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hybrid vine
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hybrid vine
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What do they mean by represented by a homogeneous equation

lyric hawk
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a homogeneous equation is one in which all terms have the same degree

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in this case, it is 5

hybrid vine
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i.e the first derivative is of the form y/x?

lyric hawk
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yeah

hybrid vine
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All right, thanks

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random niche
#

How would I write up this differential equation in standard form?
$2y' = e^{\frac{x}{2}} + y$

solid kilnBOT
random niche
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$y' = \frac{e^{\frac{x}{2}} + y}{2}$

solid kilnBOT
random niche
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so im trying to write it up as

nova spire
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how about putting the "y" term on the left hand side

random niche
nova spire
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uh huh

random niche
solid kilnBOT
random niche
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but you need P(x)y

nova spire
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yes

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so write -y/2 as ...*y

random niche
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so P(x) is \frac{1}{2}?

nova spire
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no

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-y/2 is not 1/2 * y

random niche
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well -1/2

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sory

nova spire
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yes

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P(x) = -1/2

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and now it fits

random niche
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<@&286206848099549185>

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@random niche Has your question been resolved?

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radiant portal
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I wrote something in my notes a while ago but I dont understand it now

the graph of a function is a curve too! consider the graph of a function f with x ranging from a to b. This curve is paramitrized by:
integral of x(t) = t
integral of y(t) = f(t)
with a <= t <= b

radiant portal
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I get what x(t) = t means, but what does y(t) = f(t) mean? What is f(t)?

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Btw this is supposed to just be a general thing, not a specific question

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Theres also an image that looks like this next to it

nimble stone
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you could do that with any function y=f(x)
you can say x(t)=t and so then y(t)=f(t), since x=t
i think thats what its saying

radiant portal
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Can you give me an example with numbers or something pls

nimble stone
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if i had y=x^2
i can say x(t)=t so then y(t)=t^2=f(t)

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you had y=f(x) any random function, then it just became f(t) since x=t

radiant portal
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Ahhhhh

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I get it now

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Thanks the example really helped

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so if i had y=4x + 2
i can say x(t)=t and y(t)=4t + 2

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Right?

nimble stone
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its a valid parametrisation yeah

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probably the simplest one

radiant portal
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Ok yeye I get it now

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Thank you so much! you explained it really well

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❤️

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oblique plaza
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how should i solve this question

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oblique plaza
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is ae parallel to dc?

verbal stream
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yes

oblique plaza
oblique plaza
verbal stream
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It's labeled on the diagram

merry scaffold
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it is drawn"

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with this >>

oblique plaza
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2 arrows mean parallel?

frail heron
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yes

merry scaffold
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ye its like an universal sign

oblique plaza
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oh

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got it

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ty

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odd siren
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Hi I need help with this question.

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odd siren
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I need to leave the answers in simplest form and express it in terms of tan theta

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i know sin^2 theta / cos^2 theta = tan^2 theta

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but idk what to do with the square root and 1-

pearl lotus
royal fossil
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$sin^{2} x + cos^{2}x = 1$ use this and substitute the values in for b and take lcm for c and you'll see the answer

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damn that's messed up

odd siren
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haha its ok

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ok lemme do this rq

solid kilnBOT
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furyolen

royal fossil
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cool, there ya go

odd siren
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ok im like stupid i still need help

odd siren
royal fossil
odd siren
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i just did this

royal fossil
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that is the answer

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you said it had to be expressed in terms of tan theta right?

odd siren
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yeah

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I just want to know how i could use sin^2x + cos^2x = 1

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to solve this q

pearl lotus
royal fossil
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taking lcm would give you $ \frac{1 - sin^{2} x}{sin^{2}x} $ with which you can use the above identity since $sin^{2}x = 1- cos^{2}x$

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holy cow it actually worked

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wait I wrote the damn function wrong

solid kilnBOT
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furyolen

royal fossil
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there you go finally

royal fossil
pearl lotus
royal fossil
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wait he's a she?

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I'll dip before this gets controversial

odd siren
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im a guy 💀

royal fossil
pearl lotus
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Sorry sorry by mistake

odd siren
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its ok

true kestrel
odd siren
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subtle ether
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subtle ether
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How do I draw the circle for part b

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The radius is 13

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the centre is negative 2

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so to the right of the circle

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it should be hitting 11 right

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and to the left

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it should be hitting -15

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subtle ether
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subtle ether
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I'm not quire sure

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how to work out the y coordinates

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in part b

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of P and Q

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IM JUST going

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to assume

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its tangent line equation

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and set x equal to 0

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to find out y value

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that dont work

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fuck

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well apparenrtly

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one of my y values is correct

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I got y = 35

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but If I do the equation of the tangent for the other one

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it won;t give me the right answer

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ahhhh

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silly mistake

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forgot neg reciprocal

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my b

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Ok I have no idea how did they get 23

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because I have 25

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more silly mistakes

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crap

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why does the distance formula not work

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on it

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They just do this

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but why doesnt the distance formula work

split chasm
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wdym distance formula doesn't work

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if you want to apply distance formula you can and it will work

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calculations can just be a lot simpler done the points are on the y-axis

subtle ether
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If I do root 35^2 +23^2

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I dont get 58

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also how am I to know that k is less than 0

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is a solution

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in part b

split chasm
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why are you squaring both 35 and 23

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show exactly how you're applying the distance formula

subtle ether
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ah i forgot the distance formula

subtle ether
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into this

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and i get 12

split chasm
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show how you're plugging

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firstly what were your y-intercepts

subtle ether
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Just plugging in those values

split chasm
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your second intercept seems to be wrong

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@subtle ether Has your question been resolved?

subtle ether
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says here its right

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ohjhh

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its negative

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damn

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ok thanks

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subtle ether
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subtle ether
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How do I work the coordinates of P

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AHHHHHH

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FUCKING SIMULTANEOUs

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ok

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subtle ether
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subtle ether
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trapezium rule has height/ 2 so it should be -1/12 pi divided by 2 right?

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Idk why the mark scheme says 1/12

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OHHHHHHHHH

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I GET IT NOW

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fak

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drifting storm
#

hi guys pls guide me on how to do this

drifting storm
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the answer is -3<x<5/2

sacred fern
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2x^2 + x -15<0

wind cloak
sacred fern
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Since the top is positive you need the bottom to be negative as we need that fraction to be negative

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@drifting storm Has your question been resolved?

drifting storm
#

btww sorry for the late reply

wind cloak
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now you know how to solve for inequalities?

true kestrel
#

if you know, you can do like

(2x-5)(x+3) < 0

logic:
since the numerator 5 is always positive, it wouldn't contribute to the sign change hence it only depends upon denominator and since it's denominator it cannot be 0

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for solving inequalities you can use wavy curve method

drifting storm
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oooooo

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ohhhh i got it alreadyyy

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thank you so muchhh u guysss ☺️☺️

true kestrel
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thank 77square

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i just came in XD

drifting storm
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yess

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thank you @sacred fern @wind cloak!! 😁

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barren crescent
#

do my steps make sense and lead to the correct answer?

barren crescent
#

sorry for the lazy typing and explanation on some its just practice so i was being a little lazy

wise dagger
dull temple
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I don't get how 4 goes to 5

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$\f1{SC}$ becomes $\f SC$ somehow?

solid kilnBOT
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hayley 🥥 🌴

barren crescent
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oh

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yeah

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cosx/(sinx*cosx)

barren crescent
wise dagger
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ohhh i get what's wrong

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sin²(x)+cos²(x)=1
but NOT
sin(x)+cos(x)=1

night bay
wise dagger
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same for the others

barren crescent
barren crescent
barren crescent
wise dagger
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hmmm maybe i overthought about that

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anyways

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Why $\frac{1}{\sin x \cos x}$ becomes $\frac{\cos x}{\sin x \cos x}$?

solid kilnBOT
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Biscuity

barren crescent
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like my mistake in 5

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let me try that again

bronze ibex
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dude

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this is ez

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see

wise dagger
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hmmm

bronze ibex
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take lcm

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you'll understand urself

wise dagger
bronze ibex
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no

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take lcm

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so this becomes

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cosx.secx - sin^2x/cosx.sinx

shut abyss
bronze ibex
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cosx.secx = 1

shut abyss
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Is this where we all getting confused at?

bronze ibex
night bay
night bay
shut abyss
night bay
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yup

shut abyss
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Things should be all clear now

barren crescent
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is what you pointed out it or is 7 messed up too

night bay
night bay
shut abyss
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5th is also correct, just makes no sense

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It's as useless as writing 6/2, instead of 3

barren crescent
#

secx = 1/cosx
so the lhs is (1/cosx)/(sinx) - (sinx)/(cosx)
with that (1/cosx)/ (sinx) becomes (1/cosx) * (1/sinx)
simplifies to 1/(sinx*cosx)

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ok steps until 4

shut abyss
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Yes all correct till now

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From now, refer to the pic I send

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All confusions will be cleared

shut abyss
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Just don't convert that sin x /cos x into tan x

barren crescent
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so 5 i need to find a common denominator LHS = 1/(sin(x)*cos(x)) - (sin^2(x))/(sin(x)*cos(x))

night bay
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correct

barren crescent
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okay thats something

barren crescent
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lhs = (1 - sin^2(x)) / (sin(x)*cos(x)) ?

night bay
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yea

barren crescent
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!!

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next pythag identity

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(sin^2(x) + cos^2(x) = 1):so my lhs = (cos^2(x)) / (sin(x)*cos(x))

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that check out?

night bay
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yup

barren crescent
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okay then. i just need to simplify

night bay
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yess

barren crescent
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cancel out common factor: lhs = cos(x) / sin(x)

night bay
barren crescent
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oh and i need to see if it = cotx

shut abyss
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cosx/sinx is the cotx

barren crescent
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yeep

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okay how's the amended version

shut abyss
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lol, you ain't got book?

night bay
barren crescent
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if you mean an answer key

shut abyss
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I mean it's easier to write

barren crescent
#

no

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oh

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yeahhhh

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i have eds

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so my hands tend to overextend when i right and it causes injury

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annoying asf to type it out but doesnt hurt

shut abyss
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Oh

barren crescent
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not tryna medical info dump i wish i could use book all the time too lmao

shut abyss
#

Anyways, you got all clear

barren crescent
#

yipee!

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thank you all!

shut abyss
#

np

barren crescent
#

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barren crescent
#

what mistake did he make??

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barren crescent
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idk im just not connecting the dots

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think the right answers are pi/6, 5pi/6, 7pi/6, and 11pi/6

strange stag
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that's his mistake

barren crescent
strange stag
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when square rooting the 1/4

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he didn't get 7pi/6 and 11pi/6 for this reason

vital tusk
#

are you guys in summer school 🤓

strange stag
#

what is summer school???

vital tusk
#

idiots

trail ingot
#

if sin^2(theta) = 1/4, sin(theta) could be 1/2 or -1/2

strange stag
vital tusk
#

you guys wanna see my equation i made

barren crescent
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no I'm doing the course online and the semesters don't match regular public school

barren crescent
#

it's school in the summer not summer school

barren crescent
strange stag
#

oh, credits isn't a thing in my country-

barren crescent
barren crescent
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wraith hinge
#

How would I integrate to find the volume of a shape like this:

wraith hinge
#

Using multiple integrals

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These are the full equations:

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The part I'm confused about is that if I try to setup the integral with the cross section in the zy plane from x = 0 to x = 7.5 it is not integratable because there will be an x in the end which cannot be integrated with respect to y.

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I don't think there is a change of variables either because the x y plane and z x plane don't have exact cross sections

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@wraith hinge Has your question been resolved?

wraith hinge
#

<@&286206848099549185>

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So the integral I found to evaluate the volume looks like this:

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I just need help evaluating this integral

bold echo
wraith hinge
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actually that is an integral for volume of half a wing

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but its pretty much the same thing

bold echo
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Is it that the integral most inside has a range of 0 to 7.5 and the others are only larger than 0?

wraith hinge
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I'm not sure what that means

bold echo
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Like the numbers on the integral sign. Am I missing something, since the integral sign closest to the function has numbers 0 and 7.5. The other integral signs only have the number 0 on the bottom, so is that how it’s supposed to be or did I not see something?

wraith hinge
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Yeah the numbers at the bottom of the integral signs are all 0s

bold echo
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So what are the numbers on the top? I see one as 7.5.

wraith hinge
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the upper bounds for integrals are 5-(1/2.5)x and -y(y/c(x)-1) for the first two integrals

bold echo
#

@frigid rampart

wraith hinge
#

Can they help?

frigid rampart
bold echo
frigid rampart
# wraith hinge

You want to do the dz integral first, dy second, and dx third.

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The dz will have the upper and lower bounds of the z_top and z_bottom functions.

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The bounds of the dy integral are 0 and the line

y = c(x)

wraith hinge
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the thing is I don't see the projection in the xy plane, its just lines so I don't think I can change the order of integration

frigid rampart
#

The last integral needs to have the simplest bounds.
The first integral can only have simple bounds if the other variables do not depend on it.

wraith hinge
#

Is the right half of the wing the part that is a rectangle without the triangle part

frigid rampart
#

c(x) is y_left -> y_right, so use c(x) for y_right and y_left = 0.

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Though that might not matter, the parabola will become a cubic and it will work out the same.

wraith hinge
#

how did you find that the cross sections in the xy plane were trapezoids?

frigid rampart
#

Probably skip what I said about splitting it right and left, Just go with
y : [0, c(x)]
as given.

wraith hinge
#

Okay so just cutting it like that where the two parabolas meet and integrating?

frigid rampart
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@wraith hinge Has your question been resolved?

wraith hinge
#

Would this formula also work on surface area? Can I keep the bounds when I set up the surface integral and solve for a surface integral normally?

wraith hinge
#

@frigid rampart

frigid rampart
wraith hinge
#

Aren't we talking about this formula?

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Why can't I just plug in the bounds for y and x that we found earlier into the double integral and use z top and z bottom to solve for the inside square root function?

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To solve for total surface area of the shape

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The formula I am using:

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<@&286206848099549185>

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@wraith hinge Has your question been resolved?

wraith hinge
#

close

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frail grotto
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frail grotto
#

<@&286206848099549185>

knotty quest
#

!15m

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knotty quest
#

And yea what's the problem?

frail grotto
knotty quest
#

What have u tried so far?

#

I shouldn't be giving u answers

#

I should be helping only

frail grotto
#

yess I'm confused

knotty quest
#

Mhm

#

Which one?

frail grotto
#

I studied on the internet and didn't understand

knotty quest
#

Mhm

#

Ok so for the first one

frail grotto
#

pleasee

knotty quest
#

Factorise numerator and denominator

#

Ull get

frail grotto
#

i don't knowww😫😫

knotty quest
#

What do u not know?

#

Factorising?

frail grotto
#

aahhh i seee

#

thank you

knotty quest
#

Anytime!

bronze ibex
#

what are u stuck on?

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sterile egret
#

In solving integral of
x^m .(ax^n+b)^p type when p is not an integer, we check that (m+1)/n is an integer or not why so

sterile egret
#

?

#

What's the logic behind those substitutions?

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loud orbit
#

I just need a check on these if someone can tell me if I got them right or not

ancient edge
#

Looks good to me

loud orbit
#

Alright thank you

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grizzled flower
#

Why did we look for R like this instead of just multiplying the vector of AB by 1/2 to get the middle of it?

grizzled flower
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wide sapphire
#

hi! i need someone to check to see if i got this question right. (:

orchid wagon
#

you could just replug the solutions into the equation and see if it is true

wide sapphire
#

i know, i just need validation from another professional

orchid wagon
#

looks correct

wide sapphire
#

thank you

orchid wagon
wide sapphire
limpid dawn
#

💀

wide sapphire
#

what abt these

wide sapphire
limpid dawn
#

it's aight

wide sapphire
#

mhm

#

i just need a check mark or an x

limpid dawn
#

i am sorry it's just you posted so much

#

10 in 1

wide sapphire
#

theres a person in the server idk what their user is, but they just draw a check or x, shoutout to that person

#

idk how he/she does it 💀

#

but it turns out to be correct 📜

#

i just pray the person is online

#

WHEREVER YOU ARE

limpid belfry
#

i could try to help

wide sapphire
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frigid kiln
#

second part? i got 80.9 deg as one answer and the ms says its correct but it also says i have to perform another method to get 211.7 deg. i have no idea what i have to do

for the first part the answer is 2 sqrt 13=R and alpha=56.31 deg

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@frigid kiln Has your question been resolved?

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@frigid kiln Has your question been resolved?

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@frigid kiln Has your question been resolved?

frail heron
#

This is the first info you need to know

frigid kiln
sleek basin
#

because sin25 °=sim385 °

#

so there will be another answer

#

sin(360 °+X)=sinX

wind cloak
sleek basin
#

@frigid kiln do you understand

wind cloak
#

theta is between 0 and 360 degrees

sleek basin
wind cloak
sleek basin
#

need to know the meaning of sin

sleek basin
#

=sin25deg

wind cloak
#

yeah

sleek basin
#

=sin385 °

wind cloak
#

theta is less than 360 degrees

sleek basin
#

i’m explaining the conception

frail heron
sleek basin
#

yes

wind cloak
frail heron
#

Good, enjoy your stay

sleek basin
#

so you find a degree that confirm the answer will be multiple if there is no limitation

#

but it gives you maximum to 360 will be 2 deg

frigid kiln
#

Is that what u meant

frail heron
sleek basin
#

yeah that will be easy to realize

frigid kiln
#

1 sec

#

I hope that includes the main working i scribbled out like a page of wrong stuff😞

#

I did the sin part of the cast diagram because i took the inverse of sin. The tan was just there for accuracy but it was already calculated before

frail heron
#

@frigid kiln

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frail heron
#

.reopen

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frigid kiln
# frail heron

I dont get it where did tan B come from, was there a triangle i was supposed to use?

#

Like in the previous answer i had a right angled triangle to find R

frail heron
frigid kiln
#

Idk if that has anything to do with it

frail heron
#

The graph I provided demonstrates how the second answer appears

#

sinA can either resides in the first or the second gradient

#

Yielding different values of the angle

frigid kiln
#

sin A can be in the first and second quadrant while tan can be in the first and 4th quadrant right, is taht what ur saying? also im so sorry but why r u using tan? if we want two angles cant we just use the 2 sin quadrants?

frigid kiln
#

oh mb

#

yeah third

frail heron
#

Furthermore, that’s what you assumed in your previous equation

#

Theta = sin^-1 A + tan^-1 B

frigid kiln
frail heron
#

yeah, you used tangent in your equation

#

That’s why I used tangent in my graph

frigid kiln
frail heron
#

6/4≠3/2?

frigid kiln
# frail heron 6/4≠3/2?

oh lol yes it is equal to that mb, lemme retry that part of the question o see if i see what ur really getting at 1 sec

frail heron
#

Certainly

#

Ping me when you’re done

frigid kiln
# frail heron Ping me when you’re done

BRO IM SO SORRY but im lost.

what i know rn is we have to use tan because i used a tan in my equation, i have assumed that there is more than 1 answer because there are multiple quadrants

Now i dont get how im supposed to use tan at all. Pregiously my only use of sin was because i substituted my values of R and alpha into the equation Rsin( theta - alpha ), then i took sin inverse because i was bringing it to the other side in krder to isolate the theta. I get that i have to use tan but HOW do i use it if the original form only used sin? what do i tan?

Even if i use tans quadrants on my answer 180+ 80.9 is not correct

Small update
Ive been trying harder and looked at ur diagram for reference only the sin moved so a theta value for sin A from another quadrant and added THAT to my tan^-1( 6/4 ) and got the 211.7 honestly but even if thats correct i dont get it it all seems so puzzly

Is there a reason why only sin moved while tan ddint? Or did i assume the stuff wrong and we never had to really change tan only sin

#

Sorry if this is confusing

frail heron
frigid kiln
frail heron
#

First of all, either using sine, cosine, or tangent are ok

#

It doesn’t matter at all

#

You just need to use those to represent the angles

frigid kiln
frail heron
#

You moved 2sqrt13 from the left to the right

#

And look at the second, you move sin to the right side, yielding sin-1

#

What I wanted to notify you is that which trig you used doesn’t change the angle

frigid kiln
#

only the trig is changing

#

thats what ur saying right

frail heron
# frail heron

When transforming sinB from tanB, only the ultimate value would changed

frigid kiln
#

or is it the value its equal to so sin(X)=y so y would change

frail heron
frigid kiln
frail heron
#

yep

frigid kiln
#

so how do i apply that concept to problems like these?

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#

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@frigid kiln Has your question been resolved?

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dusky tinsel
#

can anyone pleae help me with how to do this question, how do u find a) or lambda?

gilded pulsar
dusky tinsel
#

hm

dusky tinsel
#

but idk how to relate it to the thing

#

+- sqrt(49/3)

gilded pulsar
dusky tinsel
#

i cant find the general formula for area depending on x and y

#

can you help

gilded pulsar
gilded pulsar
dusky tinsel
#

or 1/2absinc

#

i mean 0.5 * 2x * y = Area

#

so 0.5 * 2x * 49 -3x^2 = A

gilded pulsar
dusky tinsel
#

+- 7/3 = x

dusky tinsel
#

i can do 0.5 * 2(7/3) * y = A

gilded pulsar
#

your area equation

dusky tinsel
dusky tinsel
#

if its not actually 'y'

#

its a random variable like a, b ,c etc, or is it not

gilded pulsar
#

why is it not y

dusky tinsel
#

well y is the curve right

#

but we set y as a line there

#

asw

#

arnt they 2 different things

gilded pulsar
#

no y is the y coordinate of the curve at a certain x coordinate

dusky tinsel
#

oh tru

#

yea lol

gilded pulsar
#

the curve then is all points (x,y)

#

that satisfy the condition

dusky tinsel
#

ah yep

#

i go tit

#

thanks

#

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safe solstice
#

.

#

a bookshop has 10 novels and 8 biographies

safe solstice
#

how many ways can I buy 2 novels and 3 biographies

marsh forum
#

!status

trim joltBOT
#
What step are you on?
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safe solstice
#

I know that it's 45 ways you can buy 2 novels and 56 ways you can buy the 3 biographies

#

but I want to know why it's 45×56 rather than 45+56

#

that's a good question

#

okay

#

it's 6

#

I get why it's 6

#

and in theory I should get why the books situation is done in that way

#

okay yeah I got it ty

#

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safe solstice
#

.reopen

trim joltBOT
#

safe solstice
#

hold on

#

i got a different question

#

wait

#

same as before

#

10 novels and 8 biographies

#

but how do I find how many ways I can buy 4 books and with at most 1 novel

#

okay can you give me an anology of why it's (3 bio 1 novel) + (4bio 0 novel) and not (3 bio 1 novel) × (4bio 0 novel)

#

why is it addition in this case

#

alright I think I got it

#

ty

#

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trim joltBOT
marsh forum
#

what?

#

What's angle 1?

zinc raft
#

Where it says 56

#

On the circle

#

That’s angle 1

marsh forum
#

Cool.

zinc raft
#

Ok nvm…

#

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dense wasp
#

hello

trim joltBOT
dense wasp
#

I want to ask about these 2 symbols in mathematics

#

what's the difference between these 2 symbols? at which situation should I use one of the symbol or the other one?

hallow kite
modest spade
#

usually the left symbol is a mapping

#

The right symbol is ‘implies’

dense wasp
modest spade
#

well, some use it like this

dense wasp
#

I just want to make sure I use the right symbol on my proof's solution

modest spade
#

f:A->B

#

Defining a function f that maps the set A to B

dense wasp
#

alright

#

that's pretty common

modest spade
#

Very

#

there are other uses though

dense wasp
#

is there any case/situation where the 'mapping' symbol is used as implications?

modest spade
#

a lot of people confound their notation a lot of the time

#

It’s about defining your notation

orchid wagon
modest spade
#

Very true, there is another meaning for ->

modest spade
#

so I’d say don’t but if you insist all that matters is definition and clarity of definition

dense wasp
#

alr

modest spade
#

Essentially

#

Maths is a canvas

#

Assert your axioms

#

And language and you’ll get a painting

dense wasp
#

it's like the mathematical induction proof

dense wasp
dense wasp
#

ok

dense wasp
orchid wagon
dense wasp
#

thank you so much y'all

#

I'll close this now

#

.close

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orchid wagon
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hazy viper
#

Hi

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rotund grove
#

!original

trim joltBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

hazy viper
rotund grove
#

!da2a

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#

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hazy viper
#

is it acceptable to simply like this?

#

simplify*

true sierra
#

Looks good to me, although with infinities it can be a bit wonky at times

hazy viper
#

The problem is

#

i get this times 2

#

this is how its suppose to look like

#

(this one does not have 1/2 multiplied in)

hazy viper
#

but i see nothing wrong with that i did...

ionic pendant
#

try plugging in a few values of n to the formula and see what happens

hazy viper
#

thats what i do

hazy viper
#

because i have this 1/2 factor outside of the sum sign

ionic pendant
#

note that for odd n the formula give x^n - x^n and for even n the formula gives x^n + x^n

hazy viper
#

i know...

hazy viper
#

but i see nothing wrong here

ionic pendant
#

well if it's both multiplied and divided by 2 then that is correct, no?

hazy viper
#

what?

hazy viper
#

i get the correct answer divided with 2

ionic pendant
#

well we get x^n - x^n = 0, and x^n + x^n = 2x^n

hazy viper
#

no we dont

#

we get x^n * (1 + (-1)^n) on the top

#

so its 0 when n is odd

ionic pendant
#

and it's 2 when n is even

trim joltBOT
#

@hazy viper Has your question been resolved?

hazy viper
#

@ionic pendant i understand now thank you

#

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glad patio
trim joltBOT
glad patio
#

how do i do this

rotund grove
#

ok

clear cloud
#

With x^

glad patio
#

so do i just multiply root x

#

by itself

#

on the top and the bottom

cobalt peak
#

You could convert 1/sqrt(x) to x^(-1/2) and then use the properties of exponents

trim joltBOT
#

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glad patio
#

.close

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forest mountain
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forest mountain
#

i need help on the first point pls

blazing meadow
#

the ":" meaning division right?

forest mountain
#

yes

#

oh wiat

#

yes

blazing meadow
#

have you started the problem yet?

forest mountain
#

no 😦

blazing meadow
#

try to start by solving piece by piece. for example:

#

do that for every piece and then try to reduce the expression

forest mountain
#

i think it is 3^15 / 4^15

#

thats right?¿

#

=0,0133

shrewd obsidian
#

yeah, but i think you should solve everything algebraically, and in the end you can compute it numerically

#

just manipulate them symbols

forest mountain
#

.close

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#
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tame sinew
#

A set of vectors { v 1 , v 2 ,..., v k } is linearly dependent if and only if one of the vectors is in the span of the other ones.

I feel like this is a dumb question but

if you construct a set of vectors where two linear combinations from two distinct subsets can create the same vector, does this imply that there's a single vector in the set that's in the span of the other ones?

hallow kite
#

could you give an example of what you mean by two linear combinations from two distinct subsets?

tame sinew
#

sorry if the phrasing is hard to understand

wraith hinge
#

when you say distinct, you really mean distinct not disjoint?

hallow kite
#

technically if you can find two linear combinations of vectors from two distinct subsets that produce the same vector, and those linear combinations contain at least one nonzero coefficient, then you can guarantee that the set is linearly dependent

tame sinew
#

disjoint

wraith hinge
#

if you assume they create the same non-zero vector then yes

hallow kite
#

if i consider the set {v1, ... , vk} and i consider two subsets {v1, ..., vn} and {vn, ..., vk}, and there's some linear combination from the first set that produces a vector vp and another linear combination from the second set that also produces vp, then you can subtract one linear combination from another and find a linear combination of all vectors in {v1, ..., vk} that produces vp - vp = 0, so your set is LD

#

assuming that v_p is nonzero, as mentioned

#

technically v_p can be 0 but that would require that at least one of the two subsets is LD

tame sinew
hallow kite
#

based on the starting point?

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if you know that the set is LD then you know that there is a vector in the span of the others

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let's say v_p = c_1 v1 + ... + c_n v_n and v_p = c_n+1 v_n+1 + ... + c_k v_k, then you can set them equal to each other and always rearrange for one of the vectors in {v1, ..., vk} in terms of the others

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if that's what you mean by the starting point

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which technically isn't any different from subtracting one linear combination from the other to get the zero vector for LD

wraith hinge
#

yes, exactly that, because of the nonzero assumption, we can always find a nonzero coefficient

tame sinew
#

sorry for the trouble, I think I phrased the question in an odd way, but basically what I was wondering is:

given {v1, ..., vn} and {vn+1, ..., vk},

if we know there's a set of integers c s.t c_1 v_1 + ... + c_n v_n = c_n+1 v_n+1 + ... + c_k v_k,

can we directly use this property to justify that there's some vector v_i in the union of the two sets that's a linear combination of the other vectors, or do we just infer that there has to be one based on the fact that we know there's a linear dependence

wraith hinge
#

you wrote vn in both sets, do you mean they are not disjoint? But have one common vector in both sets?

tame sinew
#

fixed it, my bad

wraith hinge
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no you don't need anything other than that there exists 0≠v\in span{v1,...vn}\cap span{vn+1, ..., vk}

tame sinew
#

I see. thanks for the help @wraith hinge and @hallow kite.

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graceful willow
#

is this correct?

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graceful willow
#

actually is the answer for a) 634.96

limpid dawn
#

What's the expo function?

graceful willow
#

and b) -9.78

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graceful willow
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my answer that I revized was correct

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covert wolf
#

What is size of angle x when there's pyeonghaengsabyeonhyeong ABCD and the outer angle of A is angle x

covert wolf
#

Also there are 5 possible answers
65°,70°,75°,80°,85°

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It means 평행사변형

violet gust
#

So I translated, it means parallelogram

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Maybe a figure might help? there are no numbers in your question

covert wolf
violet gust
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so, since it is a parallelogram, the angles A + B = 180

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and you know A/B ratio is 5/4

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so find A, and 180 - A is x

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Or B which is same as x

covert wolf
#

The problem just says x:x=5:4

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A and B are same angle but it has different ratio, and there's no choice of no answer

violet gust
#

If A and B are same, then the ratio is 1:1, cant be different. That also makes the quadrilateral a special case, i.e. a rectangle

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But I am pretty sure the problem says A:B = 5:4 even if I cant read korean

covert wolf
#

a and b are corresponding angles

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∠A=∠B=x

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Isn't it

violet gust
#

sry

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they cant be corresponding angles

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the standard notation means, the angles A and B are interior angles of the quadrilateral

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so A = the angle BAD and B is the angle ABC

covert wolf
#

I think I solved it

wraith hinge
#

if A:B = 5:4 and 180-A=B, A+B=180, so 5+4 =180
180 = 9
180/9 = 20

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hi

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im new here

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tidal nebula
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tidal nebula
#

i knoww angle bcd is 99 but dont know how to find out the variable

vagrant marsh
#

use the fact that AD || BC

tidal nebula
#

oh ok

#

so theatre is equal to 99?

hushed stirrup
#

what do u know about angles formed by lines crossing parallel lines

hushed stirrup
#

yes

tidal nebula
#

thanks

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also stuck on this question

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earnest nymph
#

is there a way to do b without breaking it up into cases?

earnest nymph
#

if theres a more concise method than this, pls let me know

shrewd ridge
#

no, no way

earnest nymph
shrewd ridge
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ok wait

earnest nymph
#

i just have to live with this then?

shrewd ridge
#

9 is one less than 10

earnest nymph
#

ye

shrewd ridge
#

the answer should be the same for a and b

earnest nymph
#

it is, but can you explain why pls

shrewd ridge
#

there's a bijection, every 10 letter word corresponds to one 9 letter word

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and vice versa

earnest nymph
#

ahhhhh

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i think i need formal proving for this and they prob wont accept this tho

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nice idea

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thanks for the help

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limpid fulcrum
#

If x^2 + 25y^2 + 4x - 150y + 204 = 0 is an elipse equation. Find its Area

limpid fulcrum
#

so this doesnt look like an elipse equation at all

exotic pine
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it is an eclipse equation

velvet coral
#

wow, instant boost with my first view in the server, let me find some stuff about it then

limpid fulcrum
exotic pine
#

wait

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sorry, yeah uts an elipse ewuation

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mixed it up with eclipse, sorry

limpid fulcrum
#

Yeah thing is it doesnt look like an ellipse equation

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And i cant find a and b to to find the area

exotic pine
#

uh

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what form of an elipse equation do you know of

limpid fulcrum
#

Something like this

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And area=ab(pi)

exotic pine
#

er

velvet coral
#

so as far I know

velvet coral
exotic pine
#

er i have no clue

velvet coral
#

$$\frac {x^2}{a^2} + \frac {y^2}{b^2} = 1$$

solid kilnBOT
#

Greydawn Dewer

limpid fulcrum
#

yeah so how do i turn it into the general one

exotic pine
#

you can factor the oroginal equation to look something like a(x+n)^2+b(y+m)^2=c

wraith hinge
#

you will have to translate the origin

velvet coral
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a and b represent major and minor axis's

velvet coral
#

factorization, yeah

limpid fulcrum
#

what do i take as factors

exotic pine
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and since we are talking about are we dont care about its center so ax^2+by^2=c

exotic pine
velvet coral
#

I got the answer, but I wont tell you rather give you the idea

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and I cant use a notebook as this is a PC so

limpid fulcrum
#

okay thing is... During corona we didnt learn how to factorize and make a square equation i only know how to solve one

exotic pine
#

wtf

velvet coral
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just try to factor in 3 things, 1 - x^2 terms 2 - y^2 terms and 3 - constants

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and then just form a equation, then try to make that general form from that equation

exotic pine
#

um if you have some equation x^2+2bx+c you can factor it as (x+b)^2-b^2+c

limpid fulcrum
#

this is my attempt at it

velvet coral
exotic pine
limpid fulcrum
#

uh

velvet coral
wraith hinge
velvet coral
#

deal with the X^2, X and Y^2 and Y terms first

velvet coral
#

if you forgot, you can CREATE 0 out of now where, for example, 0 = 1 - 1

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use this to factor X and Y

limpid fulcrum
velvet coral
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into sections ofcourse

exotic pine
limpid fulcrum
#

You mean x^2+4?

velvet coral
velvet coral
#

ok, let me show you one step for you to get the idea

limpid fulcrum
#

but the x will go multiply with the 4

velvet coral
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first group it like

exotic pine
#

here lemme try to give you an example, you want to factor $$x^2+2x-3$$
$$(x^2+2x+1)-4$$
$$(x+1)^2-4$$

solid kilnBOT
#

Skill_Issue

limpid fulcrum
exotic pine
limpid fulcrum
#

How did the -4 seperate out

velvet coral
velvet coral
exotic pine
velvet coral
exotic pine
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the key thing is to look at the 2x

velvet coral
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lets help him for one step

limpid fulcrum
#

ooookay but how would that help if we made it +1

velvet coral
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$$x^2 + 4x + 4 - 4$$

solid kilnBOT
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Greydawn Dewer

velvet coral
#

see?

limpid fulcrum
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wait

exotic pine
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(x+a)^2=x^2+2ax+a^2
so you wabt to find a that fits as the number infront of x

limpid fulcrum
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I think im getting it now

velvet coral
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make one for Y yourself

limpid fulcrum
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okay one moment

velvet coral
exotic pine