly parrotBOT
#

WeAreIngram

midnight haven
#

Bro what is happening

midnight haven
#

Who bro

#

Not me

full wadi
#

Me

midnight haven
#

U bearly explained anything

#

GNG