#help-38

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orchid drift
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i will make a new channel

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we can continue there

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plain tusk
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help

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plain tusk
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.close

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arctic kite
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Can anyone give me a formula for median for frequency table?

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Please don't occupy multiple help channels.

arctic kite
tulip violet
arctic kite
tulip violet
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No

arctic kite
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<@&286206848099549185>

red mountain
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red mountain
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and you already have a channel open #help-28

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choose one

frosty vapor
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n + 1/2

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This is basic math

plain tusk
thick tapir
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@arctic kite Has your question been resolved?

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long basin
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Aight so I got a quiz tomorrow on combinations and probability. There are some sample questions from the HW im just going through, just wanna check my work diligently.

long basin
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The first problem i chose is:

How many 3 digit numbers xyz with all x,y,z ranging from 0 to 9
have at least of their 2 digits equal. How many have exactly 2 equal
digits?

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And what I did was break it down into instructions:

  1. Choose 1 digit from the 10
  2. Put that digit in any 2 of the 3 spots
  3. Choose 1 of the 9 remaining digits
  4. It gets automatically placed in the last spot
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That is,

$$\binom{10}{1}\binom{3}{2}\binom{9}{1}\binom{1}{1}$$

solid kilnBOT
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Umbraleviathan

long basin
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would this be correct? (I know there are redundant factors, but its to account for the instructions I wrote)

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also ping me because im bouncing between tabs

hallow spruce
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this gives the number of numbers with exactly 2 equal digits

long basin
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oh it didnt copt correctly

hallow spruce
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the question specifies "at least 2 digits equal"

long basin
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it wants only 2 digits

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wait

hallow spruce
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actually it doesn't say that either catglasses

long basin
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yeah no i meant "how many have exactly 2 equal digits"

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the textbook is weird

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it doesnt copy all numbers

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lol oofs

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there

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fixed it

hallow spruce
long basin
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but then the counting is correct?

hallow spruce
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have at least of their 2 digits equal
so then what the heck is this

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if you're concerned with precisely 2 matching digits then yes

long basin
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oh if it wants at least 2 digits equal I can juust add 10 since thats (10 1) (3 3)

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but I mean

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¯_(ツ)_/¯

hallow spruce
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i don't get paid enough to make inferences

long basin
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long basin
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.reopen

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long basin
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moment

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Alright another counting moment

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A person has 8 friends, of whom 5 will be invited to a party. How many choices are there if 2 of the friends are feuding and will not attend together?

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Here are the instructions I wrote:

  1. Choose 5 of the 8 friends to invite
  2. If 2 of the beefing friends get put together, then 3 other people can make up thos egroups, and these arrangements need to be removed
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So $\binom{8}{5}-\binom{6}{3}$

solid kilnBOT
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Umbraleviathan

long basin
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Is this correct?

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also ping me

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astral bolt
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I am trying to solve a discrete mathematics problem but I am having trouble with knowing where to start

lament reef
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have you tried just using the definition of (a choose b)?

astral bolt
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I ran through the problem once using binomial coefficient identities but I got stuck when trying to factor and cancel the factorials

silver glade
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we can't cancel all of the factorials

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but we can reduce it down to a single binomial coefficient

astral bolt
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ok, how can I do that?

silver glade
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well cancel what you can

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what's left is three factorials

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which actually form a binomial coefficient

astral bolt
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this is what I have so far, are those the correct three factorials im supposed to be left with?

silver glade
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you don't need any ellipses

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some of the stuff on the LHS cancels with the RHS

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actually, even simpler

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what identities do you have?

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this makes it almost too easy KEK

astral bolt
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these are the identities I have

silver glade
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ah, ok it's not there

astral bolt
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I'm not sure if I continued it correctly

silver glade
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oh

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that's not what i meant when i said you don't need ellipses

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here i'll show you

astral bolt
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mb

silver glade
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$\binom{a}{b}\binom{b}{c}=2\binom{a}{c}$\
$\frac{a!}{b!(a-b)!}\cdot\frac{b!}{c!(b-c)!}=2\frac{a!}{c!(a-c)!}$\
$\frac{1}{(a-b)!}\cdot\frac{1}{(b-c)!}=2\frac{1}{(a-c)!}$\
$\frac{(a-c)!}{(a-b)!(b-c)!}=2$

solid kilnBOT
astral bolt
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ahhh

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that makes it so much simpler

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from there, how can I finish the problem by finding all positive integers for a,b, and c which satisfy that equation?

silver glade
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write the LHS as a binomial coefficient

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then think about when a binomial coefficient equals 2

astral bolt
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so as a binomial coefficient, it would look like a-c choose a-b

silver glade
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yeah 👍

astral bolt
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cool

silver glade
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now 2 only appears once in pascal's triangle

astral bolt
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sorry I dont really understand how to find the values of a b and c

silver glade
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are you familiar with this?

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these are all of the binomial coefficients

astral bolt
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i dont think ive seen this in my class yet

silver glade
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ok

astral bolt
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how do I read it?

silver glade
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um

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if it's n choose r

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then n is the row and r goes across

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starting from 0

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so for example 6 is 4 choose 2

astral bolt
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ok

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so then 2 would be 3 choose 1

silver glade
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yeah

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no

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2 choose 1

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n also starts from 0

astral bolt
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mb thats what I meant

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2 choose 1

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and then now I just need to configure my values for a b and c to match that

silver glade
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yeah

astral bolt
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I got a=3, b=2, and c=1

silver glade
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that should work but there are more solutions

astral bolt
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how could I find all positive integers for a, b, and c?

silver glade
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a-c=2
b-c=1

astral bolt
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okay, so then I just solve for a, b, and c using that

silver glade
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2 linear equations in 3 variables should give us a line

astral bolt
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because regardless in order to equal 2 it needs to fulfill that requirement

silver glade
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yes

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you can eliminate 2 of the variables and you'll have 1 free variable

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a=c+2
b=c+1
so solutions are (c+2, c+1, c) for any positive integer c

astral bolt
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ahhhh okay that makes sense

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because there are infinite solutions as long as they eventually equal 2 choose 1

silver glade
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yes

astral bolt
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thank you so much

silver glade
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(3,2,1)
(4,3,2)
(5,4,3)
and so on

astral bolt
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brave arch
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Hello

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brave arch
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I havea question about this rule

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so this is the question

lofty elk
brave arch
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This is my work for the question

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My question is on STep 4, when you integrate it, in this part arent u supposed to times du/dx(shown by the rule) at the end as well(the answer key did not) or is the answer key right

lofty elk
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With 2., you are differentiating f(u) with respect to x (hopefully my terminology is correct)

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That's implicit differentiation

brave arch
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no? both rules are in respect to x

lofty elk
lofty elk
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But one is d/dx (f(x))

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The other is d/dx (f(u))

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Do you see the difference

brave arch
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WHy are we not looking at rule 2, we are using u

lofty elk
brave arch
lofty elk
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You are not mixing x and u

lofty elk
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I think ur a lil confused

brave arch
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thats why we should look at rule 2

lofty elk
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Rule 2 is for handling multiple variables

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Rule 1 is for handling 1 variable

lofty elk
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Then tell me which equation you think you should use

brave arch
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but

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we are using u sub

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in the problem

lofty elk
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Cuz when you do the sub

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You are replacing every x with some arrangement of u

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You are not handling 2 variables at once

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You're turning all the x variables into u variables

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Does that make sense to you

brave arch
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uh

lofty elk
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Implicit differentiation (not chain rule) is for handling 2 variables at once

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But when you've got an equation with only 1 variable, use the regular method

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Substitution or whatever, if you can reduce it into 1 variable, use the regular technique

brave arch
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What does implicit have to dow this

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we arent using y

lofty elk
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Rule 2 is called implicit differentiation

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In a sense it is the chain rule, but I think it would be better for you to separately classify them

lofty elk
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I could easily call my variables a, b and c

brave arch
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but chain rule

lofty elk
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Or even use Chinese characters if I want

brave arch
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bro what

lofty elk
lofty elk
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Would that not be implicit differentiation

brave arch
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OHHH

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i get it

lofty elk
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There you go

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Don't let the letters confuse you

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You can call them whatever you want, as long as if they serve the same purpose

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@brave arch Has your question been resolved?

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opaque dust
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Our math final is multiple choice and we don't need to show work, this means I can use my calculator to solve most things.

opaque dust
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Especially with the ti 84 plus CE with all of its special abilities

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I need to convert standard form to vertex form

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How do I do that without completing the square?

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Legit any method I could use on a calc or anything

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I just despise completing the sqaure

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or could I just enter it into the grpahing calc and then look for the p and q

past widget
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standard form to vertex form: parabola?
Consider 7y = 6x² - 13x + 5. If you're using a calc, you can plug 7(y - q) = 6(x - p)² and plug any two points: (0, 5/7), (1, -2/7) on the parabola

digital bison
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you can graph it and use the max/min function to find the vertex

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opaque dust
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Also can someone explain each step of this

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I like

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80% understand

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But I wouldn't remember how to do this on my final in 8 days

regal bough
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what part r u struggling

opaque dust
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Can't tell what it says

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I just don't complete understand every step 100%

regal bough
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okay lets start with part a)

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over there, we find two equations. Particularly the perimeter and the area.
The perimeter is bound by the fact that its max size is 100.
so we assume all fences were used and 100 = 2L + 2W
From there we get 50 = L+W, which we substitute into A=LW
this yields the final quadratic equation

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For the second part,
u r right, the vertex y coordinate represents the area width possible

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the x coordinate represents the width needed for the rectangle to have the max area

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bright aurora
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the answer is in red but i have no clue how they got there

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@bright aurora Has your question been resolved?

livid fable
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You calculate the difference between t=4 and t=5 and the difference in t=5 and t=6 and then you calculate the average of these two values.

bright aurora
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i got it tysm

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rigid hare
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what was the original question

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cursive bolt
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im asked to plot some different transformations on this, and one of them involves adding x(-1)+x(1). but both have two values, so im not clear on which ones i take?

cursive bolt
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my intuition is that since its a signals course that i would take the greater magnitude? but not sure

supple halo
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if you add 1 it shifts to the left by 1 unit

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if you subtract 1 it shifts towards the right with 1 unit

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as far as i understood the query

cursive bolt
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but like, what is the value of x(1) here

supple halo
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oh x(1)

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can you tell me which axis represents x in this

simple haven
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x is the vertical axis and t is the horizontal, almost certainly

supple halo
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i see

simple haven
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@cursive bolt as long as you are consistent between the choice, the values is actually the same

supple halo
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so @cursive bolt what is the value on the vertical axis at 1 and -1

simple haven
supple halo
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continuity is not needed here

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i think

simple haven
supple halo
simple haven
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At -1 we have a jump from 0 to 1, and at 1 we have a jump from 2 to 1, if we always choose the first number we get 2, and if we always choose to second we also get 2

cursive bolt
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ahhh ok

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thank you that works

supple halo
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and it kinda feels wrong

cursive bolt
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obsidian hornet
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obsidian hornet
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Wondering if I can apply square root to c?

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I think so, I dont think theres anything stopping me

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basic algebra should still apply?

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yes basic algebra should still apply but I cant have two different messages

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so 3 is not an encryption function

jaunty scarab
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how do you define encryption function?

obsidian hornet
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i wrote it in purple

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i think this should be it for the set of rules

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but i could be wrong

unique minnow
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  1. exhibits a good example of why you need to be careful. If k is chosen among Z/NZ, how can you be sure that it has an inverse? Z/NZ is not a field by itself
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@obsidian hornet Has your question been resolved?

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@obsidian hornet Has your question been resolved?

obsidian hornet
limpid dawn
obsidian hornet
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oh i see

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(Z/NZ) is not F_p

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where p is prime

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cause (Z/NZ)* includes all elements from {1,…,N-1} coprime to N

limpid dawn
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yes

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and these are all units and they are invertible by definition

obsidian hornet
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but if you have any number missing from set {1, n-1} then it’s not (z/nz)*?

limpid dawn
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oh I think I understand

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then I'd say it's a subset of (Z/NZ)* to say the least

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but yea since gcd(n-1, n) = 1 then n-1 missing would imply it's not (Z/nZ)*

obsidian hornet
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i’ll come back in a bit

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got 2hr class

unique minnow
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@obsidian hornet Has your question been resolved?

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@obsidian hornet Has your question been resolved?

obsidian hornet
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nvm, i’m gonna close this

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do more readings then come back to this question

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.close

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obsidian hornet
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.reopen

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obsidian hornet
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wait

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here Z/PZ wont be a field

obsidian hornet
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but why would you use them interchangeably then

obsidian hornet
humble stratus
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ion kno

unique minnow
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Z/pZ is a field for prime p

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The point is that it's usual for $\mathbb{Z} / N\mathbb{Z}$ to be additive, in which case it is a group under addition, but it need not be.

If you defined $\mathbb{Z} / N\mathbb{Z}$ as the set of all numbers in ${1,2, \ldots, N-1}$ which are coprime to $N$, then it is a \emph{group} under multiplication (because every element has a multiplicative inverse), but in general it won't be a \emph{field} if $N$ is not a prime number.

solid kilnBOT
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Azyrashacorki

obsidian hornet
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ok perfect

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I see

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so Z/NZ = F_p(where F_p is a field) IF N is prime, or I guess interchangeable, not equal to

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but if N is not prime, then Z/NZ is not a field, its only the ring of integers modN, and not all elements here will have a multiplicative inverse

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@unique minnow

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correct?

unique minnow
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Yeah

obsidian hornet
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ok!

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thank you!

unique minnow
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Nw

obsidian hornet
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wait another thing is,

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I guess it doesnt even matter whether N is prime or not, because isnt Z/NZ = {0,1, N-1}?

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so 0 wouldnt be a unit(have an inverse) anyways

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marble wharf
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feral gale
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i was wondering how my teacher got these coordinates, specifically the x-values

past widget
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it's not hard figuring soln for 26 = 18 + 8sin(100pix - pi/2)

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@feral gale Has your question been resolved?

feral gale
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cause im pretty sure the question is no calculator

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And why did she randomly get 100 i just dont understand if they werent values mentioned in the problem

past widget
past widget
feral gale
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Is there anyway you could write the work out so I can better understand

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feral gale
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.reopen

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past widget
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You have y = 18 + 8sin(100pix + pi/2)
Now, what is sin maximum? 1 right? So y max is 26. when is sine maximum, let's say you start plotting with x ≥ 0, you immediately have sine max at x = 0, so (0, 18) is a point on your wave
When is the next time the wave hits 18? that's 0 + period of sine.. Now for a wave function y = L + Asin(wx +c), the period is 2pi/w, so your wave hits the y = 18 line every integer multiple of 2pi/w

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also, now you have an understanding that the period T = 2pi/w

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you can say that since the wave started at peak position, it reaches center at t = T/4, and trough at t = T/2 for the first time

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Add an integer multiple of T to those values and you have the points your teacher wrote

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silver wolf
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anyone can explain this ?

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visual wigeon
#

44*2+1+1=90

silver wolf
#

hmmmm

visual wigeon
#

You have the numbers from -44 to 44 whose sum is 0

#

and then 45 itself

#

the numbers from -44 to 44 are 44*2+1(not forgetting the zero) so 89 and then 45 itself makes it 90

silver wolf
#

hmm i still don't get it

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brazen rock
#

my answer is incorrect haha

trim joltBOT
brazen rock
#

how do I do this

visual wigeon
#

formula

brazen rock
#

sample or population

silver wolf
#

owh it is integers

#

so it can be negative

#

momok kuda ngomongo jancok

#

🤔

silver wolf
#

.close

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oak shadow
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oak shadow
#

Need help chat

pure fiber
#

have you already tried doing something? if yes could I see your work?

oak shadow
#

Alr wait

#

Found it but it isnt neat or nun

#

And the answer wrong

past widget
# oak shadow

Recall: sin(60 + x) sin(60 - x) sin x = sin 3x

Now, rewrite given equation: sin(60 + x) sin(60 - x) = cos 2x => sin 3x = sin x cos 2x => 2sin 3x = sin 3x - sin x => sin 3x + sin x = 0

#

@ me if you don't get

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gaunt temple
#

my prof wrote this but i dont understand the notation...<x,y> is the smallest subgroup of G containing x and y, right? so it must contain all the powers x^0, x^1, x^-1, x^2, x^-2,... all the powers y^0, y^1, y^-1, y^2, y^-2,... their products and the inverses of the products

gaunt temple
#

but if we have something like x^3*y^4, then that means n_0 = 3, m_1 = 4 and all the other exponents have to be 0

#

but m1...mk and n1...nk are in Z star, so they cannot be 0

marble wharf
#

k=0

#

only n_0 and m_1 appear

gaunt temple
#

im so stupid

#

thank you

#

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marble wharf
#

easy to miss

dull temple
#

.(deleted modping)

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hallow hedge
#

I want to find the rank of this 3x3 matrix?
The rank that I find is 3 while most of the bots say its 2. But I feel the answers by bots were not correct because upon studying the solutions provided. I noticed, they had basic + - issues. So they are not reliable.

[ 4, 5, 6 ]
[ 1, 2, 3]
[ 7, 8, 9]

uncut aspen
#

row reduce it and find the number of pivot columns

wraith hinge
#

it's 2 yeah

#

1st row = 2nd row + 3 * all ones
3rd row = 2nd row + 6 * all ones

hallow hedge
#

This is my process:

1/4(R1)
R2 - R1
R3 - 7(R1)
4/3(R2)
R3 + 4/3(R2)
6/7(R3)

wraith hinge
#

if you do R3 - R1 you get all 3's in row 3
then if you do R1 - R 2 you get all 3s's in row 1

hallow hedge
#

okay. and what do I do next?

wraith hinge
#

well R1 and R3 are same

#

so rank = 2

#

you can reduce it further but dont need to

hallow hedge
#

Thanks. I'll have a look

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cedar adder
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cedar adder
#

@past widget

#

Any idea about 3-b?

#

Something like this?

past widget
#

honestly, I have no clue what you've done blobcry

cedar adder
#

Is the solution something similar?

cedar adder
past widget
#

well, if you've done 3(a), you can use that

#

z + z{bar} = 0 or z - z{bar} = i

cedar adder
past widget
#

which one?

cedar adder
#

z - zBar = x + iy - x + iy

#

=2iy

#

"Y = Im(z)"

past widget
#

Sure, however you wanna simplify :|

past widget
cedar adder
#

i × 2iy + 1
-2y +1
y = 1/2

past widget
#

the first part gives z = ib forall b \in R , the second gives z = a + i/2, forall a \in R

cedar adder
#

@past widget

past widget
#

Yes

#

The equations are: Im(z) = 1/2 or Re(z) = 0, if that sates you

cedar adder
#

And ty

past widget
#

well z = a + ib, z{bar} = a - ib, so what I was writing was 2ib essentially

#

alr tho, I'll remember :p

cedar adder
#

Ty again

#

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ocean quail
#

how do i do this?

trim joltBOT
ocean quail
#

substituting sin and cos doesnt work

#

because we would get that n=0

#

which it says its not

digital bolt
ocean quail
#

cos pi/4, sin pi/4; -sin pi/4, cos pi/4

digital bolt
#

ok

ocean quail
#

which when raisen to the nth power

#

we get cos npi/4, sin npi/4, -sin npi/4, cos npi/4

digital bolt
#

yes

ocean quail
#

its just the standard rotation matrice

digital bolt
#

yes

ocean quail
#

but it doesnt help u

digital bolt
#

so for what n is cos(npi/4) = 1

ocean quail
#

0

digital bolt
#

what other n

ocean quail
#

ooooh, can u write it as 2pi + pi/4?

#

or wait

#

no

digital bolt
#

close

#

the trick is to use 2pi

ocean quail
#

hmmm

digital bolt
#

ok

#

so cos(2pi) = 1

ocean quail
#

tuff

digital bolt
#

so for what n is cos(npi/4) = 1

ocean quail
#

ooog

#

8

#

right?

digital bolt
#

yeah exactly

ocean quail
#

thats amazing

#

thx dude

digital bolt
#

so all this is saying is that if you rotate 45 degrees 8 times, you get 360 degrees

#

which is 0 degrees

#

classic

ocean quail
#

i got more matrices i have trouble with

digital bolt
#

i gtg, someone else may or may not show up

ocean quail
#

yup yup

#

no prob

#

cya man

#

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analog pier
#

To prove that a function is not injective is it enough to show that the intersection between the images of each piece is non-zero?
Here for example the first image is [0,4] and for the second function is (-inf,4). Since the intersection is [0,4) the function is not injective

limpid dawn
safe loom
#

Show that there exists distinct x1, x2 such that f(x1)=f(x2)

analog pier
#

how can i do it simpler

safe loom
#

x² = c (0 < c ≤ 2) => x=±√c, that already offers 2 distinct value

analog pier
#

this was a bad example mb

#

i should've mentioned that both function should be injective individually

analog pier
#

and that is a lot harder to determine

safe loom
#

No, they dont necessary have to be at both functions

#

As @limpid dawn and I mention, look at x² and consider its properties

safe loom
#

(Actually its still possible through graphing)

analog pier
#

ok lets take another example. first function is for x<=0 and the second one is for x>0

#

now both are injective but so now I just have to check if there is an x <=0 and one >0 that have the same f(x)

#

how would I go about that

#

besides graph

limpid dawn
safe loom
#

You can also prove that the function is not always increasing/decreasing on the entire domain, it takes at least one extremum to break the injectivity

#

You can also examine the point where the function is not continuous

analog pier
#

what would you do here?

#

if we replace the 2 with 0

safe loom
#

For me, I examine the discontinuity

#

Specifically x=0

#

lim f(x) as x -> 0+ is 8
lim f(x) as x -> 0- is 0

#

Along with the fact that each function is injective, there can exist a line y=c (0 < c < 8) where it intersects at both points, with each lying on different branch

analog pier
#

that is a good idea

#

thanks

#

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ocean quail
#

i need help with this exercise, i know that d) is wrong, but how do i prove that the rest are right

trim musk
#

hi gustavo

ocean quail
#

yooo

hidden dew
#

There’s two of them now

ocean quail
#

someone already tried to solve it and now i know why a) and b) are correct

ocean quail
hidden dew
ocean quail
#

oh, thats because i closed the last channel because XOR couldnt help me

#

or nevermind, theres apparently 3 gustavos in this server

#

who knew

#

@trim musk @hidden dew do you guys have any ideas on how to solve this?

#

or anyone?

wooden plover
#

Right so you know what the sizes of AB and BA are now I assume ? @ocean quail

ocean quail
#

yea

#

i figured out a) b) c) and d) so far

wooden plover
#

Ah right ok

ocean quail
#

i only need to understand e) and f)

#

@wooden plover are you still here?

wooden plover
#

I gtg get my pizza i'll brb

ocean quail
#

oh right sure

#

ill wait no prob

ocean quail
trim joltBOT
#

@ocean quail Has your question been resolved?

wooden plover
ocean quail
#

nice

wooden plover
#

I don't think there's a super nice way for d and e

ocean quail
#

e and f you mean

wooden plover
#

yea

#

compute the two sides and see if they match

ocean quail
#

they dont

#

how can you even multiply a matrice sized n x n and 1 x 1

#

i thought it was impossible

wooden plover
#

1x1 is essentially a scalar

rustic flicker
#

Haha I fucking hate math

zinc ginkgo
#

or just leave the server

rustic flicker
#

math pfp

ocean quail
wooden plover
#

scalar x matrix makes sense

ocean quail
#

whats the answer to scalar x matrix?

#

is that equal to matrix^2 no matter what?

wooden plover
wooden plover
ocean quail
#

so the matrix will be sized n x n no matter if its AB or BA?

wooden plover
#

BA is 1x1, it's a scalar

#

AB is nxn

ocean quail
#

what if it waas 1 x 2

#

would AB be n x n still?

wooden plover
ocean quail
#

like, whats the rule to seeing what size they are

ocean quail
#

what would you get

#

or some random stuff like n x n times 3 x 8?

wooden plover
ocean quail
#

yah

#

i know that

wooden plover
#

why are you asking the question then ?

ocean quail
#

because nxn multiplied by 1x1 does not have the same property

#

because n should be equal to 1

wooden plover
#

yeah scalars do be that way

#

scalar x any matrix works

ocean quail
#

goddamnit

#

so then how would you even check for (AB)^2

#

?

wooden plover
#

well (AB)^2 is still nxn, a bit painful to compute

#

just compute one or two entries to get the idea

#

what would be at top left position (1, 1) for example ?

#

you know what the entries AB of look like right ?

ocean quail
#

x1x2y1y2

#

or wait

#

no

#

it would just be the sum of the square of each element

#

or no

#

fuck

#

this is painful

wooden plover
#

just write the matrices out really

#

1st row of AB x 1st col of AB

ocean quail
#

damn, i really gotta do all that?

wooden plover
#

I'd do it

ocean quail
#

sure one sec

#

so for the first element i got x1y1*(x1y1+x2y2+...+xnyn)

wooden plover
#

yeah

#

and x1y1 + x2y2 + ... + xnyn is ?

ocean quail
#

who is it?

#

oh its BA

wooden plover
#

yea

ocean quail
#

i cant believe this

#

this is kinda tuff ngl

ocean quail
#

if BA is a scalar

#

than BA * AB = AB* BA?

wooden plover
#

yeah

ocean quail
#

niceeeeeeeee

#

.close

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rich stag
trim joltBOT
rich stag
#

Idk these terms very well

#

C. Is variable right

#

Rn I have
A. Pop parameter
B. Observation
C variable
D. Sample stat

#

Do u guys think this is right

#

OK WAT ABT
A. Pop parameter
B. Sample stat
C. Variable
D observation

restive harbor
#

A is correct, B is a Sample stat, C is an Observation and D a Variable

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rich stag
#

OK TY

#

I see it

#

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wraith hinge
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wraith hinge
#

How to find this determinant

#

<@&286206848099549185>

past widget
#

!original

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#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

zinc ginkgo
#

without more information, induction thumbsupanimegirl

wraith hinge
#

That is a determinat

zinc ginkgo
wraith hinge
#

Ok i will try

#

!close

#

Close!

#

.close

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half scarab
trim joltBOT
half scarab
#

I need help with 13 and 15

split chasm
#

apply inscribed angle theorem
start with 15, its easier

half scarab
#

I don’t know what that it

#

This text book just has its thereoms as numbers

#

Like

#

12-3

#

Or 5-8

empty orchid
#

let me draw it

#

the red is the arc that it subtends

half scarab
#

I know that CB for 13 is 96

#

Wait

#

I get it now

empty orchid
#

👍

empty orchid
half scarab
#

360 - (96-110)

#

Then divide it by 2

#

AB=77 right?

empty orchid
empty orchid
half scarab
#

Oh I thought it meant the line

#

Thank you though

empty orchid
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stoic basin
#

can someone please check if my ans is correct?

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stoic basin
#

.reopen

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silver glade
#

i got a different answer

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jovial thorn
#

is there a way to evaluate Ei(1) without using the power series

jovial thorn
#

$\int_{-\infty}^1 \frac{e^x}{x}$ $dx$

solid kilnBOT
#

kronium_

jovial thorn
#

<@&286206848099549185>

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jovial thorn
#

.close

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low cloud
#

im having a hard time visualizing this which is making it hard to start

solid jewel
low cloud
#

like this?

solid jewel
#

yes

low cloud
#

okay so for something like this i would integrate with disks right because there isnt a different center radius that would be needed for washers

solid jewel
#

yes you could integrate with discs from the height of the point of intersection uptil the end of the sphere and then double that volume cause it is symmetrical

low cloud
#

so this formula?

solid jewel
#

idk i am not familiar with that formula

low cloud
#

this is from my notes if it helps

solid jewel
#

ye thats correct

low cloud
#

okay so in this instance r(x) is the sphere

solid jewel
#

no

#

thats the radius at that point

#

of the disc element

low cloud
#

but we just have radius r

solid jewel
#

the radius of the disc is varying as we integrate

#

make a disc at the lower end of the common volume and notice how if you keep stacking tiny discs on top of it, their radius keeps on changing

low cloud
#

well usually in other problems the radius depends on the x value

solid jewel
#

it does in this one too

low cloud
#

umm how do i have have an x when i dont have a function with x

solid jewel
#

you have to make one yourself

#

assume x distance above the centre and determine the radius of the disc at that point as a function of x

low cloud
#

would it look like this?

solid jewel
#

sorry the diagram is a bit scuffed

#

you can find R(x) using pythagoras

#

and then the only thing left to determine are the intervals of x

low cloud
#

oh no🥲

#

okay so the intervals of x for my other problems were found by setting the two functions equal to each other

solid jewel
#

in this you can denote the volume from the plane formed by the points of intersection and above as V/2 since the volume below it is the same and evaluating the top one and doubling it will give us the total volume

#

then the upper limit of x = r

low cloud
#

so would the bounds go from -r to r

solid jewel
#

no

#

r/2 to r

low cloud
#

im sorry im just so confused

solid jewel
#

ye the figure aint all that great

#

you are integrating discs made on the volume of the lower sphere from r/2 to r

#

and the doubling the volume cause it is symmetric

solid jewel
#

draw the cross section view and try

low cloud
#

i think im going to save this question for later and ask my TA for help im so sorry thank you for trying to help me but i just cant do this rn

solid jewel
#

ye its alright

trim joltBOT
#

@low cloud Has your question been resolved?

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trim joltBOT
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lilac cloud
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Hi. Trying to prove that this statement is true, but struggling to show that the subset is closed under vector addition.
I assume that f,g are periodic functions where f is periodic in p and g is periodic in q. Im trying to show now that f+g is periodic in something. I feel like it is LCM(p, q) or just pq, but not sure how to show algebraically that (f+g)(x+pq)=(f+g)(x)

lilac cloud
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I already can show that the additive identity exists and that its closed under scalar multiplication

grim sparrow
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are you 100% sure that the statement is true?

clear cloud
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But its not in math

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Take sin(x) + sin(x*sqrt(2))

lilac cloud
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Oh i see

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That makes sense

clear cloud
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Also

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Something rare

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But it can happen

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Two periodic function such that f(x) + g(x) = x

lilac cloud
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How would I state formally why $\sin(x)+\sin(\sqrt{2}x)$ is not periodic

solid kilnBOT
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Luca M

grim sparrow
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one way is to derive a contradiction pandathink

trim joltBOT
#

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rapid meadow
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rapid meadow
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for the integration of this question, why is only the cos answer accepted? i thought there was sine as well

rapid meadow
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huh

empty orchid
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like, there are two answers to this question, using sine and cosine

rapid meadow
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and i put into like an integral calculator thing and it only gave me the sine answer?? but the answer in my homework only says the cos one is correct

rapid meadow
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ik

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but is it supposed to be like

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only cos accepted

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cuz my answer sheet says that

empty orchid
rapid meadow
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so both sine and cos are accepted... right

empty orchid
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cosine would be the more standard form here, but it should not be the only answer.

rapid meadow
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ohh

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ok

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wait why though

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why is cos the more standard form

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i thought every question had two answers

empty orchid
solid kilnBOT
empty orchid
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imho, there is no standard form, and it is always better to use arcsin.

rapid meadow
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oh

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errr

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wait then is it ok if i write both😭

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okay thanks

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.close

trim joltBOT
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vast viper
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viscid flower
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so you did c earlier

viscid flower
vast viper
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Now i am looking for X

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Phi is complete

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So all the elements in any set will be open and close both?

wooden plover
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X is open and closed yes

viscid flower
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Well, we were talking about this before

wooden plover
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ah

viscid flower
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Did you feel alright about the open part?

viscid flower
wooden plover
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okok

viscid flower
vast viper
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I am confused about X is open and closed

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I want to understand how it satisfied both properties

viscid flower
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Before we were talking about X is open, you felt okay about that?

vast viper
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Actually No

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I want to feel it again

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It was too late night for me actually yesterday it is morning right now

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So i just woke up

viscid flower
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Okay. Do you have a definition you like for open set? Or should I post one.

vast viper
viscid flower
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how about this

viscid flower
# vast viper

this is close but not really what we need, an open ball is just one kind of open set

vast viper
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So it should contain some elemets

viscid flower
viscid flower
vast viper
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[0,1]

viscid flower
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not quite

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can you see why [0,1] is not open?

vast viper
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Around 0 we can not make

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Any small ball

viscid flower
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right

vast viper
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(0,1) is open

viscid flower
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because any small ball will contain a negative number

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and any negative number is not in [0,1]

viscid flower
vast viper
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So we want every small ball inside it?

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Or just a single ball?

viscid flower
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they are just a visualization technique for neighborhoods

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what we want is to be able to move a little bit in some direction from any point

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we want to be sure if we start at SOME place inside the set, we can wiggle a little bit around that place, and not leave the set

vast viper
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I see

viscid flower
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if you start at 0

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and youre in [0,1]

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then you cannot really wiggle in any direction

vast viper
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Left part of 0

viscid flower
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you have to be careful

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its enough that it doesnt work for 0

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we can start at 0.5 in [0,1] and wiggle just fine

vast viper
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Other thing is that 0,1 are limit points

viscid flower
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they are

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so, if you feel okay on open set

vast viper
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Interior point are???

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(0,1)

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Opps i am confusing myself

viscid flower
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sorry I was looking for a definition thats similar in format to the other ones were using

viscid flower
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is that definition okay?

vast viper
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Yes

viscid flower
vast viper
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👌

viscid flower
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here's the picture we keep in mind

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but the balls can be as small as we want

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or not even balls, just some neighborhood

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okay so, if you feel good on open sets in general

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we can look at X

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We want to convince ourselves that X is open

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what can we try? what should we check?

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how do we start

vast viper
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So here we will check each element of it

viscid flower
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sure

vast viper
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And we will see if we can wiggle around it

viscid flower
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lets take some general element x in X

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and, lets try to take a neighborhood around it

vast viper
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Okay i make

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Singletons are open

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Right?

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Opps no

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They are closed in metric space

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D(x,r)<=1

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The distance function is very confusing

viscid flower
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lets just try an example

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lets use R a number line

vast viper
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Definition are clashing in my mind. Maybe i will need some time

viscid flower
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so (R, d) where d is the normal metric

vast viper
viscid flower
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d(x,y) = |x-y|

vast viper
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So each number will be okay

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And we can move wiggle around each element

viscid flower
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yea but lets be more careful

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lets take some number on the number line, r in R

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we wanna make sure we can wiggle, so lets try to construct an neighborhood around it

vast viper
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(x-epsilon,x+epsilon)

viscid flower
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lets try, radius of 1

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so lets build the neighborhood

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we want all p in R such that |p-r| < 1

vast viper
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In R each number will be okay

viscid flower
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yea but its important to see, and im not doing a good job of it

viscid flower
viscid flower
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so say we look at metric space (R,d), the number line, with normal metric

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and now [0,1]

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man

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@wooden plover you wanna try blobsweat it was so much better in my head

viscid flower
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when we take some r in R, and we construct a neighborhood around that r, we take points from R, again

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do you see what i mean?

viscid flower
vast viper
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Sorry i went outside in the middle of learning needed to throw something

vast viper
viscid flower
vast viper
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[0,1] if I include 0 then i can surely do this

|0-r|<r

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It will fail

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Because |0-1|<1

viscid flower
vast viper
viscid flower
vast viper
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Yes

viscid flower
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lets be careful

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Let's say were looking at the entire number line, normal metric, so (R,d)

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lets look at [0,1] in this space

vast viper
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Yes

viscid flower
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okay, lets try to create a nbd around 0

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lets use epsilon

vast viper
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(0-epsilon,0+epsilon)

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(0+epsilon) is okay

viscid flower
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so our neighborhood is all $r \in R$ such that $d(0,r)<\varepsilon$

solid kilnBOT
#

jan Niku

viscid flower
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so we can construct a neighborhood around 0

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but it includes points that are not in [0,1]

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but, if we do the same thing with R

vast viper
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Yes

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We will get R

viscid flower
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we are looking at the number line, normal metric, (R,d)

solid kilnBOT
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jan Niku

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jan Niku

vast viper
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It will be in R

viscid flower
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do you see why this is more obvious that it will be open

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not just visually

viscid flower
vast viper
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Is it not like close?

viscid flower
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the distance function almost doesnt even matter

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because all p are coming from R anyways

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they will all be in R

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it cannot fail

vast viper
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Ohh let me say

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X is close and open both because it satisfy both definition

D(x,r)<epsilon--->open

D(x,r)<=epsilon-->close

viscid flower
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I mean, it satisfies both definitions

viscid flower
vast viper
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Yes

viscid flower
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its important to say

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X is open in X

viscid flower
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Now we want to convince ourselves X is closed

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lets use the number line

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(R,d)

vast viper
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Suppose we take R and [0,1]

viscid flower
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for which?\

vast viper
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R is closed in R