#help-39

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quiet tendon
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imaginary error function i believe

daring wedge
#

What was that infinitesimal length you were talking abt

quiet tendon
#

it's just a special name for the antiderivative that we've come up with since this kind of integral shows up a lot

daring wedge
#

.

quiet tendon
#

oh

daring wedge
#

It was the other guy

quiet tendon
#

well the idea is you approximate the area under the curve using shapes like rectangles or trapezoids, right?

daring wedge
#

Yeah

quiet tendon
#

the fewer the rectangles and the wider they are, the less accurate

daring wedge
#

Yup

quiet tendon
#

but increase the number and make them thinner, you get better approximation

daring wedge
#

So the anti derivative method uses very thin shaoea

quiet tendon
#

in theory, if you could have infinitely many rectangles with infinitely thin width, you'd have a perfect approximation

daring wedge
#

Shapes?

quiet tendon
#

not exactly, the antiderivative approach works because of the fundamental theorem of calculus

quiet tendon
#

very thin shapes work in the case of e^(x^2) even though that doesn't have an elementary antiderivative

quiet tendon
daring wedge
#

Ok

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I skipped that theorem

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Hehe

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Anyways thanks, I think my question has been answered

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pearl pondBOT
#
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quaint sluice
#

how did they simplify the denominator ?

light helm
#

arrow in the wrong place,

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simplification was for the stuff in the previous line

quaint sluice
#

woops.

light helm
#

where they multiplied numerator and denominator by sqrt(1-y^2)

for what's happening with the red arrow you drew, they just wrote an additional y' =

quaint sluice
#

ok thats what i thought thx.

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lucid moth
pearl pondBOT
lucid moth
#

I dont really understand what I did wrong

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3sin(x/3) differentiates to cos(x/3)

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cos(x/3) = 0

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x/3 = cos^-1(0)

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x/3 = pi/2 + pi(k) and 3pi/2 + pi(k)

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x = 3pi/2 + 3pi(k) and 9pi/2 + 3pi(k)

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The main operator in your answer is not an equal sign Implies that there is only 1 value for x, so im guessing its just x/3 = pi/2 + pi(k) , but I dont see why

light helm
#

see what happens when you combine
3pi/2 + 3pi(k)
into a single fraction

lucid moth
#

(3pi + 6pi(k))/2

light helm
#

yeh

#

and combine the other into a single fraction too

lucid moth
light helm
#

can you list out the values you get for each one for k=0,1,2,34 (should be enough)

lucid moth
#

(3pi + 6pi(0))/2 = 3pi/2
(3pi + 6pi(1))/2 = 9pi/2
(3pi + 6pi(2))/2 = 15pi/2
(3pi + 6pi(3))/2 = 21pi/2
(3pi + 6pi(4))/2 = 28pi/2

light helm
#

yeh and for the other one too

lucid moth
#

(9pi + 6pi(0))/2 = 9pi/2
(9pi + 6pi(1))/2 = 15pi/2
(9pi + 6pi(2))/2 = 21pi/2
(9pi + 6pi(3))/2 = 28pi/2
(9pi + 6pi(4))/2 = 33pi/2

lucid moth
light helm
#

notice the values are already present in the first list

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so these describe the same set of values

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so you don't need to write both

lucid moth
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Ohhh

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I think I get your point

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Would it be different if the question was with sin instead of cos?

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Or does this also apply to sin

light helm
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depends on the values

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from the general solution

lucid moth
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Hmm ok

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I will try one with sin now cause im curious lol

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Thank you!

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❀️

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pearl pondBOT
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pearl pondBOT
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jolly parrotBOT
#

kneeecaps

#

kneeecaps

unkempt cliff
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That is my working out and you can see my current answer down the very bottom. I'm probably going to simplify it a bit more once I find the mistake, but thats what I'm sticking with for now

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And that gets the same answer as my calculator, except mine is negative when the calculator's is positive. I have no idea why this is the case and any help would be very much appreciated

pearl pondBOT
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unkempt cliff
#

i've got no idea what happened there, i didn't delete the message :/

open ivy
#

you forgot to reevaluate the bounds of integration when you did the substitution

unkempt cliff
#

so would that need to happen when i put the integral back in terms of x? I've done this same method for other integrals and gotten the right answer so i'm not really sure what you mean by reevaluate the bounds

pearl pondBOT
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unkempt cliff
open ivy
#

in a definite integral, when doing a substitution you need to reevaluate the bounds, originally the integration was on $-5\leq x\leq -3.75$, when you substituted $x=5\sin\theta$, and you want to integrate wrt $\theta$, you can't have $-5$ and $-3.75$ as bounds. More specifically you have $-5\leq5\sin\theta\leq -3.75 \leftrightarrow \sin^{-1}-1\leq \theta \leq \sin^{-1}-0.75$ as your new integration bound.

jolly parrotBOT
#

Crystopher

open ivy
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but I see, as you said, you replaced it back later so the bounds should be -5 and -3.75 at the end.

unkempt cliff
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so is that part right then since i put it back in terms of x?

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or should i have reevaluated the bounds anyway?

open ivy
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If we are a bit strict/pedantic, these steps would be wrong since you state that the new integration has bounds which are incorrect as per the substitution, but you seem to replace back later so the answer should not be affected by that.

unkempt cliff
#

ok, so next time I'll make sure to do those bounds better to make it a bit clearer

but since they don't affect the final answer after I put it back, can you see how I managed to get the negative of the right answer?

open ivy
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I think I found it

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you thought this probably
$$x=5\sin\theta $$
$$\frac{x^2}{25} = \sin^2\theta$$
$$\frac{x^2}{25} = 1-\cos^2\theta$$
$$1-\frac{x^2}{25} = \cos^2\theta$$
$$\frac{25-x^2}{25} = \cos^2\theta$$
$$\cos\theta = \frac{\sqrt{25-x^2}}{5}$$

jolly parrotBOT
#

Crystopher

open ivy
#

but we actually have $\cos\theta = \pm\frac{\sqrt{25-x^2}}{5}$

jolly parrotBOT
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Crystopher

open ivy
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the error is that it should be $\cos\theta = -\frac{\sqrt{25-x^2}}{5}$

jolly parrotBOT
#

Crystopher

open ivy
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since $y=\sqrt{25-x^2}$ describes the upper half of a circle centered in origin with radius 5.

jolly parrotBOT
#

Crystopher

open ivy
#

if $-5\leq x\leq -3.75$ then the range of $\theta$ lies in the second quadrant, where $-1\leq\cos\theta\leq 0$

jolly parrotBOT
#

Crystopher

unkempt cliff
#

I get what you're saying there, that makes sense but that still gets an answer different to what I'm getting on the calculator

pearl pondBOT
#

@unkempt cliff Has your question been resolved?

unkempt cliff
#

unless, would the $\sin^{-1}$ be negative too? since that gets the right answer, but I can't figure out where the negative comes from there

jolly parrotBOT
#

kneeecaps

open ivy
#

hmmm, the expression $\frac{25}{2}[\sin^{-1}(\frac{-3.75}{5})-\frac{3.75\sqrt{25-3.75}}{25}-\sin^{-1}(-1)]$ gives the correct value.

jolly parrotBOT
#

Crystopher

open ivy
#

I think here you evaluated $F(-5)-F(-3.75)$ instead of $F(-3.75)-F(-5)$

jolly parrotBOT
#

Crystopher

open ivy
unkempt cliff
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yep, that seems to be exactly what I've done. I think I must have confused myself by looking at 5 and thinking it is higher from forgetting about the negative

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thank you so much for the help here

#

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wild fable
#

does path A imply it was launched horizontally with no angle?

timid spindle
#

When launched horizontally, the golf ball follows Path A

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yes

wild fable
#

oh shit

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i didnt read

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πŸ’€

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wild fable
#

.reopen

pearl pondBOT
#

βœ…

wild fable
#

i mean i know sx = 111m

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sy = -16m

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but thats about it

timid spindle
#

you know how fast things fall under gravity, and you know how far it had to fall and how far it had to travel horizontally

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so you should be able to work out how fast it had to be travelling

wild fable
#

is this a speed = d/t

timid spindle
#

is what a speed

wild fable
#

😭

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s = d/t

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like that formula

timid spindle
#

right sure

wild fable
#

cuz i dont think the suvat stuff will help

timid spindle
#

this is kinematics suvat will certainly help

wild fable
#

well for this part at least

timid spindle
#

figure out how long it will take the ball to hit the floor if it started 16m above the floor

wild fable
#

like i dont have enough info for the variables

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oh

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alr let me try

wild fable
#

i get same problem with x component

timid spindle
#

what is the initial vertical velocity of the ball if you hit it horizontally

wild fable
#

oh zero?

timid spindle
#

yea

wild fable
#

i get

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4sqrt(10) / 7

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or 1.8 sec

timid spindle
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yep

wild fable
#

sweet

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i got ux = 61.4 m/s and now i can just pythagoras

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thanks catthumbsup

timid spindle
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youre done with ux

wild fable
#

i am?

timid spindle
#

what is it youre looking for

wild fable
#

OHHHHH

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Uy

timid spindle
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well you already knew Uy from the start

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the ball is being hit horizontally

wild fable
#

wait so was it just 0 for part a is that it lol

timid spindle
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no it was the total velocity

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but from the start you knew Uy was 0

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and youve just found Ux

wild fable
#

rite

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My time is going to be different from part A right

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because its being launched at an angle

timid spindle
#

yes, now the vertical initial velocity will not be 0

wild fable
#

alright

timid spindle
#

althought this is now harder because you dont have theta

wild fable
#

yeah

timid spindle
#

but you do have the height of its peak

wild fable
#

max height is achieved when vy = 0?

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ah it is

timid spindle
#

yep!

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so you could try splitting the total time up into 2 times which should be easy to calculate

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eh hm not knowing theta is still a pain for the first part

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ah one of the other suvats will help

wild fable
#

this is what i have

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not sure if this is right

timid spindle
#

yeah that works, you could have also used s = vt - 1/2at^2

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youre currently kinda doing part C, since now you'll be able to get theta

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but part B doesnt require you to know theta

wild fable
#

o yeah

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wait so for part b to find the total flight time

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do i have to divide the projectile motion into two parts or something?

timid spindle
#

t_up and t_down for instance

wild fable
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hm i think i did it a differemt way

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ill show

wild fable
timid spindle
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it does yeah

wild fable
#

cool cool

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part c should be easy now that i have t

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thanks for the help

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pearl pondBOT
#
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vast berry
pearl pondBOT
vast berry
#

how do i start?

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for (a)

burnt dust
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make a random triangle

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then map it

vast berry
burnt dust
#

no

vast berry
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why not

burnt dust
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just use A

vast berry
#

why?

burnt dust
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if A^-1 takes 30 to d

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then A takes d to 30

vast berry
#

fair enough

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can i draw a random triangle (e.g. x 15 y 4)

burnt dust
#

any triangle should work

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pick whatever is convenient

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there might be a celver way of doing this with detrminants

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if you want to look into that

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that would just be for theoretical interest though

vast berry
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a would do x' = 2x, y' = x+y

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?

burnt dust
#

yeah

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just normal matrix stuff

vast berry
#

if i have a triangle of base 15 height 4

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wait

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i got x = 7.5 y = -3.5?

burnt dust
#

at this point you know how to do it I think

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the rest is just computation

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draw diagrams to make sure you are computing the areas of the triangles correctly

vast berry
#

is that right'

burnt dust
#

sorry I'm not going to check the numbers

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maybe somone else can if they want to

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just be careful that using A you are mapping area d to 30

vast berry
#

yep

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15=2x, 4=x+y

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if i let 15 and 4 be the baes and height of the new triangle

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but answer says d = 15

burnt dust
#

you are probably assuming that the preimage of your triangle is right triangle at the origin

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which is not true in general

burnt dust
#

you are asking what the preimage of (15,4) is

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you need to actually draw diagrams

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a triangle has 2 points that need the mapping applied to assuming the third point is the origin

vast berry
#

Oh

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ohhh

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i get it

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so assuming one of the points is the origin, i gotta do A on two points

#

thanks

#

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naive dirge
#

I have a really interesting geometric question.

naive dirge
#

In a coordinate plane, there's A(4,3), and an movable point P upon the x-axis, and another movable point Q on the line y=x. What is the minimum value of lineAP + line PQ + lineQA.

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Here’s a simple diagram that I drawn

thick dagger
#

ur drawing point A on the x=y

naive dirge
#

WHAT

naive dirge
thick dagger
#

point a is not supposed to be on the y=x ;-;

naive dirge
#

I see

thick dagger
#

its A (4;3)

naive dirge
#

lets ignore the mistake that I made

thick dagger
#

anyway i guess the answer would bve

naive dirge
thick dagger
#

a p q is a straight line

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i guess that s the answer

naive dirge
#

good guess

thick dagger
#

line ap would be min when ap is perpedicular to x

naive dirge
#

I see

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but I have another question doggy

thick dagger
#

so is QP

naive dirge
#

what if these 3 points have to form a triangle?

thick dagger
thick dagger
naive dirge
#

no, but i just wonder how we find the min then.

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then my method would be ideally fit in the question

thick dagger
naive dirge
thick dagger
#

umhm

naive dirge
#

and a is actually dependent on b,c and the theta.

thick dagger
#

true

naive dirge
# naive dirge

b,c, has the min when the triangle looks like the one in picture 2.

naive dirge
thick dagger
naive dirge
#

I imagine the situation in my mind and find the possible min.

thick dagger
#

but can u prove it is min in htat position ;)

naive dirge
#

ohhh

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I cannot

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and it seems like I'm wrong

thick dagger
#

looks correct though..

naive dirge
#

but it is arguable

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the min that I found

thick dagger
#

ye in that case u find the min of AP but not the other 2

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or aq can be perpendicular to y=x and ap perpendicular to x axis

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that d give the min of aq and ap

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but not the last

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so im not so sure

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or maybe its unsolvable πŸ’€

naive dirge
thick dagger
#

:(

#

:3

naive dirge
#

But it must possess a min value

#

Therefore it is solvable.

thick dagger
#

πŸ’€

naive dirge
#

<@&286206848099549185>

thick dagger
#

sometimes things just dont possess a min bro ToT

naive dirge
#

it does possess a min

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like you can arrange these movable points

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and find the min

thick dagger
#

like x > 9; what is the min of x

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it can be 9.1;9.01

naive dirge
#

the triangle does not has a maximum

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but it is obvious that it would def possess a min

thick dagger
#

wait a triangle can still arguable be smallest when it is a straight line

naive dirge
#

degenerated triangle, you're mentioning

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but does it counts as a triangle

thick dagger
#

RAGHH

#

@naive dirge ITS COMMING OUT

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just my guess btw

#

Call aq = a; ap = b ; pq = c

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=> c+ b > a

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=> a + b + c > 2a

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And a is min when aq is perpendicular to y = x

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Find aq when that and ull get a + b + c > sth. Not the min but at least we have sth

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(This is assuming that a is the smallest side in the 3)

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@naive dirge ITS COMING OUT

naive dirge
#

I'm depressed

thick dagger
#

Bro why

naive dirge
thick dagger
#

It should be

naive dirge
#

the min doesnt not happen at a p q forms a straight line

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I'm so depressed

thick dagger
#

How can u tell

naive dirge
#

It is written on the book

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I be like a idiot sandwich

thick dagger
#

Books r stupid sometimes πŸ’€

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Then what is the answer

naive dirge
#

5(sqrt2)

thick dagger
#

And how

naive dirge
#

I actually been taught some method to find the min tho

#

but I just forgot its existence.

#

it says to draw some symmetric point

thick dagger
#

πŸ’€

#

Dang we failed education

#

No jobs no life living from paycheck to paycheck as dc mods ToT

naive dirge
#

i;m so sad

thick dagger
pearl pondBOT
#

@naive dirge Has your question been resolved?

thick dagger
#

@naive dirge dang u was correct

#

indeed the min as in ur text book would be the 2nd image

naive dirge
#

You mean the book is correct

thick dagger
#

the 2nd image u sent me

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the premetar is exactly 5sqrt (2)

thick dagger
naive dirge
#

That’s correct?

thick dagger
#

ye it was eaxactly 5sqrt2

#

sry i was laging

pearl pondBOT
#
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thick dagger
#

PLS TELL ME WHAT THE METHOD IS BE4 MY INTERNET DIED @naive dirge

pearl pondBOT
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mellow bluff
#

I have to find the min and max value of this this function on the interval [1,2].when i do the table with critical points 1 and 2 i get that the min value is e^2 but if I take separately 1<=x<=2 and construct the function from here the min value becomes -2e. The min value should be 0.

mellow bluff
#

the table is pretty simple. the function increases until 1, at 3e, decrease to 2, at e^2, and then increases to inf.

#

1<=x^2<=4
-10<= -5x <=-5
-9<=x^2-5x<=-1
-2<=x^2-5x+7<=6

e<=e^x<=e^2

-2e<=f(x)<=6e^2

spare lark
#

Ima try

mellow bluff
#

ty

spare lark
#

If there is a trouble this is here

#

Or yeah you can i dont remember

mellow bluff
#

ty

#

.close

pearl pondBOT
#
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pearl pondBOT
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gilded hollow
#

In how many ways can the word MISSISSIPPI be arranged such that two S aren't next to each other?

gilded hollow
#

I have 5 spots where i can place the letters MIIIIPP where i have 1 M, 4 I and 2 P

#

The total amount of ways that the word MIIIIPP can be arranged would be $\frac{7!}{4!2!}$

jolly parrotBOT
#

Merineth

gilded hollow
#

How do i continue?

astral rapids
#

sorry i cant be of much help today this is what i found

summer imp
#

Please don't put people's questions in chat gpt

astral rapids
#

is 3am rn my head on a roll

astral rapids
#

but i wont do it again

sudden heath
summer imp
#

I understand. The thing is chat gpt is not made for computation, and makes logical errors almost always, so it's completely unreliable when it comes to maths

astral rapids
summer imp
sudden heath
#

yeah

gilded hollow
#

and i'm choosing 4 spots

#

ooooooh so thaaaat's why we get 8 over 4????

#

Damn i would love your thought process on how you figured that out

#

Could this question be solved with Incl/excl ?

sudden heath
gilded hollow
#

Yeah the solution is like you said, the total places of where S can be placed (8 over 4) multiplied by the amount of arrangements that the word MIIIPPI can create

#

That would be combinations multiplied by permutations where the combinations is having a total of 8 but choosing 4, meanwhile the permutation would be 7! / 4!2! where 7 is total divided by 4 I's and 2 P's

summer imp
#

In any placement of MIIIIPI, you'll get 8 spaces possible between the letters, so you just have to pick 4 of those for the S's. This is why you have 8C4.

gilded hollow
#

I still don't understand how you think because i'm getting stuck or getting every single question wrong so far

#

For example:

I got 10 people, where 7 are men and 3 are women.
a) Make a council of 4 out of them with no restrictions

#

Shouldn't this just be

#

$\binom{10}{4}$

jolly parrotBOT
#

Merineth

summer imp
#

Yes

gilded hollow
#

I would like to think so but the answer in the book says 10*9*8'7

#

5040 is the answer apparently

summer imp
#

Oh yeah mb

#

The thing is people are distinguishable here

gilded hollow
#

$\binom{10}{4} = C(10 4) = \frac{10!}{4!(10-4)!} = \frac{10!}{4!6!}$

jolly parrotBOT
#

Merineth

gilded hollow
#

This is what i was thinking?

summer imp
#

If you pick 4 identical balls out of a bag of 10, then yes, 10 C 4

#

No yeah

#

It's 10C4

#

for the council

#

5040 is too large

#

Unless the council has a hierarchy

#

In the sense that the council (Alex, Beatrice, Charlie, Damien) is the same as the council (Beatric, Damien, Alex, Charlie)

#

So 10*9*8*7 is overcounting

gilded hollow
#

Yeah it’s absolutely combinations here but the book says 5040

#

It must be wrong?

summer imp
#

It is

gilded hollow
#

It is wrong or it is 5040?

summer imp
#

It is wrong

#

Not 5040

#

but 210

gilded hollow
#

The add more conditions after it

#

"In how many ways can they make a concil if at least one woman is on it"

warm sonnet
#

i had a similar word problem to this

#

if there's 3 woman, and there has to be 1, you gotta consider all 3 variations

summer imp
#

First, pick the necessary woman, and then pick the rest of the council from the remaining people

gilded hollow
#

Right so we are choosing 3 out of a total of 9 this time?

#

9 over 3?

summer imp
#

Well pick the woman first, so 4C1, then 9C3.

gilded hollow
#

oh...

#

I got it wrong again?

#

3*9*8*7
is the answer apparently

#

4C1 = 4?

summer imp
gilded hollow
#

let me post the entire question + answers

#

i might have made something wrong in translation

summer imp
#

Ok

gilded hollow
#

A small association consists of ten people, three of whom are women. At the annual meeting, the association must appoint a board consisting of a chairman, vice-chairman, secretary and treasurer.

a) In how many ways can an association appoint a board?
b) In how many ways can the association appoint a board if a woman is to be chairman?

#

a answer) 10*9*8*7 = 5040
b answer) 3*9*8*7 = 1512

summer imp
#

Ah

#

That's what I meant by hierarchy

#

Then the council
(Alex, Beatrice, Charlie, Damien) is different from the council
(Beatrice, Damien, Charlie, Alex).

gilded hollow
#

oooh..........

#

I see what you mean

#

So in fact it should be

#

we are choosing between 4 women

#

to take 1 spot

#

that should stil be = 4?

summer imp
#

Well for a) it should be fairly simple. 10 choices for chairman, 9 for vice, and so on

gilded hollow
#

makes sense

summer imp
#

For b), there are 3 women to choose from for chairman, then 9 people for vice, and so on

gilded hollow
#

oooh

#

yeah that also makes sense

#

lol why did i think

#

i had 4 women?

summer imp
#

Mandela effect I thought that too hahah

gilded hollow
#

7 men 3 women lol

#

Okay i see what you mean now

#

damn it's so hard to decide when to use the formulas or not

#

c) it must have only 1 woman

#

So if i am thikning right

#

3 women to choose from on 4 spots right?

#

and then 9 over 3?

summer imp
#

Well the woman has to be in one of the positions. There are 3 ways to pick that woman, and 4 positions for her.

#

Then the remaining positions can be dispatched throughout the men

gilded hollow
#

_ _ _ _ I have 4 spots and i need to choose between 3 women

#

hmm

#

this is SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO confusing

#

holy shit

#

It's quite honestly impossible to rationalize

summer imp
#

You know there is exactly one woman.
She has to occupy one position on a council, and there are 4 possibilities for that.

#

So if you have 3 women, to pick from

#

and a position to attribute to her

#

You have 3 * 4 ways of doing that right?

gilded hollow
#

Yes

#

And this isn't by using a formula?

#

Permutations or kombinations?

#

This is just rationalized 3 * 4

summer imp
#

Yeah mostly

gilded hollow
#

Ok

summer imp
#

Ok. Now there are 3 positions left

#

For 7 men

#

How many ways are there to do that?

gilded hollow
#

7*6*5

#

Which is the right answer but it's actually so hard to rationalize this

#

I'm so used to applying formulas

summer imp
#

Exactly. So once once you've chosen the woman, there are 7*6*5 ways to fit the remaining men.
That yields 12*7*6*5 yeah?

gilded hollow
#

yeaa

summer imp
#

Okok

summer imp
gilded hollow
#

d) at least one woman

So first i choose one woman which is 3*4 and then i choose the remaining people (9) on the 3 seats? 9*8*7 ?

gilded hollow
summer imp
#

One way you can help doing this is thinking as the "appointer" and try to fill in an empty council ____.
Then every time you make a choice, count how many people you're choosing from and so on.

gilded hollow
#

uh it's wrong

#

5.10 d)

#

should be 4200?

summer imp
#

Oh yeah sorry I think my method here overcounts this time

#

Because if there is two women for instance, we count the situation twice, one from the POV of every woman getting picked.

#

Sorry

gilded hollow
#

Total number of ways - number of ways with only men?

summer imp
#

Yes that's the best approach

gilded hollow
#

I hate this sadcat

summer imp
#

I know :C

gilded hollow
#

I can’t rationalize it

summer imp
#

I gtg right now, hopefully with more exercises it will become easier. Hope I didn't confuse you more than anything

gilded hollow
#

No is okay, thanks πŸ™

#

Break time .close

#

.close

pearl pondBOT
#
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pearl pondBOT
#
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gilded hollow
#

In how many ways can 8 identical balls be distributed among 4 baskets if
a) each basket must have at least one ball

gilded hollow
#

Is there no logic behind combinatorics?

night scaffold
#

search stars and bars

gilded hollow
#

And how do i know if i should use that, combinations, permutations and so on?

#

πŸ‘

pearl pondBOT
#

@gilded hollow Has your question been resolved?

night scaffold
#

just build some intuition i guess

gilded hollow
#

Okay so i just have to memeorize that placing items into a basket is stars and bars?

#

and memorize the formula for it

#

to be able to solve problems?

vestal tapir
#

yes

gilded hollow
#

Okiii

#

I do have a quick question tho

#

In how many ways can 8 identical balls be distributed among 4 baskets if
b) the last basket has an odd number of balls

quiet tendon
#

it should help you understand how to solve every single one of those questions

gilded hollow
#

I think i have it figured out but i'm not getting the same as answer as in the book

gilded hollow
#

Either way

If the condition is that the last basket should have an odd number of balls
Does that mean that we have 5 different scenarios

1,3,5,7 balls in the last basket

#

and the sum of those 4 scenarios is my answer?

quiet tendon
#

isn't that 4 scenarios

gilded hollow
#

yeah typo sorry

#

So in the first scenario i have 1 ball in the last basket

quiet tendon
#

but yeah you'd consider each scenario case by case, if there's 1 ball in the last basket then you'd count the number of ways to distribute 7 balls among the other 3 baskets

#

if there's 3 balls in the last basket, count the number of ways to distribute 5 balls in the 3 baskets

#

etc

gilded hollow
#

$n = 7 k = 3 \ \
\binom{n+k-1}{k-1} = \binom{7+3-1}{3-1} = \binom{9}{2} = 9C2$

#

This was my initial guess

jolly parrotBOT
#

Merineth

gilded hollow
#

But it's wrong apparently

#

Should be 9 over 7

#

and i dont know why

#

Shouldn't it be k-1 in the bottom part? or n-1

#

if i use n-1 i get the right answer as in the book but not with k-1

gilded hollow
quiet tendon
#

are you sure you watched the right videos? it has to do with distributing objects into bins based on various conditions

#

and it shows how that can be seen as identical to counting integer solutions to some equation

#

and it kind of rederives stars and bars

gilded hollow
#

I dont really understand what he is talking about

#

"More on Distributing Objects: Good = All – Bad"

#

is that what you mean?

quiet tendon
#

the main idea is the concept of introducing false objects to subtract them off at the end

#

this is kind of where stars and bars comes from

gilded hollow
#

Like i dont understand what he is talking about.
I know what the stars and bars concept is, but i can't solve any problems

quiet tendon
#

okay, consider the case where the last basket has 1 ball

#

then you have 7 balls left to distribute among the other 3 baskets, where baskets are allowed to be empty

#

we know that the number of ways to distribute m identical objects into n distinct bins where empty bins are allowed is (m+n-1) C (n - 1)

#

so this case becomes (7 + 3 - 1) C (3 - 1) which is 9C2

#

and you have 9C2 different distributions for the case when there's 1 ball in the last basket

#

when there's 3 balls in the last basket, you'd repeat this but you're distributing 5 balls into the other 3 baskets with empty bins allowed so you get (5+3-1)C(3-1) = 7C2 distributions in this case

#

repeat this for when there's 5 balls in the last basket and 7 balls in the last basket, and adding up your totals should give you your answer

gilded hollow
#

should be the formula?

quiet tendon
#

this?

gilded hollow
#

yes

quiet tendon
#

yeah that's what i tried notating using the C notation

#

m+n-1 choose n-1

gilded hollow
#

oh

#

That is precisely what i did

#

but i'm getting the wrong answer

quiet tendon
#

wait

#

your original question said that each basket must have at least one ball

#

is that also true here

gilded hollow
#

Let me translate entire thing, one moment

#

In how many ways can eight identical balls be distributed in four different boxes if... a) each box must contain at least one ball b) the fourth box must contain an odd number of balls

#

so the only condition is b

quiet tendon
#

a and b are separate problems? or is this one problem where both the conditions in a and b apply?

gilded hollow
#

separate problems

#

the answer to a) 7C4
the answer to b) 9C7 + 7C5 + 5C3 + 3C1

quiet tendon
#

your answer key is wrong

#

the correct answer to a is 7C3

#

which probably suggests that the answer key is wrong for b too

gilded hollow
quiet tendon
#

9C2 is correct for the case when there's 1 ball in the last basket

#

but you also need to consider all cases where there's an odd number in the last basket

#

so 1, 3, 5, and 7 in the last basket

gilded hollow
#

Yeah i just apply the same method to 3 5 and 7

quiet tendon
#

great then that should work afaik

gilded hollow
#

Tysm 🫢

#

Ohwell i'll just pick this up tomorrow since math is suicide inducing

Thanks so much for the help tho 🫢

#

.close

pearl pondBOT
#
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random stirrup
#

Instead of choosing where the bars you, you are choosing where the stars go

#

easier to see when you use the factorial definitions

random stirrup
#

for the same reasons as above

#

${n \choose k} = {n \choose {n-k}}$

jolly parrotBOT
#

vehnil

gilded hollow
#

OH SHIT i did not know that

#

so i had it right all along

pearl pondBOT
#
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signal kernel
pearl pondBOT
signal kernel
#

can someone please help with this

#

im starting the hyperbolic functions chapter, and so far all theyve taught us is the exponential definition of sinhx coshx and tanhx

jolly parrotBOT
#

Dork9399

pearl pondBOT
#

@signal kernel Has your question been resolved?

fickle schooner
# signal kernel

Do you at least know this identity

$$ \cosh^2 (x) - \sinh^2 (x) = 1 $$

jolly parrotBOT
#

StrangeQuarkAL

pearl pondBOT
#
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#
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signal kernel
crystal venture
pearl pondBOT
#

@signal kernel Has your question been resolved?

pearl pondBOT
#
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chrome flame
pearl pondBOT
cold oriole
#

hi

#

question seems interesting ngl

chrome flame
#

I see

#

@naive zinc

pearl pondBOT
#

@chrome flame Has your question been resolved?

spiral pivot
#

Looking at the definition of sigma, I don't see any obvious patterns. There's one orbit of length 2 and one of length 8. You obviously can show this by just working out the 45 different cases, but surely there ought to be a better way.

pearl pondBOT
#

@chrome flame Has your question been resolved?

#
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ruby trail
#

Why is it wrong?

pearl pondBOT
ruby trail
#

<@&286206848099549185>

summer imp
#

I think you lost a term somewhere along the way

#

Show your work if possible

ruby trail
#

I just based my answer on this question. I did not write a proper solution

summer imp
#

Yeah well in that problem the function is a step function.

In the one you're doing it's the line 1-t

ruby trail
#

isnt it a piecewise function as well?
1-t from 0 to 1
0 from 1 to +inf

summer imp
#

Piecewise doesn't mean they're the same

summer imp
ruby trail
#

it looks the same

summer imp
#

Well you just graphed the same

#

So of course it'll be the same..

ruby trail
summer imp
#

If you compute the Laplace transform of a function and then that of a totally different function you'd expect the result to vary.

pearl pondBOT
#

@ruby trail Has your question been resolved?

pearl pondBOT
#
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midnight haven
#

Can someone explain law of proportion thing

pearl pondBOT
#

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severe quarry
#

\begin{problem} Given the subspace $U \coloneqq \l { \mrm{x \ x \ y \ y} ,\middle \vert , x, y \in K \r } \subseteq K^4$, find a subspace $W \subseteq K^4$ with $K^4 = U \oplus W$. \end{problem}

severe quarry
#

Is there a general method for this?

#

What if I pick $W = \l { \mrm{0 \ z \ w \ 0} , \middle \vert , z, w \in K\r }$?

limber oasis
#

Do you think it works ?

severe quarry
# limber oasis Do you think it works ?

From the definition I read on this, we need to show $\mrm{1 \ 0 \ 0 \ 0}$, $\mrm{0 \ 1 \ 0 \ 0}$, $\mrm{0 \ 0 \ 1 \ 0}$, $\mrm{0 \ 0 \ 0 \ 1} \in U + W$ first

jolly parrotBOT
limber oasis
#

That's one way

#

Also prove the sum is direct

severe quarry
#

Afterwards, we need to show that each v in V can be written uniquely as u + w

#

So, $\mrm{1 \ 0 \ 0 \ 0}$ is included if we pick $x = 1$, $z = -1$, $y = 0$, $w = 0$

jolly parrotBOT
severe quarry
#

Similarly for the others

#

So atleast the first condition should be fulfilled

severe quarry
#

Intuitively yes it also fulfills this. For a rigorous argument maybe argue by contradiction?

limber oasis
#

I let you find an argument of your own

#

you don't seem to be struggling

severe quarry
limber oasis
#

doesn't hurt to prove things straight from the definitions anyway

#

it is very much so doable

jolly parrotBOT
severe quarry
limber oasis
#

looks alright to me

severe quarry
#

Thanks a lot

#

.close

pearl pondBOT
#
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limber oasis
#

do you think you could have done this any other way?

severe quarry
#

.reopen

pearl pondBOT
#

βœ…

severe quarry
limber oasis
#

for the second part?

severe quarry
#

Yes

limber oasis
#

yes

severe quarry
#

uniqueness

limber oasis
#

for the first?

limber oasis
#

so all the rest was unnecessary once you said this

severe quarry
#

Write U + W in set-builder notation and mess with it until it's a * (1, 0, 0, 0)+ b * (0, 1, 0, 0) + c * (0, 0, 1, 0), d * (0, 0, 0, 1)

limber oasis
#

(exercise)

limber oasis
#

Here's a theorem you could use to skip either of the steps:
Do you know Grassman's formula?

severe quarry
limber oasis
#

dim(U+W) = dim(U) + dim(W) - dim(U n W)
Just like set cardinals
Except this one is harder to show

severe quarry
#

Oh I know that one

#

Just not from the name

limber oasis
#

hence you can skip either proof here with this fact

severe quarry
#

So really we can just say dim K^4 = 4, dim U = 2, dim W = 2 and so we are done?

limber oasis
#

either:
show the sum is K^4 by saying (x, z, t, y) is given by (x, x, y, y) + (0, z-x, t-y, 0) in U+W
Then sum dim is 4 = 2 + 2 the sum is direct

Or show U n W = {0} and therefore the sum is direct, hence dim(U+W) = 2+2 = 4 and the only 4D subspace fo K^4 is K^4 itself hence it's a complement

#

conclusion: keep reading them theorems

severe quarry
#

Thanks!

limber oasis
#

also feel free to ping me for these

severe quarry
#

Thanks!

#

.close

pearl pondBOT
#
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pearl pondBOT
#
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knotty urchin
#

Hi. I solved this question using laws of exponents and then using a u substitution. However I came across a far better method which just involves me substituting x = 0 into the equation. I am not sure I understand how this works. Could somebody please explain?

hollow cobalt
#

The equation supposedly should work for all values of x, meaning you can plug x = 0 in

#

In fact, letting x = -1 here would be a simpler approach

knotty urchin
#

How can we infer that?

hollow cobalt
#

Ah, I misunderstood the question, nvm; Just divide both sides by 5^x and the x's vanish

knotty urchin
#

However it takes a bit more time than using the substituting an x value trick. I would like to use this approach for all further problems like this (1 equation with 2 variables) but im not sure when to generalise

hollow cobalt
#

Did they plug in x = 0 without mentioning any justification?

knotty urchin
#

The justification is what im trying to understand

hollow cobalt
#

Well the quickest way you could justify that any value of x works is that all appearances of x disappear after dividing both sides by 5^x, this is why I found the method weird

knotty urchin
#

ok thanks

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#

@knotty urchin Has your question been resolved?

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agile ridge
pearl pondBOT
agile ridge
#

!status

pearl pondBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
agile ridge
#

1

tropic saddle
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do you know that you can see row/column operations as the multiplication with elementary matrices?

agile ridge
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yes

tropic saddle
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then try rephrasing the question in terms of row/column operations

agile ridge
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hmmmmm

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how?

pearl pondBOT
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@agile ridge Has your question been resolved?

cursive wraith
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scaling (Ri <- c*Ri, c different from 0)

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swapping (Ri <-> Rj)

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and transvecting (Ri <- Ri + a*Rj, a any scalar)

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now picture yourself this

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if A is the matrix before an operation

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and B is the new matrix after some operation (say scaling row i by c)

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find the invertible matrix P such that B = PA or B = AP

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(you might know them as elementary matrices)

agile ridge
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ok so we get the final matrix above by doing row/column operations P and Q to A?

cursive wraith
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yes

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So Scaling operation is represented by P = Diag(1,1,....,1,c,1,....,1), with c on the i-th column/row

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and so if it's a row operation, B = PA

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if it's a column operation, B = AP

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(it's the same principle for other row/column operations)

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Transvection is represented by P = Identity + a*E_ij, where E_ij is the matrix with a 1 on the i-th row, j-th column and 0s elsewhere

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And swapping is represented by this

agile ridge
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i see....but we dont know what the original matrix A looks like, how can we know what kind of operations it has gone through

cursive wraith
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just write A = (a_ij)

agile ridge
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ok so we might go through transvection with row operations to turn lower rows into zero and we might go through scaling to turn every a_ij to I

cursive wraith
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after that the matrix is "triangular"

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and you transform all the "diagonal" coefficients into 1 by scaling

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and then you get rid of the coefficients that aren't on the "diagonal" with row and column operations

agile ridge
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but I still don't know how to know the specific operations that were done to A

cursive wraith
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if you do scaling on the ith column

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the new matrix is AP for example

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say for example I take a 3*3 matrix A at the start

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and to row-echelon reduce it

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I do:

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  • Row swapping 1 and 2
  • Row 1 scaling by 5
  • Column 3 scaling by 1/2
  • Column 2 add 5*Column 1
  • Row 2 add -3*Row 3
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let's name the matrices associated to those operations P1,P2,P3,P4,P5 in the order they've been done

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and the original matrix is A

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So I start with : Row swapping 1 and 2 represented by P1

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since it's a row operation, the new matrix is P1*A

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now row 1 scaling by 5, represented by P2

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the new matrix is P2*(P1*A)

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next is a column operation

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so new matrix is (P2*P1*A)*P3

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then column

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(P2*P1*A*P3)*P4

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then row

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P5*(P2*P1*A*P3*P4)

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And I can check that every matrix is invertible

agile ridge
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yeah I know this but how can we use this to solve this q then?

cursive wraith
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you know there exists an algorithm that takes your m*n matrix A

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does row and column operations

cursive wraith
# agile ridge

and outputs the (Ir 0, 0 0) matrix where r is the rank of A

cursive wraith
agile ridge
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yes

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so it's done?

cursive wraith
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you gotta write it properly, but yes

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that's the gist of the proof

cursive wraith
agile ridge
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yep

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btw just, i have another q @cursive wraith

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do you still remember you said

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Are you talking about this theorem?

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But even we don't choose l/2, we can still get $x\in (x_0,x_0+\delta)$, $f(x)-f(x_0) > 0$, isn't it?

jolly parrotBOT
cursive wraith
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$\forall \varepsilon > 0, \exists \delta > 0, \forall x\in (x_0-\delta,x_0+\delta) \setminus {x_0}, \left|f'(x_0) - \frac{f(x)-f(x_0)}{x-x_0}\right| \leq \varepsilon$

jolly parrotBOT
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rafilou2003

cursive wraith
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meaning

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$\forall \varepsilon > 0, \exists \delta > 0, \forall x\in (x_0-\delta,x_0+\delta) \setminus {x_0}, f'(x_0)-\varepsilon\leq\frac{f(x)-f(x_0)}{x-x_0}\leq f'(x_0)+\varepsilon$

jolly parrotBOT
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rafilou2003

cursive wraith
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we want $\frac{f(x)-f(x_0)}{x-x_0} > 0$

jolly parrotBOT
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rafilou2003

cursive wraith
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so we need $f'(x_0) - \varepsilon > 0$

jolly parrotBOT
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rafilou2003

cursive wraith
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so we choose an epsilon > 0 (that doesn't change)

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such that epsilon < f'(x_0)

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plenty of epsilon will work

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but as an example

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the arithmetic mean of 0 and f'(x_0) will

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i.e f'(x_0)/2 = l/2

pearl pondBOT
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@agile ridge Has your question been resolved?

agile ridge
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why do we make the absolute difference between ( f'(x_0) ) and the difference quotient ( \frac{f(x)-f(x_0)}{x-x_0} ) is less than or equal to \varepsilon ?

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Isn't the definition of limit $\forall \varepsilon > 0, \exists \delta > 0 \text{ such that if } 0 < |x - a| < \delta \text{ then } |f(x) - L| < \varepsilon where\lim_{x \to a} f(x) = L$?

jolly parrotBOT
agile ridge
pearl pondBOT
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@agile ridge Has your question been resolved?

cursive wraith
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the limit is L = f'(x_0)

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the function we study is g(x) = (f(x)-f(x_0))/(x-x_0)

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so |g(x)-L| < epsilon

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replace L by its value, g(x) by its value

pearl pondBOT
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gilded hollow
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In a communication system there are 40 different symbols to send messages. The same symbol may be used several times in a message.

a) How many different messages are there where 25 signs are used?

gilded hollow
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Would this be combinations? 40C20?

frosty sedge
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40^25?

gilded hollow
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yeah 40^25 is right.... how did you know that?

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you choose between 40 and then 40 again .. 25 times?

frosty sedge
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40x40x40….x40 25 times

gilded hollow
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And what would happen if the conditions:

"How many messages with 25 signs are there if 10 of the sylbols are only allowed to be first or last in the message but the other 30 may be everywhere"

frosty sedge
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Give me a minute

gilded hollow
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2*10^2 + 23^40?

frosty sedge
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100 x 10^23

gilded hollow
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no wait i'm thnking wrong

quiet tendon
frosty sedge
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30^23

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Position 1st and last

quiet tendon
frosty sedge
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Is 100x30^23 right?

quiet tendon
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this isn't a combination because you can reuse the symbols, and the order of the symbols matter

gilded hollow
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I unironically never have understood the difference between Permutations and Combinations and it's been over a year trying to learn discrete math

All i know is that i use combinations when i want to choose/select while permutation is when i want to order/rearrange something?

quiet tendon
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both count the number of ways to arrange objects

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combinations are used when the objects are indistinguishable

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permutations are used when the objects are distinct

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for example, i have a club with 100 members and i need to select an executive board of 3 members

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in this case, you can't tell the difference between the three positions on the executive board

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so if i selected persons A, B, and C to be on the board, it doesn't matter whether i happened to select B, C, A, or C, B, A, or any of that

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since you can't distinguish between the executive board members, there are 100 C 3 ways to select the executive board

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but let's say i specifically had roles, like president, vice president, and treasurer, then the order that i pick the three people matters

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so there are 100 P 3 ways to select the executive board here

gilded hollow
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Oh damn that's well thought

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That makes sense

gilded hollow
jolly parrotBOT
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Merineth

gilded hollow
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I still dont get why it's multiplied betwen them

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40^2 is for the first and last symbol which makes sense. That gives me 10 less to choose from the other 23

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oh and neil btw

quiet tendon
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you know how you multiply when counting the number of ways things can be simultaneously chosen?

frosty sedge
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Oh yeah I get it thanks

gilded hollow
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yeah i think i know what you mean

quiet tendon
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in a simpler example, if i had a string of two characters with 40 possible letters for the first character and 40 possible letters for the second, i have 40 * 40 different possible strings

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so you multiply

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same concept here

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40 choices for the first and last letter, 30 choices for the remaining 23

gilded hollow
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But if we wanted to see how many total combinations where the same letters aren't in the same 3 letter group we'd use 7C3 ?

quiet tendon
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i'm not sure if the answer is exactly 7P3, since the A can be repeated and you can't tell the different between aag and aag

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i'm trying to remember how that one is done

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oh imagine if the As were labelled A1 and A2 so you could distinguish them, then there would be 7P3 possible 3 letter words made from the letters

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but since you can't tell the difference between A1A2 and A2A1, you also need to divide by the number of ways to arrange A1 and A2 which is 2!

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so i believe it should be 7P3 / 2!

gilded hollow
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the answre should be 135

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i'm not getting it tho

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oooooh

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i completely forgot

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it should be 7!/2! right?

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It's not even permutations?

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nvm

quiet tendon
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i'm not sure about that, i feel like it's still permutations

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7! counts the number of ways to make a 7 letter word out of those 7 letters, assuming the A's were distinct

gilded hollow
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7P3 makes a 3 letter word out of those 7 characters

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however we have 2 A's like you mentioned

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i would imagine it's 7P3 / 2!

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but that isn't right

quiet tendon
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could this be a case where the answer key is wrong?

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hasn't it been wrong before?

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assume the A's are distinct, then you have 7 choices for the first letter, 6 choices for the second, and 5 choices for the third, so 7 * 6 * 5 = 7P3 different permutations of length 3

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but since the A's aren't distinct, you divide by 2! to avoid double counting the duplicates

gilded hollow
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Yeah that's what i was taught

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I'd imagine the answer key is wrong again. tchh...

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Is it normal for it to be wrong so many times?

quiet tendon
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if it's just some random internet source or an old textbook then probably

gilded hollow
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No okay i see what they did

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Yeye gpt is bad blabla lol

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but it also got 135

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The numbers of 3 letter words using A L G B R E

quiet tendon
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wait that explanation lowkey makes sense

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either you have all 3 letters distinct or the A has been repeated twice

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so 6P3 ways to make it with distinct letters

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and then if the As are repeated, you have 5 choices for the unique letter and 3 different positions to place it

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hm

gilded hollow
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I really really despice combinatorics because everytime there is a question there is something new to learn. Why can't ie be straightforward like everything else?

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If i wanted to find out the number of words we can create when we have all 7 letters we get 7!/2! becasue of the two A's.

I fail to see how this can't be applied to 7P3 and then divide by 2! for the same result

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It's unironically mind boggeling how complicated this has to be

quiet tendon
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i agree lol never liked combinatorics

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but then i feel like i could make an argument that there are 75 ways

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when you have just one A, you have 3 different places to place the A and 5*4 ways to fill up the other 2 places, so 3 *5 *4

gilded hollow
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7P3 would give all combinations possible where double A's are included, right?

quiet tendon
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when you have 2 As, you have 3 different ways to place the As, and 5 choices for the remaining letter, so 3 * 5

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so why not 3 * 5 * 4 + 3 * 5 = 75

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at this point i'm not sure 😭

gilded hollow
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7P3 is 210

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but

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is it possible to count when the two A's are the same?

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What i mean is there a permutation that counts all the

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AAL , AAG, AAB, AAR, AAE, ALA, AGA ... and so on

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i think so

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we have 5 letters

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and 3 spots

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5P3 ?

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no

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5^3 = 125

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210 - 125 = 85

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How is this wrong?

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jesus chirst

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Or rather 7P3 counts all different arrangements of the letter algebra including the double a's

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Can someone help?

"How many 3 letter arrangements can i make of the word algebra " ?

vestal tapir
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6p3 will avoid 2a

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Otherwise 5 times 3 will have 2 a

gilded hollow
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Yeah 6p3 = 120

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What what about the last 15?

vestal tapir
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add them

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is that not the answer?

gilded hollow
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Yeah but I don’t get where the 15 comes from

vestal tapir
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AXA

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5 words like this, 5 words like XAA, 5 words like AAX

gilded hollow
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But a wasn’t allowed to be included?

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two A’s

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Three letter word where a isn’t allowed to repeat

vestal tapir
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i don't know waht you mean sorry

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there are 3 types of words

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0 A, 1 A and 2 A words

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we could add 3 numbers, it's faster to count 0 and 1 at the same time

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5p3 + 3(5p2) + 3(5p1)

gilded hollow
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Aaaaah okay

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I see what you mean

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Damn that was so complicated 😞😞

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Thanks πŸ˜žπŸ™

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.close