#help-38

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wraith hinge
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i get it

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thanks

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šŸ‘

dry copper
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you dont šŸ˜›

wraith hinge
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i do

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ig

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this would be dz right ?

wraith hinge
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if that assumption is right then i get it

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if not

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then i dont get it 😭

dry copper
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dz connects old z with new z

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just like i drew

wraith hinge
dry copper
wraith hinge
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you didnt represent dz

dry copper
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i did

wraith hinge
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oh yeah

dry copper
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from z0 to z1

wraith hinge
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e

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yeah

dry copper
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not anywhere

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from z0 to z1 only

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like, the end of the segments

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you drew it in the middle

wraith hinge
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dz is not perpendicular to z is it

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?

little glen
wraith hinge
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i got busted :P

dry copper
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lol

dry copper
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if you ignore dĪø in the expression (cuz its just a number, like 0.001)

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then dz = jz

wraith hinge
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dot product of z with the relation dz = z1 - z0 isn't giving me 0 ?

dry copper
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z rotated counter-clockwise by 90

wraith hinge
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OHHHHHHHHHHHHHHHH

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i get it fr now

little glen
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NOW HE GETS IT

dry copper
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z = a + j b
dz = jz = ja - b

wraith hinge
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cause it effects the magnitude of dz ?

dry copper
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the complex number z is a point in the complex plane

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so when you change Īø, it gets changed to another point

wraith hinge
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oh

dry copper
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so dz must connect old point to new point

wraith hinge
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yeah

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šŸ‘

dry copper
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youre looking at them as vectors, too much šŸ˜›

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its the complex plane, its the complex world, its the complex realm

wraith hinge
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yeah ig

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i understand it

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now

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fr

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thank you

dry copper
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aaand, its always like this with these differentials

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area of circle A = Ļ€ r²

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dA = 2Ļ€r dr

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means that if you change radius of circle by an amount dr

wraith hinge
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I won't even try to visualise that

dry copper
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area will change by 2Ļ€r * amount of change in radius

dry copper
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Thank you too, nice problem

wraith hinge
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wraith hinge
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It's good to visualise it

dry copper
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,, z=a+jb = \begin{pmatrix} a \ b \end{pmatrix} \ \ dz = jz , d\theta = j , d\theta (a+jb) = -b , d\theta + j a , d\theta = \begin{pmatrix} -b , d\theta \ a , d\theta \end{pmatrix}

solid kilnBOT
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Milena

wraith hinge
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And I get why drheta is scalar

dry copper
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do the dot product now

wraith hinge
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.reopen

trim joltBOT
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āœ…

wraith hinge
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With makes dz perpendicular

wraith hinge
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Its like rotating dz 90degrees and then moving it to starting point of z

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Z1-Z0 .Z0 would give Z1.Z0

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OHHHH

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nvm

dry copper
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you cant do it like that :p

wraith hinge
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Yeah

dry copper
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real part * real part + imaginary * imaginary

wraith hinge
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I took Z0.Z0 as 0

dry copper
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cant let them as z's and multiply

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gotta expand to rectangular form

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forget z0 and z1

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those were just to explain old z and new z

wraith hinge
dry copper
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lol

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you cant do the dot product with them written as z's

wraith hinge
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dz=z1-z0
Dot product and we get
dz.z= z1.z0 - z0.z0

dry copper
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this is not dot product

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thats just product

wraith hinge
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Oh shit

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Z is complex not a vector

dry copper
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dot product is defined between two vectors

wraith hinge
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I have to convert it to vector first

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Kinda same though

dry copper
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buuut, a complx number can be thought of as a vector with coordinates Re(z) and Im(z)

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,, z_0 \cdot z_1 = Re(z_0) \cdot Re(z_1) + Im(z_0) \cdot Im(z_1)

solid kilnBOT
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Milena

dry copper
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dot product, not casual product

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cuz z0 is represented as a vector (Re(z0) , Im(z0))

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same for z1

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hence the result

wraith hinge
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I meant it that way

dry copper
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okay noice šŸ’Æ

wraith hinge
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The book said Z= ai+jb, without any harm we can remove the i and write it as a+jb,which makes z still as a vector

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Misunderstanding

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šŸ‘

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dry copper
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not remove the i

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in this z=a+jb

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j is the sqrt of -1

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but in this z=ai + jb

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i and j are the unit vectors

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not the sqrt of -1

wraith hinge
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After removing the i

dry copper
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okay then, good luck and ty!

wraith hinge
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Thank you too

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lofty crown
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who knows how to multiply rational expressions

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tranquil wave
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tranquil wave
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Can anyone help me with this

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plzzz

kindred pier
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# tranquil wave Can anyone help me with this
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
tranquil wave
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3

kindred pier
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!show

trim joltBOT
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Show your work, and if possible, explain where you are stuck.

tranquil wave
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2 loga(x) = loga(a) + loga(7x-10a)

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2x = a(7x-10a)

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(2-7a)x = -10a^2

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x = 10a^2/(7a-2)

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but the answer said 2a or 5a

wraith hinge
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bro

wraith hinge
tranquil wave
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wait

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damn

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it is

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ok got it

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thank you

wraith hinge
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no problem dude

tranquil wave
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elfin kite
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I don't understand how to take the laplace transformation of (u(t-2)-u(t-4))(t-3).

elfin kite
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in step 1-2, I perform a shift on the term (t-3) for the heaviside at c=2 and c=4 by plugging in (t-2) and (t-4) for t into the terms. Is this the correct approach?

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random niche
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I suppose the reason why we plug in a and b is because we want to show, that the only way to get the same outputs is to have the same inputs.
for example
$f(x) = 2x + 1 \$
$2a + 1 = 2b + 1 \$
$a = b \$

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limpid dawn
halcyon dome
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some help me please how much heat is required to heat 10.0 g of liquid isobutane at-25c to 23c? the specific heat of liquid isobutane is 2.2j/(gxc) and the specific heat of gaseous isobutane is 1.6j/(gxc) the Boiling point of isobutane is --12c and the heat of fusion is 365j/g

random niche
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e.g quadratic functions would fail this test

limpid dawn
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yea because a² = b² doesn't imply a = b e.g negative a and positive b

halcyon dome
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how

limpid dawn
wraith hinge
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,graph a^2 = b^2

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,w graph x^2 = y^2

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tepid junco
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Original problem: x' = x -y
y' = y - 4x

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lucid dove
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Hello

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BRUG

tepid junco
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Original problem: x' = x -y
y' = y - 4x

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I have -(D^2 - 2D +1) [x] + 4x= 0

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what now?

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bright quarry
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if there’s kinetic friction then it isn’t balanced sir

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because the weight of the two blocks on the table don’t affect the acceleration here

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those forces are balanced by the table

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look at the horizontal forces for them

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this isn’t an atwood machine

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yo you’re pending postgraduate?

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what are you researching

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your role

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you said you’re studying postgraduate math

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when you joined the server

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šŸ’€šŸ’€

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joined September 15th 2024

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šŸ¤”šŸ¤”

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well draw a FBD for each block

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aye

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yea sure

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it’s not that bad man

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you can also just look at the entire system

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i always did that

bright quarry
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you’ll get Fnet = (m1+m2+m3)a

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because the acceleration will be the same for each block

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you got it boss

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just guess

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i’m kidding lol

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well what direction is the tension going

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that’s the direction the system wants to move

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then which way is the friction

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yep

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it depends how you define your system

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if you want to call the weight of the hanging block positive then the tension on that block is negative which means the tension on the other blocks is positive

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and vice versa

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you get to define direction

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there’s 3 blocks

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did you draw a FBD for each

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draw the third

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and you might’ve drawn the second one wrong

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just a guess

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send it

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,rotate

solid kilnBOT
bright quarry
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your labeling could use some work

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also, why doesn’t the second mass experience friction

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it’s on the table

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nah could use some work

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not everyone knows what mass 1 2 and 3 are

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label them in the middle of the block by their masses

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2 kg 3kg 5kg

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and don’t say Fg

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because there’s 3 blocks

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use m1g m2g m3g etc

bright quarry
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same principle

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Fn balances the vertical forces

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so yes because there’s only one vertical force, mg

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@karmic spade Has your question been resolved?

rose nebula
#

I might be dumb but how do you Round to the nearest centimeter €86,475

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quiet island
quiet island
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.close

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sonic eagle
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sonic eagle
#

im so lost

lofty spade
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you should start with a notation

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tan^{-1} x becomes y

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then you have sin(2y) which is what?

lofty spade
rugged latch
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sin(2arctan(x)) = 2sin(arctanx)cos(arctanx)

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then draw the triangles

sonic eagle
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I just dont get how cos appears

vale abyss
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trig identity

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jagged wharf
#

I'm a bit rusty with linear algebra. I know how to compute the determinant of a matrix, but suppose all we are given is $T(x_1,\ldots,x_n)=(y_1,\ldots,y_n)$, e.g. \begin{align}T_1(x_1,\ldots,x_j,\ldots,x_n)&=(x_1,\ldots,cx_j,\ldots,x_n),\quad (c\neq0),\ T_2(x_1,\ldots,x_j,\ldots,x_n)&=(x_1,\ldots,x_j+cx_k,\ldots,x_n),\quad (k\neq j),\ T_3(x_1,\ldots,x_j,\ldots,x_k,\ldots,x_n)&=(x_1,\ldots,x_k,\ldots,x_j,\ldots,x_n).\end{align}How do I compute the determinant of $T_1,T_2$ and $T_3$?

solid kilnBOT
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jagged wharf
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.close

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topaz musk
#

f(x)=2xāˆ’tan(x) find the concavity

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topaz musk
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for the second derivatie i got f''(x) = -2sec^2xtanx

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but im not sure how to find the critical points

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is it -2(1/cos^2x)(sinx/cos) = 0 ???

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limpid dawn
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Since cosine must not be 0 anyway

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Then the left side is only 0, if sine is 0

topaz musk
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so x = npi ??

limpid dawn
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Yup

topaz musk
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it says the critical points and va is plus minus pi/4 and pi/2 tho 😭

limpid dawn
#

You went from concavity to critical points

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For the critical points of f, you consider f'(x) = 0

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2-sec²(x) = 0
2 = sec²(x)
cos²(x) = 1/2

topaz musk
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wait but

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i thought for concavity u had to find the critical points for the second derivative

limpid dawn
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f"(x) = 0 tells you the intflection points of f

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f'(x) = 0 tells you the critical points of f

topaz musk
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oh

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okay wait so

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ohh wait

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nvm i got it

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icy hedge
#

Can someone help me with LU decomposition? The U matrix is fine but the L matrix I’m confused on

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icy hedge
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.close

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sharp crest
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.close

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placid valve
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,rotate

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is my answer considered wrong? or are there multiple answers?

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nvm

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empty wyvern
#

Say we get a graph like this and I specify an interval or intervals on a graph, like 0 < x < 20. My question is do I have to specify that it is LESS THAN OR GREATER TO

empty wyvern
#

I know open circles = <, and closed circles = less than or greater than yfm

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But what if it's just the line yfm

bright quarry
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you don’t assume it’s an open circle unless they explicitly draw one

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this is just 0<x<65

empty wyvern
#

So always assume it's a closed circle, so [] and <=

bright quarry
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with equality

bright quarry
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but it isn’t really necessary

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unless there’s more context

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to the question

empty wyvern
#

Word

bright quarry
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that would give that away

empty wyvern
#

Word

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tyt

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ty

#

.solved

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topaz musk
#

i think im doing something very wrongn

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shell quest
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pause

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oh wait no read it wrong

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@topaz musk Has your question been resolved?

sly pewter
#

Nvm

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Looks right for that

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There is a horizontal tangent at x =-2 what about the second derivative tho

topaz musk
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the full question is to find f when f is increasing and decreasing using first derivative test

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i dont think we can use the second derivative for that right

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twin yoke
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One message removed from a suspended account.

frozen plover
#

do you know the product rule?

twin yoke
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One message removed from a suspended account.

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One message removed from a suspended account.

frozen plover
#

yep then just use it and sub the values

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haughty ingot
#

also need help on this 😭

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shell quest
#

Hoi

#

U got a diagram

#

If no draw one

#

If yes, think
You have an angle, another right angle, and a side

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mortal folio
#

Hello guys, can sb help me with this task? I tried to sum up this three equations and I got that a+b+c=x+y+z

mortal folio
#

???

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mortal folio
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hellloooooo

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anybody?

main spire
mortal folio
#

I don't think I'll be able to find them.

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there are tons of messages on this server

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mortal folio
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???

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late laurel
#

sen(60Āŗ + x)*cos(60Āŗ + x) = 1/2

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late laurel
#

help me with this equation pls

wraith hinge
#

use sin2a = 2sinacosa

late laurel
#

i dont have the same angle tho

#

sin(a+b)?

wraith hinge
#

angle is 60+x

late laurel
#

ohhhhhhh

#

lmao i would not have seen tht

#

thanks

wraith hinge
#

npnp

late laurel
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marsh forum
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marsh forum
#

So I have to prove $10 \mid (a-b) iff 2 \mid (a-b) \land 5\mid (a-b)$

solid kilnBOT
#

A dense set

marsh forum
#

We first wish to prove that $10 \mid (a-b) \implies 2 \mid (a-b) \land 5 \mid (a-b)$
\
We thus have $(a-b)\frac{5 \cdot 2} =k_1; k_1 \in \Z$. We thus have $\frac{a-b}{5}=2k_1$. As integers are closed under multiplication, $5 \mid (a-b)$. We similarly have $ 2 \mid (a-b)$.

solid kilnBOT
#

A dense set

marsh forum
#

We first wish to prove that $10 \mid (a-b) \implies 2 \mid (a-b) \land 5 \mid (a-b)$
\
We thus have $\frac{(a-b)}{5 \cdot 2} =k_1; k_1 \in \Z$. We thus have $\frac{a-b}{5}=2k_1$. As integers are closed under multiplication, $5 \mid (a-b)$. We similarly have $ 2 \mid (a-b)$.
\
\
We now wish to prove $2 \mid (a-b) \land 5 \mid (a-b) \implies 10 \mid (a-b)$
\
to do so, we wish to prove that $a \mid c \land b \mid c \implies (ab) \mid c; a \neq b$.
\
Let's assume to the contrary that $(ab) \nmid c$. We then have $c=(ab)q+r; 0<r<ab$
\
We now divide across by $a$ . We thus have $k_1= bq_1 + \frac{r}{a}$.
\
$k_1 \in \Z$, we also know that $bq \in \Z$. We thus now need $\frac{r}{a} \in\Z$. This can only happen if $r=0$ or if $r=a$.
\
\
We now once again assume $(ab) \nmid c$
\
We thus have $c = q(ab)+r_2$
\
We now divide across by $b$.
\
this gives us
\
$k_2 = aq_2+\frac{r}{b}$.
\
The only way this can be an integer is if $r= 0$ or $r=b$

vagrant marsh
#

good so far

solid kilnBOT
#

A dense set

vagrant marsh
#

what condition must a and b have so that a|c, b|c => ab|c

marsh forum
#

We first wish to prove that $10 \mid (a-b) \implies 2 \mid (a-b) \land 5 \mid (a-b)$
\
We thus have $\frac{(a-b)}{5 \cdot 2} =k_1; k_1 \in \Z$. We thus have $\frac{a-b}{5}=2k_1$. As integers are closed under multiplication, $5 \mid (a-b)$. We similarly have $ 2 \mid (a-b)$.
\
\
We now wish to prove $2 \mid (a-b) \land 5 \mid (a-b) \implies 10 \mid (a-b)$
\
to do so, we wish to prove that $a \mid c \land b \mid c \implies (ab) \mid c; a \neq b$.
\
Let's assume to the contrary that $(ab) \nmid c$. We then have $c=(ab)q+r; 0<r<ab$
\
We now divide across by $a$ . We thus have $k_1= bq_1 + \frac{r}{a}$.
\
$k_1 \in \Z$, we also know that $bq \in \Z$. We thus now need $\frac{r}{a} \in\Z$. This can only happen if $r=0$ or if $r=a$.
\
\
We now once again assume $(ab) \nmid c$
\
We thus have $c = q(ab)+r_2$
\
We now divide across by $b$.
\
this gives us
\
$k_2 = aq_2+\frac{r}{b}$.
\
The only way this can be an integer is if $r= 0$ or $r=b$

solid kilnBOT
#

A dense set

marsh forum
#

from this I want to somehow conclude that $r=0$ , thus arriving at a contradiction

solid kilnBOT
#

A dense set

marsh forum
#

Or is this the wrong way to approach it

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#

@marsh forum Has your question been resolved?

marsh forum
#

<@&286206848099549185>

marsh forum
#

<@&286206848099549185>

marsh forum
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gusty estuary
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gusty estuary
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.close

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sage scarab
#

I need help with this
what steps do I take, can someone list it 😭

wary basin
#

calculate the area of each of the rectangles

#

recall that for a rectangle A = h*w

split chasm
#

also your selection for the dropdown is incorrect

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wraith hinge
#

How do I find the domain in B

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wraith hinge
#

<@&286206848099549185>

lofty elk
#

Mhm what are we looking at

#

Oh domain

#

All real values are allowed

wraith hinge
#

so it’s all dependent on the denominator and I don’t have to take the numerator in consideration right?

lofty elk
#

Mhm

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lofty elk
#

Although, is x=i considered a vertical asymptote

wraith hinge
#

what about this? how do I continue to solve for finding the vertical asymptote

wraith hinge
wraith hinge
#

ohh I’m stupid

#

thanks

lofty elk
wraith hinge
#

thank you for your help

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lucid dove
#

Lmao I made u switch channels

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lucid dove
#

.close

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orchid wagon
#

do not do this

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kind island
#

okokok

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kind island
#

i might crashout here

#

i need someone to help me justify why my answer is the way it is

#

becuase im deadass confused

#

i just generally also wanna know why my answer is my answer

#

my answer: F is orange
f is blue
f’ is black

#

i need some big boy explinations

crisp zodiac
#

I mean, derivative of a parabola is a straight line

#

because essentially you're converting a quadratic polynomial to the format of y=mx+c

kind island
#

ah yeah okkk

#

and orange is just the normal function right

crisp zodiac
#

ye

kind island
#

i dont have to explain that one do i?

#

or is there an explination to be said there

crisp zodiac
#

you can if you want, its not necessary

kind island
#

ok bet thanks a lot

crisp zodiac
#

yeye np

kind island
#

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verbal canopy
#

tried this like 7-8 times, really not sure what to do. thx for any help

hidden dew
#

How did you get x as 75 ?

verbal canopy
#

cuz i thought if 2x is 150 then x is 75

hidden dew
verbal canopy
#

could you visualize that or explain how id do that

hidden dew
#

Like at the step
2x+150=180
for both sides to be equal we need to take from both sides the same amount
so we take from (subtract) both sides 150
2x+150-150=180-150

#

Left side becomes
2x and right side becomes 30

verbal canopy
#

so then one x is just 15

hidden dew
#

yep

#

But there is still one more step

verbal canopy
#

is that the part where i found out what the angle is

#

by substitution

hidden dew
#

Yep

verbal canopy
#

@hidden dew the question changes as u get it wrong

#

i tried again i just cannot work it out

#

can u maybe reexplain with my new workings

hidden dew
#

You subtracted 150 when the question stated
2x+130=180

verbal canopy
#

ohhh i see

#

yeah i got it thank you

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bronze hound
#

conceptually speaking, how can you have a second derivative at one point

zinc ginkgo
#

derivative of derivative thumbsupanimegirl

bronze hound
#

ya but doesnt a point only have a constant derivative

#

a cosntant slope

clear cloud
#

f'(x+h) - f'(x) / h

bronze hound
#

the slope doesnt change at one point, how can it have a second derivative

tribal pond
#

that maps an X to an unique Y in the codomain (the slope)

bronze hound
#

what, can you dumb it down a bit for me

tribal pond
#

and it coul dbe a differentiable function

#

like say f(x) = x^2

#

then f'(x) = 2x

#

now g(x) = f'(x) is a function itself

#

and we can see it's differentiable everywhere

bronze hound
#

ok

#

ok ya i kinda get your point

tribal pond
#

so g'(x) = 2

#

that would be ur second derivative

bronze hound
#

but like im just thinking about this logically though

#

for example, the derivative at x = 1 is 2

#

like that point has a constant slope right

#

the second derivative means the first derivative is changing right

tribal pond
#

mhm

#

so we have the point

bronze hound
#

but if the slope there is constant, shouldnt the second derivative just be zero

tribal pond
#

(1,2) in our f' graph

#

no?

bronze hound
#

why not, dont you agree that a point can only have 1 slope value

tribal pond
#

think of your derivative as a function

tribal pond
bronze hound
#

ok so the second derivative is 2, meaning that the slope increases, but at that point the slope is just 2

#

so it doesnt increase, its just constant

tribal pond
#

so the second derivative is a constant function

bronze hound
#

i get that the neighboring point can have an increased slope

#

but my point is that point, cannot

#

as that point is simply a constant value

#

if you say an interval close to that point has a second derivative, i agree

#

like we say between [1,1.000000001]

#

lets say this interval has a second derivative

#

i get that, because the values now have different slopes right

#

but i dont get how simply one point which has a constant slope can now have a changing slope

tribal pond
#

we look at MULTIPLE points

#

f'(x) can be a function

#

itself

bronze hound
#

ya i get that

#

ok so the derivative of the function f'(x) will look at neighboring points at some x value correct?

tribal pond
#

but sometimes the function f'(x) will not be differentiable

#

for some reason

#

(discountinies or left and right hand limit does not exist or equal each other)

#

etc

bronze hound
#

ok so then my point is, isnt it imprecise to say the second derivative at a certain point, wouldnt it be more precise to say the second derivative at points near this certain point

#

near and including the point

tribal pond
#

ur still looking at the same neighborhood

bronze hound
#

i mean it is the derivative at the point, but like its more of an interval than a point right?

tiny river
#

A point does not have a constant derivative

bronze hound
#

what

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#

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ruby heron
#

any ideas how to start this one?

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ruby heron
#

.close

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odd tapir
#

How is momentum conserved in an inelastic collision given the fact that kinetic energy is lost, and so since p = mv (momentum is equal to mass x velocity) and velocity is lowered (kinetic energy is lost) then how come momentum is convserved?

silent canyon
#

Maybe kinetic energy is passed in the collision?

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#

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random quest
#

hey guys, I feel silly for now knowing how to do this, but I need to figure out how to solve for x for a personal project of mine.

assuming I have the length of the largest side of a triangle (3), the angle opposite to that side (135*), and the length of one other side of said triangle, how would I solve for the unknown length of the other side (X)?

exotic pine
#

cos rule

wraith hinge
#

wait

#

This is ASS

exotic pine
#

or sin rule works aswell

wraith hinge
#

ASS is not a congruence criterion

#

So this has multiple answer

#

I think so

exotic pine
#

congruence??

wraith hinge
#

you can't fix a triangle by knowing two sides and an angle opposite to one of the two sides, can you?

#

Otherwise ASS would have been a criterion

#

Angle-Side-Side

exotic pine
#

nah only 1 positive

wraith hinge
#

oh

random quest
#

thanks guys, I haven't had a maths class in like 5 years so I was giving myself a brain bleed trying to figure this out

#

.close

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wraith hinge
#

I had asked this earlier.

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wraith hinge
#

I don't think I got a satisfactory answer

#

Prove by induction that the product of r consecutive integers is divisible by r!

hollow tangle
#

I remember this lol

wraith hinge
#

That is, r!|(n)(n+1)(n+2)(n+3)(n+4)..........(n+r-1)

#

By induction, of course

visual trench
#

(n)(n+1)(n+2)(n+3)(n+4)....(n+r-1)/r! is a binomial coefficient C(n+r-1, r)

wraith hinge
#

This is the first exercize of the book.

visual trench
#

Ok, you can prove by induction that C(n,k) is integer because C(n,k)=C(n-1,k)+C(n-1,k-1). Starting from C(1,0)=C(1,1)=1 which is integer.

wraith hinge
#

I don't get the notation

visual trench
#

where C(n,k)=n!/((n-k)!k!)

wraith hinge
#

oh

#

ok

#

thanks

#

.close

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orchid wagon
wraith hinge
#

I'll try and tell

wraith hinge
orchid wagon
#

book of proof by richard hammack?

trim joltBOT
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jagged portal
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spiral ocean
#

Extended remainder theorem for non-linear divisor; how do i deal with it?

spiral ocean
#

For example, let ${f(x) = x^{2011} - ax + 3}$ and ${f(x)}$ yields the remainder of -3 when divided with ${x^2 - 1}$. Then what is ${a}$?

solid kilnBOT
spiral ocean
#

so i know that if ${f(x) = x^{2011} - ax}$ should be divisible by ${x^2 - 1}$. So, ${x(x^{2010} - a)}$

#

so i know that if ${f(x) = x^{2011} - ax}$ should be divisible by ${x^2 - 1}$. So, ${x(x^{505} - a)(x^2 - 1) \implies a = 1}$

spiral ocean
#

is there a shortcut for this kind of problems?

solid kilnBOT
nova spire
#

also yes you can use that since (x-1) and (x+1) both divide x^2-1 and remainder is of degree 0 < 1

#

f(1) = remainder and f(-1) = remainder

#

so 1 - a + 3 = remainder and -1 + a + 3 = remainder

nova spire
#

but 1 - a + 3 = 3 gives a = 1

#

and same for -1 + a + 3 = 3

#

if for example you had that f(x) when divided by x^2-1 gives remainder of x + 4

#

f(x) divided by x-1 has same remainder as x+4 divided by x-1

#

so f(x) divided by x-1 gives remainder of 5

#

f(1) = 5, then repeat with x+1

#

it can be a powerful tool sometimes

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#

@spiral ocean Has your question been resolved?

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dull pulsar
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dull pulsar
#

not sure if i'm overthinking or misunderstanding the notation. we are given already, so just fgind g(x)^2? Not sure how to

oak fractal
#

g(x)² also given right

#

Just expand and ull get the answer

shell gust
#

I think the answer is just 8

oak fractal
dull pulsar
#

Oh

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Tricksy professor

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dull pulsar
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Thanks

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harsh siren
#

if we are given three complex point in a plane then angle at z2 will be?

harsh siren
#

is it (z1-z2)/z2-z3 ?

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acoustic flint
#

Convert to polar form before dividing that way you can just subtract the arguments

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boreal berry
#

can someone please help me with this question

boreal berry
#

i don’t get what i am doing

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@boreal berry Has your question been resolved?

boreal berry
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does anyone know this???

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i rlly need help

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unique harness
#

hi i am having trouble with how to start these two problems

modern hamlet
#

think of them as squares and triangles

#

and add up the areas

#

then take into acount the interval

#

and devide it by the length of the interval

#

to get an average

unique harness
#

hmm ok so then for the first one

#

i should divide by 6

modern hamlet
#

yes

unique harness
#

i think 12/6?

#

if i know how to count right

modern hamlet
#

yes

unique harness
#

yes it was 2

#

so the second one would be done the same way

modern hamlet
#

yes

unique harness
#

omg why do i suck at these not super well defined problems 😭

#

thank you@

#

!*

modern hamlet
#

all good

unique harness
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floral atlas
#

my question is that how to find domain and range f(x) = sqrt(x + 1) . the answer that my friend gave me is Dom g = [-1 , +infinty ) and Range g = [0 , +infinity] and he also don't know how he got these answer a year ago

floral atlas
#

and also please tell me how to find domain and range of a function in general

spring summit
#

a negative number in a sqrt would give u an imaginary number

floral atlas
#

please explain further

spring summit
#

so u can't have a negative number in a sqrt

#

which means values of x must be -1 or bigger

#

for it not to be negative

floral atlas
#

and why are we excluding infinity in domain

spring summit
#

domain of a function is a set of all possible inputs for this function

spring summit
#

+infinity is greater than -1

floral atlas
#

so we should use ] instead of )

spring summit
#

[] means the endpoint includes the interval

#

and () means doesn't include interval

floral atlas
#

so in domain he is excluding + infinity but i should include it??

spring summit
#

no it is )

#

for infinity

#

basically () is < or > and [] is <= or >=

floral atlas
#

ok thank you very much

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naive aurora
#

hey im not into this topic, or a math guy or smthin

#

but using the basic idea you can get from this ,

#

use congruency

#

before that,

#

do you know how to find the length of the 3rd side of a scalene triangle,

#

given 2 sides, and the angle between them?

#

lets say here a = 80 , b = 100 , angle O = 60 deg

#

the formula for 3rd side c is

#

so if u substitute the value for that, youll get c = 91.65 which is approx 91.7

#

but well never mind that, this is just random n not correct approach

#

but idk if this is math question or physics

#

coz if its physics then id say you can use relative velocity formula, since this can be considered vector

#

say v1 = 80km/hr n v2 = 100km/hr and angle between them is 60 deg

#

again thats goes to the same logic

#

we do the same thing, and can say that the rate is 91.6515

#

its relative velocity formula

#

for rate of separation

#

using law of cosines, coz they are vectors with a direction and an angle between them

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wispy vigil
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wispy vigil
#

I know that sin /=/ 1

#

So it cant be pi/2

#

and cos cant be 0

#

so it cant be 0 or pi

#

but why cant it be 0,-1

#

270deg

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wispy vigil
#

Why?

#

Got

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civic crypt
#

how do i do this?

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molten comet
#

Create cases for when each abs is pos and neg

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cedar fiber
#

Hello?

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full hull
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full hull
#

did i do something wrong?

restive pewter
#

Fundamental Theorems for Normed and Banach....

Please send me viva questions and help me šŸ˜”

full hull
#

yo bonk

#

can you help me?

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tardy ledge
#

can i get help with this

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tardy ledge
#

I worked out the probabilities 1 is 1/6 2 and 6 is 2/6 and 5 is 1/6

#

i can't seem to figure out the next step

bright quarry
#

did you work out how it could add up to 6

naive otter
bright quarry
naive otter
#

Except 2,2,2

bright quarry
tardy ledge
#

ok yeah i got that far now

#

so the probabilitiy of roling a 2

#

3 times

#

is

#

1/36

#

wait

#

no

bright quarry
#

there are multiple 2s

thorn otter
#

You shouldn’t calculate it that way

naive otter
tardy ledge
#

2/6 probability each time, 3 independent events, wouldn't it just be (2/6)(2/6)(2/6)

tardy ledge
#

the answer is 1/27 šŸ’€

naive otter
#

1/3³ = 1/27

tardy ledge
#

oh

#

wait

#

but isn't 2^3 = 8

#

and 6^3 = 256

#

how does that

naive otter
#

2/6 = 1/3

tardy ledge
#

yeah

#

but like i shoudl get it this way too

naive otter
tardy ledge
#

oh ya its 216

#

right

#

ok

#

also

#

how come my ti-84 doesn't always convert into fraction when i do math frac

naive otter
#

,calc 8/216-1/27

solid kilnBOT
#

Result:

0
#

Result:

0
naive otter
#

@thorn otter You mean, he should write the possible event set and calculate šŸ’€

thorn otter
#

Your way of calculating this is wrong, you should count how many configurations of the dice that add up to 6, and then divide that by 6^3

thorn otter
tardy ledge
thorn otter
#

You have to divide it into 3 cases:

  • 3 dice are different to each other
  • 2 dice are the same, the other is different
  • 3 dice are the same
#

For the first case, you only have 1+2+3 = 6

tardy ledge
#

theres no 3

#

1,2,2,5,6,6

thorn otter
tardy ledge
#

so only 1 config then no?

#

2,2,2

thorn otter
#

The answer is (1/3)^3

tardy ledge
#

but your not dividing by 6^3

thorn otter
#

Yes, I have :)

tardy ledge
#

how

#

number of configs / 6^3 isn't it?

#

oh

#

wait

#

there is 3

#

possible ways of getting 2,2,2

thorn otter
#

The prob of getting a 2 is 1/3, right? Now we have to have 3 2’s in a row, so we’re taking the third power :)

tardy ledge
#

no there is 8

silver glade
#

you can do 2^3 / 6^3 or (1/3)^3, it's the same

tardy ledge
#

yeah ok

thorn otter
tardy ledge
#

ok ok np

#

thank you guys

#

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quick garnet
#

In a regular hexagonal pyramid with base edge a = 1 cm and peripheral edge l = 2 cm is constructed an intersection that passes through the largest diagonal of the base and is perpendicular to it. The area of the intersection?

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#

@quick garnet Has your question been resolved?

mystic iris
quick garnet
#

Not really I'm confused bcs the intersection is supposed to be an equilateral triangle

mystic iris
quick garnet
#

Ok idk how to find the long diagonal then

#

Though it was sqrt3 or smt

#

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wheat torrent
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wheat torrent
#

Is there any way I can determine the magnitude/length of vector D efficiently without finding each individual component of A B & C?

digital bolt
#

it's pretty quick to find the individual components though

wheat torrent
#

Got it! Thank you.

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serene crane
#

Quick question, should I foil this then multiply by 5v?

trim musk
serene crane
#

uh

trim musk
#

oh expand

serene crane
#

yes

trim musk
#

yes you can do that but there is a faster and simpler way

serene crane
#

What would that be?

trim musk
#

substitution

serene crane
#

explain?

trim musk
#

have you not learnt it?

#

u sub

#

let the thing inside the brackets be = u

#

so v^2 + 4 = u

#

now differentiate

serene crane
#

you mean substiuttion for linear algebra?

#

oh we havent done usub yet

trim musk
#

u sub in integration

#

oh well then you can just expand

#

its going to be a bit painful though

serene crane
#

yeah i figured lol

#

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valid beacon
serene crane
#

oh?

#

how so

valid beacon
#

nvm i think they mention u-sub

#

earlier at least

#

but if you let u = v^2 + 4

#

you get du = 2v dv

#

you have a 5v in front

#

but you could just multiply the whole integral by 5/2 and replace the 5 with a 2

#

and its all good

trim musk
#

yeah he hasnt learnt it yet

mystic iris
#

u sub is so satisfying once youve learned it

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radiant crow
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radiant crow
#

how do i long division that divided by a + b

restive vortex
restive vortex
#

If a^(p-1)-a^(p-2)b+a^(p-3)b^2......b^(p-1)

empty orchid
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restive vortex
#

I though Clyde want to divide a^(p-1).... By a+b

empty orchid
#

mayb idk

radiant crow
empty orchid
empty orchid
radiant crow
empty orchid
#

maybe we can use remainder theorem here

#

$\frac{a^p+b^p}{(a+b)^2}$

solid kilnBOT
empty orchid
#

maybe try this

radiant crow
#

idk how to use remainder theorem when there r 3 variables

empty orchid
restive vortex
#

If a = -b

#

The (-b)^p+b^p

#

If p even then (a+b)^2 will not fully divide that expresion

radiant crow
#

p is odd

radiant crow
restive vortex
#

Because (-b)^p+b^p

#

If p is odd ,for example 7

#

(-b)^7 + b^7

#

Is 0

radiant crow
#

a, b are coprime

restive vortex
#

Then yeah uhhh this is harder

#

What is the question again

restive vortex
radiant crow
#

p is an odd prime
a, b are coprime
prove that the gcd of
a + b, (a^p + b^p)/(a + b) is either 1 or p

radiant crow
restive vortex
#

This form might help

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#

@radiant crow Has your question been resolved?

radiant crow
#

the remainder should jst be pb^(p-1)

#

so gcd(a + b, pb^(p-1))

#

since a + b and b^(p-1) are coprime

#

it will be
gcd(a + b, p)

#

which is either p or 1

#

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uncut bough
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uncut bough
#

Can someone help me make the geometric interpretation for 0<x<1 ?

#

This is what I got

uncut bough
#

But I’m confused how to get X-x^2/2 using geometric interpretation

empty orchid
#

or which part of the questions are you stuck on?

uncut bough
uncut bough
empty orchid
#

we haev that $F(x)=\int_0^x f(t)dt$

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