#help-39

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worn stone
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i made this

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look at this

woeful shadow
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now we have to write general expression for consecutive odd numbers

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useless throw it

worn stone
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bro what? ๐Ÿ˜ญ

woeful shadow
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define even number

worn stone
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@maiden zodiac @midnight haven help me im scared

worn stone
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4

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6

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8

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10

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like

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what

woeful shadow
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in algebra we define even number as 2x

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because all even numbers are multiple of 2

worn stone
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ok

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so even number = 2x

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number = x

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odd number = 1x ?

woeful shadow
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consecutive odd numbers mean 1 and 3, 3 and 5

worn stone
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yes

woeful shadow
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and we learnt in between 2 odd numbers there is an _____ number

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fill in the blanks

woeful shadow
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good

midnight haven
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my pleasure

woeful shadow
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so what can we write 2 consecutive odd numbers as

worn stone
worn stone
woeful shadow
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no

worn stone
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1x, 1x + 1?

woeful shadow
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not quite

midnight haven
woeful shadow
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first write even number 2x

midnight haven
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i will leave it to the guy with that cartoon icon

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idk how to describe

woeful shadow
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then consecutive odd numbers are 2x+1 and 2x-1

worn stone
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so 2 consecutive even integers =
x, x + 1
odd
2x, 2x + 1

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?

woeful shadow
worn stone
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okay

worn stone
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and 2n - 5 ?

woeful shadow
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yes

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even+odd=odd

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ok coming back to the question

worn stone
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man this is so weird

midnight haven
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minus an odd so

worn stone
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i dont need to do this guys

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its nice to learn but i dont need to do this paper

woeful shadow
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how will you write sum of 2 consecutive odd numbers

worn stone
woeful shadow
worn stone
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uh man

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one sec

midnight haven
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what is wrong with your username

woeful shadow
midnight haven
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oh

worn stone
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man

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idk bro

worn stone
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2x = 39?

woeful shadow
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it will be(2x+1) +(2x-1)

worn stone
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like i dont understand bruh

worn stone
woeful shadow
woeful shadow
worn stone
woeful shadow
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did you understand why it is 2x-1 + 2x+1

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for better understanding

worn stone
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no i dont understand

woeful shadow
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2(3)-1=5 and 2(3)+1=7

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keep putting values of x

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the concept is that between every odd number there is an even number

worn stone
# woeful shadow 2(3)-1=5 and 2(3)+1=7
x + (x + 1) + (x + 2) = 195  | isolate the x's
x + x + x + 1 + 2 = 195 | there are three of x, so it can be simplified to 3x
3x + 1 + 2 = 195 | add 1 and 2 together
3x + 3 = 195  | subtract 3 from both sides (inverse the sign)
3x = 192  | divide 192 by 3
192 / 3 = 64
x = 64  | this is the smallest of integers
x + 1 = 65 
x + 2 = 66   | this is the biggest of integers
64 + 65 + 66 = 195  | 3 consecutive integers add up to 195, the smallest is 64 (x), and the biggest is 66
woeful shadow
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(2x)--> even number
(2x-1)-->odd number (because it is number before 2x(which is even))
(2x+1)--->odd number (because it is number after 2x(which is even))

worn stone
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can you explain why this is useless

worn stone
woeful shadow
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2x+1+2x-1=48 4x=48 x=12

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done

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you need 3 steps

worn stone
woeful shadow
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the answer is 12

worn stone
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3 consecutive integers add up to 195

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the answer is 64

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x = 64

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you mean the odd integers for question 7 ?

woeful shadow
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q7 right?

worn stone
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man this is so confusing to me bro

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the teacher doesnt explain anything

woeful shadow
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x= 12 so the numbers are 2(12)+1 and 2(12)-1 = 23 and 25

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23+25=48

woeful shadow
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we can write 2 consecutive odd numbers as 2x+1 and 2x-1
it is given that sum of 2 odd numbers is 48
hence 2x+1 +2x-1=48

worn stone
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so then why not just 4x from the start

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+1 and -1 dont matter if they cancel each other out

worn stone
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3 odd = 81

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how would that work

woeful shadow
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2x-1 + 2x+1 2x+3

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always start from and even number

worn stone
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2x = 78

woeful shadow
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6x=78

worn stone
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oh

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right

woeful shadow
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13 is the answer

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x=13 and 14 are the answers

worn stone
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6x - 1 + 1 + 3

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6x + 3 = 81

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6x = 78

woeful shadow
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x=13

worn stone
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three odd integers

woeful shadow
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2(13)-1, 2(13)+1, 2(13)+3

worn stone
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man this is so confusing

woeful shadow
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x=14 is also an answer

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because we could have also written 2x-3 2x+1 2x-1=81

worn stone
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so then how would i do 4?

woeful shadow
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think

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start from even number 2x

worn stone
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2x -3 + 2x - 1 + 2x + 1 + 2x + 3

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?

woeful shadow
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yes

worn stone
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then we solve for x?

woeful shadow
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yes

worn stone
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8x

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-3 -1 +1 +3

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what do we do with this

woeful shadow
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they will cancel

worn stone
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oh

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i see

woeful shadow
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+3-3 =0

worn stone
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yes

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8x then

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so then

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8x = 216?

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216 / 8

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27

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x = 27?

woeful shadow
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yes

worn stone
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then boom

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uh

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answer

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right?

woeful shadow
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yes

worn stone
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thank you

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so what about even numbers?

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or is my thing okay

woeful shadow
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you can answer on your own start from even number

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even odd even

worn stone
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so instead of 2x its x

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x - 2, x, x + 2

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?

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or

woeful shadow
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no

worn stone
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or is it still 2x - 2 , 2x, 2x + 2

woeful shadow
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yes

woeful shadow
worn stone
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neuron activate

woeful shadow
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so this cant work

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always start with even number

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then keep adding and subtracting to reach

worn stone
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2x = even if x is even

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if its odd its odd

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epic ty

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so

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whats the steps for even and odd? so i can write to my friends

woeful shadow
worn stone
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oh

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  • 1 is the offset
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to make it odd

woeful shadow
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2x+1 always odd

worn stone
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yes i see

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ok ty

woeful shadow
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2x+999 is odd

worn stone
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woah lol

woeful shadow
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2x+999999999999999999999 is odd

worn stone
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i understand

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2x -3 + 2x - 1 + 2x + 1 + 2x + 3

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where x = 27

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2(27) - 3 + 2(27) - 1 + 2(27) + 1 + 2(27) + 3

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51 53 55 57

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right?

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@woeful shadow

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okay so

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2x + 2x + 2 + 2x + 4 + 2x + 6

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right?

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<@&286206848099549185>

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gods of mathmatics, save me from failiure ๐Ÿ™

maiden zodiac
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sup

worn stone
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sup

worn stone
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2x + 2x + 2 + 2x + 4 + 2x + 6
8x + 12 = 20
8x = 8
8 / 8 = 1
x = 1

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?

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idek

maiden zodiac
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x + x +2 + x + 4 + x + 6 = 20
4x + 12 = 20
4x = 20 - 12
4x = 8
x = 2

maiden zodiac
worn stone
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man idk man

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im confused bro

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and slow

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and dont know this topic

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even and odd and this shits annoying

maiden zodiac
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see, take an integer x such that x is even okay

worn stone
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2x

maiden zodiac
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it means you can write x = 2n (the way you are doing it)

worn stone
maiden zodiac
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now, it says 4 consecutive even numbers
so if the first number is x (or 2n)
next even number is x + 2 (or 2n + 2)
then x + 4 (or 2n + 4)
then x + 6 (or 2n + 6)

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the ones inside the brackets is how you're doing it

worn stone
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see bro

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he said to forget just x

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and do 2x for anything

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and then offset by +1 or +2 if its even or odd

maiden zodiac
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you can either solve for n now, or directly for x (as i did above)
if we solve for n, we do the way you did it and get n = 1, right?
now since x = 2n, we put n = 1 and we get x = 2
which is the least integer

worn stone
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oh i seee

maiden zodiac
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is my method hard? he said to use 2x, i prefer using 2n because that seems more comfortable

worn stone
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id rather solve for x directly

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method schmethod

maiden zodiac
worn stone
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can you teach me

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he is scary

maiden zodiac
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who is?

worn stone
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@woeful shadow

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this guy

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CONSECUTIVE INTEGERS :

this is for calculating them no matter if its even or odd

x + (x + 1) + (x + 2) = 195  | isolate the x's
x + x + x + 1 + 2 = 195 | there are three of x, so it can be simplified to 3x
3x + 1 + 2 = 195 | add 1 and 2 together
3x + 3 = 195  | subtract 3 from both sides (inverse the sign)
3x = 192  | divide 192 by 3
192 / 3 = 64
x = 64  | this is the smallest of integers
x + 1 = 65 
x + 2 = 66   | this is the biggest of integers
64 + 65 + 66 = 195  | 3 consecutive integers add up to 195, the smallest is 64 (x), and the biggest is 66
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also he said throw this away

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called it useless

maiden zodiac
worn stone
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๐Ÿ˜”

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and she expects us to do this in around 15 minutes

maiden zodiac
# worn stone

x + x + 2 + x + 4 + x + 6 = 216
4x + 12 = 216
4x = 216 - 12
4x = 204
x = 51

maiden zodiac
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you need to get what the question wants you to do/show

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Incase you want any further help, feel free to dm me

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gg

worn stone
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ok good

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what about odd

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i doi

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x + x + 1 + x + 3

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etc?

maiden zodiac
worn stone
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what

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whatttt

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os

worn stone
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my equation was right

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and he was just a hater

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not really

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but

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ok i will try your method on this one

maiden zodiac
# worn stone x + x + 1 + x + 3

won't work tho, but if you take directly from x + 1, then it will
say x + 1 + x + 3 + x + 5 + x + 7 = 216
4x + 16 = 216
4x = 216 - 16
4x = 200
x = 50
since we assumed x + 1 to be the first number,
hence, x + 1 = 51 (ans)

maiden zodiac
worn stone
# worn stone

x + x + 2 + x + 4 + x + 6 = 216
4x + 12 = 216
4x = 216 - 12
4x = 204
x = 51


x + x + 2 + x + 4 = 51
3x + 6 = 51
3x = 45
45 / 3 = 15
x = 15
15 + 15 + 2 + 15 + 4
15, 17, 19

#

I DID IT

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HOLY CRAP

maiden zodiac
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x + x + 2 + x + 4 = 51
3x + 6 = 51
3x = 51 - 6
3x = 45
x = 15
yes you're right!

worn stone
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holy moly

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neruon

maiden zodiac
worn stone
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gg

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x + x + 2 + x + 4 + x + 6 = 216
4x + 12 = 216
4x = 216 - 12
4x = 204
x = 51


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ok so

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x + x + 2 + x + 4 + x + 6

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4x + 12 = 294

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4x = 282

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70.5

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x = 70.5

maiden zodiac
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no, you're wrong

worn stone
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๐Ÿ˜”

maiden zodiac
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yk why? because it says sum of 4 consecutive integers

worn stone
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whatt

maiden zodiac
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that is, x + x + 1 + x + 2 + x + 3

worn stone
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oh

maiden zodiac
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read the question silly

worn stone
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4 consecutive integers add up to 294

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same thing as the sum of 4 consecutive integers is equal to 294

maiden zodiac
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||4x + 6 = 294
4x = 288
x = 72||
answer, don't look at it yet

worn stone
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x + x + 1 + x + 2 + x + 3
4x + 6 = 294
4x = 288
x = 72
72 73 74 75

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i didnt look

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so then

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this is x + x + 1 + x + 2

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?

maiden zodiac
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yes

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see, you got it, but make sure you know that you need to find the greatest one this time

worn stone
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x + x + 1 + x + 2
3x + 3 = 12
3x = 9
x = 3
3 4 5

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5

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okay so

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now what?

maiden zodiac
maiden zodiac
worn stone
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x + x + 2 + x + 4 + x + 6

maiden zodiac
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[no silly dont let the word "odd" mislead you

maiden zodiac
worn stone
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got it

maiden zodiac
#

bingo

worn stone
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x + x + 2 + x + 4 + x + 6
4x + 12 = 88
4x = 76
x = 19
19 21 23 25

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19

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brain activation

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ty arpoop

maiden zodiac
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gg

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anytime pal

worn stone
#

so

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x + x + 2 + x + 4
3x + 6 = 285

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3x = 279

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x = 93

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93 95 97

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i was right

maiden zodiac
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see? easy right

worn stone
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yippeeeee

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easy yes

maiden zodiac
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once you get the hang of it, you're unstoppable

worn stone
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okay so

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this

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x + x + 2 + x + 4 + x + 6

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same thing?

maiden zodiac
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yes

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don't ask, solve

worn stone
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x + x + 2 + x + 4 + x + 6
4x + 12 = 28
4x = 16
x = 4
4, 6 , 8 , 10

#

10

woeful shadow
#

we can just ignore the odd and even integers because the questions set up in that way?

worn stone
maiden zodiac
#

okay so you need to know how you define numbers
if x = 2n, we say this is even
if x = 2n + 1, we say this to be odd
keep this in mind anytime you're stuck

maiden zodiac
maiden zodiac
worn stone
#

?

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6 - 15?

maiden zodiac
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-15 - 6

worn stone
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or is it 6 - (-15)

worn stone
#

which is it

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my way or your way

maiden zodiac
#

my way

worn stone
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cuz 21 and -21 are different things

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ok

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got it

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so

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oh right i see

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i remember

maiden zodiac
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see? easy

worn stone
#

right side go first

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yes

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x + x + 2 + x + 4
3x + 6 = -15
3x = -21
x = -7
-7 -5 -3

maiden zodiac
#

bingo

worn stone
#

and this is x + x + 1 + x + 2 + x + 3

maiden zodiac
#

yes

worn stone
#

instead of 2 4 6 8

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right

maiden zodiac
#

indeed

worn stone
#

ill have to let my friends know

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teacher does not teach

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tbh

maiden zodiac
#

you only use 2 4 6 8 when its mentioned that they're either odd or even consecutives

worn stone
#

ty

maiden zodiac
#

otherwise, you don't have to use them
go with 1 2 3

midnight haven
worn stone
worn stone
maiden zodiac
#

eh dont mind him

worn stone
#

alr

midnight haven
#

i am using a bot to solve the equation

maiden zodiac
#

he is tryin out stuff

worn stone
midnight haven
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but i kept doing mistakes

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,calc 1+2+3+4

jolly parrotBOT
#

Result:

10
worn stone
#

x + x + 1 + x + 2 + x + 3
4x + 6 = 10
4x = 4
x = 1

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1 2 3 4

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??

maiden zodiac
#

yess

worn stone
#

epic

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im gonna use this as the demonstration instead of what i had on my other one

maiden zodiac
#

i'll take my leave kid, enjoy solving now!

worn stone
#

this is for calculating them no matter if its even or odd

x + x + 1 + x + 2 + x + 3  |  This is the formula
4x + 6 = 10  | Isolate the x's into (amount of x's)x + the amount of offset per every x (1 + 2 + 3) 
4x = 4  | Subtract 10 (right hand side goes first) from 6
x = 1  |  Divide 4 (right hand side) by 4x
1 + 2 + 3 + 4  | Substitute x as 1 in the formula, and you get this
worn stone
#

can you stay

#

i kinda like you as a teacher bro

worn stone
maiden zodiac
#

I wanna play minecraft welp ๐Ÿ˜ข

worn stone
#

lol sorry man

maiden zodiac
worn stone
#

you can play minecraft but can you help me with one last thing

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pls pls pls

maiden zodiac
#

sure tell

worn stone
#

this is for calculating them if the question asks for even or odd integers

x + x + 2 + x + 4 + x + 6 |  This is the formula (4 consecutive integers [x] [x + 2] [x + 4] [x + 6])
4x + 12 = 20  | Isolate the x's into (amount of x's)x + the amount of offset per every x (1 + 2 + 3) 
4x = 8  | Subtract right hand numbers (right hand side goes first) from left hand numbers (4x + a = b) (b - a)
x = 2  |  Divide 4 (right hand side) by 4 (ax = b) (b / a) (x = b / a)
2 + 4 + 6 + 8  | Substitute x in the formula
Done!
#

sorry i was writing a lot

maiden zodiac
#

yep that pretty much seems correct to me

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you got the idea right?

worn stone
#

yes

maiden zodiac
#

another thing to keep in mind, even numbers can be written as 2n and odd ones as 2n + 1
will be helpful in later studies

worn stone
#

yes ty

maiden zodiac
#

gg

worn stone
#

gg

maiden zodiac
#

tc gtg

midnight haven
#

all the best h

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remember to close the ticket if you dont have any further enquiries at the moment

worn stone
#

is this good explanation chat

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@midnight haven

#

@maiden zodiac

worn stone
#

yall have helped me get three 100's, ty guys so much (75's because the teacher is a butt and removes 25% if late but its whatever)

midnight haven
#

very

worn stone
#

yaayaayayaya

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i shall close this and return to this place if neccessary

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also is there a website that shows me the units of everything in alg 1?

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so i can get ahead or study what im learning currently

worn stone
#

im gonna rip my skin out

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i have to get 100

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ive been at this so long bro

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and then after this i have to do 140 flash cards

midnight haven
#

all the best

worn stone
#

lets go chat

#

we got this

#

1 more ๐Ÿ˜ญ

#

lets goooo

#

@midnight haven @maiden zodiac

#

ty guys so much for everything

#

.close

pearl pondBOT
#
Channel closed

Closed by @worn stone

Use .reopen if this was a mistake.

midnight haven
#

my pleasure

pearl pondBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
โ€ข Be polite and have a nice day!

Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

worn stone
#

how do i do this <@&286206848099549185>

pearl pondBOT
worn stone
#

@midnight haven idk if you are awake but i need help pls

midnight haven
#

its just like 6pm for me ofc i am not asleep bro

midnight haven
worn stone
midnight haven
#

t = vu
vu = t
u = v/t

worn stone
#

so then

#

this is

#

y/x?

midnight haven
#

x = w - y
w - y = x
w = x + y

#

sorry am a bit busy across channels and servers

#

what if i leave this channel to jade

worn stone
brave ivy
worn stone
brave ivy
midnight haven
#

ty

brave ivy
#

Np

worn stone
#

what the heck am i supposed to do here ๐Ÿ˜ญ

brave ivy
#

How do you initially want to start?

worn stone
#

this is the original problem

worn stone
#

idk how to do this

brave ivy
#

Fair lol

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So you want to solve for x correct?

worn stone
#

yes

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wait

#

this

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this is the full thing

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yes just moving them

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but idk how

brave ivy
#

If we have w=(xu)v do you have an idea of how to just move the v?

midnight haven
# brave ivy Fair lol

dont worry, h is a very good one, he has the initiative to try after you teach him one or two questions, not like all others who just ask for answers through their whole assignment

worn stone
#

:D

brave ivy
worn stone
#

ive been doing math for 6 hours straight

#

maybe longer

midnight haven
#

bro go get sleep

worn stone
#

but i have gotten 3 assignments done so its worth it

worn stone
brave ivy
midnight haven
#

jesus did you not sleep the whole night

worn stone
#

ive been slacking off a lot this week

midnight haven
#

phew much better

brave ivy
worn stone
#

ok so

#

in terms of u v and w solving for x

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how do

brave ivy
#

If not thatโ€™s totally fine

worn stone
#

its my first time doing anything like this

brave ivy
#

Alright

worn stone
#

so i have no clue lol

brave ivy
#

Totally understandable

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Well we have 2 main type operations weโ€™ll be dealing with

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Multiplication/division
And addition/subtraction

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You can view one as the undo button of the other

worn stone
#

w = xu / v?

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wait

brave ivy
#

Close, thatโ€™s a good start

worn stone
#

x = wu / v

brave ivy
#

Not quite

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We start with w=xuv

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We want x on its own

worn stone
#

w=xuv
x=wuv
x=w/uv

brave ivy
#

So we will go after one variable at a time

worn stone
#

?

brave ivy
#

Division isnโ€™t the same as multiplication, so those 2 wonโ€™t be equivalent

worn stone
#

hm

brave ivy
midnight haven
#

division is like $\div$ and multiplication is like $\times$

worn stone
#

oh i see

#

both sides

midnight haven
#

they are two very different things

worn stone
#

yes

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lol

jolly parrotBOT
#

jl7up~

worn stone
#

bot error

midnight haven
#

no its my error

#

my code error

worn stone
#

your bot error

midnight haven
#

๐Ÿ˜‚

brave ivy
#

So consider

w=xuv
w/v=xuv/v
w/v=xu

where / acts as the division symbol

#

From here we would want to continue by removing u from the left side to isolate the x

#

How do you think we would want to do that

worn stone
#

w/vu = xu/u

#

w/vu = x

#

?

brave ivy
#

Exactly!!!

worn stone
#

x = w/vu?

brave ivy
worn stone
brave ivy
#

Yeah!

midnight haven
brave ivy
#

Oh

midnight haven
#

cause its already given

brave ivy
#

Was about to say that lol

midnight haven
#

sorry if my wpm is too quick

brave ivy
#

Itโ€™s correct, but just need w/uv

midnight haven
#

my highest peak was 156 ๐Ÿ’€

worn stone
#

so to clarify,
w = xuv
w/v = xu
w/vu = x
x = w/vu

worn stone
#

200+ if i tried

midnight haven
#

nice

worn stone
#

150 not like locked in

brave ivy
worn stone
#

on the 30 second tests

worn stone
#

alright so

#

let me try to cook here

midnight haven
#

physics nuclear energy mentioned in maths assignment
๐Ÿ˜‚

brave ivy
worn stone
#

PV/T = nR
PV/TR = n
n = PV/TR

midnight haven
worn stone
#

?

midnight haven
worn stone
worn stone
#

i dont understand why youd need to get these values but

#

its so easy

midnight haven
#

i feel like changing subjects is easier than solving equations

#

cause you do a lot less

#

if you dont need to solve for the number value

worn stone
#

idk what to do here

midnight haven
#

you ignore the negative sign first

#

but youll need it in the answer

worn stone
#

x = y/z

#

ok

midnight haven
#

no its negative y over z

#

not positive y over z

worn stone
#

x = - y/z

midnight haven
#

mhm!

worn stone
#

you said ignore

midnight haven
#

yes i did but still

worn stone
#

ok so then what

midnight haven
#

x = -y / z

#

xz = -y

#

-xz = y

#

y = -xz

worn stone
#

whatt

midnight haven
#

yes

worn stone
#

that is so weird

#

i understand it

midnight haven
#

i say you ignore the negative sign

worn stone
#

but its still weird

midnight haven
worn stone
midnight haven
#

b = d + c + a
b - d - a = c
c = b - d - a

worn stone
#

wait

#

so its literally just inverse operations but like

#

weirder

#

?

midnight haven
#

youre lucky enough h
today is probably the last day i will be online cause summer break is ending

worn stone
#

r = p + q

#

?

midnight haven
midnight haven
midnight haven
#

my pleasure bud

#

ykw my dream is to become a teacher when i grow up
so if i were your teacher
๐Ÿ˜‚

worn stone
midnight haven
worn stone
#

become an online tutor tho, classrooms suck bc of bad kids

midnight haven
#

i am very good at maintaining discipline dw

worn stone
#

unless you teach the higher up grades

#

uh

#

s = p / 4

#

?

midnight haven
midnight haven
#

(i am sort of like a student security guy at the library)

worn stone
#

i see

midnight haven
#

a prefect if you know what that is

worn stone
#

i do not but its oka

midnight haven
worn stone
#

dude im on a roll

midnight haven
worn stone
#

role = over

#

i have no clue what to do brah

midnight haven
#

this is a bit worse

worn stone
#

LOL i agree

midnight haven
#

for this you need cross multiplication

worn stone
#

whattt

midnight haven
#

q = (-1/p)sr

#

q/sr = -1/p

#

qp = -sr

#

p = -sr/q

worn stone
#

wat da hal man

midnight haven
#

ikr

worn stone
#

nice

#

same question

midnight haven
#

but different subject

worn stone
#

oh?

#

oh

#

your right

#

alr one sec

#

i got this lemme cook chat

midnight haven
#

||PV = nRT
nRT = PV
R = PV/nT||

#

check later this

worn stone
#

R = PV/Tn

midnight haven
#

yes

#

but do note the n should be small

#

nice you edited it in time

#

i gtg now sorry bro

#

@brave ivy if you are available to continue helping h please

worn stone
#

PV = nRT
PV/T = nR
PV/Tn = R

worn stone
midnight haven
#

i like how the help between us is like alternate ๐Ÿ˜‚

worn stone
#

so

#

lol

brave ivy
#

Yeah lol

worn stone
#

b = a + c

#

sorry lol my hands are weird rn

brave ivy
#

All good lol

#

But yeah just add a to both sides and you get that ๐Ÿ™‚

worn stone
#

we work it right to left to i think a + c

brave ivy
#

Whats the difference between 4+7 and 7+4?

worn stone
#

some people are weird about having it placed right

brave ivy
#

Theyโ€™re exactly the same

worn stone
#

so for this one

brave ivy
#

The awkwardness with this one is the negative right? How do you want to approach that?

worn stone
#

t = -srq
t/q = -sr
t/qr = -s
s = -t/qr

#

like dat

#

i did this twice, and swapped -s and t the first time

#

solving for t on accident lol

brave ivy
#

Yup, but we still have that negative we need to deal with

#

Ah lol

brave ivy
#

Yup!

worn stone
#

idk what to do

#

wait

#

cross multiply or something

#

w = v * u

#

?

brave ivy
#

Not quite, remember that multiplication and division are inverses, so the best way to start is moving w to the other side

#

How would you want to only do that

worn stone
#

w = v/u

brave ivy
#

Yup!

worn stone
#

sorry it took so long to respond

brave ivy
#

Do you see why?

#

All good

worn stone
#

no i dont see why, am just following instructions

brave ivy
#

Fair

worn stone
#

lol

#

is w = v/u

brave ivy
#

If 2 things are equivalent, when we do the same operation on both sides they should remain exactly the same so it follows like this

u=v/w
u*w=(v/w)*w
uw=v
uw/u=v/u
w=v/u

#

Yeah you were right, just want to make you sure you get the rational

worn stone
#

brain hurty

brave ivy
#

Thatโ€™s totally fair

worn stone
#

lol idk

brave ivy
#

We can see that u=v/w means that u should have the same value as v/w right?

worn stone
#

yes

#

plus and minus??

#

oh no

brave ivy
#

Then if we multiple or divide 2 things that are the same by the same value they should stay the same

brave ivy
worn stone
#

idk if i do mane

#

v + x - w

#

u =

#

thats all i got

#

its probably wrong too brah

brave ivy
#

Try to take it one step at a time

#

We know we want the u on its own, so just start by handling the w

#

How would we handle that?

worn stone
#

x = v + u - w
x - w = v + u
x - w + v = u
?

#

i do NOT know

brave ivy
#

Hey donโ€™t worry

#

Itโ€™s fine to not know

#

You are close, but we donโ€™t subtract w from both sides to remove a negative w, we would want to add w to both sides

worn stone
#

o

#

oh

#

OH

brave ivy
#

Similarly for adding v ๐Ÿ™‚

worn stone
#

x = v + u - w
x + w = v + u
x + w - v = u

#

u = x + w - v

#

?

#

so many letters

#

๐Ÿ˜”

brave ivy
#

Yup!!!

#

Good stuff!

worn stone
#

wait

#

neruon activation

brave ivy
#

Whats your first thought?

#

Yeah?

worn stone
#

r/ts = 1/u

#

wait

#

๐Ÿ˜”

#

idk anymore

#

lol

#

r = 1/u ts

#

r/ts = 1/u

#

yeah idk

brave ivy
#

Thatโ€™s true, but when multiplying and we have t in its own itโ€™s best to keep it on the side where itโ€™s multiplying instead of dividing if that makes sense

#

So focus on moving things from the right side to get things away from t

worn stone
#

r/s = 1/u t

#

idk where to go next

#

ru/s = 1 t ?

#

idk

#

its becoming daylight

#

๐Ÿ˜”

brave ivy
#

Yup! The 1/u is the same as dividing the whole of it by u

#

So multiplication remains the inverse

worn stone
#

so 1/u = u/u

#

so ru/s = t

#

so t = ru/s

brave ivy
#

Not quite

worn stone
#

๐Ÿ˜”

brave ivy
#

(1/u)ts=ts/u

worn stone
#

ru/s

#

i swear its ru/s

brave ivy
worn stone
#

i got it right

brave ivy
worn stone
#

o

brave ivy
worn stone
#

i see

brave ivy
#

Sorry wasnโ€™t clear

worn stone
#

its alr im done now

#

i understand fully

#

ty

#

@brave ivy

#

ty for the help

#

.close

pearl pondBOT
#
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Use .reopen if this was a mistake.

brave ivy
#

No problem man ๐Ÿ™‚

#

Glad youโ€™re getting it

worn stone
#

ty

pearl pondBOT
#
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โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
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dire crater
#

This is impossible. The task is to get the area of a perfect hexagon (idk how to translate it, the one where all its lines are the same) where S is in the middle of it and A3 is one of the hexagons dots. How did we get the last line? The sin 60 part is very confusing to me

compact ridge
#

then you can do 6 * (1/2 ab sin C), where a = b = distance from S to A3 and C = 60 deg

#

,w 6 * 1/2 * (1^2 + 0^2 + 4^2) * sin(60 deg)

dire crater
dire crater
#

ok I understand now but damn idk how I would even remember this :/

#

thank you ๐Ÿ™‚

compact ridge
#

practice I guess

#

no worries

dire crater
#

.close

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#
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#
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โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
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neat harbor
#

what is lโ€˜hospitals rule for solving limits? Ive seen the term a few times, and the research iโ€™ve done just leads to a lot of different formal definitions I dont understand

gleaming moss
#

When you try to evaluate a limit and find it gives an indeterminate form, you can apply lโ€™hopital. Just get it into a fraction and differentiation the numerator and denom separately

neat harbor
#

and then just try again

gleaming moss
#

Try to evaluate the result, if you get indeterminate form again then apply lโ€™hopitals again yes

#

Or you might find some other way to continue algebraically

neat harbor
#

ok thanks

#

.close

pearl pondBOT
#
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oak patrol
#

Solve in whole numbers: a^2 + b^2 + c^2 + d^2 = 2abcd

sly dagger
#

aint this just AM-GM?

#

doesnt this hold when a=b=c=d tbh idk

autumn fossil
#

not homogenous, not AM-GM

sly dagger
#

oh wait im blind

next dove
pearl pondBOT
#

@oak patrol Has your question been resolved?

sly plover
#

By AM-GM we can get the answer as โˆš2 for each one

next dove
#

?

sly plover
#

AM-GM ;-;

next dove
sly plover
#

All terms will be equal

next dove
next dove
sly plover
#

So you get 4a^2 = 2a^4

sly plover
next dove
sly plover
next dove
sly plover
sly plover
#

โˆš2 also satisfies the equation ;-;

next dove
sly plover
next dove
sly plover
#

Ohhhh

#

Mb then ๐Ÿ˜ญ

next dove
#

and also you're somehow making a mistake in the inequality too

sly plover
next dove
sly plover
#

Alright

next dove
#

okay the mistake is clear

#

it is supposed to be 4th root

oak patrol
next dove
#

and how are you even dividing geometric mean thing by 4?

oak patrol
#

Sqrt 4th degree

#

Lol whatโ€™s not am gm

sly plover
sly plover
oak patrol
#

I think only solution (0,0,0,0)

next dove
#

but how can we prove if there are any more than that or not

oak patrol
#

No 4*4 = 2^5?

next dove
oak patrol
#

The only solution using 0 is (0,0,0,0) otherwise on the right 0, and on the left is greater than zero, then we will continue with a,b,c,dโ‰  0. I Tried To Write Viet's Theorem And Got That If There Is A Suitable Four, We Can Build Them Endlessly

#

<@&286206848099549185>

pearl pondBOT
#

@oak patrol Has your question been resolved?

spiral pivot
#

Hint: Consider a, b, c, and d mod 4.

Click to reveal, try to follow along and guess the steps before seeing what I did.

||If x is even then x^2 mod 4 = 0, if x is odd then x^2 mod 4 = 1.||

||I will leave it to you to check that the only way this formula could possibly hold is if (a, b, c, d) are all even, but it's straightforward to calculate.||

||Assume for the sake of contradiction that there is a solution in the positive integers (a, b, c, d)||

||We have a = 2m, b = 2n, c = 2o, d = 2p and||

||4(m^2 + n^2 + o^2 + p^2) = 32mnop||
||m^2 + n^2 + o^2 + p^2 = 8mnop||

||We have by a similar argument to the first that m, n, o, and p must also be all even or all odd.||

||Iterate this process until we get m, n, o, p all odd (n.b. we use the assumption of positive integer solutions here, as if (a, b, c, d) = (0, 0, 0, 0) this iteration does not terminate) notice that the factor of 4 on the right hand side increases with the number of iterations, let there be k iterations.||

||Let m_k = 2w+1, n_k = 2x + 1, o_k = 2y + 1, and p_k = 2z + 1||

||From our formula of m,n,o,p and substituting in the above values and simplifying we get:||

||w(w+1) + x(x+1) + y(y+1) + z(z+1) + 1 = 2^(2k - 1) (2w+1)(2x+1)(2y+1)(2z+1)||

||Notice that the left hand side is odd, as it is the sum of 4 even numbers and 1. However the right side is even, because it has a factor of 2^(2k-1)||

||This is a contradiction. Thus our original assumption is false. There are no positive solutions (a, b, c, d).||

#

@oak patrol ^

#

I do not know if this is how you are intended to solve this problem. But it seems overly complicated. There might be a more simple solution.

#

Interesting problem, thanks for the diversion.

oak patrol
# spiral pivot Interesting problem, thanks for the diversion.

It's probably easier to say this: according to mod 4 we get that a,b,c,d are all even (if 0 are even, then the left part is divided by 4, and the right part is maximum by two (except in the case of zeros) if 2 is also a slight contradiction, then repeating this, we see that they are infinitely divisible by 2

spiral pivot
#

Well, yes, that sums up the argument, but you have to show that if you reach the all odd case it results in a contradiction

#

Because it's "fine" mod 4 to get all odd after the first iteration

oak patrol
#

Thanks!

#

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#
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tawny pewter
#

how owuld i do this

pearl pondBOT
whole moat
#

and that cot(x) is positive

#

so that means that cos(x) has to be negative as well

#

using the unit circle it has to be in the third quadrant because that's the only location cos and sin are both negative

#

then label the values of your triangle and use Pythagoras to find the hypotenuse and thus cos(x)

tawny pewter
whole moat
#

cot(x) is cos(x) / sin(x)

#

the negatives need to cancel out if cot(x) is positive

tawny pewter
whole moat
#

no idea but its a precalc problem I think

#

a unit circle problem?

tawny pewter
pearl pondBOT
#

@tawny pewter Has your question been resolved?

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robust cedar
#

hey i have this problem where im trying to find the dot product between vector u and w. i tried to solve it using u = (0,7,0) and w=(7,7,0) and got 49 but that was wrong. how do i solve this?

robust cedar
#

oh i just noticed the direction of the vectors i wonder if that changes my answer

#

yep, -49 is the answer

#

-close

#

.close

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#
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robust cedar
#

the equation to use here would be work = the dot product of F vector and displacement vector right? displacement would just be (35,0,0) but im struggling to find the F vector. its 9N but how do i work out the x/y that combines to that

plush bramble
#

have you taken trig?

robust cedar
#

its been a few years

#

the physics questions are just messing with me bc i havnt taken physics

#

idk if i could take force as a distance and say since that side is 9N the bottom side should be 7.8 and right side should be 4.5

plush bramble
#

,calc 9 * cos(30 deg)

jolly parrotBOT
#

Result:

7.7942286340599
robust cedar
#

got it ๐Ÿ™‚ i wish my professor would use more common units so it didnt confuse me so much ๐Ÿ˜ญ

#

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silver sequoia
pearl pondBOT
silver sequoia
#

Help, im not used to roots

#

Give me hints..

#

Please

west haven
#

derivate of g(f(x)) is g'(f(x))f'(x)

silver sequoia
#

Its trigonometry solutions

compact veldt
#

Product rule

cloud zephyr
#

this time it's really about conjugate...

silver sequoia
merry carbon
#

(in general, problems with roots involve e.g. multiplying and dividing by the conjugate to get something "easier" to work with)

merry carbon
merry carbon
# silver sequoia

Yep (but you have 2sin(x) rather than the (x - 10) in the denominator, and some helpparens would help)

merry carbon
#

You end up with
[
\frac{ (1 - \sin(3x)) - (1 - \sin(3x)) }{2\sin(x) (\sqrt{1 + \sin(3x)} + \sqrt{1 - \sin(3x)} ) }
]

jolly parrotBOT
#

@merry carbon

silver sequoia
#

Right

merry carbon
#

With the helpparens, can you simplify that numerator, maybe?

silver sequoia
#

Ohh

west haven
merry carbon
sinful nebula
#

for some schools you shouldn't use l'hospital

#

till you reach that topic

silver sequoia
# silver sequoia

Hmm what do i do next? Should i get the 3 out from the numerator so i can cancel 2sinx?

merry carbon
merry carbon
silver sequoia
merry carbon
#

sin(3x) is not 3sin(x), but there is an identity for sin(3x)...

silver sequoia
merry carbon
silver sequoia
#

Ohh

merry carbon
#

Now that should make life a bit nicer happyCat

sinful nebula
#

bro

#

just use standard limit

silver sequoia
sinful nebula
#

you know limit x tends to zero sin(nx)/nx = 1

silver sequoia
silver sequoia
sinful nebula
#

put x = 0

silver sequoia
sinful nebula
#

wait

silver sequoia
sinful nebula
#

no wait

silver sequoia
sinful nebula
#

answer is correct but you will LOSE marks

#

your step is nor correct

sinful nebula
#

if you put sin(3x) formula you will get the same answer

sinful nebula
#

but its unwanted calculation

#

instead

#

2sin(3x) can be written as 6*sin(3x)/3x

#

divide by x in both numerator and denominator

#

I will show you in whiteboard

silver sequoia
silver sequoia
sinful nebula
#

rewrite in that form

#

the trick is to manipulate so that you can use standard limits

merry carbon
# sinful nebula

(you don't need to do that with the square roots, just split that and work it out as "product of limits")

sinful nebula
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yeah you can do that too

silver sequoia
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Oh hm

sinful nebula
silver sequoia
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Ohh