#help-39

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pearl pondBOT
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quasi veldt
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need help proving that abs((x^2)*(floor(x))) is less that or equal to 2abs(x) on the interval or (-1;1) - {0}

finite onyx
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Resolve it

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Into a piecewise function

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Write what abs x square floor x will be from -1 to 0, at 0, 0 to 1 at 1 etc

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And also same for the other hand side

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And compare each piecewise

quasi veldt
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our teacher said to use the fact that for x in (-1;1) -{0} x is less than or equal to 1/x

hot canyon
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well, lim_{x \to 0} right?

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so x is in [0, 1] and floor (x) = x in [0, 1]

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but I'm not sure if what you're talking and what you've wrote are the same things

quasi veldt
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nah dont mind the lim stuff

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all of this is to prove that lim of that function is 0 in 0

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using epsilon delta definition

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but i cant seem to get to the inequality of abs ((x^2)*E(1/x)) less than or equal to 2abs(x)

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with E(x) being the floor function

pearl pondBOT
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@quasi veldt Has your question been resolved?

quasi veldt
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<@&286206848099549185>

pearl pondBOT
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@quasi veldt Has your question been resolved?

quasi veldt
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surreal dove
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Below are the ages of the students from Section Masiyahin: 16, 12, 13, 14, 15, 20, 17, 16, 18, 15

how do u know if its a sample variance or population variance

pearl pondBOT
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@surreal dove Has your question been resolved?

cobalt hinge
surreal dove
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portion

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because its only from that section?

pearl pondBOT
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cobalt hinge
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.reopen

pearl pondBOT
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cobalt hinge
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what is the context?

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is there something larger?

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like, idk, a school?

pearl pondBOT
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@surreal dove Has your question been resolved?

surreal dove
cobalt hinge
surreal dove
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ok thanks

#

.close

pearl pondBOT
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sharp smelt
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Simplify $\neg(\neg P \lor Q) \lor ( P \land \neg R)$

jolly parrotBOT
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What a wonderful world!

sharp smelt
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I was thinking $(P \land \neg Q) \lor ( P \land \neg R)$

jolly parrotBOT
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What a wonderful world!

sharp smelt
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I think I use the distributive property now?

finite onyx
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Don't u think it'll just be P ^ (~Q v ~R)

sharp smelt
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Yeah, $((P \land \neg Q) \lor P )\land ( P \land \neg Q) \lor(\neg R)$

jolly parrotBOT
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What a wonderful world!

sharp smelt
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And then the distributive property again

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so $[(P \lor P) \land ( P \lor \neg Q)] \land ( (\neg R \lor P) \land ( \neg Q \lor \neg R)]$

jolly parrotBOT
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What a wonderful world!

sharp smelt
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now what

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Huh

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nvm

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it's associative laws now

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I give up

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what now

prisma elk
sharp smelt
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yeah

prisma elk
sharp smelt
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Yeah, how do I get there though

prisma elk
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oke

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$(P \land \neg Q) \lor (P \land \neg R)$

jolly parrotBOT
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Goëtia

prisma elk
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$P \land (\neg Q \lor \neg R)$

jolly parrotBOT
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Goëtia

prisma elk
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@sharp smelt clear?

sharp smelt
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ah right

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Something is wrong with me

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thanks

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.close

pearl pondBOT
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sharp smelt
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<@&268886789983436800>

pearl pondBOT
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blissful thunder
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A stone is thrown so that it will hit a bird at the top of a pole. However, at the instant the stone is thrown, the bird flies away in a horizontal straight line at a speed of 10m/s. The stone reaches a height double that of the pole and, in its descent, hits the bird. Find the horizontal velocity of the stone.

blissful thunder
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i need help w/ this vectors

plush sundial
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i have an idea, but im not sure if it wud give the ans

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write yr equations from h, instead of O

blissful thunder
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tried it doesnt work well

plush sundial
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lemme try and check

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wont the horizontal velocity of the stone be 10m/s?

pearl pondBOT
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@blissful thunder Has your question been resolved?

blissful thunder
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so it has to go slightly faster to catch up

pearl pondBOT
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@blissful thunder Has your question been resolved?

pearl pondBOT
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torpid schooner
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How would i begin to do this problem?

torpid schooner
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i know i can do x^2 +1 - 1 but that doesnt do anythin here

west sapphire
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what if you rearrange that as (x^2 - 1) + 1

torpid schooner
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x^2-1 / x-1 and 1/x-1

west sapphire
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yea

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and simplify the first

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by factoring x^2-1 and canceling common factors

torpid schooner
west sapphire
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can you factor x^2 - 1?

torpid schooner
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oh yea

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mb

west sapphire
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nw

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btw that's why i suggested arranging it this way

torpid schooner
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yea

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ic now

west sapphire
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x^2 - 1 has x-1 as a factor, whereas x^2 + 1 does not

torpid schooner
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yea

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tyty

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.close

pearl pondBOT
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pearl pondBOT
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worn goblet
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Integration of [e^x log(sin e^x)]/tan(e^x) dx

worn goblet
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It's obvious that it's f(x)/f'(x) but what to do with the e^x

safe prairie
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ln or log?

worn goblet
bitter lodge
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$$\int \frac{e^x \ln(\sin(e^x))}{\tan(e^x)} \dd{x}$$

worn goblet
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Yea

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No

jolly parrotBOT
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King Leo

worn goblet
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Yesssir

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If we integrate ln() we get e^x/tane^x ooo

worn goblet
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Differentiate

bitter lodge
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Youre trying to differentiate the function?

worn goblet
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Yeah I'll take ln() as t then get dt= ()dx

safe prairie
worn goblet
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Now put it in original integration we and get t dt

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After power rule put ln()= t back in

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That's how my maths teacher taught me

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It's different from usub but if it works it works

safe prairie
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u is your x and du is your dx right

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t is ln() right

worn goblet
worn goblet
safe prairie
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then make du the subject of ur last line

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not dt

worn goblet
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The maths teacher told is on lhs it'll be dx/dt just multiple both sides by dt to get ___dx = dt

safe prairie
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move everything on lhs other than du to rhs

worn goblet
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So dt

safe prairie
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nono even if my x is x and my u is ln(), my last line would be dx=___du

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doesnt rly matter but apparently this tripped you

worn goblet
worn goblet
safe prairie
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you need du=___dt

worn goblet
safe prairie
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so youd put the entire ___dt in place of du in ur main work

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or you can use ___du=dt

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if you can find the ___ in your main work

worn goblet
safe prairie
worn goblet
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If it was ___dx=du I would get it

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But dt how

safe prairie
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your t is my u

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you just have wonky variable naming

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i like my u and x

worn goblet
worn goblet
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If dy/dx = 1 can u write it as dy=dx

safe prairie
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sure but in what situations

worn goblet
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Like when I differentiated ln() wrt t

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I got the differentiation and then dx/dt

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And rhs is dt/dt = 1

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So just make it d/dt(ln()) dx = dt

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That works?

safe prairie
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...

safe prairie
worn goblet
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This is what I meant

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Yeah it's just me butchering x

worn goblet
worn goblet
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Does this work?

safe prairie
worn goblet
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Does the dx numerator and dx denominator cancel out?

safe prairie
safe prairie
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dx can be seen as a number

worn goblet
safe prairie
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value being infsmall * x

worn goblet
safe prairie
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"it's just sub and t is general variable used" im using u

worn goblet
safe prairie
worn goblet
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I thought it was named usub

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Sorry

safe prairie
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no need to be sorry different teachers have their conventions

worn goblet
safe prairie
worn goblet
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That's why there was dx in lhs numerator

safe prairie
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did u appear on last line or is it bad handwriting

worn goblet
worn goblet
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Thanks a lot

worn goblet
safe prairie
# worn goblet

d/dt ln() doesnt really work in a straightforward manner

worn goblet
safe prairie
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in line 3, you d/dxed rhs, so you should d/dx lhs and nothing more

worn goblet
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Implicit functions

safe prairie
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dont add dx/dt yet

worn goblet
safe prairie
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this is done by implicit d

worn goblet
safe prairie
worn goblet
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What'd I do wronf

worn goblet
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And lhs both

safe prairie
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where did your dx/dt come from

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in line 2

worn goblet
safe prairie
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one of my dy is a bottom, others at top

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both your dts are bottoms

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how

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by line 3, my bottom dx became dy

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in your line 2, both sides have dt as denominator and theres no reason to introduce dx/dt

worn goblet
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Yeah I'm dumb af inside bracket ir should be d/dx

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Im killing myself

worn goblet
worn goblet
safe prairie
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all this is based on d/dt being actually d/dx in the lhs bracket right

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if so then

safe prairie
worn goblet
worn goblet
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I'm going to perform blood eagle on myself because of that

pearl pondBOT
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@worn goblet Has your question been resolved?

pearl pondBOT
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visual canyon
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howsit look? first time graphing domain

cobalt hinge
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$x\in R\setminus \qty{-4}\cup\qty{4}$

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broooooo

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MY FUCKING PREAMBLE

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dude

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why

visual canyon
visual canyon
cobalt hinge
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stuff

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anyways

sweet bone
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that should be a union btw

cobalt hinge
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x is in the reals and x is not equal to 4,-4 which is what your notation says

cobalt hinge
visual canyon
sweet bone
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or just R\{4,-4}

jolly parrotBOT
cobalt hinge
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specifically restoring \bR and such

sweet bone
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I don't have a preamble loaded on texit

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you can probably find one in the helper channel

visual canyon
cobalt hinge
sweet bone
cobalt hinge
visual canyon
cobalt hinge
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its just that i have maybe 10-15 pings whenever i go to sleep

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which obviously is going to affect

bitter lodge
cobalt hinge
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how can i implement it

visual canyon
bitter lodge
sweet bone
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,preamble

cobalt hinge
visual canyon
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I think my question has been answered, but I'll leave the channel open until you figure out whatever is going on with your preamble

sweet bone
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it should move to to latex channel so you don't get pings later

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you can close it now

visual canyon
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thanks for the help

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.close

pearl pondBOT
#
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pearl pondBOT
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rapid wagon
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Why is this not a linear transformation
T(x,y,z)=(2x,-12xy+z,3y-12z,y+3x)

summer imp
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xy has degree 2

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But you can check that it doesn’t follow the properties of linear functions. In particular think of what T(2x, 2y, 2z) would look like

rapid wagon
rapid wagon
summer imp
summer imp
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And for linearity you need
T(2v)= 2T(V)

rapid wagon
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Oh yea so t(alphax)!=alphat(x)

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I see

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.close

pearl pondBOT
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pearl pondBOT
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wet latch
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confused what to do

pearl pondBOT
wet latch
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i got the exact same answer for a and b

plush bramble
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Show?

wet latch
# plush bramble Show?

simplifying part a i got sigma from i =1 to n (3i^2-3i+1) which i then split into 3 different thingies sigma 3i^2-sigma 3i + sigma 1 (still dont know if im allowed to even do this) then i wrote it in terms of n by googling how to represent specific summations in terms of n(i dont know how do i^2 in terms of n) and it told me that sigma i^2 = n(n+1)(2n+1)/6 so i just plugged all those n formulas in and got 3n(n+1)(2n+1)/6-3n(n+1)/2+n then when i simplfied everything i ended up just getting that sigma i=1 to n of (i^3-(i-3)^3) = n^3

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which in retrospec there was probably a easier way

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im still confused what the question is asking me to do

plush bramble
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Yea there's a much simpler way

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Simplify each consecutive pair

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Write out a few terms of the sum and see how they cancel

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It's called a telescoping sum

pearl pondBOT
#

@wet latch Has your question been resolved?

wet latch
#

.close

pearl pondBOT
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pearl pondBOT
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errant depot
#

can the derivative exist here? its at a discontinuity

sharp tree
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Whats the definition of derivative?

errant depot
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cause the doubt surfaced when i was trying to see if this is true
if f(x) on [a, b] >> R is injective then f is strictly monotone
and since a disconituity doesnt mean its not injective, a discontinuity wouild allow for a graph like this one, which is injective, and not monotone

west sapphire
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differentiability at a point implies continuity at that point

west sapphire
pine wadi
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Ev and I are in a call together, we were confused because desmos gave us that the derivative in f(1) = 1

errant depot
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like lets say b is at the edge of the picture

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were never passing calc 1 💯

lime crest
west sapphire
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what was your concern about differentiability? a function doesn't have to be differentiable in order to be injective

lime crest
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Yup indeed

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Even a bijective function doesn't have to be

pine wadi
west sapphire
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no it doesn't exist

lime crest
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Indeed, the limit on the left side of f(x) when x goes to 1 isn't the value f(1)

pine wadi
west sapphire
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the derivative is 1 everywhere except x=1

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and doesn't exist at x=1

lime crest
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They wrote the right derivative instead of the derivative

pine wadi
#

oh ok thanks that clears things up

pearl pondBOT
#

@errant depot Has your question been resolved?

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pearl pondBOT
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vivid pilot
#

I dont understand how to do part 2 because the gcd is less than both numbers

vivid pilot
#

or maybe im just midunderstanding

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the gcd of 65024 and 128397 is 127

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so how would i make an equation

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127 = a * 65204 + b * 128397

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where a and b are integers

tulip ore
vivid pilot
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ax+by=gcd(a,b)

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idk how to find x and y though

tulip ore
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you know how gcd(65024, 128397) = gcd(65024, 128397 - 65024)?

vivid pilot
tulip ore
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you can think of it this way

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theres a particular gcd of which 65024 and 128397 is a multiple of, right

vivid pilot
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yeah

tulip ore
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now if you add/subtract the numbers, the resulting numbers would still be a multiple of the gcd, right

tulip ore
vivid pilot
tulip ore
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now what we can do is

vivid pilot
#

like i still dont understand how i would make such equation as 127 = a * 65204 + b * 128397

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without a and b being fractions

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OHHH

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one can be negative

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right

tulip ore
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integers are allowed to be negative, yes

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Im heading in a direction to help you find a, b, you know that right

vivid pilot
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right

tulip ore
#

even with that you took quite a bit to say that

tulip ore
vivid pilot
tulip ore
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oh I see, now worries
the algorithm's first steps is essentially "subtract 128397 by 65024 until you cant anymore"

vivid pilot
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right

tulip ore
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the algorithm then says this result should have the same gcd as before

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since youll be repeating the steps until you get that gcd

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right

vivid pilot
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yeah

tulip ore
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so if we follow along with the euclidean algorithm, we would begin with:
gcd(65024, 128397)
= gcd(65024, 128397 - 65024)
= gcd(65024, 63373)
= gcd(65024 - 63373, 63373)
= gcd(1651, 63373)

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if you look at the steps you did in (i), youll see the same numbers and the same calculations being used

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does that check out

vivid pilot
tulip ore
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thats good, now say we continue along

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gcd(1651, 63373)
what would the next step be in the algorithm

vivid pilot
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find remainder of 63373/1651

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which is 635

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so the new gcd is gcd(1651,635)

tulip ore
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= gcd(1651, 63373)
= gcd(1651, 63373 - ?????)
= gcd(1651, 635)

vivid pilot
tulip ore
#

tracking down that its 38 (the quotient) is what will get us to finding x and y

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we can use some interesting thinking to beef up the euclidean algorithm to tell us x and y

tulip ore
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dont worry about the specific details, Ill lead you there

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theres a particularly clean way to do this

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first off, since 63373 = 128397 - 65024,
63373 is a linear combination of 128397 and 65024, right

vivid pilot
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right

tulip ore
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that extends to the new numbers we get: 1651, 635, etc. right

vivid pilot
#

yeah

tulip ore
#

so suppose we keep track of how many multiples, positive/negative, of 63024 and 128397 we are using

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the first steps of this new euclidean algorithm begin with
gcd(63024, 128397)

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then we do
gcd(63024, 128397 - 63024)
gcd(63024, 63373)
and we keep track that 63373 = 1 * 128297 + -1 * 63024

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does that make sense that this will lead us to the GCD

vivid pilot
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ahh i think i see

tulip ore
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lets try on the next step

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gcd(63024, 63373) and that 63373 = 1 * 128297 + -1 * 63024
now the next step would be?

vivid pilot
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1651 = 1*65024 - 1 * 63373

tulip ore
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however 63373 is itself a linear combination of 128397 and 63024

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so ultimately 1651 = ?? * 63024 + ?? * 128397, what would the ?s be

vivid pilot
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oh it would be

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128397-2*65024

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no wait thats -1651

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ohh

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its

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(-1)*128397+1*65024=1651

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right

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since its 1*65024 - (1 * 128397 + -1 * 65024

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alr i think i can finish this

tulip ore
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thats great

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now what you are looking at is the idea behind the "extended euclidean algorithm"

vivid pilot
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ah i see

tulip ore
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its a version that uses the quotients to also write down x and y

#

I dont have the exact version down but I can show you what the beginning steps would be

#

do you want to see it

vivid pilot
#

sure

#

thank you

tulip ore
#

np

#

we first have to mildly edit the euclidean algorithm to make it more "algorithmic" or "computery"

#

heres what we have before:
gcd(65024, 128397)
= gcd(65024, 128397 - 65024)
= gcd(65024, 63373)
= gcd(65024 - 63373, 63373)
= gcd(1651, 63373)

#

now heres what it looks like after:

#
128397
65024
63373
1651```
#

the euclidean algorithm begins with two numbers

#

then it finds the remainder of larger / smaller and attaches it

#

so far two numbers have been attached

#

the next one would be:

128397
65024
63373
1651
635```
#

since 63373 % 1651 = 635 (the % symbol means "remainder" in computer programming, its name is the "modulo" operator)

#

you with me so far?

vivid pilot
tulip ore
#

now the new version will attach the "amount" of 65024s and 128397s we are using:

#
65024   1  0
128397  0  1```
#

then each new entry will do the division & remainder as usual

#

in this case, 128397 / 65024 = 1 remainder 63373

#

in other words, we obtained 63373 by subtracting 128397 - 65024

#

similarly we subtract 0 1 - 1 0 on the numbers on the right

#
65024   1  0
128397  0  1
63373  -1  1```
#

the idea here is the numbers on the left keep track of the usual euclidean algorithm

#

and subtract as usual

vivid pilot
#

ohh

tulip ore
#

but the numbers on the right will keep track of the same information

#

we subtract rows with other rows here

#

instead of just one number with another number

#

the next row considers 65024 / 63373 = 1 remainder 1651

#

this method doesnt look organized on which rows its picking, had that mixed up at first

#

its picking the smallest two rows, forgot to say

#

65024 - 63373 = 1651

#

65024 1 0 - 63373 -1 1 = 1651 2 -1

#
65024   1  0
128397  0  1
63373  -1  1
1651    2 -1```
#

you can verify and see that 2 * 65024 + -1 * 128397 = 1651

#

does this next step 1651 2 -1 make sense to you

vivid pilot
#

yeah

tulip ore
#

with this, you will get the gcd along with the x and y required to make that gcd

vivid pilot
#

oh wow

#

tysm

tulip ore
#

np

vivid pilot
#

this makes sense

tulip ore
#

this is the extended euclidean algorithm, its useful in some ways

vivid pilot
#

i gtg now

#

tysm for the help

#

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pearl pondBOT
#
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tulip ore
#

np

pearl pondBOT
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visual canyon
#

are these correct?
if so, should I include additional explanation?

visual canyon
#

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hoary wharf
#

zero clue how to do 95

pearl pondBOT
dusky fossil
spiral pivot
#

You can also try using the tan addition formula for the left

hoary wharf
#

by multiplying both parts by 1+sinx?

dusky fossil
spiral pivot
#

What do you have access to?

dusky fossil
spiral pivot
#

because you do need to use some sort of addition formula

hoary wharf
#

one sec

#

if i have to only alter one side the whole time which should i

#

tan side or sin side

spiral pivot
#

It's pretty cool that tan(x/2 + pi/4) can be represented as the sum of two trig functions

hoary wharf
#

its tan^2 btw

spiral pivot
#

Yes.

#

But if you simplify just tan you can then square it after.

dusky fossil
hoary wharf
#

ill try sin side then

spiral pivot
#

Honestly, if you have to only change ONE side, I would definitely attack from tan

#

inverting a sum formula always strikes me as more difficult.

dusky fossil
hoary wharf
#

got (1+2sinx+sin^2x)/cos^2x

spiral pivot
#

use the definition of the tan and sec and simplify a little

hoary wharf
#

ohhh like 1+sec^2x=tan^2x

spiral pivot
#

you should get to (sec^2 x + 2 sec x tan x + tan^2 x)

hoary wharf
#

*1+tan^2x=sec^2x

dusky fossil
spiral pivot
#

then you can factor to get (sec x + tan x)^2

#

and via the tan addition formula, this is exactly the same as the left.

hoary wharf
#

what does that do

#

ik what picking a variable means but idk how that would help

spiral pivot
#

Which is, to me, significantly more mysterious than going the other way

dusky fossil
#

okay nvm ig they dont teach it in pre university in your country

hoary wharf
#

idk how subbing a variable would help

hot canyon
#

Do you perhaps know Componendo dividendo?

hoary wharf
dusky fossil
# hoary wharf idk how subbing a variable would help

Okay so like, if you pick a variable t = tan (x/2), you can then write sin x and cos x in terms of t.

SIn x becomes 2t/(1-t^2) and cosx becomes (1-t^2)/(1+t^2).

And then boom, it becomes muchhh easier to simplify the whole thing.
And when you are done with the simplification, replace it back with tan(x/2) and then your lhs would be equal to rhs

hot canyon
hoary wharf
dusky fossil
#

but I get it, this might feel like a complicated thing

hoary wharf
hot canyon
hoary wharf
#

my teacher defintely hasnt taught us that and idk if she'll allow me to use it

hot canyon
#

Well it's a basic math thing, much like multiplication n division

hoary wharf
hot canyon
#

but alr, if you do not want to try... here's an alternative

#

Write sin x = - cos (x + pi/2)

#

Start with right hand side

#

$= \frac{1 - \cos \left(x + \frac{\pi}{2} \right)}{1 + \cos \left(x + \frac{\pi}{2}\right) }$

hoary wharf
#

yea

hot canyon
#

Now use the half angle formula

#

1 + cos 2y = 2cos² y, 1 - cos 2y = 2sin² y

hoary wharf
#

half angle?

hot canyon
#

double angle ? whichever it is :/

hoary wharf
#

double angle i think

jolly parrotBOT
hot canyon
#

well :/ since you know abt it, you can proceed from here.

hoary wharf
hot canyon
#

It should be immediate

#

And no, sin x = -cos (x + pi/2)

#

so this shd be right

hoary wharf
hot canyon
#

... is that a thing you should be asking ?

hoary wharf
hoary wharf
hot canyon
#

for personal clarification, use the double angle formula, conclude the result, and then clarify the steps ^^"

hoary wharf
#

ty

hoary wharf
pearl pondBOT
#
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cobalt hinge
#

bored, late at night, why not

pearl pondBOT
cobalt hinge
#

!status

pearl pondBOT
#
What step are you on?
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2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
cobalt hinge
#

1

hot canyon
#

wha blobcry

cobalt hinge
#

idk man

#

idk what im doing

hot canyon
#

You know a + b = 1, a² + b² = 2/3, I'm pretty sure you can figure a^4 + b^4

fierce totem
cobalt hinge
#

ab=1/6?

#

ok

reef marlin
#

How-

cobalt hinge
#

i am being idiot

#

.close

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#
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gusty flume
#

Suppose the real-valued function f with f(x)=1 for all real x except 2, where f is undefined.
Can we define an integral over that function on [1,3] ? or any other interval including 2?
Intuitively, yes we can. The area of a rectangle with "no width" is zero, so a single points shouldn't really matter to the value of an integral.
But what do we need to formally define that? Or am I misunderstanding something and it is impossible?

cobalt hinge
#

and also, the behavior of the function in a neighborhood of x=2.

gusty flume
#

constant, since the function is 1 everywhere else

bitter lodge
west sapphire
#

yea you can integrate it regardless of the value at x=2, even if it has no value there

hot canyon
#

A function f is Riemann integrable if and only if f is discontinuous on a set of measure zero.

bitter lodge
#

So you can do $\lim_{b \to 2^-} \int_1^b f(x) \dd{x} + \lim_{a \to 2^+} \int_a^3 f(x) \dd{x}$

jolly parrotBOT
#

King Leo

gusty flume
cobalt hinge
hot canyon
gusty flume
#

with the intuitive assumption being correct and the integral being the same as if f(x)=1 everywhere?

hot canyon
#

You can take it as an assignment to prove the above

gusty flume
#

alright thanks!

#

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#
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gusty flume
#

.reopen

pearl pondBOT
#

earnest hound
#

is anyone good at trigonometric functions of real numbers and the unit circle?

gusty flume
hot canyon
#

!help @earnest hound

pearl pondBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

hot canyon
gusty flume
#

correct

#

but discontinuous only at x=0

#

{0} is of measure 0 over the domain

earnest hound
hot canyon
tranquil jacinth
#

ans 7/18

cobalt hinge
#

hm?

tranquil jacinth
#

use identity sin^4 theta + cos^4 theta

gusty flume
# hot canyon what about boundedness

not bounded around 0, yes. So

f is Riemann integrable if and only if f is bounded over its entire domain and the set of its discontinuities is of measure zero.

?

hot canyon
#

Let me pull the conditions for Riemann integrability rq

gusty flume
#

which can still be Riemann integrated in a way analogous to my original question.

gusty flume
#

So then what about 1/x?

hot canyon
hot canyon
hot canyon
#

huh? x = 5 is a removable discontinuity

#

also, {5} has measure 0.

#

we can integrate in any set [a, b] containing {5} exactly due to that reason

#

Also, f(5) = infty is not a valid function . infty is a concept not a value

#

so if you wish to plug f(5) = infty, the only way is to plug lim_{x to 5} f(x) = infty, which then gives you a function that is not bounded and in that case you should be able to see why it's non-integrable as well

#

the integral diverges

gusty flume
#

makes sense yeah

#

thank you for explaining!

#

.close

pearl pondBOT
#
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visual canyon
#

what are my next steps here to finding the inverse?

gusty flume
#

well what's the inverse operation of squaring an expression?

cobalt hinge
visual canyon
#

x^2 + 2^2

#

sqrt of x + sqrt of 2 ?

cobalt hinge
#

you have $(y+2)^2=x$

jolly parrotBOT
cobalt hinge
#

$\sqrt{(y+2)^2}=\sqrt{x}$

jolly parrotBOT
visual canyon
#

sqrt of x-2 - sqrt of x-2

cobalt hinge
visual canyon
cobalt hinge
plush moss
#

I think he just means y=sqrt(x)-2

#

Idk maybe he typoed

cobalt hinge
#

mayb, but i cannot assume

plush moss
#

Fair

fierce totem
#

Hint: $x^2 + 4x + 4 - y = 0$

jolly parrotBOT
#

TargetVN

visual canyon
plush moss
#

You completed your mission alr with y=sqrt(x)-2

fierce totem
#

no one asked but imma just throw this here:

cobalt hinge
fierce totem
#

The inverse function of $y = ax^2 + bx + c$ is the root of $ax^2 + bx + c - y = 0$.

jolly parrotBOT
#

TargetVN

visual canyon
#

ok how is this

visual canyon
cobalt hinge
fierce totem
visual canyon
#

this one is my fun way, i just think it's kind of neat

#

oops ignore my typo

limpid lily
#

That's unfortunately not enough.

visual canyon
#

whaaaat noooooo

limpid lily
#

For example, if f(x) = x^2 and g(x) = x/2, you'd have f(2) = 4 and g(4) = 2, but they're not inverse functions, even though you got back the 2 you started with.

cobalt hinge
jolly parrotBOT
limpid lily
#

One second, mistaken example.

cobalt hinge
#

so you have to prove that $f(g(x))=x$ which basically means to subsitute $g(x)$ into the x-input for f and see if it equals $x$.

limpid lily
#

Fixed.

jolly parrotBOT
limpid lily
#

But f(5) = 25, and g(25) = 12.5, so you don't get back 5.

#

You need to prove that it works for all xs, not just one.

cobalt hinge
visual canyon
#

oh this is so sad

plush moss
#

f(g(x)) =4(x/4)=x

#

Since f(g(x)) = x the functions are inverses

#

I mean it's not far off from what you do it's just proves it for all x

cobalt hinge
plush moss
visual canyon
#

alright thats not that bad

#

thank you catlove

#

.close

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#
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midnight haven
#

Physics question

pearl pondBOT
midnight haven
#

the answer is 800m

#

Since this is destructive interference, the path difference should be a half-integer multiple of wavelength

#

however since the wave is undergoing a phase change after reflection

#

destructive interference should occur if the path difference is an integer multiple

#

this means that

#

RH - MH = 1600 (1)

#

the smallest integer multiple is just 1

#

the answer is 800m apparently

vestal tapir
#

double HM equals half period

#

wavelength right

midnight haven
#

double HM = half wavelength

#

?

vestal tapir
#

i don't know sorry

midnight haven
#

no worries

#

I understand how 800 is an answer

#

however can't the answer just be anything

#

only RH - MH should be 1600?

vestal tapir
#

it should be 400

midnight haven
#

The answer is 800m

vestal tapir
#

i don;t understand how 800 is the answer

midnight haven
#

according to the answer booklet

#

800 can be one of the answers according to me

#

if we assume that RM and MH are equal in length

vestal tapir
#

unless it doesn't work like sound?

midnight haven
#

Destructive interference should work in all kinds of waves

#

including radio waves hopefully

#

Anyways thanks for your help @vestal tapir

#

If anyone else can help me get at the answer of 800m, feel free to ping me. I would be on another tab

hot canyon
#

isn't the shortest possible distance between house n mountain 400m?

midnight haven
#

yeah that does actually make sense

#

400m makes more sense

#

but this is what the book says

#

I am still not sure why its 2d?

#

2d = n lambda

hot canyon
#

for destructive interference, the path difference should be (n + 1/2) lambda

vestal tapir
#

sounds wrong yeah

hot canyon
#

ohh right mb

midnight haven
#

therefore its essentially the formula of constructive interference

vestal tapir
#

so the mountain shifts it

#

ok

hot canyon
#

there's a phase change of pi, so as the second wave reflected off the mountain, we need to add the phase change of pi to the path difference due to reflection

#

the equation would be

#

2d + (pi * lambda)/2pi = (n + 1/2) lambda

vestal tapir
#

it's not a hint, thety are saying the mountain does this

#

but why

midnight haven
#

I think that's what happens in most reflections

#

a phase change of pi

vestal tapir
#

alright

hot canyon
#

right lol ofc

midnight haven
#

$$2d + \frac{\pi \lambda}{2 \pi} = (n + \frac{1}{2}) \lambda$$

jolly parrotBOT
#

Edmund Cloudsley

hot canyon
#

here I'll show you why

midnight haven
#

this right?

#

ahhhhhhhh okay this makes sense

#

and the smallest n is 0

#

therefore

,w solve 2d + 800 = 1/2 * (800)

#

,w solve 2d + 800 = 1/2 * (800)

jolly parrotBOT
midnight haven
#

wut

#

what if I take n = 1

#

,w solve 2d + 800 = 3/2 * (800)

jolly parrotBOT
midnight haven
#

nvm

hot canyon
#

Lol

#

2d + 800= 800*3

#

2d = 1600

hot canyon
midnight haven
#

but lambda is 1600

hot canyon
#

Ah right smh

#

srry just a sec

midnight haven
#

no worries mate

#

thanks for your help btw

hot canyon
#

Yeah there corrected

midnight haven
#

where did the 800 * 3 come from ?

hot canyon
#

2d + l/2 = (n + 1/2)l => 2d = nl => for n = 1, 2d = l

hot canyon
midnight haven
#

2d = lambda?

#

where did this come from

hot canyon
#

ALright wait

#

we have this right?

midnight haven
#

yup

hot canyon
#

$2d + \frac{\lambda}{2} = n\lambda + \frac{\lambda}{2}$

jolly parrotBOT
hot canyon
#

right?

midnight haven
#

yuppadoodle

hot canyon
#

so 2d = nl

#

put n = 1,

midnight haven
#

ahh gotcha

#

quality mate

#

thanks so much

#

.close

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#
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rotund osprey
#

x/(x^2+x)^3/2

pearl pondBOT
rotund osprey
#

integrate

#

please

#

i cannot figure this one out

#

can someone give a hint on a usub perhaps that i should try

#

😭

inland ivy
#

$\int\frac{x}{(x^2+x)^\frac{3}{2}}\dd{x}$

jolly parrotBOT
#

kheerii

inland ivy
#

is this your question?

rotund osprey
#

yes

inland ivy
#

the substitution u=sqrt(x) looks promising

#

after you split the denominator into two roots

rotund osprey
#

split into

#

2 roots ?

#

like (x^2+x)sqrt(x^2+x) ??

inland ivy
#

no

#

write x^2+x as x(x+1)

rotund osprey
#

uh

#

im lost

jolly parrotBOT
glacial sequoia
#

Substitute 1 + x^(-1)

rotund osprey
#

ahh

glacial sequoia
#

then it's just the power rule

rotund osprey
#

ok ill give it a go

#

thanks a lot

inland ivy
rotund osprey
#

wait

#

how can u just factor out x^2

#

cos the whole thing is to the power of

#

3/2

#

can u just do that ?

#

ohhh wait the x on top

#

disspeared

#

okok gotchu

#

wait but then

#

wouldnt it be

#

x^1/2

#

on the bottom

glacial sequoia
#

we factor x^2 out

#

so what is outside would be (x^2)^(3/2) = x^3

#

x on top will cancel so only x^2 remains

rotund osprey
#

ohhhh

#

okok thanks

#

wait i have a questoin

#

cos i got the answer

#

but the books answers says

#

and i get that integrals can have differnet answers cos of the plus c

#

but then when i pluged it into desmos

#

they look different

#

and im not sure why

#

they;re very similar tho

glacial sequoia
rotund osprey
#

huh

#

i didnt usub

inland ivy
rotund osprey
#

in desmos

#

they look differnet

inland ivy
#

they shouldn't

rotund osprey
#

and i added the sliders so they could match up but u see

#

on the lhs

#

they're like

#

flipped

inland ivy
#

yeah

#

that's because of the way you handled the square root

#

it's not a perfect antiderivative

rotund osprey
#

wait so

#

what idd i do

#

whys it different

inland ivy
#

it's because of the domain of the integrand

rotund osprey
#

oh

#

wait but r both answers techincially right

inland ivy
#

it's only real for values < -1 or > 0

rotund osprey
#

and also how did they get

inland ivy
#

your answer will work in both domains

rotund osprey
#

like how did they get to this one

inland ivy
jolly parrotBOT
#

kheerii

inland ivy
#

that's why your answers match for x>0

#

but for x<-1 you can't split the square roots like that

rotund osprey
#

ohhhhhh

#

gothcu

#

thanks

pearl pondBOT
#

@rotund osprey Has your question been resolved?

pearl pondBOT
#
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Please don't occupy multiple help channels.

spare lark
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<@&268886789983436800>

opal lantern
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.close

pearl pondBOT
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opal lantern
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.preban 323435448468897802

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,preban 323435448468897802

jolly parrotBOT
pearl pondBOT
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lucid hazel
pearl pondBOT
lucid hazel
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i know that resistance in parallel circuits = 1/R1 + 1/R2 ...
but we have 7 resistors here

pearl pondBOT
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@lucid hazel Has your question been resolved?

grave hazel
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treat each set of three like its one resistor(bc those three are in series with eachother)
so for the top and bottom pathways, its a series of three so their resistance is 3R
the middle ones resistance is R
so 1/total resistance = 1/3R + 1/R + 1/3R

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@lucid hazel

pearl pondBOT
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pearl pondBOT
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midnight haven
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What is the probability of getting a double 6 atleast once in 24 throws with 2 dice

midnight haven
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Case1 :- 1st die thrown with no probability of getting a 6 i.e (5/6)^24 no condition on second die

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case 2:- 2nd die thrown with no 6 i.e (5/6)^24 and no condition on 1st die

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since there is a repition

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whose probability is (5/6)^24 (5/6)^24

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so the probability of getting a double 6 atleast once in 24 throws with 2 dice is

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1- (5/6)^24 -(5/6)^24 + (5/6)^24 (5/6)^24

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but its not matching with the answer key

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where have i gone wrong?

vestal tapir
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1- ((5/6)^24 + (5/6)^24 − (5/6)^24 (5/6)^24)

midnight haven
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sorry for the bad terminology

vestal tapir
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oh that's what you did mb

midnight haven
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yeah

vestal tapir
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lemme think

midnight haven
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nswer is 0491

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0.491

midnight haven
vestal tapir
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yep

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well yeah, it's just wrong logic

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you;re saying either there's never 6 on the left, or never 6 on the right (or never 6 ever anywhere)

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but that's too restrictive

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could be 6s on both sides

midnight haven
vestal tapir
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no that's still the complement

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6 2
2 6
6 2
2 6
...

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this is neither of your 2 cases

midnight haven
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Ah

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How should I do it then?

vestal tapir
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it's (35/36)^24

midnight haven
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Ohhh

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Thanks

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I'm so out of practice

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.close

pearl pondBOT
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pearl pondBOT
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vast berry
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how do i do this

pearl pondBOT
compact ridge
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this isn't your channel

vast berry
pearl pondBOT
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@vast berry Has your question been resolved?

vast berry
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<@&286206848099549185>

hot canyon
vast berry
hot canyon
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!show

pearl pondBOT
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Show your work, and if possible, explain where you are stuck.

hot canyon
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Should've tried something perhaps?

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For example, plugging:
nSD² = sum [(x - x{bar}]² = sum [(x - q) + q - (14 + q)]² = sum [(x - q) - 14]²

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Note, x{bar} = 14 + q

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You should be fine if you just expand the RHS without touching (x - q)² and simplify

vast berry
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this is a bit confusing sorry

pearl pondBOT
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@vast berry Has your question been resolved?

pearl pondBOT
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@vast berry Has your question been resolved?

pearl pondBOT
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@vast berry Has your question been resolved?

peak jetty
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$n\cdot\text{SD} = \sum\left(x - \bar{x}\right)^2 = \sum\bigl(x - (14-q)\bigr)^2 = \sum\bigl( (x-q) - 14\bigr)^2$

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$\bar{x} = 14-q$ comes from

jolly parrotBOT
peak jetty
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using this with the values given in your question

jolly parrotBOT
pearl pondBOT
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pearl pondBOT
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flint drum
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got a exam tomorrow need help with this question asap

flint drum
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so ik

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all areas have to be positive

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to add them all up

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but theres a negative area

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and see idk what to do

spare lark
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Take abs value

cobalt hinge
flint drum
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yeah

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im to dumb for this

cobalt hinge
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i.e., turn $\int_1^3 f(x)dx$ into $\int_1^3 -f(x)dx$, since the function's area is negative on that interval (or, in fact, the function itself is negative).

jolly parrotBOT
cobalt hinge
flint drum
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it was a test i did like 3 weeks ago

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got a high grade and this was one of the things i got wrong

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and all my teacher wrote was it cant be negative

plush moss
cobalt hinge
plush moss
cobalt hinge
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You are calculating "area", not "net area".

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Net area here is similar to finding the area "under the curve" for the function f.

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However, "area" represents the total, meaning that we cannot have any negative areas, else the unit itself will not make sense.

flint drum
plush moss
flint drum
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thats very well said i suppose

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i still havent got a clue on how to answer it

cobalt hinge
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It is the standard definition

cobalt hinge
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Do you know what absolute value does?

flint drum
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makes it positive?

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so what it would be 1.93?

cobalt hinge
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It's as simple as that.

flint drum
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and thats what i got wrong on my test

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cool