#help-39

1 messages · Page 103 of 1

faint crypt
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I dont know how to get they answer

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Can anynody help

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<@&286206848099549185>

lofty lion
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Did you try to extend the two parallel lines in order to find equal angles and deduce the bearing ?

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Moreover, if we write B(A,C) the bearing of A from C, you can notice that $B(A,C) - B(C,A) = \pm 180^\circ$

jolly parrotBOT
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RedxClaw

pearl pondBOT
#

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stoic imp
pearl pondBOT
cursive wraith
pearl pondBOT
# stoic imp
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
stoic imp
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I multiplied and divided by the conjugate

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but dunno how to proceed

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I mean we can cancel some stuff out

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but after that what?

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,, \lim_{n \to \infty} \frac{\left(\frac{3^n}{5n} + 2\right)}{\left(\sqrt{\frac{9^n}{n^2} + \frac{3^n}{5n} + 2} + \frac{3^n}{n}\right)}

jolly parrotBOT
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938c2cc0dcc05f2b68c4287040cfcf71

stoic imp
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,w lim n to infinity (2n)/(3^n)

jolly parrotBOT
stoic imp
#

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random lintel
#

how to do number 6

pearl pondBOT
tame ravine
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use x=-b/2a

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to find the x coord

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then plug it back in to find the y coord

random lintel
tame ravine
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you forget to change sign for 10x-5

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  • 10 time -5
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y should be -38

random lintel
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ok i see

tame ravine
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so the vertex should have been (-5,-38)

random lintel
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what is vertex form mean thou gh

tame ravine
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you mean y=a(x-h)^2+k?

random lintel
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is that the answer

tame ravine
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yes

random lintel
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w

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thanks big dog

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cursive timber
#

Hi I need help ^_^ I'm in an undergraduate formal logic course right now.

Are the two statements "G and J will not both do it" and, "G and J both will not do it" logically equivalent?

I want to express both statements as ~(G & J). Looking for some feedback on this because I feel like statement 1 implies that both will not do it, leaving room for one to do it. Statement two says that both will certainly not do it.

Ty

sharp quest
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It’s a little vague to me, linguistically, but I’d take the first statement as an xor statement (exclusive or) and the second statement as a neither/nor (negation of or)

marsh silo
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^

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same

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next chasm
#

Can someone explain how to manipulate lim --> 0 sin(x+h) - sinx / h to get it into the form where the trig identity can apply.

light helm
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they told you the trig identity to apply below

autumn fossil
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you have sin(x+h) - sin(x)
and the identity is
sin(A) - sin(B)
so just apply it

light helm
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which lets you express your difference:
sin(x+h)- sin(x)
as a product

next chasm
#

ok

#

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eager arrow
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This is from MVC, I just want to know why is this the case? I can't intuit it.

vivid grove
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Is |x| differentiable at x =0?

eager arrow
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I remember it's not because it has slope 1 and slope -1 on both sides of x = 0

vivid grove
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Similarly the same thing is going on in this question

eager arrow
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Oh the case where the length of the vector is 0 but it has "velocity"?

steep niche
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|r(t)| is just length of position which is constant, so left side is 0

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but right side, it is magnitude of velocity which is not zero

eager arrow
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Oh yeah

steep niche
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in other words, left side is the rate of change of magnitude of position while the right side is magnitude of rate of change of position

eager arrow
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Ok oka I see it. Thank you very much!

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pseudo mirage
pearl pondBOT
pseudo mirage
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can someone help me find the bearing?

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i'm still kinda blurry on this topic

pearl pondBOT
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quasi turtle
pearl pondBOT
quasi turtle
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So my question is this

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I get a(1 + i) + b(1 - i)

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Which breaks down to two equations

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a + b = 0
(A - b)i = 0

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I'm guessing with the real part, I drop the i

And a =b=0

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But I can't understand what to do over c

rustic gate
quasi turtle
rustic gate
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they don't, but why does that mean you can conclude that a = b = 0?

quasi turtle
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Because you're left with the system

A + b =0
a - b =0

A = b

rustic gate
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basically (a + b) + (a - b)i = 0 for a, b real means that you can conclude both a + b = 0 and a - b = 0

quasi turtle
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Yeah and then get a =b=0

rustic gate
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okay

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what about over C

quasi turtle
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That's My question

rustic gate
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you just need to show linear dependence

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are 1 + i and 1 - i multiples of each other?

quasi turtle
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Oh yahweh I didn't see that

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That's pretty simple

quasi turtle
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Haha have a good day 🙂

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rustic gate
#

👍

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quick flame
#

Let ABC be an acute-angled scalene triangle with incircle ω and circumcircle Γ.
Suppose ω touches line BC at D and the tangent to Γ at A meets line BC at T. Two
circles passing through A and T tangent to ω meet line AD again at X and Y .
Prove that BXCY is a trapezium.

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weary dragon
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Can someone tell me what I’m doing wrong? Pls ping me on reply

pearl pondBOT
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Please don't occupy multiple help channels.

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hollow pike
pearl pondBOT
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obsidian grail
#

Whats the best website that tells you current currency interest rate AND so I can efficiently change and calculate currency value (e.g. how many 5 euro is in dollar).

pearl pondBOT
#

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obsidian grail
late prism
#

,w convert 5 isk to pln

pearl pondBOT
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mild grotto
pearl pondBOT
mild grotto
#

so for this querstion i got the asnwer A

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so does that mean that if i have log(c)/log(b) thats = to ln(c)/ln(b)

charred ocean
mild grotto
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cool cool, thank you

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pastel widget
pearl pondBOT
pastel widget
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Q9 please

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,rotate

jolly parrotBOT
pastel widget
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.rotate

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ive only ever seen transformations

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like

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x' = -x-3

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not x' = -y-3

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for the first part i just plugged in the values

x' = -(-5)-3
= 8

y' = -3+2
=-1

(8,-1)

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but idk if its right and idk how to describe those transformations

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<@&286206848099549185>

brave mesa
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lemme look

latent quail
pastel widget
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yes idk if its right

latent quail
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No problem with it

pastel widget
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ok thanks how do i do b?

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im lost

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like

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is it reflection in y axis or x axis

latent quail
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Have you learnt how to describe a function in matrix way?

pastel widget
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i know that if i have like

latent quail
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Name doesn’t matter

pastel widget
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x' = 3x then thats a dilation by factor 3 in the y axis

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no i mean idk what matrix way means

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ive never heard of it

latent quail
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Like this

pastel widget
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why 3x+4y?

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oh

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on the right

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thats interesting

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is there any other way to part b?

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because i didnt learn this way

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@latent quail

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nevermind I have solved it

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thanks

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desert solar
#

Ho can soes the cramer method works

pearl pondBOT
desert solar
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how can does*

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ti calcolate the metrix

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help !!!!

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It Is urgent

tall flint
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why is it urgent?

desert solar
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@tall flint

tall flint
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what's your native language?

desert solar
#

France

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Bro why you are ask so much question Just help me

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Plsssss

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hearty junco
#

hi can someone tell me how to do this question without using cosine rule?

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prime bane
#

Can Somone Explain me how to solve these

pearl pondBOT
prime bane
#

do square root on the other side

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x+4 = 1

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ya

jolly parrotBOT
#

faiyrose

prime bane
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the answer is supposed to be only x = -5

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my answe sheet is showing x = 5 or x = -3

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i dont get it how its -3

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ohhh

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its +-

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sry i missed that point

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how will it be -5?

jolly parrotBOT
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faiyrose

prime bane
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ok i got it

jolly parrotBOT
#

faiyrose

prime bane
#

tysm

#

ima close this

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.close

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stoic siren
pearl pondBOT
stoic siren
#

can someone try to explain this to me

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i have not tried to understand it

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nor have i been taught it in class yet

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this looks easy to apply though im not gonna lie

proven vale
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They literally just applied the theorem

stoic siren
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yeah ive just realised

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theres nothing to ask for help with

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😭 seems really easy

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thank you!

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versed lake
#

guys im completely lose on how to do this question, can someone walk me thru it?

versed lake
#

<@&286206848099549185>

snow moss
#

What do you need to find?

versed lake
#

angle d

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@snow moss

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plz anyone..

dusky wagon
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Hint : draw a radius to the tangent line

versed lake
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and then?

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ik it creates a right angle but

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what else?

dusky wagon
#

Notice that this is a cyclic quadrilateral, and that the angle of two radii at the center is double the angle of two lines at the circumference that subtend the same arc

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That should be enough for you to try and solve this problem on your own

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But let me know if you need more help

versed lake
#

what does subtend mean-

dusky wagon
#

It basically means that the two radii touch the ends of the lines from the circumference

versed lake
#

is it 30?

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FRICK WAIT NO

dusky wagon
#

Lmao

versed lake
#

its 50 :)!!!

dusky wagon
#

Yea there you go

versed lake
#

tyty

dusky wagon
#

Np

versed lake
#

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scarlet surge
pearl pondBOT
scarlet surge
#

are they isomorphic

#

?

pearl pondBOT
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storm harness
pearl pondBOT
storm harness
#

in this case why do i need to multiply -2^1005i with 1 instead of i * 1, in this example, is it a situational thing or?

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keen rain
#

Any random variable X is dependent of itself right

keen rain
#

Unless it's constant

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Since P(X=x,X=x)=P(X=x)=P(X=x)*P(X=x) if it's constant

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But if it isn't this equality doesn't hold

limber ravine
#

Yes

pearl pondBOT
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formal marten
#

how do you solve sin5theta = -1/5 what will be the theta values

latent quail
#

You can’t solve it without the help of calculator

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finite pebble
#

is there a parametric to cartesian conversion tool like symbolab or any python library doesn't matter

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eternal oracle
#

And so, it's me again with my brilliant questions. So I can't elevate expressions that are equal to 0 to the power of (-1)?

sharp smelt
#

no

eternal oracle
#

No what?

midnight haven
#

Why did you take an inverse ?

#

3rd to 4th step

eternal oracle
#

This is the degree (-1). I thought the expression would remain equal to itself.

midnight haven
eternal oracle
#

Oh, I assumed that this expression is x.

autumn topaz
#

well x does not equal x^{-1} in general

eternal oracle
#

x=a
1/x=1/a.
Some like that.

midnight haven
#

Oh

eternal oracle
#

.close

pearl pondBOT
#
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pearl pondBOT
#
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primal sorrel
#

Does anyone here know Vector calculas??

digital cargo
#

several people do

sharp vigil
#

!da2a

pearl pondBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

primal sorrel
#

Is the solution correct?

ocean hornet
#

think you made a mistake when computing the 2nd and 3rd components

digital cargo
#

your work is difficult to read; what is the derivative of x^2 + xyz wrt z?

primal sorrel
#

Zyx^2

#

I mean xyx^2

digital cargo
#

is that the case?

primal sorrel
#

Yes

ocean hornet
#

how

#

you're differentiating with respect to z right?

primal sorrel
#

Yes the third value is differentiated wrt z

ocean hornet
#

are you saying that $\frac{\partial }{\partial z} (x^2+xyz) = xyx^2$?

jolly parrotBOT
primal sorrel
#

Yes

ocean hornet
#

bruh

#

how are you getting that

primal sorrel
#

I differentiated z =1 and left the other alone

#

Is that not the case?

ocean hornet
#

im very confused, we can first apply linearity and differentiate x^2 and xyz separately, x^2 is constant with respect to z, so it's 0 when differentiated right?

#

then xyz is just linear, so when differentiated it's xy

primal sorrel
#

I will do that question again as u stated

#

I was incorrect indeed

pearl pondBOT
#

@primal sorrel Has your question been resolved?

primal sorrel
#

@ocean hornet is it correct now? I think i messed this question up. Cux i was applying chain rule to solve the gradient of a scalar in a previous question

#

Anyone?

ocean hornet
#

Yeah I think looks good

primal sorrel
#

Thank u

pearl pondBOT
#

@primal sorrel Has your question been resolved?

pearl pondBOT
#
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stoic imp
#
  1. Let ( f : \mathbb{R} \rightarrow \mathbb{R} ) be a differentiable, non-identically zero function that satisfies
    [ f^2(x) = \int_0^x f(t) \frac{\cos(t)}{3 - \sin(t)} , dt. ]
    Calculate ( f(0) ) and ( f(x) ).
jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

stoic imp
#

can wqe use ftc2

#

?

merry carbon
#

$f^2(x)$ representing $f(f(x))$, right?

jolly parrotBOT
#

@merry carbon

pearl pondBOT
#

@stoic imp Has your question been resolved?

stoic imp
#

pressumibly

stoic imp
#

because that would be (2)

#

so its

#

g(x) = x^2
f o g(x) = g(f(x))

#

function composition

merry carbon
stoic imp
#

catthink 😼

merry carbon
stoic imp
#

ftc1, ftc2, ftc3

merry carbon
#

(Actually on thinking about it, more likely to be (f(x))^2 they mean)

merry carbon
#

The first one from here

stoic imp
midnight haven
vague drift
#

You have immediately f^2(0) equal to 0 innit ?

stoic imp
#

its fundamental theo calcukus

vague drift
#

I just don't know if it is f(f(x)) or f(x)^2

stoic imp
#

f(x)^2

#

literally.

vague drift
#

So, f(0)^2 is 0

stoic imp
#

?

vague drift
#

'cause you will integrate from 0 to 0

stoic imp
#

non-identically zero function

vague drift
#

Bro, if you integrate from 0 to 0

#

It will obviously be 0

#

By definition

stoic imp
#

ok.

#

now what

vague drift
#

Now you have a square equal to 0

#

Mayyyyy we think and admit that a real who squared is equal to 0 CAN BE 0

#

😂

stoic imp
#

😂

#

yes.

vague drift
#

So, let's focus on the other point

#

Which I think is actually fundamental theorem

stoic imp
#

ok

vague drift
#

Bro

#

I'm literally helping you, why pinging 😭

stoic imp
#

how to solve?

#

canyou help me

vague drift
#

I used fundamental theorem

stoic imp
#

?

vague drift
#

I derivate on each part

#

Of the equation

stoic imp
vague drift
#

Yes, I just derivate the equality

#

By using the fundamental theorem

stoic imp
#

,, f^2(x) = \int_{0}^{x} f(t) \frac{cos(t)}{3-\sin(t)} dt

vague drift
#

Oh

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

Yes

#

It is what I wrote

#

Then derivate on the left

stoic imp
#

now what

vague drift
#

And on the right

stoic imp
#

,, \frac{d}{dx} (f^{2}(x)) = 2f(x) \cdot f'(x)

vague drift
#

Yes

#

It is what I wrote on the left

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

And now use the same idea for the left, but with your theorem

stoic imp
#

,, 2f(x) \cdot f'(x) = f(t) \frac{\cos(t)}{3 - \sin(t)} dt

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

yes but do not use t, is is x on the both sides

stoic imp
#

$\text{Let F a primitive to} f(t) \cdot \frac{cos(t)}{3-\sin(t)}$

vague drift
#

so you will have the integral equal to F(x)-F(0)

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

if you derivate, you will find again f(x)

#

which leads to my equation

stoic imp
#

,, 2f(x) \cdot f'(x) = f(x) \frac{\cos(x)}{3 - \sin(x)} dx

stoic imp
vague drift
#

I just explained it

stoic imp
#

okay

#

now what

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

In your opinion ?

stoic imp
#

is this a diff eq?

vague drift
#

do you think it is ?

stoic imp
#

,, f'(x) = \frac{\cos(x)}{2(3 - \sin(x))}

vague drift
#

do you find it similar to what you've seen in class ?

#

you got it, now what in your opinion ?

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

stoic imp
#

we need to integrate

#

?

vague drift
#

what is the initial question ?

#

bro

stoic imp
#

finding the integral

vague drift
#

use your brain the goal isn't to use a bot

#

you can find it easily i guess

stoic imp
#

how

vague drift
#

don't you have a thing like :

#

$$
\cfrac{u'(x)}{u(x)}
$$

jolly parrotBOT
#

dragonrard

vague drift
#

sin and cos you know

stoic imp
#

oh, we can u sub you mean

vague drift
#

?

stoic imp
#

u = 3 -sinx

vague drift
#

may be yes 🙂

stoic imp
#

u' = -cosx

vague drift
#

yes !

#

any question ?

stoic imp
#

yes

#

,, \int \frac{\cos(x)}{3-\sin(x)}

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

stoic imp
#

u = 3 -sinx

#

u' = -cosx

#

du/dx = -cosx

#

dx = 1/-cosx

vague drift
#

oh bro don't go in this way

#

a primitive of u'/u is ln(|u|)

#

go faster ^^

stoic imp
#

cos(x) = u'

#

-sin(x) = u?

#

but d/dx -sin(x) = -cos(x)

vague drift
#

,, \int \cfrac{u'}{u} = ln(u)

jolly parrotBOT
#

dragonrard

stoic imp
#

-cos(x)

vague drift
#

it's really close to our result don't you think ?

#

if you have a problem with the sign MAYYYYY you just add a - on the beggining

stoic imp
#

,, -\ln(3- \sin(x))

vague drift
#

try to derivate, do you find the result ?

#

is it even defined ?

stoic imp
#

sin is bounded $-1 \leq sin(x) \leq 1$

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

so in your ln everithing is negative. not defined

stoic imp
#

ye.

#

should i just do u sub instead

vague drift
#

no, set the minus before the ln

#

it is still not defined

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

now it is

#

don't forget the 1/2 before

#

and there you go

stoic imp
#

what is the answer

vague drift
#

,, f(x)= -1/2\ln(3- \sin(x))

jolly parrotBOT
#

dragonrard

stoic imp
#

,, f(x)= -\frac{1}{2}\ln(3- \sin(x))

jolly parrotBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

vague drift
#

i think

stoic imp
#

ok easy

vague drift
#

lmao

stoic imp
#

.close

pearl pondBOT
#
Channel closed

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stoic imp
vague drift
stoic imp
#

can you help me with new problem?

vague drift
#

It's too late in my country

#

May be tomorrow

stoic imp
#

ok

pearl pondBOT
#
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drowsy flare
pearl pondBOT
drowsy flare
#

What did i do wrong

#

<@&286206848099549185>

#

,rccw

jolly parrotBOT
pearl pondBOT
#

@drowsy flare Has your question been resolved?

drowsy flare
#

<@&286206848099549185>

pearl pondBOT
#

@drowsy flare Has your question been resolved?

drowsy flare
#

<@&286206848099549185>

pearl pondBOT
#

@drowsy flare Has your question been resolved?

pearl pondBOT
#

@drowsy flare Has your question been resolved?

pearl pondBOT
#
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dapper orchid
pearl pondBOT
dapper orchid
#

Did I do this right

marble bluff
#

The 20% bit yea

#

(because that comes from the question)

#

for the other numbers, nope

#

why would 20% of the total, at 1500, be larger than 30% of the total (which you've said is 480)?

dapper orchid
#

Thought I could use the first number to calculate the rest

#

Wait would it be divided

pearl pondBOT
#

@dapper orchid Has your question been resolved?

pearl pondBOT
#

@dapper orchid Has your question been resolved?

#
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molten garnet
#

does anyone know how to approach this rotational motion physics problem?

molten garnet
#

i tried doing 250 = mgh

#

and then solving for h from there, but it says it's wrong

pearl pondBOT
#

@molten garnet Has your question been resolved?

molten garnet
#

anyone?

#

.close

pearl pondBOT
#
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pearl pondBOT
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pearl pondBOT
#

@cunning kayak Has your question been resolved?

pearl pondBOT
#

@cunning kayak Has your question been resolved?

cunning kayak
#

<@&286206848099549185>

pearl pondBOT
#
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cedar oxide
pearl pondBOT
cedar oxide
#

in this triple integral, can I change the order of the integral into dy dx dz and move around the bounds

#

cause someone told me I cant but i thought I could

sharp vigil
#

you can change the order of integration but you would need to change the bounds to match (bounds can only depend on the outer integration variables)

cedar oxide
#

uhhhhhhh

#

this is the original problem right, and hypothetically Lets say I wanted to do dy dx dz

midnight cosmos
#

hey im so sorry to interupt but i have been sick in my school for ages and i have no clue about the upcoming exam can you please helkp me with some specific topics

sharp vigil
#

please find your own channel

cedar oxide
#

hypothetically lets say I wanted to do dy dx dz

#

which should still be mathematically logical

#

doing dy first, I can say that the bounds of y go from 0 to x

#

then how would I find the bounds of dx

#

...

midnight cosmos
#

conceptz can u pls help me

#

for the topics i stated

cedar oxide
#

i dont think so man im sorry

#

maybe find someone else?

#

or your own chanel :/

midnight cosmos
#

okay no probs

cedar oxide
cedar oxide
#

oh

cedar oxide
#

so what would be the bounds of dy

sharp vigil
#

we are imagining allowing y go from smaller to larger, and finding which surfaces it passes through along the way

cedar oxide
#

right, in that case wouldnt y go from 0

#

but it would end at where y = 0 intersects with z = 4-y^2

#

right

sharp vigil
#

the same bounds need to apply to every line of increasing y

cedar oxide
#

right

cedar oxide
#

y is decreasing

#

cuz if i draw it out

#

it would look like

#

sorry that took so long, I was tryna find out why it didnt work

cedar oxide
#

but i gave that answer and it was wrong

sharp vigil
#

remember that the bounds may depend on x and z

cedar oxide
#

i mean

sharp vigil
#

but also notice that in increasing y, we enter the surface at y = x

cedar oxide
#

from my observations, its either bounded by y = x OR y = sqrt(-z+4)

#

so then would it be bounded between 0 and y = sqrt(-z+4)

cedar oxide
#

<@&286206848099549185>

cedar oxide
#

.close

pearl pondBOT
#
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pearl pondBOT
#
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worn hedge
pearl pondBOT
worn hedge
#

How do I do this?

#

I got the r value to be -0.3084 but for the second calculation, I keep getting the wrong answer

#

Never mind I figured it out

#

I just did the calculation wrong

#

.close

pearl pondBOT
#
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pearl pondBOT
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tepid panther
#

The average monthly temperatures in Chicago can be modeled by a sinusoidal curve. The minimum average temperature is 27.2 (degrees) and occurs in January while the maximum average temperature in August is 73.7 (degrees). a. Let January correspond to x=o, Write an equation in the form of y = acos(bx) + d that would represent the situation. Show your work.

tepid panther
#

Okay so i'm preparing for my Trigonometry final and forgot how to do this.

#

I know that January is the minimum and x=0

#

so naturally, this would be sinusodial.

#

But the problem asks us to write the equation in cosine

vocal lark
#

because cos(x) = 1 when x=0

#

so you can put the amplitude in front to stretch it to the temperature it needs to be at t=0

#

the amplitude is half the distance between the min and max temperature

#

so A = (73.7 - 27.2)/2

#

what is that @tepid panther

tepid panther
#

so just to recap

#

to find the amp. you did max-min./2

#

I understand that

#

and cos(x) = 1 when x = 0

#

so that's why we're using cosine

vocal lark
tepid panther
#

okay

#

a = 23.25

vocal lark
#

ok

tepid panther
#

what is our b in this scenario?

#

like what does it mean

vocal lark
#

well hang on a sec

#

first we should shift the graph up or down so the transverse axis is where we need it

tepid panther
#

tranverse axis?

vocal lark
#

it's actually the same amount I think

#

this is a less complicated case

vocal lark
tepid panther
#

oh

#

isn't the midline max-min/2?

#

which is the amp.?

vocal lark
#

oh

#

the problem is that I told you to subtract

#

I know better

#

sorry

#

we are averaging

#

(min + max)/2

tepid panther
#

okay so amp. would be max-min/2 and mid. would be max+min/2

#

alright

#

glad we cleared up the confusion

#

midline is 50.45 and amplitude is 23.25

vocal lark
#

f(t) = -23.25cos(bt) + 50.45

vocal lark
#

b tells us how to scale the graph horizontally

#

recall first that the period of standard sine and cosine functions is 2pi

#

for cosine, we begin at the max when t=0 and reach the min when t = pi (half the period)

#

oh

#

and we want our function to be negative in front

tepid panther
#

why?

vocal lark
#

we needed to start at the min and reach the max in half a period

#

now, the time between january and august is 7 months

#

so the full period is 14 months (sort of...temperature graphs, if you have seen them, are not perfect sine or cosine waves)

#

thus, b = 2pi/14 = pi/7

tepid panther
vocal lark
#

but let's make sure this works

#

since I've already goofed twice at least

vocal lark
#

f(t) = -23.25cos[(pi/7)t] + 50.45

#

We can test this works in Desmos

#

success

#

so, recap:
We wanted cosine instead of sine because when t=0, we have a nonzero value. This saves us from having to calculate a phase shift.
f(t) = a*cos(bt) + k

#

first we want to find where the graph is centered (vertical shift aka transverse axis, "k"). That's the average of the highest and lowest point.

#

the amplitude "a" is the distance from that centerline to the highest or lowest point. Choose the sign that makes the graph start where it needs to

#

These problems give us the extreme points, which are ALWAYS a distance apart of half the period. So, the period of the graph is twice whatever that distance is

#

that means b = pi/(the distance between the extrema)

#

or more generally, 2pi/(twice that distance)

tepid panther
#

I pretty much understand everything but why the amplitude is negative

#

can you re-explain?

vocal lark
#

so from the midline, it's the same distance to the max as the min

tepid panther
#

right

vocal lark
#

when t=0, the graph is supposed to be at the min

tepid panther
#

right

#

making it a sin graph

vocal lark
#

so we need to SUBTRACT that distance from the midline

vocal lark
#

check it out:

#

cos(t) + 1

#

let's say when t=0, we are at a max of 2, and when t = 2pi, we are supposed to be at a min of 0.

tepid panther
#

why would we be at the min if the period is 2pi?

vocal lark
#

more like the standard cosine function

tepid panther
#

oh okay

vocal lark
#

this is a standard cosine function with a vertical shift of 1

#

lol, I had to fix it again

tepid panther
#

this is like your tenth mistake 😆

vocal lark
#

I know

#

I'm cursed 💀

#

but I've been doing this longer than you'd think

#

ok the constant number we added, the 1, means the center of the graph is at y=1

#

the standard cosine function begins at a max of 1 and goes down to -1

#

(at the halfway point, when t=pi)

#

so actually, if we change nothing, we will start at the max of 2 and end at a min of 0

#

because cos(0) = +1, and cos(pi) = -1

#

+1 + 1 = 2; +1 -1 = 0

#

do you understand that?

#

now say we had to start at the min and reach the max after.

#

then we just have to multiply cos(t) by -1

#

and that will do it

#

the bold part is really the most important part, and that's all I'm really thinking about when deciding if I need the cosine term to be positive or negative

#

"from the midline, do I need to start above or below that line when t=0"?

#

above -> +
below -> -

#

@tepid panther does that help?

tepid panther
#

hold on

#

so if the function is at its minimum when t=0 from the midline, we'll subtract the amplitude and when the function is at its maximum when t=0 from the midline, we'll add the amplitude?

tepid panther
#

I don't necessarily understand the theory behind it but I understand that i need to do that.

#

Okay.

vocal lark
#

it's because cosine oscillates between max and min (or min and max if it's negative)

#

(as does sine)

#

we MUST shift our graph up to the midline

#

and then just figure out if we start with the max or the min

#

this case was the min

#

it helps to draw a picture.

tepid panther
#

yeah

vocal lark
#

@tepid panther

tepid panther
#

so the way I would have done it:

vocal lark
#

here is a graph of average temperatures over a year:

tepid panther
#

wait continue your thing

vocal lark
#

well, I'm basically done with that

#

but I was saying earlier the period obviously can't be 14 months, since there's only 12 months in a year

#

this is the typical shape of average temperatures we measure

vocal lark
#

it's concave-down as we approach the peak (dumps water), then concave-up (holds water) notice the curve is sloped differently on either side of a peak or valley

#

(fun-fact)

#

did you have a related question?

tepid panther
#

where's the fun fact?

vocal lark
#

I might have skipped it

#

temperature rises faster than it cools over the year

#

👆

tepid panther
#

cool breadhehe

tepid panther
tepid panther
# vocal lark

I would subtract 23.25 from the maximum to match the sinusodial function

#

that's the way I usually look at it

tepid panther
vocal lark
#

I am glad you can understand a problem like this multiple ways!

tepid panther
#

okay

#

so that was part a.

vocal lark
#

lol

#

what else do they want you to find

tepid panther
#

b. Determine what the amplitude means in the context of the problem

#

c. Use your equation to predict the average temperature in October ( x = 9)

vocal lark
#

think about what we used it to do

#

it took us from the minimum to the maximum

#

so |a| is the magnitude of the most dramatic temperature swings from the (blank) temperature;
a is negative because (blank)

tepid panther
#

b is negative because...

#

because..

vocal lark
#

start with the first part

#

the absolute value (unsigned size) of a represents the most dramatic temperature swings from the (blank) temperature

tepid panther
#

b?

#

isn't that the period?

vocal lark
#

a.

#

sorry

#

I am cursed, remember?

tepid panther
#

okay, the absolute value of a represents the difference in temperture from the average between both the max/min (midline) to either the maximum or minimum

vocal lark
#

good

#

and it is negative because

tepid panther
#

the question asks for a cosine function and the function is at its minimum when t=0 is from the midline, so we'll subtract the amplitude to match the functions

tepid panther
vocal lark
#

simpler: just say we had to start with the minimum when x=0 whereas the standard cosine function begins at the maximum, so we negated it

tepid panther
vocal lark
#

oh good

#

life tip: don't drink diet soda

#

and especially don't drink 2 liters every other day for 10 years

#

what else we got

#

oh, ok

#

calculate f(9)

#

and as a bonus, do you think this will be an under-estimate or an over-estimate of the actual temperature in October? 🧠

vocal lark
tepid panther
vocal lark
tepid panther
#

climate is getting hotter

vocal lark
vocal lark
#

recall that our model has a period of 14 months

#

but there are only 12 in a year

tepid panther
#

right

vocal lark
#

we need the temperature to be back at the minimum when t=12

tepid panther
#

right

vocal lark
#

but that won't happen until later, when t=14 (hypothetically)

tepid panther
#

right

vocal lark
#

so the temperature is higher than it should actually be when t=9

#

sine and cosine functions don't perfectly model temperature patterns

#

(although a combination of sines or cosines could be artibtrarily close)

tepid panther
# vocal lark

so just plug in 9 for t here to get the temp. for october?

#

I think the way our teacher does it is to have us use a graphing calculator

#

pretty hard to do w/o a table of values

vocal lark
#

yeah

#

of course

#

why do you need to graph it?

tepid panther
#

sorr

tepid panther
vocal lark
tepid panther
#

😆

#

Thank you for the help, Mr.Melvin

vocal lark
#

np

tepid panther
#

greatly appreciated

#

I have more questions but its getting late.. can I shoot you a message tomorrow?

vocal lark
#

yeah ok

#

I can't answer until later in the day though

tepid panther
#

thats fine

vocal lark
#

ok

#

good night

tepid panther
#

good night

#

.close

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lofty finch
pearl pondBOT
lofty finch
#

pls help

#

I dnot get what going on

#

why would i do m1 x m2

#

<@&286206848099549185>

pearl pondBOT
#

@lofty finch Has your question been resolved?

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brazen swift
#

hi, i wanted to ask if i find a parameter in the angle and like thats my answer, do i write 180-(said parameter) for the value (incase its an obtuse triangle) or do i just leave it at that since the reason for doing 180-Shiftsin is because the calculator only returns one answer for an angle which i know the values of

sorry if this is hard to read

uneven smelt
#

whats the question?

queen lodge
#

I don't think you necessarily have to do it, but your calculator might require you to do it to get the right answer

#

remember to check if you're calculator is using radians instead of degrees.

brazen swift
#

want to make sure incase something like that is in my exam

brazen swift
queen lodge
#

the 180-a when you show how you solved it. the answer should just be an angle

brazen swift
#

ok ty

#

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void grail
#

what does it mean that we assume elements of logic?

void grail
#

what are the basic building blocks of logic, and what are those made of?

#

and can implication p -> q be further abstracted?

#

how to think about implication with linear algebra?

#

what is the point of the last two rows of the conditional? do we use conditional and implication interchangeably?
F T T
F F T

#

it was very interesting to see that moving from the philosophical implication that includes "conditionality" and "causality" to one that only includes "conditionality" - seems to be a step towards abstraction

#

are there resources that explain this? 🙂

queen lodge
#

In computer science we have something called boolean operators

#

AND, OR, and NOT

pearl pondBOT
#

@void grail Has your question been resolved?

void grail
queen lodge
#

Not made of anything to the core they are abstract, but the can be made real using transistors.

void grail
#

thanks

#

not made of anything?

queen lodge
#

Logic gates can be made out of mechanical systems it can be made of transistors and the flow of electrons. But is still an abstraction https://en.wikipedia.org/wiki/Boolean_algebra

In mathematics and mathematical logic, Boolean algebra is a branch of algebra. It differs from elementary algebra in two ways. First, the values of the variables are the truth values true and false, usually denoted 1 and 0, whereas in elementary algebra the values of the variables are numbers. Second, Boolean algebra uses logical operators such ...

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#

@void grail Has your question been resolved?

pearl pondBOT
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teal hazel
pearl pondBOT
teal hazel
#

how would i do b?

trim willow
#

Apply the formula you have been taught for compounds interest

teal hazel
#

and compunded monthly

trim willow
#

And the formula you have been given that shouldn't be a problem

teal hazel
#

well i got 8642

#

im nit sure if that is correct tho

trim willow
#

Idk either since you just gave an answer

teal hazel
#

well i did

#

a1= 300

#

a2= 300 (1.003)

#

a12= 300(1.003)^11+300

#

a252= 300(1+1.003^13+1.003^23....+1.003^251)

#

and used sum

#

.close

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severe flame
pearl pondBOT
severe flame
#

i dont understand the transition between the 4th step to the 5th

#

how does 3x+6/4 turn into that

bitter epoch
#

(3x+6)/4 = (3x)/4 + (6)/4 = (3/4)x + 3/2

severe flame
#

what

bitter epoch
#

So we can split the numerator into two fractions since it's addition

severe flame
#

by how do we change it

#

and why

#

how do u do that

bitter epoch
#

Suppose we have a whole fraction, that being 1/1 = 3/3, right?

severe flame
#

yes

bitter epoch
#

3 thirds is equal to one

#

We can also split the 3/3

#

Into 1/3 + 2/3

severe flame
#

yea sure

bitter epoch
#

Which is still equal to one

severe flame
#

yes

bitter epoch
#

We do the same thing here

severe flame
#

but why

#

and how

bitter epoch
#

The reason we do it is because we want to isolate x

#

We want some number "a" times x by itself, plus another number "b"

severe flame
#

so the number next to it is the graident?

bitter epoch
#

That's correct

severe flame
#

i just cant figure out how to split them up ivetried

bitter epoch
#

Well, it's the same as the 1/3 + 2/3 = 3/3

#

We have 3x + 6 all divided by 4

severe flame
#

yes

bitter epoch
#

So we can split it where the + sign is

severe flame
#

okay but how do we do that

bitter epoch
#

How? Well it turns into two separate fractions, being 3x/4 + 6/4

severe flame
#

oh i dont know if i understand it fully could u help me through a question please

bitter epoch
#

Sure

severe flame
#

perpendicular to y=-2x+9 and has a y intercept of 4

#

first we find the graident right

#

y=mx+b

bitter epoch
#

Yep

#

Have you learnt the method to do so?

severe flame
#

yes a little i dont understand it

bitter epoch
#

There's an easy way to find the gradient of a perpendicular line

severe flame
#

what is it

bitter epoch
#

m_1 * m_2 = -1

severe flame
#

how do we do that

bitter epoch
#

If this isn't method your teacher wants you to use, then there might be another method

#

How were you taught to solve this problem?

severe flame
#

i wasnt there rhe day it was taught however on the formula sheet given

#

it says m^1 times m^2= -1

#

i dont know what that means though

bitter epoch
#

m1 and m2 are the gradients of the lines

severe flame
#

yes

bitter epoch
#

For example, m1 = -2 in the problem you gave, and m2 is what we want to find

#

How would you solve for m2?

severe flame
#

i dont know

#

would we try to isolate the x with 9..?

bitter epoch
#

Not quite, we only need m1 * m2 = -1

severe flame
#

then how do we find m^2

bitter epoch
#

Do we know what m1 is?

#

If we have 1 equation, we can solve it if there is only 1 unknown

severe flame
#

u said it was -2 right

#

so -2 times m =-1

bitter epoch
#

Correct

severe flame
#

so -1 divided by -2 is m?

bitter epoch
#

Yes, that's right

#

What does that number equal?

severe flame
#

1/2

#

0.5

bitter epoch
#

Yes

#

That's the first part of the question done

severe flame
#

but how do we find the graident with that

#

so whats the graident

bitter epoch
#

That is the gradient

#

1/2

#

m1 and m2 are the gradients of two different but perpendicular lines

severe flame
#

so we need to find m^2 to find the graident?

bitter epoch
#

The gradient is m2

severe flame
#

ohhhhh

#

so then the equation would be

#

the point graident formula

severe flame
bitter epoch
#

Well, in the equation y=mx+b, what does "b" represent