#help-38

1 messages · Page 190 of 1

neon dirge
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for x e R

sweet turret
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Wtf I'm so confused

neon dirge
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(0 0 1) is not an eigenvector

sweet turret
#

Ok

neon dirge
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since M * (0 0 1) is not a multiple of (0 0 1)

sweet turret
#

U said any multiple of (1 0 0) maps to (0 0 0) ...how

neon dirge
#

M * (x * (1 0 0)) = x * (M * (1 0 0)) = x * (0 0 0) = (0 0 0)

wooden plover
#

Which is filled with 0s

sweet turret
#

But

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M is (x y z) right

wooden plover
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M is a matrix mate

sweet turret
#

So isnt it x + 0 + 0

wooden plover
#

We're talking about your matrix here

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M is this

sweet turret
#

Oh wait

sweet turret
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Which gives x=0

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That's big brain

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Thanks for help

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I will juz do more practice

neon dirge
#

I'm a bit confused what you refer to with x + 0 + 0 = 0

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but M * (x * (1 0 0)) = x * (M * (1 0 0)) = x * (0 0 0) = (0 0 0) describes why any multiple of (1 0 0) maps to the zero vector

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likewise by arguing with the first column of M

sweet turret
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Wait what about the last row

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I still dgi

neon dirge
#

wat?

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the last row of M is 0 0 0

sweet turret
#

Ya

neon dirge
#

yea

sweet turret
#

Why can't I use the same logic as x

neon dirge
#

wdym by that

sweet turret
#

How did u get 110

neon dirge
#

by multiplying M with (0 0 1)

sweet turret
#

Oh fk

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I keep thinking M is the corresponding row

neon dirge
#

nono

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M is the matrix

sweet turret
#

Okok

neon dirge
#

I also want to briefly point out how you could've checked your previous answer from the former task

sweet turret
#

Thanks for the help eeveekawaii

neon dirge
sweet turret
#

Wut the

neon dirge
#

which would also give you the same result as your calc

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I use y' synonymous to dy/dt btw

wooden plover
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Yeah having the eigenvectors doesn't help very much in the first place tbf, you have a jordan block already

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You still have to solve the system explicitly either way

sweet turret
#

Why did e-t get differentiated

neon dirge
sweet turret
#

Ion think this in my syllabus bleakkekw

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Yea

neon dirge
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d/dt(e^-t) = -e^-t

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I did that in reverse

sweet turret
#

Woah

wooden plover
sweet turret
#

Wtf how did u even think of reversing a differentiation

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Yea

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Oh

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By using that

wooden plover
#

That's what lunatic did

sweet turret
neon dirge
#

nywys gl with further tasks and come back any time 🦩

sweet turret
#

Yea thanks again

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Both yall

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ripe valley
#

Do we not have a formula for the sum of the first m odd numbers raised to the power k?

ripe valley
#

I am trying to derive a formula, by binomial expanding (2j-1)^k but uhh I don't see anything good

ripe valley
ripe valley
umbral dragon
#

Maybe you could make use of just taking out the first m even numbers from faulhabers formula, since they have a common factor of 2^k?

ripe valley
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fair beacon
#

can someone explain how you do this

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fair beacon
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i thought of doing something like this:

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$\begin{pmatrix} 1 & 1 & 1 & 1 \ -1 & 1 & 1 & 2 \ 1 & 0 & 1 & 1 \end{pmatrix} \begin{pmatrix} a \ b \ c \ d \end{pmatrix} = \begin{pmatrix} x \ y \ z \end{pmatrix}$

solid kilnBOT
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carburetor

fair beacon
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and then solving for all x, y, z satisfying the equation

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but i'm not sure how to proceed from here

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also, $W + U = { w + u : w \in W, u \in U }$

solid kilnBOT
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carburetor

acoustic flint
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What is LS(…)?

dusty sleet
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I believe span

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Or the usual ⟨ v1, v2 ⟩

acoustic flint
#

First time seeing that

dusty sleet
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Me too

acoustic flint
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For the intersection one, just equate the linear combinations of each span

trim joltBOT
#

@fair beacon Has your question been resolved?

fair beacon
#

i don't understand why you augment it with the zero vector

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Ax = 0
if the RREF(A) has a single column without a pivot then there only exists the trivial solution x = 0

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that would mean that the column vectors are independent right

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but is that enough to say that it spans R^3?

acoustic flint
acoustic flint
fair beacon
acoustic flint
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the point is to show that three of the four vectors are LI

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Yeah

fair beacon
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i have one more question if you don't mind

acoustic flint
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in this case, you don't need to actually find the set of solutions, it's more of a notation thing

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sure

fair beacon
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can we apply rank-nullity theorem here?

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i was thinking of defining a transformation T : R^5 -> LS((1 1 1 1 1)) as T(x) = Ax then by rank-nullity dim(Image(t)) + dim(ker(T)) = 5 but rank(T) = 1 so dim(ker(T)) = 4?

acoustic flint
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Why is T mapping from R^5 to <1,1,1,1,1>?

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that can't be defined as Ax since A maps R^5 -> R^2

fair beacon
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oh i see

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so the dim(Image(t)) is at most 2

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dim(ker(T)) = 3 or 4

acoustic flint
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yeah

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which <1,1,1,1,1> clearly isn't

fair beacon
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yeah right

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so the answer is no right?

acoustic flint
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mhmm

fair beacon
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and also is there a way of doing this without using rank-nullity?

acoustic flint
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rank-nullity is the best to reason about it

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Im not sure of a way that isn't implicitly using rank-nullity

fair beacon
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oh alright

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because this problem set was given before the theorem was introduced to us

acoustic flint
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I think now that you put rank-nullity in my head it' s all i can think about

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let me see

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I mean ultimately you know you are going from R^5 to R^2 so you will be losing at least 3 dimensions

fair beacon
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yeah

acoustic flint
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but again, saying that is pretty much leading to rank-nullity

fair beacon
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i have a tutorial on tuesday where they'll discuss this pset and if they show a method that doesn't involve rank-nullity directly i will let you know 👍

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thank you very much

#

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tardy ledge
#

how do i find the surface area of this leaf?

tardy ledge
#

its a special leaf called string-of-pearls and im trying to find its surface area but the problem is the formula is obv 4pir^2 but if i measure the distance from center to the rightmost edge (from this angle) i will be measuring the arc length

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so hwo can i find the surface area given that

woven python
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wait is it like flat or a bit spherical

tardy ledge
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its almost spherical

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but how do i find diameter

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if im only able to measure the arc lengths

west sleet
tardy ledge
west sleet
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Looks like grapes fr

woven python
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like vernier callipers

west sleet
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Idk maybe you could do surface area of revolution

tardy ledge
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is there a mathematical way to do it? this is part of a larger thing im doing where im trying to use calculsu to find the surface areas of leaves and see if its correlated ot the tree heights

boreal apex
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this is more of an ellipsoid. Try to find the length of the semi-major, semi-minor, and intermediate semi-axis radii and calculate the area from that

tardy ledge
tardy ledge
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could you help me

west sleet
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Mean there's a lot of estimates you could do ig

woven python
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depending on how much you want to estimate, this would also work

tardy ledge
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i have it kinda centered around the origin here

tardy ledge
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cuz i want to use calculus for it as much as possible

west sleet
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Then just surface area of revolution then

tardy ledge
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yeah okok

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so

west sleet
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I mean that makes a lot of a assumptions

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But ye

west sleet
tardy ledge
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its assuming its a perfect sphere right

west sleet
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No not that it's a perfect sphere

woven python
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applied mathematics in a nutshell

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me thinks

west sleet
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You can maybe use an ellipse

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Gl bro

tardy ledge
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😭

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do you think its hard

west sleet
west sleet
tardy ledge
west sleet
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Why you doing this anyway

tardy ledge
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for my hs i need to have an "internal investigation" on something we like applying the math we learned lol

woven python
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just

tardy ledge
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so i like biology so i thought this would be cool

woven python
#

assume it spherical vro 🙏

tardy ledge
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lmaoo

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i think ima do elipse though

woven python
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sure

tardy ledge
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js to be accurate as possible and not oversimplify

west sleet
tardy ledge
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cuz i gain marks for making assumptions as long as i back it up

west sleet
woven python
#

just so you know that surface area of an ellipsoid is... a bit difficult than a sphere

tardy ledge
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if i have this, then for surface area of elipsiloid what could i do

west sleet
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It's fine

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What could go wro-

tardy ledge
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i would mark out the points on the upper side of the x axis that are like the "edges" of the leaf right?

woven python
#

vs

west sleet
woven python
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4pi*r^2

tardy ledge
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💀

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i knew my ia was going to be too easy lmao

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i acc did another leaf before and that was a lot of pages

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so this is going to be enough to set up the rest of the lab i feel like

woven python
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i mean, uh, good luck i guess

tardy ledge
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thank you

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but first

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could i also get some help on where to start

woven python
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it's such a small leaf too assuming it spherical wouldn't change the values that much-

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unless you want to be rigorous...

west sleet
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I mean what do you even need this surface area for anyway

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What is the purpose of calculating this

spice fulcrum
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i think

west sleet
spice fulcrum
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ah

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unlucky

west sleet
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Rip

tardy ledge
#

well my research question was "does the surface area of a leaf correlate to the height of the tree" since in my biology textbook it said taller trees typically compete for sunlight by having larger leaves so it would explain the adaptation

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but obv its not true for all cases

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and thats kind of waht im trying to see

west sleet
#

I mean in that case ig you might need to be kinda exact

tardy ledge
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yeah

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i did the banana leaf before

spice fulcrum
#

complex equations always leads to more marks though right 💀

tardy ledge
#

it used matrices and i had a lot to explain with polynomial interpolation and vandermonde matrix

spice fulcrum
#

thats awesome

tardy ledge
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but also rn could i get some pointers on where to start with the surface area of revolution stuff

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assuming its an ellipse

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whats like the first thing i should do once i have it in geogebra

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is the first step to create an equation that is like (x)^2 + (y)^2 = 1

trim joltBOT
#

@tardy ledge Has your question been resolved?

trim joltBOT
#

@tardy ledge Has your question been resolved?

tardy ledge
#

now that I have the equation how can I calculate the surface area?

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hallow bluff
#

Can anyone help me, I’m stuck.

trim joltBOT
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@hallow bluff Has your question been resolved?

hallow bluff
#

<@&286206848099549185>

cedar elk
#

Draw heights from L to AB and AD

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Then label some angles

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@hallow bluff

hallow bluff
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Okay, will do.

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Anything after that?

cedar elk
#

Notice something

hallow bluff
cedar elk
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<CBP = <LHP

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Where H is foot from L to AB

hallow bluff
#

So how do we make it so <LPA = <CPB?

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native gull
#

i need some help here

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native gull
red mountain
#

,rccw

solid kilnBOT
red mountain
#

$\lim_{x\to 2} \left(2x\sqrt{\frac{x}{x-2}}-x\right)$

solid kilnBOT
red mountain
#

is this the question?

frosty slate
#

LHopital?

native gull
#

can you help me

small glen
red mountain
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# small glen

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

red mountain
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# small glen

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

red mountain
#

fk, wrogn one

small glen
#

OH

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i was just about to explain it

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should i delete?

red mountain
#

no its alright

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just keep it in mind for next time

small glen
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use simple algebra in the beginning in order to use L Hopital, and then be a bit careful with the derivatives. next once its in proper form you can substitute x for 2

small glen
native gull
small glen
#

multiplying 2x and square root of x

native gull
small glen
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erm

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wait

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take it step by step

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multiply this first

native gull
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(2x* sqrt(x))/sqrt(x-2)

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what's you think

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@native gull Has your question been resolved?

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dusky pike
#

me gots a question

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dusky pike
#

if i wanted to turn a number from one base to another with a matrix

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what could it look like

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say I wanted to input a number in base 10 and get out a number in base two or something

ionic pendant
#

i'm not aware that that's something possible to do by matrix multiplication

dusky pike
#

yeah

ionic pendant
#

usually base conversion is done by taking the quotient and remainder a bunch of times

dusky pike
#

i was pondering how to solve a problem

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it was around the lines of having a special base that is based on a function of n

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and you could only multiply each place by one or zero

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and i was trying to see if you can represent any number using that base

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whatever

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,close

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.close

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fleet notch
#

Why is abs necessary for the ln x^2 + 25 term? Isn't x^2 + 25 always positive?

fleet notch
#

(given x in R)

lone basin
fleet notch
#

(also I already caught the mistake don't worry. I just don't have the corrected answer as a screenshot)

lone basin
#

If you have $\int \frac 1u \dd{u}$, you can simplify to $\ln(u)$ if $u > 0$

solid kilnBOT
#

King Leo

fleet notch
#

Thanks!

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glad pumice
#

Can someone please help me on this question:

glad pumice
#

I know BD = 6

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and EC=28

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and I think triangle ADE is an isosceles triangle

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and EC is the base of the quadrilateral BCDE, same as AE is the base of triangle ADE

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idk what to do next

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<@&286206848099549185>

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height of triangle ADE is square root of {312}

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area is $14\sqrt {312}$

solid kilnBOT
#

RamenNoodleMan21

glad pumice
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how am i supposed to calculate the area of shape BCED

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<@&286206848099549185>

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i was thinking you could simplify the quadrilateral into simpler shapes

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helllp

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it;s my last question please help

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nevermind i just solved it

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.closee

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.closee

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past widget
#

It'd be something like:
[ADE]/[ABC] = (AD•AE)/(AB•AC)

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So [ADE]/[BCED] = (14•19)/(25•42 - 14•19) = 19/(75 - 19) = 19/56

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low cloud
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limpid dawn
#

status

low cloud
#

i dont know what that means

slender shard
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How far along are you in solving the problem?

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!status

trim joltBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
low cloud
#

3

limpid dawn
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!show

trim joltBOT
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Show your work, and if possible, explain where you are stuck.

slender shard
#

Can you show your work?

low cloud
slender shard
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e^ax shouldn't change.

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The coefficient comes down, but the exponent does not change.

low cloud
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so it says 5x

slender shard
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e^5x -> 5e^5x -> 25e^5x -> ...

low cloud
#

okay i see where i went wrong thx

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i should be able to do it now

low cloud
slender shard
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So this integral is interesting because it is cyclical.

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e^x doesn't change however the trig function cycles back to itself after four steps.

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And the only difference will be the coefficient.

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So you will get a multiple of the original integral.

low cloud
#

okay that makes sense

slender shard
#

Which you can move to the left-hand side(LHS).

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It will look something like this.

low cloud
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do you mean like this?

slender shard
#

One moment, I'll show you.

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Doh, made a mistake.

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The fourth term is the same as the original integral with only a difference in the coefficient.

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Although I suppose you could do the same with the second iteration. 🤔

low cloud
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okay ya i see that its the same

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and that is what signals me that i can stop and have the answer

slender shard
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Yes.

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e^x * cosine or sine will be like that.

low cloud
#

it says that this is still wrong

zinc ginkgo
slender shard
low cloud
#

i dont know what that would change?

slender shard
#

One moment, let me make an easier example.

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So note that I went through two iterations of the DI method. You can write the third line as an integral which happens to be the same as the original integral except that it is negative.

low cloud
#

okay so for my question would i just multiply by 2401/125 in stead of dividing by 2?

slender shard
#

On the third iteration of the DI method, you would make the fourth line into an integral which is similar to the original integral with only a difference of a coefficient.

low cloud
#

ugg im so confused

slender shard
#

Ok, let me expand it then.

low cloud
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sorry i dont know why this isnt clicking i feel like it souldnt be this hard for me to understand

slender shard
#

It's all good. We're here to help you understand. 😉

low cloud
#

wait why does the last box get two lines to it

slender shard
#

I chose to stop there because if you move horizontally across, you are making an integral.

#

And that integral at that iteration of the DI method happens to be a similar to the original integral with only a difference of a coefficient, -125/343.

#

I suppose its one of those things you have to go through the proof of integration by parts to understand why that is the case.

#

The DI method is just integration by parts in a tabular form afterall.

low cloud
#

okay so you make an integral on the last step, why?

low cloud
#

which i guess is why he gave us a hw question like this to practice but it still sucks

slender shard
#

Because for this integral, both parts will continue on forever if you choose to keep going on. We rely on the fact that on the fourth iteration, it happens to repeat so to speak.

#

e^5x will be just a difference of a coefficient. sin(7x) will just alternate between +- cos(7x) and +-sin(7x).

#

But on that third iteration, it makes an integral which is just a difference of a coefficient, -C * I.

low cloud
#

where the "I" is what the integral of the original function would be?

slender shard
#

Yes.

low cloud
#

okay cool

slender shard
#

And because it is just -c I, you can add it to the left-hand side.

#

And to solve for I, you can just divide both sides by 468/343.

low cloud
#

where did 468 come from?

slender shard
#

I + 125/343 I

#

343/343 I + 125/343 I

low cloud
#

oh got it

#

also why can u turn both integrals into "I" when one is sin and the other is cos

slender shard
#

I messed up. 😛

#

Pretend I did a fourth iteration.

#

Let me fix that.

low cloud
#

okay so it should be 625/2401e^5xsin7x

slender shard
#

I think I got that right now. 🥴

#

As you can see, even when you "know" what you're doing you can still make mistakes. 😛

#

Although now that I think about it, you can stop at the second iteration. 😛

slender shard
#

My apologies, I'm making this all kinds of complicated. 😄

low cloud
#

🥹 its okay

slender shard
#

But you see how it is cyclical and the original integral reappears?

low cloud
#

ya

slender shard
zinc ginkgo
#

,w int exp(5x)sin(7x)

slender shard
#

I swear to god constants are my immortal enemy.

low cloud
#

is that one just simplified or is there something wrong in my work?

slender shard
#

Wolfram's answer is just simplified.

low cloud
#

okay sick i was really scared that there was another mistake and i actually would have cried this time

slender shard
#

This is really a unique case with e^x and a cosine or sine function that is cyclical.

#

I don't think there are any other examples in which this will occur, but I'm probably mistaken.

low cloud
#

ya i hope that i dont have to do this again

#

thanks tho

slender shard
#

Oh, you'll probably see this on a test.

#

Just know that if you see e^ax * cos(x) or e^ax *sin(x), you'll want to use this.

low cloud
#

great

#

well at least now im 99% sure i know how to do it

slender shard
#

Better than 0%.

low cloud
#

thx again

#

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wraith hinge
#

Hi guys

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empty orchid
#

Hm?

trim joltBOT
#

@wraith hinge Has your question been resolved?

west sleet
#

@wraith hinge

#

What do you want to ask cuh

#

@wraith hinge this is the place to ask

wraith hinge
#

ohhhh

#

kk

west sleet
#

Gah damn bruh

#

So what's the question

wraith hinge
#

I was asking if this is the place where math lovers are ?

#

😅

empty orchid
#

...

wraith hinge
#

cuz I am one too and I like to learn from people

#

only this

final kiln
#

nah we all hate math :)

wraith hinge
#

sorry

#

no please be honset, I really want to learn from you guys if this is teh case

west sleet
#

Is English your first language

wraith hinge
#

uhh yes, please don't be mean I am just asking

empty orchid
#

This is a math server. Either:

  1. You like helping people with math
  2. You want to learn math
  3. You like to watch others do math (weird but valid)
west sleet
#

And #rules to get an intro to this server

wraith hinge
#

Okay Thanks, I will be right back

eternal nimbus
wraith hinge
#

So I've got this question, and I am getting the answer as 90degrees, can anyone verify it?

eternal nimbus
#

Area = (pi)r^2, circumference = 2pi(r)

#

Personally I’d solve for radius then use either area or circumference to find the angle

wraith hinge
#

I gues its about the sector of the circle, right? so like the area will be: theta/360 * pi*r^2 and perimeter of the sector will be: theta/360 *2 * pi * r + 2r. Isn't that so?

empty orchid
#

,rccw

solid kilnBOT
wraith hinge
#

yep

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#
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wraith hinge
#

uhhh you guys get the question?

empty orchid
#

Although I do not know about that +2r part.

empty orchid
wraith hinge
#

see the kength of the arc has the formula: theta/360 * 2 * pi * r, cool

#

and when we need to find the total perimeter of the sector

#

then we need to add the extra two radii of the sector

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wraith hinge
#

making the perimeter of the sector theta/360 * 2 * pi * r +2r

wraith hinge
#

am I not right?

eternal nimbus
wraith hinge
#

wait a second

eternal nimbus
#

No need for +2r,

exotic pine
#

need

eternal nimbus
#

2pi(r) = circumference, theta/360 equals percentage of circle

#

Unless I’m misunderstanding something

exotic pine
#

the sector also has its "legs" catthin4K

eternal nimbus
zinc ginkgo
exotic pine
#

the red?

wraith hinge
#

here

zinc ginkgo
#

2/360 = 1/180

eternal nimbus
eternal nimbus
west sleet
#

Yea it's just a simultaneous equation

empty orchid
#

So now we have a system of equations, in terms of theta and r.

wraith hinge
#

can you checkout my solution?

#

also when I found the value of beta, then the radius or the circle was coming to be 6.5, and when solving the equation using the radius the value of theta wasn't matching the value of any of the options given in the options, so I took radius to be 7cm

#

pleade help guys

#

<@&286206848099549185>

#

????

eternal nimbus
#

There doesn’t seem to be a mistake, I don’t have a pen or paper with me right now, so I’m not 100% sure

#

What angle did you get, you can just plug back in to do a quick check

#

I think there should be two solutions because it’s a quadratic, one small circle with large angle and one big circle with small angle.

wraith hinge
#

yes this is a quadratic equation

#

and

#

I am getting radius = 6.5 for the second value of the equation

#

but when substituing this value in the equation the answer doens't match with any of the options given in the question

#

so taking r = 7, we get theta = 90degrees

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#

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midnight vessel
#

It's for calculating the number of spectral lines during transition from $n_2^{\text{th}}$ to $n_1^{\text{th}}$ orbit.
If I need to go from $n_2=4$ to $n_1=1$, total number of transitions would be$\$
$4\to3:4\to2:4\to1\3\to2:3\to1\2\to1\\$

So, the formula would be $\binom{n_2-n_1+1}{2}$. But I don't understand how. I came up with an alternate solution

Number of spectral lines = $\sum_{k=0}^{n_2}{(n_2-n_1-k)}\\$
But the first one looks much simpler to implement.

solid kilnBOT
#

GoldBarley

midnight vessel
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#

@midnight vessel Has your question been resolved?

silver glade
#

because there's one transition for each pair of orbits

#

n2-n1+1 is the number of orbits from n1 to n2

midnight vessel
silver glade
#

you're looking for pairs

#

yeah

midnight vessel
#

Oh, yea
Out of n2-n1+1, im selecting a pair of two.

Thanks for the help!

#

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royal swan
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solemn hound
#

What have you tried

royal swan
#

i dont where to start

solemn hound
#

Do you understand what the question is asking

royal swan
#

yes

solemn hound
#

Yea so I’ll just say it here so we’re on the same page it’s asking you at what time t is the distance from M to N the smallest

#

Try to make a function that is equal to the length between M and N

royal swan
#

i know

solemn hound
#

Like for a given t what is the length between M and N

royal swan
#

if its on the same side

#

i could come up something

#

but they're on the opposite side

frosty slate
#

Hmm

solemn hound
#

Okay so ur struggling with making that function I see

frosty slate
#

Use the cosine law

royal swan
#

thank you

#

let me try that

frosty slate
#

lol

royal swan
#

is it t=16?

#

@frosty slate @solemn hound

frosty slate
#

idk

solemn hound
#

I’m too lazy to check

#

Show ur work

frosty slate
#

same

solemn hound
#

And I’ll check

frosty slate
#

lol

royal swan
#

my answer match the provided answer

solemn hound
#

Gg

royal swan
#

thank u 2

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halcyon estuary
#

Help.

trim joltBOT
halcyon estuary
#

gotta find the K value that holds X^-10

#

I chose k = 5

lone basin
#

The coefficient of x^(-10)?

halcyon estuary
#

Yeah.

#

I suppose that's how its' called.

halcyon estuary
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elfin cedar
#

I must have a fundamental misunderstanding of cylindrical shells because I keep getting things wrong. Bounds are $$ y=\sqrt{x}+2 $$, y = 2, x = 4. Revolve around x axis. Inverse of the function is (y-2)^2, which should be the height, bounds are 2 and 4. Since there is no offset, radius should just be y. Integrate with respect to y.

solid kilnBOT
#

Fragment
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elfin cedar
#

$$ \pi\int_{0}^{4}\left(\left(\sqrt{x}+2\right)^{2}-4\ \right)dx $$ this I believe should be correct and it evaluates to about 92.

solid kilnBOT
#

Fragment

limpid dawn
#

this doesn't look like shell method

elfin cedar
elfin cedar
limpid dawn
#

ok I see

elfin cedar
#

I set up another method to compare.

#

The bounds I have are correct, correct variable to integrate with respect to as well.

limpid dawn
#

well that's your region basically

elfin cedar
#

yes

limpid dawn
#

your outer radius should be what

#

oh nvm

#

you set it up

#

ok but what does the solution say?

elfin cedar
#

I do not have a solution sheet, I just know that it is not correct.

#

Am I getting the radius wrong?

limpid dawn
#

hmm why not

elfin cedar
#

2pi * int r * h dy should be the form

limpid dawn
#

that's shell method

elfin cedar
#

yes

limpid dawn
#

oh i see you tested both

#

and got different results

elfin cedar
#

I was comparing the evaluation yes

#

but yes I don't know whether I am incorrectly finding h or r

limpid dawn
#

what were your bounds

elfin cedar
#

2 and 4

#

they are correct

limpid dawn
#

yes

elfin cedar
#

the bounds aren't relevant to r are they?

limpid dawn
elfin cedar
#

ugh

#

thank you

limpid dawn
#

and r should be just y

elfin cedar
#

I'm braindead

limpid dawn
#

,w Integrate[2pi * y * (4-(y-2)^2),{y,2,4}]

elfin cedar
#

yeah that fits the result

#

for the other method

#

thanks

limpid dawn
#

yep

elfin cedar
#

I guess I just have to pay attention to what's actually getting revolved

#

.close

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wraith hinge
#

Can i get some help with a pattern in my game?

wraith hinge
#

So in my game there are harvesters and planters with areas like this

#

⬜️⬜️⬜️⬜️⬜️
⬜️⬜️⬜️⬜️⬜️
⬜️⬜️⬛️⬜️⬜️
⬜️⬜️⬜️⬜️⬜️
⬜⬜⬜⬜️⬜️

#

What would be the most efficient layout of both harvesters and planters

#

Sorry if this a dumb question

austere matrix
#

gang what.

wraith hinge
#

Nvm

#

I thought this would be easy for some math nerds

exotic pine
zinc ginkgo
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real herald
#

Could i have shown this by factoring out the 4 instead? as 4n is always even too?

real herald
#

also could I have done this with a direct proof? Did i need a counterpos

#

By this i mean a = 2n, then a^2 = (2n)^2 = 4(n^2) which is always even

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@real herald Has your question been resolved?

real herald
#

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tight wind
#

can somoneone help me w how to start solving

tight wind
#

(asking for total vertical distance)

lone basin
tight wind
#

yes

lone basin
#

Assume n is the amount of bounces that have passed

tight wind
#

$\sum{n=1}^{\infty} (2/3)^n$?

lone basin
tight wind
#

oh shoot

lone basin
#

$\sum_{n=1}^{\infty} (2/3)^n$?

solid kilnBOT
#

King Leo

tight wind
#

Yes thats what i meant

lone basin
#

,w sum (2/3)^n from n = 0 to 1

lone basin
tight wind
#

$\sum_{n=0}^{\infty} 18 \cdot (\frac{2}{3})^n$

solid kilnBOT
#

alwaysonce

tight wind
#

would this represent it

#

Forgot the 18 the first time

lone basin
#

So do you know how to find where this series converges to?

tight wind
#

18 / (1-(2/3)) = 54?

lone basin
zinc ginkgo
#

Are you missing a factor of 2 somewhere

tight wind
#

yay ty

lone basin
#

Wait

#

Maybe

tight wind
#

Oh

#

Where

#

oops yeah i put it in and 54 is wrong

#

Oh like bc we have to add it bouncing up and bouncing down

lone basin
tight wind
#

Do u think 2(54) - 18 would cover it

lone basin
#

One sec

#

,calc (5/3)/(1 - 2/3) * 18

solid kilnBOT
#

Result:

90
tight wind
#

Like is the geometric series formula thing supposed to be s_n = a / (1-r)

#

i forgot if its s_n or smth else

lone basin
solid kilnBOT
#

King Leo

lone basin
#

You should just use $\mathrm S = \frac{a_k}{1 - r}$

solid kilnBOT
#

King Leo

lone basin
#

$\sum_{n = k}^\infty r^n$ converges to $\mathrm S = \frac{a_k}{1 - r}$

solid kilnBOT
#

King Leo

lone basin
# lone basin

@tight wind to help construct the proper sequence, can you find how much the ball has travelled between

  • [0, 1]
  • [1, 2]
  • [2, 3]
  • [n, n + 1]
tight wind
#

assuming the sequence is r^n Is a_k always equal to a_0

lone basin
tight wind
#

ohh

#

$\sum_{n = k}^\infty a \cdot r^n$ converges to $\mathrm S = \frac{a_k}{1 - r}$ writingto visualize

solid kilnBOT
#

alwaysonce

lone basin
lone basin
tight wind
#

Oh

#

wth

#

Ugh this unit is so conufsing

#

I thought a was just a constant

tight wind
lone basin
solid kilnBOT
#

King Leo

tight wind
lone basin
#

What youre doing will be confusing, because from h = 18 to h = 0, the ball technically only performs a half bounce

#

So i would recommend like this:

#

Calculate red distance, calculate green distance

tight wind
#

Red distance is 30 and green distance is 20

lone basin
tight wind
tight wind
lone basin
solid kilnBOT
#

King Leo

lone basin
tight wind
# solid kiln **alwaysonce**

When ur finding where this series converges to using a_k/(1-r) why am i using 18 as a when 18 is just a_0 and not a_k

#

What is k here

lone basin
lone basin
#

$\sum_{n = \textcolor{red}k}^\infty r^n$ converges to $\mathrm S = \frac{a_\textcolor{red}k}{1 - r}$

solid kilnBOT
#

King Leo
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

tight wind
#

OHHHHH

lone basin
#

Wait one sec

tight wind
tight wind
#

is it not 18

#

im cooked for my test😭

lone basin
#

But you havent reached n = 1 yet

tight wind
#

How come 1 isnt the vertex

#

Oml

lone basin
tight wind
#

I think im misunderstanding what a bounce is 💀

#

Ok i see

#

then the first term is 30

lone basin
#

So you have:
$$\sum_{n = 0}^\infty 30 \qty(\frac 23)^n$$

solid kilnBOT
#

King Leo

lone basin
#

Can you find what that converges to?

tight wind
#

Oh yes 90

#

Tgats teh right answer than k u

lone basin
tight wind
#

LMAO

#

.close

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#
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lone basin
#

(btw you technically never needed the summation. You could have just use a0 = 30 and r = 2/3 to invoke the S = ... formula)

tight wind
#

Oh ok true

zinc ginkgo
#

And factor out a 2

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tight wind
solid kilnBOT
#

alwaysonce

tight wind
#

?

lone basin
tight wind
#

Ok um

lone basin
#

Something messed up

tight wind
#

,w -18 + \sum_{n = 1}^{\infty} (18 * (2/3)^n)

tight wind
#

nvm

lone basin
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tight wind
#

Earlier when i ddi 2(54) - 18 it worked though

lone basin
tight wind
#

Sry brainfart edited

lone basin
tight wind
#

,w -18 + 2 * \sum_{n=0}^{\infty} 18 \cdot (\frac{2}{3})^n

tight wind
#

.close

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crimson halo
#

I need help when explaining how both c angles of the triangle are congruent, what would be the reason but mostly why?

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Please don't occupy multiple help channels.

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@crimson halo Has your question been resolved?

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rigid orbit
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The box is 48 cm, if the diameter ratio between large and small circle is 2:1, what is the minimum area of the circle indside the box?

rigid orbit
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π(48 -x)², then find the X vertex

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X vertex= 48, then (48-48)²

I sum up all of the area of circle but couldn't get the result

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mighty lynx
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i did answer the first step of the question which is to get the inverse function but i don't know how to get the domain and range

wraith hinge
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domain will be x\in R since the denominator will never be 0, range will be y\in [-3,3) since there exist a horizontal asymptote y = 3, and since the numerator can be 3(x^2-1), where x^2-1 always bigger or equal to -1, the lower bound is -3.

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wheat stirrup
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Solve for $x = \frac{a\pi}{b}+k2\pi,k\in\mathbb{Z},\frac{a}{b}$ in its simplest form: $2\sin{x}\sin2x=3-\sqrt{3}\sin{x}$

solid kilnBOT
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nhknyugn

ripe valley
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!status

trim joltBOT
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What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
wheat stirrup
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Step 2

ripe valley
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What did ya try

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?

wheat stirrup
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I tried applying some trigonometric formulas but then I got stuck...
My first attempt was to try converting these into a single variable t=sin(x)

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$4\sin^2x\sqrt{1-\sin^2x}=3-\sqrt{3}\sin{x}$

solid kilnBOT
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nhknyugn

ripe valley
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Not that bad to solve

wheat stirrup
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Do I have to check the case if \cos{x} is negative => = \sqrt{1-\sin^2x}?

ripe valley
wheat stirrup
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$16\sin^4{x}(1-\sin^2{x})=9-6\sqrt{3}\sin{x}+3\sin^2x$?

solid kilnBOT
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nhknyugn

ripe valley
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Wait actually nvm

wheat stirrup
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Yeah this is where I'm stuck

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I don't know how to simplify it any further :P

ripe valley
ripe valley
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Nvm the 3..

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@wheat stirrup Has your question been resolved?

echo crystal
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anyone who can help with a physics problem help 8 pls

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@wheat stirrup Has your question been resolved?

magic eagle
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wb using 2sin(a)sin(b)

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or using sin2x=2sinxcosx

wheat stirrup
magic eagle
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oh mb

magic eagle
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got any ideas?

wheat stirrup
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Nope

solid jewel
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write 2sinxsin2x as cosx-cos3x

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take the sin term to the LHS

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cosx+√3sinx-cos3x = 3

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the maximum value of the function on the LHS is 3 and this occurs when cosx+√3sinx = 2 and cos3x = -1 simultaneously

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from the first equation you will get the condition x = (6n+1)𝜋/3 and from the second x = (2m+1)𝜋/3

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take the intersection and you will be left with the solution set x = (6m+1)𝜋/3, m∈ℤ

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@wheat stirrup

wheat stirrup
solid jewel
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the maximum value of cos+√3sinx = 2

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and the minimum value of cos3x = -1

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only for these values would the equality hold

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you have to find all the points of maxima of the function on the left

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cause it varies from [-3,3] and the RHS is 3

solid jewel
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not local

barren acorn
solid jewel
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2(3/4)=3-3/2

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it holds

magic eagle
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i tried plotting a graph

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x comes out nearly as pi/3

solid jewel
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ye the solution set is correct

magic eagle
solid jewel
magic eagle
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oh, in desmos the graph was showing an error idk y

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hen i equated them

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btw which app/website is it?

solid jewel
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desmos

magic eagle
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huh

solid jewel
magic eagle
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alr

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oh u simplified it

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i just got lazy and sent that given eqn lol

solid jewel
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i just took it all to one side

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no simplification

wheat stirrup
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Is it a coincidence that the RHS is the maximum value of the LHS?

solid jewel
wheat stirrup
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Yeah I guess so

solid jewel
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cause otherwise it would be much harder to solve

wheat stirrup
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Alright thanks ;)

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.close

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solid jewel
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np

floral hollow
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.close

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amber heart
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wtf

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dusk summit
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so this is my question

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and what i have so far

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i just need help on what i need to do next

amber heart
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Ur doing it wrong

dusk summit
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is my work right so far

dusk summit
amber heart
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Ur working out is not right

dusk summit
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whats wrong?

amber heart
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P x a x D

dusk summit
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lemme open another channel

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.close

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feral mist
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Help I dont know how they got this

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limpid dawn
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You look at the right matrix and start 1 maps to 2

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then you look in the left matrix for the 2, 2 maps to 4

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so the result is 1 maps to 4

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and you do that each time

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2 maps to 4 on the right
on the left 4 maps to 1
so 2 maps to 1 is the result

feral mist
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Ohhh

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Thank you so much

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.close

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runic spade
#

Translate:

  1. Given: A...D₁ is a cube with an edge length equal to √72 cm.
    Find: the distance between the lines AA₁ and BD₁

  2. Given: ABCD is a rectangle, MB ⊥ (ABCD), AB = 60, BC = 80.
    Find: the distance between the lines MB and AC

I need help not with solving the tasks themselves, but with drawing for these tasks

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@runic spade Has your question been resolved?

runic spade
#

<@&286206848099549185>

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@runic spade Has your question been resolved?

runic spade
#

<@&286206848099549185>

frosty slate
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edge length?

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@runic spade

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Is that Russian?

runic spade
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@runic spade Has your question been resolved?

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sturdy skiff
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how would one decompose $\frac{x^4+1}{x^3+2x^2+x}$

solid kilnBOT
#

haveaniceday12

wraith hinge
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oh

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fun

sturdy skiff
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it's definitely not doing
$\frac{A}{x} + \frac{B}{x+1} + \frac{C}{x+1}$

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oops

wraith hinge
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do you know

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polynomial diviion

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division

solid kilnBOT
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haveaniceday12

sturdy skiff
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but i skipped lecture so maybe i missed that

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how would one use polynomial long division for this

wraith hinge
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tbh polynomial division is the easiest way

sturdy skiff
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i know that the general formula is some function + remainder/original denom

wraith hinge
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take the leading term(x^4)

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divide by leading term of denominaor

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(x^3)

sturdy skiff
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yes

wraith hinge
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multiply x by entire divisor

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substract the original dividend

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then repeat the process

sturdy skiff
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ik how to use polynomial long division

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i've done it before, i am quite familiar

wraith hinge
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then what's the problem you are facing?

sturdy skiff
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in this case, i don't know what will be what when i am done

wraith hinge
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explain

sturdy skiff
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like when i get my final result, what will that actually be in terms of the decomposition

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well acc i think i know

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but what will be the remainder

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this is what we were told

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so using polynomial long division, i guess that the thing we get after dividing is q(x)

stable crescent
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whats the question?

sturdy skiff
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but what is ax^2 + bx + c in this case

stable crescent
sturdy skiff
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the question is right in front of you idk what i can say

stable crescent
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where