#help-38

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real herald
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wraith hinge
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how can I do this

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wraith hinge
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all I could get to was this

north shale
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You know that these are 3 regions of equal area

wraith hinge
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oooooooooooooh right

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how do you calculate the area of equilateral

north shale
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Half base times height

wraith hinge
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no thats for right angle triangle

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we dont know height here

north shale
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An equilateral is two right triangles

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And you found the height to be root 12

wraith hinge
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is it correct?

north shale
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Yes I think

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Do u get it

wraith hinge
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yeah let me try

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are these two equal?

sharp heart
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Not necessarily.

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Did you get the area of the equilateral triangle?

wraith hinge
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yes

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square root of 48

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I got the answer correct if I assumed that they were equal

sharp heart
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OK, so the area of each trapezoid is equal to that.

wraith hinge
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okay then how do I get the small line

sharp heart
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OK, so the triangle just above the equilateral triangle is half the area of the equilateral triangle, so you were correct.

wraith hinge
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ooh thats why it works

sharp heart
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So, the area of the smaller triangle is sqrt(12).

wraith hinge
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so divide by 2 you get square root of 3

sharp heart
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Right.

wraith hinge
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alright thank you

sharp heart
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No problem.

wraith hinge
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supple sun
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z^2=xy x+y=4 x+y=6

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supple sun
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Calculate the volume of the block

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So I started with sth like that

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supple sun
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So I have to calculate the volume of a figure

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Thst is limited by oxy oxz z=3x and circle x^2+y^2=4

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What do I do wrong?

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vocal oracle
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if i have to compute the integral of
sqrt( 1-x^2 - y^2 ) dy
i wonder if i could
substitute x^2+y^2 as r^2
and then use trig substitution

vocal oracle
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and if i were to do so, when i do the first change of variable in to r, i should also compute what dr is, right?

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it would be
dr = 2y dy

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but i don't see this helping me. i donìt think it's working

clear cloud
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?

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You can consider x² as a constant in that case

vocal oracle
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wait i made a mistake

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hmmmmmmm my logic doesn't work i think

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x^2+y^2 is r^2 not r
can i do the substitution with r^2 and then.. find r and compute dr?

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it won't help me with trig subst

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:/

dusky thunder
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as the helper above said, dy means integrating wrt y

clear cloud
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The real questions is, is it dy dx or just dy as you write

vocal oracle
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just dy

clear cloud
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So theres no polar

vocal oracle
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oh ok sorry

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there will be dx later

clear cloud
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!xy

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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

vocal oracle
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but my shape is not polar

wraith hinge
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Is it a double integral or not?

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In the original problem?

vocal oracle
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this is the problem

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so i was incorrectly setting the plane as z^2 + y^2 +x^2 = 1

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then i figured that it would simplify. But then i wanted to know how to ingetrate that instead

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so deviating from the original problem

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so yea in that case i could just switch to polar i guess...

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so in that case

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it would become
sqrt(1-r^2) r dr dtheta

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where r is the jacobian really

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the scale factor

wraith hinge
vocal oracle
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as i said it was a MISTAKE 😄

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my brain decided yeah square all terms

wraith hinge
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Sorry, my bad

vocal oracle
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np

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so if it were just dy, x is a constant.. i could directly use trig subst right?

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i could set 1-x^2 = a^2

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and go from there

wraith hinge
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Why will that even be needed here? Are you still exploring how to solve the double integral √(1-x²-y²) dxdy apart from the given problem?

vocal oracle
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no

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i'm just playing with what i have in front of me, trying different things

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if i had sqrt(1-x^2-y^2) dy

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how would i solve that?

wraith hinge
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same as integral for sqrt(a²-y²)dy where a \in R

x is a constant

wraith hinge
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vocal oracle
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vocal oracle
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thanks !

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lean kraken
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lean kraken
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Here I am thinking about two cases one case is if I take 7

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Second is if i take double 7

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5^4+6=731?

fleet bear
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I think you should consider using nCr

lean kraken
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Same thing

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5C4.4!+ 4c2.4!/2!

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5.24+6.12

120+72=192?

fleet bear
lean kraken
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Is this correct?

frail heron
lean kraken
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Huh?

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Why?

frail heron
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Form a 4 digit number with just 3 5 6 8

lean kraken
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If I am taking four digits from 356 and 7 will it not count

frail heron
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Oh, is your idea choosing 4 none 7 and a seven?

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That makes sense

lean kraken
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I am choosing four from 5 digits

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In my first case I am only taking 1 7

frail heron
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5C4 x 4!+ (4c2 x 4!/2!)

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What’s the bracelet about?

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You pick 4 numbers out of 3 5 6 7 8, and permute the four numbers you pick

lean kraken
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Yes

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5C4 is picking four numbers out of 5

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And then permutations

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4c2 is when we are taking two's 7

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So we have only two place to choose

frail heron
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Pretty neat, the work looks fine to me

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Mb, I thought a line only stands for one condition

lean kraken
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I see

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solar wagon
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solar wagon
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I forgot what I need to do with this

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I did 2 ^12 got 4096

trim lichen
solar wagon
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And did 2^(3^4]

trim lichen
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its full value is big and monstrous

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!xy

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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

trim lichen
frail heron
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Mb

trim lichen
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but again like

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we gotta know what they want from you exactly

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if it really is "Find the full value of 2^81" then show us where it says that

solar wagon
trim lichen
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oh so you need to compare them against each other.

solar wagon
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Yes

dull pilot
trim lichen
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but NOT necessarily to find any of their values in full

dull pilot
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this is why !xy is important

trim lichen
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ok so

frail heron
trim lichen
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who are you comparing 2^(3^4) with

solar wagon
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3^4^2

trim lichen
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ok so 2^81 vs 3^16

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who do you think is bigger

solar wagon
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2

trim lichen
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don't abbreviate like that

dull pilot
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im think we might wanna be a bit more rigorous lmao

trim lichen
solar wagon
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Big numbers

trim lichen
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...

dull pilot
trim lichen
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nope

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not gonna cut it

dull pilot
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$0^{120043030430} > 1^1$?

solid kilnBOT
trim lichen
trim lichen
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ok so

dull pilot
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try and be a bit more serious then

trim lichen
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should we take it that you have no argument

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except a vague and vibes-based feeling

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i will hope that we can do something more serious here

dull pilot
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mfw 0^{120043030430} > 1^1 pandawow

trim lichen
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@solar wagon are you prepared to be serious here

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yes or no

solar wagon
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Yes

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I’m writing notes

trim lichen
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so you are trying to cook something up

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ok, show us when you're done

solar wagon
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2^9 =512

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3^4 =81

dull pilot
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...?

solar wagon
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That’s the only argument that I have other than 2^81 being bigger the the other numbers

dull pilot
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how is that an argument for anything

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are you thinking that $2^{81} = (2^9)^2$?

solid kilnBOT
solar wagon
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No

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2^9 and 3^4 are two completely different numbers

dull pilot
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what are you thinking

solar wagon
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One just has a greater value

dull pilot
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and thats not the numbers you were asked about

solar wagon
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cant i just divide

dull pilot
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divide what

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by what

solar wagon
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2^81 and 3^16

dull pilot
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@trim lichen you still here?

dull pilot
solar wagon
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4^9 can be (2^2 )^9

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or 2^18

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and 4^8 can be 2^16

dull pilot
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sure

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what are you gonna with the $3^{whatever}$ stuff

solar wagon
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and we know that 2^81 is greater than all the 4's and 2's

solid kilnBOT
solar wagon
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i have no idea about that

dull pilot
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can you compare the rest

solar wagon
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2^81 2^64 2^18 2^16

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and then 3^16

dull pilot
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can you compare the powers of 2?

solar wagon
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3^16 = 4.3 x10^7?

dull pilot
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how.

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you aren't allowed calculators are you

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and even if you are, this isn't supposed to be done like that.

solar wagon
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what do you want me to do?

trim lichen
solar wagon
solar wagon
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And the video didn’t show any problems likes this

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But an example that made a bigger number into smaller parts

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@solar wagon Has your question been resolved?

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winged hinge
#

Sus link

marble wharf
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<@&268886789983436800>

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@cinder lance Has your question been resolved?

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drowsy moss
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Hi.

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drowsy moss
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Can't we generalize the quadratic reciprocity law?

clear cloud
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What is it

drowsy moss
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The quadratic reciprocity laws says this.

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I say that let p and q be any odd integers integers so that at least one of them is of the form 4k + 1. Then (p-1)(q-1)/4 = an even integer. Therefore, (-1)^even = 1 = (p/q)(q/p).
Note: (p/q)(q/p) can be rewritten as (p/p)(q/q) = 1 x 1 = 1

Hence, we have the generalized quadratic reciprocity law.

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<@&286206848099549185>

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@drowsy moss Has your question been resolved?

drowsy moss
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<@&286206848099549185>

carmine spade
# drowsy moss I say that let p and q be any odd integers integers so that at least one of them...

The Jacobi symbol is a generalization of the Legendre symbol. Introduced by Jacobi in 1837, it is of theoretical interest in modular arithmetic and other branches of number theory, but its main use is in computational number theory, especially primality testing and integer factorization; these in turn are important in cryptography.

drowsy moss
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Yes?

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oh

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Thanks

carmine spade
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nws

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is that all @drowsy moss ?

drowsy moss
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I think so. Thanks.

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lunar stirrup
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lunar stirrup
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first i did 1/f=1/v-1/u
u=-15,f=30
then i got v = -30
so first image at 45 cm from mirror so it will be formed on 45 cm to left of mirror
now again that image will produce rays acting on the convex lens.
1/30 = 1/v-1/u

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now my question is should i take u as -60 or + 60?

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because its on the right side of the lens?

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and also can someone help me understand nature of all 3 images formed

undone gorge
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The sign convention says that if the measurement from the pole is in opposite direction to the incident ray, then we have to take the sign to be -ve

undone gorge
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Another que?

lunar stirrup
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yes but its part of the same thing

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u have to take object distance positive for this one

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since image is on right of mirror

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which i dont understand

undone gorge
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Wait a min

lunar stirrup
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yeah

undone gorge
lunar stirrup
undone gorge
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Drawing the ray diagram, all the rays are going from left to right

lunar stirrup
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yea but isnt it the same for the first q?

lunar stirrup
undone gorge
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Let me draw it one sec

lunar stirrup
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oh ok

undone gorge
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It isn't the best ray diagram possible, but you get the idea that the rays always move forward

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Like no ray is going to "come back"

lunar stirrup
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isnt that coming back?

undone gorge
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I1 doesn't form in reality

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It's just what would form if only convex lens was there

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Which now acts like an object for concave lens

lunar stirrup
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yeah but dosent it act like a real object for the concave lens?

undone gorge
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But think about it does the i1 completely forms then concave lens does it's stuff?

lunar stirrup
# lunar stirrup

or maybe i would understand if u could tell me the difference in why we take negative object distance here and positive in the other question

lunar stirrup
undone gorge
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Well i1 is kind of an illusion we create to solve the question easily

lunar stirrup
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oh right yes

undone gorge
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I1 doesn't form in reality cuz the rays which were going to form it get diverged by concave lens

lunar stirrup
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oh ok yes

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but even in my original question isnt it a virtual image being formed there as well?

undone gorge
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Let me check

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Ray diagram, if you can't understand it I will draw it again

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As you see the ray going to form the final image is gonna be opposite to the distance so -ve

undone gorge
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Trick to most of this questions is to continuously draw the ray diagram, it really helps

lunar stirrup
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sorry to trouble u so much about this 😭

undone gorge
undone gorge
lunar stirrup
lunar stirrup
undone gorge
# lunar stirrup

That's imaginary line cause the lines won't meet on the right side of concave lens ever

lunar stirrup
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oh thats an imaginary line

lunar stirrup
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okay i think i got it now bro

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thank u so much

undone gorge
lunar stirrup
undone gorge
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Lol

lunar stirrup
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ty again

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wraith hinge
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how would you even calculate the triangle part

wraith hinge
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you cant know the height of the bent triangle

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im guessing the answer is B or D since 1 is from the square then the triangles add up to the square root of 2 or 3

steep knot
trim lichen
steep knot
trim lichen
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make a pyramid with a square for its base and equilateral triangles for its faces

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the center will be directly above the center of the square

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you can do some Pythagoras magic to get the height

steep knot
#

Hint: use Pythagoras

trim lichen
steep knot
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@wraith hinge Has your question been resolved?

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trim joltBOT
wraith hinge
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sorry I went to do something

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how would pythagoras help

dull pilot
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you want the height.

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you have the hypotenuse and the base.

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pythagoras!

wraith hinge
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it dont work

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is the base squareroot 2 / 2 and the height 1?

hidden dew
wraith hinge
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that wont work since in the 3d shape its bent

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lets say I get 1 as the height for this in the shape it could be 0.7

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@wraith hinge Has your question been resolved?

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trim joltBOT
tired shoal
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over what interval does the graph of the function have a slope that is positive but the slope of the function around it decreases with as you move

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slope is negitive in that interval

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nuh uh there the slope is positive but

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its increasing

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try using your hand as tangent and keep it at different points

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and move along the function as your hand as tangent

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the angle your hand makes with horizontal is slope , if its above your horizon AND Less than 90 deg then slope is positive

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i think they mean the slope of the function itself is decreasing. the question asks
where the slope is positive but the value of slope is getting smaller (like from 8 to 6 to 2 to 1 ) but it stays positive

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yes

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the slope at 2 is large, and then slope at all other values is positive, but less than 2

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the slope is decreasing

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but its positive

trim joltBOT
#

@blazing gust Has your question been resolved?

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haughty condor
#

Hello!
How do I get x_a and x_b here? blobsweat

humble forge
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lambda are equal

haughty condor
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But what to do after I go: -200+2x_a=-220+2x_b? blobsweat

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2x_a = -20+2x_b

humble forge
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wait didn't see that

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you get Xb - Xa = 10

haughty condor
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How? blobsweat

humble forge
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$2X_a = -20 + 2X_b \$
$20 = 2X_b - 2X_a\$
${dividing both side by 2}\$
$10 = X_b - X_a\$

haughty condor
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But 10=x_b -x_a? Right?

humble forge
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yeah my bad....

haughty condor
#

So after that? We have 10 = x_b - x_b how do we get xa and xb?

solid kilnBOT
#

alphaX

$2X_a = -20 + 2X_b \\$
$20 = 2X_b - 2X_a\\$
$\{dividing both side by 2}\\$
$10 = X_b - X_a\\$
```Compilation error:```! Extra }, or forgotten $.
l.51 $\{dividing both side by 2}
                                \\$
I've deleted a group-closing symbol because it seems to be
spurious, as in `$x}$'. But perhaps the } is legitimate and
you forgot something else, as in `\hbox{$x}'. In such cases
the way to recover is to insert both the forgotten and the
deleted material, e.g., by typing `I$}'.


Underfull \hbox (badness 10000) in paragraph at lines 49--53```
humble forge
#

$20 = X_b + X_a$

solid kilnBOT
#

alphaX

haughty condor
#

But when 10=xa-xb how can xa+xb be 20

humble forge
#

why not,
one is adding and another is subtracting

#

like 10+5 = 15
10 - 5 = 5
they are not same

haughty condor
#

Is there a way for equations where you can't find it out in a puzzle? blobsweat

haughty condor
humble forge
#

exactly

haughty condor
#

Could you explain to me how please?

humble forge
#

just add the two equation.....

haughty condor
#

What do you mean?

#

I tried to solve for xa : 10xa = xb but this is wrong

humble forge
haughty condor
#

Thank you very much!

humble forge
#

I hope u understood ....

haughty condor
#

No really, but I found some videos for the linear equation. Thanks a lot anyways 🙏

#

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mystic iris
#

How exactly are you supposed to do this question I tried similar triangles but nothing seems to work

trim joltBOT
#

@mystic iris Has your question been resolved?

trim joltBOT
#

@mystic iris Has your question been resolved?

mystic iris
#

but there is no technique i know that can solve this

#

i can tell both the small triangles are similar

umbral hazel
#

How do you know that the triangles are similar?

#

@mystic iris Are you still here?

mystic iris
#

yes

umbral hazel
#

Ok

umbral hazel
#

But let’s break down the problem by going backwards

mystic iris
#

let me think

umbral hazel
#

So start by finding the equation to the Triangle area, and then find out how to calculate each required component

#

This may help you determine what to find

mystic iris
#

just a question do you yourself know how to solve it?

umbral hazel
#

Not off the top of my head

#

But I normally go with this approach of tutoring

mystic iris
#

how do you find an equation for the area

#

i know its b*h*1/2

umbral hazel
#

Oh, that ones easy

umbral hazel
mystic iris
#

but i dont know how you find the length PA or BQ

#

which i need for the triangles area

umbral hazel
#

Those are not the sides you need for calculation

mystic iris
#

but i need sides AC and BC which i get by finding those two sides

umbral hazel
#

Ok

#

@mystic iris The good news is that we know that all sides of the square are equal to 3

mystic iris
umbral hazel
#

Well, we’re going to use Pythagorean theorem a lot

#

Knowing the sides will help us effectively calculate what we do need to know

mystic iris
#

BQD is similar to APD because angle BDQ= angle DAP as they are corresponding angle and they both share a right angle so its angle angle similarity

mystic iris
umbral hazel
#

Well, for starters, (AC)^2 + (CB)^2 = (BA)^2

#

(4sqrt(7))^2 = what??

#

We can also deduce the Following:
(QB)^2 + (QD)^2 = (BD)^2
(PD)^2 + (PA)^2 = (DA)^2

#

Oh, right

#

@mystic iris What’s the square of the product of 4 times the square root of 7

umbral hazel
mystic iris
#

sorry i went offline

mystic iris
umbral hazel
#

Good

#

Keep this in mind. You may or may not need it later

mystic iris
#

do you have any idea of how to solve it though

#

i guess it made sense to use pythagoras theorem but there are two unknown parts

#

how do you even find them

grave lynx
umbral hazel
#

Although there was no indication either way

grave lynx
umbral hazel
#

It would be preferable not to just say the answer without walking him through the problem.

#

But if you can help him find the answer, that would work

grave lynx
#

kk

mystic iris
leaden trellis
mystic iris
#

corresponding angles they definitely are similar

leaden trellis
grave lynx
mystic iris
#

i went off trying to create a formula for the primes

leaden trellis
mystic iris
#

.close

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knotty oriole
#

Oh closed

mystic iris
#

.reopen

trim joltBOT
#

mystic iris
#

i just got scared when i saw a mod typing

knotty oriole
#

Lmao it's fine

knotty oriole
#

You have two parallel lines given by the squares and those parallel lines tell you about the angles of the bottom right corners of both triangles.

#

Not sure if this is a good gif

mystic iris
#

no no it helps

knotty oriole
#

Yeah like this basically. The marked angles are the same. Your bottom right triangle corners have this setup.

#

They are also right triangles.

#

The remaining angle is determined

mystic iris
#

I already said that though

knotty oriole
#

Yeah you probably did. Your thinking for why they are similar is good.

mystic iris
#

I just dont know how to make any progress

knotty oriole
#

Name the missing lengths

#

Spam pythagoras and similar triangle relationships to get a bunch of equations

#

Then solve the system of equations you get

leaden trellis
#

ong

mystic iris
#

Okay thanks ill try that now

leaden trellis
#

once u get one of the missing sides the others become very easy to find

knotty oriole
#

Yeah ideally you can whittle it down to two equations and two unknowns.

#

Then solve by substitution or something.

mystic iris
#

This seems like an incredibly hard equation I got a quartic

#

I give up lol

#

.close

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trim joltBOT
burnt mulch
#

@mystic iris Note that you want the area of ABC - you don't need the value of AD individually.

#

For convenience, I'll let BQ = x and AP = 9/x.

mystic iris
#

wait what

burnt mulch
solid kilnBOT
#

Civil Service Pigeon

burnt mulch
#

At this point, consider expanding out the quantity you need to find and the equation from the Pythagorean theorem and writing both in terms of some other quantity

#

See where you get with that

#

(spoiler alert: pls don't solve for x outright)

burnt mulch
mystic iris
#

im going to see if substitution works

burnt mulch
#

It could, depending on what you're substituting

burnt mulch
burnt mulch
mystic iris
#

nvm that doesnt make sense

mystic iris
#

i'm gonna be honest I dont even understand what you mean by this

mystic iris
burnt mulch
#

and think of something that you can substitute

burnt mulch
#

and substituting the "ugliest" part of it

mystic iris
#

?

burnt mulch
#

nvm just expand out both

#

and we'll work from there

mystic iris
#

this =112

burnt mulch
#

It's $\frac{9}{x}+3$, not $\frac{9}{x+3}$.

solid kilnBOT
#

Civil Service Pigeon

burnt mulch
mystic iris
#

bruh

#

im so ass

burnt mulch
#

nah reading is hard sometimes I feel you lol

#

(this isn't meant to be sarcastic snark)

mystic iris
#

cut off

burnt mulch
#

?

#

wdym

mystic iris
burnt mulch
#

=112

#

that's our equation from pythag

#

what about the quantity that we need to find

mystic iris
#

should i expand that as well?>

burnt mulch
#

yeah

grave lynx
mystic iris
#

I still dont see how this relates to the last equation

burnt mulch
# mystic iris

I'm rewriting this as $\frac{3}{2} \left(x+\frac{9}{x} \right)+9$ cuz I'm lazy

solid kilnBOT
#

Civil Service Pigeon

burnt mulch
#

So if we can find $x+\frac{9}{x}$, then we're chilling

solid kilnBOT
#

Civil Service Pigeon

burnt mulch
# mystic iris

So we want to rewrite $x^2+6x+\frac{81}{x^2}+\frac{54}{x}=94$ in terms of $x+\frac{9}{x}$

solid kilnBOT
#

Civil Service Pigeon

burnt mulch
#

Any low hanging fruit that you can see here?

grave lynx
#

this is such a good problem whoa

mystic iris
#

OH SHIT

burnt mulch
#

so u good now?

mystic iris
#

if i square (x+ 9/x)^2 i see a lot of the terms match up

burnt mulch
grave lynx
#

imma solve this again from scratch tonight

burnt mulch
mystic iris
#

LETS GO IT FACTORS NICELY

burnt mulch
#

ggs

mystic iris
#

HOLY SHIT IT IS 21

#

but it seems like there is 3 other cases

burnt mulch
mystic iris
#

though you told me to not directly solve for x

#

i kinda ended up getting to it

burnt mulch
#

um -

#

try plugging in each of those values of x

#

and you should be able to figure it out

mystic iris
#

yeah i did the first one and i got 21

burnt mulch
#

did you do the other 3

#

cause what's rlly happening is that the area is fixed based on x + 9/x

#

aka each of the two values of x s.t. x + 9/x achieves a given value will yield the same final area

mystic iris
#

so the area is the same in all the cases?

burnt mulch
#

test it out for yourself

mystic iris
#

ok so the 4 - sqrt(7) also gives the same area

#

-12

#

what the actual

#

this makes no sense

#

how is the area -12

burnt mulch
#

this case is ridiculous

#

so you can ignore it

mystic iris
#

so the only true solution is 21

#

holy thank you so much

#

ive been confused for this problem for a while

#

and i was about to give up

burnt mulch
#

then scrolled up and was like

#

wtf is going on here

#

😭

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#

If you are done with this channel, please mark your problem as solved by typing .close

mystic iris
#

alright im going to sleep now lol

#

.close

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#

@burnt mulch Has your question been resolved?

#
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warm sedge
#

Is this correct?

trim joltBOT
warm sedge
#

I’m not allowed to use a calc so that’s why it’s like that

shy needle
#

does anyone know why this is wrong? these are previous answers and a prasctice question. (the 390 is the one i need to do)

warm sedge
#

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harsh siren
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harsh siren
vague citrus
#

do you know what rolle's theorem states

harsh siren
#

continous in close interval

#

diff in open interval

#

and there is a point where diff is 0

zinc ginkgo
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@harsh siren Has your question been resolved?

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wary schooner
#

what value of k would make the following trinomial a perfect square. my teacher got k=4 but i dont think thats right.

simple panther
#

Yes, it's not right

#

What did u get when u tried?

solid plank
#

we know the property that $(a+b)^2=a^2+b^2+2ab$

solid kilnBOT
wary schooner
#

I got 24 but honestly i dont know how I got that

drowsy moss
#

For a quadratic polynomial to be a perfect square, its discriminant must be 0, otherwise, it would have two distinct roots, which would contradict the fact that the quadratic trinomial is a perfect square.

simple panther
#

$k\cdot(x)^2-2(12)x+(\sqrt{6})^2$

solid kilnBOT
simple panther
#

Now try to find the value of a

wary schooner
#

okay i understand

drowsy moss
#

,w 24x^2 - 24x + 6

solid kilnBOT
drowsy moss
#

A single root, verily.

#

D = b^2 - 4ac = 0
b^2 = 4ac
576 = 4 * k * 6
k = 24

wary schooner
#

ohh okay

#

so my teacher just confused me lol

#

thanks for the help!

drowsy moss
#

No problem.

wary schooner
#

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harsh siren
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harsh siren
#

@zinc ginkgo rest are options

solid plank
#

it satisfies rolle's theorem, thus f(3)=f(5)

harsh siren
#

thanks

stark sandal
#

no

solid plank
#

no no no

harsh siren
#

.close

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harsh siren
#

.reopen

trim joltBOT
#

harsh siren
#

why not?

solid plank
#

lmao it wont be zero because we have to INTEGRATE the function

harsh siren
#

but limits are same?

stark sandal
#

f(3) = f(5)

#

3 is not equal to 5

#

the limits are 3 and 5

harsh siren
#

ahh

#

suppose the integration is F(x)

#

so it wil be F(5)-F(3)

solid plank
#

so here we'll assume that f(3)=f(5)= 0 for simplification

harsh siren
#

sure

solid plank
harsh siren
#

mm

#

right

solid plank
harsh siren
#

not sure

solid plank
#

lets say f(x)=a(x-3)(x-5)

harsh siren
#

i see

#

a(x^2-8x+15)=a(x^3/3-8x^2/2+15x)

#

now limit time

solid plank
#

wait wait

#

let me check what you did

#

yeah okay

#

also, to simplify it, we can choose a=1

harsh siren
#

sure

#

is it necessary to make that polynomial

solid plank
#

if we dont get the exact answer, then we can just choose the one with its multiple

solid plank
harsh siren
#

( \left(x^3/3-8x^2/2+15x\right) ) okay

( 125/3-100+75-9+36-45 )

solid kilnBOT
solid plank
#

simplify the equation first

#

make it $x^3/3-4x^2+15x$

solid kilnBOT
harsh siren
#

-4/3

solid plank
#

it matches the option (d) so we dont need to multiply

atomic seal
#

im a little confused here. f(3)=f(5) so the function can literally be anything you want right? it can even be a constant or a polynomial or anything. so integration from 3 to 5 can take any values right? like it can be 0,-ve or +ve

light trout
#

here f(3) = f(5)

harsh siren
#

i see

#

thanks

#

.close

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#
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harsh siren
#

ohh guys you wanna say something

#

.reopen

trim joltBOT
#

atomic seal
light trout
#

yeah

atomic seal
#

its confusing

light trout
#

area under the curve between x=3 and x =5 could be zero if the function is symmetric around some point or balanced positive and negative in that interval.

atomic seal
#

exactly

light trout
#

yess

atomic seal
light trout
#

no i dont think so

atomic seal
#

please explain

vapid grove
atomic seal
#

there is no mentioning of anything symmetric or so. i can assume any function i want which satisfies those condition for rolle's theorem.

light trout
#

f(x) is symmetric or has equal area above and below the x - axis so it might suggest integral of f(x) dx with limts 5,3 be zero ?

atomic seal
#

yes why not

#

given that f(3)=f(5)

vapid grove
#

this problem doesnt make sense lol

atomic seal
#

it can have any number of points in (3,5) where f'(x)=0 so area can vary

light trout
#

yeah although the function is not given right?

atomic seal
stark sandal
#

we cant say, given these condition you can make the integral whatever you want by choosing the right f(x)

atomic seal
vapid grove
# harsh siren

is there more before it? it looks like this is a part of a multi step problem

stark sandal
#

technically all 4 are correct

#

can be*

harsh siren
#

problem is bad

#

thanks all of you

atomic seal
#

yeah so the question is not specific

stark sandal
#

we need more context

harsh siren
#

i need to ask my next question

stark sandal
#

sure

harsh siren
#

so i am trying to close the channel

#

geatest integer function is increasing or decreasing?

#

and how can I apply derivative thing over it?

light trout
#

ques should be more specific 😦

harsh siren
#

because non integers derivative is zero but it is undefined at intgers

#

actually someone is asking me about it

atomic seal
#

at non integer since derivative is 0, its neither increasing nor decreasing

stark sandal
harsh siren
stark sandal
#

you can say its increasing ig

#

i like to use non decreasing

harsh siren
#

and what is the different

stark sandal
#

well non decreasing means that it doesnt decrease

#

increasing means that it at least stays constant

#

same thing as non decreasing

#

and strictly increasing means its increasing for all x

vapid grove
outer kiln
#

it’s a definition thing

stark sandal
#

in terms of derivatives f'(x) >= 0 is the condition for non decreasing and f'(x) >= 0 (but with a caveat that it can only be 0 at discrete points) for strictly increasing

stark sandal
#

at least from what ive read and what we were taught

vapid grove
#

i was not taught that

stark sandal
#

thats why you have a distinction between strictly increasing and increasing

stark sandal
#

gif is non decreasing

harsh siren
#

constant function is decreasing or increasing

stark sandal
#

could be both

#

its a constant function

#

we just say its constant

light trout
#

are you talking about floor function ?

stark sandal
#

yes

#

gif = floor

light trout
#

It never decreases as x increases. But it stays constant between integers (like from 2.1 to 2.9, it's still 2).It jumps at integer values (like from 2.9 to 3.0, it goes from 2 to 3) ?? right

#

So it's not strictly increasing ,just non-decreasing stepwise

harsh siren
light trout
#

1

harsh siren
#

how?

light trout
#

sqr bs of given eqn you will get sinθcosθ = 1

#

use tanθ trig ratio formula and same for cotθ

harsh siren
#

great

#

thanks

light trout
#

done?

#

after solving tanθ+cotθ you will get sin^2θ+cos^2θ/sinθcosθ and since sinθcosθ is 1 and sin^2θ + cos^2θ = 1 it will now become 1/1 finally you will get 1

trim joltBOT
#

@harsh siren Has your question been resolved?

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lean kraken
#

Limit points set is derived set and how it is closet set

lean kraken
#

Because derive set content some points which are not on our boundary

#

I didn't understand this statement how it is close

trim joltBOT
#

@lean kraken Has your question been resolved?

willow urchin
lean kraken
#

but limit point can be outside of that boundary no?

willow urchin
lean kraken
#

I didn't understand??

willow urchin
#

why r u talking about boundary?

sudden mist
lean kraken
#

To me of we have a circle

#

Then all of its boundary points and inside points

sudden mist
#

That’s a bit unclear

#

What about the circle?

lean kraken
#

|z-4|<=1 it is closed

sudden mist
#

Mhm

#

Can you state your definition of closed that you’re using

#

That’s a bit too vague, its only a specific type of set

#

For example are you working through a book or lecture notes?

lean kraken
sudden mist
#

What did they say?

#

You won’t get far without a proper definition, and you’ll get entangled in confusion

#

But in that case I guess youre instead curious in getting a feeling for why the set of limit points is closed?

lean kraken
#

@sudden mist

sudden mist
#

Cool

#

So if you want to show that D’ is closed in your case

#

Then you want to pick an arbitrary boundary point from D’ and show it’s in the set itself.

#

Then by definition it’s closed.

#

@lean kraken

lean kraken
#

I guess definition is not clear to me I am thinking about some limit points which are not on boundary they are out of boundry

#

@sudden mist

#

So the can be limit point

#

??

sudden mist
lean kraken
#

I guess yes

sudden mist
#

They are different

lean kraken
#

Please explain?

sudden mist
#

Why they’re different?

#

Well if say D was just a singleton set = {a}, then the boundary of D is just {a}.

However D’ is empty (check why!).
So the boundary of D’ is empty too!

#

So they’re different

#

The reason I’m mentioning this is because for a set S to be closed, by your definition, then we have to take boundary points from S and show they’re in S.

Where S in our case is D’, not D.

lean kraken
#

I think you are proving that if complement of D is open then our set D is close

#

Am I right

#

@sudden mist

sudden mist
#

I’m not, but yes that is also a valid way of going about it

#

That is, if you can show that. Then you can if you desire show that the complement of D’ is open instead.

For clarity I’m assuming this is the end goal for you right? As you were wondering why D’ was closed.

lean kraken
#

For every del >0 they should contain elements of D

#

To be limit point

#

??

sudden mist
lean kraken
#

So if you make neighbourhood of that point and if we get any common points then it will be limit point

#

So points other than boundary cannot be close because we can make many small delta

#

I mean outside of the disc

#

I understand now

#

Thanks

#

And sorry for taking your time for so long

lean kraken
#

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hollow wedge
#

if B is the midpoint of PR then how is BRS half the area of PRS????

hollow wedge
woven python
#

hence half the area

#

$\Delta \propto b$

solid kilnBOT
#

parabolicinsanity

woven python
#

feels weird using this in a maths context

hollow wedge
woven python
#

you usually dont see the proportional sign in maths mostly in physics and engineering

#

anyways

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the base is halved so the area is halved

hollow wedge
#

oh

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wait that makes sense

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thanks

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valid hamlet
#

Why is it 8 x 10^4 and not 5 x 10^4.

trim joltBOT
valid hamlet
#

The net force is 500 N.

vagrant prism
#

the forward thrust is still 800 N

#

the output power doesn't care about the net force

valid hamlet
#

So they want the power of the engine and not the net power?

valid hamlet
# vagrant prism

Well I didn’t know there was even a difference before but now i know i guess

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livid bolt
#

Use the inequality in between the geometric and aritmetic ¿mean? (Dunno if that's the right word) in between 3 real positive numbers to demonstrate this

livid bolt
livid bolt
wraith hinge
#

It asks you to lower bound LHS by AM-GM inequality

#

Your attempt is on the right path

#

Now just apply the inequality

livid bolt
#

This is the part where I'm kinda lost

wraith hinge
livid bolt
#

A friend that was passing by explained it to me that the exercise could be resolved like this

#

But I am kinda lost on the AM vs GM, I can replace the values with anything that fits the shape so long as I adapt the formula? What is the theory behind?

trim joltBOT
#

@livid bolt Has your question been resolved?

wraith hinge
#

What your friend did is also correct but I do not get the last part of your question sorry

#

The inequality is valid for all non-negative a,b,c

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livid bolt
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livid bolt
#

I was used to the form (a + b)/2 >= root(a•b)

#

But he changed it to this

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Could someone explain a bit just so I make sure I understand

#

Is the essence of it that the aritmetic mean of X amount of numbers will always be larger that the Geometric Mean of the same amount of numbers?

frail heron
#

Greater than or ** equal to**

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Don’t forget that a, b, and c should be positive

buoyant sluice
#

Or 0

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Trivially

livid bolt
#

Oh okay important data, what you just said

buoyant sluice
#

What

livid bolt
#

And what exactly is the geometric mean by the way

#

I'm kinda lost at what that thing is meant to be

frail heron
#

unless you’re referring to all of them being zero

buoyant sluice
#

Any can be 0

#

Am gm will still hold

frail heron
#

Mb

buoyant sluice
#

GM doesn’t have any specific meaning that’s important I’d say

#

You can interpret it using a semicircle

#

But it’s just the byproduct an algebraic manipulation

livid bolt
#

Okay thanks

#

That is all

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.closed

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hot moth
#

I need to prove using the pigeonhole principal that for a 3x7 grid of dots where each dot is either orange or purple, that there is a rectangle (whose sides are parallel to the sides of the grid, no diagonal lines) with all four corners being the same color

hot moth
#

I managed to prove this for 3x9 but I can't seem to do it for 3x7

trim joltBOT
#

@hot moth Has your question been resolved?

hot moth
#

Either I'm blind or the following disproves it:
⬜ ⬜ ⬛ ⬛ ⬛ ⬜
⬜ ⬛ ⬜ ⬛ ⬜ ⬛
⬛ ⬜ ⬜ ⬜ ⬛ ⬛

#

Nvm that's 6x7, solved it

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short hollow
#

Help

trim joltBOT
short hollow
#

I understand what it’s asking me but what do I put in quotient and in product

vapid grove
main sigil
trim joltBOT
#

@short hollow Has your question been resolved?

short hollow
#

Both of them but my own numbers

vapid grove
#

copy what they did man and change the big number

vapid grove
#

yep

short hollow
trim joltBOT
#

@short hollow Has your question been resolved?

little shuttle
#

4

short hollow
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@short hollow Has your question been resolved?

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azure dagger
#

if I get "find dy/dx of (x^2+y^2)/(xy) = 5" can I just find dy/dx of x^2-5xy+y^2 = 0 where x,y≠0?

multiplying both sides by xy gives:

x^2+y^2=5xy

and subtracting both sides by 5xy gives:

x^2-5xy+y^2 = 0

azure dagger
#

is that

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for the first function

#

implicit differentiation gives dy/dx =

#

but the second function implicit differentiation gives dy/dx =

austere cedar
#

They may not look the same, but they're the same

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Because y is some complicated function of x

azure dagger
#

is there a way to prove this

austere cedar
#

We basically just did

vagrant prism
solid kilnBOT
#

artemetra

austere cedar
#

But you can sub y in for something else in an attempt to show they can transform into the same thing.

#

art might actually be able to do that, and I'm going to be impressed

vagrant prism
#

i tried but this is what i ended up with lol

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it's 1 am here

austere cedar
#

It's often hellish to transform like this, as y can be pretty complicated

azure dagger
#

what is transform 😭

vagrant prism
#

you can probably replace x^2 + y^2 as 5xy somewhere

azure dagger
#

can i say (5y-2x)/(2y-5x) = y/x where x,y =/ 0

vagrant prism
#

ehhhh

vagrant prism
vagrant prism
azure dagger
#

right but if i input values for y and x do u think it will be equivalent

#

im gonna try this

vagrant prism
#

$\frac{y^3 - x^2 y}{xy^2 - x^3} = \frac{y^3 - (5xy-y^2)y}{x(5xy-x^2) - x^3} = \frac{y^3 - 5xy^2 + y^3}{5x^2 y - x^3 - x^3} = \frac{2y^3 - 5xy^2}{5x^2 y - 2x^3}$

solid kilnBOT
#

artemetra

vagrant prism
#

hm

#

this is.. similar

#

but not the same

austere cedar
azure dagger
#

what if i dont

vagrant prism
vagrant prism
austere cedar
#

Then it's no longer true

azure dagger
#

oh wait what am i askng

#

ok ur right

#

im going to input (0.20871, 1) and see what happens

vagrant prism
#

$\frac{y^3 - x^2 y}{xy^2 - x^3} = \frac{y(5xy-x^2) - x^2 y}{xy^2 - x(5xy-y^2)} = \frac{5xy^2 - x^2 y - x^2 y}{xy^2 - 5x^2 y + xy^2} = \frac{5xy^2 - 2x^2 y}{2xy^2 - 5x^2 y} = \frac{5y-2x}{2y-5x}$

solid kilnBOT
#

artemetra

vagrant prism
#

@austere cedar be impressed

azure dagger
vagrant prism
#

x^2 + y^2 = 5xy

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so y^2 = 5xy-x^2, and x^2 = 5xy-y^2

azure dagger
#

oh so

#

u just manipulated the

#

equation

vagrant prism
#

yep