#help-38

1 messages · Page 233 of 1

fleet torrent
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I think it's \partial i just dont wanna type that 6 times

balmy hornet
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it is

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copy and paste maybe

fleet torrent
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anyway, your $u$ in this case is $x+y$

solid kilnBOT
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Oliver

balmy hornet
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oooh

fleet torrent
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$\frac{\partial u}{\partial x}$ - do you know how to solve this? and of course the asnwer for $y$ is the same

solid kilnBOT
#

Oliver

balmy hornet
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it doesn't like none of the above

fleet torrent
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It isn't none of the above

balmy hornet
fleet torrent
#

You can just plug in to here, if you understand what each component in the product on RHS means

balmy hornet
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it wants f'(x+y)

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idk

fleet torrent
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Yes

balmy hornet
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v

pallid lake
balmy hornet
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idk

pallid lake
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like df/d(x+y)?

fleet torrent
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Right. so you have that formula which is the multiariable chain rule. Do you know $\frac{\partial u}{\partial x}$

solid kilnBOT
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Oliver

fleet torrent
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If I told you $u=x+y$

pallid lake
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not really clear

solid kilnBOT
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Oliver

pallid lake
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terrible notation for this kind of stuff

fleet torrent
pallid lake
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that's ur opinion

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no issues

fleet torrent
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This is a standard multivariable calculus question

pallid lake
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I never had this kind of notation

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I had the D notation

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but alright now it's solved so

balmy hornet
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i don't understand it though

fleet torrent
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If you don't understand that is fine, if you do then I can proceed to the rest

pallid lake
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well we pretty much take the derivative of f(x+y) with respect to (x+y), and then use the chain rule

balmy hornet
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but I'm confused because idk what f(u) = ?

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but

fleet torrent
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You don't need to

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The point of this is that this result works for any arbitrary function

balmy hornet
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I guess
d/dx f(u) is f'(u) or du/dx?

fleet torrent
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I feel like there is a misunderstanding

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Where's this coming from

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$\frac{\partial z}{\partial x} = \frac{\partial f}{\partial u} \cdot \frac{\partial u}{\partial x}$

solid kilnBOT
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Oliver

fleet torrent
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when $z=f(u)$

solid kilnBOT
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Oliver

fleet torrent
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So plug in $u=x+y$ and see if you can solve that, and if not let me know what you cannot do

solid kilnBOT
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Oliver

balmy hornet
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$f'(u) = \frac{\partial f}{\partial u} \cdot \frac{\partial u}{\partial x}$

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?

solid kilnBOT
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smeagol

balmy hornet
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or

fleet torrent
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No

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This formula is for the derivative of z, not f

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$\frac{\partial f}{\partial u} = f'(u)$

solid kilnBOT
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Oliver

supple copper
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why are we using partials on a single variable function

balmy hornet
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that's what's confusing me

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it asks for partials

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but its

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x + y

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not x, y

nimble niche
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What is "f" and "u" that yall are talking about

balmy hornet
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I'm confused for b

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so I asked

viral merlin
# balmy hornet not x, y

there is a function f , which took the input x+y , its not a representation of a multivariable function
there is a function f(x,y) such that it is f(x+y)
something like this

balmy hornet
nimble niche
# balmy hornet

Yeah you are correct with dz/dx, it'll be f'(x+y) (1+0) which is just f'(x+y)

#

Same with dz/dy

balmy hornet
nimble niche
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Yeah

balmy hornet
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ooh ok

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I just had to do chain rule

nimble niche
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Your notation should have $\partial$ instead of $d$ though

solid kilnBOT
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Executor (ask on server b4 DM)

nimble niche
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But otherwise is fine

balmy hornet
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gotcha

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thank you

nimble niche
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yw

balmy hornet
#

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limpid belfry
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I dont understand the bottom part.. why consider A,C,B,D?

limpid belfry
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also isnt |CA|/|CB| = |DA|/|DB| the harmonic thingy for ABCD ? or am i dumb and theyre equal

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@limpid belfry Has your question been resolved?

limpid belfry
#

<@&286206848099549185>

fervent drift
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saying*

limpid belfry
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it says ACBD which is a different ordering so i dont get it

fervent drift
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true

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honestly i have no idea what its saying

limpid belfry
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wuh

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💔

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helpp

fervent drift
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oh right

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i think

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because they need to go across

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i.e. cross ratio

limpid belfry
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wdym

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💔

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thats not what a cross ratio is

fervent drift
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they are taking the magnitude

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so AC is smae as CA

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then if you just cross multiply u get the particular quad they want

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they just used ACBD to look prettier on the ratios

limpid belfry
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ehh

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wdymm

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they said A,C,B,D is used often in olyms for some reason

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i still dont get it ;-;

fervent drift
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its just to make a pretty ratio

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i think

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visually

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sharp stream
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sharp stream
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um

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im rlly confused

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can someone explain what i gotta do

quick tusk
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and AB = BC

sharp stream
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thxxx

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OH Wait

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im so dumb lol

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scenic cloak
#

What exactly does this look like? Can someone walk me through an example?

scenic cloak
#

This is their example which I still can't visualize

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@scenic cloak Has your question been resolved?

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quaint whale
#

Hiii! Uh does anyone here do know how to do microeconomics? I have a question

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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

quaint whale
#

.close

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half marsh
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modest rain
#

how do i solve this ?

trim joltBOT
modest rain
#

i tried to do it like
i know for the whole thing to be 0 the separate terms should be 0
so i tried to do ksinxcosx - 1 = 0

so ksinxcosx = 1
i dont know what to do after

fierce lake
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Why only ksinxcosx - 1 = 0?

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What made you think that (sinx + cosx)^2 is always 0 for all x?

mossy summit
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srry

fierce lake
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Np

mossy summit
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misread it lol

modest rain
mossy summit
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1 + 2sinxcosx +ksinxcox -1 =0

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k = -2 ig

fierce lake
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But (sinx + cosx)^2 is not 0 for all x though

mossy summit
#

yeh

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its 1+ 2sinxcosx

modest rain
modest rain
mossy summit
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sin^2x + cos^2x +2sinxcosx

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thats 1 +2sinxcosx

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1 geets canclled in that eq

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and only

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2sinxcox + ksinxcosx = 0 is left

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taking it to that side

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-2sinxcosx = ksinxcosx

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assuming only principle values ig

modest rain
#

but i didn't get the 0 part

mossy summit
#

cancl sinx and cosx

modest rain
mossy summit
fierce lake
mossy summit
#

ur saying 1 + 2sinxcosx = 0

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that makes sin2x = -1

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which is only true for some values

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not for all x

modest rain
#

ohh okay got it thanks!

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.close

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mossy summit
#

hape it helps byee

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humble hill
#

Could someone remind me of the rules of integration? I haven’t done it in a long time and I kinda forgot how to integrate from Product rule & quotient rule

round imp
#

hope this helps

#

covers IBP and u sub

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You could also learn bprp DI method

humble hill
#

Tysm

humble hill
round imp
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You can go on youtube

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And search "integration DI method", i think it will pop up

humble hill
#

Thanks

#

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round imp
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misty cosmos
#

hi did i draw the triangle correct as in the secondary triangle

misty cosmos
#

i used 5.5sin30 to find height which was 2.75 so h<b<c, so I think there is ambigious case but Im not sure if this is drawn correct

trim lichen
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i dont think so

brave pike
#

Anyone can help

trim lichen
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# brave pike

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

trim lichen
#

you have your own channel, wait there

brave pike
#

Ok

trim lichen
#

@misty cosmos this is what your diagram would have looked like

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copying the numbers from yours

misty cosmos
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ohhh

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wait does that mean the triangle is the same except for the fact that there iis an isosceles iinside it?

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@trim lichen

trim lichen
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that's

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a weird way of putting it i think

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the point is that the data you've got cannot distinguish between triangles ABC and ABC'

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hence the ambiguity in the ambiguous case

misty cosmos
trim lichen
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can you say that again but without the accidental double negative

misty cosmos
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oh mb wait do u mean iin terms of the angle like sin(66.4) and sin(133.6)?

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like that they are both positive

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@trim lichen

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or sin(theta) and sin(180-theta)?

trim lichen
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you're kind of overthinking it

misty cosmos
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😭

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alr then we just subtract 180 bc its flat so 180-66.4 to form our second triangle

misty cosmos
trim lichen
#

MS Paint has line and text tools jsyk

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but yes this looks ok assuming the sine law was applied correctly

misty cosmos
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yessss

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thanks

misty cosmos
#

!close

trim lichen
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it's .close

misty cosmos
#

.close

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short shore
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spiral ocean
#

combine

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the fractions

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it looks like things will cancel

ornate token
#

Hold up

#

Lemme try

short shore
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how do i simplify the bottom part?

spiral ocean
solid kilnBOT
short shore
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oh my gosh

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wait

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let me

ornate token
#

Just

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Rationalise

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Divide a multiple by 1 + root(1-x)

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For first

spiral ocean
#

just do butterfly

ornate token
#

Bro just rationalise it will be done

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Don’t do this

spiral ocean
#

wdym

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ohh

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the negative sign

short shore
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root(1-x^2)?

spiral ocean
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i missed it

#

ye rationalise first

short shore
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hmm

spiral ocean
#

,w simplift 1/(1-sqrt{1-x}) + 1/(1+\sqrt{1+x})

solid kilnBOT
spiral ocean
#

for this

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factor a^(something) out

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things will cancel

short shore
# solid kiln

please bear with me, are there any steps in questions with irrational numbers?

#

i dont really understand the results of these

spiral ocean
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not yet

#

[ \frac{1}{1-\sqrt{1-x}} = \frac{1}{1-\sqrt{1-x}}\cdot \frac{1+\sqrt{1-x}}{1+\sqrt{1-x}} = \frac{1+\sqrt{1-x}}{1-1+x} = \frac{1+\sqrt{1-x}}{x}]

solid kilnBOT
spiral ocean
#

rationalising the first term

short shore
# solid kiln

there should be a +2 at the top right? and how do you do something like (1-root(1-x))(1+root(1+x))

#

oh i see

#

you rationalize them individually

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okay okay

#

that makes so much more sense

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and since they have a common denominator you just add them tgt

spiral ocean
#

yup

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in the end u'll have

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this

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now to the a^ mess

short shore
#

let me try solving

#

this thingy

spiral ocean
# spiral ocean

is there anything u can factor out so that the top looks somewhat famaliar to the bottom

short shore
#

hmm

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let me see

short shore
#

man i am bad with irrational numbers like these

spiral ocean
#

what w

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2

short shore
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there will be two positive ones after we rationalize right?

spiral ocean
#

yup

short shore
#

sorry there must be something wrong with my calculations

#

how did we remove those

spiral ocean
#

[ \frac{1}{1-\sqrt{1-x}} = \frac{1}{1+\sqrt{1+x}}\cdot \frac{1-\sqrt{1+x}}{1-\sqrt{1+x}} = \frac{1-\sqrt{1+x}}{1-1-x} = \frac{1-\sqrt{1+x}}{-x} = \frac{\sqrt{1+x} - 1}{x}]

solid kilnBOT
spiral ocean
#

[ \frac{\sqrt{1+x} - 1}{x}]

solid kilnBOT
spiral ocean
#

this should be ur end result

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for rationalisation of the second one

short shore
#

thank you

#

i will go eat for now, please hold this channel

trim joltBOT
#

@short shore Has your question been resolved?

short shore
#

im back

#

i may have found a way to solve this.

short shore
#

omg

short shore
#

so this is the question right

short shore
spiral ocean
#

i havent found it yet

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gimme a sec

short shore
#

oh okay okay

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my bad

spiral ocean
#

,w {[sqrt((1-\sqrt(3)(2))) + sqrt((1+\sqrt(3)(2)))]/[sqrt(3)/2]}^2

solid kilnBOT
short shore
#

i need to learn how to do that

spiral ocean
#

could u show

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ur derivation

lusty delta
short shore
#

i can send pics

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omg

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ok wait

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sorry i dont really know how to do digital stuff

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i have it on paper

forest needle
short shore
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man

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oops sorry it sent twice

forest needle
#

In the 1st line you didn't distribute the negative in the rationalisation of the 2nd term

short shore
#

first line..

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oh dear

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can u see any other mistakes

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ill go make coffee

lusty delta
#

the final answer does come out to 4 though

forest needle
#

It's 4 mb mb

lusty delta
#

$\frac{\sqrt{1 - x} + \sqrt{1 + x}}{x} = \sqrt{\left(\frac{\sqrt{1 - x} + \sqrt{1 + x}}{x}\right)^2} = \sqrt{\frac{2 + 2\sqrt{1 - x^2}}{x^2}}$

solid kilnBOT
#

Mqnic_

lusty delta
#

for positive x

short shore
#

thank God.

short shore
lusty delta
short shore
short shore
#

aa sorry i forgot

#

.close

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hardy basalt
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hardy basalt
#

I've been training to solve this for the past few mins but I couldnt get it

undone gorge
#

There is a formula you can use, do you know that?

hardy basalt
#

no

quick viper
#

hey

#

i am new here i need some help with maths

undone gorge
quick viper
#

i am new to dicord just need some help from you guys

undone gorge
# hardy basalt no

So, what kind of method have you been taught? Could you explain it to me?

hardy basalt
#

i wasent in class

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but what i did rn is

hardy basalt
#

for example I toke y=-2 and the other y in point m which is 4 so -2-4 then I got -6 then I added -6+-2 and i got -8 which is right but

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when i tried the same thing on another point i didnt get the same answer

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thats why i dont get it

quick viper
#

can you guys help me

hardy basalt
#

OPEN YOUR OWN CHANNEL

quick viper
#

how can i open my own channel i need help not want to help someone

hardy basalt
#

Go to help 8 or help 15 there is no one there

quick viper
#

why

hardy basalt
#

wdym why

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.close

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quick viper
#

everyone is helping each outher na

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okk tell me how to open my own channel

undone gorge
hardy basalt
#

its alr

undone gorge
#

You can imagine it like this:
For example K(-1,0). Now, the reflection is about x-axis as y=-2, so there is gonna be no change in x coordinate

undone gorge
#

Now, imagine a mirror at y=-2, the distance of point from the mirror should be equal to the reflected point.

hardy basalt
#

then what

undone gorge
#

So, the distance(shortest, i.e the straing perpendicular line) of K(-1,0) from y=-2 is 2. Now you have to find the point with the same perpendicular distance but the direction is below y=-2, I.e y- coordinate<-2

#

So, the x coordinate remains same. As in K'(-1,y).
Now, you can see y should be -4 for it to fit the criteria

#

Or you can do this too:
The distance between them is 2. Double that, cuz mirror. So, 4 is the distance between the point and it's reflection. Now, we know x coordinate is gonna be same, So K(-1,0)--->K'(-1,0-4) . Minus, cuz we have to go 4 down

undone gorge
#

You can try this with N(2,1).
Distance from y=-2: 3
So, distance between point and reflection: 6
N(2,1)---->N'(2,1-6)---->N'(2,-5)

#

@hardy basalt

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rotund owl
#

How to prove x e^x >= e^x -1 without derivative

wraith hinge
#

Wait

rotund owl
#

Not in R

stoic garden
#

$$0 \geq e^x - 1 - xe^x $$
$$1 \geq e^x \qty(1 - x)$$

rotund owl
wraith hinge
#

X>=-1e^-x

rotund owl
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Not same rhing

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Only first one is correct

stoic garden
#

Hold on

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Oh i cant math

rotund owl
#

But how you prove it

solid kilnBOT
#

@stoic garden

rotund owl
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Yea

stoic garden
#

Hmm

wraith hinge
stoic garden
#

Why do you not want to use the derivative?

rotund owl
wraith hinge
#

And then X>= -1e^-x

rotund owl
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So using derivative is circular reasoning

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Same reason we cant use lhospjtal for e^x -1/x when x goes to 0

stark bison
#

Are you using the limit definition of e then?

rotund owl
#

Wdym

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Im trying to use squeeze theorem

wraith hinge
stark bison
#

We can't show anything about e if we don't define it

stoic garden
# solid kiln <@751533372890677398>

I wonder if you can say something like:

  • e^x (1 - x) = 1 at, and only at, x = 0.
  • e^x (1 - x) is continuous for all x E R.
  • On either side of x = 0 (by testing two random x-values), we know that e^x (1 - x) < 0.
stark bison
#

One of the definitions is that e^x is its own derivative, but clearly we aren't using that one

wraith hinge
#

Can anyone listen to me

rotund owl
stoic garden
# rotund owl Wdym

We sometimes define $e$ to be the number such that $\dv{x} e^x = e^x$.

solid kilnBOT
#

@stoic garden

rotund owl
#

@wraith hinge you forgot a 1

wraith hinge
#

(E^x)X>=(e^x) (1-e^-x) so then divide (e^x) it becomes x>=1-e^-x

stark bison
#

Why do you need this inequality then?

rotund owl
wraith hinge
rotund owl
rotund owl
stark bison
#

Where e is what?

gusty plank
wraith hinge
gusty plank
#

Why did you say you were then

rotund owl
#

The constant e

#

Named after Euler

stark bison
rotund owl
gusty plank
rotund owl
#

Still cant see where i say that

gusty plank
#

You need to define something to use it, and you said "Thats definition of e"

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So what else could that imply if not that you're using that definition

rotund owl
wraith hinge
#

Dude

#

The -1 is now -1e^-x

rotund owl
stark bison
#

taebek is right, they didn't claim to use that definition, but telling which definition is being used would be nice

rotund owl
#

@bright quarry why are you spending your time reading messages and reacting with skull

bright quarry
#

because you’re goofy

fierce lake
rotund owl
bright quarry
#

word

rotund owl
#

So smart he spends his time reacting to messages of goofy people

bright quarry
#

exactly

rotund owl
wraith hinge
#

You're right! Let's correct that. The original inequality you meant is likely:

$(e^x)x \geq (e^x)(1 - e^{-x})$

Now it's correct — the right-hand side includes the term.

Dividing both sides by (which is always positive), we get:

$x \geq 1 - e^{-x}$

Let me know if you'd like this plotted or solved further!

#

Tf

limpid dawn
#

mlk forgot the $

rotund owl
#

No ask it like send in latex for discord bot

#

And it sends the format

rotund owl
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solid kilnBOT
#

Daniel

rotund owl
wraith hinge
gusty plank
#

I see

wraith hinge
#

Why did I get warned?

gusty plank
#

You didn't

wraith hinge
rotund owl
wraith hinge
#

Prove about what

rotund owl
#

The last thing you got to

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It isnt a known inequality or anything

wraith hinge
#

Divide both sides by e^x

rotund owl
#

Yea after that

wraith hinge
#

You want to find an exact integer?

#

What X value is?

rotund owl
#

No

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I want to prove that the inequality stands close to 0

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Like there is δ such that for xE(-δ,δ) the inequality is true

wraith hinge
rotund owl
#

Yea i need to prove the inequality fir squeeze theorem

fierce lake
rotund owl
#

The inner limit i can find with squeeze theorem if i can prove h<= e^h -1 <= he^h

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Left side is easy second side idk how

limpid dawn
#

Maybe Bernoulli inequality?

rotund owl
rotund owl
#

Oh intresting yea

#

With x/1-x

#

Does proof of that go through e^x derivative at all

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Or that limit

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Bernillis one i meant

limpid dawn
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rotund owl
#

Thanks

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fierce lake
#

Nvm it’s done

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cobalt wraith
#

Helo

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cobalt wraith
#

Who is right?

#

I am supposed to idenify if graphs are misleading

rotund owl
cobalt wraith
cobalt wraith
rotund owl
#

What subject is this

cobalt wraith
#

Its math

rotund owl
#

I mean the last is true

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The x-axis has inconsistent intervals

cobalt wraith
#

thanks

cobalt wraith
rotund owl
#

But I'm guessing thats what is considered misleading

#

Idk what class this is

cobalt wraith
#

Its math grade 8

rotund owl
#

Don't know any theory about misleading graphs

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Maybe its economics

cobalt wraith
rotund owl
#

Wdym

#

It means that the values it says are the number time 1000

#

So 15.20$ is 15.2k

cobalt wraith
#

Its not cents?

dusty sleet
#

If it says thousands, it's thousands. Why would they have to be cents if there's "in thousands" written?

rotund owl
#

But on the top says in thousands

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Meaning its that times 1000

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So 15200$

cobalt wraith
#

O thank s

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glacial crescent
#

what am I doing wrong??💔💔

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glacial crescent
#

the answer is 3 but idk im not getting there

burnt mulch
glacial crescent
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thank you

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wraith hinge
#

Help

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wraith hinge
#

Anyone know?

#

I got like 7 mins left

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Timed hw

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Anyone?

#

Pls

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Or is it (3/5,inf)

nimble niche
#

Show your work

topaz fog
#

Up means derivative positive concave up means second derivative positive right

wraith hinge
#

I figured it out it’s (3/5,inf)

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Tysm

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topaz fog
wraith hinge
#

(3/5 , inf)

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dry vortex
#

Okay so planar straight line real number polygon, any plane, projected by lines to eyes intersecting view plane, does x and y on plane correspond to z off plane? Does this apply for any planes? Why or why not? Does this apply for more dimensional where only what is on view plane projected views? X E.

dry vortex
#

Should I just mathematically test myself?

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Please ask if I am unclear. X E.

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Alright, ping me if you want me to know. X E.

proper kernel
#

If you only have a point on the view plane, draw a line through that point to see all the possible positions the point originally could’ve been before being projected onto the view plane

dry vortex
dry vortex
#

Sorry if I was just annoying. X E.

proper kernel
#

You want a version of z that goes in and out from the eyes and through the viewplane?

dry vortex
#

Something like that, calculate z from x and y. X E.

#

Based on values of z for vertices. If I am wrong, don't go deriving for me please. X E.

proper kernel
#

It’s impossible to calculate z only knowing its position on the screen
In what direction are x and y facing?

dry vortex
#

x and y dimensions. X E.

#

++. X E.

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dry vortex
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cunning scaffold
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cunning scaffold
#

How do I get from top line to bottom line

burnt mulch
#

That’s just wrong unless there’s some other relationship with s

#

,w graph (1/s +2)/(1/s), s/(s+2)

solid kilnBOT
cunning scaffold
#

Hm

austere cedar
#

Neat to see they're tangent, though

cunning scaffold
#

The graph does make sense

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👍

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jagged wharf
#

Super simple statement probably, but

A set U is open iff it is a neighborhood of itself.

The definitions I'm given is that a set is open if it is a member of the topology of some topological space X. Moreover, a neighborhood of a set U is a set A subset X such that U is contained in the interior of A. I have also been given the definition that the interior of a set A is the union of all open sets contained in A.

Now if a set is a neighborhood of itself, it must equal its interior, which is open. On the other hand, if U is open, then how do I proceed given the definitions I'm given?

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cosmic trout
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nocturne mural
#

Is it possible to construct a trapezium ABCD with A and D are right angles such that AB = 25, BC = 20 and AC = 15?

nocturne mural
#

Because I got this question that I have to construct this diagram

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But can't seem to find a possible way to construct it

trim lichen
#

are you talking like compass and straightedge

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@nocturne mural

nocturne mural
#

no

#

like

#

i can't seem to construct a trapezium with those lengths

#

but with a bit of help

#

i can now

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slate barn
#

Find the power series expansion of the function
[ f(x) = \frac{1}{x + 1} ]
centered at ( x_0 = 3 ).\\
My solution:

[f(x)=\frac{1}{x+1}=\frac{1}{1-(-x)}=\frac{1}{1-(-(x-3+3))}=\frac{1}{1-(-(x-3)-3)}]
so
[f(x)=\frac{1}{1-(-(x-3)-3)}=\sum^{+\infty}_{k=0}(-(x-3)-3)^k]

solid kilnBOT
#

Slowaq

slate barn
#

Is my solution correct?

#

Or there isn’t a standalone power part?

prime crystal
#

your answer isnt centered at x=3

#

-(x-3)-3 = 0 => x = 0

#

try f(x) = 1/(x-3)+4

slate barn
#

😕 yes I figured but I hoped that I could somehow justify my answer

prime crystal
#

nah

slate barn
#

But thanks anyway

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royal patio
#

If A--> B then notA-->notB or notB-->notA ??

halcyon oar
#

huh

#

type in latex form

trim lichen
royal patio
#

Its pretty simple

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torpid lantern
#

the green bit why do we devide by 60 we r going from secs to minutes should we time by 60?

ionic pendant
#

if you have 60 seconds then you divide that by 60 to get 1 minute

#

minutes are longer, so as a rule of thumb, converting to minutes should give you a smaller number

torpid lantern
#

i see ty

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lunar stirrup
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lunar stirrup
#

i got the answer which is 3 by using this formula

#

sorry tan inverse x + tan inverse y not -

#

now my doubt is why arent we taking the other cases for this formula where xy>1?

#

or does this formula include all solutions which may or may not satisfy and we just have to put it back in the original equation to check?

empty orchid
#

I feel like this has something to do with the fact that arctan's range is only defined on (-pi/2, pi/2)

lunar stirrup
#

oh ok but arctan can also be negative right

empty orchid
#

My gut tells me its the same thing as like you would if you square both sides of x=3, you're "adding some solutions", but I could be completely bullshitting

lunar stirrup
#

should i wait for someone to confirm or should i close the channel?

empty orchid
#

Confirm

lunar stirrup
#

👍

empty orchid
#

I have a warning at the end of the message 💀

lunar stirrup
#

oh lmao

#

im asking cause every problem i see where u have to use tan inverse x + tan inverse y formula i start getting scared whether ill miss solutions

main sigil
#

the formula only works if xy < 1 if that's the question

#

so you cant use it for xy > 1, because it just doesnt work anymore

lunar stirrup
main sigil
#

you could consider them

#

you'd find out that there are no sols

main sigil
#

when xy > 1, arctan(x) + arctan(y) = pi + arctan(sth)

#

pi + arctan(sth) is gonna haver range (pi/2, 3pi/2)

main sigil
# lunar stirrup

which is completely outside of the range of a single arctan here

#

arctan(x) + arctan(y) is gonna be > pi/2 for x, y > 0; xy > 1

#

and so it wont equal arctan of any number

lunar stirrup
#

ohh ok right and even for the 3rd case its the same

main sigil
#

yes, same thing

#

arctan(x) + arctan(y) is gonna be < -pi/2 for x, y < 0; xy > 1

lunar stirrup
main sigil
#

again, that can never equal arctan of anything

main sigil
#

the authors probably assumed that it's clear that the other 2 cases wont yield any solutions

#

so they didnt bother talking about them

#

but i didnt see the author solution so i cant say

lunar stirrup
main sigil
#

if you wanted to be absolutely sure, you'd have to consider all cases

lunar stirrup
#

unless its necessary

main sigil
main sigil
main sigil
#

if arctan(x) + arctan(y) > pi/2, then surely it cant equal arctan of any number

lunar stirrup
#

oh okay

#

i think i got it now

#

thank you

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lunar stirrup
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lunar stirrup
#

so for this to happen,
x^2+4x+a^2 - a >=0 right

#

so discriminant has to be less than 0

#

so a^2-a-4>=0

#

now the question ive been asked is :
"sum of all real values of a for which f(x) is onto is"

#

im not able to understand how they got D=0?

gentle crag
#

f : R --> [0,p/2]
is that π/2?

lunar stirrup
#

yes

gentle crag
#

but arccot never takes 0 as a value, how can it be onto?

lunar stirrup
#

its (0,pi/2]

#

question has a typo

gentle crag
#

So their answer is (D)?

lunar stirrup
#

yes its D

#

sorry

#

a^2-a-4>=0 but this is the inequality we are getting right? cause disciminant <=0?

gentle crag
#

Thing is, we don't just want its values to be ≥ 0, we want it to be surjective onto [0,∞)

lunar stirrup
#

i didnt get that

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surjective onto?

#

and what is "it"

gentle crag
#

in order to get arccot to reach all values in (0,π/2], what's inside has to reach all values in [0, ∞)

lunar stirrup
gentle crag
#

so you want that polynomial to be surjective onto [0,∞), not just positive

gentle crag
lunar stirrup
#

i kind of see what ur getting at

#

so for that to be onto the polynomial must be onto as well

gentle crag
#

onto [0,∞) specifically

lunar stirrup
#

yes

gentle crag
#

“onto” is kinda meaningless in the void

lunar stirrup
#

but how do we ensure that?

gentle crag
#

you want a parabola to reach all heights from 0 onward and those only

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so it touches 0 only once

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so Δ = 0

lunar stirrup
#

oh

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wait nvm i got it

#

okay got it thanks a lot bro

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lunar stirrup
#

.reopen

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gentle crag
#

sad

#

what up

wraith hinge
#

where can i get help regarding jacobians and multivariable calc?

lunar stirrup
#

one second i need to process

lunar stirrup
#

@gentle crag so the explanation i have is:
it must only have one x value so that the other x value can be equal to the corresponding y value so that the function is onto and all y values are covered from [0,infinity)

#

is this correct?

gentle crag
#

I'm sorry but what (?)

lunar stirrup
#

💀

gentle crag
#

write down some subjects

lunar stirrup
#

then i dont think i got it

#

one sec let me send a pic

gentle crag
#

look at this parabola

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can you tell me the sign of the discriminant?

lunar stirrup
lunar stirrup
lunar stirrup
gentle crag
# lunar stirrup

okay
this is not allowed because this parabola also takes negative values, but the original function is specifically defined to take value in (0,π/2]
and for y < 0 you get arccot(y) > π/2

lunar stirrup
#

ok right

#

just think x>=0

gentle crag
#

for x ≥ 0 your polynomial still takes negative values

#

but still, the domain of the function is the whole ℝ, if you change the domain you're changing the exercise

lunar stirrup
#

okay

lunar stirrup
gentle crag
# gentle crag

this is a parabola with Δ < 0, and would correspond to some of your proposed values of α

#

is this parabola onto [0,∞)?

lunar stirrup
#

no

#

OHH

#

okay now i got it

#

for sure

#

thank u

gentle crag
#

No parabola with Δ < 0 is onto [0,∞)

#

if you want one onto, you must take Δ = 0

lunar stirrup
#

so that it touches x axis

gentle crag
#

yes

#

because you want y=0 to be a value

lunar stirrup
#

yeah

gentle crag
#

but it can't go lower then the x-axis, because negative values are not allowed

lunar stirrup
#

yeah 👍 thanks lmao u were really patient

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vocal epoch
#

can someone explain how my teachers getting p(x) in laymans terms

vocal epoch
#

i dont get these questions

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#

@vocal epoch Has your question been resolved?

delicate bobcat
#

What part didn't you understand?

#

x is the amount of iPhones needed and it depends on n (we get it directly from the question)

#

x = 200 + 20n, since at the beginning it says that a store has been selling 200 pieces

#

and it increses by 20 with each $10 rabate, hence 20n

#

p(x) is already explained, it's the price (i.e. how much money a store makes)

#

and p(x) = 350-10n, because each piece has been selling for $350

#

and taking n $10 rabates into account we have to subtract it (because rabate means a store earn $10 less for each piece)

#

After this, your teacher solved the 1st equation for n and then put it into p(x)

#

That's all

trim joltBOT
#

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torn shale
#

when we want the domain of quadratic inequality, we get their roots, put them on the number line, and say that hte domain is either the inbetween or whats on the two sides of teh roots. when did we do that and when did we do that

torn shale
#

actually let me rephrase

#

okay done

delicate bobcat
#

You mean, how do we know if we're supposed to take that part "between" and when the other part?

nimble niche
torn shale
nimble niche
#

R1 and R2 are the two roots of the quadratic, which are distinct and real

#

So the quadratic is positive for any value of x greater than R2

#

and negative for any value of x between R1 and R2

#

While it is positive for any value of x lesser than R1 as well

#

At R1, R2 it is zero since they are roots

torn shale
#

yes

#

ooooh

#

that makes lense

#

that maeks sooo much sense

#

ty

#

.close

trim joltBOT
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nimble niche
# torn shale that makes lense

https://www.youtube.com/watch?v=xdGdFT2DHp0 Here's a tutorial incase you need it

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gray kiln
#

so basically, I solved the question but idk if it's the correct approach or not,
there are a total of 4200 aliens and a total of 2022 planets,
total number of path = 4200!
we have defined,
total number of safe path ~ the number of trailing zeros of the binary counterpart of total number of path
i.e. total number of safe path = total number of zero's in binary equivalent of 4200!

we know,
for any number N to have k trailing zeros, N/2^k must be an integer

using this,
we define, total number of safe path = 2022!/2^k, where k belongs to N and is the maximum value such that 2022!/2^k belongs to Z

we have,
number of safe path = 2022!/2^k
it can be simplified as the gif(2022/2) + gif(1011/2)..........
which is equal to 2014

i.e number of safe path = 2014

since the number of aliens = 4200

number of path repeated = least integerfunction(4200/2014) = 3

Hence it has been proved that there exist atleast 3 aliens that took the same path.

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@gray kiln Has your question been resolved?

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hallow fox
#

Claim

trim joltBOT
solid kilnBOT
hallow fox
#

I think i am at status 3 or 4

#

Is there someone who can help me??

queen dew
hallow fox
#

Ye

queen dew
#

For the numerator: you can write the second term as sin((A-C)-C), now expand this with the formula for sin(x-y)

#

Then simplify the numerator

Then do the same for denominator

hallow fox
#

Can't i do something in my done solution

queen dew
#

There must be, but it will just become larger and larger

hallow fox
#

Ok then what to do

hallow fox
#

I don't know anything about sin((a-b)-c)

queen dew
#

Consider (a-b) as an angle and c as the other angle

Use sin(x-y) = sinxcosy-cosxsiny, where x = (a-b) and y = c

hallow fox
#

Ik only sin(a-b)

#

Ok let me try

#

Do i do same with denominator

queen dew
hallow fox
#

Ok

#

Beta = b-c and c= y?

queen dew
#

Numerator: $2\sin{(A-C)}\cos{C} - \sin{((A-C)-C)} = 2\sin{(A-C)}\cos{C} - (\sin{(A-C)}\cos{C} - \cos{(A-C)}\sin{C}))$

Like this for numerator

hallow fox
#

,rotate

solid kilnBOT
hallow fox
#

Is it correct??

#

Can i seprate 2c in both other equations?

#

So it can become x-c and b-c

queen dew
#

Woth the second term

hallow fox
#

So what to do?

queen dew
#

For the sin(A-2C) use this method

hallow fox
#

Which?

solid kilnBOT
#

@queen dew

hallow fox
#

My screen time will hit in few minutes

#

Can u just givve me hints

queen dew
#

The second term in the numerator is sin(A-2C) which can be written as sin((A-C)-C)

hallow fox
#

Ok

#

So i had not to convert 2sin(a-c)cosc into 2sun((a-c)-c)

hallow fox
#

Ok then bye 1 min left

queen dew
#

And similarly for the second term of denominator

hallow fox
#

Thx i will try it

#

For secound term i have to?

#

Only

queen dew
#

sin(B-2C) = sin((B-C)-C)

hallow fox
#

Ol

queen dew
#

The second term

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#

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fresh pendant
trim joltBOT
fierce lake
#

Also

#

!status

trim joltBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
fresh pendant
#

1

fierce lake
#

I think you gotta approximate thr growth of |sint|

#

Take mean of it

fresh pendant
#

It's a periodic function

fierce lake
#

Yeah

#

Basically, it performs inf many cycles for x tending to inf

#

So average it out to 2/pi

fresh pendant
#

Do I need to apply the L'h rule since both the numerator and denominator are infinitely large?

main sigil
#

isnt the integral constant?

#

oh wait

fierce lake
main sigil
#

the symbol is x or pi?

fierce lake
main sigil
fierce lake
#

Oh wait

#

Mb

#

Mb

#

Im dumb

#

No but wait

#

Yeah no I'm stupid

#

@fresh pendant Ignore everything i said and use LH

main sigil
#

oh the limit of the quotient of derivatives is DNE

#

that means we cant use lhop

#

i guess we will have to integrate then

trim joltBOT
#

@fresh pendant Has your question been resolved?

jagged phoenix
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blazing geode
#

How to do 5129-3330

trim joltBOT
full dock
#

subtract

blazing geode
#

I have my own way of doing it and I’m not sure when it is going to trip me over

full dock
#

what is your way

late flume
#

Is it a mental math question

blazing geode
blazing geode
blazing geode
late flume
#

I would do 5129-3000

#

Then 300

#

Then 30

blazing geode
#

I have been doing this like all the time

#

I’m not sure if it is a good habit

#

Especially when I’m doing test, this might kill me

late flume
blazing geode
#

The downside is when I get nervous, all of this stuff might just fk me up

late flume
#

Have you done something like mental abacus

blazing geode
#

No

late flume
#

I highly recommend doing it

#

The learning curve is steep

#

But I know people who are really fast at arithmetic

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#

@blazing geode Has your question been resolved?

#
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olive fractal
#

i cant figure this out.

Tom gives Mike 2 5 dollar bills.
Mike wants to buy a vape for himself, which costs 15 dollars
He takes 10 out of the atm, and pays using one of the 5 dollars bills from Tom
The other 5 dollars he accidentaly lost, but he wants to pay Mike back
He takes another 10 dollars from the atm to pay Tom back
Mike only lost 20 dollars in total from his own money, how?
Where is the other 5 dollars? how does Tom get 10 dollars back and Mike only loses 5?

olive fractal
#

I have tried to write this down and visualise it but every time it doesnt make sense

trim lichen
#

wait

#

The other $5 he accidentally lost, but he wants to pay Mike back

#

sorry, who wants to pay back whom?

olive fractal
#

Mike wants to give Tom his money back

#

He lost one of the bills its gone forever

#

Dropped it somewhere

trim lichen
#

do you have a picture of the original statement just so we are sure there is no deliberate word twisting

olive fractal
#

Its a real life thing that ahppened to me lol

nimble shuttle
#

yeah okay that's right

#

no wait

#

that's confusing

trim lichen
#

mike's financial losses are:

  • $15 paid on the vape
  • $5 lost
  • $10 paid back to tom
    while his gains are:
  • $10 borrowed from tom
#

-30+10 = -20

olive fractal
#

how did he pay back 10 and only lost 5 from his own pocket

#

?

trim lichen
#

i do not understand your question

#

the payback and the loss-into-nothing are separate expenses

olive fractal
#

the money he owed was 10, no? how did he only pay back 5 from his own pocket

nimble shuttle
#

mike has 10 from tom
mike takes 10 from atm so now he has 20
mike spends 10 from his money --
5 from tom
now tom has only 5 and wants to pay tom back 10
mike loses the 5
so mike takes out a ten
gives to tom
Mike spent another 10 ----
20 in total

#

it is right

#

the thing is in the mike paid everyone he owes no one anything
What did he pay 15 for the vape and lost a 5