#help-39

1 messages · Page 42 of 1

midnight haven
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@opal forge

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is this what you're looking for?

opal forge
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Tq so much @midnight haven

midnight haven
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it's a paid app

opal forge
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Ahhh

midnight haven
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I think it's available for free on chrome

opal forge
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Did you pay for it?

midnight haven
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no

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you can use it for free on their website

midnight haven
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the app is paid, but it's free on their website is what I mean

magic hornet
midnight haven
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yeah

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for step by step solutions

opal forge
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How do we check this will form a circle?

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Is there any direct formula/pdf to know about conic sections lines?

midnight haven
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for circle, the equation is $|z-z_o|=r$ is of circle where r is the radius

jolly parrotBOT
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deltaG

midnight haven
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for ellipse, $k>|z_1-z_2|$ where k is major axis

jolly parrotBOT
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deltaG

midnight haven
opal forge
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Yes. Please share

midnight haven
# opal forge Yes. Please share

https://www.youtube.com/watch?v=gDwJK2w5NYc&list=PL_A4M5IAkMaeLzehBWWVD_EZL7EuaVP-X
its entire complex numbers, you can skip to conic sections part

To practice after watching this video, Buy My Digital book from Team Competishun App: https://teamcompetishun.page.link/digitalbook

#Admission_Online_Offline_Batch_7410900901 #Competishun For the maximum benefit of these videos and for Practice, you can buy my Digital Book on the App called 'Competishun' (On Google Play Store) --
https://play.g...

▶ Play video
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i think it starts at lecture 10, i dont remember

opal forge
#

.close

pearl pondBOT
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dusty ivy
#

And

$(e^{-(1)}(-(1)-1)) - (e^{-(\infty)}(-(\infty)-1))$

jolly parrotBOT
#

SimonWin

midnight haven
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the what

dusty ivy
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I am trying to calculate this

buoyant panther
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well

dusty ivy
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Which is this

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Hence F(b)-F(a)

buoyant panther
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here you have 0 * inf

dusty ivy
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The e^{-inf}=0

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$(e^{-(1)}(-(1)-1)) - (e^{-(\infty)}(-(\infty)-1))$

so this $(e^{-(\infty)}(-(\infty)-1))=0$

doesnt that leave me with $(e^{-(1)}(-(1)-1))$

jolly parrotBOT
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SimonWin

buoyant panther
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so 0 * (-inf)

dusty ivy
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BBut e^(-1)

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on the left most

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that doesn't equal 0

buoyant panther
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well it's zero

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so

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just 2/e then

dusty ivy
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$(e^{-(1)}(-(1)-1))=-2/e$

jolly parrotBOT
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SimonWin

dusty ivy
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but how can I even calculate with that lmao

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do you know how I can find the integral of a function f that has two different functions in 2 intervals

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so like f(x)=... when x < 0 and f(x)= ... when x>=0

buoyant panther
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you flipped the terms

dusty ivy
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and then integrate that

buoyant panther
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firstly you plug upper bound

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and then the lower one

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you did it in reverse

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this is why you got -2/e

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instead of 2/e

dusty ivy
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yes true

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it's supposted to be F(b)-F(a)

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sorry

buoyant panther
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for some functions it can be done simpler

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especially if f(x) would be even

dusty ivy
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i want to ask wolfram

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to integrate x^2 when x < 0 and 2x when x >=0

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is this possible

buoyant panther
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yes it's just x^3/3 when x < 0 and x^2 when x >=0

dusty ivy
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and then integral of (what you write in here)

buoyant panther
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it's used when dealing with integration of piecewise functions, especially defined integrals

dusty ivy
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integral of x when x > 0 and x^2 when x <=0

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doesn't work

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,w integral of x when x > 0 and x^2 when x <=0

pearl pondBOT
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@dusty ivy Has your question been resolved?

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dire snow
pearl pondBOT
#

@dire snow Has your question been resolved?

dire snow
#

<@&286206848099549185>

dire snow
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<@&286206848099549185>

primal orchid
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What have you done so far?

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Any first steps?

tough horizon
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Please help

primal orchid
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For virus, since I'm leaving, the key is to realize that you have only three equations but 9 variables to choose

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So the problem is very underspecified. Just start making choices and you can easily find many matrices that work

pearl pondBOT
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@dire snow Has your question been resolved?

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midnight haven
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how does subtraction work here, doesnt it just cancel out?

coarse dawn
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So you distribute that negative

midnight haven
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ohhh

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wait no

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in the numerator??

coarse dawn
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Yes

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The numerator of the second equation

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$-\frac{a}{b} = \frac{-a}{b} = \frac{a}{-b}$

jolly parrotBOT
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dldh06

midnight haven
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wait but its already negative

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even if you do that

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it becomes

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(x+6) + (x-6) and (x-6) + (x+6)

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which is 0 isnt it

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my teacher put this though

coarse dawn
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The numerator is (x + 6) - (x - 6)

midnight haven
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so that becomes x + 6 -x + 6

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which is 12

coarse dawn
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Yes

midnight haven
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then in the denominator though

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thats what im trying to figure out

coarse dawn
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What about it? It doesn't cancel out there

midnight haven
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but each fo the terms are subtracting by the same term there

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how does it not cancel out

midnight haven
coarse dawn
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Same logic with adding/subtracting fractions, the denominators don't cancel out

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$\frac{1}{2} + \frac{2}{3} = \frac{3}{6} + \frac{4}{6} = \frac{3+4}{6}$

midnight haven
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oh shit

jolly parrotBOT
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dldh06

midnight haven
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im so stupid

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lmao

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alr thanks

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wispy comet
pearl pondBOT
wispy comet
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To do this I would that the square root of a^2+b^2+c^2 right

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and then divide the original vector by that value

pearl pondBOT
#

@wispy comet Has your question been resolved?

pearl pondBOT
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@wispy comet Has your question been resolved?

pearl pondBOT
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@wispy comet Has your question been resolved?

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@wispy comet Has your question been resolved?

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dire snow
pearl pondBOT
plush bramble
pearl pondBOT
#

@dire snow Has your question been resolved?

pearl pondBOT
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@dire snow Has your question been resolved?

pearl pondBOT
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@dire snow Has your question been resolved?

pearl pondBOT
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@dire snow Has your question been resolved?

pearl pondBOT
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@dire snow Has your question been resolved?

pearl pondBOT
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frigid ravine
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Can someone help me with 4c this is what I don’t but I’m unsure if it’s correct

blazing saffron
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Those are possible values of x

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Not what the question asks for

broken ivy
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,rccw

jolly parrotBOT
pearl pondBOT
#

@frigid ravine Has your question been resolved?

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hollow flame
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Is this where I put my question

pearl pondBOT
hollow flame
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guys what does this mean

quiet flower
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i am getting this helper role again and again

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even if i remove it

meager parcel
quiet flower
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WHY

hollow flame
meager parcel
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you need to find the perimeter

hollow flame
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I’m trying to figure it out

meager parcel
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which is the sum of all sides

hollow flame
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I SWEAR

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THIS IS IMPOSSIBLE

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I havé like 3/4 of the sides

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but like

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how do I get the last triangle 💔

meager parcel
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which is the last triangle

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your handwriting is a bit hard to understand

hollow flame
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um

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are you calling it messy.

meager parcel
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no why would i do that

hollow flame
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do u want to me to send a video

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with my dilemma

meager parcel
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no i don't think its that serious

hollow flame
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I do.

meager parcel
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um i'll try to solve it give me a bit

hollow flame
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ok thx

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there’s another one

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with a Cartesian plane

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guys I don’t know what that is

signal tree
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Distance formula

hollow flame
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wtf is TAGT

signal tree
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Or by determinants

hollow flame
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like

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I count the lines

signal tree
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Search it it up

hollow flame
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I did

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I watched the math antics video

signal tree
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Find distance between ac you get the length of ac

hollow flame
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ok thx

signal tree
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Similarly find ab and bc

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Then add them up

hollow flame
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I got 12

pearl pondBOT
#

@hollow flame Has your question been resolved?

hollow flame
#

Sure

pearl pondBOT
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thorny stream
pearl pondBOT
thorny stream
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i got for the dot product of u * v -114, u * w = 36, v * w = -18. Did i do this correctly?

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if that's the case, then none of the vectors are perpendicular

regal herald
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seems valid enough to me

thorny stream
#

okay thank you

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finite lily
pearl pondBOT
finite lily
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Im not sure where to go from here

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It doesnt simplify its still 0/0

copper ingot
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Do you have to use the first principals method for this?

finite lily
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Im not sure what that is

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But we have to use the limits thing

copper ingot
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Okay yeah then you have to use it

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So this is the formula

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Now $f(x)=2x^3-4x^2+1$

jolly parrotBOT
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Nayirus

copper ingot
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And we want to find f'(3)

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So subsitituing into the formula we get:

finite lily
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But thats a different thing than mine

severe quarry
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That's one of the limit definitions of the derivative

finite lily
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hmm

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but mine doesnt work?

copper ingot
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$f'(3)=lim_{h\to 0} \frac{(2(x+h)^3-4(x+h)^2+1)-(2x^3-4x^2+1)}{h}$

severe quarry
jolly parrotBOT
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Nayirus

finite lily
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but what difference does it make if i use that one or the one i used?

copper ingot
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Now we expand

copper ingot
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Oops

severe quarry
copper ingot
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And factoring out h so you can simplify the expression

finite lily
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ok

copper ingot
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Is everything going okay @finite lily

finite lily
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yes its taking a long time XD

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im almost done

copper ingot
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Okay cool

copper ingot
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*time

finite lily
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ok i got it

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its 30

severe quarry
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Yes

finite lily
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hmm

severe quarry
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Using the other limit definition, we have that [f'(a) = \lim_{x \to a} \frac{f(x) - f(a)}{x - a}.] So \begin{align*} f'(3) &= \lim_{x \to 3} \frac{f(x) - f(3)}{x - 3} \ &= \lim_{x \to 3} \frac{2x^3 - 4x^2 + 1 - (2(3)^3 - 4(3)^2 + 1)}{x - 3} \ &= \lim_{x \to 3} \frac{2x^3 - 4x^2 - 18}{x - 3} \ &= \lim_{x \to 3} \frac{2(x^3 - 2x^2 - 9)}{x - 3}. \end{align*} Now perform polynomial long division on $x^3 - 2x^2 - 9$ or factor it by other means. \begin{align*} \lim_{x \to 3} \frac{2(x^3 - 2x^2 - 9)}{x - 3} &= \lim_{x \to 3} \frac{2(x-3)(x^2 + x + 3)}{x - 3} \ &= \lim_{x \to 3} (2(x^2 + x + 3)) \ &= 30. \end{align*}

finite lily
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but its weird how i couldnt do it with my original method

severe quarry
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That's your original method

finite lily
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oh i didnt think about using polynomial long division

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ok that makes sense

severe quarry
severe quarry
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So in this case, that way would be the faster one

finite lily
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ah ok

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thank you very much @severe quarry and @copper ingot !!!

severe quarry
#

np

finite lily
#

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copper ingot
pearl pondBOT
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@copper ingot Has your question been resolved?

pearl pondBOT
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short escarp
#

how'd i get this wrong??

pearl pondBOT
short escarp
#

<@&286206848099549185>

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<@&286206848099549185>

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<@&286206848099549185>

primal orchid
#

I see some issues

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You missed an interval where it's decreasing, and you should be including the endpoints as long as the endpoints satisfy the condition

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Your domain might have to be in its simplest form

short escarp
primal orchid
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This is why online hw sucks. You get 0 credit even though you have 95% of the understanding

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That last point is still more than the previous points

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A function can be increasing on an interval even if there's a discontinuity

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If the closed point was below the open point, you would be fine

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But it's above, so it's still increasing on [-9, -6]

short escarp
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gotchaaaa

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yeah i messed up on the decreasing i see where i went wrong there

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but the constant????

primal orchid
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Same issue with the endpoints I'd guess

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At the point where it changes slope, the value is the same as the flat zone

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So your constant interval overlaps with the decreasing interval at exactly one place

short escarp
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okay and because the endpoint is closed its like on the point ig

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brain hurt it says its wrong

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everythings parenthesis

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.close

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shell moat
#

.close

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shell moat
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.close

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wet scroll
pearl pondBOT
wet scroll
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how would i go about solving this

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where do i start etc

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this isnt my paper btw

signal tree
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You have to solve for z

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Basically just like solve for x

wet scroll
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okay
this is what i have done so far

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what is the next step @signal tree

signal tree
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That's it

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Z=(3-2i)/(1-4i)

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Now eliminate the denominator

wet scroll
signal tree
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Oh yes

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My bad

wet scroll
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It’s alright

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Now to eliminate the denominator i need to multiply it by itself

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Nvm i’m lost again

signal tree
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Not itself

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It's conjugate

wet scroll
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Ah yes

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So multiply 1+4i both sides?

signal tree
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Yessir

wet scroll
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Ill get Z(1+4i) = 3-2i

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Should i multiply z by the bracket to get rid of it

signal tree
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No not both sides

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What I mean by both sides is on the numerator and denominator

wet scroll
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oh oh

signal tree
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Now multiply conjugates

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Remember i²=-1

wet scroll
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Z= 3-2i(1+4i)

signal tree
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After multiplication denominator will be 17

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How does it cancel out bro

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It will not

wet scroll
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ok it doesnt

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💀

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1-4i x 1+4i

signal tree
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Yessir

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1²-(4i)²

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=1+4²

wet scroll
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Yep i got 17

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Now 3-2i/17

signal tree
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Now divide them separately

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3/17-2i/17

wet scroll
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okay

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now what

signal tree
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And you forgot to multiply the numerator

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😭

wet scroll
#

oh my

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Z= 3-2i(1+4i)/17

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I got the rest correct

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thank you very much

#

.close

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polar plaza
pearl pondBOT
polar plaza
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for this part here

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why is the part from -2 to 0 not x?

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if i set x^2+2x<0

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it would be x(x+2)<0

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and it would make -2 to 0 negative

cursive knoll
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because x^2 +2x-6 is also negative on that region so they cancel out

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assuming you're trying to solve (x^2+2x-6)(x^2+2x)<0

polar plaza
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wait

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how do i get that end part then

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i tohught

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you individually solve

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like

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x^2+2x-6<0

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and

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x^2+2x<0

cursive knoll
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If you are looking for the 0s they you sovle each inividualy

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you solve for the 0s because thats where it can change form positive to negative

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then you can check any number in each range to see if its positive or negative

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so the zeros are -2 and 0 (from x^2+2x) and the -1+-root(7) from the x^2+2-6

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so then check if its positive or negative in the ranges -infinity to -1-root(7), -1-root(7) to -2, -2 to 0, 0 to -1+root(7), and -1
+root(7) to infinity

polar plaza
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ohh i get it

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so i number line like this

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then cross reference to see where is still negative

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if both are negative

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it will be positive

cursive knoll
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yea

polar plaza
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has to be 1 negative 1 positive

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and also cant be -1 or -3 because it has to be <0

#

and these are the roots which would make it =0

#

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pulsar yew
pearl pondBOT
pulsar yew
#

Hey I need help understanding how to find dN. I took the derivative of N and all I need to do is substitute in x and multiply by dx. In this case, we don't have dx hence the dx at the end of the answer. My question is, which x do I substitute in if x = [5, infinity)

sharp laurel
#

you dont substitute in any x

pulsar yew
#

then how would I find dy or in this case dN?

sharp laurel
#

dN = (--) dx
dN/dx = (--)

#

they just want the derivative

pulsar yew
#

so just 70 - 2x

pulsar yew
sharp laurel
#

you can divide by dx

#

dN/dx is just the derivative

pulsar yew
#

right

#

but it's dN = dx

sharp laurel
#

yeah

pulsar yew
#

which I understand it as derivative multiplied by dx

sharp laurel
#

exactly

pulsar yew
#

but shouldn't I substitute an x to find the differential?

sharp laurel
#

no

pulsar yew
#

ok

sharp laurel
#

think of it as dN(x)

#

like a function

pulsar yew
#

right

sharp laurel
#

just how N(x) is a function

pulsar yew
#

or f(x)

sharp laurel
#

yeah

pulsar yew
#

Thank for the help

#

.close

pearl pondBOT
#
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vivid vigil
#

1/x as x-> 0+ becomes 1/.1, 1/.01, 1/.001, 1/.00…1, which starts to grow as 10, 100, 1000, 100…0, approaching infinity

#

log of infinity is infinity

#

np

pearl pondBOT
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high bronze
#

How do I find the equations for these?

pearl pondBOT
signal tree
#

Are these parabolas

high bronze
#

Yes so they’re quadratic equations

#

I know the top is positive and the bottom two are negative but that’s about all I got

polar plaza
high bronze
polar plaza
#

h and k is the vertex

high bronze
#

Well actually h and k is easy

signal tree
#

Ye

polar plaza
#

and u find a by plugging in any point on the graph as a and y

#

as x and y*

#

and solve for a

high bronze
#

Ok so like if I used the point (0,3) how would I write out the equation?

#

In what form I mean

signal tree
polar plaza
#

3 = a(0-h)^2+k with h and k being the vertex

#

then everytihng is filled in except a

#

so u can just solve it

high bronze
#

Oh ok got it

#

I’ll try it then tell you what I get

high bronze
#

Ok I got 41 and 43 right but I’m having trouble with 45

pearl pondBOT
#

@high bronze Has your question been resolved?

pearl pondBOT
#

@high bronze Has your question been resolved?

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wary bolt
pearl pondBOT
wary bolt
#

(I changed altitude to height (h))

#

but

#

So far i have h = 7, dh/dt = 2

a = 91, dA/dt =3

#

The formula for the area of a triangle is A=BH/2

#

How would I do implict differ to BH/2?

signal tree
#

Apply product rule

#

Find h first then apply product rule

wary bolt
#

h = 7

#

@signal tree what would i do from here

signal tree
#

Findbase from original area equation

#

Bh/2=91

wary bolt
#

How would I isolate db/dt

#

@signal tree

signal tree
#

You found b?

wary bolt
#

Yes

#

its 26

signal tree
#

Then you just need to find db/dt

wary bolt
#

Yes I get that

#

how would I isolate

#

db/dt

#

In the picture above

signal tree
#

Just multiply that 2 to the other side

#

Then Subtract 52 on both sides

#

Then divide whole equation by 3

wary bolt
#

then divide by 3

#

Okay

#

Thank you

wary bolt
#

But was incorrect

signal tree
#

😭

#

Calculation mistake bro

#

Lemme check

wary bolt
#

I believe os too, I think I didnt solve for b correctly

#

if i were solving for b

#

It'd be

#

2A/h = B right?

#

As the question for A is A=BH/2

#

If thats correct, then B should be 26

#

oh wait

#

I put a 3 instead of 7

#

Simple mistake on my part

signal tree
#

Ye

#

-46/7 cm/min?

wary bolt
#

Next question

#

@signal tree

#

I checked over my math and it seems correct

signal tree
#

Can I have the diagram

wary bolt
#

so funny enough that isnt actually given to us

#

(these questions are just randomly given to us)

#

(not from any book)

signal tree
#

They've asked you the rate

wary bolt
#

Yeah thats what I was finding right?

#

I thought in my work I just found dx/dt

#

Since I reorganized the problem to be x^2 = z^2 - y^2, since we're solving for x

signal tree
#

Why

wary bolt
#

Thats how we did it in class, also

#

We're trying to find dx/dt

signal tree
#

You are solving for dy/dx

wary bolt
#

dy/dx would be 0

signal tree
#

Dx/dt

wary bolt
#

Yes exactly solving for dx/dt

#

So I set it in respect to solving for x

signal tree
#

Put the values of dz/dt z and x?

wary bolt
#

heres the problem we did in class

#

for reference

#

I did the exact same thing in my problem all the way above

signal tree
#

Ok so 110 meters of rope is gone

wary bolt
#

Yes

#

So z would be 110

#

If we compare the steps taken in the class exmaple to how i did it

signal tree
#

Really?

#

Idk either

wary bolt
#

y = 7, z is 110 bc thats how much rope is out

signal tree
#

110 is the distance of rope let out

wary bolt
#

ye

#

Refering to class problem

signal tree
#

How does that correspond to length of the rope?

wary bolt
#

If 110 of the rope is out, thats the length of the rope?

signal tree
#

Ok say I have 1000 m rope

#

I pull and let out 1 m

#

Now the length of the rope is 999 meter

#

Right?

wary bolt
#

Yeah but

#

it says

#

"when 110 ft of rope is out"

signal tree
#

Hmm

wary bolt
#

Your example wouldnt be applicable as, we wouldnt know the starting value of rope

#

If the rope is pulled through the pulley at a rate of 14 ft/min, at what rate will the boat be approaching the dock when 110 ft of rope is out?

#

so dz/dt would be 14

#

oh shit

#

wait a second

#

Got it right, ive been inputting the wrong number the whole time

#

I should not be doing math thing late at night

#

Thank you Ram

signal tree
#

You had to do √110²-7²

wary bolt
#

i just was doing

#

(110)(10)/sqrt12051

#

when it shouldve been 14 instead of 10

#

Though for right triangles

wary bolt
#

but when finding z, its +?

#

whys that

signal tree
#

It's x

wary bolt
#

finding a side we do what you said before

#

or well finding x

#

But how come if we were to hypothetically find the z (hypotenuse) we would add the two together

signal tree
#

We're finding x

#

X is not the hypotenuse

wary bolt
#

Oh no i get that lol

#

I was giving a off topic quesifon

signal tree
#

I mean

#

Of course we would add

#

a²+b²=c²

#

For all real triangles

pearl pondBOT
#

@wary bolt Has your question been resolved?

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analog coral
pearl pondBOT
analog coral
#

Help

#

Tried making a Cartesian

pearl pondBOT
#

@analog coral Has your question been resolved?

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#

@analog coral Has your question been resolved?

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twilit harbor
#

hi

pearl pondBOT
twilit harbor
#

I'm lost here

#

-12 and 2 don't multiply to 24

#

nevermind it was 6 and 4

#

I have another question

#

what was wrong with the last method

pearl pondBOT
#

@twilit harbor Has your question been resolved?

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#

@twilit harbor Has your question been resolved?

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opal scroll
#

help

pearl pondBOT
opal scroll
#

(A symmetric difference B symmetric difference C) Union NOT A

#

I keep thinking this should have the middle part excluded from the shading too

#

um? bruv i think u gota pick a diff channel

vital kelp
#

oh shit my bad

#

was available when I was typing

pearl pondBOT
#

@opal scroll Has your question been resolved?

opal scroll
#

is anyone out there?

craggy lake
pearl pondBOT
#

@opal scroll Has your question been resolved?

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brisk mulch
#

Solve system by graphing.

Please @ me because I was absent Friday and Ion even know what to do fr

lilac quartz
#

can you graph eq 1?

brisk mulch
#

Yeah if I put it into vertex form

lilac quartz
#

can you try?

brisk mulch
#

sure

lilac quartz
#

,w plot -3x^2-30x -71

lilac quartz
#

Keep doing

brisk mulch
#

y=-3(x+5)+4

#

Now what

lilac quartz
#

ie your vertex is at?

brisk mulch
#

Wtf is a vector

#

Oh

#

(-5,4)

lilac quartz
#

roots?

brisk mulch
#

Wym roots

lilac quartz
#

the x intercepts

brisk mulch
#

-6 and -4

#

but its some weird decimal

lilac quartz
#

Not irrational right?

#

roughly you can sketch them

#

-3x-17 is a straight line

brisk mulch
#

i mean yeah

lilac quartz
#

If you draw both graphs

#

you can see they intersect nicely

brisk mulch
#

Ok

#

So basically i just have to find where they intersect

#

thats it

lilac quartz
#

yeah

brisk mulch
#

Thanks

lilac quartz
#

That’s the solution

#

For the system

brisk mulch
#

Thanks thanks thanks

#

.close

pearl pondBOT
#
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midnight haven
#

Question: Suppose we are flipping a fair coin 5 times. Find the expected number of heads we obtain given that the first and last flips are of opposite parity (i.e. one is heads and one is tails).

Not sure how to start with this one, could you do (5C0+5C1+5C2+...5C5)*1/2^5?

toxic lichen
#

could you do (5C0+5C1+5C2+...5C5)*1/2^5?
that's just 1

midnight haven
#

right 🗿

toxic lichen
#

the first and last flips are a heads and tails in some order, so that gives you 1 heads guaranteed

#

what's the expected number of heads from the middle 3 flips, which are not constrained by any conditions?

midnight haven
#

oh wait

#

never mind im stupid

#

ignore me

#

i go to my corner of shame now

midnight haven
toxic lichen
#

indeed

midnight haven
#

So then it's 1.5 + 0.5 =2 expected heads

#

from 5 tosses where the first and last are oppositee

midnight haven
#

so 1.5+1=2.5

#

just like 5 * 0.5 🧍

#

Thank you!

#

.close

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runic glacier
pearl pondBOT
runic glacier
#

Taking the derivative of g3(x) it’s absolute value is not less than one near the root x=3 yet it converges to a solution when I put it into a fixed point iteration algorithm

#

Is there a specific reason why?

pearl pondBOT
#

@runic glacier Has your question been resolved?

pearl pondBOT
#

@runic glacier Has your question been resolved?

pearl pondBOT
#

@runic glacier Has your question been resolved?

pearl pondBOT
pearl pondBOT
#

@runic glacier Has your question been resolved?

runic glacier
#

Derivative of g3(x) is 6lnx

#

Which is not less than one near the root x=3

plush bramble
#

use power rule

runic glacier
#

Oh right I was I integrating instead

#

Thanks for the help

#

.close

pearl pondBOT
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timid path
#

Need help with this number theory/linear recursion exercise: Prove that there exists a fibonacci number which is divisible by 100

pearl pondBOT
#

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midnight haven
#

hello can someone help me solve this equation on gradients and y intercepts

midnight haven
#

this is the question

#

i thought i had it but whern it tried to help me the videos couldnt load so im stuck

mild bronze
#

Oh

#

So

#

Y=mx+c

#

Where m is the gradient and c is y intercept

#

Gradient = (-2,-8) (2,4)

midnight haven
#

ok

mild bronze
#

So

#

Equation=

midnight haven
#

im starting to get irt

mild bronze
#

Y2-Y1/X2-X1

#

-8-4/-2-2

#

-12/-4

#

=3

#

Gradient=3

#

So we get

#

3x+c=y

#

C is y intercept

#

So y intercept is y's interceot when x=0

#

Which is -2

#

So

#

3x+-2=y

#

Y=3x-2

midnight haven
#

ah ok

#

ty

#

You helped me understand

#

ty

mild bronze
#

Np

midnight haven
#

so is it 3x+-2 or 3x - 2

#

sorry but you put both of those

pearl pondBOT
#

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meager elm
#

need help

pearl pondBOT
dense goblet
#

what don't you understand

meager elm
#

i mean i know the coordinates for vkgo

#

but which one isnthe reflection

dense goblet
#

reflection across y=-x

meager elm
dense goblet
#

not really

#

just try to imagine flipping the shape across that line

meager elm
#

i mean y-,-x

dense goblet
#

that's not going to work

meager elm
#

but isnt y=-x -y,-x?

meager elm
pearl pondBOT
#

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pearl pondBOT
#

Please don't occupy multiple help channels.

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heady oak
pearl pondBOT
heady oak
#

how do i solve this

#

.close

pearl pondBOT
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vagrant ingot
#

∀x(P(x)∨B(x))
∃x¬P(x)
Therefore, ∃xB(x)
Can I use disjunctive syllogism here?

solid ivy
#

Need to use disjunctive syllogism on instances of x, so universal instantiation first, then syllogism, then generalization

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#

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woven crow
pearl pondBOT
woven crow
#

i need help with 2v

#

2b

pearl pondBOT
#

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manic sundial
#

Fully factor 8m^3-125n^3

pearl pondBOT
coarse dawn
#

Hint: difference of cubes

manic sundial
#

Got it what about 54xm^9n^12+16xp^3?

unborn abyss
#

do GCD first

pearl pondBOT
#

@manic sundial Has your question been resolved?

manic sundial
unborn abyss
#

oh yeah probably

pearl pondBOT
#

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shy ginkgo
#

So I have a few points and I’m trying to find the slope

shy ginkgo
#

But I’m unsure if I’m supposed to include a point or not

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It wants me to graph the points and it says “set y-int to zero”

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So should (0, 0) be a point?

midnight haven
shy ginkgo
#

So I have the points (5.09E-5, .096) (1.02E-5, .214) (1.53E-5, .3) (2.04E-5, .403) (2.55E-5, .516) (3.05E-5, .61)

shy ginkgo
#

Because the answer drastically changes

midnight haven
#

i mean

#

!original

pearl pondBOT
#

Please show the original problem, exactly as it was stated to you. A picture or screenshot is best.

If the original problem is not in English, then post it anyway! The additional context might still help helpers help you. Do your best to translate.

shy ginkgo
#

Oh

midnight haven
shy ginkgo
#

Ik how to find the slope I just don’t know whether or not to include (0, 0) in the data points

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Lemme take a photo

#

@midnight haven

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I calculated the absorbance and concentration so that gives me my points

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Since the problem is chemistry related I’m not sure context will give you much help

midnight haven
shy ginkgo
#

I’m just unsure what setting the y int to zero means for me

#

It’s not in my data points but it says to set y int to 0

#

So if there’s a y-int of 0 then… (0.0) is a point?

#

Idk I’ll figure it out

#

.close

pearl pondBOT
#
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fresh nymph
pearl pondBOT
fresh nymph
#

how do we know two planes are coincident and is cut by a third plane

#

as opposed to (7)

#

like in this example

rough stream
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It's case (7)

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As given at the bottom there

fresh nymph
#

no the first photo i sent

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e)

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it says it is case 2

rough stream
#

Oh mb missed it.

#

I disagree with them. It's case (7) as well.

fresh nymph
#

hmm

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how do you know if its one of those other cases then

rough stream
#

Note that case 2 talks about two planes

fresh nymph
#

idk how i can find which case just by looking at the matrix

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only whether its parallel, meeting at a line or meeting at a point

rough stream
#

OH I didn't realize case 2 had coincident planes

fresh nymph
#

yeah

rough stream
#

Fml I'm leading you on a roller coaster here let me get my bearings

fresh nymph
#

its fine lol

rough stream
#

It's the original matrix. One row is a multiple of another

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Those two rows represent coincident planes.

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The matrix reduction hides this. That is, one of the rows immediately goes to 0.

fresh nymph
#

ohh i missed that

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does that mean it doesnt matter which row has the 0000

rough stream
#

You're allowed to rearrange the rows during a reduction, so it never matters

fresh nymph
#

i see

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and also just out of curiosity

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is this smth you would find in a linear algebra course

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like is this what matrices are or is it smth else

rough stream
#

Matrix reductions and interpretations of it? Yeah you'd find that

fresh nymph
#

ok thanks a lot!

#

.close

pearl pondBOT
#
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sharp crater
#

Probably easy, but how to do this?

pearl pondBOT
unborn abyss
#

draw a sketch

sharp crater
#

Ah yeah that made it easy lol

#

Would this be just zero? @unborn abyss

unborn abyss
#

how could y be 0?

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what value could x be to make that happen?

sharp crater
#

1?

unborn abyss
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well there's a couple problems there

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for one, x can't be 1 since it says x > 1

sharp crater
#

True

unborn abyss
#

for two, if we plug 1 in for x

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we get

sharp crater
#

Undefined?

unborn abyss
#

$\f x{x-1} = \f{\blue1}{\blue1 - 1}$

jolly parrotBOT
#

hayley.jpg

unborn abyss
#

which yeah is undefined

sharp crater
#

Yeah

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So would it be -1.9 since plugging that in would be the only way to have a value more than one?

#

@unborn abyss

unborn abyss
#

would it? what value for x causes y to be -1.9?

sharp crater
#

Or no -0.9?

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Cause -1.9 makes it less than 1

pearl pondBOT
#

@sharp crater Has your question been resolved?

pearl pondBOT
#
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oblique yacht
#

does anyone see how the circled substitution is made

oblique yacht
#

oh maybe z' is dz/dx

#

.close

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wild fable
#

Find the region bounded by the curves $x = y^2 + y$ and $x + y = 3$. I've found intersection points (y-1)(y+3)=0 and so got y = 1 and y = -3. So my integral will be $\int_{-3}^{1}\left(\left(3-y\right)-\left(y^{2}+y\right)\right)dy$. Is this correct?

jolly parrotBOT
#

water beam

wild fable
#

and I guess im finding this area ?

toxic lichen
#

appears correct yes

wild fable
#

appears pandaHmm

#

ok cool

pearl pondBOT
#

@wild fable Has your question been resolved?

wild fable
#

If I have 3 lines, y = x, y =2x, y = 6 - x

is it illegal for me to do this

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x - 2x = -x

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then

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-x = 6 - x

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0 = 6

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ok

#

so it is illegal

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lol

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cuz that dont make sense

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@toxic lichen how do I set all three of them equal?

toxic lichen
#

i really want to xyproblem you rn

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you mean you want to find the AREA of the region bounded by 3 lines?

wild fable
#

yes

toxic lichen
#

graph it, then split vertically at an appropriate point.

wild fable
#

what is considered "appropriate"

toxic lichen
#

graph it and you will see

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if you don't see then show me the graph and i will tell you

wild fable
#

i dont see where to split it here

toxic lichen
#

zoom in on the triangle

wild fable
toxic lichen
#

right

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you split vertically at the purple-black intersection

wild fable
#

so what does this do

wild fable
toxic lichen
#

so that you can do the left half and right half as two different integrals

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of (purple - green) and (black - green) resp.

wild fable
#

so im trying to find this?

toxic lichen
#

yes

wild fable
#

thats gonna be confusing

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so i cant just randomly draw the line I need to find out its x coordinates then

toxic lichen
#

coordinate, singular

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but yes

wild fable
#

to find it i will do 2x = 6 - x

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i assume

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3x = 6 so x = 2

toxic lichen
wild fable
#

ok

#

i definitely 99% know

#

okay yeah i think i got this

#

.close

pearl pondBOT
#
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split dirge
#

Doing linear algebra here, where do I start? Why are matrices and vectors in a denominator?

split dirge
#

I suppose g and h transpose "cancel" to give a number in R¹ but other than that, i'm stuck

solid ivy
#

yeah $B^{-1} g$ gives a nx1 column vector, then $h^T$ times that is the dot product of a row and column vector

jolly parrotBOT
#

992qqoloy

split dirge
#

yes

solid ivy
#

$gh^T$on the other hand gives an nxn matrix

jolly parrotBOT
#

992qqoloy

split dirge
#

oh i got my dimensions confused

solid ivy
#

Sooo yeee idk how it'll workout exactly but I think you're supposed to multiply C by D and show it's the identity matrix

split dirge
#

ok

#

thanks!

solid ivy
#

Np

split dirge
#

are g and h necessarily column vectors of B or is it arbitrary?

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or just ones that satisfy that inequality

solid ivy
#

just arbitrary I think

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Such that they don't satisfy the equality

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like such that that isn't equal to 0

split dirge
#

so does 1 + (h^T)(B^-1)g just end up giving a number

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ok it does

solid ivy
#

mhm

split dirge
#

g(h^T) produce a matrix of same size as B, but not necessarily B, but I don't know how I would get further multiplying the inverse of B by it

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unless g(h^T) = B

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which i dont want to assume

solid ivy
#

Hmm

pearl pondBOT
#

@split dirge Has your question been resolved?

pearl pondBOT
#

@split dirge Has your question been resolved?

split dirge
#

.close

pearl pondBOT
#
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rigid mist
#

$\sum_{r=1}^{r} {2r}^3=\left(\sum_{r=1}^{r} {2r}\right)^{3}$

jolly parrotBOT
#

yajatk07

rigid mist
#

can we do this?

foggy mason
#

no