#help-38

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solid kilnBOT
shrewd obsidian
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please check that this is equal

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to your equation

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and you should be able to factor now

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but please do learn the underlying lesson of this example

shrewd pewter
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Of course

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Quadratics

shrewd obsidian
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you had 2x^2 and that's why you needed to multiply 9 with 2

shrewd pewter
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Ahhh

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So whenever in other examples

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Like lets say instead of 2x² we have 6x²

shrewd obsidian
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yes

shrewd pewter
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Do I multiply the third term by 6?

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In other words 9 x 6

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?

shrewd obsidian
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yes, but not in the equation, that's just the trick to help you facto

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r

shrewd pewter
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Ahhh

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And then after it should equal the middle term right?

shrewd obsidian
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ok go easy

shrewd pewter
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I meant to say, the sum of the factors should equal to the middle term?

shrewd obsidian
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not necessarily those factors

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so e.g. whats 9 times 6? 54

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but 9 and 6 wont be your numbers

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but other factors of 54 will be

shrewd pewter
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Ahhh

shrewd obsidian
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this was a coincidence

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that you got 9 and 2

shrewd pewter
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Interesting

shrewd obsidian
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so -9 + 2 = 7

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and -9 x 2 = -18

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i mean what would you do if you had just x^2

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not 2x^2

shrewd pewter
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this equates to the answer yes? Or is it purely coincidence

shrewd obsidian
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you know the trick right?

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so there's an invisible 1 there

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it's actually $1 \cdot x^2$

solid kilnBOT
shrewd pewter
shrewd pewter
shrewd obsidian
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yes so whenever the coefficient isn't one, multiply the free term without x with that coefficient

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and then you will get a number

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that's product of those two, and then you do the OLD trick

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you know

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just instead with the product, as opposed to the free term as you would do if you had 1 times x^2

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were you able to factor the original problem?

shrewd pewter
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Could you provide an example please? Something different, id want to try and solve the previous question on my own.

shrewd obsidian
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did you end up factoring your problem?

shrewd pewter
shrewd obsidian
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you can't factor this?

shrewd pewter
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I'm not sure how?

shrewd obsidian
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do the most basic thing

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rearrange the terms if that helps

shrewd pewter
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Ahh

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Oh hold on

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Ahh

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2x² -7x + 9 = 0?

shrewd pewter
shrewd obsidian
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but can you finish the problem

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you need to get ( ) ( )

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that form

shrewd pewter
shrewd pewter
shrewd obsidian
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use the pic i sent and just factor whatever you can

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there's some common factors there

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go step by step

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i have another one for you

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but do this first

shrewd pewter
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I think il be wrong but il give it a shot

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Alrighty

shrewd obsidian
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how is it going?

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i can give another hint

shrewd pewter
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Do I need to find the gcf? I think there is none

shrewd pewter
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Its been a while since I've done 6th grade math

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Actually a long while

shrewd obsidian
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$2x^2 + 2x - 9x - 9=0$

solid kilnBOT
shrewd obsidian
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if you can't simplify this in ANY way

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apply ANY manipulation that you know

shrewd pewter
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Ohh quadratic formula?

shrewd obsidian
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except adding 2x and -9x

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ofc

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no bro

shrewd pewter
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Ah

shrewd obsidian
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i think you need to go watch some youtube videos

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here's one

shrewd pewter
shrewd obsidian
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no

shrewd obsidian
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ok i ll give you the solution

shrewd pewter
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Thanks

shrewd obsidian
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$2x(x + 1) -9(x+1) = 0$

solid kilnBOT
shrewd obsidian
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but you need to go watch that video

shrewd pewter
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OHHHHH

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OHH

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Okayyy

shrewd pewter
shrewd obsidian
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sorry i didnt give the final answer, the above was just another step

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let me know if you don;t know how to put into ( ) ( ) form

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that last image

shrewd pewter
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Alrighty

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Ty

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Okay uh

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I learnt a different method

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And the answer I got is

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Question: 2x² - 9 = 7x

Ans in ()() form: (x + 3) (3x -2)

shrewd obsidian
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try multiplying that and see if you will get 2x^2 ...

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it's not correct

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you should get (2x-9)(x+1)=0

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this is the final step after the last image i sent

shrewd pewter
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Oh hold on I made a mistake in the calculation

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restive prairie
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can anyone help me out?

trim joltBOT
restive prairie
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i’m confused

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this is the question

unique minnow
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What confuses you?

restive prairie
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I don’t think it’s right

unique minnow
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Well that's half of the integral of 1/u.

Do you know what the integral for 1/u is?

restive prairie
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No what would it be?

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ln(u)

unique minnow
restive prairie
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but then what do i do with the du/2? isnt it supposed to cancel out

unique minnow
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Well du stays there, it tells you that you're now integrating with respect to u, not t.

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And the 1/2 is just a constant you can bring it to the front of the integral

unique minnow
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Yep

restive prairie
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ohhh ok i see thank you!

unique minnow
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No worries!

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sage anvil
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guys how is this possible

trim joltBOT
sage anvil
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i saw in solutions its 2 ^2/3

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but I don't understand

naive otter
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What is X's value ?

sage anvil
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it is not given

rotund grove
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then it's not possible

wraith hinge
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then u cannot decide

rotund grove
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you can't just magically remove x (unless there is cancellation

wraith hinge
sage anvil
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hmmm

naive otter
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We have 2x•x½ = 2x^(3/2)

wraith hinge
sage anvil
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task was to derive square root of x * (x^2-1)

rotund grove
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x(x^2-1)?

sage anvil
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so it is like 1/2 x ^-1/2 * (x^2 -1) + square root of x * 2x

wraith hinge
sage anvil
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.close

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rotund grove
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,selfroles

solid kilnBOT
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Gave you the she/her selfrole.

wraith hinge
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,selfroles

solid kilnBOT
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Gave you the she/her selfrole.

wraith hinge
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lol

trim joltBOT
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fair forge
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is it correct to write it like this?

( ln(x) )' is how i write it

fair forge
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i do see why it is correct

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but is it common in usE?

spare yarrow
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prime as in derivative?

grim sparrow
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I've seen it before, yes

fair forge
grim sparrow
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I usually write log'(x) instead of (log(x))', actually

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it's just easier haha

fair forge
spare yarrow
# fair forge ye

not very comon, indeed. Just be careful so that you don't get marked for that

fair forge
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anyway thanks

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trim joltBOT
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Please don't occupy multiple help channels.

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grim sparrow
kindred kayak
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i opened 2

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my misstake

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.close

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quiet remnant
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The graph of f (x) is shown. Make the graph of 3f ((x/2) − 1) indicating each of the transformations carried out.

quiet remnant
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May someone check if I did it correctly? please

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Its in spanish and my letter is pretty bad, so sorry if its hard to understand.

trim joltBOT
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@quiet remnant Has your question been resolved?

quiet remnant
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<@&286206848099549185>

strange needle
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Helo

quiet remnant
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Hello

quiet remnant
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<@&286206848099549185>

tulip hollow
quiet remnant
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ok

tulip hollow
trim joltBOT
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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

quiet remnant
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Oh

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I think I finished the problem

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I think the answer is tha graph of bottom

quiet remnant
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Thats it

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But I want to make sure that it is correct

trim joltBOT
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@quiet remnant Has your question been resolved?

quiet remnant
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<@&286206848099549185>

wise mural
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Seems good to me, you can check at some specific values to validate your answer

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For instance, 3f((x/2)-1) at x=4 would be 3*f(1), that is 3, as you wrote in the answer

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That is not a proof but it helps being confident in your answer

quiet remnant
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Thanks

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I just wanted that lol

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.close

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sharp gust
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In doing I.V.T., if you have something like cosx=2x^2 --- do you just make it equal to zero?
so 2x^2-cosx = 0.

then plug in values like 0, 1, and -1? what counts as a "solution" exactly, and I don't really get what it means to have a solution in the interval

serene shale
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solution = value of x that makes the equation, cos(x) = x^2, true

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you can indeed subtract one side of the equation over to the other

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so for example if f(x) = 2x^2 - cos(x),
NOW, a solution is a value of x that makes f(x)=0

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now you try to find two values of x, one that makes f(x) positive, and another that makes f(x) negative

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i think x=0 makes f(x) negative and x=pi makes f(x) positive.

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proof:
f(0) = 2(0)^2 - cos(0) = 0 - 1 = -1, which is negative
f(pi) = 2(pi)^2 - cos(pi) = 2(pi)^2 + 1, which is positive

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now you can use the IVT (because f(x) is continuous) to conclude that there is some value of x on the interval (0, pi) that makes f(x)=0

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that value of x, which is between 0 and pi, is a solution of the original equation cos(x) = 2x^2

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hope that made sense

sharp gust
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oooh pi is a good one to remember for trig, I was grimacing at the values 1 and -1 gave me, and 2

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lemmie re-read it again

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the answer was -1,0 for a solution in the (a,b) interval

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but cos(-1) gives me weird numbers that don't match 2(-1)^2

serene shale
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yeah i mean

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there’s always other values of x you can choose

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x=-1 is weird here

sharp gust
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yeah

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so in the (a,b) format it's not actually x,y but rather left endpoint and right endpoint

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how tf is -1 the left endpoint if algebraically it gives you like 3.4 something.
cos(-1) is .54 and 2x^2 is 4

serene shale
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( , ) notation is used for 2 different things

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one is ordered pairs (x, y) which represents a single point

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the other is an open interval (a, b) which is a infinite stretch of real numbers

serene shale
sharp gust
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ah

serene shale
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¯_(ツ)_/¯

sharp gust
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Yeah lol idk I'll email the TA

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it doesn't make sense to me yet because it's just intro calc stuff, so it should just be some simple equation with simple answers

serene shale
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usually you plug in simple values of x like -1, 0, and 1

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but with trig functions you can do other stuff like pi and such

sharp gust
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oooo

serene shale
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but yeah in general when someone says a “solution on an interval”

they just mean a value of x, that’s in the interval, that makes the equation true

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wraith hinge
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pls help with the part b

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wraith hinge
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<@&286206848099549185>

wraith hinge
proven onyx
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Okay it ok

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viral pumice
#

Solve this By factoring x²=16x-63

burnt mulch
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burnt mulch
wraith hinge
wraith hinge
burnt mulch
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As in how to derive the formula or smt else?

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Because the formula is already written there

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strange hamlet
#

Im unsure where to start

trim joltBOT
radiant spindle
#

Well do you understand all the terms listed

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faint horizon
#

How do I write this in the form “c a^p b^q” if they don’t provide those variables

radiant spindle
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They're asking you to simplify the expression in the form of ca^p*b^q

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So you can figure out was c,p, and q are

faint horizon
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But how can you have p and q without a and b

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Oh wait nvm I figured it out

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Thanks

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primal spade
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primal spade
radiant spindle
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What part?

primal spade
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evrything

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basically

radiant spindle
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ok so 11a

primal spade
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like 12

radiant spindle
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Oh ok

primal spade
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no no leave q11

radiant spindle
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So 12 id look at the graph and write coordinates of everywhere you know

primal spade
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oh ok

radiant spindle
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like in 12a it looks like the line goes through (-1,0)

bright quarry
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that approach is unnecessary for all of these

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they all give the y intercept

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you don’t need all the points

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just look at the slope

radiant spindle
#

Oh sorry I meant to specify, find two

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There are multiple ways of doing this

bright quarry
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first one goes up four over one thus the slope is 4 and the y intercept is 4

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you can tell what the slope is just by looking for all of these

primal spade
#

What abt this

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<@&286206848099549185>

radiant spindle
#

well what's the question

primal spade
#

Wait hold on

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this is all the textbook gave

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brazen gazelle
trim joltBOT
brazen gazelle
#

how do i use null factor law on this equation

marble wharf
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its one thing (x^2-4x+2) multiplied with another e^(-x+4)

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so for the product to be zero, one of those things has to be zero

brazen gazelle
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so what does that mean

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@marble wharf

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<@&286206848099549185>

sacred sapphire
brazen gazelle
sacred sapphire
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like what he said

brazen gazelle
#

yeah but what next

sacred sapphire
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for two things multiplied to be 0

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either one of them must be 0

brazen gazelle
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why cant both of them be 0

sacred sapphire
#

they can

brazen gazelle
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so what should i actually do to the euqation

sacred sapphire
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well now which one can be equal to 0

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can e^(x+4) be 0?

brazen gazelle
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but cant the other one also be = to 0?

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sorry i had to go to the bathroom

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<@&286206848099549185>

trim joltBOT
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@brazen gazelle Has your question been resolved?

brazen gazelle
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<@&286206848099549185>

sacred sapphire
brazen gazelle
#

y not

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ohh wait i think i know

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is it because e approaches 0 but never reaches it

sacred sapphire
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yeah

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so the only possible 0 that can be is the other one

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which is just a quadratic equation

brazen gazelle
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so what do we do with the e^(-x+4)

sacred sapphire
#

just ignore it

brazen gazelle
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oh fr

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yay

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so anything with an e i can usually ignore??

sacred sapphire
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not really

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something like e^x - 5 = 0 is solvable

brazen gazelle
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how would u solve that

sacred sapphire
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e^x = 5

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x = ln(5)

brazen gazelle
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ohh okay

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do u ln to get rid of e

sacred sapphire
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yes

brazen gazelle
sacred sapphire
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what about it

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@brazen gazelle

brazen gazelle
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what adds up to -4 and multiplies to 2

sacred sapphire
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nothing

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quadratic formula time

brazen gazelle
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so if i cant solve it i just use quadratic formula?

sacred sapphire
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for quadratics?

brazen gazelle
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ya

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cuz i thought i was doing something wrong

sacred sapphire
#

yeah

naive otter
#

Some ways to solve quadratics include
•Forming square
•Making the x- term vanish
•Quadratic formula
•Manipulation through visualisation using Vieta's formulas

trim joltBOT
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brittle root
#

hi

trim joltBOT
brittle root
#

im having some problems with limits

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is this correct?

trim joltBOT
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@brittle root Has your question been resolved?

pale juniper
brittle root
#

ty

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.close

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covert whale
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covert whale
#

help with this

wary basin
#

how far have u gotten through so far

covert whale
wary basin
#

yep

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so what's confusing

covert whale
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Last quest

wary basin
#

the part p?

covert whale
#

yes

wary basin
#

well twice as likely would indicate

#

2:1 ratio

#

and it looks like it is 28:57 which would be close but slightly higher than twice as likely

covert whale
#

oh

#

28x2=56

#

but rocky. road is 57

covert whale
#

<@&286206848099549185>

rough goblet
#

okay first off

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covert whale
wary basin
covert whale
wary basin
#

in this case would be 4/5x1/5+4/5x1/5

covert whale
#

Oh

covert whale
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ornate cape
#

Can anyone solve this?

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# ornate cape Can anyone solve this?
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
wind cloak
ornate cape
wind cloak
#

if you've simplified then just differentiate

#

is there something else to do?

ornate cape
wind cloak
wind cloak
ornate cape
wind cloak
ornate cape
wind cloak
#

or latex it

dull temple
#

or mspaint

ornate cape
#

??

wind cloak
wind cloak
ornate cape
#

i plugged in the value of theta

wind cloak
wind cloak
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#

@ornate cape Has your question been resolved?

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@ornate cape Has your question been resolved?

wind cloak
#

@ornate cape are you done with the problem?

wind cloak
#

taylor expansion☠️

ornate cape
wind cloak
#

do you need further help?

ornate cape
wind cloak
naive otter
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@ornate cape Has your question been resolved?

rotund grove
#

bro close it

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brittle gulch
#

.create

#

(x+2) (x+3) +(x-3) (x-2) -2x(x+2) =0

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brittle gulch
#

: )

#

Solve

tulip sapphire
#

Hi please be polite we are volounteers and help on our free time, if noone is helping you, wait 15 minutes and ping the helpers

tulip sapphire
#

.status

#

!status

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#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
brittle gulch
#

Its easy but. I forget

brittle gulch
#

How I solved

tulip sapphire
#

have you done any progress so far, could you send what you've done

brittle gulch
#

My writting is bad

tulip sapphire
#

could you show the steps you've done to solve it so i can find the mistake

#

no problem

tulip sapphire
brittle gulch
#

The x's are so trifying

tulip sapphire
#

start by expanding the parenthesese, so (x+2)(x+3) becomes x*x + 3x + 2x + 6

brittle gulch
#

Oh

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#

@brittle gulch Has your question been resolved?

rotund grove
#

sometimes using brackets like this is good:
༼x+5༼༼x+4༼ = 5

#

find x

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tender onyx
#

Hi I need help with integartion

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tender onyx
#

this is my answer

#

(i know the sine term is 0 so I canceled it out)

#

so this is the final answer

#

(excluding the 1/pi)

#

why is the t-pi term flipped

#

like

#

it screws up my limits

#

I think

#

please help

#

please help

#

me

#

I need it

wind cloak
#

(t - pi)^2 thing?

tender onyx
#

ye

#

my integral is 0...

#

like the ans

#

idk if thats good or not.

wind cloak
#

a^2 = (-a)^2

tender onyx
wind cloak
tender onyx
#

is (pi - t)^2 even by any chance?

wind cloak
wind cloak
tender onyx
#

ah

#

so

#

hmm

#

you know how to do fourier transfrom?

#

sereis*

#

fourier seres*

#

series*

wind cloak
tender onyx
#

:(

#

this is so stoopid

#

my integral answer is 0

#

but

#

idk if thats right

#

💀

wind cloak
#

maybe that'll help

tender onyx
#

👍

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wraith hinge
lusty delta
#

depends how quickly and how well you can relearn

wraith hinge
#

not sure

dusty garnet
wraith hinge
#

very cooked

dusty garnet
#

would it be feasible for me to reteach myself trig while learning calc 1

wraith hinge
#

yes

dusty garnet
#

any good resources? preferablly something that doesnt take eons of time

#

im aware this question is stupid btw lol so thanks for da help

prime lynx
#

🍳

grim sparrow
dusty garnet
#

aight

#

i am garbage at math so im probably fuckedf but thank yall

grim sparrow
dusty garnet
#

professors aint ready for this comeback

grim sparrow
#

it's common to forget stuff

#

that doesn't make you stupid or bad at math

#

you can make it

#

it's certainly feasible

dusty garnet
#

i must presevere...

grim sparrow
#

good luck!

dusty garnet
#

ty <3 ily

grim sparrow
#

❤️

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If you are done with this channel, please mark your problem as solved by typing .close

dusty garnet
#

.close

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#
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dusty garnet
#

o7

grim sparrow
dusty garnet
#

time to make it happen

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grim sparrow
grim sparrow
#

.close

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grim sparrow
#

sigh

#

why does it reset right then and there lmao

#

oh well

wraith hinge
pearl lotus
pearl lotus
grim sparrow
#

so true

pearl lotus
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short spear
#

How to do question b without using the l'hopital rule?

ionic pendant
#

split tan(3x) into sin & cos, and use the provided limit

short spear
#

but idk how the provided limit would work if there is a 3 in front of the x

ionic pendant
#

we can write the provided limit as [ \lim_{u \to 0} \frac{\sin(u)}{u} = 1 ] so we can do a change of variables and replace some function of $x$ with $u$, as long as $\lim_{x \to 0} u = 0$

solid kilnBOT
ionic pendant
#

yes

short spear
#

ohk thanks for the help

#

.clsoe

#

.close

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dim kettle
#

We knoe that LHS=(x-a)(x-b)(x-c)(x-d)(x-e)(x-f). If we plug in x=0, then we get acf=abcdef, so acf=0 or bde=1. The latter is obsviously impossible as no 3 distinct integers product equal 1.
For acf=0, if a=0, then x(x^2+bx+c)(x^3+dx^2+ex+f)=x(x-b)(x-c)(x-d)(x-e)(x-f). If we plug in x=0, we get 0=0. Or can we instead divide both sides by x first yielding (x^2+bx+c)(x^3+dx^2+ex+f)=(x-b)(x-c)(x-d)(x-e)(x-f)??

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frigid lark
trim joltBOT
frigid lark
#

i have no idea how to do this

#

i wouldve used F = qvB = mv^2/r but we only have v, B, and r

#

im sure that the photo of the track is supposed to do something to help but i dont really know what

#

ok i found that its a negatively charged particle because of the right hand rule

#

but because its a fundamental particle, does that mean that its charge is gonna be the same as an electrons charge? i only have electron charge (and proton bc its just +) on my formula sheet and i dont remember if fundamental particles have different amount of charges

#

.close

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hasty yew
#

guys how do you type off diagonal ddots $\ddots$ but the other diagonal

solid kilnBOT
#

normalAtmosphericPa=101,325

hasty yew
#

in lartex

#

with this bot

vale bobcat
#

Oh there's a package that can rotate characters but it may not be included in the bot

#

I don't think there is a command for that on the vanilla tex.

#

\rotatebox[origin=c]{90}{$\ddots$}

nova spire
#

\rotatebox[origin=c]{60}{$\ddots$}

#

damn not far

solid kilnBOT
#

rafilou2003

#

LucienF

nova spire
#

well approximately 70 degrees maybe

vale bobcat
#

You can still use the rescaling package afterwards ahaha

marble wharf
#

if you google it you find at least one stackexchange post with a few options

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unkempt wyvern
#

can anyone help me understand what angle i should take the make the W force the same "direction" as the Na ?

unkempt wyvern
#

i saw that its 4/5 but im struggling to understand why

#

is it this?

unkempt wyvern
#

you see how the Na is tilted compared to the W

#

if i set my axis in that tilted angle, i would need to also have the W go in that direction, so i would need to multiply it with a factor of 3/5 or 4/5 to take the Y force

#

i don't think i'm explaining myself well

wind cloak
#

so you want a component of W in the direction opposite to that of N_A right?

unkempt wyvern
#

like i want to find this

#

actually now that i draw it i think i see it more clearly

wind cloak
unkempt wyvern
#

like what i want to find is w y

#

yeah i get you

#

so then it would be 3 instead of 4

#

and so Wy = W*3/5 ?

#

no

#

its 4/5

#

wait then what do you mean by its along the side 3

#

what i did in my head is just take the 345 triangle and rotate it

#

so i got the 4 at w

#

5 as wy and 3 as wx

wind cloak
#

that's what I meant

unkempt wyvern
#

yeah

#

but i don't really get how that helps

#

becasue my axis is tilted as well

#

this is the full figure with the axis i set

#

so from what i saw

#

after redrawing the triangle

#

W is 5

#

3 is Wx and 4 is Wy

wind cloak
#

see if you understand in the terms of angles it'll be better

#

angle psi represents approximately 53 degrees

#

so 90-psi will represent an angle of approx 37 degrees

unkempt wyvern
#

okay

wind cloak
#

it is easier to think that way

unkempt wyvern
#

wait hold on something else that confuses me with angles

unkempt wyvern
#

in this case

#

where i'm given this 30 degree angle

wind cloak
unkempt wyvern
#

60?

wind cloak
#

yeah

unkempt wyvern
#

ah

#

okay

#

lmao

#

and then i can apply what you did just before

wind cloak
#

hmph..

unkempt wyvern
#

huh

#

i think i get it though

#

thank you

#

.close

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unkempt wyvern
#

how can i find the movement relation between A and B

unkempt wyvern
#

like A moves 1 m how much does B go up

#

its not the question exactly but i need to know the relation

violet gust
#

complete the triangle with line of contact, x axis and y axis

#

so any movement of A is strictly along x axis

#

and for B it is along y axis

#

so, you can project those movements along the contact surface

unkempt wyvern
#

so i would have a tan relation?

violet gust
#

yes

unkempt wyvern
#

oo

#

okay

#

so when a moves a bit

#

b moves tan(15) of a

#

so Sa = Sbtan(15)

#

or is it the opposite

#

no yeah its the opposite

#

tan is opposite/adj

#

a is the adjacent force

violet gust
#

well, just to visualize, if b moves a small abount, would that require a to move a lot more or less?

unkempt wyvern
#

so its Sa tan(15)

#

uhhh

#

a lot?

violet gust
#

exactly

#

so is tan15 more or less than 1?

unkempt wyvern
#

less

violet gust
#

then you see which side its gonna be on

unkempt wyvern
#

so it should be on b?

violet gust
#

(its just a hack so you can verify stuff)

#

you are saying sb < sa

unkempt wyvern
#

ahhh

violet gust
#

so is sb * something smallr than 1 gonna be equal to sa?

unkempt wyvern
#

no

#

sa* something smaller

violet gust
#

mhm

unkempt wyvern
#

okok

#

thank you

violet gust
#

so its not gonna be on b

unkempt wyvern
#

gonna take some time to really get in there but i get it

#

but damn thats a nice hack

#

it will be on A

violet gust
unkempt wyvern
#

dope thank you very much

violet gust
#

npnp

unkempt wyvern
#

.close

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boreal geode
trim joltBOT
boreal geode
#

Hello guys I am lost during solving algebra , should I take option 1 or option 2 (I am not sure which one is correct)

#

Here is a better quality of the picture

boreal geode
placid radish
barren mountain
#

a huge mistake

placid radish
#

think abt the following: is $$\frac{1}{3}-\frac{1}{6}=\frac{1-1}{3-6}$$?

solid kilnBOT
#

qwertytrewq

boreal geode
#

I am so sorry guys I should have proof read one more time before I send

#

I apologise 🙏🙏🙏

boreal geode
rotund grove
#

💀 🙏

boreal geode
# barren mountain ?

Oh wait Nuh uh I accidentally sent the wrong one I forgot to crop away the top

#

Should be just here

gilded pulsar
#

Yeah but still

boreal geode
#

OPPs

boreal geode
barren mountain
#

what are you doing?

boreal geode
gilded pulsar
#

What’s funny is, you added correctly at the top

gilded pulsar
boreal geode
boreal geode
gilded pulsar
#

When adding you don’t do anything with the denominator

#

Just add the numerator

boreal geode
#

But I need to make the demo same

gilded pulsar
#

ofc that only works when the denominators are the same

#

Yeah

boreal geode
#

Mb I didn’t let u finish

boreal geode
boreal geode
boreal geode
#

I think I did it correctly

gilded pulsar
wind cloak
boreal geode
wind cloak
#

can you show it

boreal geode
boreal geode
wind cloak
#

kk

boreal geode
#

like this?

wind cloak
#

yeah

wind cloak
boreal geode
#

and messed up

#

Need more practice

trim joltBOT
#

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simple patrol
#

This is the question

trim joltBOT
simple patrol
#

ive reached here but idk how to continue

#

the soln i saw online used this which i dont want to do (they dont do the last step i did and did this instead of what i did at the end)

wispy sparrow
simple patrol
#

but its just that i didnt like it here

wispy sparrow
#

other than that, multiply top and bottom by sec^2

simple patrol
#

i want to know if there is another mehtos

wispy sparrow
#

from second last step

simple patrol
#

ill try it

wispy sparrow
#

nvm that doesn't work

simple patrol
wooden remnant
#

Other method could be going to complex exponentials

#

But also not pretty compared to just using the tan(x/2)

simple patrol
wooden remnant
#

Use eulers formula

#

$e^{ix} = cos(x) + i \cdot sin(x)$

solid kilnBOT
#

thijs2725

wooden remnant
#

But if youre not familiar with integrating with this youre probably better of not starting with this integral

simple patrol
#

we havent learnt that so we wouldnt be allowed to use it

wooden remnant
#

Then I sadly THINK that you would HAVE to use the tan(x/2)

simple patrol
#

alright

#

thanks

#

.close

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#
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heavy belfry
#

What is the probability that the triangle made out of 3 randomly selected points on a circle contains the center of that circle?

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#

@heavy belfry Has your question been resolved?

nova spire
#

oh and I forgot about something oops

#

ok wait my approach needs some revision to do

heavy belfry
#

if the are on the same semicircle there is no chance that triangle will contain the center except maybe if the two points make the diameter?

nova spire
#

but again this approach doesn't really work

#

ok so

heavy belfry
nova spire
#

now place point 2 for example

#

either it's on the "left" of point 1 or on the "right"

#

(or at exactly opposite but this has probability of 0)

#

if you want points 2 and 3 to make a diameter

#

point 3 is gonna have to be on the other side

#

so on the other semicircle

#

anyways so the way to do it is a bit different

nova spire
#

so I think the key intuition is noticing that, except for when 2 of the 3 points form a diameter (probability of 0), the center is NOT inside the triangle when there is a semicircle that contains all 3 points

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@heavy belfry Has your question been resolved?

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hazy viper
#

hi

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hazy viper
#

how would i solve it

#

i tried getting y to one side and x to the other

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and then integrate both

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but this doesnt work

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because i cant integrate e^(-y^2)

naive otter
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dy/e^y² =dx/(-2)(1+x²)

Were you given any range?

#

Upper limit , lower limit ?

hazy viper
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y(0) = 1

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thats all

hazy viper
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the right one is

naive otter
hazy viper
#

what?

naive otter
#

Definite integration or indefinite

hazy viper
#

no this is all i got

naive otter
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y(0) = 1

hazy viper
#

that doesnt help me integrate e^(-y^2)

naive otter
#

Yeahh true

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But the function isn't integrable

hazy viper
#

ye so there has to be another way of solving

naive otter
#

Maybe they missed some term ! Or intentionally, according to your grade

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Most probably they missed a y on the left side

hazy viper
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i dont think they missed anything, this question was on my last exam

naive otter
#

Which grade ?

#

Are you from Russia ?

hazy viper
#

no sweden

#

.close

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proven latch
#

does anyone know how to shade in desmos using inequalities?

proven latch
#

I want to shade within these functions

topaz fog
#

This works without the restrictions for x but doesn’t work with those restrictions, I don’t know if it will be useful

#

bottom line says y> median(f(x),g(x),p(x))

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sudden seal
#

when writing in standard form,

8 x 3 x 10^6 x 10^-2 = 24 x 10^4

but to make a between 1 and 10 it will become 2.4 x 10^n.

I thought we should divide it so it would be 2.4 x 10^4 x 10^-1 = 2.4*10^3. but this is wrong, why?

dull temple
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you went backwards

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think about this -- 24 = 2.4 x 10

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so 24 x 10^4
= (2.4 x 10^1) x 10^4

sudden seal
#

hm i see, but in theory, could we also do it in my method, but make it work?

#

since 24 / 10 = 2.4

dull temple
#

isn't that exactly what i did?

sudden seal
#

yes, but 10^-1 = 1 / 10 correct?

#

.close

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barren hearth
#

How can I make a picture of what #7 is saying?

kindred pier
#

,rotate 180

solid kilnBOT
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@barren hearth Has your question been resolved?

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barren hearth
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barren hearth
#

How would I do this

#

The wording is throwing me off

half pasture
#

Twice the measure of angle 6 is 12 more than the measure of angle 7

barren hearth
#

I don’t understand what that means

#

So 2x-12 = x

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?

limber minnow
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I think that's on the right track, though would it be x on both sides?

#

Also, it should be "12 more than 4 times the measure of angle 7"

barren hearth
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I don’t understand what it means

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It says twice angle 6 is 4 times plus 12 angle 7

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That means no sense

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So it’s twice and then it’s 4 times???

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Like what does that mean

limber minnow
#

How about "twice angle 6 equals four times angle 7 plus 12" ?

barren hearth
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Nope

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So

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Angle 6 times 2

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So

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2x

limber minnow
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Sure

barren hearth
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2x+4y+12 = 180

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?

#

Made the x and y different since they’re not congruent so the variables are different values

limber minnow
#

Hmm, you have all the parts but I think you're combining them too much

#

How about:

2x - 12 = 4y
x + y = 180
barren hearth
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Lol no

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I would’ve never done that

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That makes no sense

limber minnow
#

Okay well we know by definition of <6 and <7 being a linear pair that x + y = 180 right?

barren hearth
#

Yeah

limber minnow
#

So "Twice the measure of <6" gives 2x
"Is twelve more" gives - 12
"than four times the measure of <7" gives = 4y

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It could also be written as 2x = 4y + 12

#

Does that make sense at all?

barren hearth
#

Wouldn’t it be 2x = 4y-12

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Since it says 6 is twelve more

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Meaning 7 would be twelve LESS than 6

limber minnow
#

Hmm, just to be sure you have it that x is <6 and y is <7 right?

barren hearth
#

ya

limber minnow
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Okay cool cool

#

So, we can say that "2x is twelve more than 4y"

barren hearth
#

yeah

limber minnow
#

So we would have that 2x > 4y right?

barren hearth
#

Yeah

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no

#

They're equal

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They're a linear pair

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One isn't greater

limber minnow
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No I think that in a linear pair the angles can be different? They just need to add up to 180

barren hearth
#

It can be 2

limber minnow
#

Like, 70 and 110

barren hearth
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We don't know if the linear pairs are 110 and 110 or 110 and 70 for example

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So idk how you would solve that in an equation if you dont know if they're equal

limber minnow
#

I think in that example A and B, A and D, C and B, and C and D form all the linear pairs?

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Well we don't have that x and y are equal, but we do have that x + y = 180

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Do you think you can move terms in that equation to have y alone on one side? y = ?

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This is the reference I'm looking at btw:
https://www.cuemath.com/geometry/linear-pair-of-angles/

A pair of adjacent angles form a linear pair if the sum of the (measures of the) two angles will be 180 degrees. Learn more about linear pairs of angles with concepts, definitions, and examples.

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#

@barren hearth Has your question been resolved?

barren hearth
#

Sorry I was driving

#

So I can have x and y equal 180?

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Or how would I set it up

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I get the wording part

limber minnow
#

Yeah, we have that x + y = 180 from them being a linear pair of angles

#

So you'd want to move the x to the right side in order to have y alone on the left side

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barren hearth
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limber minnow
#

Ah, yup!

limber minnow
#

Sorry I think I was jumping around a bit with my reasoning and didn't explain why

#

Let's go back to 2x - 12 = 4y for a moment, are you still unsure about this equation?

barren hearth
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No

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Wait

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I didn’t understand the - 12

limber minnow
#

Okay, well what if I rewrote it as 2x = 4y + 12 ?

barren hearth
#

Yeah