#help-39

1 messages ¡ Page 244 of 1

stuck vapor
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i mean

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tje (0.065/4) by 400000

short sparrow
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the interest per quarter is the 4th root of the interest per year, because it gets stacked 4 times during the year

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the same principle applies to each month, but with 12

stuck vapor
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wait but when i do (0.065/4) x 400,000 i get 6500 which is considered correct according to the answer sheet

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same for 12

stuck vapor
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is that rlly right? bc like sorry i was just checking if the method was correct

short sparrow
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if the interest goes up as a smooth exponential function, then my method should be correct.
But if it gets recalculated once every year or if it is a fixed rate forever, then your method is correct.
I don't know enough about banking to know for sure which one of the two is how it should be calculated.

stuck vapor
#

yeah me neither 😭 ur method makes more sense to me but ig it gets recalculated if thats the answer

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bc i tried ur method first but didnt get the right answers according to the answer sheet

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but anyways thanks a lot for helping! i appreciate it!

#

.close

pearl pondBOT
#
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pearl pondBOT
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solid siren
#

How do I solve with u sub

pearl pondBOT
solid siren
#

supposedly meant to use u² so even if there’s an easier way please show both

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@ when u reply

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What I’ve tried

sharp smelt
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:D

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isn't that overkill

prime bramble
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I'm fairly sure you can get away with u = x^3 + 1

solid siren
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js do regular u sub bruh

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Don’t do wack stuff

coarse harbor
urban briar
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bruh what are u doing

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have u tried the substituion

coarse harbor
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Tbh it's the first thing that came to mind and it works so yeah

urban briar
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u = x^3

solid siren
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Why would I leave out the 1

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if u look at the photo u can see what I tried

urban briar
#

k

solid siren
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didn’t know where to go or if I should do sum else

prime bramble
solid siren
sharp smelt
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,rccw

jolly parrotBOT
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Couldn't find an attached image in the last 10 messages.

solid siren
urban briar
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i legit

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dont understand

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what the issue is

sharp smelt
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,rccw

jolly parrotBOT
prime bramble
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don't do that

solid siren
prime bramble
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there isn't a need to

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I did read it

prime bramble
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you don't need it

solid siren
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Read it again cs u clearly didn’t understand it

prime bramble
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you have to use u^2?

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is this a rule set by the problem itself?

solid siren
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teacher said I have to

prime bramble
urban briar
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are u sure u understood correctly

prime bramble
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okay, in that case

urban briar
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just substitute

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x^3 + 1

solid siren
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Yes gng

prime bramble
solid siren
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how will I get rid of the 4x^5 after

urban briar
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just set u = x^3

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  • 1\
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$u = x^3 + 1$

jolly parrotBOT
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bagelguy3

urban briar
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$du = 3x^2 dx$

solid siren
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Bagel

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Read the message I sent

jolly parrotBOT
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bagelguy3

urban briar
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which one

solid siren
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have to use u²

urban briar
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BRUH

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have to?

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as if in

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no other choice?

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Why tf would your teacher give you some assignment like that?

solid siren
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idk

urban briar
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alright then

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to this

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first substitue

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u = x^2

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then do

solid siren
urban briar
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$v = u^{1.5} + 1$

jolly parrotBOT
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bagelguy3

urban briar
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that way you get $x^3 + 1$

jolly parrotBOT
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bagelguy3

prime bramble
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I think if you set $u^2 = x^3 + 1$, then we get $2u du = 3x^2 dx$, which we can rearrange for $x^2 dx = \frac{2}{3}u du$

solid siren
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I initially js wanted to do u=x³+1 and then u²=x^6+2x³+1 so i have a power of 5 in my derivative but idk how to put it in

prime bramble
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combine that with $x^3 = u^2 - 1$

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and you can rewrite the entire integral in terms of u

jolly parrotBOT
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higher!

urban briar
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bruh

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look

prime bramble
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then it becomes a standard integral

urban briar
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$\frac{du}{3x^2} = dx$

jolly parrotBOT
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bagelguy3

urban briar
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take the constant term out

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and use that to divide the x^5

solid siren
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3x²

urban briar
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and then u get x^3 = u-1

solid siren
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Isn’t it

urban briar
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yes

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bruh where are u going wrong

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i dont get it

solid siren
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What am I subbing it

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U guys are legit doing 2 dif problems atp

urban briar
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wait

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just show me the problem

solid siren
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2 dif solutions

urban briar
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please

solid siren
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Bro scroll up

prime bramble
solid siren
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it was the first thing I sent

urban briar
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YES

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THAT

prime bramble
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I can stand aside and let bagel do his thing MenheraSalute4

urban briar
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IS WHAT IM TALKING ABOUT

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just do

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u = x^3 + 1

prime bramble
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well, you can try my sub pikathink

urban briar
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look u get

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$\frac{4}{3} \int (u-1)\sqrt{u} du$

jolly parrotBOT
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higher!

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bagelguy3

urban briar
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$\frac{4}{3} \int u^{1.5} - u^{0.5} du$

jolly parrotBOT
#

bagelguy3

urban briar
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this is pretty easy to evaluate

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thats it

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I dont see wheat your problem is

solid siren
urban briar
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I never try to get powers in my substitution'

prime bramble
jolly parrotBOT
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higher!

solid siren
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4x⁾

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yea

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4 in front

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Yea

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It

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That is it

prime bramble
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so if we write $2u du = 3x^2 dx$, we have $x^2 dx = \frac{2}{3} u du$

jolly parrotBOT
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higher!

solid siren
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Yea

prime bramble
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our substitution was $u^2 = x^3 + 1$, so $x^3 = u^2 - 1$

jolly parrotBOT
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higher!

prime bramble
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now write the integral as $4 \int x^3 \cdot x^2 \sqrt{x^3 + 1} dx$

jolly parrotBOT
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higher!

prime bramble
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we have an x^3, and an x^2 dx

solid siren
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I gtg but can u explain a bit more later

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Like in DMs

prime bramble
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we can sub our expressions for those into both

solid siren
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My next class abt to start

prime bramble
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and the sqrt is just u

prime bramble
#

I like having the TeXit bot here

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you can come back to this channel when you're free again

solid siren
#

K

prime bramble
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or open a new one and ping me

solid siren
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It’ll be like 4 hrs or sum probably

prime bramble
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that's okay too

pearl pondBOT
#

@solid siren Has your question been resolved?

pearl pondBOT
#
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pearl pondBOT
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split depot
#

hi

pearl pondBOT
split depot
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looking for an answer to a simple question

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but the answer probably isn't as simple as the question so if there's anyone who's experienced in math that could help me out

prisma elk
toxic lichen
#

yeah just ask your question lmfao

split depot
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if we're asked to prove a certain relationship between some variables in a question, if we build up an equation solely consisting of whatever variables we need for the final proof can we always arrive at the given answer in more discrete math problems?

toxic lichen
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feels vague

robust kraken
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yh give an example

sonic hound
autumn fossil
split depot
#

uh alright lemme see

prisma elk
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Equations are often useful, but discrete mathematics frequently requires domain-specific reasoning

split depot
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'If a particle moves under uniform acceleration describes successive equal distances in times t1, t2, t3 respectively. Prove image

versed mica
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is this like google translate

sonic hound
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1/t1 - 1/t2 + 1/t3 is not symmetric

split depot
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if we build an equation with the given constraints consisting of only t1 t2 t3 and no constant terms can we always arrive to that answer?

autumn fossil
toxic lichen
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rhs is symmetric but lhs isnt

split depot
prisma elk
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you need extra information

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because that equation isnt provable unless there are certain constraints on t_i

split depot
#

could you explain a bit more?

prisma elk
split depot
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the only other information (we're sort of meant to assume this) is that there's an initial velocity (unknown)

feral sedge
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t1<t2<t3?

split depot
prisma elk
split depot
sonic hound
split depot
#

it wrong*

split depot
prisma elk
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what book

split depot
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it's just a part of simple linear motion equations

split depot
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the question's correct as far as I'm aware

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I just gave that as an example

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hey I'm not rushing or anything but just to confirm, this help request is still active right

prisma elk
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yes

split depot
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got it

proven pawn
split depot
proven pawn
#

I mean, I can help with the question in the image, if thats what you want help in

split depot
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oh, no no, I gave that as an example to make my actual question more clear

proven pawn
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ah ok

split depot
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I was asking if for discrete math problems, if we're asked to prove a certain relationship between some variables

proven pawn
split depot
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if building up a relationship with just those terms, can definitely lead you to arranging it in the desired way

prisma elk
split depot
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by either substitution or division

proven pawn
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im assuming u=0

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then calculate both lhs and rhs in terms of s and a and see if they come out to be equal

split depot
proven pawn
#

oh

split depot
#

unless you didn't do that intentionally

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did*

proven pawn
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same method probably works thuogh

split depot
#

yeah probably

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anyways aside from that question, does anybody know the answer to my initial question

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would be great if there's someone who could tell me

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is there some general or formal proof of things like that? I've had this question forever but I don't for sure know the answer

pearl pondBOT
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@split depot Has your question been resolved?

split depot
#

still active?

pearl pondBOT
#

@split depot Has your question been resolved?

pearl pondBOT
#

@split depot Has your question been resolved?

pearl pondBOT
#
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cold pollen
#

How do I factor quadratic equations?

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<@&286206848099549185>

pearl pondBOT
azure ether
#

Any specific examples?

cold pollen
#

that helps so much

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lets go

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now i can factor the equation x^2+7x+12

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with your help i figure out that 3x4 is 12

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which also adds up to 7

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so the answer it

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is

azure ether
cold pollen
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(x+3)(x+4)

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W teacher

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12/10 rating

azure ether
#

Bingo

cold pollen
#

ok

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now

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how do i factor a binomial

pastel umbra
#

...Isn't a binomial already a factored expression?

cold pollen
#

i meant to say trinomial aura goat

pastel umbra
#

(also not the Bennet thumbs up lmao)

cold pollen
#

shut up

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bu

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bum

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jk

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ur very nice

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@azure ether

pastel umbra
#

Poe's Law, just be careful 🤣

cold pollen
#

how to factor trinomials

cold pollen
pastel umbra
#

"Something you mean as a joke may, and often will, be vague enough to be taken seriously by someone"

cold pollen
#

jk ur a nice guy

pastel umbra
#

But trinomials aren't necessarily something generally factorisable

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All that defines a trinomial is that it's a three-term polynomial

azure ether
#

There are multiple ways to do

cobalt hinge
#

I presume that OP is talking about a quadratic?

cold pollen
rough forge
cold pollen
azure ether
pastel umbra
cobalt hinge
cold pollen
#

thank you beta

pastel umbra
#

x^100 + x + 1 is a trinomial, for example

cold pollen
cobalt hinge
#

Dude, you can stop being weird kek

pastel umbra
#

That doesn't make it something that can be factorised

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Yh it's just getting in the way

cold pollen
cold pollen
#

i thought i was funny

pastel umbra
#

There's a time and a place

azure ether
cold pollen
pastel umbra
#

though every now and again is okay (just don't constantly spam jokes)

azure ether
cold pollen
#

my final exam is in 8

rough forge
cold pollen
#

💀

cold pollen
azure ether
azure ether
cold pollen
cobalt hinge
#

Can you guys not

azure ether
#

Go study and close the chat

cold pollen
#

im sorry

#

:closechat

#

/closechat

azure ether
#

.close

pastel umbra
#

!done

pearl pondBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

cold pollen
#

.cose

#

.close

pearl pondBOT
#
Channel closed

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Use .reopen if this was a mistake.

rough forge
cobalt hinge
#

What are these .close permutations

jolly parrotBOT
#

Result:

-0.91173391478697
cobalt hinge
#

Free bingo

cold pollen
#

,clac sigma

#

,calc cos(e)

jolly parrotBOT
#

Result:

-0.91173391478697
pearl pondBOT
#
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balmy lily
#

I need help with my 3d model for my math exploration. Im doing it in geogebra
I have problem with the lettuce... like idk how to do the form with functions

balmy lily
#

and with the cheese i tried make it a square but i only get circles

pearl pondBOT
#

@balmy lily Has your question been resolved?

balmy lily
#

<@&286206848099549185>

pearl pondBOT
#

@balmy lily Has your question been resolved?

balmy lily
#

.close

pearl pondBOT
#
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pearl pondBOT
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willow veldt
#

is it true that There is no scalar equation of a line in three space?

sharp vigil
#

it's true that you have to either give it as a parametric equation, or as a system of two scalar equations

willow veldt
#

thank youuuuu

#

.close

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cosmic crag
#

Hello

#

Is the Maclaurin's series a generalised version of the Taylor's series?

pearl pondBOT
karmic pier
#

mclaurin’s centers around x=0

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taylor centers around x=a, a being real

sharp vigil
#

the opposite, taylor series are a generalized version of maclaurin series

cosmic crag
#

So, I've been doing Mclaurin's series.

karmic pier
#

if you can do mclaurin’s you can do taylor

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it’s just a bit more work

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you “choose” an a where you want your series to be centered around, or “accurate”

cosmic crag
#

Do you have a video for Taylor's series?

karmic pier
#

usually you’ll be asked to find the taylor series around a specific number

cosmic crag
#

Can I ping one of the helpers

karmic pier
#

what for

cosmic crag
#

I need more videos

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i need a large group of videos to learn Taylor's series

karmic pier
#

is that necessary?

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try giving this one a watch

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if you’d like

cosmic crag
#

It is a bit superfluous

karmic pier
#

i see

cosmic crag
#

But Taylor's series is necessary for my work

karmic pier
#

you want to understand what it’s for

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how it works

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this won’t teach you how to work with them but it’ll show you what they’re for and how they work

cosmic crag
#

I watched this video

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it is a great video

karmic pier
#

good

cosmic crag
#

But he talks about the Mclaurin's series unfortunately

karmic pier
#

it’s the same thing

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all you do with taylor is change where it’s centered

cosmic crag
#

I gotta do the same drill for Taylor's now

karmic pier
#

mclaurin’s series are only accurate around 0

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taylor’s series are accurate around whichever “a” you use

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that a can also be 0

cosmic crag
#

All the approximations are different, aren't they?

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when we change the a, the approximation changes accordingly

karmic pier
#

what do you mean

cosmic crag
#

The same approximation doesn't work for two different points

karmic pier
#

ohh

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you mean if you can express the series as a function of x and a

cosmic crag
#

Let's say I found an approximation for cos x near 0.

Lets say I found another approximation for cos x near pi.

The approximations are not the same

karmic pier
#

then change a arbitrarily to “move” it around

cosmic crag
#

The same approximation does not work

cosmic crag
blissful cloak
cosmic crag
#

Can you elaborate on the former part?

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An approximation exists both for x=0 and for x=pi.

#

Have I correctly interpreted your thoughts?

blissful cloak
#

[
\begin{cases}
a=0&\quad\cos(x)=\sum_{n\ge 0}\frac{(-1)^nx^{2n}}{(2n)!}\
a=\pi&\quad\cos(x)=\sum_{n\ge 0}-\frac{i^n((-1)^n+1)(x-\pi)^n}{2n!}
\end{cases}
]

jolly parrotBOT
#

PajamaMamaLlama

blissful cloak
#

both of these series converge on the true value of cos(x) for any value of x

cosmic crag
#

What are both of these series?

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Are they the formulae for Taylor series and Mclaurin's series?

blissful cloak
#

they are both Taylor series, although the MacLaurin is only the a=0 series

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MacLaurin series are a "subset" of Taylor series with a=0

cosmic crag
#

Can you explain the formula for the second Taylor series?

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Particularly the (((-1)^n)+1)

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How did Taylor arrive at this formula for the coefficient of the variables?

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@blissful cloak

blissful cloak
#

Well Taylor didn't, WolframAlpha did lmao but Taylor's result asserts [f(x)=\sum_{n\ge 0}\frac{f^{(n)}(a)(x-a)^n}{n!}] WolframAlpha jsut determined (f^{(n)}(a)), which in this case just happened to include ((-1)^n+1)

jolly parrotBOT
#

PajamaMamaLlama

blissful cloak
#

,w series cos(x) at x=pi

cosmic crag
#

Wait

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Why are the coefficients of the generalised Taylor series, the same as the coefficients of the Mclaurin's series?

#

at pi and at 0, the coefficients of the series are the same.

#

<@&286206848099549185>

blissful cloak
#

[
\begin{cases}
\mathrm{Taylor Series}&\quad f(x)=\sum_{n\ge 0}\frac{f^{(n)}(a)(x-a)^n}{n!}\
\mathrm{MacLaurin Series}&\quad f(x)=\sum_{n\ge 0}\frac{f^{(n)}(0)x^n}{n!}
\end{cases}
]

jolly parrotBOT
#

PajamaMamaLlama

blissful cloak
#

observe, the maclaurin series is obtained when setting a=0 in the taylor series

cosmic crag
#

and the Taylors series for cos x near pi has -1 and 1/2

pearl pondBOT
#

@cosmic crag Has your question been resolved?

cosmic crag
#

Done

#

<@&286206848099549185> done

crystal hill
cosmic crag
#

.close

pearl pondBOT
#
Channel closed

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cosmic crag
#

<@&286206848099549185> this channel is being occupied

#

.close

#

.reopen

pearl pondBOT
#

✅

cosmic crag
#

please close this channel from your side

autumn fossil
#

.close

crystal hill
#

huh what

pearl pondBOT
#
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high garden
pearl pondBOT
rugged lava
#

you should probably clarify which specific problems you need help with

autumn fossil
#

is that past exam or current one?

high garden
#

.close

pearl pondBOT
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desert cliff
#

can you guys explain to me why this is wrong?

#

Thank you :))

sour iris
#

What is the questions

edgy wren
desert cliff
#

what i did was multiply the -1 by 2 as they were next to each other

edgy wren
desert cliff
edgy wren
#

it is seperated by the minus sign

sour iris
#

Heres how you do it:

desert cliff
sour iris
#

imagine the line without the absolute value sign

#

and it's just a line

#

that is flippe

#

from the x-b or where

#

that's it

edgy wren
desert cliff
#

oh because its same thing as y = +2 -1 |x-1|

desert cliff
#

so if i rewrite it it would be y=-1|x-1| + 2

#

?

desert cliff
#

.done

edgy wren
#

.close...

pearl pondBOT
#

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last walrus
#

how would i find the answer to f and g

#

i know f = 155 and g = 15

#

but idk how i would work it out

pearl pondBOT
last walrus
#

<@&286206848099549185>

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gilded portal
#

can someone explain the signed test? like i know how to do it when alternate hypothesis is not equal to median
am i supposed to use Z score? we were taught with binomial distribution
how do i manage the case where alternate hypothesis is lesser than or greater than median

gusty pollen
#

Do you only work with the binomial distribution? Or also with normal distribution or another one because the way to do it depends on which distribution you are using

#

@gilded portal

gilded portal
#

is normal just approximation of binomial? like mean = np, sd = root npq and then continuity correction

gusty pollen
#

no the normal distribution is for quanitative variables while the binomial is for qualitative variables

#

can you show me an excersise or theory of your book that I can see how they teach it to you @gilded portal

gilded portal
#

so just pbinom(minimum of + and -,n,0.5)

gusty pollen
#

so H0 = x, and H1 =/ x

#

and with the critical values

#

right?

#

@gilded portal

gilded portal
#

yeah

gusty pollen
#

you know how to calculate the critical values?

#

@gilded portal

gilded portal
#

ok wait

gusty pollen
#

@gilded portal do you perhaps want a powerpoint from my school where there are examples

gilded portal
gilded portal
#

here there are 25 + signs

gusty pollen
gilded portal
#

so in z calculation do i take 24.5-mean or 25.5-mean

gusty pollen
#

okay now i understand

#

here first you form you hypothetis H0=50

#

H1 =/ 50

#

then you take you values and each time the value is above 50 you write a +

gilded portal
gusty pollen
#

if the value is below 50 you wright -

#

if it is 50 you ignore it

#

here if you do it with you values you get 24 +'s and 11 -'s

#

so n= 24 + 11

#

Under H0 the number of + signs follows a Binomial Distribution with n=35 and p=0.5 (from you H0 hypothethis)

#

Mean: 𝜇 = n*p = 17.5

#

σ = the root of [n*p(1-p)] = 2.96

#

Z-value is= (24- 0.5- 17.5)/ 2.96

#

= 2.03

#

then look up P(Z >= 2.03) = 0.0212

#

significane level= 0.05

#

so 0.0212 < 0.05

#

=> we reject H0

#

Conclusion: There is significant evidence at the 5% level to conclude that the median weight is greater than 50 kg.

#

@gilded portal do you understand it?

#

@gilded portal you still here?

#

@gilded portal hello

#

do you understand it

pearl pondBOT
#

@gilded portal Has your question been resolved?

pearl pondBOT
#
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torn sky
#

In these tasks, we're given the task to determine the original function, the first derivative, and the second. Now I know that when the y value of the first derivative is 0, that it's extremal point, if the second is 0, it means there is a turning point. Yet I find it quite hard to determine which one is which. Is there some trick to this?

finite jolt
#

Well blue cant be either original function or f’ because its increasing while the other 2 are zero

wooden merlin
#

"...when the y value of the first derivative is 0, that it's extremal point...", speaking of the original function.

finite jolt
#

so blue is f’’

safe prairie
#

you should be able to see that when green curve is flat, red curve hits 0

finite jolt
torn sky
#

Im not sure if my reasoning here is correct

#

but

#

wouldn't it be 1. blue 2. red and 3. green

#

mainly suspecting this as the blue function has 3 points where it hits the x axis

#

red has 2, green has 1

wooden merlin
wooden merlin
pearl pondBOT
#

@torn sky Has your question been resolved?

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sonic hound
#

Find any three positive integers A, B and C so that (C^2 - AB)/(A+B - 2C) is a perfect square.

sonic hound
#

A condition is that A is not equal to B and (C^2 - AB)/(A+B - 2C) is not 0.

toxic lichen
sonic hound
#

I got that root(AB) <= C <= (A+B)/2

toxic lichen
#

hm

#

and how'd you get that?

#

i think i managed to cook up an entire family of solutions to this btw, though not exhaustive by any means

sonic hound
#

If C > root(AB), then we also want A + B - 2C > 0 to make the whole expression positive.
=> (A+B)/2 > C > root(AB)
If C < root(AB), then we want A + B < 2C to make the whole expression positive.
This gives (A+B)/2 < C < root(AB), which is absurd.

toxic lichen
#

ok yeah i guess that's true

#

here is my idea

#

start with $\frac{C^2 - AB}{A+B-2C} = n^2$ and do some algebraic fuckery to it

jolly parrotBOT
sonic hound
#

Hi.

#

I am back

#

There is another condition:
n < A < 2n + 1 and the same for B.

pearl pondBOT
#

@sonic hound Has your question been resolved?

sonic hound
#

<@&286206848099549185>

ruby cargo
sonic hound
#

yes

#

i mean that's a condition

jolly parrotBOT
#

@ruby cargo

sonic hound
#

What does E represent?

ruby cargo
#

Such exists

sonic hound
#

Also, with n < A,B < 2n + 1

#

Prove the inexistence or prove the existence of at least one.

ruby cargo
#

I'd start by trying, $a + b - 2c = c^2 - ab$ because then, you can just get 1 as the result of expression and 1 is in $\bN$ so yea

jolly parrotBOT
#

@ruby cargo

sonic hound
#

1?

ruby cargo
#

well you just have to show that there exist such numbers right?

sonic hound
#

yes, integers

#

positive integers

ruby cargo
#

Yea

sonic hound
#

can you give the set?

ruby cargo
#

?

sonic hound
#

Like {A,B,C,n} in order

#

an example

#

?

ruby cargo
#

Actually Ann's way is more robus here

#

have you tried using it yet?

ruby cargo
#

!noans

pearl pondBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

sonic hound
#

Ann told her answer before I gave the condition n < A,B < 2n + 1

ruby cargo
sonic hound
#

yeah, of course

#

we can make a bundle of inequalities purely in A, B and C.

cinder thistle
sonic hound
#

n is positive

cinder thistle
#

ok, you can prove there is no solution, use modulo n^2+n is a hint

#

use anns method

sonic hound
#

i will

#

gtg

#

thanks y'all

#

.close

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#
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pearl pondBOT
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little terrace
#

how did my teacher find j?

pearl pondBOT
dusty flame
#

Trigonometry…

#

Try drawing a right triangle for ur vector T

#

This is an example of vector decomposition if u wanna look into it

sour iris
#

The horizontal component of the force vector T has the same magnitude as the force vector A.

little terrace
#

this is so confusing

#

how do i do it

sour iris
#

Hi. Could you send an image of your work?

#

I could walk you through the steps.

little terrace
#

well i've basically just done the first step of j

#

and sketched the graph

#

then i checked the answers and got confused

sour iris
#

So you can rewrite vector T as having vertical and horizontal components.

#

The vertical component of vector T should equal the objects weight. This is because the object is not moving at all in the vertical direction.

#

The horizontal component of vector T should have the same magnitude as vector A because the object is not moving in the horizontal plane.

little terrace
#

for i and j parts

sour iris
#

In this case, the hypotenuse is vector T.

little terrace
#

oh so you just do sohcahtoa

#

but you don't know the adjacent, do you?

#

or is it equivalent to a

sour iris
#

Yes it's equivalent to vector A

little terrace
#

okay

sour iris
#

Because the object is not moving horizontally at all.

little terrace
#

yes but how do you know what A is?

sour iris
#

So the forces need to balance out.

#

You need to find the vertical force first.

#

You know from the problem that the vertical component of vector T is equal to the weight of the object.

sour iris
# sour iris

The opposite side's length is equal to the weight of the object.

little terrace
#

okay

#

i understand these individual parts, how do i put it together?

#

so T = 10, sin 60 = A/10?

#

if T is the hypotenuse?

sour iris
#

The tension is not 100 N. The vertical component of the tension is 100 N.

#

You can imagine the tension force with two components: one vertical and one horizontal.

sour iris
little terrace
sour iris
little terrace
#

the weight of the object is 10kg

#

or is that equivalent?

sour iris
#

W = m * g.

hazy bear
#

What is the force that's acting downward?

sour iris
#

W = 10 kg * 10 m/s^2.

#

W = 100 N.

little terrace
#

oh okay

verbal whale
little terrace
hazy bear
little terrace
#

100N

verbal whale
hazy bear
little terrace
#

no idea

#

-100N?

hazy bear
little terrace
#

how do i find that

hazy bear
little terrace
#

no i dont

sour iris
#

The vertical component of vector T is equal to the weight of the object. They both balance each other out.

little terrace
#

this is what my teacher did

sour iris
hazy bear
#

Opposite side represent the vertical component and adjacent side represent the horizontal component of T

#

Now tell me sin theta

little terrace
#

can someone just help me do it please i dont know what you're talking about

verbal whale
#

Well if you don't know this honestly you won't be able to do anything related to inclined vectors

hazy bear
#

If you don't know basics of vectors, idk why you even doing this.

#

Ok let me tell you a trick

hazy bear
#

If any vector is given (say T) and the angle it makes with base is given (say theta) then
$$Horizontal Component of T = T sin{\theta}$$

jolly parrotBOT
#

Shubham1029

sour iris
sour iris
#

The object is stationary so they must cancel out

hazy bear
little terrace
hazy bear
#

No wait not 100*sin(60)

#

It's T sin 60

little terrace
#

so i got for sin(60)*100 = -30.48

little terrace
#

um

hazy bear
#

If upward force is T sin60 and downward force is 100 N and I tell you that net force is 0 then make an equation.

little terrace
#

j: Tsin(60) - 100 = 0

hazy bear
#

Yes

#

So find the value of T from here

little terrace
#

Tsin(60) = 100

#

T = arcsin(60) + 100?

hazy bear
#

No

#

arcsin gets multiplied

little terrace
#

oh okay

#

T = arcsin(60) * 100?

hazy bear
#

Yes

#

So T is

little terrace
#

is my calc supposed to be in radians or degrees?

hazy bear
#

Degrees

little terrace
#

okay

#

it wont let me do it

#

its a "non-real calculation"

hazy bear
#

Don't you know sin 60°

little terrace
#

what does that mean

hazy bear
#

What is your age?

little terrace
#

17

hazy bear
#

Huh alright i am getting this done fast now fr

little terrace
#

=100/srt3/2?

hazy bear
#

Yes

#

Now what's T

little terrace
#

200/sqrt3

jolly parrotBOT
#

The following error occured while calculating:
Error: Syntax error in part "√3" (char 7)

little terrace
#

u have to do swrt

hazy bear
little terrace
#

okay

#

im kms officially

jolly parrotBOT
#

The following error occured while calculating:
Error: Syntax error in part "\sqrt {3}}" (char 6)

little terrace
#

thank you so much!!

hazy bear
#

Whatever just use calculator

little terrace
#

my test is in 30mins 😵

#

okay thanks

#

.close

pearl pondBOT
#
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sour iris
#

$\frac{200}{\sqrt{3}}$

jolly parrotBOT
pearl pondBOT
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lost umbra
#

What exactly Is wrong with this

pearl pondBOT
lost umbra
#

Dual enrollment stats

pearl pondBOT
#

@lost umbra Has your question been resolved?

lost umbra
#

<@&286206848099549185>

rough forge
pearl pondBOT
#

@lost umbra Has your question been resolved?

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iron basin
#

im not sure on how to finish subdivision (g) in this question

iron basin
#

im locked on the first few steps, but got lost pretty quickly with the remaining steps

pearl pondBOT
#

@iron basin Has your question been resolved?

vital crescent
#

-zQy ->-zQx or -xQy

iron basin
#

oh yeahh

#

it works

#

thanks

#

.solved

pearl pondBOT
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vital crescent
#

np

pearl pondBOT
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sharp smelt
pearl pondBOT
sharp smelt
#

I was thinking (x^3/3,0,0,0),(0,x^2/2,0,0),(0,0,x,0),(0,0,0,1)

solid pier
#

you want to find elements of P_3, so your idea is fine but the way you're writing the basis is wrong

sharp smelt
#

hmm

solid pier
#

like x^3/3 is a vector in itself

#

for example

sharp smelt
#

right

sharp smelt
solid pier
#

great okay. so an ordered basis is just going to be one list

sharp smelt
#

so (x^3/3,x^2/2,x,1)

solid pier
#

yes great. you also want a basis of P_2

#

as mentioned in the problem

sharp smelt
#

ah yes

#

I didn't read that bit

#

I think x^2/2,x,1 works

solid pier
#

yeah and it seems like you already had this in mind when you chose your basis of P_3

#

wait

#

not quite

#

i misread your answer lol it's sort of late

#

when you take D of the first basis element of P_3 (in your basis) what do you get

sharp smelt
#

3x^2

#

oops

#

x^2

solid pier
#

okay

#

and that's what the first element of your basis should be in P_2

#

because the first column of D is [1;0;0]

sharp smelt
#

right

#

x^2,x,0

#

so just x^2,x

solid pier
#

that's not a basis

#

you can do the same thing for the other ones. like when you take D of the second basis element what do you get?

#

and similarly for the third and fourth, what do you get?

sharp smelt
#

x,1,0

solid pier
#

right.

#

so the second basis element in P3 is going to be (0;1;0;0) and when you take D of that you will get (0;1;0)

#

which will be the second basis element of P_2

sharp smelt
#

yes

#

thanks

solid pier
#

ok great, so you know that x is the second basis element

#

and then for the third basis element, you know that (0;0;1;0) has to map to (0;0;1)

sharp smelt
#

yes

solid pier
#

okay so what is D of your third basis element

sharp smelt
#

0

solid pier
#

D(x)

sharp smelt
#

1

solid pier
#

yep

#

and that's a basis for P_2

sharp smelt
#

Cool

#

Thanks!

#

.close

pearl pondBOT
#
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sharp smelt
#

Can I have a hint

pearl pondBOT
sharp smelt
#

I was thiinking of starting off with a basis of V , then defining the basis of W as an extension of T(e_i)

#

or is that the wrong. idea

solid pier
#

the problem with this is that if you have a set of vectors that are linearly independent in the domain, they don't have to map to a set of linearly independent vectors in the codomain.

sharp smelt
#

yea, I'l have to deal with that

solid pier
#

like i'm sure that an idea like this can work but you can modify the idea a little bit to get something cleaner.

sharp smelt
#

I mean I think I need to start with a basis of V

#

right

solid pier
#

that is, ||start with a basis for range(T)||

sharp smelt
#

rank nullity I guess

#

will help here?

solid pier
#

like if you extend a basis for the kernel of T to the rest of V then the rest of the vectors in the basis will map to something nonzero in range(T)

sharp smelt
#

Let dim(V)=n, dim(range T) =m. Then $dim(Ker(T)) = n=m$. We start off with a basis of $ket(T)$ $e_1,e_2,\dots e_{n-m}$. We extend this to a basis of $V$. $e_1,e_2,\dots, e_{n-m} , e_{n-m+1}, \dots, e_n$.

jolly parrotBOT
toxic lichen
#

Let dim(V)=n, dim(range T) =m. Then dim(Ker(T)) = n=m.

solid pier
#

n-m

toxic lichen
sharp smelt
#

TYPO 😭

toxic lichen
#

typos, typos, typos...

solid pier
sharp smelt
solid pier
#

right, so you first have to show that these guys form a basis for Im(T). you already know that the image of your basis spans Im(T) because the basis itself spans V. so all you have to do is show that the vectors are linearly independent

sharp smelt
#

What I was thinking of doing is define a basis by constructing it recursively ( not sure if it's the right word here)

solid pier
#

i don't really understand which basis you're trying to construct

sharp smelt
#

that of W

solid pier
#

you mean the extension from the one that you got from Im(T)

#

?

#

i mean i have no doubt that you're going to be able to do that without a problem. and yes, you can do that inductively

#

please use a different help channel, this one is occupied.

solid pier
sharp smelt
#

hmm

#

wait, so what exactly should I do

sharp smelt
#

does it

solid pier
#

they do by rank-nullity and the way we constructed our basis of V

sharp smelt
#

like say V is 10 dimensional, withe kernel 5, and the rest of the vectors mapping to a 1D vector space

#

hmm, but by rank nullity that isn't possible

#

is it

solid pier
#

right rank-nullity says that the dimension of the image would have to be 5

sharp smelt
#

yes

#

but 6 vectors could map to those 5 vectors

#

right

solid pier
#

yes, okay so hear me out

sharp smelt
#

okay

solid pier
#

you have $e_{n-m},...,e_n$ mapping to 0, and $e_1,\hdots, e_n$ mapping to nonzero vectors in $W$. but since the dimension of Im(T) is n, and the $T(e_1),\hdots, T(e_n)$ span Im(T), then we know that they must be linearly independent

jolly parrotBOT
solid pier
#

sorry for the terrible tex

#

we have n vectors that span an n-dimensional subpsace of W

sharp smelt
#

yes

solid pier
#

so they must be linearly independent

#

by the definition of dimension.

#

or whatever other lemma that you have for dimension.

sharp smelt
#

let me try to write a proof?

solid pier
#

if you have n vectors that span an n-dimensional space, they have to be linearly independent. sure you can go ahead and prove this fact if you want to.

sharp smelt
#

I prove it earlier, it's fine

solid pier
#

okay great

#

so now what we have is that T(e_1), ... T(e_m) are a set of linearly independent vectors in W

#

and they span Im(T), and furthermore, the other basis vectors that we have map to 0

sharp smelt
#

wait, one minute

#

I'm kind of confused, so the rest of the n-m vectors map to

solid pier
#

sorry

#

but

solid pier
sharp smelt
#

n-m vectors map to a m D vector space

solid pier
#

i am thinking of e_1,...,e_m as the non-kernel basis vectors

#

no

solid pier
#

n-m vectors mapped to 0

sharp smelt
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ah yes

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Let dim(V)=n, dim(range T) =m. Then $dim(Ker(T)) = n-m$. We start off with a basis of $ket(T)$ $e_1,e_2,\dots e_{n-m}$. We extend this to a basis of $V$. $e_1,e_2,\dots, e_{n-m} , e_{n-m+1}, \dots, e_n$. We the define a basis. We then define $T(e_{n-m+1})=f_1, T(e_{n-m+2})=f_2,\dots, T(e_m) = f_m$. We then extend this to form a basis of $W$.

solid pier
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n-m

jolly parrotBOT
solid pier
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this looks good

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so now you have to show that the matrix does what you want

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and then reorder your basis so that it's right

sharp smelt
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How do I show this gives the desired matrix, I just explicitly write it out?

solid pier
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well, you know what your basis vectors map to

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like what does e_1 map to

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that will be the first column of T in the basis that you chose

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similarly for all the other guys

sharp smelt
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yea

solid pier
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in your definition of the bases e_1 maps to 0 right

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so the first column would be (0;...;0)

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since e_n-m+1 maps to f_1 then the n-m+1 column will be (1;0;...;0)

sharp smelt
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yes

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got it

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thanks!

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:D

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ngl axler's matrx problems are quite fun

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compared to other books

solid pier
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matrices are pretty cool

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people don't like them for some reason

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i really think they're neat

sharp smelt
solid pier
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how would you change the way that we are introduced to them

sharp smelt
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They should first be introduced in the context of linear maps

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not in terms of a way to solve equations by guassian elimination

sharp smelt
solid pier
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ah, yeah. i agree

sharp smelt
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Like I hated , absolutely HATED that part of LA

solid pier
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they are sort of different pictures of the same object in a sense

sharp smelt
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yea

solid pier
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i mean gaussian elimination takes on a whole different picture when you think about it as modifying a map

sharp smelt
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yea, but it isn't taught that way

solid pier
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i think my linear algebra class was pretty good in the sense that we covered both sort of at the same time.

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i am pretty fortunate.

sharp smelt
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maybe we will in LA 2

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which I happen to be taking a year early ! ( this coming sem(

solid pier
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nice :0

sharp smelt
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I'm on my summer break rn

solid pier
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yeah LA courses that are not a first course really emphasize the linear transformation part.

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it's good

sharp smelt
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I was fortunate enough to personally follow axler for my first course though we used another book in class

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was pretty nice

tropic saddle
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exercise: prove the same claim by gaussian elimination

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the reason gaussian elimination is often taught first is because its so immensely powerful

solid pier
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i love gaussian elimination

tropic saddle
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you can even apply it to questions like this

sharp smelt
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hmm

sharp smelt
tropic saddle
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yes

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just pick any bases for V and W

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you need some knowledge on elementary matrices for this approach. and that invertible matrices and basis changes are the same thing

sharp smelt
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the latter part I do not know

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or atleast do not recall

tropic saddle
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given any invertible matrix A and any basis B, you can see A as a basis change from B to some other basis or from some other basis to B

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prove that first

sharp smelt
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Can I do this in like 2 days, once I warm up to the idea of matrices a bit more, I've never really personally used them conceptually before

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I'll be sure to do this then, I'll make a note

tropic saddle
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do it whenever

sharp smelt
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Thanks

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.close

pearl pondBOT
#
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#
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gilded portal
pearl pondBOT
gilded portal
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sorry i had to go

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.close

pearl pondBOT
#
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pearl pondBOT
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• Be polite and have a nice day!

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midnight haven
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How to do q7

pearl pondBOT
autumn fossil
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the curved length is just certain fraction of the circumfence of whole circle

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and the straight length can be calculated with some trigonometry

midnight haven
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The chord and the arc length?

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For wht?arc length?

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I calculated fhe arc length and chord and then added it but im not getting the correct answer

oak ivy
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you got the line length?

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for perimeter add the line + 10

midnight haven
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What i did

oak ivy
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perimeter of this segment meaning the perimeter of the entire circle shown?

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ok

midnight haven
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Ig so

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The whole perimeter i need to get

oak ivy
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The angle would be the other one right

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cause by 120 we find the other segment

midnight haven
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So take it as 240?

oak ivy
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That's what I think

midnight haven
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I did that also

oak ivy
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And add that line

midnight haven
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I took the arc length as 240 but i got a bigger answer for arc length

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Answer is supposed to be 29.6 cm

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Maybe i got the chord wrong?

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For arc length

oak ivy
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Also

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don't u need to add

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that line

midnight haven
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Which line?

blissful salmon
oak ivy
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yea