#help-38

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potent pewter
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.reopen

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potent pewter
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Wait

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It also says

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r(x)=0

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But r can't be constant zero

split chasm
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why can't r(x) be 0

gleaming oxide
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ah, 9th grade ncert

potent pewter
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Nah 10 grade

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But close

gleaming oxide
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wait really

potent pewter
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Yea

gleaming oxide
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i swear remainder theorem is in 9th

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too

potent pewter
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Ye it was

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They just gave it at the end of the ch2 in grade 10 too

split chasm
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r(x) being 0 is an indication that the divisor is a factor, divides perfectly

potent pewter
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So tell me does g(x) is not equal to 0 means constant 0 or polynomial can't be zero if first one then how does r be equal to 0

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But it says that for every 2 polynomials

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And not every polynomial divides the other perfectly

split chasm
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yes

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did you read the or part?

potent pewter
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Oh

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I read it as and

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Mb

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Thx

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fair forge
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if i want to swap C_2 and C_3, how will that affect the det() calculation?

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quiet turret
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what is the 2nd derivative test and how do we use it

sharp yarrow
sharp yarrow
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consider function f(x)

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f'(a) = 0 so there is a stationary point at x = a

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if f''(a) > 0, the stationary point is a minimum

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if f''(a) < 0, the stationary point is a maximum

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the 2nd derivative tells you the concavity of a function

clear cloud
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what about solving f'x >= 0 instead ?

sharp yarrow
clear cloud
quiet turret
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wait

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can i give you an example function

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and you guide me through it?

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this is my function

sharp yarrow
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that's a slightly complex function to give as an example, should we try a simpler one?

quiet turret
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i mean sure

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as long as i get the idea on how to do it

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then idm

sharp yarrow
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let's try f(x) = x^3

mild oxide
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Yo

quiet turret
sharp yarrow
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find f'(x)

quiet turret
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f'(x) = 2x^2

sharp yarrow
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multiply by the power then subtract 1 from the power

quiet turret
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i already did that

sharp yarrow
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the power is 3

quiet turret
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oh

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right

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mb

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😭

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f'(x) = 3x^2

sharp yarrow
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yes, now find the stationary points

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do you know how to?

quiet turret
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3x^2 = 0

sharp yarrow
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solve it

quiet turret
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x = 0?

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chilly raven
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Ok, so I am currently calculating a weighted "mean" of sorts and I want to normalize the data so it outputs only a specific range (1-5) but retains the "information" of the data set. Here is how I have it setup

Factor 1: weight = 1
Factor 2: weight = 1
Factor 3: weight = 99

Total weight = 101

Formula: computed mean = Factor 1 * (weight / total weight) + Factor 2 * (weight / total weight)... you get the point

I want that formula to output from 1-5, instead of say -60 or 150 or whatever values may arise from it. Is this possible? Sorry for asking the question so terribly, I can't even wrap my own head around what I should do.

chilly raven
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For some more context, I want it to be from 1-5 because I want specific cutoffs from ranges 1-2, 2-3, 3-4, 4-5 exclusive which will act as decision points or "if" branches.

shrewd ridge
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give an example

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i don;t get it

chilly raven
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ok one sec

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This is what I have

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The way it works is that it takes the largest of the two values (10 in this case) and divides it by the smallest (5) and then multiplies it by its weight (0.1111) for the first one

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Then adds them all up, from a starting point of 0

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But I want it to be normalized so the data makes sense and is useful, which is why I thought a range of 1-5 would be ideal

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Do you have any ideas of what I might need to do?

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oh, I forgot to mention, in this case zScore is the "weighted mean"

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<@&286206848099549185>

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cobalt cloak
#

when asked to prove a system of 3 equations is consistent, i only have to show the determinant =/= zero, but asked to prove that it has a unique solution, i need det =/= 0 and to express the solutions?

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sharp yarrow
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umbral abyss
#

Say we have 3^(1/3) then there exists a k^(1/k) = 3^(1/3) where k does not equal 3 and is a positive real number. What is k?

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void jacinth
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Hello

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void jacinth
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Is there an easier way to do this question? Within the context of the textbook I’m not even supposed to know how to use log yet

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Since the answer is a decimal value I couldn’t have trial and error tested it

split chasm
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if you have a calc you can trial and error

void jacinth
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Oh yeah true

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craggy narwhal
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how would i get started with this?

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nova spire
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or rather if (n+2008) divides n^2+2008, then n+2008 has to divide another number that doesn't depend on n

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you'll be able to do the same with n+2009.

worldly wing
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hint: $\frac{n^2+2008}{n+2008}=\frac{n^2-2008^2+2008+2008^2}{n+2008}=n-2008+\frac{2008\cdot 2009}{n+2008}$

solid kilnBOT
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kheerii

craggy narwhal
craggy narwhal
worldly wing
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what I wrote is an example of a poly division algorithm

worldly wing
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and your next step should be that for $n^2+2008$ to be divisible by $n+2008$, $\frac{n^2+2008}{n+2008}=n-2008+\frac{2008\cdot 2009}{n+2008}$ must be an integer, so $\frac{2008\cdot 2009}{n+2008}$ must be an integer

solid kilnBOT
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kheerii

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fair wren
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how does one start this question? multiply by the reciprocal of the graph idk

left oriole
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you can simplify the fraction to maybe make it easier

fair wren
left oriole
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do the division

fair wren
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i dont get it

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you'd just get

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x/x + 3/x

left oriole
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(x+3)/x = 1 + 3/x right?

fair wren
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oh yeah

left oriole
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yes and x/x is 1 (for any nonzero x)

fair wren
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you still have the issue of 3/0

left oriole
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right

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what can you conclude?

fair wren
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trying to think

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im not sure

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i know there is way

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to get rid of the x

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from the demon at least

left oriole
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let's say you just had 1/x

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what can you say about the limit as x->0 of 1/x?

fair wren
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well on the function itself there wouldnt be a value

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but i dont know if that means there isn't a limit

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oh

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it doesnt exist

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because

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the left and right limits as x -> 0 are going to opposite infinities

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fair wren
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.reopen

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fair wren
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<@&286206848099549185>

winged totem
winged totem
fair wren
mild oxide
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,w limit x tends to 0 (x+3)/(x)

mild oxide
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Does not exist

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It's not 1

fair wren
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Yeah I also got DNE

winged totem
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Yeah, it is undefined

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x/0 is not exist

mild oxide
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Bcz if it tends 0- denominator is -ve and numerator is +ve so -ve inf. And if it tends 0+ whole thing positive so + inf

fair wren
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yeah true

mild oxide
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@fair wren

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Your doubt solved if yes

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fair wren
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vague orbit
#

I don't even know what to say about this problem. I'm supposed to be finding the definite integral of a function, but somewhere my math got all messed up

vague orbit
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this is what the original problem looks like btw

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and I got 82.14

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and my calculator got 307.06

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I need to find the definite integral of this function at different points, likely using substitution at some point to do that

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or wait, no, I need the average

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@vague orbit Has your question been resolved?

vague orbit
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I tried again, but I got the same answer as last time

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<@&286206848099549185>

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I'm going to fucking explode

vernal briar
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You changed variables incorrectly

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u = pi/6 * t

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du = pi/6 * dt

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That's correct

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And your integrand is correct, but when you replace dt with du, you added the constant pi/6 in the front

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But you need to add 6/pi in the front, not pi/6

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dt = 6/pi * du

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@vague orbit

vague orbit
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thank you for your help. I did eventually figure out that that was what I was doing wrong. Took me forever to, though. It conflicts with what I had previously thought I'd been taught. It's been very frustrating

vernal briar
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so you're good now?

vague orbit
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as far as this problem goes, yes

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now I got however many more ahead of me, somewhere in the dozens

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sterile isle
#

how can i convert 1000 random observations from a Unif(90,170) distribution into Uni(0,1)

knotty locust
knotty locust
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No

sterile isle
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why? all observation are between 90 and 170?

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lol im stupid

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80

knotty locust
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Yes 80

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So the range is 80 times to big, first of all

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how can we fix that

sterile isle
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instead of U(0,1), use U(0,0.8)?

knotty locust
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No

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We are trying to convert our observations from Unif(90,170) to Unif(0,1)

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Imagine just transforming the interval (90,170) to try to make it match (0,1)

sterile isle
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yeh, theres a hint in the solution sheet, saying to use CDF inversion

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but that just gets me the same numbers

knotty locust
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Its 80 times to big, so we divide its length by 80, but then it still doesnt work since the interval becomes
(90/80, 170/80)

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which isn't (0,1)

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But, they both have length 1

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so what can we do now?

sterile isle
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devide by 8?

knotty locust
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we already divided by 80

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the length of the interval is 1 now, which is correct. its just in the wrong place

sterile isle
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we need to subtract by 90/80 both sides of inteval

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?

knotty locust
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yes

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and then what does the interval become

sterile isle
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0,1

knotty locust
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So our observations were distributed across (90,170)

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but if we divide each observation by 80, then subtract 90/80

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they're now distributed across (0,1)

sterile isle
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right i see i see, thank you very much

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strange they asked me to do cdf inversion tho

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hardy jolt
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sharp yarrow
#

which part?

hardy jolt
#

a

sharp yarrow
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what is the equation? it's cut off

hardy jolt
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apparently this is 6 parts

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x=4000-10p

sharp yarrow
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do you know what part a) is asking you?

hardy jolt
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no

sharp yarrow
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it's basically saying to rewrite that equation (x = 4000 - 10p) into p = ...

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so instead of x = 4000 - 10p, we want p = something in terms of x

hardy jolt
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ok

sharp yarrow
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do you have an idea of where to start now?

hardy jolt
#

I'm lost ngl

sharp yarrow
#

we have to rearrange the equation for p

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we can work through it slowly

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wraith hinge
#

how do i solve this type of matrices question?

vernal briar
#

$(AB)^t = ?$

solid kilnBOT
#

RedstonePlayz09

vernal briar
#

How would you write this differently?

wraith hinge
#

unfortunately i got no clue

vernal briar
#

Are you using a book?

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To learn

wraith hinge
vernal briar
#

You're only using youtube videos?

wraith hinge
vernal briar
#

$(AB)^t = B^tA^t$

solid kilnBOT
#

RedstonePlayz09

vernal briar
#

This is a known equality

wraith hinge
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So, i know T = is Tranpose

vernal briar
#

(Also true in general, for any number of matrices)

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Yes, ^T or ^t is the transpose

vernal briar
wraith hinge
#

(Sorry, if i’m not smart enough 😭)

vernal briar
#

Multiply what

vernal briar
#

Everything is fine

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I'm trying to help

wraith hinge
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Okay, so for my knowledge i know T we swirch the row with the columns then we multiply the matrices

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(Unless, there’s another way to solve this)

vernal briar
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Transpose is not switching rows and columns

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It's kind of like "reflecting" along the main diagonal

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Oh

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I see what you mean

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Yeah I guess you can say that

vernal briar
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You are given what AB is

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You need to find B^tA^t

vernal briar
wraith hinge
wraith hinge
#

Like this correct?

vernal briar
#

No

wraith hinge
#

huh 🥲

vernal briar
#

You don't know what A is, and you don't know what B is.
What you DO know is that A * B is this:

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A times B

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And you want to use this to find B^t times A^t

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AB is A * B. Just like how 2x is 2 * x.

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We don't write the multiplication sign every time

wraith hinge
#

ohhh okay

#

So the answer should be

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(2 3)
(-1 5)
correct?

vernal briar
#

Yes

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wraith hinge
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vernal briar
#

Np

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dawn nimbus
#

Number 6

trim joltBOT
dawn nimbus
#

I wanna know if I did the math correctly

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@dawn nimbus Has your question been resolved?

dawn nimbus
#

<@&286206848099549185>

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blissful geyser
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blissful geyser
#

is (C) correct?

#

(sorry about my messy work)

tulip violet
#

Honestly, that's really hard to follow

wind cloak
mild oxide
#

What you want

#

@blissful geyser

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blissful geyser
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shell zodiac
#

When is open again?

trim joltBOT
broken pilot
shell zodiac
#

The bot mat?

#

haha

#

Sorry, i´m new in this

broken pilot
shell zodiac
#

ok thanks ^^

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@shell zodiac Has your question been resolved?

shell zodiac
#

The cuestion is in spanish

#

can you solve it?

#

..

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shell zodiac
#

ooohh..

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somber sparrow
#

I don't understand

trim joltBOT
somber sparrow
#

like how to

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generate data

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and other stuff

mighty canyon
#

Hint: think about the way to get 504 using 12 and 36

somber sparrow
#

what do you mean by that

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like 12x = 504?

mighty canyon
#

for example, 30 pans of 12 bars and 4 pan of 36 bars yields 504 bars

somber sparrow
#

ohh

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so should i make a table of values

mighty canyon
#

yes. and that should give you a line or relation for b)

somber sparrow
#

is there another way to do that without using table of values

mighty canyon
#

I mean, you can just put it into the linear equation straightaway

#

you know that you need some amount of 12 bar pans and some amount of 36 bar pans

somber sparrow
#

yes\

mighty canyon
#

and you know total amount of bar you need

somber sparrow
#

12x + 36y = 504

mighty canyon
#

yes

somber sparrow
#

and then i can put random numbers in

mighty canyon
#

sure

somber sparrow
#

i mean uh

mighty canyon
#

like it must be nonnegative

#

but sure

somber sparrow
#

ok cool thanks

#

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proper sandal
#

I'm not exactly sure what it wants me to find here, Im not sure what Z of alpha 0.057 is

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proper sandal
#

<@&286206848099549185> ruhroh I wish these questions had any context for me, I just need to know what they want, like.. the area under the rest of the curve... the critical z value...

clear cloud
#

For me this writing is related to complex numbers, like z_a are the coordinates in complex plane express like :
a+ib.

#

It is called "affixe" in my language but idk how to say it in english

#

Oh wait nvm

#

You could probably read it on the table, or calculate it with given stuff in the table linked

proper sandal
#

I've done this type of question for this program before and I know its the most simple math ever but the way they word it makes u go "huh?" and I just cant remember what they wanted

proper sandal
#

Its either the area like 1-0.057 or its like the Z score that correlates to 0.057..

#

I don't think its the area bc that would go to 4 decimals and theyd ask to round to 4 if that was the case

#

and z scores usually go to 2 decimals

#

😔 The math is easy peasy its just finding out what the heck these guys want from me is hard

south latch
#

it's asking for the z-score for which the right-tail area is 0.057

proper sandal
#

ohhh! so it wants me to basically do
1-0.057
and then take that 0.943 and find the zscore for it?

proper sandal
#

🙏 Thank you oh my gosh

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whole kernel
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wraith hinge
#

can i multiply 2 inequalities?

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wraith hinge
#

say a>b

#

and c>d

#

is ac>bd?

sudden mist
#

Suppose we have that -1 > -2

and -1 > -2, here a=c=-1 and b=d=-2

What happens?

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wraith hinge
#

hmm

#

so it holds for positive numbers

#

and reverses for negatives

sudden mist
#

Let’s start loose, so you have that a > b

merry scaffold
#

ye u can multiply and divide both side in an inequality by a posituve number. but * or : by negative one flips the sign

sudden mist
#

Then you can multiply both sides by c and not flip the inequality if c > 0

#

I.e we have that ac > bc

#

Notice that we can do the same procedure for the inequality c>d but with b>0

wraith hinge
#

and d>0?

sudden mist
#

So we have have that bc > bd if b>0

#

And so ac > bc > bd if b>0,c>0

#

By transitivity we can conclude that

ac > bd

#

But this is only one scenario, in which d here can be either negative or positive

#

We could have started differently to let b be that number for example

#

Makes sense?

#

So all in all, you need atleast 3 numbers here to be positive for this to work

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wraith hinge
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wraith hinge
#

someone help

wind cloak
#

I think you can proceed by multiplying both of these equations
maybe you'll find something

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wind cloak
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subtle ether
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subtle ether
#

why do they have to use differentiation here?

#

I plugged in all the values from 0 to 6

#

and found the lowest value was -6

#

shouldn't that be the minimum point too?

#

ah fuck

#

I shoulda just completed the square

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nvm

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subtle ether
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subtle ether
#

why can I not just multply through by b^2

#

to solve this quadratic?

marble wharf
#

who says you cant?

subtle ether
#

I got no real roots when I did it 😭

#

oh fuck

#

I wrote plus 2

#

instead of minus

#

but then again

#

how is it neg

#

double neg should be positive 2 no?

#

oh

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fak

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wraith hinge
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wraith hinge
#

Studying limits on KA and have learned through proof and use case that lim x -> 0 of sin x / x = 1 but when I put sin(0)/0 into my calculator I get a math error, any advice on what I'm doing wrong/missing please?

split chasm
#

limit isn't necessarily the same the function value

#

as x gets closer to x=0, sin(x)/x gets closer to x=1
sin(x)/x itself is undefined at x=0, because of divisiionby 0

main sigil
#

This is the graph of sin(x) / x, the only point where it's undefined is at x = 0

wraith hinge
#

I see but when I try to do even 0.1 or 0.0001 for x to have it closer and closer to 0 without being 0, I still get like a strange number being 0.017~

#

It's supposed to be getting closer to 1 no?

split chasm
#

makle sure your calc is set to radians

main sigil
#

switch to radian mode

wraith hinge
#

I'll experiment with that then, thanks. It's gonna take a minute to figure out how to set calculator to radian mode but i'll free up this channel in the mean time, thank you! 🙏

#

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wraith hinge
#

ah i understand now, ty

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last falcon
#

can someone help me with polar coordinates - the graph of four leaved rose?

the thing is that we have a graph and then we have the four leaved rose graph but i think it doesnt match the graph

last falcon
#

for example

#

here theta = π check out that part of the graph on the left

#

well that equals to the 1 on the x

#

i am very confused of this graph

#

r represents the distance from origin to the point

#

and theta represents the angle

#

i know that part

#

but like when theta = π it says r = 1 but point is P(-r, π) ins't it?

#

im confused on the part where

if (+) r is upside and (-) downside it is (+) to the right and (-) to the left right?

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@last falcon Has your question been resolved?

spring current
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last falcon
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last falcon
#

at π

#

its left

#

<@&286206848099549185> my channel got closed and opened again and im using the same channel**

#

this is why i pinged u now

last falcon
#

it has been 1.5 hours so dont say 15 min rule pls

opaque basin
#

Emmm

#

generally r>=0

#

it is marked at the left graph

#

12345678

#

#

r<0

#

so drawing ②(pi/4,pi/2)

#

seems like (5pi/4,3pi/2)

spring current
opaque basin
#

when r<0, drawing at the opposite direction

#

Which seems like plus a pi

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keen void
#

Assume that G is a simple graph with ten vertices and is also disjoint. Show that G has at most 36 edges

wraith hinge
#

Solve the following integration

Integrate sqrt(sec^2x +1) dx

#

Can someone help me out with this

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brisk scroll
#

I have a question about the distributive property.

brisk scroll
#

This is the problem I’m working on

#

And this is my progress
I thought I was done but when I typed my answer it I was told it was wrong

#

Do I need to simply
3y^3 + 2y^2 -4y

Or did I multiply wrong

sand condor
#

you are distributing the y into the polynomial on the right and then distributing the 1 after, which is essentially just 1(y(3y^2+2y-4)).

winged totem
#

(3y^3 +2y^2-4y)+(3y^2-2y-4) = 3y^3+5y^2-2y-4

sand condor
#

It looks like you are using the FOIL method, try "foil"ing the y term, then the +1 term separately, then add these individual results together into a sum, and then combine like terms

brisk scroll
#

Okay
Thanks for the help

strong token
winged totem
#

a= (1/27)^(1/2) and -(1/27)^(1/2)

strong token
winged totem
#

ok, just a moment

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As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

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delicate pagoda
#

A maths course I'm doing right now usually has a simple question of the form "determine all complex eigenvalues of this matrix" on the exam. The matrices used are almost always 4×4 or 5×5 and consist of real numbers only.

So this boils down to finding all complex roots of a 4th or 5th degree polynomial with real coefficients... How would one do that, in the general case?

delicate pagoda
#

(Assuming that I can't just blindly guess enough roots to eventually reduce it to a quadratic and absolutely won't be learning the generic formulas for 4th degree polynomials... Also there is none for degree 5 iirc?)

marble wharf
#

the exam will probably be designed in a way that its entirely possible to guess enough roots

#

they wont require you to solve a 4 degree equation

#

5 degree as you said is literally impossible to solve in general

kindred pier
delicate pagoda
kindred pier
#

But you can solve 5th degree with bring radicals or elliptic integrals iirc

#

But you won't need that

#

Just review rational root theorem

winged totem
#

what is the problem?

delicate pagoda
kindred pier
delicate pagoda
delicate pagoda
kindred pier
#

Basically

#

Your teacher won't give you some arbitrary polynomial that it's incredibly hard to factor

#

And if that happens, take the L

delicate pagoda
#

I think his last exam for this course had something like a 70% fail rate

kindred pier
#

No one would ever make you use quartic equation

merry scaffold
#

positive side 👍

delicate pagoda
#

anyways.. thanks for the advice!

#

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tidal river
#

how do i find the bounds from the equations of the surfaces that enclose a region of triple integral and solve it?
I'm supposed to find the volume enclosed between the two surfaces $x^2+y^2+z^2=4$ and $x^2+y^2=3z$
when i did it in cartesian coordinates i got some bounds but the integral became a mess
here're the bounds:
$$\left{ \left(x,y,z\right)\left|\begin{array}{c}
-1\leq x\leq1\
-\sqrt{3-x^{2}}\leq y\leq\sqrt{3-x^{2}}\
\frac{x^{2}+y^{2}}{3}\leq z\leq\sqrt{4-x^{2}-y^{2}}
\end{array}\right.\right} $$
i then tried to switch to cylindrical coordinates but now im not sure of my bounds, i can picture in my head the volume in cartesian which helped me found the bounds there, but in cylindrical its mostly gone.
i thought to myself that the bounds for cylindrical are as follows:
$$\left{ \left(\rho,\theta,z\right)\left|\begin{array}{c}
0\leq\rho\leq\sqrt{4-\rho^{2}\cos^{2}\theta}\
0\leq\theta\leq2\pi\
\frac{\rho^{2}}{3}\leq z\leq\sqrt{4-\rho^{2}}
\end{array}\right.\right} $$
the bounds for rho and z are simply conversions from the bounds i found in cartesian, and the theta is from 0 to 2*pi as its symetrical all around so it should do the entire theta.
is that correct? and if so how do i show it mathematically?

solid kilnBOT
#

horizon2.0

bleak saddle
#

hi

tidal river
#

what bothers me are the bounds for $\rho$

solid kilnBOT
#

horizon2.0

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cyan grail
#

How would i solve this?

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merry scaffold
#

the last time i met blud bldu said he kinda understood 🤔

#

OOH NVM this is area ratio

#

not sides ratio

#

= )

cyan grail
#

Yeahhh this is different i got the other one

merry scaffold
#

the ratio of area is square the ratio of the size

river willow
#

side^2 gives u area

merry scaffold
#

like in a)

#

the side ratio is 3/5 ye ?

cyan grail
#

Yeah

merry scaffold
#

and when i said 3/5 i am comparing the side of tri ABE TO tri ACD

#

-> $\frac{S ABE}{S ACD} = (\frac{3}{5})^{2}$ (S is the area)

solid kilnBOT
#

≅ Semicolons

cyan grail
#

But how would i solve b then? The same way?

merry scaffold
#

do u see 4 identical shapes ;)

cyan grail
#

OHHHH

merry scaffold
cyan grail
#

I very much understand

#

Thank you

merry scaffold
#

aw ty

#

!done

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.close

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wraith hinge
#

p

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wraith hinge
#

to find the x vertex

#

we do -b/2a right?

#

or do completing the square

#

and the thingy next to the x is the vertex just switch the sign

#

is there a rule for y vertex?

wind cloak
#

D is discriminant

wraith hinge
#

ah alright thanks

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coarse talon
#

I'm a bit stuck on this one, I tried converting the sin²x to 1-cos²x but that didnt seem to lead anywhere. I think making the equation given sin(θ+φ+ψ)=1 could be useful.

coarse talon
#

Expanding $\sin(\theta+\phi+\psi)=1$ you get \
$\cos\psi(\sin\theta\cos\theta+\sin\phi\cos\theta)+\sin\psi(\cos\theta\cos\phi-\sin\theta\sin\phi)=1$

solid kilnBOT
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@coarse talon Has your question been resolved?

coarse talon
#

<@&286206848099549185>

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hoary moss
#

@coarse talon give me a sec

hoary moss
#

use the identitie 1/2(1-cos2x)

gusty radish
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molten comet
#

Hello

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molten comet
#

Is \vec_a x \vec_a always equal to 0 vector?

wind cloak
#

no

molten comet
#

WAIT

#

MY BAD

#

Cross product not dot

wind cloak
#

yeah it is always I guess

molten comet
#

Okay thanks

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manic creek
#

heu

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manic creek
#

hey

#

Shouldnt it not be D ( -infinity, 3) since the highest X value is 4, not -4? Or is the x value for Domain cacluated by (4 - x) = 0 -> -4? Square root here instead of brackets

limpid dawn
#

-4 is prob a typo

#

Should be (-oo, 4]

trim joltBOT
#

@manic creek Has your question been resolved?

manic creek
limpid dawn
#

x = 4 is defined

#

unless there are other constraints too

manic creek
solid kilnBOT
#

𝔸dωn𝓲²s

limpid dawn
manic creek
#

Ah ok, do you know why he put the -x, -y

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since if it was an accident, he wouldnt have put there im guessing?

limpid dawn
#

nope

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is this from a video

manic creek
#

Yea

limpid dawn
#

time stamp?

manic creek
#

35:25

#

I was guessing that its similar to (4 - x) = 0, so that would be -x = --4, but no idea

limpid dawn
solid kilnBOT
#

𝔸dωn𝓲²s

manic creek
limpid dawn
#

yea in stead of -x >= -4 you could have just made 4 >= x

#

but whatever

manic creek
#

Yea, but

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since its -x in the square roots

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does the domain have to end at the -x = -4

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or it doesnt matter

trim joltBOT
#
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manic creek
#

.reopen

trim joltBOT
#

manic creek
limpid dawn
#

Ok look at it this way

#

you have some random square root function

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you know the inner part must not become negative

manic creek
#

yea

limpid dawn
#

not negative is the same as positive or 0

manic creek
#

Yes

limpid dawn
#

the inner part here is (4-x)

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so you check for which values of x is 4-x >= 0 true

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because then the function is defined

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if you solved the inequality you have your domain

manic creek
#

so x = 4 and we put 4 in the domain

limpid dawn
#

x <= 4*

manic creek
#

D(-infinity, 4]

manic creek
limpid dawn
#

ye

manic creek
#

Thx

limpid dawn
manic creek
#

@limpid dawn also makes sense since you cant have a negative number inside a square root or its imaginery

manic creek
manic creek
#

I was thinking if there was some advanced algebra formula i had to learn here lol

#

but just a mistake

limpid dawn
#

ye

manic creek
# limpid dawn ye

I just realised the -x and -y, was talking about the quadrants lol

#

()close

#

.close

trim joltBOT
#
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#
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urban copper
trim joltBOT
clear cloud
#

Oh

#

A new challenger

#

What have you tried ?

urban copper
#

congrats on green

#

nothing

#

!status

trim joltBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
urban copper
#

0

clear cloud
#

Kekw

#

Ok ic

urban copper
#

,, f(x) = x + \frac{3}{x}

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

$\textbf{increasing interval is when } x + \frac{3}{x} > 0$

clear cloud
#

?

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Use derivative

urban copper
#

wdym

clear cloud
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To get increasing interval

urban copper
#

I need derivative for increasing interval?

#

ok

clear cloud
#

That was the table last time

urban copper
#

,, f'(x) = 1 + 3\frac{d}{dx} \frac{1}{x}

urban copper
solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

,, f'(x) = 1 + 3 \cdot -1 \cdot \frac{1}{x^2}

clear cloud
#

?

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Derivative

#

Not antiderivative

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

,, f'(x) = 1 - \frac{3}{x^2}

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

clear cloud
#

Ok

urban copper
#

correct or no

clear cloud
#

Yeah correct

urban copper
#

$\textbf{ now we need }1 - \frac{3}{x^2} > 0 \ \textbf{ for increasing interval}$

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

correct?

clear cloud
#

Yeah

urban copper
#

,, 1 > \frac{3}{x^2}

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

,, x^2 > 3

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

,, |x| > \sqrt{3}

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

mmm

#

I messed up?

clear cloud
#

Ok and now for x ?

urban copper
#

idk

#

maybe like this

#

,, -\sqrt{3}> x > \sqrt{3} \implies x \in (-\sqrt{3}, \sqrt{3})

clear cloud
#

Indeed

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

clear cloud
#

Yeah

urban copper
#

we found the increasing interval then

#

lets find the decreasing one

clear cloud
#

There is just one problem

#

And i want you to find it

clear cloud
urban copper
#

what we need to check the endpoints

clear cloud
#

Nah

urban copper
#

or is it $x \in (\sqrt{3}, -\sqrt{3})$

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

impossible

clear cloud
#

One number in the interval is causing trouble

urban copper
#

0

#

ok

clear cloud
#

Be careful to this

urban copper
#

but we want

#

> 0

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not inequality >= 0

clear cloud
#

Its not a question of sign, you wrote that if x is in (-sqrt3, sqrt3) it increased but f(0) is not defined so you cant let 0 in the interval

urban copper
#

ok

clear cloud
#

Actually start all you exercices with this

#

Searching the domain of the function

urban copper
#

yeah

#

my bad

#

,, f(x) = x + \frac{3}{x} \ Dom(f) = \mathbb{R} \setminus {0}

#

this?

clear cloud
#

Yeah

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

or like this

#

haha

clear cloud
#

D_f as writing is fine too

clear cloud
#

Ok so

#

Do you really think you need for decreasing interval or you can already deduce them ?

urban copper
#

or is it $x \in (-\sqrt{3}, 0) \cup (0, +\sqrt{3})$

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

i dont get it

#

how do I remove 0 from increasing inteval

clear cloud
clear cloud
clear cloud
#

Or (-sqrt3, sqrt3) \ {0}

#

As you want

urban copper
#

prefer union

#

tho

#

how do I find the decreasing one

clear cloud
#

So (-inf,-sqrt3]U[sqrt3,+inf)

#

Oh wait

clear cloud
#

Since its where its 0

#

Its positive and negative at the same time

urban copper
#

sure

clear cloud
#

Or maybe you check apart the f' = 0 ?

#

Idk, i used to solve f'x >= 0

#

And include the zero

#

And study them as minimum maximum

urban copper
#

ok

clear cloud
#

Hold up all

#

Mb i wrongly check one of your answer

clear cloud
clear cloud
#

So it increased on this union

urban copper
#

how is this

#

,, -\sqrt{3}> x > \sqrt{3} \implies x \in (-\sqrt{3}, \sqrt{3})

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

not true

clear cloud
#

Well |x| > sqrt3, the solution must be greater than sqrt 3 or less than -sqrt3

clear cloud
urban copper
#

,, |x| > \sqrt{3}

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

clear cloud
urban copper
#

,, |x| > \sqrt{3} \implies -\sqrt{3} < x > \sqrt{3}

solid kilnBOT
#

938c2cc0dcc05f2b68c4287040cfcf71

urban copper
#

whatever that means

clear cloud
urban copper
#

usually I do it this way but this time is not working

#

like if we would have had |x| < sqrt(3) it would have worked sad

clear cloud
#

So its the opposite

urban copper
#

okay let me draw |x| > sqrt(3) on the number line

clear cloud
clear cloud
urban copper
#

i dont get it

#

the increasing interval I mean

clear cloud
#

Ok so f'x >0 ==> |x| > sqrt3

clear cloud
urban copper
#

how

#

let me draw it on the number line

clear cloud
#

,solve abs(x) > \sqrt{3}

#

,solve abs(x) > \sqrt{3}

urban copper
#

,w

clear cloud
#

,w abs(x) > \sqrt{3}

clear cloud
urban copper
#

how

clear cloud
#

They draw the line

urban copper
clear cloud
#

No there is the negative part

#

Like |-9| = 9 > sqrt 3

#

You see

urban copper
#

that was hard!

#

noticing that if you multiply by -1 the inequality sign flips

#

anyways, that was pretty obvious but I didnt know that

clear cloud
#

Btw

#

Little tips to avoid

#

This trouble

#

You see x^2 > 3

#

You set it like x^2 -3 > 0

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You search for the roots

#

So -sqrt3 and sqrt3

urban copper
#

it is not inclusive sqrt3

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just wanted to add

#

you say that 0 is positive negative but is not positive

#

impossible

#

yeah we can find the roots of x^2 = 3 for finding the interval easier but it is not inclusive sqrt(3)

#

imo

clear cloud
#

It included both, and by finding the roots, you know that the sign of the polynomial depends on the sign of a in ax^2 +bx + c

urban copper
#

why do u include sqrt(3) and -sqrt(3)

#

I dont get it

clear cloud
#

It avoid the confusion between f'x = 0 and a forbbiden value

clear cloud
#

Otherwise if a >0 then its negative between the roots

#

Anyway it was a tip aside, to not fall into absolute value trap, so what are the intervals of increasing and decresing finally ?

urban copper
#

absolute value trap got me locked in like 20 min

#

increasing is (-infty, -sqrt(3)) u (sqrt(3), +infty)

#

decreasing u say its (-sqrt(3), sqrt(3)) but I havent checked but Is prolly less troublesome than the increasing one

urban copper
#

shouldnt we do the variadic table aswell

clear cloud
#

I mean the man who gives grades

urban copper
#

teaching assistant gives grades they will eat me up

#

lets do table

clear cloud
#

Show me how you would do it

urban copper
#

ok let me draw it

#

it was something like this if I remember

#

let me do the drowing+

#

a moment

long dust
clear cloud
trim joltBOT
#

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trim joltBOT
#

@urban copper Has your question been resolved?

trim joltBOT
#

@urban copper Has your question been resolved?

trim joltBOT
#
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#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

sharp owl
#

how i can find this limit?

trim joltBOT
sudden mist
#

well, you can't

sharp owl
#

why is weird

sudden mist
#

what's weird?

sharp owl
#

is 0

#

mathway tell me 0

sudden mist
#

that's wrong

sharp owl
sudden mist
#

,w limit of sin(pi/x) as x approaches 0

sudden mist
#

let's assume wolfram here is wrong too, since it can at times

sudden mist
# sharp owl

could you ask it what the limit of sin(1/x) is?

sudden mist
#

that's very interesting!

sudden mist
#

so first of let u = x/pi, then as x goes to 0 then so does u

#

so we can infact rewrite the limit sin(pi/x) as sin(1/u)

#

but wait, the limit sin(1/u) as u goes to 0 doesnt exist, so what happened?

#

alternatively we can pick a subsequence of points for x approaching 0 that always outputs 1 and resp. -1

sudden mist
# sharp owl

so that also reinforces why this must be wrong

sharp owl
#

In my book choose 2/2m+1 but i dont know why

sudden mist
#

pick for example x = 1/(1/2+2n) where n is an integer

#

then you get that sin(pi/x) = 1

#

i could also choose x = 1/(3/2 + 2n)

#

so that sin(pi/x) = -1

sudden mist
#

and youll see why

sharp owl
#

i cant see

sudden mist
#

So what did you get?

sharp owl
#

sen((2m+1) pi/2)

sudden mist
#

lets focus on the inside

#

simplify/rewrite that

sharp owl
#

2npi + pi/2?

sudden mist
#

that seems more like my example, but lets go with that

#

yeah so if you have sin(2npi + pi/2)

#

then what you can rewrite that as?

sharp owl
#

jidk how?

sudden mist
#

are you familiar with trig?

#

how sin is periodic?

sharp owl
#

sum angle?

sudden mist
sharp owl
#

sen(a+b)

sudden mist
#

Uh we dont really need that here

sharp owl
#

yes is periodict

sudden mist
#

Yeah with which period?

#

if you make a whole turn on the unit cirlce, what happens?

sharp owl
#

2pi/}b}