#help-39
1 messages · Page 125 of 1
note that the de Broglie wavelength of a particle with momentum $p$ is [ \lambda = \frac hp ]
cloud
yep
λ = h/mv
I did Vq = 1/2mv^2 to try to get a equation in terms of v because the final equation isn't in terms of v
,tex $ \sqrt{\frac{2Vq}{m}}
suds
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and then i can sub that in to λ = h/mv
BUT
the answers say that its actually
,tex $ λ = \frac{h}{\sqrt{2qVm}}
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so idk how they got m to not be m^-1
,, \frac{m}{\sqrt m} = \sqrt m
cloud
from mv
, tex $ m \sqrt{m}
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h/mv so it will be m x sqrt 2Vq/m
does it not effect the other variables in the equation?
what do you mean by affect the other variables?
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by exponent rules we can split the square root into a product of two square roots
or alternatively write $m = \sqrt{m^2}$ and combine the two
cloud
ok yes true
but does that mean that m / rt m = m x sqrt 1/m
yes, because sqrt 1 = 1
,tex $ \frac{m}{\sqrt{m}} = m \sqrt{\frac{1}{m}}
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im stupid
thanks
we can just blame the fact that i'm sick for that oversight 🤦♀️
cloud, thank you, you're always the one to help me out
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you can rewrite $\int\frac{\sec^3(\theta)}{\tan^6(\theta)}d\theta$ as $\int\frac{\cos^6(\theta)}{\cos^3(\theta)\sin^6(\theta)}d\theta$
y0shi
oh shoot fax i didnt think abt that
ty so much
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I'm not sure on what they are asking here
I evaluated the double integral
but what do they mean by upper and lower bound?
is that like a max and min thing?
like the bounds of integration
theres only two inputs though
wouldnt there need to be 4
Heres a better picture
No I havent, just regular double integrals over rectangular regions is what ive done
i see
It's this yeah
They are doing a very crude estimate
All they are doing is that the value of integral is bounded between the area of the domain times max of integrand on the domain and times min of the integrand on the domain
@fossil drum
oh I see
I think im a little confused on something though, how come the max of the integrand function times the area of the domain is greater than the integral value?
oh wait
I see
its basically taking that max point and forming a cube? @burnt dust
like if we were to integrate on that constant over a rectuangluar region it'd create a cube
Not a cube, but yeah
oh ok
It is a rectangular prism
oh yeah
I think the better way to think about is
That the integral is the same as the average value of integrand integrated over the same region
And the average is between the min and the max
Np
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can someone double check for me pls
If derivative goes from + to - its a max not a min
And if it goes from - to + its a min
So min would be x=-2,4
yeah i had it in the wrong order
So what about max ?
No
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When B goes down 1 meter does A go up 1 meter (diagonally)
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Show the entire question.
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@vast berry Has your question been resolved?
Yes since the string is inextensible
Thx lmao common sense failedme
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Show that a square always gives the remainder 0 or 1 when dividing with 4
I'm having a real hard time proving stuff in discrete mathematics..
$a^2 \equiv 0 \mod 4 \
a^2 \equiv 1 \mod 4$
Merineth
Would this be a good start?
If i start inputting values into a such as 1, 2, 3 and 4 i can clearly see that a^2 mod 4 always gives a remainder of 0 or 1 but i don't think that's how they want me to prove it..
Ideas?
it is how they want you to prove it
a is either 0,1,2 or 3 mod 4
so a^2 mod 4 is either 0^2, 1^2, 2^2 or 3^2
otherwise you can do a smaller case division even/odd :
if a = 2k, then a^2 = ...
if a = 2k+1, then a^2 = ...
which one you don't understand
1 mod 4 = 1, 4 mod 4 = 0, 9 mod 4 = 1... and so on
Isn't this proof enough?
Showing the pattern
I don't know what rigerous means
it's not because a sequence goes 1,0,1,0 for the first 4 terms that it's gonna keep doing that
you have to clearly show the pattern goes on forever
Ah i see
without checking every number individually
So we start by stating that since it's mod 4 we can have a remainder of 0,1,2 or 3
yep
and
we have to prove why it's NOT gonna be 2 or 3?
Or prove that it HAS to be 0 or 1
well you've reduced down to 4 possibilities
so you can just check them 1 by 1
what happens if a mod 4 = 0?
etc
well in the case of a mod 4 = 0 it has to be a power of 4, no?
It was more of a guess rather than using the wrong word
I'm guessing 90% of the time in discrete math
shouldn't it be
a is a multiple of 4
a^2 mod 4 = 0
talked about it already
oh sry didny see
yes, if a = 0 mod 4 then a^2 = 0 mod 4
so first case done
?
no don't go the other way around please
start from what a mod 4 is
and THEN compute a^2 mod 4
ok. uh a mod 4 = 0 only happens at 4, 8, 12... i.e a multiple of 4?
yes
a mod 4 = 1 only happens when it's 1 away from the multiple of 4, so it should be: 3,5,7,9...
i think?
3?
No sorry not 3
Oh
Right
in that case
a mod 4 = 1 only happens when it's 1 more than the multple of 4: 5, 9, 13...
1,5,9,13,17...
Yeah sorry, i'm trying to do it as fast as i can
a mod 4 = 2 happens at: 2, 6, 10, 14...
a mod 4 = 3 happens at: 3, 7, 11, 15...
and then we are back at the multiple of 4 again, i.e 0
a mod 4 = 0 happens at: 4, 8, 12...
a mod 4 = 1happens at: 1, 5, 9,1 3...
a mod 4 = 2happens at: 2, 6, 10, 14...
a mod 4 = 3happens at: 3 ,7, 11, 15...
So i have these 4 cases on a
But the per defenition of a square, a square only gets, 1, 4, 9, 16...
But then again, that isn't rigorous
<@&286206848099549185>
Hey! Do you follow what the previous person said about every number either having remainder 0, 1, 2, or 3 when you divide by 4?
That's actually very similar to the q I helped you on previously haha
Hehe c:
Well we did conclude this
Okay so that means we can write the number either as 4k+0, 4k+1, 4k+2, or 4k+3
Are you good with that
It's either 0, 1, 2, or 3 more than a multiple of 4
Hmmm where does the 4k come from?
Think about what we do when we divide something with remainder
We split the number into one part which is divisible by 4 and one part which isn't
For example: 13 divided by 4 is 3 with a remainder of 1
So 13 = 4(3) + 1
Yes, that would be using euclides iirc
Yeah it's one of the steps in Euclid's algorithm, but the idea of division with remainder is really important in number theory as a whole too
OK so we have four cases, let's just square them and see what happens
What's 4k, squared?
16k^2
But the problem is i dont really get the 4k
a = 4k
This i understand since it mentioned it in the book for the definition of evenly dividing
a | b -> b = ak
Do you understand why 13 = 4(3) + 1
Yes
a = 4k + 0 a = 4k + 1 a = 4k + 2 a = 4k + 3
In other words, the quotient is 3, and the remainder is 1
If you divide any number n by 4, you can rewrite the number as n = 4 * (the quotient) + (the remainder)
That's the definition of division with remainder, basically
Okay, that makes sense
Cool, it's a very important idea that will apply to very many problems
But is there a reason to why we square them?
The problem asks you to
Isn't it squared from the start?
a^2 = 4k + 0
a^2 = 4k + 1
a^2 = 4k + 2
a^2 = 4k + 3
The problem wants you to look at a^2
Uhm, i'm not sure how i apply mod 4 to an equation
We want to divide 16k^2 by 4 with remainder
What do you get when you divide 16k^2 by 4
4k^2?
Yup
So can you write that in this form
16k^2 = 4 * (the quotient) + (the remainder)
I'm not sure i follow
We start with the case when the remainder is 0, yes?
a = 4k + 0
So we take and square it since it's supposed to be a square?
a^2 = 16k^2 + 0^2
and since 16k^2 is divisible by 4 with a remainder of 0, it's 0?
Yes
I was just asking you to practice writing it in this form
Because the concepts of quotient and remainder are very important
i.e. fill in the things that should go in (the quotient) and (the remainder)
Not quite
16k^2 + 8k + 1
4k^2 + 2k + 1/4
Yeah, so the 1/4 part is the part that we can't divide
Which gives us a remainder of 1
oh i see
You can write this as: a^2 = 4 * (4k^2 + 2k) + 1
That clearly shows that the remainder is 1 when you divide by 4
Merineth
Yup
And this is divisible by 4 which results in a remainder of 0
Yup!
Merineth
$9 = 4 \cdot 2 + 1$
Merineth
results in remainder of 1
So now we have proven all the cases for mod 4 where the remainder for a = 0,1,2 and 3
Yup! :)
It wasn't that hard, however i'm not really able to solve it unless i'm given information such as to write it in the form a = 4k + remainder
Btw as the helpers said earlier, it's also possible to do 2k, 2k+1 instead of 4k, 4k+1, 4k+2, 4k+3
But I think that's less obvious to see
Since there's no 2 in the question
Dividing by 4 is the most obvious thing to do
Well, quotients and remainders are one of the concepts you learned, right?
You mentioned learning Euclid's algorithm for example
It's really really important to know that you can divide any number n by any number d and write the result as n = d * (the quotient) + (the remainder)
In fact we did that in the previous problem too!
Now that you know how useful this trick is, you can try applying it to other problems going forward
I hope so :S
Since i get stuck at all of them lmao xD
I'm never able to start solving a problem since i don't know what to write
Based on what you mentioned earlier with hthe n = d * (the quotient) + (the remainder)
$x^2+x+2 \equiv 0 \mod 4$
Merineth
Since mod 4 results in a remainder of 0,1,2 or 3
It should be able to be written as
$x^2+x+2 = 4k + a$ where a is 0, 1, 2 or 3?
Merineth
Is this the thing you wanna prove
Yes
Maybe start with writing x = 4k + a instead
Similar to what we did with this problem
we wrote a = 4k + (something), instead of a^2 = 4k + (something)
So that we could then square it
You'll write x = 4k + a
And then you'll want to calculate what x^2 + x + 2 is
and then divide it by 4
That's generally how you might proceed about this problem
Er, I don't think this statement is true though? If x = 0, you get 2 on the left-hand side but 0 on the right-hand side
Is there some condition on x?
it just says "solve the squared congruent..."
Oh
That means you don't want to prove it's true then, you want to find the values of x so that it's true
This same procedure should work though
Oh
Merineth
This wont help?
ok
I'm not sure if this reasoning is correct but:
$x \equiv 0 \mod 4$ means that x has to be a multiple of 4 for the remainder to be 0, no?
Merineth
Doesn't that mean that we want to find $x^2+x+2 = 4$
Merineth
hmm
No, it can be equal to any multiple of 4
It'll be simpler to do the method I said though
I'll do your method but i'm just checking x^2+x+2 = 4^x should be able to find my solution?
Nvm i'll just do it like you said
No
4^x is not multiples of 4
That's powers of 4
If you wanted multiples of 4, that would be 4n
Merineth
I don't know how to calculate this, we have 3 missing variables
or do i replace a with 0,1,2, or 3
Calculate x^2 + x + 2
You will at the end
$x^2+x+2 = 4k + a$ like so?
Merineth
Merineth
$16k^2+8ka+a^2 +4k+a+2$
Merineth
$16k^2+8ka+4k+a^2+a+2$
Merineth
Good!
And now you can plug in different values of a
to see which ones will result in the whole thing being divisible by 4
$16k^2 + 8k0 + 4k+ 0^2 + 0 +2 \implies 16k^2+4k+2$
Merineth
$16k^2+8k+4k+4$ is div by 4 when a = 1
Merineth
good!
$16k^2 + 16k+4k+8$ div by 4 remainder 0 when a = 2
Merineth
Yup!
Merineth
Wonderful!
Good job, I think you're getting a lot better at this :)
So what would be your final answer
As to what values x can be
Hmmm
Well we concluded that the only time that $x^2+x+2 \equiv 0 \mod 4$ is true when our remainder of a = 1 or 2
Merineth
yes! perfect
I'm not entirely sure what to make of it tbh since a isn't x
answer is x = 4k+1 or x = 4k+2?
yes
Solving the algebraic expressions isn't hard
I just can't write them
You went from "since mod 4 is remainder of 0,1,2, or 3 thus x = 4k + a where a = 0,1,2,3 thus (4k+a)^2+4k+a+2 mod 4 thus insert a = 0,1,2,3, or 4 thus finding x"
That is a lot of knowledge to know in order to solve something as complex as this
It's the same method that we used to solve the last problem
You'll get the hang of it with practice
hehe there aren't any more practice problems :) next is Fermats little theorem
Ah, sounds fun, good luck! The rest of the material will probably build off of this anyways
So you'll get more practice anyways
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Use Fermats little Theorem to calculate $2^{3011} \mod 31$
Merineth
Could someone help me clarify a few things
Fermats states that :
$2^{30} \equiv 1 \mod 31$
Merineth
Merineth
or do i figure out how many 2^30 fits into 2^3011?
you don't need to figure out exactly how many, but that's the idea yeah.
What is a multiple of 30 that's less than 3011?
100
what's 100?
Hmm well
i think she means 30*100=3000
then yes, you have 2^3000 * 2^11
yep
so we reduce it down to $2^{11} \mod 31$
Merineth
yes
Do i have to do it manually now? calculate 2^11
think so
,w 2^3011 mod 31

great
I def need more practice but they literally only had one example in the book lol
on the exam we got
$2019^{2019^{3}} \mod 11$
u could also have used 2^5 = 1 mod 31 at the beginning
Merineth
I assume i split it up into
$2019^{2019} \cdot 2019^{2019} \cdot 2019^{2019} \mod 11$
Merineth
and i know that
no
no?
that's 2019^(3*2019)
oh right
,w factorize 2019
can you reduce the problem any further
Merineth
this is good
Couldn't i technically rewrite it with that in mind such that:
$2019^{9^3} = 2019^{729}$
9^3 = 729
fuck
Merineth
$2019^72 * 2019^9$
Merineth
$2019^9$
Merineth
yep
6^9 ?
yep
$6^9 \mod 11$
Merineth
Hmm lemme think
now i'm not sure how to simplify further
it's still a very large number
We need to write 6^9 in a way where mod 11 is congruent to 1?
Yeah that was what i meant
almost
wait so you want to write it as
$6^26^26^26^26^1$
Merineth
Merineth
mhm
Merineth
,w 2019^2019^3 mod 11
<3
Thank you 
That wasn't too hard tbh
A lot of simplification and substitution
yeah just keep reducing
just a slightly different approach
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any mind helping me solve this im relearning this work and struggling to remember
piecewise is the only thing really
splitting the case maybe?
like |x| = -x, x <0
but if x > 0, |x| = x
so you have 2 cases
yeah i know i just dont dont know the notation to write a piecewise
another way is to square it
like... this?
$$|x| =
\begin{cases}
x & \text{if } x \geq 0 \
-x & \text{if } x < 0
\end{cases}$$
nonstationary nickname
honestly, i would solve it by splitting into x^2-2=2x+6 and -(x^2-2)=2x+6, then verify solutions by plugging them back into the original equation
yes !
yeah and for this case what would the restrictions be?
no restrictions
then what would go in for the piecewise?
nothing
when you plug in to the original equation, you will remove any solutions which do not work there
but even you added restrictions i get its an example but i have never seen a piecewise which doesnt have them\
by plugging them back into the original equation, you dont have to worry about restrictions
basically you get all the good solutions and solutions known as extraneous solutions which you then remove by verifying
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can somebody confirm this? so essentially
first derivative
- related to gradient
when dy/dx = 0, this is stationary
second derivative - related to nature of stationary point
d2y/dx2 > 0, minimum
d2y/dx2 < 0, maximum
thank you!
First derivative give us variations, maximum and minimum, second derivative is for inflexion point and concavity up/down
am I able to ask questions about this please?
Sure
are you able to give me a very simple example using the first derivative for maximum and minimum please?
f(x) = x^2
So first derivative is f'(x) = 2x
And you look when does 2x is positive for f to be increasing and where negative for f to be decreasing
Like its negative on (-inf,0] and positive on [0,+inf)
I see
What about 2x = 0 then ?
Where f'(x)=0 ifw
We have a minimum
Because f'=0 at x=0 and change her sign at x=0
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hi
who knows cramer rule good
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can anyone help me with this?
8
how?
96÷64=1.5 12÷1.5=8
As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.
do i do the same here?
Yeah
Other way
?
30/J = 9/6
9÷6 answer ÷ 30
Cheers
good job
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i'm stuck agin with this
can anyne help
u have to find the h mm not to scale it
try 35
I got 34.5
what?
to find h you have to see how they got 7
if they are similar shapes imagine the second shape is just 2 times bigger
so how would 3 scale to 7
you would find that by dividing 7/3
k
therfore doing the same thing with 15
I did 7÷3=2.3
2.3×15=34.5
thats because you rounded up to a single digit
if you put the fraction in its more exact
or did 2.333333 repeating
its a repeating decimal so the answer sways
so do i do the same with this one?
yea
so 16 divided by 14 answer divided by 42
no
how?
so 16/14
so 14/16
all good
but then you multiply 42 by 16/14
so 42 times 1.14285714
k
m/16=42/14
yes
16 multiplied by something equals 14
k
but the answer will be 34.875
how many decimals did you type in
do u think the answer will be 48?
yes
boing your manipulation is incorrect
the rest you smart fellas can figure it out
make the ratio first
then decide times or divide
as long as you don't mess up the order of operations, do multiplication in an order most convenient to you
the sides of two similar shapes are in ratios
yes
so in that shape, ||r/8 is equal to 9/6||
$\frac ?? = \frac ??$
ℝαμΩℕωⅤ
hi anybody Spanish?
note that there are multiple valid ways to set up the ratio
me
i got my answer thank alot
Bro me ayudas con una operación que no entiendo Xd?
si, mándame un Dm
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can someone explain how did it get to r=1 and r=5
i tried bro
You will pay the price
@naive dirge come solve it
its 2r^2+7r-1 anyways
i mistakenly wrote wrongly above
but still cant solve it
Okay
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i dont understand b
@haughty hamlet Has your question been resolved?
See
@haughty hamlet
In 2nd one you have to solve the diff equat
Find y=f(x) then plot it for x from 0 to 1
And then tell why your approximated y is greater than the true y
Approximated y means by Euler method
Welcome np
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zzzz
@minor ferry Has your question been resolved?
@minor ferry Has your question been resolved?
@minor ferry Has your question been resolved?
Yess
Ight
Do differentiation in part a
Soo then
Ummm wait a sec
I have to solve that
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For this expression how do i know which integer values of x and y satisfy
y^4-x^4+3y^3+y^2+x^2y^2-y^2x^2-2y^3x-8y^2x-4yx-x^3+3x^2-2yx^3+y+x
$\ y^4-x^4+3y^3+y^2+x^2y^2-y^2x^2-2y^3x-8y^2x-4yx-x^3+3x^2-2yx^3+y+x=0$
AbdulkareemSyria
is there a way to know which positive integer values for x and y satisfy
the above
i also know it is equivalent to
$\left(y+1\right)\left(y+2\right)\left(y-x\right)^{2}=\left(y+x\right)\left(y+x-1\right)\left(x+1\right)^{2}$
AbdulkareemSyria
<@&286206848099549185>
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I don't find and good solution but i think i will try using wolfram to find it if u want
@short scaffold Has your question been resolved?
that would be good ig
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can anyone explain Euler's method and it's improvement on solving first order differential equations?
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i have quite a few problems to solve but please help with this one first
im lowkey cooked please help my dads finna beat my ass
Wtf
Stewart can help
whose that
Stewart's theorem
sorry i have no idea what that is is there any chance at all u could solve it for me
I had never heard of this
Never heard of this too
Ig its not too hard to prove
U use like the cosine formula
For the 2 adjacent angles
Very casual theorem ig
whats the answer tho
@mint hatch Has your question been resolved?
The second one is just pythagore
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Given a right triangle ABC, right-angled at A, with median AD. Draw DH//AC and DK//AB(H=AB, K=AC). Prove that quadrilateral ADHK is a rectangle
i dont know where to start
Given a right triangle ABC, right-angled at A, with median AD. Draw DH//AC and DK//AB(H=AB, K=AC). Prove that quadrilateral ADHK is a rectangle
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can someone help me with this quesiton pls
,rotate
the 2nd one
so for the first vector you draw a vector thats 6 units horizontally away from the origin, and 0 units vertically away from the origin
for the second vector you draw a vector thats -2 units away from the previous vector horizontally, and -3 units from the previous vector vertically
you keep repeating that until you finish the last one
that you should give you a path of interconnected vectors
tldr; for each vector, draw it starting from the tip of the previous one
but why is there an addition symbol
because thats what vector addition represents
so do we add?
when you add 2 vectors youre drawing vector one, then drawing vector 2 where its origin lies at the tip of vector one
in this case it wants the path so no
If it just wanted the final destination then you wouldve added everything in the top and everything in the bottom
wait lemme try
wait the terminal point of the previous vector is the initial point of the vector
right?
,rotate
yes
Ty
wow thats nice they made you draw a boat
Youre welcome!
Oh and one more thing
To represent vectors do you use angled brackets, big brackets or square brackets
typically you express them like in the book here with normal brackets
But in a more advanced (university) math class (or maybe even earlier im not sure)
You might express them as <A , B , C> horizontally instead of vertically
but id advise you to just stick with your cirriculums representation which in this case is the normal brackets
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what why how
Recall the factor theorem
each one?
like
i want to solve the question without the multiple choice
can i do that?
um
StrangeQuarkAL
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what
Seems pretty clear but here we go
(x - a) is a factor of some function f(x) if and only f(a) = 0
f(-1)=0
huh
so its b?
You can prove it
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what do they mean by a root of this function
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Why can I not move the half outside the integral here?
I wanted to rewrite it as 1/x with the half outside
however, I do not get it in the term lnk
but 1/2 lnk then
ohh
fuckkkkk
they want me to rewrite it wiht the power rule
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is this right?
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How would i start solving this??
use the ratio
of "similar" triangles
cuz they are parralel u can conclude that CED is similar to BEA
from then use the ratio
Ohhh i kinda understand thank you
"kinda" 🙄 🤔 ?
Enough to try get an answer
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How would one approach this
Such as
dunno yet, im trying things out
damn this is a difficult one
the answer can be checked, but the way there is usually just an approximation sadly
Yeah mistake saw it now
shouldn't it be 1/2i in the front
Basic addition is the worst part in calculus
yeah haha
i have an idea
the original integral will be real right
so when splitting the integral
can't we rewrite e^ix to cos?
or is that what you did
Ok this is correct
where did the 2 go?